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  • Java getMethod with subclass parameter

    - by SelectricSimian
    I'm writing a library that uses reflection to find and call methods dynamically. Given just an object, a method name, and a parameter list, I need to call the given method as though the method call were explicitly written in the code. I've been using the following approach, which works in most cases: static void callMethod(Object receiver, String methodName, Object[] params) { Class<?>[] paramTypes = new Class<?>[params.length]; for (int i = 0; i < param.length; i++) { paramTypes[i] = params[i].getClass(); } receiver.getClass().getMethod(methodName, paramTypes).invoke(receiver, params); } However, when one of the parameters is a subclass of one of the supported types for the method, the reflection API throws a NoSuchMethodException. For example, if the receiver's class has testMethod(Foo) defined, the following fails: receiver.getClass().getMethod("testMethod", FooSubclass.class).invoke(receiver, new FooSubclass()); even though this works: receiver.testMethod(new FooSubclass()); How do I resolve this? If the method call is hard-coded there's no issue - the compiler just uses the overloading algorithm to pick the best applicable method to use. It doesn't work with reflection, though, which is what I need. Thanks in advance!

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  • Web Self Service installation on Windows

    - by Rajesh Sharma
    Web Self Service (WSS) installation on windows is pretty straight forward but you might face some issues if deployed under tomcat. Here's a step-by-step guide to install Oracle Utilities Web Self Service on windows.   Below installation steps are done on: Oracle Utilities Framework version 2.2.0 Oracle Utilities Application - Customer Care & Billing version 2.2.0 Application server - Apache Tomcat 6.0.13 on default port 6500 Other settings include: SPLBASE = C:\spl\CCBDEMO22 SPLENVIRON = CCBV22 SPLWAS = TCAT   Follow these steps for a Web Self Service installation on windows: Download Web Self Service application from edelivery.   Copy the delivery file Release-SelfService-V2.2.0.zip from the Oracle Utilities Customer Care and Billing version 2.2.0 Web Self Service folder on the installation media to a directory on your Windows box where you would like to install the application, in our case it's a temporary folder C:\wss_temp.   Setup application environment, execute splenviron.cmd -e <ENVIRON_NAME>   Create base folder for Self Service application named SelfService under %SPLEBASE%\splapp\applications   Install Oracle Utilities Web Self Service   C:\wss_temp\Release-SelfService-V2.2.0>install.cmd -d %SPLEBASE%\splapp\applications\SelfService   Web Self Service installation menu. Populate environment values for each item.   ******************************************************** Pick your installation options: ******************************************************** 1. Destination directory name for installation.             | C:\spl\CCBDEMO22\splapp\applications\SelfService 2. Web Server Host.                                         | CCBV22 3. Web Server Port Number.                                  | 6500 4. Mail SMTP Host.                                          | CCBV22 5. Top Product Installation directory.                      | C:\spl\CCBDEMO22 6.     Web Application Server Type.                         | TCAT 7.     When OAS: SPLWeb OC4J instance name is required.     | OC4J1 8.     When WAS: SPLWeb server instance name is required.   | server1   P. Process the installation. Each item in the above list should be configured for a successful installation. Choose option to configure or (P) to process the installation:  P   Option 7 and Option 8 can be ignored for TCAT.   Above step installs SelfService.war file in the destination directory. We need to explode this war file. Change directory to the installation destination folder, and   C:\spl\CCBDEMO22\splapp\applications\SelfService>jar -xf SelfService.war   Review SelfServiceConfig.properties and CMSelfServiceConfig.properties. Change any properties value within the file specific to your installation/site. Generally default settings apply, for this exercise assumes that WEB user already exists in your application database.   For more information on property file customization, refer to Oracle Utilities Web Self Service Configuration section in Customer Care & Billing Installation Guide.   Add context entry in server.xml located under tomcat-base folder C:\spl\CCBDEMO22\product\tomcatBase\conf   ... <!-- SPL Context -->           <Context path="" docBase="C:/spl/CCBDEMO22/splapp/applications/root" debug="0" privileged="true"/>           <Context path="/appViewer" docBase="C:/spl/CCBDEMO22/splapp/applications/appViewer" debug="0" privileged="true"/>           <Context path="/help" docBase="C:/spl/CCBDEMO22/splapp/applications/help" debug="0" privileged="true"/>           <Context path="/XAIApp" docBase="C:/spl/CCBDEMO22/splapp/applications/XAIApp" debug="0" privileged="true"/>           <Context path="/SelfService" docBase="C:/spl/CCBDEMO22/splapp/applications/SelfService" debug="0" privileged="true"/> ...   Add User in tomcat-users.xml file located under tomcat-base folder C:\spl\CCBDEMO22\product\tomcatBase\conf   <user username="WEB" password="selfservice" roles="cisusers"/>   Note the password is "selfservice", this is the default password set within the SelfServiceConfig.properties file with base64 encoding.   Restart the application (spl.cmd stop | start)   12.  Although Apache Tomcat version 6.0.13 does not come with the admin pack, you can verify whether SelfService application is loaded and running, go to following URL http://server:port/manager/list, in our case it'll be http://ccbv22:6500/manager/list Following output will be displayed   OK - Listed applications for virtual host localhost /admin:running:0:C:/tomcat/apache-tomcat-6.0.13/webapps/ROOT/admin /XAIApp:running:0:C:/spl/CCBDEMO22/splapp/applications/XAIApp /host-manager:running:0:C:/tomcat/apache-tomcat-6.0.13/webapps/host-manager /SelfService:running:0:C:/spl/CCBDEMO22/splapp/applications/SelfService /appViewer:running:0:C:/spl/CCBDEMO22/splapp/applications/appViewer /manager:running:1:C:/tomcat/apache-tomcat-6.0.13/webapps/manager /help:running:0:C:/spl/CCBDEMO22/splapp/applications/help /:running:0:C:/spl/CCBDEMO22/splapp/applications/root   Also ensure that the XAIApp is running.   Run Oracle Utilities Web Self Service application http://server:port/SelfService in our case it'll be  http://ccbv22:6500/SelfService   Still doesn't work? And you get '503 HTTP response' at the time of customer registration?     This is because XAI service is still unavailable. There is initialize.waittime set for a default value of 90 seconds for the XAI Application to come up.   Remember WSS uses XAI to perform actions/validations on the CC&B database.  

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  • Run Your Tests With Any NUnit Version

    - by Alois Kraus
    I always thought that the NUnit test runners and the test assemblies need to reference the same NUnit.Framework version. I wanted to be able to run my test assemblies with the newest GUI runner (currently 2.5.3). Ok so all I need to do is to reference both NUnit versions the newest one and the official for the current project. There is a nice article form Kent Bogart online how to reference the same assembly multiple times with different versions. The magic works by referencing one NUnit assembly with an alias which does prefix all types inside it. Then I could decorate my tests with the TestFixture and Test attribute from both NUnit versions and everything worked fine except that this was ugly. After playing a little bit around to make it simpler I found that I did not need to reference both NUnit.Framework assemblies. The test runners do not require the TestFixture and Test attribute in their specific version. That is really neat since the test runners are instructed by attributes what to do in a declarative way there is really no need to tie the runners to a specific version. At its core NUnit has this little method hidden to find matching TestFixtures and Tests   public bool CanBuildFrom(Type type) {     if (!(!type.IsAbstract || type.IsSealed))     {         return false;     }     return (((Reflect.HasAttribute(type,           "NUnit.Framework.TestFixtureAttribute", true) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestAttribute"       , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TestCaseAttribute"   , true)) ||               Reflect.HasMethodWithAttribute(type, "NUnit.Framework.TheoryAttribute"     , true)); } That is versioning and backwards compatibility at its best. I tell NUnit what to do by decorating my tests classes with NUnit Attributes and the runner executes my intent without the need to bind me to a specific version. The contract between NUnit versions is actually a bit more complex (think of AssertExceptions) but this is also handled nicely by using not the concrete type but simply to check for the catched exception type by string. What can we learn from this? Versioning can be easy if the contract is small and the users of your library use it in a declarative way (Attributes). Everything beyond it will force you to reference several versions of the same assembly with all its consequences. Type equality is lost between versions so none of your casts will work. That means that you cannot simply use IBigInterface in two versions. You will need a wrapper to call the correct versioned one. To get out of this mess you can use one (and only one) version agnostic driver to encapsulate your business logic from the concrete versions. This is of course more work but as NUnit shows it can be easy. Simplicity is therefore not a nice thing to have but also requirement number one if you intend to make things more complex in version two and want to support any version (older and newer). Any interaction model above easy will not be maintainable. There are different approached to versioning. Below are my own personal observations how versioning works within the  .NET Framwork and NUnit.   Versioning Models 1. Bug Fixing and New Isolated Features When you only need to fix bugs there is no need to break anything. This is especially true when you have a big API surface. Microsoft did this with the .NET Framework 3.0 which did leave the CLR as is but delivered new assemblies for the features WPF, WCF and Windows Workflow Foundations. Their basic model was that the .NET 2.0 assemblies were declared as red assemblies which must not change (well mostly but each change was carefully reviewed to minimize the risk of breaking changes as much as possible) whereas the new green assemblies of .NET 3,3.5 did not have such obligations since they did implement new unrelated features which did not have any impact on the red assemblies. This is versioning strategy aimed at maximum compatibility and the delivery of new unrelated features. If you have a big API surface you should strive hard to do the same or you will break your customers code with every release. 2. New Breaking Features There are times when really new things need to be added to an existing product. The .NET Framework 4.0 did change the CLR in many ways which caused subtle different behavior although the API´s remained largely unchanged. Sometimes it is possible to simply recompile an application to make it work (e.g. changed method signature void Func() –> bool Func()) but behavioral changes need much more thought and cannot be automated. To minimize the impact .NET 2.0,3.0,3.5 applications will not automatically use the .NET 4.0 runtime when installed but they will keep using the “old” one. What is interesting is that a side by side execution model of both CLR versions (2 and 4) within one process is possible. Key to success was total isolation. You will have 2 GCs, 2 JIT compilers, 2 finalizer threads within one process. The two .NET runtimes cannot talk  (except via the usual IPC mechanisms) to each other. Both runtimes share nothing and run independently within the same process. This enables Explorer plugins written for the CLR 2.0 to work even when a CLR 4 plugin is already running inside the Explorer process. The price for isolation is an increased memory footprint because everything is loaded and running two times.   3. New Non Breaking Features It really depends where you break things. NUnit has evolved and many different Assert, Expect… methods have been added. These changes are all localized in the NUnit.Framework assembly which can be easily extended. As long as the test execution contract (TestFixture, Test, AssertException) remains stable it is possible to write test executors which can run tests written for NUnit 10 because the execution contract has not changed. It is possible to write software which executes other components in a version independent way but this is only feasible if the interaction model is relatively simple.   Versioning software is hard and it looks like it will remain hard since you suddenly work in a severely constrained environment when you try to innovate and to keep everything backwards compatible at the same time. These are contradicting goals and do not play well together. The easiest way out of this is to carefully watch what your customers are doing with your software. Minimizing the impact is much easier when you do not need to guess how many people will be broken when this or that is removed.

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  • PPTP connection disconnect

    - by Vladimir Franciz S. Blando
    My pptp connection wont stay connected, it will disconnect in less than a minute here are some relevant log entries May 31 13:32:31 localhost NetworkManager[931]: <info> Starting VPN service 'pptp'... May 31 13:32:31 localhost NetworkManager[931]: <info> VPN service 'pptp' started (org.freedesktop.NetworkManager.pptp), PID 15216 May 31 13:32:31 localhost NetworkManager[931]: <info> VPN service 'pptp' appeared; activating connections May 31 13:32:31 localhost NetworkManager[931]: <info> VPN plugin state changed: init (1) May 31 13:32:31 localhost NetworkManager[931]: <info> VPN plugin state changed: starting (3) May 31 13:32:31 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (Connect) reply received. May 31 13:32:31 localhost pppd[15221]: Plugin /usr/lib/pppd/2.4.5/nm-pptp-pppd-plugin.so loaded. May 31 13:32:31 localhost pppd[15221]: pppd 2.4.5 started by root, uid 0 May 31 13:32:31 localhost pptp[15224]: nm-pptp-service-15216 log[main:pptp.c:314]: The synchronous pptp option is NOT activated May 31 13:32:31 localhost pppd[15221]: Using interface ppp0 May 31 13:32:31 localhost pppd[15221]: Connect: ppp0 <--> /dev/pts/5 May 31 13:32:31 localhost NetworkManager[931]: SCPlugin-Ifupdown: devices added (path: /sys/devices/virtual/net/ppp0, iface: ppp0) May 31 13:32:31 localhost NetworkManager[931]: SCPlugin-Ifupdown: device added (path: /sys/devices/virtual/net/ppp0, iface: ppp0): no ifupdown configuration found. May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 1 'Start-Control-Connection-Request' May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:739]: Received Start Control Connection Reply May 31 13:32:32 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:773]: Client connection established. May 31 13:32:33 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 7 'Outgoing-Call-Request' May 31 13:32:34 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:858]: Received Outgoing Call Reply. May 31 13:32:34 localhost pptp[15235]: nm-pptp-service-15216 log[ctrlp_disp:pptp_ctrl.c:897]: Outgoing call established (call ID 0, peer's call ID 1536). May 31 13:32:37 localhost pppd[15221]: CHAP authentication succeeded May 31 13:32:37 localhost kernel: [54007.078553] PPP MPPE Compression module registered May 31 13:32:40 localhost pppd[15221]: MPPE 128-bit stateless compression enabled May 31 13:32:42 localhost pppd[15221]: local IP address 10.100.0.52 May 31 13:32:42 localhost pppd[15221]: remote IP address 10.100.0.1 May 31 13:32:42 localhost pppd[15221]: primary DNS address 4.2.2.1 May 31 13:32:42 localhost pppd[15221]: secondary DNS address 255.255.255.255 May 31 13:32:42 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (IP Config Get) reply received. May 31 13:32:42 localhost NetworkManager[931]: <info> VPN Gateway: 103.28.219.2 May 31 13:32:42 localhost NetworkManager[931]: <info> Tunnel Device: ppp0 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Address: 10.100.0.52 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Prefix: 32 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 Point-to-Point Address: 10.100.0.1 May 31 13:32:42 localhost NetworkManager[931]: <info> Maximum Segment Size (MSS): 0 May 31 13:32:42 localhost NetworkManager[931]: <info> Forbid Default Route: no May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 DNS: 4.2.2.1 May 31 13:32:42 localhost NetworkManager[931]: <info> Internal IP4 DNS: 255.255.255.255 May 31 13:32:42 localhost NetworkManager[931]: <info> DNS Domain: '(none)' May 31 13:32:43 localhost dnsmasq[2127]: exiting on receipt of SIGTERM May 31 13:32:43 localhost NetworkManager[931]: <info> DNS: starting dnsmasq... May 31 13:32:43 localhost NetworkManager[931]: <info> (ppp0): writing resolv.conf to /sbin/resolvconf May 31 13:32:43 localhost dnsmasq[15290]: error at line 2 of /var/run/nm-dns-dnsmasq.conf May 31 13:32:43 localhost dnsmasq[15290]: FAILED to start up May 31 13:32:43 localhost NetworkManager[931]: <info> VPN connection 'Dynalabs' (IP Config Get) complete. May 31 13:32:43 localhost NetworkManager[931]: <info> Policy set 'Dynalabs' (ppp0) as default for IPv4 routing and DNS. May 31 13:32:43 localhost NetworkManager[931]: <info> VPN plugin state changed: started (4) May 31 13:32:43 localhost NetworkManager[931]: <warn> dnsmasq exited with error: Configuration problem (1) May 31 13:32:43 localhost NetworkManager[931]: <info> (ppp0): writing resolv.conf to /sbin/resolvconf May 31 13:32:43 localhost dbus[872]: [system] Activating service name='org.freedesktop.nm_dispatcher' (using servicehelper) May 31 13:32:43 localhost dbus[872]: [system] Successfully activated service 'org.freedesktop.nm_dispatcher' May 31 13:33:00 localhost ntpdate[15370]: step time server 91.189.94.4 offset -1.110301 sec May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd6d6 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x93aa May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xcc83 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2031 May 31 13:33:21 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x13d4 May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x5b11 May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x414b May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2f5f May 31 13:33:22 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe9ff May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8e20 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8f0 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf166 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x36e6 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xdd19 May 31 13:33:23 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xda26 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xac5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x53a5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x507e May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x1dc5 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf87b May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2f27 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd10c May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x66ef May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xa294 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xb15 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x52a2 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd863 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8a96 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xde19 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x9763 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xb23 May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x83ca May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x964e May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe8ae May 31 13:33:24 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf614 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x9b1 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf086 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xbff4 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x66c5 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xe42 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf295 May 31 13:33:25 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x86fe May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x3bc1 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xbaad May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x88b5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xd7a May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x30d5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x2d8f May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x3933 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x8d42 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x4b4 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xa205 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x7cc5 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x1b6a May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0xf004 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x21b6 May 31 13:33:26 localhost pppd[15221]: Protocol-Reject for unsupported protocol 0x51eb

