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  • Simple ASP.NET MVC views without writing a controller

    - by Jake Stevenson
    We're building a site that will have very minimal code, it's mostly just going to be a bunch of static pages served up. I know over time that will change and we'll want to swap in more dynamic information, so I've decided to go ahead and build a web application using ASP.NET MVC2 and the Spark view engine. There will be a couple of controllers that will have to do actual work (like in the /products area), but most of it will be static. I want my designer to be able to build and modify the site without having to ask me to write a new controller or route every time they decide to add or move a page. So if he wants to add a "http://mysite.com/News" page he can just create a "News" folder under Views and put an index.spark page within it. Then later if he decides he wants a /News/Community page, he can drop a community.spark file within that folder and have it work. I'm able to have a view without a specific action by making my controllers override HandleUnknownAction, but I still have to create a controller for each of these folders. It seems silly to have to add an empty controller and recompile every time they decide to add an area to the site. Is there any way to make this easier, so I only have to write a controller and recompile if there's actual logic to be done? Some sort of "master" controller that will handle any requests where there was no specific controller defined?

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  • iphone - gesture not working on animated view

    - by Mike
    I have this animated view and a gesture assigned to it... [self.view setUserInteractionEnabled:YES]; UIImageView *sequence = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"frame0.png"]]; [sequence setUserInteractionEnabled:YES]; sequence.center = CGPointMake(centroX, centroY); NSMutableArray *array = [[NSMutableArray alloc] init] ; for (int i=0; i<30; i++) { UIImage *oneImage = [UIImage imageNamed:[NSString stringWithFormat:@"frame%d.png",i]]; [array addObject:oneImage]; } sequence.animationImages = array; sequence.animationDuration = 1.0; sequence.animationRepeatCount = 1; [self.view addSubview:sequence]; [sequence release]; sequence.startAnimating; sequence.image = [UIImage imageNamed:@"frame29.png"]; // doSomething never runs when I tap the image... why? UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(doSomething)]; [singleTap setDelegate:self]; [singleTap setCancelsTouchesInView:NO]; [singleTap setDelaysTouchesEnded:NO]; [sequence addGestureRecognizer:singleTap]; [singleTap release]; The gesture is never called... why? I have no other gesture associated anywhere. thanks for any help.

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  • How do I get the collection of Model State Errors in ASP.NET MVC?

    - by Ryan Montgomery
    How do I get the collection of errors in a view? I don't want to use the Html Helper Validation Summary or Validation Message. Instead I want to check for errors and if any display them in specific format. Also on the input controls I want to check for a specific property error and add a class to the input. P.S. I'm using the Spark View Engine but the idea should be the same. So I figured I could do something like... <if condition="${ModelState.Errors.Count > 0}"> DispalyErrorSummary() </if> ....and also... <input type="text" value="${Model.Name}" class="?{ModelState.Errors["Name"] != string.empty} error" /> .... Or something like that. UPDATE My final solution looked like this: <input type="text" value="${ViewData.Model.Name}" class="text error?{!ViewData.ModelState.IsValid && ViewData.ModelState["Name"].Errors.Count() > 0}" id="Name" name="Name" /> This only adds the error css class if this property has an error.

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  • Git : Failed at pushing to remote server, ' REPOSITORY_PATH ' is not a git command

    - by Judarkness
    I'm using Git with TortoiseGit on Windows XP, and I have a remote bare repository on Windows Vista 64bit version. When I tried to push my local files to remote bare repository, I got the following error message. git.exe push "origin" master:master git: 'C:/Git_Repository/.git' is not a git command. See 'git --help'. fatal: The remote end hung up unexpectedly the arbitrary URL is : username@serverip:C:/Git_Repository/.git The same arbitrary URL worked just fine while doing clone/fetch/pull. Access from a local directory in remote machine to this bare repository has no problem either so I belive there is something wrong with my path. I can push/pull at GitHub correctly but I was using URL provide by GitHub. Does anyone know what's wrong with my configuration? Here is my remote .git/config [core] repositoryformatversion = 0 filemode = false bare = true logallrefupdates = true ignorecase = true hideDotFiles = dotGitOnly Here is my local .git/config [core] repositoryformatversion = 0 filemode = false bare = false logallrefupdates = true symlinks = false ignorecase = true hideDotFiles = dotGitOnly [remote "origin"] fetch = +refs/heads url = username@serverip:C:/Git_Repository/.git [branch "master"] remote = origin merge = refs/heads/master Thanks for the reminding

