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  • Good websites and/or books to learn game algorithms?

    - by Moshe
    I'm interested in learning video game algorithms. (For iPhone particularly, but generally as well. I assume certain concepts are the same.) I am best off (personally) learning from a book but websites are useful too. What has helped you learn game programming algorithms and concepts? EDIT: As per request, I'll clarify the types of algorithms... I was looking for any algorithms really, but I guess I was interested in (top-down view) platformer algorithms, but, now that you mention it, Seth, I do wonder about chess...

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  • Career Day in kindergarten: how to demonstrate programming in 20 minutes?

    - by Péter Török
    I was invited to the kindergarten group of my elder daughter to talk, and aswer the kids' questions, about my profession. There are 26 kids of age 4-6 in the group (plus 3 teachers who are fairly scared of anything related to programming and IT themselves, but bold enough to learn new tricks). I would have about 20-30 minutes, without projector or anything. (They have an old computer though, which by its look may be a 486, and I am not even sure if it's functioning.) My research turned up excellent earlier threads, with lots of good tips: How would you explain your job to a 5-year old? Career Day: how do I make “computer programmer” sound cool to 8 year olds? What things can I teach a group of children about programming in one day? My situation is different from each of the above though. So any advice on how to teach the kids (and their teachers) in a fun way about programming is appreciated.

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  • What web based programming environments exist, on which to learn?

    - by jjclarkson
    I loved appjet (the programming environment) before it was taken over by Google. What other web based complete programming environments are out there? Which one do you think is best for starting to do real world coding the fastest? I really think coding from your browser will make programming more accessible to the public. Are there any out there that use a vim style, (e.g. jsvi) in combination with free server side hosting? The last time I looked at Bespin it was a little green. Are there others?

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  • Using Event Driven Programming in games, when is it beneficial?

    - by Arthur Wulf White
    I am learning ActionScript 3 and I see the Event flow adheres to the W3C recommendations. From what I learned events can only be captured by the dispatcher unless, the listener capturing the event is a DisplayObject on stage and a parent of the object firing the event. You can capture the events in the capture(before) or bubbling(after) phase depending on Listner and Event setup you use. Does this system lend itself well for game programming? When is this system useful? Could you give an example of a case where using events is a lot better than going without them? Are they somehow better for performance in games? Please do not mention events you must use to get a game running, like Event.ENTER_FRAME Or events that are required to get input from the user like, KeyboardEvent.KEY_DOWN and MouseEvent.CLICK. I am asking if there is any use in firing events that have nothing to do with user input, frame rendering and the likes(that are necessary). I am referring to cases where objects are communicating. Is this used to avoid storing a collection of objects that are on the stage? Thanks Here is some code I wrote as an example of event behavior in ActionScript 3, enjoy. package regression { import flash.display.Shape; import flash.display.Sprite; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.KeyboardEvent; import flash.events.MouseEvent; import flash.events.EventPhase; /** * ... * @author ... */ public class Check_event_listening_1 extends Sprite { public const EVENT_DANCE : String = "dance"; public const EVENT_PLAY : String = "play"; public const EVENT_YELL : String = "yell"; private var baby : Shape = new Shape(); private var mom : Sprite = new Sprite(); private var stranger : EventDispatcher = new EventDispatcher(); public function Check_event_listening_1() { if (stage) init(); else addEventListener(Event.ADDED_TO_STAGE, init); } private function init(e:Event = null):void { trace("test begun"); addChild(mom); mom.addChild(baby); stage.addEventListener(EVENT_YELL, onEvent); this.addEventListener(EVENT_YELL, onEvent); mom.addEventListener(EVENT_YELL, onEvent); baby.addEventListener(EVENT_YELL, onEvent); stranger.addEventListener(EVENT_YELL, onEvent); trace("\nTest1 - Stranger yells with no bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, false)); trace("\nTest2 - Stranger yells with bubbling"); stranger.dispatchEvent(new Event(EVENT_YELL, true)); stage.addEventListener(EVENT_PLAY, onEvent); this.addEventListener(EVENT_PLAY, onEvent); mom.addEventListener(EVENT_PLAY, onEvent); baby.addEventListener(EVENT_PLAY, onEvent); stranger.addEventListener(EVENT_PLAY, onEvent); trace("\nTest3 - baby plays with no bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, false)); trace("\nTest4 - baby plays with bubbling"); baby.dispatchEvent(new Event(EVENT_PLAY, true)); trace("\nTest5 - baby plays with bubbling but is not a child of mom"); mom.removeChild(baby); baby.dispatchEvent(new Event(EVENT_PLAY, true)); mom.addChild(baby); stage.addEventListener(EVENT_DANCE, onEvent, true); this.addEventListener(EVENT_DANCE, onEvent, true); mom.addEventListener(EVENT_DANCE, onEvent, true); baby.addEventListener(EVENT_DANCE, onEvent); trace("\nTest6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, false)); trace("\nTest7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase)"); mom.dispatchEvent(new Event(EVENT_DANCE, true)); } private function onEvent(e : Event):void { trace("Event was captured"); trace("\nTYPE : ", e.type, "\nTARGET : ", objToName(e.target), "\nCURRENT TARGET : ", objToName(e.currentTarget), "\nPHASE : ", phaseToString(e.eventPhase)); } private function phaseToString(phase : int):String { switch(phase) { case EventPhase.AT_TARGET : return "TARGET"; case EventPhase.BUBBLING_PHASE : return "BUBBLING"; case EventPhase.CAPTURING_PHASE : return "CAPTURE"; default: return "UNKNOWN"; } } private function objToName(obj : Object):String { if (obj == stage) return "STAGE"; else if (obj == this) return "MAIN"; else if (obj == mom) return "Mom"; else if (obj == baby) return "Baby"; else if (obj == stranger) return "Stranger"; else return "Unknown" } } } /*result : test begun Test1 - Stranger yells with no bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test2 - Stranger yells with bubbling Event was captured TYPE : yell TARGET : Stranger CURRENT TARGET : Stranger PHASE : TARGET Test3 - baby plays with no bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test4 - baby plays with bubbling Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Mom PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : MAIN PHASE : BUBBLING Event was captured TYPE : play TARGET : Baby CURRENT TARGET : STAGE PHASE : BUBBLING Test5 - baby plays with bubbling but is not a child of mom Event was captured TYPE : play TARGET : Baby CURRENT TARGET : Baby PHASE : TARGET Test6 - Mom dances without bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE Test7 - Mom dances with bubbling - everyone is listening during capture phase(not target and bubble phase) Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : STAGE PHASE : CAPTURE Event was captured TYPE : dance TARGET : Mom CURRENT TARGET : MAIN PHASE : CAPTURE */