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  • Wrapping ASP.NET Client Callbacks

    - by Ricardo Peres
    Client Callbacks are probably the less known (and I dare say, less loved) of all the AJAX options in ASP.NET, which also include the UpdatePanel, Page Methods and Web Services. The reason for that, I believe, is it’s relative complexity: Get a reference to a JavaScript function; Dynamically register function that calls the above reference; Have a JavaScript handler call the registered function. However, it has some the nice advantage of being self-contained, that is, doesn’t need additional files, such as web services, JavaScript libraries, etc, or static methods declared on a page, or any kind of attributes. So, here’s what I want to do: Have a DOM element which exposes a method that is executed server side, passing it a string and returning a string; Have a server-side event that handles the client-side call; Have two client-side user-supplied callback functions for handling the success and error results. I’m going to develop a custom control without user interface that does the registration of the client JavaScript method as well as a server-side event that can be hooked by some handler on a page. My markup will look like this: 1: <script type="text/javascript"> 1:  2:  3: function onCallbackSuccess(result, context) 4: { 5: } 6:  7: function onCallbackError(error, context) 8: { 9: } 10:  </script> 2: <my:CallbackControl runat="server" ID="callback" SendAllData="true" OnCallback="OnCallback"/> The control itself looks like this: 1: public class CallbackControl : Control, ICallbackEventHandler 2: { 3: #region Public constructor 4: public CallbackControl() 5: { 6: this.SendAllData = false; 7: this.Async = true; 8: } 9: #endregion 10:  11: #region Public properties and events 12: public event EventHandler<CallbackEventArgs> Callback; 13:  14: [DefaultValue(true)] 15: public Boolean Async 16: { 17: get; 18: set; 19: } 20:  21: [DefaultValue(false)] 22: public Boolean SendAllData 23: { 24: get; 25: set; 26: } 27:  28: #endregion 29:  30: #region Protected override methods 31:  32: protected override void Render(HtmlTextWriter writer) 33: { 34: writer.AddAttribute(HtmlTextWriterAttribute.Id, this.ClientID); 35: writer.RenderBeginTag(HtmlTextWriterTag.Span); 36:  37: base.Render(writer); 38:  39: writer.RenderEndTag(); 40: } 41:  42: protected override void OnInit(EventArgs e) 43: { 44: String reference = this.Page.ClientScript.GetCallbackEventReference(this, "arg", "onCallbackSuccess", "context", "onCallbackError", this.Async); 45: String script = String.Concat("\ndocument.getElementById('", this.ClientID, "').callback = function(arg, context, onCallbackSuccess, onCallbackError){", ((this.SendAllData == true) ? "__theFormPostCollection.length = 0; __theFormPostData = ''; WebForm_InitCallback(); " : String.Empty), reference, ";};\n"); 46:  47: this.Page.ClientScript.RegisterStartupScript(this.GetType(), String.Concat("callback", this.ClientID), script, true); 48:  49: base.OnInit(e); 50: } 51:  52: #endregion 53:  54: #region Protected virtual methods 55: protected virtual void OnCallback(CallbackEventArgs args) 56: { 57: EventHandler<CallbackEventArgs> handler = this.Callback; 58:  59: if (handler != null) 60: { 61: handler(this, args); 62: } 63: } 64:  65: #endregion 66:  67: #region ICallbackEventHandler Members 68:  69: String ICallbackEventHandler.GetCallbackResult() 70: { 71: CallbackEventArgs args = new CallbackEventArgs(this.Context.Items["Data"] as String); 72:  73: this.OnCallback(args); 74:  75: return (args.Result); 76: } 77:  78: void ICallbackEventHandler.RaiseCallbackEvent(String eventArgument) 79: { 80: this.Context.Items["Data"] = eventArgument; 81: } 82:  83: #endregion 84: } And the event argument class: 1: [Serializable] 2: public class CallbackEventArgs : EventArgs 3: { 4: public CallbackEventArgs(String argument) 5: { 6: this.Argument = argument; 7: this.Result = String.Empty; 8: } 9:  10: public String Argument 11: { 12: get; 13: private set; 14: } 15:  16: public String Result 17: { 18: get; 19: set; 20: } 21: } You will notice two properties on the CallbackControl: Async: indicates if the call should be made asynchronously or synchronously (the default); SendAllData: indicates if the callback call will include the view and control state of all of the controls on the page, so that, on the server side, they will have their properties set when the Callback event is fired. The CallbackEventArgs class exposes two properties: Argument: the read-only argument passed to the client-side function; Result: the result to return to the client-side callback function, set from the Callback event handler. An example of an handler for the Callback event would be: 1: protected void OnCallback(Object sender, CallbackEventArgs e) 2: { 3: e.Result = String.Join(String.Empty, e.Argument.Reverse()); 4: } Finally, in order to fire the Callback event from the client, you only need this: 1: <input type="text" id="input"/> 2: <input type="button" value="Get Result" onclick="document.getElementById('callback').callback(callback(document.getElementById('input').value, 'context', onCallbackSuccess, onCallbackError))"/> The syntax of the callback function is: arg: some string argument; context: some context that will be passed to the callback functions (success or failure); callbackSuccessFunction: some function that will be called when the callback succeeds; callbackFailureFunction: some function that will be called if the callback fails for some reason. Give it a try and see if it helps!

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  • Finding the normal of OBB face with an OBB penetrating

    - by Milo
    Below is an illustration: I have an OBB in an OBB (see below for OBB2D code if needed). What I need to determine is, what face it is in, and what direction do I point the normal? The goal is to get the OBB out of the OBB so the normal needs to face outward of the OBB. How could I go about: Finding what face the line is penetrating given the 4 corners of the OBB and the class below: if we define dx=x2-x1 and dy=y2-y1, then the normals are (-dy, dx) and (dy, -dx). Which normal points outward of the OBB? Thanks public class OBB2D { // Corners of the box, where 0 is the lower left. private Vector2D corner[] = new Vector2D[4]; private Vector2D center = new Vector2D(); private Vector2D extents = new Vector2D(); private RectF boundingRect = new RectF(); private float angle; //Two edges of the box extended away from corner[0]. private Vector2D axis[] = new Vector2D[2]; private double origin[] = new double[2]; public OBB2D(Vector2D center, float w, float h, float angle) { set(center,w,h,angle); } public OBB2D(float left, float top, float width, float height) { set(new Vector2D(left + (width / 2), top + (height / 2)),width,height,0.0f); } public void set(Vector2D center,float w, float h,float angle) { Vector2D X = new Vector2D( (float)Math.cos(angle), (float)Math.sin(angle)); Vector2D Y = new Vector2D((float)-Math.sin(angle), (float)Math.cos(angle)); X = X.multiply( w / 2); Y = Y.multiply( h / 2); corner[0] = center.subtract(X).subtract(Y); corner[1] = center.add(X).subtract(Y); corner[2] = center.add(X).add(Y); corner[3] = center.subtract(X).add(Y); computeAxes(); extents.x = w / 2; extents.y = h / 2; computeDimensions(center,angle); } private void computeDimensions(Vector2D center,float angle) { this.center.x = center.x; this.center.y = center.y; this.angle = angle; boundingRect.left = Math.min(Math.min(corner[0].x, corner[3].x), Math.min(corner[1].x, corner[2].x)); boundingRect.top = Math.min(Math.min(corner[0].y, corner[1].y),Math.min(corner[2].y, corner[3].y)); boundingRect.right = Math.max(Math.max(corner[1].x, corner[2].x), Math.max(corner[0].x, corner[3].x)); boundingRect.bottom = Math.max(Math.max(corner[2].y, corner[3].y),Math.max(corner[0].y, corner[1].y)); } public void set(RectF rect) { set(new Vector2D(rect.centerX(),rect.centerY()),rect.width(),rect.height(),0.0f); } // Returns true if other overlaps one dimension of this. private boolean overlaps1Way(OBB2D other) { for (int a = 0; a < axis.length; ++a) { double t = other.corner[0].dot(axis[a]); // Find the extent of box 2 on axis a double tMin = t; double tMax = t; for (int c = 1; c < corner.length; ++c) { t = other.corner[c].dot(axis[a]); if (t < tMin) { tMin = t; } else if (t > tMax) { tMax = t; } } // We have to subtract off the origin // See if [tMin, tMax] intersects [0, 1] if ((tMin > 1 + origin[a]) || (tMax < origin[a])) { // There was no intersection along this dimension; // the boxes cannot possibly overlap. return false; } } // There was no dimension along which there is no intersection. // Therefore the boxes overlap. return true; } //Updates the axes after the corners move. Assumes the //corners actually form a rectangle. private void computeAxes() { axis[0] = corner[1].subtract(corner[0]); axis[1] = corner[3].subtract(corner[0]); // Make the length of each axis 1/edge length so we know any // dot product must be less than 1 to fall within the edge. for (int a = 0; a < axis.length; ++a) { axis[a] = axis[a].divide((axis[a].length() * axis[a].length())); origin[a] = corner[0].dot(axis[a]); } } public void moveTo(Vector2D center) { Vector2D centroid = (corner[0].add(corner[1]).add(corner[2]).add(corner[3])).divide(4.0f); Vector2D translation = center.subtract(centroid); for (int c = 0; c < 4; ++c) { corner[c] = corner[c].add(translation); } computeAxes(); computeDimensions(center,angle); } // Returns true if the intersection of the boxes is non-empty. public boolean overlaps(OBB2D other) { if(right() < other.left()) { return false; } if(bottom() < other.top()) { return false; } if(left() > other.right()) { return false; } if(top() > other.bottom()) { return false; } if(other.getAngle() == 0.0f && getAngle() == 0.0f) { return true; } return overlaps1Way(other) && other.overlaps1Way(this); } public Vector2D getCenter() { return center; } public float getWidth() { return extents.x * 2; } public float getHeight() { return extents.y * 2; } public void setAngle(float angle) { set(center,getWidth(),getHeight(),angle); } public float getAngle() { return angle; } public void setSize(float w,float h) { set(center,w,h,angle); } public float left() { return boundingRect.left; } public float right() { return boundingRect.right; } public float bottom() { return boundingRect.bottom; } public float top() { return boundingRect.top; } public RectF getBoundingRect() { return boundingRect; } public boolean overlaps(float left, float top, float right, float bottom) { if(right() < left) { return false; } if(bottom() < top) { return false; } if(left() > right) { return false; } if(top() > bottom) { return false; } return true; } };

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  • DTracing a PHPUnit Test: Looking at Functional Programming

    - by cj
    Here's a quick example of using DTrace Dynamic Tracing to work out what a PHP code base does. I was reading the article Functional Programming in PHP by Patkos Csaba and wondering how efficient this stype of programming is. I thought this would be a good time to fire up DTrace and see what is going on. Since DTrace is "always available" even in production machines (once PHP is compiled with --enable-dtrace), this was easy to do. I have Oracle Linux with the UEK3 kernel and PHP 5.5 with DTrace static probes enabled, as described in DTrace PHP Using Oracle Linux 'playground' Pre-Built Packages I installed the Functional Programming sample code and Sebastian Bergmann's PHPUnit. Although PHPUnit is included in the Functional Programming example, I found it easier to separately download and use its phar file: cd ~/Desktop wget -O master.zip https://github.com/tutsplus/functional-programming-in-php/archive/master.zip wget https://phar.phpunit.de/phpunit.phar unzip master.zip I created a DTrace D script functree.d: #pragma D option quiet self int indent; BEGIN { topfunc = $1; } php$target:::function-entry /copyinstr(arg0) == topfunc/ { self->follow = 1; } php$target:::function-entry /self->follow/ { self->indent += 2; printf("%*s %s%s%s\n", self->indent, "->", arg3?copyinstr(arg3):"", arg4?copyinstr(arg4):"", copyinstr(arg0)); } php$target:::function-return /self->follow/ { printf("%*s %s%s%s\n", self->indent, "<-", arg3?copyinstr(arg3):"", arg4?copyinstr(arg4):"", copyinstr(arg0)); self->indent -= 2; } php$target:::function-return /copyinstr(arg0) == topfunc/ { self->follow = 0; } This prints a PHP script function call tree starting from a given PHP function name. This name is passed as a parameter to DTrace, and assigned to the variable topfunc when the DTrace script starts. With this D script, choose a PHP function that isn't recursive, or modify the script to set self->follow = 0 only when all calls to that function have unwound. From looking at the sample FunSets.php code and its PHPUnit test driver FunSetsTest.php, I settled on one test function to trace: function testUnionContainsAllElements() { ... } I invoked DTrace to trace function calls invoked by this test with # dtrace -s ./functree.d -c 'php phpunit.phar \ /home/cjones/Desktop/functional-programming-in-php-master/FunSets/Tests/FunSetsTest.php' \ '"testUnionContainsAllElements"' The core of this command is a call to PHP to run PHPUnit on the FunSetsTest.php script. Outside that, DTrace is called and the PID of PHP is passed to the D script $target variable so the probes fire just for this invocation of PHP. Note the quoting around the PHP function name passed to DTrace. The parameter must have double quotes included so DTrace knows it is a string. The output is: PHPUnit 3.7.28 by Sebastian Bergmann. ......-> FunSetsTest::testUnionContainsAllElements -> FunSets::singletonSet <- FunSets::singletonSet -> FunSets::singletonSet <- FunSets::singletonSet -> FunSets::union <- FunSets::union -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertTrue -> PHPUnit_Framework_Assert::isTrue <- PHPUnit_Framework_Assert::isTrue -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertTrue -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertTrue -> PHPUnit_Framework_Assert::isTrue <- PHPUnit_Framework_Assert::isTrue -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint_IsTrue::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertTrue -> FunSets::contains -> FunSets::{closure} -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains -> FunSets::contains -> FunSets::{closure} <- FunSets::{closure} <- FunSets::contains <- FunSets::{closure} <- FunSets::contains -> PHPUnit_Framework_Assert::assertFalse -> PHPUnit_Framework_Assert::isFalse -> {closure} -> main <- main <- {closure} <- PHPUnit_Framework_Assert::isFalse -> PHPUnit_Framework_Assert::assertThat -> PHPUnit_Framework_Constraint::count <- PHPUnit_Framework_Constraint::count -> PHPUnit_Framework_Constraint::evaluate -> PHPUnit_Framework_Constraint_IsFalse::matches <- PHPUnit_Framework_Constraint_IsFalse::matches <- PHPUnit_Framework_Constraint::evaluate <- PHPUnit_Framework_Assert::assertThat <- PHPUnit_Framework_Assert::assertFalse <- FunSetsTest::testUnionContainsAllElements ... Time: 1.85 seconds, Memory: 3.75Mb OK (9 tests, 23 assertions) The periods correspond to the successful tests before and after (and from) the test I was tracing. You can see the function entry ("->") and return ("<-") points. Cross checking with the testUnionContainsAllElements() source code confirms the two singletonSet() calls, one union() call, two assertTrue() calls and finally an assertFalse() call. These assertions have a contains() call as a parameter, so contains() is called before the PHPUnit assertion functions are run. You can see contains() being called recursively, and how the closures are invoked. If you want to focus on the application logic and suppress the PHPUnit function trace, you could turn off tracing when assertions are being checked by adding D clauses checking the entry and exit of assertFalse() and assertTrue(). But if you want to see all of PHPUnit's code flow, you can modify the functree.d code that sets and unsets self-follow, and instead change it to toggle the variable in request-startup and request-shutdown probes: php$target:::request-startup { self->follow = 1 } php$target:::request-shutdown { self->follow = 0 } Be prepared for a large amount of output!

