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  • Why does calling CreateDXGIFactory prevent my program from exiting?

    - by smoth190
    I'm using CreateDXGIFactory to get the graphics adapters and display modes. When I call it, it works fine and I get all the data. However, when I exit my program, the main Win32 thread exits, but something stays open because it keeps debugging. Does CreateDXGIFactory create an extra thread and I'm not closing it? I don't understand. The only thing I would suspect is that in the documentation it says it doesn't work if it's called from DllMain. It is in a DLL, but it's not called from DllMain. And it doesn't fail, either. I'm using DirectX 11. Here is the function that initializes DirectX. I haven't gotten past retrieving the refresh rate because of this problem. I commented everything out to pinpoint the problem. bool CGraphicsManager::InitDirectX(HWND hWnd, int width, int height) { HRESULT result; IDXGIFactory* factory; IDXGIOutput* output; IDXGIAdapter* adapter; DXGI_MODE_DESC* displayModes; DXGI_ADAPTER_DESC adapterDesc; unsigned int modeCount = 0; unsigned int refreshNum = 0; unsigned int refreshDen = 0; //First, we need to get the monitors refresh rater result = CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory); //if(FAILED(result)) //{ //MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to create DXGI factory\nError:\n%s"), DXGetErrorDescription(result)); //return false; //} /*//Create a graphics card adapter result = factory->EnumAdapters(0, &adapter); if(FAILED(result)) { MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to get graphics adapters\nError:\n%s"), DXGetErrorDescription(result)); return false; } //Get the output result = adapter->EnumOutputs(0, &output); if(FAILED(result)) { MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to get adapter output\nError:\n%s"), DXGetErrorDescription(result)); return false; } //Get the modes result = output->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &modeCount, 0); if(FAILED(result)) { MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to get mode count\nError:\n%s"), DXGetErrorDescription(result)); return false; } displayModes = new DXGI_MODE_DESC[modeCount]; result = output->GetDisplayModeList(DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &modeCount, displayModes); if(FAILED(result)) { MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to get display modes\nError:\n%s"), DXGetErrorDescription(result)); return false; } //Now we need to find one for our screen size for(unsigned int i = 0; i < modeCount; i++) { if(displayModes[i].Width == (unsigned int)width) { if(displayModes[i].Height == (unsigned int)height) { refreshNum = displayModes[i].RefreshRate.Numerator; refreshDen = displayModes[i].RefreshRate.Denominator; break; } } } //Store the video card data result = adapter->GetDesc(&adapterDesc); if(FAILED(result)) { MemoryUtil::MessageBoxError(TEXT("InitDirectX"), 0, 0, TEXT("Failed to get adapter description\nError:\n%s"), DXGetErrorDescription(result)); return false; } m_videoCard = new CVideoCard(); MemoryUtil::CreateGameObject(m_videoCard); m_videoCard->VideoCardMemory = (unsigned int)(adapterDesc.DedicatedVideoMemory); wcstombs_s(0, m_videoCard->VideoCardDescription, 128, adapterDesc.Description, 128);*/ //ReleaseCOM(output); //ReleaseCOM(adapter); ReleaseCOM(factory); //DeletePointerArray(displayModes); return true; } Also, I don't know if this means anything, but this is some of the output log when the function is commented out: //... 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\msvcr100d.dll', Symbols loaded. 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\imm32.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\msctf.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\uxtheme.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Program Files (x86)\Common Files\microsoft shared\ink\tiptsf.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\ole32.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\oleaut32.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\clbcatq.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\oleacc.dll', Cannot find or open the PDB file The program '[6560] LostRock.exe: Native' has exited with code 0 (0x0). And when it isn't commented out... //... 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\cfgmgr32.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\devobj.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\wintrust.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\crypt32.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\msasn1.dll', Cannot find or open the PDB file 'LostRock.exe': Unloaded 'C:\Windows\SysWOW64\setupapi.dll' 'LostRock.exe': Unloaded 'C:\Windows\SysWOW64\devobj.dll' 'LostRock.exe': Unloaded 'C:\Windows\SysWOW64\cfgmgr32.dll' 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\clbcatq.dll', Cannot find or open the PDB file 'LostRock.exe': Loaded 'C:\Windows\SysWOW64\oleacc.dll', Cannot find or open the PDB file The thread 'Win32 Thread' (0xb94) has exited with code 0 (0x0). The program '[8096] LostRock.exe: Native' has exited with code 0 (0x0). //This is called when I click "Stop Debugging" P.S. I know it is CreateDXGIFactory because if I comment it out, the program exits correctly.

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  • Data Binding to Attached Properties