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  • backbone marionette - displaying a view in a layout region which has already been rendered

    - by Justin Wyllie
    I have something like this: //render the layout Layout.layout = new Layout.Screen(); MyApp.SomeRegion.show(Layout.layout); //render a view into it var mView = new CompositeView({collection: data}); Layout.layout.SomeRegion.show(mView); That all works fine. The layout has 3 regions. The above has rendered a view into one of them. Now, later, I want (in response to some user interaction) to render another view into one of the other regions. So I try: var mView2 = new CompositeView({collection: data}); Layout.layout.SomeOtherRegion.show(mView); But 'SomeOtherRegion' no longer exists on Layout.layout. I looked at this in Firebug. In the first case Layout.layout has my three regions defined on it. In the second case, not. Though they are still there in the regions object. This is the same layout instance. It looks like once a layout has been rendered you cannot render into it again? There must be a way. Nb. I don't want to re-render the layout. I hope that makes sense --Justin Wyllie

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  • Android - ListActivity, add Header and Footer view

    - by Victor
    I'm using ListActivity, listview. listView = getListView(); just working perfectly. I added footer view as LayoutInflater inflater = getLayoutInflater(); listView.addFooterView( inflater.inflate( R.layout.footer, null ), null, false); and everything was shiny but ugly, so i wanted to add this footer view (which contains only 1 edittext and only 1 button ) to header of listView as LayoutInflater inflater = getLayoutInflater(); listView.addHeaderView( inflater.inflate( R.layout.footer, null ), null, false); and suddenly everything goes wrong, and i get RuntimeException immediately. Suspended(exception RuntimeException) ActivityThread.performLaunchActivity(ActivityThread$ActivityRecord, Intent) ActivityThread.handleLaunchActivity(ActivityThread$ActivityRecord, Intent) ActivityThread.access$2200(ActivityThread, Activity$ActiviyRecord, Intent), so on.. Why is it throws exception ? What is different between addFooterView and addHeaderView, and how can i add Header to ListActivity ? UPDATE So as you can read in comments, my logcat still doesn't work, but i just tried next at this moment: } catch(Exception e){ Writer result = new StringWriter(); PrintWriter printWriter = new PrintWriter(result); e.printStackTrace(printWriter); String error = result.toString(); } and afterward i put breakpoint, and i can read error in expressions section. it said : java.lang.IllegalStateException: Cannot add header view to list -- setAdapter has already been called. it was instructive for all of us. After change sort of commands, it works perferctly.

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  • Perl cron job stays running