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  • Using Node.js as an accelerator for WCF REST services

    - by Elton Stoneman
    Node.js is a server-side JavaScript platform "for easily building fast, scalable network applications". It's built on Google's V8 JavaScript engine and uses an (almost) entirely async event-driven processing model, running in a single thread. If you're new to Node and your reaction is "why would I want to run JavaScript on the server side?", this is the headline answer: in 150 lines of JavaScript you can build a Node.js app which works as an accelerator for WCF REST services*. It can double your messages-per-second throughput, halve your CPU workload and use one-fifth of the memory footprint, compared to the WCF services direct.   Well, it can if: 1) your WCF services are first-class HTTP citizens, honouring client cache ETag headers in request and response; 2) your services do a reasonable amount of work to build a response; 3) your data is read more often than it's written. In one of my projects I have a set of REST services in WCF which deal with data that only gets updated weekly, but which can be read hundreds of times an hour. The services issue ETags and will return a 304 if the client sends a request with the current ETag, which means in the most common scenario the client uses its local cached copy. But when the weekly update happens, then all the client caches are invalidated and they all need the same new data. Then the service will get hundreds of requests with old ETags, and they go through the full service stack to build the same response for each, taking up threads and processing time. Part of that processing means going off to a database on a separate cloud, which introduces more latency and downtime potential.   We can use ASP.NET output caching with WCF to solve the repeated processing problem, but the server will still be thread-bound on incoming requests, and to get the current ETags reliably needs a database call per request. The accelerator solves that by running as a proxy - all client calls come into the proxy, and the proxy routes calls to the underlying REST service. We could use Node as a straight passthrough proxy and expect some benefit, as the server would be less thread-bound, but we would still have one WCF and one database call per proxy call. But add some smart caching logic to the proxy, and share ETags between Node and WCF (so the proxy doesn't even need to call the servcie to get the current ETag), and the underlying service will only be invoked when data has changed, and then only once - all subsequent client requests will be served from the proxy cache.   I've built this as a sample up on GitHub: NodeWcfAccelerator on sixeyed.codegallery. Here's how the architecture looks:     The code is very simple. The Node proxy runs on port 8010 and all client requests target the proxy. If the client request has an ETag header then the proxy looks up the ETag in the tag cache to see if it is current - the sample uses memcached to share ETags between .NET and Node. If the ETag from the client matches the current server tag, the proxy sends a 304 response with an empty body to the client, telling it to use its own cached version of the data. If the ETag from the client is stale, the proxy looks for a local cached version of the response, checking for a file named after the current ETag. If that file exists, its contents are returned to the client as the body in a 200 response, which includes the current ETag in the header. If the proxy does not have a local cached file for the service response, it calls the service, and writes the WCF response to the local cache file, and to the body of a 200 response for the client. So the WCF service is only troubled if both client and proxy have stale (or no) caches.   The only (vaguely) clever bit in the sample is using the ETag cache, so the proxy can serve cached requests without any communication with the underlying service, which it does completely generically, so the proxy has no notion of what it is serving or what the services it proxies are doing. The relative path from the URL is used as the lookup key, so there's no shared key-generation logic between .NET and Node, and when WCF stores a tag it also stores the "read" URL against the ETag so it can be used for a reverse lookup, e.g:   Key Value /WcfSampleService/PersonService.svc/rest/fetch/3 "28cd4796-76b8-451b-adfd-75cb50a50fa6" "28cd4796-76b8-451b-adfd-75cb50a50fa6" /WcfSampleService/PersonService.svc/rest/fetch/3    In Node we read the cache using the incoming URL path as the key and we know that "28cd4796-76b8-451b-adfd-75cb50a50fa6" is the current ETag; we look for a local cached response in /caches/28cd4796-76b8-451b-adfd-75cb50a50fa6.body (and the corresponding .header file which contains the original service response headers, so the proxy response is exactly the same as the underlying service). When the data is updated, we need to invalidate the ETag cache – which is why we need the reverse lookup in the cache. In the WCF update service, we don't need to know the URL of the related read service - we fetch the entity from the database, do a reverse lookup on the tag cache using the old ETag to get the read URL, update the new ETag against the URL, store the new reverse lookup and delete the old one.   Running Apache Bench against the two endpoints gives the headline performance comparison. Making 1000 requests with concurrency of 100, and not sending any ETag headers in the requests, with the Node proxy I get 102 requests handled per second, average response time of 975 milliseconds with 90% of responses served within 850 milliseconds; going direct to WCF with the same parameters, I get 53 requests handled per second, mean response time of 1853 milliseconds, with 90% of response served within 3260 milliseconds. Informally monitoring server usage during the tests, Node maxed at 20% CPU and 20Mb memory; IIS maxed at 60% CPU and 100Mb memory.   Note that the sample WCF service does a database read and sleeps for 250 milliseconds to simulate a moderate processing load, so this is *not* a baseline Node-vs-WCF comparison, but for similar scenarios where the  service call is expensive but applicable to numerous clients for a long timespan, the performance boost from the accelerator is considerable.     * - actually, the accelerator will work nicely for any HTTP request, where the URL (path + querystring) uniquely identifies a resource. In the sample, there is an assumption that the ETag is a GUID wrapped in double-quotes (e.g. "28cd4796-76b8-451b-adfd-75cb50a50fa6") – which is the default for WCF services. I use that assumption to name the cache files uniquely, but it is a trivial change to adapt to other ETag formats.

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  • Monitoring Html Element CSS Changes in JavaScript

    - by Rick Strahl
    [ updated Feb 15, 2011: Added event unbinding to avoid unintended recursion ] Here's a scenario I've run into on a few occasions: I need to be able to monitor certain CSS properties on an HTML element and know when that CSS element changes. For example, I have a some HTML element behavior plugins like a drop shadow that attaches to any HTML element, but I then need to be able to automatically keep the shadow in sync with the window if the  element dragged around the window or moved via code. Unfortunately there's no move event for HTML elements so you can't tell when it's location changes. So I've been looking around for some way to keep track of the element and a specific CSS property, but no luck. I suspect there's nothing native to do this so the only way I could think of is to use a timer and poll rather frequently for the property. I ended up with a generic jQuery plugin that looks like this: (function($){ $.fn.watch = function (props, func, interval, id) { /// <summary> /// Allows you to monitor changes in a specific /// CSS property of an element by polling the value. /// when the value changes a function is called. /// The function called is called in the context /// of the selected element (ie. this) /// </summary> /// <param name="prop" type="String">CSS Properties to watch sep. by commas</param> /// <param name="func" type="Function"> /// Function called when the value has changed. /// </param> /// <param name="interval" type="Number"> /// Optional interval for browsers that don't support DOMAttrModified or propertychange events. /// Determines the interval used for setInterval calls. /// </param> /// <param name="id" type="String">A unique ID that identifies this watch instance on this element</param> /// <returns type="jQuery" /> if (!interval) interval = 200; if (!id) id = "_watcher"; return this.each(function () { var _t = this; var el$ = $(this); var fnc = function () { __watcher.call(_t, id) }; var itId = null; var data = { id: id, props: props.split(","), func: func, vals: [props.split(",").length], fnc: fnc, origProps: props, interval: interval }; $.each(data.props, function (i) { data.vals[i] = el$.css(data.props[i]); }); el$.data(id, data); hookChange(el$, id, data.fnc); }); function hookChange(el$, id, fnc) { el$.each(function () { var el = $(this); if (typeof (el.get(0).onpropertychange) == "object") el.bind("propertychange." + id, fnc); else if ($.browser.mozilla) el.bind("DOMAttrModified." + id, fnc); else itId = setInterval(fnc, interval); }); } function __watcher(id) { var el$ = $(this); var w = el$.data(id); if (!w) return; var _t = this; if (!w.func) return; // must unbind or else unwanted recursion may occur el$.unwatch(id); var changed = false; var i = 0; for (i; i < w.props.length; i++) { var newVal = el$.css(w.props[i]); if (w.vals[i] != newVal) { w.vals[i] = newVal; changed = true; break; } } if (changed) w.func.call(_t, w, i); // rebind event hookChange(el$, id, w.fnc); } } $.fn.unwatch = function (id) { this.each(function () { var el = $(this); var fnc = el.data(id).fnc; try { if (typeof (this.onpropertychange) == "object") el.unbind("propertychange." + id, fnc); else if ($.browser.mozilla) el.unbind("DOMAttrModified." + id, fnc); else clearInterval(id); } // ignore if element was already unbound catch (e) { } }); return this; } })(jQuery); With this I can now monitor movement by monitoring say the top CSS property of the element. The following code creates a box and uses the draggable (jquery.ui) plugin and a couple of custom plugins that center and create a shadow. Here's how I can set this up with the watcher: $("#box") .draggable() .centerInClient() .shadow() .watch("top", function() { $(this).shadow(); },70,"_shadow"); ... $("#box") .unwatch("_shadow") .shadow("remove"); This code basically sets up the window to be draggable and initially centered and then a shadow is added. The .watch() call then assigns a CSS property to monitor (top in this case) and a function to call in response. The component now sets up a setInterval call and keeps on pinging this property every time. When the top value changes the supplied function is called. While this works and I can now drag my window around with the shadow following suit it's not perfect by a long shot. The shadow move is delayed and so drags behind the window, but using a higher timer value is not appropriate either as the UI starts getting jumpy if the timer's set with too small of an increment. This sort of monitor can be useful for other things as well where operations are maybe not quite as time critical as a UI operation taking place. Can anybody see a better a better way of capturing movement of an element on the page?© Rick Strahl, West Wind Technologies, 2005-2011Posted in ASP.NET  JavaScript  jQuery  

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  • Poner aplicaci&oacute;n Asp.Net en modo OFFLINE

    - by Jason Ulloa
    Una de las opciones que todo aplicación debería tener es el poder ponerse en modo OFFLINE para evitar el acceso de usuarios. Esto es completamente necesario cuando queremos realizar cambios a nuestra aplicación (cambiar algo, poner una actualización, etc) o a nuestra base de datos y evitarnos problemas con los usuarios que se encuentren logueados dentro de la aplicación en ese momento. Muchos ejemplos a través de la Web exponen la forma de realizar esta tarea utilizando dos técnicas: 1. La primera de ellas es utilizar el archivo App_Offline.htm sin embargo, esta técnica tiene un inconveniente. Y es que, una vez que hemos subido el archivo a nuestra aplicación esta se bloquea completamente y no tenemos forma de volver a ponerla ONLINE a menos que eliminemos el archivo. Es decir no podemos controlarla. 2. La segunda de ellas es el utilizar la etiqueta httpRuntime, pero nuevamente tenemos el mismo problema. Al habilitar el modo OFFLINE mediante esta etiqueta, tampoco podremos acceder a un modo de administración para cambiarla. Un ejemplo de la etiqueta httpRuntime <configuration> <system.web> <httpRuntime enable="false" /> </system.web> </configuration>   Tomando en cuenta lo anterior, lo mas optimo seria que podamos por medio de alguna pagina de administración colocar nuestro sitio en modo OFFLINE, pero manteniendo el acceso a la pagina de administración para poder volver a cambiar el valor que pondrá nuestra aplicación nuevamente en modo ONLINE. Para ello, utilizaremos el web.config de nuestra aplicación y una pequeña clase que se encargara de Leer y escribir los valores. Lo primero será, abrir nuestro web.config y definir dentro del appSettings dos nuevas KEY que contendrán los valores para el modo OFFLINE de nuestra aplicación: <appSettings> <add key="IsOffline" value="false" /> <add key="IsOfflineMessage" value="Sistema temporalmente no disponible por tareas de mantenimiento." /> </appSettings>   En las KEY anteriores tenemos el IsOffLine con value de false, esto es para indicarle a nuestra aplicación que actualmente su modo de funcionamiento es ONLINE, este valor será el que posteriormente cambiemos a TRUE para volver al modo OFFLINE. Nuestra segunda KEY (IsOfflineMessage) posee el value (Sistema temporalmente….) que será mostrado al usuario como un mensaje cuando el sitio este en modo OFFLINE. Una vez definidas nuestras dos KEY en el web.config, escribiremos una clase personalizada para leer y escribir los valores. Así que, agregamos un nuevo elemento de tipo clase al proyecto llamado SettingsRules y la definimos como Public. Está clase contendrá dos métodos, el primero será para leer los valores: public string readIsOnlineSettings(string sectionToRead) { Configuration cfg = WebConfigurationManager.OpenWebConfiguration(System.Web.Hosting.HostingEnvironment.ApplicationVirtualPath); KeyValueConfigurationElement isOnlineSettings = (KeyValueConfigurationElement)cfg.AppSettings.Settings[sectionToRead]; return isOnlineSettings.Value; }   El segundo método, será el encargado de escribir los nuevos valores al web.config public bool saveIsOnlineSettings(string sectionToWrite, string value) { bool succesFullySaved;   try { Configuration cfg = WebConfigurationManager.OpenWebConfiguration(System.Web.Hosting.HostingEnvironment.ApplicationVirtualPath); KeyValueConfigurationElement repositorySettings = (KeyValueConfigurationElement)cfg.AppSettings.Settings[sectionToWrite];   if (repositorySettings != null) { repositorySettings.Value = value; cfg.Save(ConfigurationSaveMode.Modified); } succesFullySaved = true; } catch (Exception) { succesFullySaved = false; } return succesFullySaved; }   Por último, definiremos en nuestra clase una región llamada instance, que contendrá un método encargado de devolver una instancia de la clase (esto para no tener que hacerlo luego) #region instance   private static SettingsRules m_instance;   // Properties public static SettingsRules Instance { get { if (m_instance == null) { m_instance = new SettingsRules(); } return m_instance; } }   #endregion instance   Con esto, nuestra clase principal esta completa. Así que pasaremos a la implementación de las páginas y el resto de código que completará la funcionalidad.   Para complementar la tarea del web.config utilizaremos el fabuloso GLOBAL.ASAX, este contendrá el código encargado de detectar si nuestra aplicación tiene el valor de ONLINE o OFFLINE y además de bloquear todas las paginas y directorios excepto el que le hayamos definido como administrador, esto para luego poder volver a configurar el sitio.   El evento del Global.Asax que utilizaremos será el Application_BeginRequest   protected void Application_BeginRequest(Object sender, EventArgs e) {   if (Convert.ToBoolean(SettingsRules.Instance.readIsOnlineSettings("IsOffline"))) {   string Virtual = Request.Path.Substring(0, Request.Path.LastIndexOf("/") + 1);   if (Virtual.ToLower().IndexOf("/admin/") == -1) { //We don't makes action, is admin section Server.Transfer("~/TemporarilyOfflineMessage.aspx"); }   } } La primer Línea del IF, verifica si el atributo del web.config es True o False, si es true toma la dirección WEB que se ha solicitado y la incluimos en un IF para verificar si corresponde a la Sección admin (está sección no es mas que un folder en nuestra aplicación llamado admin y puede ser cambiado a cualquier otro). Si el resultado de ese if es –1 quiere decir que no coincide, entonces, esa será la bandera que nos permitirá bloquear inmediatamente la pagina actual, transfiriendo al usuario a una pagina de mantenimiento. Ahora, en nuestra carpeta Admin crearemos una nueva pagina asp.net llamada OnlineSettings.aspx para actualizar y leer los datos del web.config y una pagina Default.aspx para pruebas. Nuestra página OnlineSettings tendrá dos pasos importantes: 1. Leer los datos actuales de configuración protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { IsOffline.Checked = Convert.ToBoolean(mySettings.readIsOnlineSettings("IsOffline")); OfflineMessage.Text = mySettings.readIsOnlineSettings("IsOfflineMessage"); } }   2. Actualizar los datos con los nuevos valores. protected void UpdateButton_Click(object sender, EventArgs e) { string htmlMessage = OfflineMessage.Text.Replace(Environment.NewLine, "<br />");   // Update the Application variables Application.Lock(); if (IsOffline.Checked) { mySettings.saveIsOnlineSettings("IsOffline", "True"); mySettings.saveIsOnlineSettings("IsOfflineMessage", htmlMessage); } else { mySettings.saveIsOnlineSettings("IsOffline", "false"); mySettings.saveIsOnlineSettings("IsOfflineMessage", htmlMessage); }   Application.UnLock(); }   Por último en la raíz de la aplicación, crearemos una nueva página aspx llamada TemporarilyOfflineMessage.aspx que será la que se muestre cuando se bloquee la aplicación. Al final nuestra aplicación se vería algo así Página bloqueada Configuración del Bloqueo Y para terminar la aplicación de ejemplo

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  • how to use serial port in UDK using windows DLL and DLLBind directive?