    - by Chris Gardner
    Originally posted on: http://geekswithblogs.net/freestylecoding/archive/2013/06/14/data-binding-to-attached-properties.aspx When I was working on my C#/XAML game framework, I discovered I wanted to try to data bind my sprites to background objects. That way, I could update my objects and the draw functionality would take care of the work for me. After a little experimenting and web searching, it appeared this concept was an impossible dream. Of course, when has that ever stopped me? In my typical way, I started to massively dive down the rabbit hole. I created a sprite on a canvas, and I bound it to a background object. <Canvas Name="GameField" Background="Black"> <Image Name="PlayerStrite" Source="Assets/Ship.png" Width="50" Height="50" Canvas.Left="{Binding X}" Canvas.Top="{Binding Y}"/> </Canvas> Now, we wire the UI item to the background item. public MainPage() { this.InitializeComponent(); this.Loaded += StartGame; }   void StartGame( object sender, RoutedEventArgs e ) { BindingPlayer _Player = new BindingPlayer(); _Player.X = Window.Current.Bounds.Height - PlayerSprite.Height; _Player.X = ( Window.Current.Bounds.Width - PlayerSprite.Width ) / 2.0; } Of course, now we need to actually have our background object. public class BindingPlayer : INotifyPropertyChanged { private double m_X; public double X { get { return m_X; } set { m_X = value; NotifyPropertyChanged(); } }   private double m_Y; public double Y { get { return m_Y; } set { m_Y = value; NotifyPropertyChanged(); } }   public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } } I fired this baby up, and my sprite was correctly positioned on the screen. Maybe the sky wasn't falling after all. Wouldn't it be great if that was the case? I created some code to allow me to move the sprite, but nothing happened. This seems odd. So, I start debugging the application and stepping through code. Everything appears to be working. Time to dig a little deeper. After much profanity was spewed, I stumbled upon a breakthrough. The code only looked like it was working. What was really happening is that there was an exception being thrown in the background thread that I never saw. Apparently, the key call was the one to PropertyChanged. If PropertyChanged is not called on the UI thread, the UI thread ignores the call. Actually, it throws an exception and the background thread silently crashes. Of course, you'll never see this unless you're looking REALLY carefully. This seemed to be a simple problem. I just need to marshal this to the UI thread. Unfortunately, this object has no knowledge of this mythical UI Thread in which we speak. So, I had to pull the UI Thread out of thin air. Let's change our PropertyChanged call to look this. public event PropertyChangedEventHandler PropertyChanged; protected void NotifyPropertyChanged( [CallerMemberName] string p_PropertyName = null ) { if( PropertyChanged != null ) Windows.ApplicationModel.Core.CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync( Windows.UI.Core.CoreDispatcherPriority.Normal, new Windows.UI.Core.DispatchedHandler( () => { PropertyChanged( this, new PropertyChangedEventArgs( p_PropertyName ) ); } ) ); } Now, we raised our notification on the UI thread. Everything is fine, people are happy, and the world moves on. You may have noticed that I didn't await my call to the dispatcher. This was intentional. If I am trying to update a slew of sprites, I don't want thread being hung while I wait my turn. Thus, I send the message and move on. It is worth nothing that this is NOT the most efficient way to do this for game programming. We'll get to that in another blog post. However, it is perfectly acceptable for a business app that is running a background task that would like to notify the UI thread of progress on a periodic basis. It is worth noting that this code was written for a Windows Store App. You can do the same thing with WP8 and WPF. The call to the marshaler changes, but it is the same idea.

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  • XNA - Use Mouse To Rotate & Arrow Keys To Scroll A Linearly Wrapped Texture:

    - by The Thing
    Using XNA I'm working on my first, relatively simple, videogame for the PC. At the moment my game window is 1024 X 768 and I have a 'Starfield' linearly wrapped background texture 1280 X 1280 in size whose origin has been set to its center point (width / 2, height / 2). This texture is drawn onscreen using (graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2) to place the origin in the center of the window. I want to be able to use the horizontal movement of the mouse to rotate my texture left or right and use the arrow keys to scroll the texture in four directions. From my own related coding experiments I have found that once I rotate the texture it no longer scrolls in the direction I want, it's as if somehow the XNA framework's 'sense of direction' has been 'rotated' along with the texture. As an example of what I've described above lets say I rotate the texture 45 degrees to the right, then pressing the up arrow key results in the texture scrolling diagonally from top-right to bottom-left. This is not what I want, regardless of the degree or direction of rotation I want my texture to scroll straight up, straight down, or to the left or right depending on which arrow key was pressed. How do I go about accomplishing this? Any help or guidance is appreciated. To finish up there are two points I'd like to clarify: [1] The reason I'm using linear wrapping on my starfield texture is that it gives a nice impression of an endless starfield. [2] Using a texture at least 1280 X 1280 in conjunction with a game window of 1024 X 768 means that at no point in it's rotation will the edges of the texture become visible. Thanks for reading..... Update # 1 - as requested by RCIX: The code below is what I was referring to earlier when I mentioned 'related coding experiments'. As you can see I am scrolling a linearly wrapped texture in the direction I've moved the mouse relative to the center of the screen. This works perfectly if I don't rotate the texture, but once I do rotate it the direction of the scrolling gets messed up for some reason. public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; int x; int y; float z = 250f; Texture2D Overlay; Texture2D RotatingBackground; Rectangle? sourceRectangle; Color color; float rotation; Vector2 ScreenCenter; Vector2 Origin; Vector2 scale; Vector2 Direction; SpriteEffects effects; float layerDepth; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } protected override void Initialize() { graphics.PreferredBackBufferWidth = 1024; graphics.PreferredBackBufferHeight = 768; graphics.ApplyChanges(); Direction = Vector2.Zero; IsMouseVisible = true; ScreenCenter = new Vector2(graphics.PreferredBackBufferWidth / 2, graphics.PreferredBackBufferHeight / 2); Mouse.SetPosition((int)graphics.PreferredBackBufferWidth / 2, (int)graphics.PreferredBackBufferHeight / 2); sourceRectangle = null; color = Color.White; rotation = 0.0f; scale = new Vector2(1.0f, 1.0f); effects = SpriteEffects.None; layerDepth = 1.0f; base.Initialize(); } protected override void LoadContent() { spriteBatch = new SpriteBatch(GraphicsDevice); Overlay = Content.Load<Texture2D>("Overlay"); RotatingBackground = Content.Load<Texture2D>("Background"); Origin = new Vector2((int)RotatingBackground.Width / 2, (int)RotatingBackground.Height / 2); } protected override void UnloadContent() { } protected override void Update(GameTime gameTime) { float timePassed = (float)gameTime.ElapsedGameTime.TotalSeconds; MouseState ms = Mouse.GetState(); Vector2 MousePosition = new Vector2(ms.X, ms.Y); Direction = ScreenCenter - MousePosition; if (Direction != Vector2.Zero) { Direction.Normalize(); } x += (int)(Direction.X * z * timePassed); y += (int)(Direction.Y * z * timePassed); //No rotation = texture scrolls as intended, With rotation = texture no longer scrolls in the direction of the mouse. My update method needs to somehow compensate for this. //rotation += 0.01f; base.Update(gameTime); } protected override void Draw(GameTime gameTime) { spriteBatch.Begin(SpriteSortMode.Deferred, null, SamplerState.LinearWrap, null, null); spriteBatch.Draw(RotatingBackground, ScreenCenter, new Rectangle(x, y, RotatingBackground.Width, RotatingBackground.Height), color, rotation, Origin, scale, effects, layerDepth); spriteBatch.Draw(Overlay, Vector2.Zero, Color.White); spriteBatch.End(); base.Draw(gameTime); } }