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  • What web based programming environments exist to learn on?

    - by jjclarkson
    I loved appjet (the programming environment) before it was taken over by Google. What other web based complete programming environments are out there? Which one do you think is best for starting to do real world coding the fastest? I really think coding from your browser will make programming more accessible to the public. Are there any out there that use a vim style, (e.g. jsvi) in combination with free server side hosting? The last time I looked at Bespin it was a little green. Are there others?

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  • I like to learn computer science and programming, but i have no understanding.

    - by Josiah
    Hi all, I like to learn computer science and programming, but i don't know where and how to start. For the past two months, i have been researching on types of programming, i found my interest in desktop programming, and also found this subjects (discrete maths, logic, algorithms, data structures, artificial intelligence, simulation) said to be a most known (subjects). Well as a beginner, i have no understanding on what type of language or books that can cover all these subjects, or even how to write any code. Secondly, am as young as you can guess and i need a language to start with that will be easy for me to understand, and books to read. Thank you.

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  • What is the best book in client server programming ?

    - by Nayef
    What is the best "new" book in client server programming with C#? I mean principles of inter-network architecture and communication protocols. Open systems and interoperability. Case studies of particular protocols from network layer and above. Socket programming. Remoting. Selected examples of networked client-server applications such as e-mail, news, file-transfer, HTTP. Client-Server Programming Project(s). Using APIs. Software tools and environments.

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  • Can learning a new language (Human not programming) help your career?

    - by Omar Kooheji
    I was wondering if anyone had any experience of learning a new language (a human language not a programming one) and whether is has helped you get ahead in your career. I'm assuming that the new language is one other than English which I think is fairly essential to programming as most programming resources seem to be english. The reason I ask is I speak Arabic and was told that it would give me an edge when I was looking for jobs, and yet so far in my current job it's completely irrelevant and in my last job I had it was used but I didn't get any special "appreciation" for speaking it.

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  • What programming languages do you consider indispensable in your experience?

    - by Federico Ramponi
    Each programming language comes with its concepts, best practices, libraries, tools, community, in one word: culture. Learning more than one programming language will make you a better programmer, for the more concepts you learn, the faster you will feel comfortable when the next language or technology will come. Mine, so far, are C, some C++, and Python, and many times I read that it would be worth learning LISP, for "the profound enlightenment experience you will have when you finally get it" (quoting Eric Raymond). My questions are: Which is the next one you would consider a good investment to learn? Of the many programming languages you have learnt and worked with, which ones do you consider to be an essential part of one's CS culture, and why? EDIT. Further question: is there any language you would sincerely advise to avoid as a waste of time? (The famous, and questionable, slatings in this letter from Dijkstra come to my mind.)

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  • What is considered bleeding edge in programming these days?