    - by Shayan Abbas
    I want to use serial port in UDK, For that purpose i use a windows DLL and DLLBind directive. I have a thread in windows DLL for serial port data recieve event. My problem is: this thread doesn't work properly. Please Help me. below is my code SerialPortDLL Code: // SerialPortDLL.cpp : Defines the exported functions for the DLL application. // #include "stdafx.h" #include "Cport.h" extern "C" { // This is an example of an exported variable //SERIALPORTDLL_API int nSerialPortDLL=0; // This is an example of an exported function. //SERIALPORTDLL_API int fnSerialPortDLL(void) //{ // return 42; //} CPort *sp; __declspec(dllexport) void Open(wchar_t* portName) { sp = new CPort(portName); //MessageBox(0,L"ha ha!!!",L"ha ha",0); //MessageBox(0,portName,L"ha ha",0); } __declspec(dllexport) void Close() { sp->Close(); MessageBox(0,L"ha ha!!!",L"ha ha",0); } __declspec(dllexport) wchar_t *GetData() { return sp->GetData(); } __declspec(dllexport) unsigned int GetDSR() { return sp->getDSR(); } __declspec(dllexport) unsigned int GetCTS() { return sp->getCTS(); } __declspec(dllexport) unsigned int GetRing() { return sp->getRing(); } } CPort class code: #include "stdafx.h" #include "CPort.h" #include "Serial.h" CSerial serial; HANDLE HandleOfThread; LONG lLastError = ERROR_SUCCESS; bool fContinue = true; HANDLE hevtOverlapped; HANDLE hevtStop; OVERLAPPED ov = {0}; //char szBuffer[101] = ""; wchar_t *szBuffer = L""; wchar_t *data = L""; DWORD WINAPI ThreadHandler( LPVOID lpParam ) { // Keep reading data, until an EOF (CTRL-Z) has been received do { MessageBox(0,L"ga ga!!!",L"ga ga",0); //Sleep(10); // Wait for an event lLastError = serial.WaitEvent(&ov); if (lLastError != ERROR_SUCCESS) { //LOG( " Unable to wait for a COM-port event" ); } // Setup array of handles in which we are interested HANDLE ahWait[2]; ahWait[0] = hevtOverlapped; ahWait[1] = hevtStop; // Wait until something happens switch (::WaitForMultipleObjects(sizeof(ahWait)/sizeof(*ahWait),ahWait,FALSE,INFINITE)) { case WAIT_OBJECT_0: { // Save event const CSerial::EEvent eEvent = serial.GetEventType(); // Handle break event if (eEvent & CSerial::EEventBreak) { //LOG( " ### BREAK received ###" ); } // Handle CTS event if (eEvent & CSerial::EEventCTS) { //LOG( " ### Clear to send %s ###", serial.GetCTS() ? "on":"off" ); } // Handle DSR event if (eEvent & CSerial::EEventDSR) { //LOG( " ### Data set ready %s ###", serial.GetDSR() ? "on":"off" ); } // Handle error event if (eEvent & CSerial::EEventError) { switch (serial.GetError()) { case CSerial::EErrorBreak: /*LOG( " Break condition" );*/ break; case CSerial::EErrorFrame: /*LOG( " Framing error" );*/ break; case CSerial::EErrorIOE: /*LOG( " IO device error" );*/ break; case CSerial::EErrorMode: /*LOG( " Unsupported mode" );*/ break; case CSerial::EErrorOverrun: /*LOG( " Buffer overrun" );*/ break; case CSerial::EErrorRxOver: /*LOG( " Input buffer overflow" );*/ break; case CSerial::EErrorParity: /*LOG( " Input parity error" );*/ break; case CSerial::EErrorTxFull: /*LOG( " Output buffer full" );*/ break; default: /*LOG( " Unknown" );*/ break; } } // Handle ring event if (eEvent & CSerial::EEventRing) { //LOG( " ### RING ###" ); } // Handle RLSD/CD event if (eEvent & CSerial::EEventRLSD) { //LOG( " ### RLSD/CD %s ###", serial.GetRLSD() ? "on" : "off" ); } // Handle data receive event if (eEvent & CSerial::EEventRecv) { // Read data, until there is nothing left DWORD dwBytesRead = 0; do { // Read data from the COM-port lLastError = serial.Read(szBuffer,33,&dwBytesRead); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to read from COM-port" ); } if( dwBytesRead == 33 && szBuffer[0]=='$' ) { // Finalize the data, so it is a valid string szBuffer[dwBytesRead] = '\0'; ////LOG( "\n%s\n", szBuffer ); data = szBuffer; } } while (dwBytesRead > 0); } } break; case WAIT_OBJECT_0+1: { // Set the continue bit to false, so we'll exit fContinue = false; } break; default: { // Something went wrong //LOG( "Error while calling WaitForMultipleObjects" ); } break; } } while (fContinue); MessageBox(0,L"kka kk!!!",L"kka ga",0); return 0; } CPort::CPort(wchar_t *portName) { // Attempt to open the serial port (COM2) //lLastError = serial.Open(_T(portName),0,0,true); lLastError = serial.Open(portName,0,0,true); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to open COM-port" ); } // Setup the serial port (115200,8N1, which is the default setting) lLastError = serial.Setup(CSerial::EBaud115200,CSerial::EData8,CSerial::EParNone,CSerial::EStop1); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port setting" ); } // Register only for the receive event lLastError = serial.SetMask(CSerial::EEventBreak | CSerial::EEventCTS | CSerial::EEventDSR | CSerial::EEventError | CSerial::EEventRing | CSerial::EEventRLSD | CSerial::EEventRecv); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port event mask" ); } // Use 'non-blocking' reads, because we don't know how many bytes // will be received. This is normally the most convenient mode // (and also the default mode for reading data). lLastError = serial.SetupReadTimeouts(CSerial::EReadTimeoutNonblocking); if (lLastError != ERROR_SUCCESS) { //LOG( "Unable to set COM-port read timeout" ); } // Create a handle for the overlapped operations hevtOverlapped = ::CreateEvent(0,TRUE,FALSE,0);; if (hevtOverlapped == 0) { //LOG( "Unable to create manual-reset event for overlapped I/O" ); } // Setup the overlapped structure ov.hEvent = hevtOverlapped; // Open the "STOP" handle hevtStop = ::CreateEvent(0,TRUE,FALSE,_T("Overlapped_Stop_Event")); if (hevtStop == 0) { //LOG( "Unable to create manual-reset event for stop event" ); } HandleOfThread = CreateThread( NULL, 0, ThreadHandler, 0, 0, NULL); } CPort::~CPort() { //fContinue = false; //CloseHandle( HandleOfThread ); //serial.Close(); } void CPort::Close() { fContinue = false; CloseHandle( HandleOfThread ); serial.Close(); } wchar_t *CPort::GetData() { return data; } bool CPort::getCTS() { return serial.GetCTS(); } bool CPort::getDSR() { return serial.GetDSR(); } bool CPort::getRing() { return serial.GetRing(); } Unreal Script Code: class MyPlayerController extends GamePlayerController DLLBind(SerialPortDLL); dllimport final function Open(string portName); dllimport final function Close(); dllimport final function string GetData();

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  • Master Data

    - by david.butler(at)oracle.com
    Let's take a deeper look at what we mean when we talk about 'Master' data. In its most general sense, master data is data that exists in more than one operational application. These are the applications that automate business processes. These applications require significant amounts of data to function correctly.  This includes data about the objects that are involved in transactions, as well as the transaction data itself.  For example, when a customer buys a product, the transaction is managed by a sales application.  The objects of the transaction are the Customer and the Product.  The transactional data is the time, place, price, discount, payment methods, etc. used at the point of sale. Many thousands of transactional data attributes are needed within the application. These important data elements are local to the applications and have no bearing on other applications. Harmonization and synchronization across applications is not necessary. The Customer and Product objects of the transaction also have a large number of attributes. Customer for example, includes hierarchies, hierarchical and matrixed relationships, contacts, classifications, preferences, accounts, identifiers, profiles, and addresses galore for 'ship to', 'mail to'; 'service at'; etc. Dozens of attributes exist for individuals, hundreds for organizations, and thousands for products. This data has meaning beyond any particular application. It exists in many applications and drives the vital cross application enterprise business processes. These are the processes that define and differentiate the organization. At every decision point, information about the objects of the process determines the direction of the process flow. This is the nature of the data that exists in more than one application, and this is why we call it 'master data'. Let me elaborate. Parties Oracle has developed a party schema to model all participants in your daily business operations. It models people, organizations, groups, customers, contacts, employees, and suppliers. It models their accounts, locations, classifications, and preferences.  And most importantly, it models the vast array of hierarchical and matrixed relationships that exist between all the participants in your real world operations.  The model logically separates people and organizations from their relationships and accounts.  This separation creates flexibility unmatched in the industry and accounts for the fact that the Oracle schema for Customers, Suppliers, and Accounts is a true superset of the wide variety of commercial and homegrown customer models in existence. Sites Sites are places where business is conducted. They can be addresses, clusters such as retail malls, locations within a cluster, floors within a building, places where meters are located, rooms on floors, etc.  Fully understanding all attributes of a site is key to many business processes. Attributes such as 'noise abatement policy' at a point of delivery, or the size of an oven in a business kitchen drive day-to-day activities such as delivery schedules or food promotions. Typically this kind of data is siloed in departments and scattered across applications and spreadsheets.  This leads to conflicting information and poor operational efficiencies. Oracle's Global Single Schema can hold all site attributes in one place and enables a single version of authoritative site information across the enterprise. Products and Services The Oracle Global Single Schema also includes a number of entities that define the products and services a company creates and offers for sale. Key entities include Items organized into Catalogs and Price Lists. The Catalog structures provide for the ability to capture different views of a product such as engineering, manufacturing, and service which are based on a unified product model. As a result, designers, manufacturing engineers, purchasers and partners can work simultaneously on a common product definition. The Catalog schema allows for unlimited attributes, combines them into meaningful groups, and maps them to catalog categories to track these different types of information. The model also maps an unlimited number of functional structures for each item. For example, multiple Bills of Material (BOMs) can be constructed representing requirements BOM, features BOM, and packaging BOM for an item. The Catalog model also supports hierarchical information about each item and all standard Global Data Synchronization attributes. Business Processes Utilizing Linked Data Entities Each business entity codified into a centralized master data environment significantly improves the efficiency of the automated business processes that use the consolidated data.  When all the key business entities used by an organization's process are so consolidated, the advantages are multiplied.  The primary reason for business process breakdowns (i.e. data errors across application boundaries) is eliminated. All processes are positively impacted and business process automation is itself automated.  I like to use the "Call to Resolution" business process as an example to help illustrate this important point. It involves call center applications, service applications, RMA applications, transportation applications, inventory applications, etc. Customer, Site, Product and Supplier master data must all be correct and consistent across these applications.  What's more, the data relationships between customer and product, and product and suppliers must be right. This is the minimum quality needed to insure the business process flows without error. But that is not the end of the story. Critical master data attributes such as customer loyalty, profitability, credit worthiness, and propensity to buy can optimize the call center point of contact component of the process. Critical product information such as alternative parts or equivalent products can optimize the resolution selected by the process. A comprehensive understanding of the 'service at' location can help insure multiple trips are avoided in the process. Full supplier information on reliability, delivery delays, and potential alternates can prevent supplier exceptions and play a significant role in optimizing the process.  In other words, these master data attributes enable the optimization of the "Call to Resolution" enterprise business process. Master data supports and guides business process flows. Thus the phrase 'Master Data' is indeed appropriate. MDM is the software that houses, manages, and governs the master data that resides in all applications and controls the enterprise business processes. A complete master data solution takes a data model that holds fully attributed master data entities and their inter-relationships. Oracle has this model. Oracle, with its deep understanding of application data is the logical choice for managing all your master data within the enterprise whether or not your organization actually runs any Oracle Applications.

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  • Inventory Management concepts in XNA game

    - by user1332755
    I am trying to code the inventory system in my first real game so I have very little experience in both c# and game engine development. Basically, I need some general guidance and tips with how to structure and organize these sorts of systems. Please tell me if I am on the right track or not before I get too deep into making some badly structured system. It's fine if you don't feel like looking through my code, suggestions about general structure would also be appreciated. What I am aiming to end up with is some sort of system like Minecraft or Terraria. It must include: main inventory GUI (items can be dragged and placed in whatever slot desired Itembar outside of the main inventory which can be assigned to certain items the ability to use items from either location So far, I have 4 main classes: Inventory holds the general info and methods, inventoryslot holds info for individual slots, Itembar holds all info and methods for itself, and finally, ItemManager to manage interactions between the two and hold a master list of items. So far, my itembar works perfectly and interacts well with mousedragging items into and out of it as well as activating the item effect. Here is the code I have so far: (there is a lot but I will try to keep it relevant) This is the code for the itembar on the main screen: class Itembar { public Texture2D itembarfull, iSelected; public static Rectangle itembar = new Rectangle(5, 218, 40, 391); public Rectangle box1 = new Rectangle(itembar.X, 218, 40, 40); //up to 10 Rectangles for each slot public int Selected = 0; private ItemManager manager; public Itembar(Texture2D texture, Texture2D texture3, ItemManager mann) { itembarfull = texture; iSelected = texture3; manager = mann; } public void Update(GameTime gametime) { } public void Draw(SpriteBatch spriteBatch) { spriteBatch.Draw( itembarfull, new Vector2 (itembar.X, itembar.Y), null, Color.White, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, 1.0f); if (Selected == 1) spriteBatch.Draw(iSelected, new Rectangle(box1.X-3, box1.Y-3, box1.Width+6, box1.Height+6), Color.White); //goes up to 10 slots } public int Box1Query() { foreach (Item item in manager.items) { if(box1.Contains(item.BoundingBox)) return manager.items.IndexOf(item); } return 999; } //10 different box queries It is working fine right now. I just put an Item in there and the box will query things like the item's effects, stack number, consumable or not etc...This one is basically almost complete. Here is the main inventory class: class Inventory { public bool isActive; public List<Rectangle> mainSlots = new List<Rectangle>(24); public List<InventorySlot> mainSlotscheck = new List<InventorySlot>(24); public static Rectangle inv = new Rectangle(841, 469, 156, 231); public Rectangle invfull = new Rectangle(inv.X, inv.Y, inv.Width, inv.Height); public Rectangle inv1 = new Rectangle(inv.X + 4, inv.Y +3, 32, 32); //goes up to inv24 resulting in a 6x4 grid of Rectangles public Inventory() { mainSlots.Add(inv1); mainSlots.Add(inv2); mainSlots.Add(inv3); mainSlots.Add(inv4); //goes up to 24 foreach (Rectangle slot in mainSlots) mainSlotscheck.Add(new InventorySlot(slot)); } //update and draw methods are empty because im not too sure what to put there public int LookforfreeSlot() { int slotnumber = 999; for (int x = 0; x < mainSlots.Count; x++) { if (mainSlotscheck[x].isFree) { slotnumber = x; break; } } return slotnumber; } } } LookforFreeSlot() method is meant to be called when I do AddtoInventory(). I'm kinda stumped about what other things I need to put in this class. Here is the inventorySlot class: (its main purpose is to check the bool "isFree" to see whether or not something already occupies the slot. But i guess it can also do other stuff like get item info.) class InventorySlot { public int X, Y; public int Width = 32, Height = 32; public Vector2 Position; public int slotnumber; public bool free = true; public int? content = null; public bool isFree { get { return free; } set { free = value; } } public InventorySlot(Rectangle slot) { slot = new Rectangle(X, Y, Width, Height); } } } Finally, here is the ItemManager (I am omitting the master list because it is too long) class ItemManager { public List<Item> items = new List<Item>(20); public List<Item> inventory1 = new List<Item>(24); public List<Item> inventory2 = new List<Item>(24); public List<Item> inventory3 = new List<Item>(24); public List<Item> inventory4 = new List<Item>(24); public Texture2D icon, filta; private Rectangle msRect; MouseState mouseState; public int ISelectedIndex; Inventory inventory; SpriteFont font; public void GenerateItems() { items.Add(new Item(new Rectangle(0, 0, 32, 32), icon, font)); items[0].name = "Grass Chip"; items[0].itemID = 0; items[0].consumable = true; items[0].stackable = true; items[0].maxStack = 99; items.Add(new Item(new Rectangle(32, 0, 32, 32), icon, font)); //master list continues. it will generate all items in the game; } public ItemManager(Inventory inv, Texture2D itemsheet, Rectangle mouseRectt, MouseState ms, Texture2D fil, SpriteFont f) { icon = itemsheet; msRect = mouseRectt; filta = fil; mouseState = ms; inventory = inv; font = f; } //once again, no update or draw public void mousedrag() { items[0].DestinationRect = new Rectangle (msRect.X, msRect.Y, 32, 32); items[0].dragging = true; } public void AddtoInventory(Item item) { int index = inventory.LookforfreeSlot(); if (index == 999) return; item.DestinationRect = inventory.mainSlots[index]; inventory.mainSlotscheck[index].content = item.itemID; inventory.mainSlotscheck[index].isFree = false; item.IsActive = true; } } } The mousedrag works pretty well. AddtoInventory doesn't work because LookforfreeSlot doesn't work. Relevant code from the main program: When I want to add something to the main inventory, I do something like this: foreach (Particle ether in ether1.ethers) { if (ether.isCollected) itemmanager.AddtoInventory(itemmanager.items[14]); } This turned out to be much longer than I had expected :( But I hope someone is interested enough to comment.