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  • CSS3 - "connecting" 2 classes animation [closed]

    - by Nave Tseva
    I have this CSS +HTML code: <!DOCTYPE HTML> <html> <head> <meta http-equiv="content-type" content="text/html; charset=UTF-8" /> <title>What</title> <style type="text/css"> #page { width: 900px; padding: 0px; margin: 0 auto; direction: rtl; position: relative; } #box1 { position: relative; width: 500px; border: 1px solid black; box-shadow: -3px 8px 34px #808080; border-radius: 20px; box-shadow: -8px 5px 5px #888888; right: 300px; top: 250px; height: 150px; -webkit-transition: all 1s; font-size: large; color: Black; padding: 10px; background: #D0D0D0; opacity: 0; } @-webkit-keyframes myFirst { 0% { right: 300px; top: 150px; background: #D0D0D0; opacity: 0; } 100% { background: #909090; ; right: 300px; top: 200px; opacity: 1; } } #littlebox1 { top: 200px; position: absolute; display: inline-block; } .littlebox1-sentence { font-size: large; padding-bottom: 15px; padding-top: 15px; padding-left: 25px; padding-right: 10px; background: #D0D0D0; border-radius: 10px; -webkit-transition: background .25s ease-in-out; } #littlebox1:hover ~ #box1 { -webkit-transition: all 0s; background: #909090;; right: 300px; top: 200px; -webkit-animation: myFirst 1s; -webkit-animation-fill-mode: initial; opacity: 1; } .littlebox1-sentence:hover { background: #909090; } .littlebox1-sentence:hover + .triangle { border-right: 50px solid #909090; } .triangle { position: relative; width: 0; height: 0; border-right: 50px solid #D0D0D0; border-top: 24px solid transparent; border-bottom: 24px solid transparent; right: 160px; -webkit-transition: border-right .25s ease-in-out; } .triangle:hover { border-right:50px solid #909090; } </style> <script src="//ajax.googleapis.com/ajax/libs/jquery/1.8.3/jquery.min.js"></script> <script> $(function() { $('.littlebox1-sentence').hover(function() { $(this).css('background', '#909090'); $('.triangle').css('border-right', '50px solid #909090'); }); </script> <script> $(function() { $('.triangle').hover(function() { $(this).css('border-right', '50px solid #909090'); $('.littlebox1-sentence').css('background', '#909090'); }); </script> </head> <body dir="rtl"> <div id="page"> <div id="littlebox1" class="littlebox1-sentence">put your mouse here</div><div id="littlebox1" class="triangle"> </div> <div id="box1"> </div> </div> </body> </html> Live example you will find here: http://jsfiddle.net/FLe4g/12/ The problem here that something here wrong in the second jquery code. I want that every time that I put the mouse on the box, or on the triangke they both will change ther color together. when I put the mouse on the box it works fine, but when I put the mouse on the triangle it don't work. Any suggestions how to fix this code?

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  • "LNK2001: unresolved external symbol" when trying to build my program