    - by Dylan
    I'm currently using a cron job to have a Perl script that tells my Arduino to cycle my aquaponics system and all is well, except the Perl script doesn't die as intended. Here is my cron job: */15 * * * * /home/dburke/scripts/hal/bin/main.pl cycle And below is my Perl script: #!/usr/bin/perl -w # Sample Perl script to transmit number # to Arduino then listen for the Arduino # to echo it back use strict; use Device::SerialPort; use Switch; use Time::HiRes qw ( alarm ); $|++; # Set up the serial port # 19200, 81N on the USB ftdi driver my $device = '/dev/arduino0'; # Tomoc has to use a different tty for testing #$device = '/dev/ttyS0'; my $port = new Device::SerialPort ($device) or die('Unable to open connection to device');; $port->databits(8); $port->baudrate(19200); $port->parity("none"); $port->stopbits(1); my $lastChoice = ' '; my $pid = fork(); my $signalOut; my $args = shift(@ARGV); # Parent must wait for child to exit before exiting itself on CTRL+C $SIG{'INT'} = sub { waitpid($pid,0) if $pid != 0; exit(0); }; # What child process should do if($pid == 0) { # Poll to see if any data is coming in print "\nListening...\n\n"; while (1) { my $incmsg = $port->lookfor(9); # If we get data, then print it if ($incmsg) { print "\nFrom arduino: " . $incmsg . "\n\n"; } } } # What parent process should do else { if ($args eq "cycle") { my $stop = 0; sleep(1); $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; $stop = 1; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); while ($stop == 0) { sleep(2); } die "Done."; } else { sleep(1); my $choice = ' '; print "Please pick an option you'd like to use:\n"; while(1) { print " [1] Cycle [2] Relay OFF [3] Relay ON [4] Config [$lastChoice]: "; chomp($choice = <STDIN>); switch ($choice) { case /1/ { $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); $lastChoice = $choice; } case /2/ { $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2"; $lastChoice = $choice; } case /3/ { $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1"; $lastChoice = $choice; } case /4/ { print "There is no configuration available yet. Please stab the developer."; } else { print "Please select a valid option.\n\n"; } } } } } Why wouldn't it die from the statement die "Done.";? It runs fine from the command line and also interprets the 'cycle' argument fine. When it runs in cron it runs fine, however, the process never dies and while each process doesn't continue to cycle the system it does seem to be looping in some way due to the fact that it ups my system load very quickly. If you'd like more information, just ask. EDIT: I have changed to code to: #!/usr/bin/perl -w # Sample Perl script to transmit number # to Arduino then listen for the Arduino # to echo it back use strict; use Device::SerialPort; use Switch; use Time::HiRes qw ( alarm ); $|++; # Set up the serial port # 19200, 81N on the USB ftdi driver my $device = '/dev/arduino0'; # Tomoc has to use a different tty for testing #$device = '/dev/ttyS0'; my $port = new Device::SerialPort ($device) or die('Unable to open connection to device');; $port->databits(8); $port->baudrate(19200); $port->parity("none"); $port->stopbits(1); my $lastChoice = ' '; my $signalOut; my $args = shift(@ARGV); # Parent must wait for child to exit before exiting itself on CTRL+C if ($args eq "cycle") { open (LOG, '>>log.txt'); print LOG "Cycle started.\n"; my $stop = 0; sleep(2); $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; $stop = 1; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; print LOG "Alarm is being set.\n"; alarm (420); print LOG "Alarm is set.\n"; while ($stop == 0) { print LOG "In while-sleep loop.\n"; sleep(2); } print LOG "The loop has been escaped.\n"; die "Done."; print LOG "No one should ever see this."; } else { my $pid = fork(); $SIG{'INT'} = sub { waitpid($pid,0) if $pid != 0; exit(0); }; # What child process should do if($pid == 0) { # Poll to see if any data is coming in print "\nListening...\n\n"; while (1) { my $incmsg = $port->lookfor(9); # If we get data, then print it if ($incmsg) { print "\nFrom arduino: " . $incmsg . "\n\n"; } } } # What parent process should do else { sleep(1); my $choice = ' '; print "Please pick an option you'd like to use:\n"; while(1) { print " [1] Cycle [2] Relay OFF [3] Relay ON [4] Config [$lastChoice]: "; chomp($choice = <STDIN>); switch ($choice) { case /1/ { $SIG{ALRM} = sub { print "Expecting plant bed to be full; please check.\n"; $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2\n"; }; $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1\n"; print "Waiting for plant bed to fill...\n"; alarm (420); $lastChoice = $choice; } case /2/ { $signalOut = $port->write('2'); # Signal to set pin 3 low print "Sent cmd: 2"; $lastChoice = $choice; } case /3/ { $signalOut = $port->write('1'); # Signal to arduino to set pin 3 High print "Sent cmd: 1"; $lastChoice = $choice; } case /4/ { print "There is no configuration available yet. Please stab the developer."; } else { print "Please select a valid option.\n\n"; } } } } }

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  • How to implement menuitems that depend on current selection in WPF MVVM explorer-like application

    - by Doug
    I am new to WPF and MVVM, and I am working on an application utilizing both. The application is similar to windows explorer, so consider an app with a main window with menu (ShellViewModel), a tree control (TreeViewModel), and a list control (ListViewModel). I want to implement menu items such as Edit - Delete, which deletes the currently selected item (which may be in the tree or in the list). I am using Josh Smith's RelayCommand, and binding the menuitem to a DeleteItemCommand in the ShellViewModel is easy. It seems like implementing the DeleteItemCommand, however, requires some fairly tight coupling between the ShellViewModel and the two child view models (TreeViewModel and ListViewModel) to keep track of the focus/selection and direct the action to the proper child for implementation. That seems wrong to me, and makes me think I'm missing something. Writing a focus manager and/or selection manager to do the bookkeeping does not seem too hard, and could be done without coupling the classes together. The windowing system is already keeping track of which view has the focus, and it seems like I'd be duplicating code. What I'm not sure about is how I would route the command from the ShellViewModel down to either the ListViewModel or the TreeViewModel to do the actual work without making a mess of the code. Some day, the application will be extended to include more than two children, and I want the shell to be as ignorant of the children as possible to make that extension as painless as possible. Looking at some sample WPF/MVVM applications (Karl Shifflett's CipherText, Josh Smith's MVVM Demo, etc.), I haven't seen any code that does this (or I didn't understand it). Regardless of whether you think my approach is way off base or I'm just missing a small nuance, please share your thoughts and help me get back on track. Thanks!