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  • Creating a Document Library with Content Type in code

    - by David Jacobus
    Originally posted on: http://geekswithblogs.net/djacobus/archive/2013/10/15/154360.aspxIn the past, I have shown how to create a list content type and add the content type to a list in code.  As a Developer, many of the artifacts which we create are widgets which have a List or Document Library as the back end.   We need to be able to create our applications (Web Part, etc.) without having the user involved except to enter the list item data.  Today, I will show you how to do the same with a document library.    A summary of what we will do is as follows:   1.   Create an Empty SharePoint Project in Visual Studio 2.   Add a Code Folder in the solution and Drag and Drop Utilities and Extensions Libraries to the solution 3.   Create a new Feature and add and event receiver  all the code will be in the event receiver 4.   Add the fields which will extend the built-in Document content type 5.   If the Content Type does not exist, Create it 6.   If the Document Library does not exist, Create it with the new Content Type inherited from the Document Content Type 7.   Delete the Document Content Type from the Library (as we have a new one which inherited from it) 8.   Add the fields which we want to be visible from the fields added to the new Content Type   Here we go:   Create an Empty SharePoint Project in Visual Studio      Add a Code Folder in the solution and Drag and Drop Utilities and Extensions Libraries to the solution       The Utilities and Extensions Library will be part of this project which I will provide a download link at the end of this post.  Drag and drop them into your project.  If Dragged and Dropped from windows explorer you will need to show all files and then include them in your project.  Change the Namespace to agree with your project.   Create a new Feature and add and event receiver  all the code will be in the event receiver.  Here We added a new Feature called “CreateDocLib”  and then right click to add an Event Receiver All of our code will be in this Event Receiver.  For this Demo I will only be using the Feature Activated Event.      From this point on we will be looking at code!    We are adding two constants for use columGroup (How we want SharePoint to Group them, usually Company Name) and ctName(ContentType Name)  using System; using System.Runtime.InteropServices; using System.Security.Permissions; using Microsoft.SharePoint; namespace CreateDocLib.Features.CreateDocLib { /// <summary> /// This class handles events raised during feature activation, deactivation, installation, uninstallation, and upgrade. /// </summary> /// <remarks> /// The GUID attached to this class may be used during packaging and should not be modified. /// </remarks> [Guid("56e6897c-97c4-41ac-bc5b-5cd2c04f2dd1")] public class CreateDocLibEventReceiver : SPFeatureReceiver { const string columnGroup = "DJ"; const string ctName = "DJDocLib"; } }     Here we are creating the Feature Activated event.   Adding the new fields (Site Columns) ,  Testing if the Content Type Exists, if not adding it.  Testing if the document Library exists, if not adding it.   #region DocLib public override void FeatureActivated(SPFeatureReceiverProperties properties) { using (SPWeb spWeb = properties.GetWeb() as SPWeb) { //add the fields addFields(spWeb); //add content type SPContentType testCT = spWeb.ContentTypes[ctName]; // we will not create the content type if it exists if (testCT == null) { //the content type does not exist add it addContentType(spWeb, ctName); } if ((spWeb.Lists.TryGetList("MyDocuments") == null)) { //create the list if it dosen't to exist CreateDocLib(spWeb); } } } #endregion The addFields method uses the utilities library to add site columns to the site. We can add as many fields within this method as we like. Here we are adding one for demonstration purposes. Icon as a Url type.  public void addFields(SPWeb spWeb) { Utilities.addField(spWeb, "Icon", SPFieldType.URL, false, columnGroup); }The addContentType method add the new Content Type to the site Content Types. We have already checked to see that it does not exist. In addition, here is where we add the linkages from our site columns previously created to our new Content Type   private static void addContentType(SPWeb spWeb, string name) { SPContentType myContentType = new SPContentType(spWeb.ContentTypes["Document"], spWeb.ContentTypes, name) { Group = columnGroup }; spWeb.ContentTypes.Add(myContentType); addContentTypeLinkages(spWeb, myContentType); myContentType.Update(); } Here we are adding just one linkage as we only have one additional field in our Content Type public static void addContentTypeLinkages(SPWeb spWeb, SPContentType ct) { Utilities.addContentTypeLink(spWeb, "Icon", ct); } Next we add the logic to create our new Document Library, which we have already checked to see if it exists.  We create the document library and turn on content types.  Add the new content type and then delete the old “Document” content types.   private void CreateDocLib(SPWeb web) { using (var site = new SPSite(web.Url)) { var web1 = site.RootWeb; var listId = web1.Lists.Add("MyDocuments", string.Empty, SPListTemplateType.DocumentLibrary); var lib = web1.Lists[listId] as SPDocumentLibrary; lib.ContentTypesEnabled = true; var docType = web.ContentTypes[ctName]; lib.ContentTypes.Add(docType); lib.ContentTypes.Delete(lib.ContentTypes["Document"].Id); lib.Update(); AddLibrarySettings(web1, lib); } }  Finally, we set some document library settings on our new document library with the AddLibrarySettings method. We then ensure that the new site column is visible when viewed in the browser.  private void AddLibrarySettings(SPWeb web, SPDocumentLibrary lib) { lib.OnQuickLaunch = true; lib.ForceCheckout = true; lib.EnableVersioning = true; lib.MajorVersionLimit = 5; lib.EnableMinorVersions = true; lib.MajorWithMinorVersionsLimit = 5; lib.Update(); var view = lib.DefaultView; view.ViewFields.Add("Icon"); view.Update(); } Okay, what's cool here: In a few lines of code, we have created site columns, A content Type, a document library. As a developer, I use this functionality all the time. For instance, I could now just add a web part to this same solutionwhich uses this document Library. I love SharePoint! Here is the complete solution: Create Document Library Code

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  • parallel_for_each from amp.h – part 1

    - by Daniel Moth
    This posts assumes that you've read my other C++ AMP posts on index<N> and extent<N>, as well as about the restrict modifier. It also assumes you are familiar with C++ lambdas (if not, follow my links to C++ documentation). Basic structure and parameters Now we are ready for part 1 of the description of the new overload for the concurrency::parallel_for_each function. The basic new parallel_for_each method signature returns void and accepts two parameters: a grid<N> (think of it as an alias to extent) a restrict(direct3d) lambda, whose signature is such that it returns void and accepts an index of the same rank as the grid So it looks something like this (with generous returns for more palatable formatting) assuming we are dealing with a 2-dimensional space: // some_code_A parallel_for_each( g, // g is of type grid<2> [ ](index<2> idx) restrict(direct3d) { // kernel code } ); // some_code_B The parallel_for_each will execute the body of the lambda (which must have the restrict modifier), on the GPU. We also call the lambda body the "kernel". The kernel will be executed multiple times, once per scheduled GPU thread. The only difference in each execution is the value of the index object (aka as the GPU thread ID in this context) that gets passed to your kernel code. The number of GPU threads (and the values of each index) is determined by the grid object you pass, as described next. You know that grid is simply a wrapper on extent. In this context, one way to think about it is that the extent generates a number of index objects. So for the example above, if your grid was setup by some_code_A as follows: extent<2> e(2,3); grid<2> g(e); ...then given that: e.size()==6, e[0]==2, and e[1]=3 ...the six index<2> objects it generates (and hence the values that your lambda would receive) are:    (0,0) (1,0) (0,1) (1,1) (0,2) (1,2) So what the above means is that the lambda body with the algorithm that you wrote will get executed 6 times and the index<2> object you receive each time will have one of the values just listed above (of course, each one will only appear once, the order is indeterminate, and they are likely to call your code at the same exact time). Obviously, in real GPU programming, you'd typically be scheduling thousands if not millions of threads, not just 6. If you've been following along you should be thinking: "that is all fine and makes sense, but what can I do in the kernel since I passed nothing else meaningful to it, and it is not returning any values out to me?" Passing data in and out It is a good question, and in data parallel algorithms indeed you typically want to pass some data in, perform some operation, and then typically return some results out. The way you pass data into the kernel, is by capturing variables in the lambda (again, if you are not familiar with them, follow the links about C++ lambdas), and the way you use data after the kernel is done executing is simply by using those same variables. In the example above, the lambda was written in a fairly useless way with an empty capture list: [ ](index<2> idx) restrict(direct3d), where the empty square brackets means that no variables were captured. If instead I write it like this [&](index<2> idx) restrict(direct3d), then all variables in the some_code_A region are made available to the lambda by reference, but as soon as I try to use any of those variables in the lambda, I will receive a compiler error. This has to do with one of the direct3d restrictions, where only one type can be capture by reference: objects of the new concurrency::array class that I'll introduce in the next post (suffice for now to think of it as a container of data). If I write the lambda line like this [=](index<2> idx) restrict(direct3d), all variables in the some_code_A region are made available to the lambda by value. This works for some types (e.g. an integer), but not for all, as per the restrictions for direct3d. In particular, no useful data classes work except for one new type we introduce with C++ AMP: objects of the new concurrency::array_view class, that I'll introduce in the post after next. Also note that if you capture some variable by value, you could use it as input to your algorithm, but you wouldn’t be able to observe changes to it after the parallel_for_each call (e.g. in some_code_B region since it was passed by value) – the exception to this rule is the array_view since (as we'll see in a future post) it is a wrapper for data, not a container. Finally, for completeness, you can write your lambda, e.g. like this [av, &ar](index<2> idx) restrict(direct3d) where av is a variable of type array_view and ar is a variable of type array - the point being you can be very specific about what variables you capture and how. So it looks like from a large data perspective you can only capture array and array_view objects in the lambda (that is how you pass data to your kernel) and then use the many threads that call your code (each with a unique index) to perform some operation. You can also capture some limited types by value, as input only. When the last thread completes execution of your lambda, the data in the array_view or array are ready to be used in the some_code_B region. We'll talk more about all this in future posts… (a)synchronous Please note that the parallel_for_each executes as if synchronous to the calling code, but in reality, it is asynchronous. I.e. once the parallel_for_each call is made and the kernel has been passed to the runtime, the some_code_B region continues to execute immediately by the CPU thread, while in parallel the kernel is executed by the GPU threads. However, if you try to access the (array or array_view) data that you captured in the lambda in the some_code_B region, your code will block until the results become available. Hence the correct statement: the parallel_for_each is as-if synchronous in terms of visible side-effects, but asynchronous in reality.   That's all for now, we'll revisit the parallel_for_each description, once we introduce properly array and array_view – coming next. Comments about this post by Daniel Moth welcome at the original blog.

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  • simplifying templates

    - by Lodle
    I have a bunch of templates that are used for rpc and was wondering if there is a way to simplify them down as it repeats it self allot. I know varags for templates is coming in the next standard but can you do default values for templates? Also is there a way to handle void functions as normal functions? Atm i have to separate them and treat them as two different things every where. template <typename R> R functionCall(IPC::IPCClass* c, const char* name) { IPC::IPCParameterI* r = c->callFunction( name, false ); return handleReturn<R>(r); } template <typename R, typename A> R functionCall(IPC::IPCClass* cl, const char* name, A a) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a)); return handleReturn<R>(r); } template <typename R, typename A, typename B> R functionCall(IPC::IPCClass* cl, const char* name, A a, B b) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b) ); return handleReturn<R>(r); } template <typename R, typename A, typename B, typename C> R functionCall(IPC::IPCClass* cl, const char* name, A a, B b, C c) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c) ); return handleReturn<R>(r); } template <typename R, typename A, typename B, typename C, typename D> R functionCall(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d) ); return handleReturn<R>(r); } template <typename R, typename A, typename B, typename C, typename D, typename E> R functionCall(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e) ); return handleReturn<R>(r); } template <typename R, typename A, typename B, typename C, typename D, typename E, typename F> R functionCall(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e, F f) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e), IPC::getParameter(f) ); return handleReturn<R>(r); } inline void functionCallV(IPC::IPCClass* cl, const char* name) { IPC::IPCParameterI* r = cl->callFunction( name, false ); handleReturnV(r); } template <typename A> void functionCallV(IPC::IPCClass* cl, const char* name, A a) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a)); handleReturnV(r); } template <typename A, typename B> void functionCallV(IPC::IPCClass* cl, const char* name, A a, B b) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b) ); handleReturnV(r); } template <typename A, typename B, typename C> void functionCallV(IPC::IPCClass* cl, const char* name, A a, B b, C c) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D> void functionCallV(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D, typename E> void functionCallV(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D, typename E, typename F> void functionCallV(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e, F f) { IPC::IPCParameterI* r = cl->callFunction( name, false, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e), IPC::getParameter(f) ); handleReturnV(r); } inline void functionCallAsync(IPC::IPCClass* cl, const char* name) { IPC::IPCParameterI* r = cl->callFunction( name, true ); handleReturnV(r); } template <typename A> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a)); handleReturnV(r); } template <typename A, typename B> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a, B b) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a), IPC::getParameter(b) ); handleReturnV(r); } template <typename A, typename B, typename C> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a, B b, C c) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D, typename E> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e) ); handleReturnV(r); } template <typename A, typename B, typename C, typename D, typename E, typename F> void functionCallAsync(IPC::IPCClass* cl, const char* name, A a, B b, C c, D d, E e, F f) { IPC::IPCParameterI* r = cl->callFunction( name, true, IPC::getParameter(a), IPC::getParameter(b), IPC::getParameter(c), IPC::getParameter(d), IPC::getParameter(e), IPC::getParameter(f) ); handleReturnV(r); }

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  • storing session data in mysql using php is not retrieving the data properly from the tables.

    - by Ronedog
    I have a problem retrieving some data from the $_SESSION using php and mysql. I've commented out the line in php.ini that tells the server to use the "file" to store the session info so my database will be used. I have a class that I use to write the information to the database and its working fine. When the user passes their credentials the class gets instantiated and the $_SESSION vars get set, then the user gets redirected to the index page. The index.php page includes the file where the db session class is, which when instantiated calles session_start() and the session variables should be in $_SESSION, but when I do var_dump($_SESSION) there is nothing in the array. However, when I look at the data in mysql, all the session information is in there. Its acting like session_start() has not been called, but by instantiating the class it is. Any idea what could be wrong? Here's the HTML: <?php include_once "classes/phpsessions_db/class.dbsession.php"; //used for sessions var_dump($_SESSION); ?> <html> . . . </html> Here's the dbsession class: <?php error_reporting(E_ALL); class dbSession { function dbSession($gc_maxlifetime = "", $gc_probability = "", $gc_divisor = "") { // if $gc_maxlifetime is specified and is an integer number if ($gc_maxlifetime != "" && is_integer($gc_maxlifetime)) { // set the new value @ini_set('session.gc_maxlifetime', $gc_maxlifetime); } // if $gc_probability is specified and is an integer number if ($gc_probability != "" && is_integer($gc_probability)) { // set the new value @ini_set('session.gc_probability', $gc_probability); } // if $gc_divisor is specified and is an integer number if ($gc_divisor != "" && is_integer($gc_divisor)) { // set the new value @ini_set('session.gc_divisor', $gc_divisor); } // get session lifetime $this->sessionLifetime = ini_get("session.gc_maxlifetime"); //Added by AARON. cancel the session's auto start,important, without this the session var's don't show up on next pg. session_write_close(); // register the new handler session_set_save_handler( array(&$this, 'open'), array(&$this, 'close'), array(&$this, 'read'), array(&$this, 'write'), array(&$this, 'destroy'), array(&$this, 'gc') ); register_shutdown_function('session_write_close'); // start the session @session_start(); } function stop() { $new_sess_id = $this->regenerate_id(true); session_unset(); session_destroy(); return $new_sess_id; } function regenerate_id($return_val=false) { // saves the old session's id $oldSessionID = session_id(); // regenerates the id // this function will create a new session, with a new id and containing the data from the old session // but will not delete the old session session_regenerate_id(); // because the session_regenerate_id() function does not delete the old session, // we have to delete it manually //$this->destroy($oldSessionID); //ADDED by aaron // returns the new session id if($return_val) { return session_id(); } } function open($save_path, $session_name) { // global $gf; // $gf->debug_this($gf, "GF: Opening Session"); // change the next values to match the setting of your mySQL database $mySQLHost = "localhost"; $mySQLUsername = "user"; $mySQLPassword = "pass"; $mySQLDatabase = "sessions"; $link = mysql_connect($mySQLHost, $mySQLUsername, $mySQLPassword); if (!$link) { die ("Could not connect to database!"); } $dbc = mysql_select_db($mySQLDatabase, $link); if (!$dbc) { die ("Could not select database!"); } return true; } function close() { mysql_close(); return true; } function read($session_id) { $result = @mysql_query(" SELECT session_data FROM session_data WHERE session_id = '".$session_id."' AND http_user_agent = '".$_SERVER["HTTP_USER_AGENT"]."' AND session_expire > '".time()."' "); // if anything was found if (is_resource($result) && @mysql_num_rows($result) > 0) { // return found data $fields = @mysql_fetch_assoc($result); // don't bother with the unserialization - PHP handles this automatically return unserialize($fields["session_data"]); } // if there was an error return an empty string - this HAS to be an empty string return ""; } function write($session_id, $session_data) { // global $gf; // first checks if there is a session with this id $result = @mysql_query(" SELECT * FROM session_data WHERE session_id = '".$session_id."' "); // if there is if (@mysql_num_rows($result) > 0) { // update the existing session's data // and set new expiry time $result = @mysql_query(" UPDATE session_data SET session_data = '".serialize($session_data)."', session_expire = '".(time() + $this->sessionLifetime)."' WHERE session_id = '".$session_id."' "); // if anything happened if (@mysql_affected_rows()) { // return true return true; } } else // if this session id is not in the database { // $gf->debug_this($gf, "inside dbSession, trying to write to db because session id was NOT in db"); $sql = " INSERT INTO session_data ( session_id, http_user_agent, session_data, session_expire ) VALUES ( '".serialize($session_id)."', '".$_SERVER["HTTP_USER_AGENT"]."', '".$session_data."', '".(time() + $this->sessionLifetime)."' ) "; // insert a new record $result = @mysql_query($sql); // if anything happened if (@mysql_affected_rows()) { // return an empty string return ""; } } // if something went wrong, return false return false; } function destroy($session_id) { // deletes the current session id from the database $result = @mysql_query(" DELETE FROM session_data WHERE session_id = '".$session_id."' "); // if anything happened if (@mysql_affected_rows()) { // return true return true; } // if something went wrong, return false return false; } function gc($maxlifetime) { // it deletes expired sessions from database $result = @mysql_query(" DELETE FROM session_data WHERE session_expire < '".(time() - $maxlifetime)."' "); } } //End of Class $session = new dbsession(); ?>