    - by iestyn
    What is "bleeding edge" these days? has it all been done before us, and we are just discovering new ways of implementing mathematical constructs within programming? Functional Programming seems to be making inroads in all areas, but is this just marketing to create interest in a programming arena where it appears that the state of the art has climaxed too soon. have the sales men got hold of the script, and selling ideas that can be sold, dumbing down the future? I see very old ideas making their way into the market place....what are the truly new things that should be considered fresh and new in 2010 onwards, and not some 1960-1980 idea being refocused.

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  • C++ for small, individual projects (i.e. hobby programming)

    - by Ygam
    I recently started C++. I am using PHP right now and decided to take a look at C++. Web programming had me working with a couple of languages, with a couple of people. I wanted to do programming where I only had to bother with one language and create small utility apps (mostly not web-based). I wanted a compiled, strongly-type language without memorizing a tome of classes. Basically I wanted to learn C++ for the following: mobile programming (I don't ever want to go touching Java, and I don't have a Mac for Objective C or IPhone SDK) small desktop apps like DTRs, POSs creating small desktop-based games creating small Air-like applications that can access the web for additional content I heard that C++ is not beginner-friendly and is mostly used for huge projects with lots of calculations and fine details (like 3D games). Is it practical or even possible for me to use C++ for the above cases? (Sorry, I haven't delved on C++ that much yet, so aside from "huge, monolithic project", I don't know any other uses for it)

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  • Has "Killer Game Programming in Java" by Andrew Davison been rendered useless? What new tutorial should I follow? [duplicate]

    - by BDillan
    This question already has an answer here: Killer Game Programming [Java 3D] outdated? 5 answers Its pathetic how it was created in 2005 not so long ago when the Java 3D 1.31 API was released. Now after downloading the source code off the books website and implementing it onto my work-space it cant run. (The 3D Shooter Ch. 23) I downloaded Java 3D 1.5 API, installed it- went back to my source code and javax.media ect.., and EVERY imported class within the game simply couldn't be resolved... they are all outdated.. Please do not say how its meant for a positive curvature in your game development skills. No ~ I got the book to understand how to code 3D textures/particle systems/games. Without seeing results how can I learn? If there is still hope for this book please tell me. Otherwise what other books match this one in Game Programming? This one was very well organized, documented and long. I am not looking for a 3D game prog. book on Java. Rather one that has the same reputation as this one but is a bit newer..

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  • How long do you hold on to your old programming magazines? [closed]

    - by JohnMcG
    I'm moving offices, and have a file drawer full of old C++ Reports, MSDN Journals, C/C++ Users Journals and other programming journals that are getting close to a decade old. I can't remember referring to them, but it seems wrong to throw them out. Do the rest of you have a drawer full of old programming magazines, or am I couple steps from a Hoarders episode?

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  • Where do you go to tickle your brain (to get programming challenges)?

    - by Prakash
    I am sure we all have some place to go to get our brain teased! Sometimes i visit Project Euler is a series of challenging mathematical/computer programming problems that will require more than just mathematical insights to solve. Although mathematics will help you arrive at elegant and efficient methods, the use of a computer and programming skills will be required to solve most problems Where do you all go?

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  • MySQL slow query

    - by andrhamm
    SELECT items.item_id, items.category_id, items.title, items.description, items.quality, items.type, items.status, items.price, items.posted, items.modified, zip_code.state_prefix, zip_code.city, books.isbn13, books.isbn10, books.authors, books.publisher FROM ( ( items LEFT JOIN bookitems ON items.item_id = bookitems.item_id ) LEFT JOIN books ON books.isbn13 = bookitems.isbn13 ) LEFT JOIN zip_code ON zip_code.zip_code = items.item_zip WHERE items.rid = $rid` I am running this query to get the list of a user's items and their location. The zip_code table has over 40k records and this might be the issue. It currently takes up to 15 seconds to return a list of about 20 items! What can I do to make this query more efficient?

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  • Arraylist is null; I cannot access books in the arraylist