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  • Flipping View transition becomes clunky when using UIPickerViews with a large number of elements

    - by user302246
    I have a very simple app created with the Utility Application project template on XCode. My MainView has two UIPickerView components and two buttons. The FlipSideView has another UIPickerView. The pickers on the main view each have 4 segments and each segment has 8 rows. The picker on the flip side has just 1 segment with 8 rows. All rows on all pickers are just text. With just this setup, pressing the button to flip the view back and forth displays a noticeable delay before the animation actually starts, and then the animation actually seems to go faster than what it should, like it's trying to make up for the lost time. I removed the pickers in interface builder and loaded the app on the phone and the animation now seems natural. I also tried just one picker (the flipside one) and things still seem normal. So my current theory is that the number of objects involved in the main view is the cause. The thing is that I don't think it's that many (4 x 8 x 2 = 64), but I could be completely wrong. This is pretty much my first app so maybe I'm just doing something grossly wrong, or maybe the phone is has a lot more limited processing than I thought. I am thinking of creating the picker views with pickerView:viewForRow:forComponent:reusingView: to see if this hopefully performs better, but I'm not sure if this is just a waste of time. Any suggestions? Thanks Ruy P.S.: Testing on a 3G phone on 3.1.2

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  • Updating join fields in an ORM command

    - by Jono
    I have a question about object relational updates on join fields. I am working on a project using codeigniter with datamapper dmz. But I think my problem is with general understanding of ORMs. So fell free to answer with any ORM you know. I have two tables, Goods and Tags. One good can have many tags. Everything is working, but I am looking for a way to merge tags. Meaning I decide I want to remove tag A and instead have everything that is tagged by it, now be tagged by tag B. I only have models for the goods and the tags. There is no separate model for the join relationship, as I believe these ORMs were designed to work. I know how to delete a tag. But I dont know how to reach into the join table to redirect the references since there is no model for the join table. I would rather use the ORM then issuing a raw SQL command.

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  • Remove a tag type from the view

    - by user284194
    I have an index view that lists all of the tags for my Entry and Message models. I would like to only show the tags for Entries in this view. I'm using acts-as-taggable-on. Tags Controller: def index @letter = params[:letter].blank? ? 'a' : params[:letter] @tagged_entries = Tagging.find_all_by_taggable_type('Entry').map(&:taggable) #@tagged_messages = Tagging.find_all_by_taggable_type('Message') #@tagged_messages = Tagging.find_all_by_taggable_type('Message').map(&:taggable) @title = "Tags" if params[:letter] == '#' @data = Tag.find(@tagged_entries, :conditions => ["name REGEXP ?", "^[^a-z]"], :order => 'name', :select => "id, name") else @data = Tag.find(@tagged_entries, :conditions => ["name LIKE ?", "#{params[:letter]}%"], :order => 'name', :select => "id, name") end respond_to do |format| flash[:notice] = 'We are currently in Beta. You may experience errors.' format.html end end tags#index: <% @data.each do |t| %> <div class="tag"><%= link_to t.name.titleize, tag_path(t) %></div> <% end %> I want to show only the taggable type 'Entry' in the view. Any ideas? Thank you for reading my question.

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  • loading custom view using loadNibNamed showing memory leaks

    - by user307550
    I have a number of custom table cells and views that I built using interface builder In interface builder, everything is set up similarly. There is a table cell and a couple other UILabels and a background image Object owner if the nib is NSObject Class for the table cell is the name of the class for my table cell Here is how I create the table cell in my code: SectionedSwitchTableCell *cell = nil; NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:kSectionedSwitchTableCellIdentifier owner:owner options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[SectionedSwitchTableCell class]]) { cell = (SectionedSwitchTableCell *)currentObject; break; } } return cell; For my custom table headers I have this NSArray *nibs = [[NSBundle mainBundle] loadNibNamed:@"CustomTableHeader" owner:self options:nil]; for(id currentObject in nibs) { if([currentObject isKindOfClass:[CustomTableHeader class]]) { return header } } In my .h and .m files for the custom view, I have IBOutlet, @property set up for everything except for the background image UIImageView. Everything that has the IBOutlet and @property are also @synthesized and released in the .m file. Leaks is showing that I have memory leaks with CALayer when I create these custom view objects. Am I doing something wrong here when I create these custom view objects? I'm kind of tearing my hair out trying to figure out where these leaks are coming from. As a side note, I have a UIImageView background image defined in these custom views but I didn't define properties and IBOutlets in my .h and .m files. Defining them doesn't make a difference when I run it through Leaks but just wanted to confirm if I'm doing the right thing. Any input would be super helpful. Thanks :)