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  • Array help Index out of range exeption was unhandled

    - by Michael Quiles
    I am trying to populate combo boxes from a text file using comma as a delimiter everything was working fine, but now when I debug I get the "Index out of range exeption was unhandled" warning. I guess I need a fresh pair of eyes to see where I went wrong, I commented on the line that gets the error //Fname = fields[1]; using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Drawing.Printing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; namespace Sullivan_Payroll { public partial class xEmpForm : Form { bool complete = false; public xEmpForm() { InitializeComponent(); } private void xEmpForm_Resize(object sender, EventArgs e) { this.xCenterPanel.Left = Convert.ToInt16((this.Width - this.xCenterPanel.Width) / 2); this.xCenterPanel.Top = Convert.ToInt16((this.Height - this.xCenterPanel.Height) / 2); Refresh(); } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { //Exits the application this.Close(); } private void xEmpForm_FormClosing(object sender, FormClosingEventArgs e) //use this on xtrip calculator { DialogResult Response; if (complete == true) { Application.Exit(); } else { Response = MessageBox.Show("Are you sure you want to Exit?", "Exit", MessageBoxButtons.YesNo, MessageBoxIcon.Question, MessageBoxDefaultButton.Button2); if (Response == DialogResult.No) { complete = false; e.Cancel = true; } else { complete = true; Application.Exit(); } } } private void xEmpForm_Load(object sender, EventArgs e) { //file sources string fileDept = "source\\Department.txt"; string fileSex = "source\\Sex.txt"; string fileStatus = "source\\Status.txt"; if (File.Exists(fileDept)) { using (System.IO.StreamReader sr = System.IO.File.OpenText(fileDept)) { string dept = ""; while ((dept = sr.ReadLine()) != null) { this.xDeptComboBox.Items.Add(dept); } } } else { MessageBox.Show("The Department file can not be found.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } if (File.Exists(fileSex)) { using (System.IO.StreamReader sr = System.IO.File.OpenText(fileSex)) { string sex = ""; while ((sex = sr.ReadLine()) != null) { this.xSexComboBox.Items.Add(sex); } } } else { MessageBox.Show("The Sex file can not be found.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } if (File.Exists(fileStatus)) { using (System.IO.StreamReader sr = System.IO.File.OpenText(fileStatus)) { string status = ""; while ((status = sr.ReadLine()) != null) { this.xStatusComboBox.Items.Add(status); } } } else { MessageBox.Show("The Status file can not be found.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } private void xFileSaveMenuItem_Click(object sender, EventArgs e) { { const string fileNew = "source\\New Staff.txt"; string recordIn; FileStream outFile = new FileStream(fileNew, FileMode.Create, FileAccess.Write); StreamWriter writer = new StreamWriter(outFile); for (int count = 0; count <= this.xEmployeeListBox.Items.Count - 1; count++) { this.xEmployeeListBox.SelectedIndex = count; recordIn = this.xEmployeeListBox.SelectedItem.ToString(); writer.WriteLine(recordIn); } writer.Close(); outFile.Close(); this.xDeptComboBox.SelectedIndex = -1; this.xStatusComboBox.SelectedIndex = -1; this.xSexComboBox.SelectedIndex = -1; MessageBox.Show("your file is saved"); } } private void xViewFacultyMenuItem_Click(object sender, EventArgs e) { const string fileStaff = "source\\Staff.txt"; const char DELIM = ','; string Lname, Fname, Depart, Stat, Sex, Salary, cDept, cStat, cSex; double Gtotal; string recordIn; string[] fields; cDept = this.xDeptComboBox.SelectedItem.ToString(); cStat = this.xStatusComboBox.SelectedItem.ToString(); cSex = this.xSexComboBox.SelectedItem.ToString(); FileStream inFile = new FileStream(fileStaff, FileMode.Open, FileAccess.Read); StreamReader reader = new StreamReader(inFile); recordIn = reader.ReadLine(); while (recordIn != null) { fields = recordIn.Split(DELIM); Lname = fields[0]; Fname = fields[1]; // this is where the error appears Depart = fields[2]; Stat = fields[3]; Sex = fields[4]; Salary = fields[5]; Fname = fields[1].TrimStart(null); Depart = fields[2].TrimStart(null); Stat = fields[3].TrimStart(null); Sex = fields[4].TrimStart(null); Salary = fields[5].TrimStart(null); Gtotal = double.Parse(Salary); if (Depart == cDept && cStat == Stat && cSex == Sex) { this.xEmployeeListBox.Items.Add(recordIn); } recordIn = reader.ReadLine(); } reader.Close(); inFile.Close(); if (this.xEmployeeListBox.Items.Count >= 1) { this.xFileSaveMenuItem.Enabled = true; this.xFilePrintMenuItem.Enabled = true; this.xEditClearMenuItem.Enabled = true; } else { this.xFileSaveMenuItem.Enabled = false; this.xFilePrintMenuItem.Enabled = false; this.xEditClearMenuItem.Enabled = false; MessageBox.Show("Records not found"); } } private void xEditClearMenuItem_Click(object sender, EventArgs e) { this.xEmployeeListBox.Items.Clear(); this.xDeptComboBox.SelectedIndex = -1; this.xStatusComboBox.SelectedIndex = -1; this.xSexComboBox.SelectedIndex = -1; this.xFileSaveMenuItem.Enabled = false; this.xFilePrintMenuItem.Enabled = false; this.xEditClearMenuItem.Enabled = false; } } } Source file -- Anderson, Kristen, Accounting, Assistant, Female, 43155 Ball, Robin, Accounting, Instructor, Female, 42723 Chin, Roger, Accounting, Full, Male,59281 Coats, William, Accounting, Assistant, Male, 45371 Doepke, Cheryl, Accounting, Full, Female, 52105 Downs, Clifton, Accounting, Associate, Male, 46887 Garafano, Karen, Finance, Associate, Female, 49000 Hill, Trevor, Management, Instructor, Male, 38590 Jackson, Carole, Accounting, Instructor, Female, 38781 Jacobson, Andrew, Management, Full, Male, 56281 Lewis, Karl, Management, Associate, Male, 48387 Mack, Kevin, Management, Assistant, Male, 45000 McKaye, Susan, Management, Instructor, Female, 43979 Nelsen, Beth, Finance, Full, Female, 52339 Nelson, Dale, Accounting, Full, Male, 54578 Palermo, Sheryl, Accounting, Associate, Female, 45617 Rais, Mary, Finance, Instructor, Female, 27000 Scheib, Earl, Management, Instructor, Male, 37389 Smith, Tom, Finance, Full, Male, 57167 Smythe, Janice, Management, Associate, Female, 46887 True, David, Accounting, Full, Male, 53181 Young, Jeff, Management, Assistant, Male, 43513

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  • Axis value changes in barchart while swapping the phone using Achartengine

    - by Vasu
    Hi I have included the Barchart using AchartEngine API .When I swap the orientation of the screen the yaxis value is altered as same values. For eg. initially it is (0,10) , (10,25) but after swapping its changes to (0,10), (10,10) i could not understand why it is happening . And I have place string in x axis instead of numbers , I used addtextlabel method but the string is overlapped on the number . I need to display only the names. could you help on this. I have included my code here. public class Analytics extends Activity implements OnClickListener { private Button settings_btn; private RelativeLayout relativeLayout3; private boolean isClicked = false; private static final int SERIES_NR = 1; static int multiple_of_five; private GraphicalView mChartView; XYMultipleSeriesRenderer renderer; static int value=20; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.analytics); settings_btn = (Button) findViewById(R.id.settings_btn); relativeLayout3 = (RelativeLayout) findViewById(R.id.relativeLayout3); settings_btn.setOnClickListener(this); if (SharedValues.isClicked) { relativeLayout3.setVisibility(View.VISIBLE); } else { relativeLayout3.setVisibility(View.GONE); } renderer = getBarDemoRenderer(); setChartSettings(renderer); if (mChartView == null) { RelativeLayout layout = (RelativeLayout) findViewById(R.id.relativeLayout5); // mChartView= ChartFactory.getLineChartView(this, getDemoDataset(), getDemoRenderer()); mChartView = ChartFactory.getBarChartView(getApplicationContext(),getBarDemoDataset(),renderer,Type.DEFAULT); layout.addView(mChartView,new LayoutParams(LayoutParams.FILL_PARENT, 280)); } else { mChartView.repaint(); } // Intent intent = ChartFactory.getLineChartIntent(this, getDemoDataset(), getDemoRenderer()); // intent = ChartFactory.getBarChartIntent(this, getBarDemoDataset(), renderer, Type.DEFAULT); // startActivity(intent); } @Override protected void onResume() { super.onResume(); } public XYMultipleSeriesRenderer getBarDemoRenderer() { XYMultipleSeriesRenderer renderer = new XYMultipleSeriesRenderer(); renderer.setAxisTitleTextSize(16); renderer.setChartTitleTextSize(20); renderer.setLabelsTextSize(15); renderer.setLegendTextSize(15); // renderer.setApplyBackgroundColor(true); // renderer.setBackgroundColor(R.color.chart_bg); // renderer.setMarginsColor(R.color.settings_bg_color); // renderer.setBackgroundColor(getResources().getColor(R.color.background)); renderer.setPanEnabled(false, false); renderer.setZoomEnabled(false, false); renderer.setMargins(new int[] {0, 10, 0, 0}); SimpleSeriesRenderer r = new SimpleSeriesRenderer(); // r.setColor(Color.MAGENTA); // renderer.addSeriesRenderer(r); r = new SimpleSeriesRenderer(); r.setColor(Color.CYAN); renderer.addSeriesRenderer(r); return renderer; } private void setChartSettings(XYMultipleSeriesRenderer renderer) { // renderer.setChartTitle("Chart demo"); // renderer.setXTitle("x values"); // renderer.setYTitle("y values"); renderer.setXAxisMin(2); renderer.setMarginsColor(Color.parseColor("#00F5DA81")); renderer.addXTextLabel(1.0, "Q1"); renderer.addXTextLabel(3.0, "Q2"); renderer.addXTextLabel(5.0, "Q3"); renderer.addXTextLabel(7.0, "Q4"); renderer.addXTextLabel(9.0, "Q5"); renderer.setXAxisMax(20); renderer.setYAxisMin(0); renderer.setYAxisMax(100); renderer.setZoomEnabled(false, false); // renderer.setApplyBackgroundColor(true); // renderer.setMarginsColor(R.color.settings_bg_color); renderer.setBackgroundColor(Color.TRANSPARENT); // renderer.setBackgroundColor(R.color.chart_bg); } private XYMultipleSeriesDataset getDemoDataset() { XYMultipleSeriesDataset dataset = new XYMultipleSeriesDataset(); final int nr = 10; Random r = new Random(); for (int i = 0; i < SERIES_NR; i++) { XYSeries series = new XYSeries(""); for (int k = 0; k < nr; k++) { if(k%2==1) { series.add(0, 0); } else { series.add(k, 20); } } dataset.addSeries(series); } return dataset; } private XYMultipleSeriesRenderer getDemoRenderer() { XYMultipleSeriesRenderer renderer = new XYMultipleSeriesRenderer(); renderer.setAxisTitleTextSize(6); renderer.setChartTitleTextSize(10); renderer.setLabelsTextSize(5); renderer.setLegendTextSize(5); renderer.setPointSize(5f); // renderer.setMarginsColor(R.color.settings_bg_color); // renderer.setApplyBackgroundColor(true); // renderer.setBackgroundColor(R.color.chart_bg); renderer.setMargins(new int[] {20, 30, 15, 0}); XYSeriesRenderer r = new XYSeriesRenderer(); r.setColor(Color.BLUE); r.setPointStyle(PointStyle.SQUARE); r.setFillBelowLine(true); r.setFillBelowLineColor(Color.WHITE); r.setFillPoints(true); renderer.addSeriesRenderer(r); r = new XYSeriesRenderer(); r.setPointStyle(PointStyle.CIRCLE); r.setColor(Color.GREEN); r.setFillPoints(true); renderer.addSeriesRenderer(r); renderer.setAxesColor(Color.DKGRAY); renderer.setLabelsColor(Color.LTGRAY); return renderer; } private XYMultipleSeriesDataset getBarDemoDataset() { XYMultipleSeriesDataset dataset = new XYMultipleSeriesDataset(); final int nr = 10; Random r = new Random(); for (int i = 0; i < SERIES_NR; i++) { CategorySeries series = new CategorySeries("Quadrant"); for (int k = 0; k < nr; k++) { value=value+5; // multiple_of_five=k+5; // Log.i("multiple_of_five", ""+multiple_of_five); // series.add(20 +multiple_of_five ); if(k%2==1){ series.add(value ); } else { series.add(0); } } dataset.addSeries(series.toXYSeries()); } return dataset; } @Override public void onClick(View v) { if (v == settings_btn) { if (SharedValues.isClicked) { relativeLayout3.setVisibility(View.GONE); SharedValues.isClicked = false; } else { relativeLayout3.setVisibility(View.VISIBLE); SharedValues.isClicked = true; } } } }

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  • Returning new object, overwrite the existing one in Java