    - by user3701380
    I am a beginner-intermediate java programmer and I am getting a null pointer exception from my arraylist. I am writing a bookstore program for APCS and when i add the book, it is supposed to add to the arraylist in the inventory class. But when i call a method to search for a book (e.g. by title), it shows that there isn't anything in the arraylist. //Here is my inventory class -- it has all methods for adding the book or searching for one The searching methods are in getBookByTitle, getBookByAuthor, and getBookByISBN and the method for adding a book is addBook package webbazonab; //Inventory Class //Bharath Senthil //Ansh Sikka import java.util.ArrayList; public class Inventory{ private ArrayList<Book> allBooks = new ArrayList<Book>(); private String bookTitles; private String bookAuthors; private String bookPrices; private String bookCopies; private String ISBNs; public Inventory() { } //@param double price, int copies, String bookTitle, String Author, String isbnNumber public void addBooks(Book addedBook){ allBooks.add(addedBook); } public boolean isAvailable(){ for(Book myBook : allBooks){ if(myBook.copiesLeft() == 0) return false; } return true; } public String populateTitle(){ for (Book titleBooks : allBooks){ bookTitles = titleBooks.getTitle() + "\n"; return bookTitles; } return bookTitles; } public String populateAuthor(){ for(Book authorBooks : allBooks){ bookAuthors = authorBooks.getAuthor() + "\n"; return bookAuthors; } return bookAuthors; } public String populatePrice(){ for (Book pricedBooks : allBooks){ bookPrices = String.valueOf(pricedBooks.getPrice()) + "\n"; } return "$" + bookPrices; } /** * * @return */ public String populateCopies(){ for (Book amtBooks : allBooks){ bookCopies = String.valueOf(amtBooks.copiesLeft()) + "\n"; return bookCopies; } return bookCopies; } public String populateISBN(){ for (Book isbnNums : allBooks){ ISBNs = isbnNums.getIsbn() + "\n"; return ISBNs; } return ISBNs; } @SuppressWarnings("empty-statement") public Book getBookByTitle(String titleSearch) { for(Book titleBook : allBooks) { if (titleBook.getTitle().equals(titleSearch)) { return titleBook; } } return null; } public Book getBookByISBN(String isbnSearch){ for(Book isbnBookSearches : allBooks){ if(isbnBookSearches.getIsbn().equals(isbnSearch)){ return isbnBookSearches; } } return null; } public Book getBookByAuthor(String authorSearch){ for(Book authorBookSearches : allBooks){ if(authorBookSearches.getAuthor().equals(authorSearch)){ return authorBookSearches; } } return null; } public void sort(){ for(int i = 0; i < allBooks.size(); i++) { for(int k = 0; k < allBooks.size(); k++) { if(((Book) allBooks.get(i)).getIsbn().compareTo(((Book) allBooks.get(k)).getIsbn()) < 1) { Book temp = (Book) allBooks.get(k); allBooks.set(k, allBooks.get(i)); allBooks.set(i, temp); } else if(((Book) allBooks.get(i)).getIsbn().compareTo(((Book) allBooks.get(k)).getIsbn()) > 1) { Book temp = (Book) allBooks.get(i); allBooks.set(i, allBooks.get(k)); allBooks.set(k, temp); } } } } public ArrayList<Book> getBooks(){ return allBooks; } } //The exception occurs when i call the method here (in another class): Inventory lib = new Inventory(); jTextField12.setText(lib.getBookByAuthor(authorSearch).getTitle()); Here is my book class if you need it package webbazonab; //Webbazon AB //Project By: Ansh Sikka and Bharath Senthil public class Book { private double myPrice; private String myTitle; private String bookAuthor; private String isbn; private int myCopies; public Book(double price, int copies, String bookTitle, String Author, String isbnNumber) { myPrice = price; myCopies = copies; myTitle = bookTitle; bookAuthor = Author; isbn = isbnNumber; } public double getPrice() { return myPrice; } public String getIsbn() { return isbn; } public String getTitle() { return myTitle; } public String getAuthor() { return bookAuthor; } public int copiesLeft(){ return myCopies; } public String notFound(){ return "The book you searched for could not be found!"; } public String toString() { return "Title: " + getTitle() + "\nAuthor: " + getAuthor() + "\nNumber of Available Books: " + copiesLeft() + "\nPrice: $" + getPrice(); } } Thanks!

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  • How do I do a grouping by year?

    - by kibyegn
    I have a books model with a date type column named publish_date. On my views I'm iterating through the books and I want to group the books by year such that I have a heading for every year and books that were published on that year to be listed below the year heading. So by starting with "2010" all books published on 2010 would be listed, then another heading "2009" with all books published in 2009 listed below it and so forth. <% @all_books.each do |book| %> <%=link_to book.title + ", (PDF, " + get_file_size(book.size) + ")" %> <% end %> By doing a book.publish_date.strftime("%Y") I am able to get the year but I do not know how to group the entries by year. Any help on this would be appreciated.

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  • Understanding Eager Loading & How to use it? (specific issue)

    - by Elliot
    I have the following relation in my rails app: genre - has many - authors authors - belong to genre and has many books books - belongs to authors and belongs to users (users can add books to the db) in my controller I have: @books=current_user.books(:include => [:author => :genre], :order => 'books.created_at DESC')--- -- In my controller I used to have: @authors = Author.All @genres = Genre.All etc. -- In my view I have @genres.each do |genre| @authors.each do |author| if author.genre_id == genre.id stuff end end end Now that I'm using eager loading, I can't imagine this is the best way to do this (nor does it work as I don't have the @ variables) - I was wondering if anyone could shed some light on how to approach this?

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