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  • how to parametrize an import in a View?

    - by Gianluca Colucci
    Hello everybody, I am looking for some help and I hope that some good soul out there will be able to give me a hint :) In the app I am building, I have a View. When an instance of this View gets created, it "imports" (MEF) the corresponding ViewModel. Here some code: public partial class ContractEditorView : Window { public ContractEditorView () { InitializeComponent(); CompositionInitializer.SatisfyImports(this); } [Import(ViewModelTypes.ContractEditorViewModel)] public object ViewModel { set { DataContext = value; } } } and here is the export for the ViewModel: [PartCreationPolicy(CreationPolicy.NonShared)] [Export(ViewModelTypes.ContractEditorViewModel)] public class ContractEditorViewModel: ViewModelBase { public ContractEditorViewModel() { _contract = new Models.Contract(); } } Now, this works if I want to open a new window to create a new contract... But it does not if I want to use the same window to edit an existing contract... In other words, I would like to add a second construct both in the View and in the ViewModel: the original constructor would accept no parameters and therefore it would create a new contract; the new construct - the one I'd like to add - I'd like to pass an ID so that I can load a given entity... What I don't understand is how to pass this ID to the ViewModel import... Thanks in advance, Cheers, Gianluca.

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  • Native functions throw UnsatisfiedLinkError in custom view, despite working in main activity

    - by Mark Ingram
    For some reason I can only call native functions from my main activity and not any custom views that I've created. Here is an example file (I followed a tutorial, but renamed the classes http://mindtherobot.com/blog/452/android-beginners-ndk-setup-step-by-step/) See the usage of the native function "getNewString". package com.example.native; import android.app.Activity; import android.app.AlertDialog; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Canvas; import android.os.Bundle; import android.view.View; public class NativeTestActivity extends Activity { static { System.loadLibrary("nativeTest"); } private native String getNewString(); @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); this.setContentView(new BitmapView(this)); String hello = getNewString(); // This line works fine new AlertDialog.Builder(this).setMessage(hello).show(); } } class BitmapView extends View { static { System.loadLibrary("nativeTest"); } private native String getNewString(); public BitmapView(Context context) { super(context); String hello = getNewString(); // This line throws the UnsatisfiedLinkError new AlertDialog.Builder(this.getContext()).setMessage(hello).show(); } } How can I call native functions in my custom views? I've built the application as an Android 2.2 app. I'm running the application on my HTC Desire. I have the latest SDK (9) and latest NDK (r5).

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  • Execute a BASH command in Python-- in the same process

    - by Baldur
    I need to execute the command . /home/db2v95/sqllib/db2profile before I can import ibm_db_dbi in Python 2.6. Executing it before I enter Python works: baldurb@gigur:~$ . /home/db2v95/sqllib/db2profile baldurb@gigur:~$ python Python 2.6.4 (r264:75706, Dec 7 2009, 18:45:15) [GCC 4.4.1] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> import ibm_db_dbi >>> but executing it in Python using os.system(". /home/db2v95/sqllib/db2profile") or subprocess.Popen([". /home/db2v95/sqllib/db2profile"]) results in an error. What am I doing wrong? Edit: this is the error I receive: > Traceback (most recent call last): > File "<file>.py", line 8, in > <module> > subprocess.Popen([". /home/db2v95/sqllib/db2profile"]) > File > "/usr/lib/python2.6/subprocess.py", > line 621, in __init__ > errread, errwrite) File "/usr/lib/python2.6/subprocess.py", > line 1126, in _execute_child > raise child_exception OSError: [Errno 2] No such file or directory

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  • How to disable other touch gestures after adding another tap gesture to the view?