    - by random
    I get the following error(s) on my program that captures the mouse and then draws a line. Errors: 1>------ Build started: Project: Capture_Mouse_Line, Configuration: Debug Win32 ------ 1> main.cpp 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc2" (?yc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc2" (?xc2@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::yc1" (?yc1@Line@@2PAJA) 1>main.obj : error LNK2001: unresolved external symbol "public: static long * Line::xc1" (?xc1@Line@@2PAJA) 1>MSVCRTD.lib(crtexe.obj) : error LNK2019: unresolved external symbol _main referenced in function ___tmainCRTStartup 1>D:\Visual C++ Projects\Capture_Mouse_Line\Debug\Capture_Mouse_Line.exe : fatal error LNK1120: 5 unresolved externals ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ========== Here is my code: #include<allegro5\allegro.h> #include<allegro5\allegro_native_dialog.h> #include<allegro5\allegro_primitives.h> #include<Windows.h> #include<allegro5\allegro_windows.h> #ifndef WIDTH #define WIDTH 1440 #endif #ifndef HEIGHT #define HEIGHT 900 #endif class Line { public: static void ErasePreviousLine(); static void DrawLine(long* x, long* y,long* x2,long* y2); static bool Erasable(); static long* xc1; static long* yc1; static long* xc2; static long* yc2; }; void Line::ErasePreviousLine() { delete xc1; xc1 = NULL; delete yc1; yc1 = NULL; delete xc2; xc2 = NULL; delete yc2; yc2 = NULL; } bool Line::Erasable() { if(xc1 && yc1 && xc2 && yc2 == NULL) { return false; } else { return true; } } void Line::DrawLine(long* x,long* y,long* x2,long* y2) { if(!al_init_primitives_addon()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); } xc1 = x; yc1 = y; xc2 = x2; yc2 = y2; al_draw_line((float)*xc1, (float)*yc1, (float)*xc2, (float)*yc2,al_map_rgb(255,0,255), 1); delete x; delete y; delete x2; delete y2; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam); int WINAPI WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { MSG msg; ALLEGRO_DISPLAY* display = NULL; if(!al_init()) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize allegro", NULL,NULL); return -1; } display = al_create_display(WIDTH,HEIGHT); if(!display) { al_show_native_message_box(NULL,NULL,NULL,"failed to initialize display", NULL,NULL); return -1; } HWND hwnd = al_get_win_window_handle(display); if(hwnd == NULL) { MessageBox(NULL, "Window Creation Failed!", "Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { static bool bIsCaptured; static POINTS ptsBegin; static POINTS ptsEnd; switch(msg) { case WM_LBUTTONDOWN: SetCapture(hwnd); bIsCaptured = true; ptsBegin = MAKEPOINTS(lParam); return 0; case WM_MOUSEMOVE: if(wParam & MK_LBUTTON) { if(!Line::Erasable()) { return 0; } Line::ErasePreviousLine(); ptsEnd = MAKEPOINTS(lParam); Line::DrawLine(new long(ptsBegin.x),new long(ptsBegin.y),new long(ptsEnd.x),new long(ptsEnd.y)); } break; case WM_LBUTTONUP: bIsCaptured = false; ReleaseCapture(); break; case WM_ACTIVATEAPP: { if(wParam == TRUE) { if(bIsCaptured){ SetCapture(hwnd);} } } break; } return 0; }

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  • Windows 8 for productivity?

    - by Charles Young
    At long last I’ve started using Windows 8.  I boot from a VHD on which I have installed Office, Visio, Visual Studio, SQL Server, etc.  For a week, now, I’ve been happily writing code and documents and using Visio and PowerPoint.  I am, very much, a ‘productivity’ user rather than a content consumer.   I spend my days flitting between countless windows and browser tabs displayed across dual monitors.  I need to access a lot of different functionality and information in as fluid a fashion as possible. With that in mind, and like so many others, I was worried about Windows 8.  The Metro interface is primarily about content consumption on touch-enabled screens, and not really geared for people like me sitting in front of an 8-core non-touch laptop and an additional Samsung monitor.  I still use a mouse, not my finger.  And I create more than I consume. Clearly, Windows 8 won’t be viable for people like me unless Metro keeps out of my hair when using productivity and development tools.  With this in mind, I had long expected Microsoft to provide some mechanism for switching Metro off.  There was a registry hack in last year’s Developer Preview, but this capability has been removed.   That’s brave.  So, how have things worked out so far? Well, I am really quite surprised.  When I played with the Developer Preview last year, it was clear that Metro was unfinished and didn’t play well enough with the desktop.  Obviously I expected things to improve, but the context switching from desktop to full-screen seemed a heavy burden to place on users.  That sense of abrupt change hasn’t entirely gone away (how could it), but after a few days, I can’t say that I find it burdensome or irritating.   I’ve got used very quickly to ‘gesturing’ with my mouse at the bottom or top right corners of the screen to move between applications, using the Windows key to toggle the Start screen and generally finding my way around.   I am surprised at how effective the Start screen is, given the rather basic grouping features it provides.  Of course, I had to take control of it and sort things the way I want.  If anything, though, the Start screen provides a better navigation and application launcher tool than the old Start menu. What I didn’t expect was the way that Metro enhances the productivity story.  As I write this, I’ve got my desktop open with a maximised Word window.  However, the desktop extends only across about 85% of the width of my screen.  On the left hand side, I have a column that displays the new Metro email client.  This is currently showing me a list of emails for my main work account.  I can flip easily between different accounts and read my email within that same column.  As I work on documents, I want to be able to monitor my inbox with a quick glance. The desktop, of course, has its own snap feature.  I could run the desktop full screen and bring up Outlook and Word side by side.  However, this doesn’t begin to approach the convenience of snapping the Metro email client.  Consider that when I snap a window on the desktop, it initially takes up 50% of the screen.  Outlook doesn’t really know anything about snap, and doesn’t adjust to make effective use of the limited screen estate.  Even at 50% screen width, it is difficult to use, so forget about trying to use it in a Metro fashion. In any case, I am left with the prospect of having to manually adjust everything to view my email effectively alongside Word.  Worse, there is nothing stopping another window from overlapping and obscuring my email.  It becomes a struggle to keep sight of email as it arrives.  Of course, there is always ‘toast’ to notify me when things arrive, but if Outlook is obscured, this just feels intrusive. The beauty of the Metro snap feature is that my email reader now exists outside of my desktop.   The Metro app has been crafted to work well in the fixed width column as well as in full-screen.  It cannot be obscured by overlapping windows.  I still get notifications if I wish.  More importantly, it is clear that careful attention has been given to how things work when moving between applications when ‘snapped’.  If I decide, say to flick over to the Metro newsreader to catch up with current affairs, my desktop, rather than my email client, obligingly makes way for the reader.  With a simple gesture and click, or alternatively by pressing Windows-Tab, my desktop reappears. Another pleasant surprise is the way Windows 8 handles dual monitors.  It’s not just the fact that both screens now display the desktop task bar.  It’s that I can so easily move between Metro and the desktop on either screen.  I can only have Metro on one screen at a time which makes entire sense given the ‘full-screen’ nature of Metro apps.  Using dual monitors feels smoother and easier than previous versions of Windows. Overall then, I’m enjoying the Windows 8 improvements.  Strangely, for all the hype (“Windows reimagined”, etc.), my perception as a ‘productivity’ user is more one of evolution than revolution.  It all feels very familiar, but just better.