    - by lupin
    Note: This is an assignment. Hi, Ok I have this method that will create a supposedly union of 2 sets. i mport java.io.*; class Set { public int numberOfElements; public String[] setElements; public int maxNumberOfElements; // constructor for our Set class public Set(int numberOfE, int setE, int maxNumberOfE) { this.numberOfElements = numberOfE; this.setElements = new String[setE]; this.maxNumberOfElements = maxNumberOfE; } // Helper method to shorten/remove element of array since we're using basic array instead of ArrayList or HashSet from collection interface :( static String[] removeAt(int k, String[] arr) { final int L = arr.length; String[] ret = new String[L - 1]; System.arraycopy(arr, 0, ret, 0, k); System.arraycopy(arr, k + 1, ret, k, L - k - 1); return ret; } int findElement(String element) { int retval = 0; for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] != null && setElements[i].equals(element) ) { return retval = i; } retval = -1; } return retval; } void add(String newValue) { int elem = findElement(newValue); if( numberOfElements < maxNumberOfElements && elem == -1 ) { setElements[numberOfElements] = newValue; numberOfElements++; } } int getLength() { if ( setElements != null ) { return setElements.length; } else { return 0; } } String[] emptySet() { setElements = new String[0]; return setElements; } Boolean isFull() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == maxNumberOfElements ){ return True; } else { return False; } } Boolean isEmpty() { Boolean True = new Boolean(true); Boolean False = new Boolean(false); if ( setElements.length == 0 ) { return True; } else { return False; } } void remove(String newValue) { for ( int i = 0; i < setElements.length; i++) { if ( setElements[i] != null && setElements[i].equals(newValue) ) { setElements = removeAt(i,setElements); } } } int isAMember(String element) { int retval = -1; for ( int i = 0; i < setElements.length; i++ ) { if (setElements[i] != null && setElements[i].equals(element)) { return retval = i; } } return retval; } void printSet() { for ( int i = 0; i < setElements.length; i++) { if (setElements[i] != null) { System.out.println("Member elements on index: "+ i +" " + setElements[i]); } } } String[] getMember() { String[] tempArray = new String[setElements.length]; for ( int i = 0; i < setElements.length; i++) { if(setElements[i] != null) { tempArray[i] = setElements[i]; } } return tempArray; } Set union(Set x, Set y) { String[] newXtemparray = new String[x.getLength()]; String[] newYtemparray = new String[y.getLength()]; int len = newYtemparray.length + newXtemparray.length; Set temp = new Set(0,len,len); newXtemparray = x.getMember(); newYtemparray = x.getMember(); for(int i = 0; i < newYtemparray.length; i++) { temp.add(newYtemparray[i]); } for(int j = 0; j < newXtemparray.length; j++) { temp.add(newXtemparray[j]); } return temp; } Set difference(Set x, Set y) { String[] newXtemparray = new String[x.getLength()]; String[] newYtemparray = new String[y.getLength()]; int len = newYtemparray.length + newXtemparray.length; Set temp = new Set(0,len,len); newXtemparray = x.getMember(); newYtemparray = x.getMember(); for(int i = 0; i < newXtemparray.length; i++) { temp.add(newYtemparray[i]); } for(int j = 0; j < newYtemparray.length; j++) { int retval = temp.findElement(newYtemparray[j]); if( retval != -1 ) { temp.remove(newYtemparray[j]); } } return temp; } } // This is the SetDemo class that will make use of our Set class class SetDemo { public static void main(String[] args) { //get input from keyboard BufferedReader keyboard; InputStreamReader reader; String temp = ""; reader = new InputStreamReader(System.in); keyboard = new BufferedReader(reader); try { System.out.println("Enter string element to be added" ); temp = keyboard.readLine( ); System.out.println("You entered " + temp ); } catch (IOException IOerr) { System.out.println("There was an error during input"); } /* ************************************************************************** * Test cases for our new created Set class. * ************************************************************************** */ Set setA = new Set(0,10,10); setA.add(temp); setA.add("b"); setA.add("b"); setA.add("hello"); setA.add("world"); setA.add("six"); setA.add("seven"); setA.add("b"); int size = setA.getLength(); System.out.println("Set size is: " + size ); Boolean isempty = setA.isEmpty(); System.out.println("Set is empty? " + isempty ); int ismember = setA.isAMember("sixb"); System.out.println("Element sixb is member of setA? " + ismember ); Boolean output = setA.isFull(); System.out.println("Set is full? " + output ); //setA.printSet(); int index = setA.findElement("world"); System.out.println("Element b located on index: " + index ); setA.remove("b"); //setA.emptySet(); int resize = setA.getLength(); System.out.println("Set size is: " + resize ); //setA.printSet(); Set setB = new Set(0,10,10); setB.add("b"); setB.add("z"); setB.add("x"); setB.add("y"); Set setC = setA.union(setB,setA); System.out.println("Elements of setA"); setA.printSet(); System.out.println("Union of setA and setB"); setC.printSet(); } } The union method works a sense that somehow I can call another method on it but it doesn't do the job, i supposedly would create and union of all elements of setA and setB but it only return element of setB. Sample output follows: java SetDemo Enter string element to be added hello You entered hello Set size is: 10 Set is empty? false Element sixb is member of setA? -1 Set is full? true Element b located on index: 2 Set size is: 9 Elements of setA Member elements on index: 0 hello Member elements on index: 1 world Member elements on index: 2 six Member elements on index: 3 seven Union of setA and setB Member elements on index: 0 b Member elements on index: 1 z Member elements on index: 2 x Member elements on index: 3 y thanks, lupin

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  • Odd behavior when recursively building a return type for variadic functions

    - by Dennis Zickefoose
    This is probably going to be a really simple explanation, but I'm going to give as much backstory as possible in case I'm wrong. Advanced apologies for being so verbose. I'm using gcc4.5, and I realize the c++0x support is still somewhat experimental, but I'm going to act on the assumption that there's a non-bug related reason for the behavior I'm seeing. I'm experimenting with variadic function templates. The end goal was to build a cons-list out of std::pair. It wasn't meant to be a custom type, just a string of pair objects. The function that constructs the list would have to be in some way recursive, with the ultimate return value being dependent on the result of the recursive calls. As an added twist, successive parameters are added together before being inserted into the list. So if I pass [1, 2, 3, 4, 5, 6] the end result should be {1+2, {3+4, 5+6}}. My initial attempt was fairly naive. A function, Build, with two overloads. One took two identical parameters and simply returned their sum. The other took two parameters and a parameter pack. The return value was a pair consisting of the sum of the two set parameters, and the recursive call. In retrospect, this was obviously a flawed strategy, because the function isn't declared when I try to figure out its return type, so it has no choice but to resolve to the non-recursive version. That I understand. Where I got confused was the second iteration. I decided to make those functions static members of a template class. The function calls themselves are not parameterized, but instead the entire class is. My assumption was that when the recursive function attempts to generate its return type, it would instantiate a whole new version of the structure with its own static function, and everything would work itself out. The result was: "error: no matching function for call to BuildStruct<double, double, char, char>::Go(const char&, const char&)" The offending code: static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> My confusion comes from the fact that the parameters to BuildStruct should always be the same types as the arguments sent to BuildStruct::Go, but in the error code Go is missing the initial two double parameters. What am I missing here? If my initial assumption about how the static functions would be chosen was incorrect, why is it trying to call the wrong function rather than just not finding a function at all? It seems to just be mixing types willy-nilly, and I just can't come up with an explanation as to why. If I add additional parameters to the initial call, it always burrows down to that last step before failing, so presumably the recursion itself is at least partially working. This is in direct contrast to the initial attempt, which always failed to find a function call right away. Ultimately, I've gotten past the problem, with a fairly elegant solution that hardly resembles either of the first two attempts. So I know how to do what I want to do. I'm looking for an explanation for the failure I saw. Full code to follow since I'm sure my verbal description was insufficient. First some boilerplate, if you feel compelled to execute the code and see it for yourself. Then the initial attempt, which failed reasonably, then the second attempt, which did not. #include <iostream> using std::cout; using std::endl; #include <utility> template<typename T1, typename T2> std::ostream& operator <<(std::ostream& str, const std::pair<T1, T2>& p) { return str << "[" << p.first << ", " << p.second << "]"; } //Insert code here int main() { Execute(5, 6, 4.3, 2.2, 'c', 'd'); Execute(5, 6, 4.3, 2.2); Execute(5, 6); return 0; } Non-struct solution: template<typename Type> Type BuildFunction(const Type& t0, const Type& t1) { return t0 + t1; } template<typename Type, typename... Rest> auto BuildFunction(const Type& t0, const Type& t1, const Rest&... rest) -> std::pair<Type, decltype(BuildFunction(rest...))> { return std::pair<Type, decltype(BuildFunction(rest...))> (t0 + t1, BuildFunction(rest...)); } template<typename... Types> void Execute(const Types&... t) { cout << BuildFunction(t...) << endl; } Resulting errors: test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:33:35: instantiated from here test.cpp:28:3: error: no matching function for call to 'BuildFunction(const int&, const int&, const double&, const double&, const char&, const char&)' Struct solution: template<typename... Types> struct BuildStruct; template<typename Type> struct BuildStruct<Type, Type> { static Type Go(const Type& t0, const Type& t1) { return t0 + t1; } }; template<typename Type, typename... Types> struct BuildStruct<Type, Type, Types...> { static auto Go(const Type& t0, const Type& t1, const Types&... rest) -> std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> { return std::pair<Type, decltype(BuildStruct<Types...>::Go(rest...))> (t0 + t1, BuildStruct<Types...>::Go(rest...)); } }; template<typename... Types> void Execute(const Types&... t) { cout << BuildStruct<Types...>::Go(t...) << endl; } Resulting errors: test.cpp: In instantiation of 'BuildStruct<int, int, double, double, char, char>': test.cpp:33:3: instantiated from 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]' test.cpp:38:41: instantiated from here test.cpp:24:15: error: no matching function for call to 'BuildStruct<double, double, char, char>::Go(const char&, const char&)' test.cpp:24:15: note: candidate is: static std::pair<Type, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...))> BuildStruct<Type, Type, Types ...>::Go(const Type&, const Type&, const Types& ...) [with Type = double, Types = {char, char}, decltype (BuildStruct<Types ...>::Go(BuildStruct<Type, Type, Types ...>::Go::rest ...)) = char] test.cpp: In function 'void Execute(const Types& ...) [with Types = {int, int, double, double, char, char}]': test.cpp:38:41: instantiated from here test.cpp:33:3: error: 'Go' is not a member of 'BuildStruct<int, int, double, double, char, char>'

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  • C++ simple logging class with UTF-8 output [code example]

    - by Andrew
    Hello everyone, I was working on one of my academic projects and for the first time I needed pure C++ without GUI. After googling for a while, I did not find any simple and easy to use implementation for logging and created my own. This is a simple implementation with iostreams that logs messages to screen and to the file simultaneously. I was thinking of using templates but then I realized that I do not expect any changes and removed that. It is modified std::wostream with two added modifiers: 1. TimeStamp - prints time-stamp 2. LogMode(LogModes) - switches output: file only, screen only, file+screen. *Boost::utf8_codecvt_facet* is used for UTF-8 output. // ############################################################################ // # Name: MyLog.h # // # Purpose: Logging Class Header # // # Author: Andrew Drach # // # Modified by: <somebody> # // # Created: 03/21/10 # // # SVN-ID: $Id$ # // # Copyright: (c) 2010 Andrew Drach # // # Licence: <license> # // ############################################################################ #ifndef INCLUDED_MYLOG_H #define INCLUDED_MYLOG_H // headers -------------------------------------------------------------------- #include <string> #include <iostream> #include <fstream> #include <exception> #include <boost/program_options/detail/utf8_codecvt_facet.hpp> using namespace std; // definitions ---------------------------------------------------------------- // ---------------------------------------------------------------------------- // DblBuf class // Splits up output stream into two // Inspired by http://wordaligned.org/articles/cpp-streambufs // ---------------------------------------------------------------------------- class DblBuf : public wstreambuf { private: // private member declarations DblBuf(); wstreambuf *bf1; wstreambuf *bf2; virtual int_type overflow(int_type ch) { int_type eof = traits_type::eof(); int_type not_eof = !eof; if ( traits_type::eq_int_type(ch,eof) ) return not_eof; else { char_type ch1 = traits_type::to_char_type(ch); int_type r1( bf1on ? bf1->sputc(ch1) : not_eof ); int_type r2( bf2on ? bf2->sputc(ch1) : not_eof ); return (traits_type::eq_int_type(r1,eof) || traits_type::eq_int_type(r2,eof) ) ? eof : ch; } } virtual int sync() { int r1( bf1on ? bf1->pubsync() : NULL ); int r2( bf2on ? bf2->pubsync() : NULL ); return (r1 == 0 && r2 == 0) ? 0 : -1; } public: // public member declarations explicit DblBuf(wstreambuf *bf1, wstreambuf *bf2) : bf1(bf1), bf2(bf2) { if (bf1) bf1on = true; else bf1on = false; if (bf2) bf2on = true; else bf2on = false; } bool bf1on; bool bf2on; }; // ---------------------------------------------------------------------------- // logstream class // Wrapper for a standard wostream with access to modified buffer // ---------------------------------------------------------------------------- class logstream : public wostream { private: // private member declarations logstream(); public: // public member declarations DblBuf *buf; explicit logstream(wstreambuf *StrBuf, bool isStd = false) : wostream(StrBuf, isStd), buf((DblBuf*)StrBuf) {} }; // ---------------------------------------------------------------------------- // Logging mode Class // ---------------------------------------------------------------------------- enum LogModes{LogToFile=1, LogToScreen, LogToBoth}; class LogMode { private: // private member declarations LogMode(); short mode; public: // public member declarations LogMode(short mode1) : mode(mode1) {} logstream& operator()(logstream &stream1) { switch(mode) { case LogToFile: stream1.buf->bf1on = true; stream1.buf->bf2on = false; break; case LogToScreen: stream1.buf->bf1on = false; stream1.buf->bf2on = true; break; case LogToBoth: stream1.buf->bf1on = true; stream1.buf->bf2on = true; } return stream1; } }; logstream& operator<<(logstream &out, LogMode mode) { return mode(out); } wostream& TimeStamp1(wostream &out1) { time_t time1; struct tm timeinfo; wchar_t timestr[512]; // Get current time and convert it to a string time(&time1); localtime_s (&timeinfo, &time1); wcsftime(timestr, 512,L"[%Y-%b-%d %H:%M:%S %p] ",&timeinfo); return out1 << timestr; } // ---------------------------------------------------------------------------- // MyLog class // Logs events to both file and screen // ---------------------------------------------------------------------------- class MyLog { private: // private member declarations MyLog(); auto_ptr<DblBuf> buf; string mErrorMsg1; string mErrorMsg2; string mErrorMsg3; string mErrorMsg4; public: // public member declarations explicit MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1); ~MyLog(); void NewEvent(wstring str1, bool TimeStamp = true); string FileName; wostream *ScrLog; wofstream File; auto_ptr<logstream> Log; locale utf8locale; }; // ---------------------------------------------------------------------------- // MyLog constructor // ---------------------------------------------------------------------------- MyLog::MyLog(string FileName1, wostream *ScrLog1, locale utf8locale1) : // ctors mErrorMsg1("Failed to open file for application logging! []"), mErrorMsg2("Failed to write BOM! []"), mErrorMsg3("Failed to write to file! []"), mErrorMsg4("Failed to close file! []"), FileName(FileName1), ScrLog(ScrLog1), utf8locale(utf8locale1), File(FileName1.c_str()) { // Adjust error strings mErrorMsg1.insert(mErrorMsg1.length()-1,FileName1); mErrorMsg2.insert(mErrorMsg2.length()-1,FileName1); mErrorMsg3.insert(mErrorMsg3.length()-1,FileName1); mErrorMsg4.insert(mErrorMsg4.length()-1,FileName1); // check for file open errors if ( !File ) throw ofstream::failure(mErrorMsg1); // write UTF-8 BOM File << wchar_t(0xEF) << wchar_t(0xBB) << wchar_t(0xBF); // switch locale to UTF-8 File.imbue(utf8locale); // check for write errors if ( File.bad() ) throw ofstream::failure(mErrorMsg2); buf.reset( new DblBuf(File.rdbuf(),ScrLog->rdbuf()) ); Log.reset( new logstream(&*buf) ); } // ---------------------------------------------------------------------------- // MyLog destructor // ---------------------------------------------------------------------------- MyLog::~MyLog() { *Log << TimeStamp1 << "Log finished." << endl; // clean up objects Log.reset(); buf.reset(); File.close(); // check for file close errors if ( File.bad() ) throw ofstream::failure(mErrorMsg4); } //--------------------------------------------------------------------------- #endif // INCLUDED_MYLOG_H Tested on MSVC 2008, boost 1.42. I do not know if this is the right place to share it. Hope it helps anybody. Feel free to make it better.

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  • How do I get the PreviewDialog of Apache FOP to actually display my document?