    - by Hudson Duan
    I have a view with some tables and buttons on it, and then I want to add a tap gesture to the entire view, but I only want that gesture recognizer to recognize taps. Ideally, I want to do something when the added gesture recognizer is tapped, then remove that gesture recognizer after so the other buttons and tables can be accessed. Basically a tap to dismiss functionality that replicates something like the facebook notifications window, tap outside to dismiss, but not interfere with the buttons outside of the notifications view. Can anybody help? My current code is: NotificationsWindow *customView = [[[NSBundle mainBundle]loadNibNamed:@"NotificationsWindow" owner:self options:nil]objectAtIndex:0]; customView.frame= CGRectMake(12, 12, customView.frame.size.width, customView.frame.size.height); UITapGestureRecognizer *recognizerForSubView = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapBehindAgain:)]; [recognizerForSubView setNumberOfTapsRequired:1]; recognizerForSubView.cancelsTouchesInView = NO; //So the user can still interact with controls in the modal view [customView addGestureRecognizer:recognizerForSubView]; [self.view addSubview:customView]; UITapGestureRecognizer *recognizerForSuperView = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(handleTapBehind:)]; [recognizerForSuperView setNumberOfTapsRequired:1]; recognizerForSuperView.cancelsTouchesInView = NO; //So the user can still interact with controls in the modal view [customView.superview addGestureRecognizer:recognizerForSuperView]; (void)handleTapBehind:(UITapGestureRecognizer *)sender { NSLog(@"tapped"); [[self.view.subviews lastObject] removeFromSuperview]; [self.view removeGestureRecognizer:sender]; } I want to make it so that the recognizer for the super view dismisses the subview, but not to interfere with the other taps on the super view.

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  • Emulating Visual Studio's Web Application "publish" at the command line

    - by cbp
    Hi, I am trying to automate my deployment process and am now thoroughly confused. I know that there are many questions on stackoverflow about this, but they all have different solutions and none of them work. I have a Web Application project which I usually publish by right-clicking and selecting "Publish". I get a dialog box where I use the following options: Build configuration: Release Publish method: File system Target location: C:\Deployments\MyWebsite Replace matching files with local copies I should mention that in the properties of the project I have "Items to deploy" set to "Only files needed to run this application". After running this, my entire solution is built, dependencies are resolved, build events are run, web.config transformations are applied and the website is copied to C:\Deployments\MyWebsite, although non-required files such as code-behind files are not copied. I have not been able to replicate this... in fact at this stage I'm not even sure which command line tool am I supposed to be using - msbuild, msdeploy or aspnet_compiler? This guy asks almost the same question but his solution doesn't work at all. For example, build events do not run correctly because the macros are not resolved. Whats more, the files do not get copied into the correct directory at all... I can't even begin to explain what happens!

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  • diffuculty in appending images dynamically in an Custom List View

    - by ganesh
    Hi I have written an custom List view which binds images according to the result from a feed @Override public View getView(int position, View convertView, ViewGroup parent) { ViewHolder holder; if (convertView == null) { convertView = mInflater.inflate(R.layout.row_for_stopnames, null); holder = new ViewHolder(); holder.name = (TextView)convertView.findViewById(R.id.stop_name); holder.dis = (TextView)convertView.findViewById(R.id.distance); holder.route_one=(ImageView)convertView.findViewById(R.id.one); holder.route_two=(ImageView)convertView.findViewById(R.id.two); holder.route_three=(ImageView)convertView.findViewById(R.id.three); convertView.setTag(holder); } else { holder = (ViewHolder) convertView.getTag(); } holder.name.setText(elements.get(position).get("stop_name")); holder.dis.setText(elements.get(position).get("distance")); String[] route_txt=elements.get(position).get("route_name").split(","); for(int i=0;i<route_txt.length;i++) { if(i==0) { holder.route_one.setBackgroundResource(Utils.getRouteImage().get(stop_txt[0])); } else if(i==1) { holder.route_two.setBackgroundResource(Utils.getRouteImage().get(stop_txt[1])); } else if(i==2) { holder.route_three.setBackgroundResource(Utils.getRouteImage().get(stop_txt[2])); } } convertView.setOnClickListener(new OnItemClickListener(position,elements)); return convertView; } class ViewHolder { TextView name; TextView dis; ImageView route_one; ImageView route_two; ImageView route_three; } for every stop name there may be route_names, maximum of three routes.I have to bind images according to the number of route names.This is what I tried to do by the above code .This works fine until I start scrolling up and down .When I do so the route images gets displayed where it does not want to be,this behaviour is unpredictable.I will be glad if someone explain me why this happens,and the best way to do this.The getRouteImage method of Utils class returns HashMap with key String and value a drawable