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  • In 3D camera math, calculate what Z depth is pixel unity for a given FOV

    - by badweasel
    I am working in iOS and OpenGL ES 2.0. Through trial and error I've figured out a frustum to where at a specific z depth pixels drawn are 1 to 1 with my source textures. So 1 pixel in my texture is 1 pixel on the screen. For 2d games this is good. Of course it means that I also factor in things like the size of the quad and the size of the texture. For example if my sprite is a quad 32x32 pixels. The quad size is 3.2 units wide and tall. And the texcoords are 32 / the size of the texture wide and tall. Then the frustum is: matrixFrustum(-(float)backingWidth/frustumScale,(float)backingWidth/frustumScale, -(float)backingHeight/frustumScale, (float)backingHeight/frustumScale, 40, 1000, mProjection); Where frustumScale is 800 for a retina screen. Then at a distance of 800 from camera the sprite is pixel for pixel the same as photoshop. For 3d games sometimes I still want to be able to do this. But depending on the scene I sometimes need the FOV to be different things. I'm looking for a way to figure out what Z depth will achieve this same pixel unity for a given FOV. For this my mProjection is set using: matrixPerspective(cameraFOV, near, far, (float)backingWidth / (float)backingHeight, mProjection); With testing I found that at an FOV of 45.0 a Z of 38.5 is very close to pixel unity. And at an FOV of 30.0 a Z of 59.5 is about right. But how can I calculate a value that is spot on? Here's my matrixPerspecitve code: void matrixPerspective(float angle, float near, float far, float aspect, mat4 m) { //float size = near * tanf(angle / 360.0 * M_PI); float size = near * tanf(degreesToRadians(angle) / 2.0); float left = -size, right = size, bottom = -size / aspect, top = size / aspect; // Unused values in perspective formula. m[1] = m[2] = m[3] = m[4] = 0; m[6] = m[7] = m[12] = m[13] = m[15] = 0; // Perspective formula. m[0] = 2 * near / (right - left); m[5] = 2 * near / (top - bottom); m[8] = (right + left) / (right - left); m[9] = (top + bottom) / (top - bottom); m[10] = -(far + near) / (far - near); m[11] = -1; m[14] = -(2 * far * near) / (far - near); } And my mView is set using: lookAtMatrix(cameraPos, camLookAt, camUpVector, mView); * UPDATE * I'm going to leave this here in case anyone has a different solution, can explain how they do it, or why this works. This is what I figured out. In my system I use a 10th scale unit to pixels on non-retina displays and a 20th scale on retina displays. The iPhone is 640 pixels wide on retina and 320 pixels wide on non-retina (obsolete). So if I want something to be the full screen width I divide by 20 to get the OpenGL unit width. Then divide that by 2 to get the left and right unit position. Something 32 units wide centered on the screen goes from -16 to +16. Believe it or not I have an excel spreadsheet do all this math for me and output all the vertex data for my sprite sheet. It's an arbitrary thing I made up to do .1 units = 1 non-retina pixel or 2 retina pixels. I could have made it .01 units = 2 pixels and someday I might switch to that. But for now it's the other. So the width of the screen in units is 32.0, and that means the left most pixel is at -16.0 and the right most is at 16.0. After messing a bit I figured out that if I take the [0] value of an identity modelViewProjection matrix and multiply it by 16 I get the depth required to get 1:1 pixels. I don't know why. I don't know if the 16 is related to the screen size or just a lucky guess. But I did a test where I placed a sprite at that calculated depth and varied the FOV through all the valid values and the object stays steady on screen with 1:1 pixels. So now I'm just calculating the unityDepth that way. If someone gives me a better answer I'll checkmark it.

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  • Retrieving recent tweets using LINQ