    - by JRSofty
    Search as I may I have not found a solution to my problem here and I'm hoping the combined minds of StackOverflow will push me in the right direction. My problem is as follows, I'm developing a print and print preview portion of a messaging system's user agent. I was given specific XSLT templates that after transforming XML will produce a Formatting Objects document. With Apache FOP I've been able to render the FO document into PDF which is all fine and good, but I would also like to display it in a print preview dialog. Apache FOP contains such a class called PreviewDialog which requires in its constructor a FOUserAgent, which I can generate, and an object implementing the Renderable Interface. The Renderable Interface has one implementing class in the FOP package which is called InputHandler which takes in its constructor a standard io File object. Now here is where the trouble begins. I'm currently storing the FO document as a temp file and pass this as a File object to an InputHandler instance which is then passed to the PreviewDialog. I see the dialog appear on my screen and along the bottom in a status bar it says that it is generating the document, and that is all it does. Here is the code I'm trying to use. It isn't production code so it's not pretty: import java.io.BufferedOutputStream; import java.io.File; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.IOException; import java.io.OutputStream; import java.util.Random; import javax.xml.transform.Result; import javax.xml.transform.Source; import javax.xml.transform.Transformer; import javax.xml.transform.TransformerConfigurationException; import javax.xml.transform.TransformerException; import javax.xml.transform.TransformerFactory; import javax.xml.transform.sax.SAXResult; import javax.xml.transform.stream.StreamResult; import javax.xml.transform.stream.StreamSource; import org.apache.fop.apps.FOPException; import org.apache.fop.apps.FOUserAgent; import org.apache.fop.apps.Fop; import org.apache.fop.apps.FopFactory; import org.apache.fop.cli.InputHandler; import org.apache.fop.render.awt.viewer.PreviewDialog; public class PrintPreview { public void showPreview(final File xslt, final File xmlSource) { boolean err = false; OutputStream out = null; Transformer transformer = null; final String tempFileName = this.getTempDir() + this.generateTempFileName(); final String tempFoFile = tempFileName + ".fo"; final String tempPdfFile = tempFileName + ".pdf"; System.out.println(tempFileName); final TransformerFactory transformFactory = TransformerFactory .newInstance(); final FopFactory fopFactory = FopFactory.newInstance(); try { transformer = transformFactory .newTransformer(new StreamSource(xslt)); final Source src = new StreamSource(xmlSource); out = new FileOutputStream(tempFoFile); final Result res = new StreamResult(out); transformer.transform(src, res); System.out.println("XSLT Transform Completed"); } catch (final TransformerConfigurationException e) { err = true; e.printStackTrace(); } catch (final FileNotFoundException e) { err = true; e.printStackTrace(); } catch (final TransformerException e) { err = true; e.printStackTrace(); } finally { if (out != null) { try { out.close(); } catch (final IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } System.out.println("Initializing Preview"); transformer = null; out = null; final File fo = new File(tempFoFile); final File pdf = new File(tempPdfFile); if (!err) { final FOUserAgent ua = fopFactory.newFOUserAgent(); try { transformer = transformFactory.newTransformer(); out = new FileOutputStream(pdf); out = new BufferedOutputStream(out); final Fop fop = fopFactory.newFop( MimeConstants.MIME_PDF, ua, out); final Source foSrc = new StreamSource(fo); final Result foRes = new SAXResult(fop.getDefaultHandler()); transformer.transform(foSrc, foRes); System.out.println("Transformation Complete"); } catch (final FOPException e) { err = true; e.printStackTrace(); } catch (final FileNotFoundException e) { err = true; e.printStackTrace(); } catch (final TransformerException e) { err = true; e.printStackTrace(); } finally { if (out != null) { try { out.close(); } catch (final IOException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } if (!err) { System.out.println("Attempting to Preview"); final InputHandler inputHandler = new InputHandler(fo); PreviewDialog.createPreviewDialog(ua, inputHandler, true); } } // perform the clean up // f.delete(); } private String getTempDir() { final String p = "java.io.tmpdir"; return System.getProperty(p); } private String generateTempFileName() { final String charset = "abcdefghijklmnopqrstuvwxyz1234567890abcdefghijklmnopqrstuvwxyz1234567890"; final StringBuffer sb = new StringBuffer(); Random r = new Random(); int seed = r.nextInt(); r = new Random(seed); for (int i = 0; i < 8; i++) { final int n = r.nextInt(71); seed = r.nextInt(); sb.append(charset.charAt(n)); r = new Random(seed); } return sb.toString(); } } Any help on this would be appreciated.

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  • login form with java/sqlite

    - by tuxou
    hi I would like to create a login form for my application with the possibility to add or remove users for an sqlite database, i have created the table users(nam, pass) but i can't unclud it in my login form, it someone could help me this is my login code: import java.awt.*; import java.awt.event.*; import javax.swing.*; public class login extends JFrame{ // Variables declaration private JLabel jLabel1; private JLabel jLabel2; private JTextField jTextField1; private JPasswordField jPasswordField1; private JButton jButton1; private JPanel contentPane; // End of variables declaration public login(){ super(); create(); this.setVisible(true); } private void create(){ jLabel1 = new JLabel(); jLabel2 = new JLabel(); jTextField1 = new JTextField(); jPasswordField1 = new JPasswordField(); jButton1 = new JButton(); contentPane = (JPanel)this.getContentPane(); // // jLabel1 // jLabel1.setHorizontalAlignment(SwingConstants.LEFT); jLabel1.setForeground(new Color(0, 0, 255)); jLabel1.setText("username:"); // // jLabel2 // jLabel2.setHorizontalAlignment(SwingConstants.LEFT); jLabel2.setForeground(new Color(0, 0, 255)); jLabel2.setText("password:"); // // jTextField1 // jTextField1.setForeground(new Color(0, 0, 255)); jTextField1.setSelectedTextColor(new Color(0, 0, 255)); jTextField1.setToolTipText("Enter your username"); jTextField1.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e){ jTextField1_actionPerformed(e); } }); // // jPasswordField1 // jPasswordField1.setForeground(new Color(0, 0, 255)); jPasswordField1.setToolTipText("Enter your password"); jPasswordField1.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e){ jPasswordField1_actionPerformed(e); } }); // // jButton1 // jButton1.setBackground(new Color(204, 204, 204)); jButton1.setForeground(new Color(0, 0, 255)); jButton1.setText("Login"); jButton1.addActionListener(new ActionListener() { public void actionPerformed(ActionEvent e){ jButton1_actionPerformed(e); } }); // // contentPane // contentPane.setLayout(null); contentPane.setBorder(BorderFactory.createEtchedBorder()); contentPane.setBackground(new Color(204, 204, 204)); addComponent(contentPane, jLabel1, 5,10,106,18); addComponent(contentPane, jLabel2, 5,47,97,18); addComponent(contentPane, jTextField1, 110,10,183,22); addComponent(contentPane, jPasswordField1, 110,45,183,22); addComponent(contentPane, jButton1, 150,75,83,28); // // login // this.setTitle("Login To Members Area"); this.setLocation(new Point(76, 182)); this.setSize(new Dimension(335, 141)); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); this.setResizable(false); } /** Add Component Without a Layout Manager (Absolute Positioning) */ private void addComponent(Container container,Component c,int x,int y,int width,int height){ c.setBounds(x,y,width,height); container.add(c); } private void jTextField1_actionPerformed(ActionEvent e){ } private void jPasswordField1_actionPerformed(ActionEvent e){ } private void jButton1_actionPerformed(ActionEvent e){ System.out.println("\njButton1_actionPerformed(ActionEvent e) called."); String username = new String(jTextField1.getText()); String password = new String(jPasswordField1.getText()); if(username.equals("") || password.equals("")){// If password and username is empty > Do this >>> jButton1.setEnabled(false); JLabel errorFields = new JLabel("<HTML><FONT COLOR = Blue>You must enter a username and password to login.</FONT></HTML>"); JOptionPane.showMessageDialog(null,errorFields); jTextField1.setText(""); jPasswordField1.setText(""); jButton1.setEnabled(true); this.setVisible(true); } else{ JLabel optionLabel = new JLabel("<HTML><FONT COLOR = Blue>You entered</FONT><FONT COLOR = RED> <B>"+username+"</B></FONT> <FONT COLOR = Blue>as your username.<BR> Is this correct?</FONT></HTML>"); int confirm =JOptionPane.showConfirmDialog(null,optionLabel); switch(confirm){ // Switch > Case case JOptionPane.YES_OPTION: // Attempt to Login user jButton1.setEnabled(false); // Set button enable to false to prevent 2 login attempts break; case JOptionPane.NO_OPTION: // No Case.(Go back. Set text to 0) jButton1.setEnabled(false); jTextField1.setText(""); jPasswordField1.setText(""); jButton1.setEnabled(true); break; case JOptionPane.CANCEL_OPTION: // Cancel Case.(Go back. Set text to 0) jButton1.setEnabled(false); jTextField1.setText(""); jPasswordField1.setText(""); jButton1.setEnabled(true); break; } // End Switch > Case } } public static void main(String[] args){ JFrame.setDefaultLookAndFeelDecorated(true); JDialog.setDefaultLookAndFeelDecorated(true); try{ UIManager.setLookAndFeel("com.sun.java.swing.plaf.windows.WindowsLookAndFeel"); }catch (Exception ex){ System.out.println("Failed loading L&F: "); System.out.println(ex); } new login(); }; } my connectDb class : public class Connectdb { private static Connection connect; private static String url ="jdbc:sqlite:data.db"; private static Statement st; private static ResultSet rs; /** * Constructeur privé d'une connection à la bd unique */ private ConnectionBd(){ try { Class.forName("org.sqlite.JDBC"); connect = DriverManager.getConnection(url); } catch (ClassNotFoundException ex) { Logger.getLogger(ex.getName()).log(Level.SEVERE, null, ex); } catch (SQLException e) { System.exit(e.getErrorCode()); } } public static Connection getInstance(){ if(connect == null){ new Connectdb(); }else{ } return connect; } /** * @return */ public static void initTable(String query){ try { Statement state = getInstance().createStatement(ResultSet.TYPE_FORWARD_ONLY, ResultSet.CONCUR_READ_ONLY); ResultSet res = state.executeQuery(query); res.close(); state.close(); } catch (SQLException e) { JOptionPane.showMessageDialog(null, e.getMessage(), "ERROR ! ", JOptionPane.ERROR_MESSAGE); } }

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  • On screen orientation loads again data with Async Task

    - by Zookey
    I make Android application with master/detail pattern. So I have ListActivity class which is FragmentActivity and ListFragment class which is Fragment It all works perfect, but when I change screen orientation it calls again AsyncTask and reload all data. Here is the code for ListActivity class where I handle all logic: @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_list); getActionBar().setDisplayHomeAsUpEnabled(true); getActionBar().setHomeButtonEnabled(true); getActionBar().setTitle("Dnevni horoskop"); if(findViewById(R.id.details_container) != null){ //Tablet mTwoPane = true; //Fragment stuff FragmentManager fm = getSupportFragmentManager(); FragmentTransaction ft = fm.beginTransaction(); DetailsFragment df = new DetailsFragment(); ft.add(R.id.details_container, df); ft.commit(); } pb = (ProgressBar) findViewById(R.id.pb_list); tvNoConnection = (TextView) findViewById(R.id.tv_no_internet); ivNoConnection = (ImageView) findViewById(R.id.iv_no_connection); list = (GridView) findViewById(R.id.gv_list); if(mTwoPane == true){ list.setNumColumns(1); //list.setPadding(16,16,16,16); } adapter = new CustomListAdapter(); list.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int position, long arg3) { pos = position; if(mTwoPane == false){ Bundle bundle = new Bundle(); bundle.putSerializable("zodiac", zodiacFeed); Intent i = new Intent(getApplicationContext(), DetailsActivity.class); i.putExtra("position", position); i.putExtras(bundle); startActivity(i); overridePendingTransition(R.anim.right_in, R.anim.right_out); } else if(mTwoPane == true){ DetailsFragment fragment = (DetailsFragment) getSupportFragmentManager().findFragmentById(R.id.details_container); fragment.setHoroscopeText(zodiacFeed.getItem(position).getText()); fragment.setLargeImage(zodiacFeed.getItem(position).getLargeImage()); fragment.setSign("Dnevni horoskop - "+zodiacFeed.getItem(position).getName()); fragment.setSignDuration(zodiacFeed.getItem(position).getDuration()); // inflate menu from xml /*if(menu != null){ MenuItem item = menu.findItem(R.id.share); Toast.makeText(getApplicationContext(), item.getTitle().toString(), Toast.LENGTH_SHORT).show(); }*/ } } }); if(!Utils.isConnected(getApplicationContext())){ pb.setVisibility(View.GONE); tvNoConnection.setVisibility(View.VISIBLE); ivNoConnection.setVisibility(View.VISIBLE); } //Calling AsyncTask to load data Log.d("TAG", "loading"); HoroscopeAsyncTask task = new HoroscopeAsyncTask(pb); task.execute(); } @Override public void onConfigurationChanged(Configuration newConfig) { // TODO Auto-generated method stub super.onConfigurationChanged(newConfig); } class CustomListAdapter extends BaseAdapter { private LayoutInflater layoutInflater; public CustomListAdapter() { layoutInflater = (LayoutInflater) getBaseContext().getSystemService( Context.LAYOUT_INFLATER_SERVICE); } public int getCount() { // TODO Auto-generated method stub // Set the total list item count return names.length; } public Object getItem(int arg0) { // TODO Auto-generated method stub return null; } public long getItemId(int arg0) { // TODO Auto-generated method stub return 0; } public View getView(int position, View convertView, ViewGroup parent) { // Inflate the item layout and set the views View listItem = convertView; int pos = position; zodiacItem = zodiacList.get(pos); if (listItem == null && mTwoPane == false) { listItem = layoutInflater.inflate(R.layout.list_item, null); } else if(mTwoPane == true){ listItem = layoutInflater.inflate(R.layout.tablet_list_item, null); } // Initialize the views in the layout ImageView iv = (ImageView) listItem.findViewById(R.id.iv_horoscope); iv.setScaleType(ScaleType.CENTER_CROP); TextView tvName = (TextView) listItem.findViewById(R.id.tv_zodiac_name); TextView tvDuration = (TextView) listItem.findViewById(R.id.tv_duration); iv.setImageResource(zodiacItem.getImage()); tvName.setText(zodiacItem.getName()); tvDuration.setText(zodiacItem.getDuration()); Animation animation = AnimationUtils.loadAnimation(getBaseContext(), R.anim.push_up); listItem.startAnimation(animation); animation = null; return listItem; } } private void getHoroscope() { String urlString = "http://balkanandroid.com/download/horoskop/examples/dnevnihoroskop.php"; try { HttpClient client = new DefaultHttpClient(); HttpPost post = new HttpPost(urlString); HttpResponse response = client.execute(post); resEntity = response.getEntity(); response_str = EntityUtils.toString(resEntity); if (resEntity != null) { Log.i("RESPONSE", response_str); runOnUiThread(new Runnable() { public void run() { try { Log.d("TAG", "Response from server : n " + response_str); } catch (Exception e) { e.printStackTrace(); } } }); } } catch (Exception ex) { Log.e("TAG", "error: " + ex.getMessage(), ex); } } private class HoroscopeAsyncTask extends AsyncTask<String, Void, Void> { public HoroscopeAsyncTask(ProgressBar pb1){ pb = pb1; } @Override protected void onPreExecute() { pb.setVisibility(View.VISIBLE); super.onPreExecute(); } @Override protected Void doInBackground(String... params) { getHoroscope(); try { Log.d("TAG", "test u try"); JSONObject jsonObject = new JSONObject(response_str); JSONArray jsonArray = jsonObject.getJSONArray("horoscope"); for(int i=0;i<jsonArray.length();i++){ Log.d("TAG", "test u for"); JSONObject horoscopeObj = jsonArray.getJSONObject(i); String horoscopeSign = horoscopeObj.getString("name_sign"); String horoscopeText = horoscopeObj.getString("txt_hrs"); zodiacItem = new ZodiacItem(horoscopeSign, horoscopeText, duration[i], images[i], largeImages[i]); zodiacList.add(zodiacItem); zodiacFeed.addItem(zodiacItem); //Treba u POJO klasu ubaciti sve. Log.d("TAG", "ZNAK: "+zodiacItem.getName()+" HOROSKOP: "+zodiacItem.getText()); } } catch (JSONException e) { // TODO Auto-generated catch block e.printStackTrace(); Log.e("TAG", "error: " + e.getMessage(), e); } return null; } @Override protected void onPostExecute(Void result) { pb.setVisibility(View.GONE); list.setAdapter(adapter); adapter.notifyDataSetChanged(); super.onPostExecute(result); } } Here is the code for ListFragment class: public class ListFragment extends Fragment { @Override public void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub // Retain this fragment across configuration changes. setRetainInstance(true); super.onCreate(savedInstanceState); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // TODO Auto-generated method stub View view = inflater.inflate(R.layout.fragment_list, container, false); return view; } }

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