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  • uiview's controls unresponsive.. or how to foul up a view hierarchy

    - by user293139
    Hello all, I'm working on an app that has two sections, a config section and a results section. My config section needs to be 2 separate views (horizontal and vert, and yes, I can hear the intake of breath from here), with one rotatable view for the results. b/c of layout restraints and a lot of pain around rotation, I'm not using a navigation controller. I've been experiencing the joys of rotation experimentation and have settled upon keeping my views contained as subviews of my view controller. i.e. view controller.view.subviews = configH, configV, and results. I then use the controller.view bringSubviewToFront to bring the either the configH, configV, or the result view to the front. Rotation works-queue(humor intended) the angelic choirs... almost. What's happening is that my configV button's are responsive, but when the device (or simulator) is rotated, my configH controls are not. (configV is the second subview added, but the first one to be brought to the front because app comes up in portrait mode) The controls on the results view also work. Plan B was to assign the controller.view to configH, configV, or results. All of my controls now work, but rotation is now fouled up. Question 1: Is there a better way to do this? (a horizontal and vertical config view and a rotatable results view) Question 2: Does the above suggest a design issue, or is it more likely that my addled brain is just missing something in my own code. (nothing from the peanut gallery please) many thanks!

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  • Decoupling the view, presentation and ASP.NET Web Forms

    - by John Leidegren
    I have an ASP.NET Web Forms page which the presenter needs to populate with controls. This interaction is somewhat sensitive to the page-life cycle and I was wondering if there's a trick to it, that I don't know about. I wanna be practical about the whole thing but not compromise testability. Currently I have this: public interface ISomeContract { void InstantiateIn(System.Web.UI.Control container); } This contract has a dependency on System.Web.UI.Control and I need that to be able to do things with the ASP.NET Web Forms programming model. But neither the view nor the presenter may have knowledge about ASP.NET server controls. How do I get around this? How can I work with the ASP.NET Web Forms programming model in my concrete views without taking a System.Web.UI.Control dependency in my contract assemblies? To clarify things a bit, this type of interface is all about UI composition (using MEF). It's known through-out the framework but it's really only called from within the concrete view. The concrete view is still the only thing that knows about ASP.NET Web Forms. However those public methods that say InstantiateIn(System.Web.UI.Control) exists in my contract assemblies and that implies a dependency on ASP.NET Web Forms. I've been thinking about some double dispatch mechanism or even visitor pattern to try and work around this.

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  • Checking for nil in view in Ruby on Rails

    - by seaneshbaugh
    I've been working with Rails for a while now and one thing I find myself constantly doing is checking to see if some attribute or object is nil in my view code before I display it. I'm starting to wonder if this is always the best idea. My rationale so far has been that since my application(s) rely on user input unexpected things can occur. If I've learned one thing from programming in general it's that users inputting things the programmer didn't think of is one of the biggest sources of run-time errors. By checking for nil values I'm hoping to sidestep that and have my views gracefully handle the problem. The thing is though I typically for various reasons have similar nil or invalid value checks in either my model or controller code. I wouldn't call it code duplication in the strictest sense, but it just doesn't seem very DRY. If I've already checked for nil objects in my controller is it okay if my view just assumes the object truly isn't nil? For attributes that can be nil that are displayed it makes sense to me to check every time, but for the objects themselves I'm not sure what is the best practice. Here's a simplified, but typical example of what I'm talking about: controller code def show @item = Item.find_by_id(params[:id]) @folders = Folder.find(:all, :order => 'display_order') if @item == nil or @item.folder == nil redirect_to(root_url) and return end end view code <% if @item != nil %> display the item's attributes here <% if @item.folder != nil %> <%= link_to @item.folder.name, folder_path(@item.folder) %> <% end %> <% else %> Oops! Looks like something went horribly wrong! <% end %> Is this a good idea or is it just silly?