    - by brian_ritchie
    There are a few different APIs for accessing Twitter from .NET.  In this example, I'll use linq2twitter.  Other APIs can be found on Twitter's development site. First off, we'll use the LINQ provider to pull in the recent tweets. .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: public static Status[] GetLatestTweets(string screenName, int numTweets) 2: { 3: try 4: { 5: var twitterCtx = new LinqToTwitter.TwitterContext(); 6: var list = from tweet in twitterCtx.Status 7: where tweet.Type == StatusType.User && 8: tweet.ScreenName == screenName 9: orderby tweet.CreatedAt descending 10: select tweet; 11: // using Take() on array because it was failing against the provider 12: var recentTweets = list.ToArray().Take(numTweets).ToArray(); 13: return recentTweets; 14: } 15: catch 16: { 17: return new Status[0]; 18: } 19: } Once they have been retrieved, they would be placed inside an MVC model. Next, the tweets need to be formatted for display. I've defined an extension method to aid with date formatting: .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: public static class DateTimeExtension 2: { 3: public static string ToAgo(this DateTime date2) 4: { 5: DateTime date1 = DateTime.Now; 6: if (DateTime.Compare(date1, date2) >= 0) 7: { 8: TimeSpan ts = date1.Subtract(date2); 9: if (ts.TotalDays >= 1) 10: return string.Format("{0} days", (int)ts.TotalDays); 11: else if (ts.Hours > 2) 12: return string.Format("{0} hours", ts.Hours); 13: else if (ts.Hours > 0) 14: return string.Format("{0} hours, {1} minutes", 15: ts.Hours, ts.Minutes); 16: else if (ts.Minutes > 5) 17: return string.Format("{0} minutes", ts.Minutes); 18: else if (ts.Minutes > 0) 19: return string.Format("{0} mintutes, {1} seconds", 20: ts.Minutes, ts.Seconds); 21: else 22: return string.Format("{0} seconds", ts.Seconds); 23: } 24: else 25: return "Not valid"; 26: } 27: } Finally, here is the piece of the view used to render the tweets. .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: Consolas, "Courier New", Courier, Monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } 1: <ul class="tweets"> 2: <% 3: foreach (var tweet in Model.Tweets) 4: { 5: %> 6: <li class="tweets"> 7: <span class="tweetTime"><%=tweet.CreatedAt.ToAgo() %> ago</span>: 8: <%=tweet.Text%> 9: </li> 10: <%} %> 11: </ul>  

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  • Hardware reserved memory issue

    - by Robert Koritnik
    I've seen lots of folks having problem with hardware reserved memory issue in Windows 7/Server 2008 R2. I have it myself but not as huge as others have. Problem description When you install Windows 7 (or its bigger brother Windows Server 2008 R2) your memory may not be fully utilised. If you look at Task Manager > Performance Tab > Resource Monitor > Memory Tab And scroll to the bottom of the list you will see a graphical representation of your memory. Some of it may be hardware reserved. Previous Windows versions didn't have this problem. System was able to utilise all memory available. Question Is there any solution to lower/remove hardware reserved memory? Sidenote I tried installing 32 and 64 bit versions but to no avail. I also tried both Windows: 7 and Server 2008 R2. But always get the same amount reserved by HW. On previous Windows versions I had more memory available because I'm simultaneously running 2 VMs on host (so three machines all together). And my memory peaks much higher now as it did on older versions.

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  • Missing taskbar buttons on Taskbar in Windows XP

    - by Nargis
    My Windows XP only show Taskbar without taskbar buttons. I can change Task Windows using Alt+Tab Keys. In task Manager, there is show All open windows and task. But Missing taskbar buttons on taskbar. I've already repair windows by "second R". But still missing taskbar buttons. If I reinstall windows, then I will lost all software program install on that windows XP. I don't want to reinstall all software program after windows installation. So what shall I do, Please share your experience. I would like to know how to show taskbar bottons on taskbar without reinstall. Other toolbars on taskbar are OK. Only missing task windows-buttons Taskbar ??? taskbar buttons ??????????????? Alt+Tab ??? ??????????? Task Manager ??? ???????? Taskbar ??? ??????? windows ????????????????? ??????? not repair windows and reinstall ?????????? ????? software ??????? ???? install ???? . . . ??????????? ???????????????

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  • How to stop Excel 2003 from loading a Gazillion files

    - by Gary M. Mugford
    One of my soon-to-be-ex-friends got an Excel file from another friend of his and decided to click on it. It started opening all kinds of files from within Excel. Over 200 and still counting when he called me. I told him to go to task manager, which showed a LOT of files in the applications tab, but only one Excel.exe in the processes tab. Closing it down there, closed down Excel. I then CrossLooped in to see if I could give him a helping hand. Each time Excel was re-opened, the mass influx of files started. They were all kinds of files, PDFs, Docs, JPGs, even some spreadsheets. It looked like the end of solitaire, with multiple windows opening (XP) and the counter on the lone Excel button on the task bar counting off the files. I did the task manager exit routine and went looking for temp files. I CrapCleaned out the system. Made sure I went through the files created in the last hour and deleted anything with a temp anywhere in it. I also deleted the crappy infected/corrupted file from it's place on the desktop (yeah, I know, I yelled for 15 minutes on THAT subject). Despite a delousing, the restart of Excel, which complained of a deactivated add-in, would start the cascading windows, whether I answered yes or no to that question. Yes, it knew it had a serious crash, but why would it just keep on trying to load the bad file, even when I got rid of it? But here's the real question. WHERE was it loading from? I went through the backup folder and NOTHING was there! So what's the process for starting Excel WITHOUT it trying to do a crash recovery? Sort of makes me feel stupid at times. Thanks for any light you can shed on this issue. GM

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  • Issues with creating USB bootable Mountain Lion

    - by Sidd
    I am trying to set up a triple boot Windows 8, Mountain Lion, and Ubuntu. I am stuck though. I have got Windows 8 on a partition, and I am trying to get Mountain Lion on there at this point. I installed a VMware with a Snow Leopard 10.6.2 image on the Windows 8 platform. I used the disk utility in this program in order to get Mountain Lion on there. This is what i did specifically: I got the installesd.dmg. I 'mounted' that file or whatever you call it, and out came something along the lines of "Install Mountain Lion OS x" (something like that - it was like a submenu under the installesd.dmg in the disk utility). I got my PNY 8 gb Attache Flash Drive and went to the Erase tab of disk utility. I erased it using the Mac OS Extended (Journaled) setting and called it "Mac". I went to the Restore tab, dragged "Mac" into destination, and dragged "Install Mountain Lion OS x" to the source. Everything seemed to go well, but it didn't. When trying to boot from the flash drive (and yes, I set the BIOS correctly), it skipped it, and loaded Windows 8 normally as if nothing was plugged in. When I try looking at the flash drive in windows 8, it comes up as a 200 mb capacity drive labeled "EFI" with nothing in it (remember, it was 8gb in the beginning). I downloaded Plop Boot Manager, but it did not recognize a USB being plugged in. Does anyone know how I could fix this?

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  • How to check DVD region settings in Window 7

    - by jmatthias
    I have installed Windows 7 on my laptop. When I put a movie in the DVD drive, the video player starts up and tells me 'THIS DISC IS NOT FORMATTED TO PLAY IN THIS REGION'. I have changed the DVD region a few times in the past but while I was in Windows XP I changed the region in Region 1. I cannot find how to check the DVD region setting in Windows 7 (it's not located on the hard properties page of the DVD anymore. Does anybody know how to check the DVD region in Windows 7? Update: If I connect an external USB DVD drive I can see the DVD region tab on the hardware properties dialog. I guess there is some compatibility problem with my internal DVD drive and Windows 7 (as I said I was able to inspect/change the DVD region in Windows XP). Solution: I think I had used LtnRPC in the past to remove the region from my DVD drive. It looks like Windows 7 does not like region free DVD drives (at least mine anyway). I was able to use LtnRPC to reset the region back to 1. I can now see the region tab on the DVD drives hardware properties.

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  • Google Chrome doesn't respond user actions correctly

    - by Carlos A. Junior
    Recently I've changed my OS to Ubuntu 12.04 (Cinnamon, 64 bits) from Mint 13 (KDE, 64 bits) and one same bug still appears on new installation. The Google Chrome it seems that don't refresh (repaint) page based on my interactions. Example: When i'm try comment an Youtube vídeo, when i click on textarea, o cursor don't appear inside of textarea, BUT, when/if i change to another tab and return the cursor appears...OK... If i start write some text...according i'm typing the chars don't appers...again if i change to another tab and return the typed text appears on textarea. Other cases that this bug appears: Modal boxes link...don't show the modal; Forms inside modal boxes don't show typed chars; The common Discus comment plugin don't work when focused; I don't have any idea of reason of this bug. (video driver, window manager, Chrome bug ?, i don't know) Any idea to solve this ? Additional informations: Google Chrome 22.0.1229.79 (Official Build 158531) OS Linux WebKit 537.4 (@129177) JavaScript V8 3.12.19.11 Flash 11.3.31.331 User Agent Mozilla/5.0 (X11; Linux i686) AppleWebKit/537.4 (KHTML, like Gecko) Chrome/22.0.1229.79 Safari/537.4 Command Line /opt/google/chrome/google-chrome --flag-switches-begin --flag-switches-end Executable Path /opt/google/chrome/google-chrome Profile Path /home/carlos/.config/google-chrome/Default Kernel version: 3.2.0-31-generic-pae Ubuntu 12.04 Best regards.

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  • Google Chrome - Issues with download dialogs using BinaryWrite

    - by Mila
    Hello, I have an empty ASP .NET page with the code behind to support downloading of PDF files. The page is called from a link-like web control that has NavigateUrl set to this page. In short, I am using the following for streaming: Response.Buffer = false; Response.ClearHeaders(); Response.ContentType = "application/x-pdf"; Response.AddHeader("Content-Disposition","attachment; filename="MyPDFFile.pdf"); byte[] binary = (dataReaderRemote[DataPDFFieldName]) as byte[]; //dataReaderRemote[DataPDFFieldName] has previously retrieved data if (binary != null) { MemoryStream memoryStream = new MemoryStream(binary); int sizeToWrite = CHUNKSIZE; //CHUNKSIZE=1024 for (int i = 0; i < binary.GetUpperBound(0) - 1; i = i + CHUNKSIZE) { if (!Response.IsClientConnected) return; if (i + CHUNKSIZE >= binary.Length) sizeToWrite = binary.Length - i; byte[] chunk = new byte[sizeToWrite]; memoryStream.Read(chunk, 0, sizeToWrite); Response.BinaryWrite(chunk); Response.Flush(); } } Response.Close(); IE as well as Firefox bring the download prompt window asking you whether you wish to open or save the file, while the user remains on the same page containing the link. However, Google Chrome opens a new blank tab and downloads the file automatically. Is there any way to prevent Chrome from opening the extra blank and therefore useless tab? I am using the Google Chrome version 5.0.375.55 (Official Build 47796) on Windows XP. Thanks in advance! Mila

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  • Changing the interface language in Windows 7 Home Premium

    - by Cristián Romo
    A friend of mine has recently purchased a laptop in the U.S. that has Windows 7 Home Premium on it with an English interface. Not being a native English speaker, I'm trying to change the interface language to traditional Chinese. I've looked through the Control Panel in search of something that might let me change the interface language. Naturally, I looked at the Region and Language section and managed to change the formats the computer uses and install a working keyboard, but I haven't found a way to change the interface language. Upon doing some research, I found out that there are two kinds of interface packs, Multilingual User Interface (MUI) and Language Interface Packs (LIP). It seems that MUIs can only be installed through Windows Update, so I looked through the list of updates. To my dismay, the language packs are not present. The optional updates tab doesn't even show up. Many sites show a drop down menu the under Keyboards and Languages tab in the Region and Language options, yet it doesn't show up for me. We also don't have the Windows 7 DVD which might contain this useful file. As far as the LIPs go, I can't find one in Chinese at all, let alone traditional Chinese. Can the interface language be changed in Home Premium at all? If it can, how would I do so?