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  • getting data from tableviewcell to 2nd view

    - by chubsta
    I am very new to this and am trying to learn by creating a few little apps for myself. I have a navigation-based app where the user taps the row to select a film title - i then want the second view to show details of the film. Thanks to a very helpful person here i am getting the results of the row pressed as 'rowTitle' as follows : (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSString *key = [keys objectAtIndex:indexPath.section]; NSArray *nameSection = [names objectForKey:key]; NSString *rowTitle = [nameSection objectAtIndex:indexPath.row]; NSLog(@"rowTitle = %@", rowTitle); [tableView deselectRowAtIndexPath:indexPath animated:YES]; I am, however, struggling to make the data at 'rowTitle' available to the 2nd view - basically, if i can get the info - for example rowTitle is "aliens2" - i want to be able to add a new extension to the end of the string returned by 'rowTitle' in order to point to an image (if that makes sense) in the second view... something like tempImageName=[** this is where the info from rowTitle needs to be i suppose**]; tempImageType=@".png"; finalImageName=[tempImageName stringByAppendingString:tempImageType]; does this make sense to anyone (apologies if it doesnt - i know what i want but how to explain it is a little more awkward!) Thanks again for any help anyone can give (and any help as to formatting these questions would be useful too obviously!!)!

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  • using load instead of other I/O command

    - by Amadou
    How can I modify this program using load-ascii command to read (x,y)? n=0; sum_x = 0; sum_y = 0; sum_x2 = 0; sum_xy = 0; disp('This program performs a least-squares fit of an'); disp('input data set to a straight line. Enter the name'); disp('of the file containing the input (x,y) pairs: '); filename = input(' ','s'); [fid,msg] = fopen(filename,'rt'); if fid<0 disp(msg); else [in,count]=fscanf(fid, '%g %g',2); while ~feof(fid) x=in(1); y=in(2); n=n+1; sum_x=sum_x+x; sum_y=sum_y+y; sum_x2=sum_x2+x.^2; sum_xy=sum_xy+x*y; [in,count] = fscanf(fid, '%f',[1 2]); end fclose(fid); x_bar = sum_x / n; y_bar = sum_y / n; slope = (sum_xy - sum_x*y_bar) / (sum_x2 - sum_x*x_bar); y_int = y_bar - slope * x_bar; fprintf('Regression coefficients for the least-squares line:\n'); fprintf('Slope (m) =%12.3f\n',slope); fprintf('Intercept (b) =%12.3f\n',y_int); fprintf('No of points =%12d\n',n); end

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  • MySQL default value based on view

    - by Jake
    Basically I have a bunch of views based on a simple discriminator column (eg. CREATE VIEW tablename AS SELECT * FROM tablename WHERE discrcolumn = "discriminator value"). Upon inserting a new row into this view, it should insert "discriminator value" into discrcolumn. I tried this, but apparently MySQL doesn't figure this out itself, as it throws an error "Field of view viewname underlying table does not have a default value". The discriminator column is set to NOT NULL of course. How do I mend this? Perhaps a pre-insert trigger? UPDATE: Triggers won't work on views, see below comment. Would it work to create a trigger on the table which uses a variable, and set that variable at establishing the connection? For each connection the value of that variable would be the same, but it could differ from other connections. EDIT: This appears to work... Setup: CREATE TRIGGER insert_[tablename] BEFORE INSERT ON [tablename] FOR EACH ROW SET NEW.[discrcolumn] = @variable Runtime: SET @variable = [descrvalue]; INSERT INTO [viewname] ([columnlist]) VALUES ([values]);

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  • Expression Blend doesn't recognize command objects declared in code behind file

    - by Brian Ensink
    I have a WPF UserControl. The code behind file declares some RoutedUICommand objects which are referenced in the XAML. The application builds and runs just fine. However Expression Blend 3 cannot load the XAML in the designer and gives errors like this one: The member "ResetCameraCommand" is not recognized or accessible. The class and the member are both public. Building and rebuilding the project in Blend and restarting Blend hasn't helped. Any ideas what the problem is? Here are fragments of my XAML ... <UserControl x:Class="CAP.Visual.CameraAndLightingControl" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:CAP.Visual;assembly=VisualApp" Height="100" Width="700"> <UserControl.CommandBindings> <CommandBinding Command="local:CameraAndLightingControl.ResetCameraCommand" Executed="ResetCamera_Executed" CanExecute="ResetCamera_CanExecute"/> </UserControl.CommandBindings> .... ... and the code behind C# namespace CAP.Visual { public partial class CameraAndLightingControl : UserControl { public readonly static RoutedUICommand ResetCameraCommand; static CameraAndLightingControl() { ResetCameraCommand = new RoutedUICommand("Reset Camera", "ResetCamera", typeof(CameraAndLightingControl)); }

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