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  • Referencing SQL Server 2008 R2 SMO from Visual Studio 2010

    - by user69508
    Hello. We read a number of things about referencing SQL Server SMO from Visual Studio but still don't have the definite answers we need. So, here it goes... A number of years ago we created a C# application using Visual Studio 2005 and SQL Server 2005. In that application, we added .NET references to a number of SQL Server SMO objects, and everything worked fine. Those references were: Microsoft.SqlServer.ConnectionInfo GAC 9.0.242.0 Microsoft.SqlServer.Smo GAC 9.0.242.0 Microsoft.SqlServer.SqlEnum GAC 9.0.242.0 We have now migrated to Visual Studio 2010 and SQL Server 2008 R2. However, when we try to reference those same SMO objects for SQL Server 2008 R2, they don't appear in the .NET references tab. We're wanting to reference the SQL Server 2008 R2 version of those same SMO assemblies for our upgraded C# application. On our development machines, we have SQL Server 2008 R2 Developer installed with all options, including the SDK such that the assemblies are found in C:\Program Files (x86)\Microsoft SQL Server\100\SDK\Assemblies. So, my first questions are: Are we supposed to do file references to the SMO assemblies instead of .NET references in Visual Studio 2010 w/ SQL Server 2008 R2? Or, is there some problem with our development machines such that the SMO assemblies are not appearing in the .NET references tab? Next, our production machines will have SQL Server 2008 R2 Workgroup installed with the client tools option selected, thus providing those same SMO assemblies in C:\Program Files (x86)\Microsoft SQL Server\100\SDK\Assemblies. So, the next questions are: When we release to production, are we supposed to redistribute the SMO assemblies with our application? Or, will our application work on the production servers without redistributing the SMO assemblies (since the client tools/SMO assemblies have been installed)? What else????? Thanks for the help!

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  • Is something infecting my Google searches?

    - by hippietrail
    I starting doing some experimentation toward making a browser userscript for Google searches and when opening the JavaScript console noticed something that strikes me as very fishy: The page at https://www.google.com.au/search?oq=XYZ&sourceid=chrome&ie=UTF-8&q=XYZ displayed insecure content from http://50.116.62.47/js/chromeServerV45.js. The page at about:blank displayed insecure content from http://96.126.107.154/amz/google.php?callback=a&q=XYZ&country=US. (XYZ is a placeholder for whatever the search terms really was.) Is it likely that I've picked something like a drive-by browser infection? I've tried all kinds of searches for these URLs and other keywords but I've had no luck finding anything conclusive about whether they're malicious or what they are: 50.116.62.47 chromeServerV45.js 96.126.107.154 amz/google.php The only extensions I have installed are either widely used or written by myself. But something else is strange and I'm not sure if it's just a coincidence. I updated my Windows Chrome browser today to version 23.0.1271.64 m and now my Extensions tab as well as my settings tab are blank, so I can't try disabling my extesions. Here's some discussion I've been able to find so far but not really understand and make sense of: for 96.126.107.154 : "anomalous-javascript-pt2"

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  • Nexus functionality is limited after installation

    - by Dmitriy Sukharev
    I have a CentOS based server with Sonatype Nexus 2.0.4-1 installed. The issue is that there are no standard "Artifact Search", "Advanced Search", "Browse Index", "Refresh Index" Nexus features, as well as Artifact Information tab after selection of any artifact (only Maven Information tab). I tried to Google, but was amazed that there're no information about this issue. Actually it looks like all actions I've done are: wget http://www.sonatype.org/downloads/nexus-2.0.4-1-bundle.tar.gz tar -xvf nexus-2.0.4-1-bundle.tar.gz cp -r nexus-2.0.4-1 sonatype-work /opt/ ln -s /opt/nexus-2.0.4-1/* /opt/nexus ln /opt/nexus/bin/nexus /etc/init.d/ chmod 755 /etc/init.d/nexus vim /etc/init.d/nexus NEXUS_HOME=“/opt/nexus” RUN_AS_USER=“nexus” useradd -s /sbin/nologin -d /var/lib/nexus nexus chown -R nexus /opt/nexus/ chown -R nexus /opt/nexus-2.0.4-1/ sudo -u nexus cp /opt/nexus/conf/examples/proxy-https/jetty.xml /opt/nexus/conf/ To force Nexus be available through HTTPS I went to Administration - Server - Application Server Settings as admin and changed Base URL to https:// external IP/nexus and set Force Base URL to true. Any ideas how to get missed Nexus features?

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  • Unable to access my IIS website using hostname. Works fine with localhost

    - by rajugaadu
    I am unable to access my IIS website or even the default website. I did a bit of research and checked/selected the option 'Integrate Windows Authentication' in the Properties > Directory Service tab. From then on I could access the website using localhost. But when I use my hostname, it asks for domain username/password. Why is it so? I don't understand why am I not able to access my website without checking this option to integrate windows authentication? My goal is to access the website using both localhost and hostname. More details on what I did: I haven't done anything out of world. What I did is: IIS - Websites - Create new Website - Create a working folder - Set a default page. I restart this website and then click on browse. And I do not see my default page. I had to go to Directory Service tab and select the check box "Integrate Windows Authentication". Then I can see the default page coming. On IE too I can see the default page coming when I use http://localhost. But when I use http://{hostname} it asks for domain username and password. Why???

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  • Install self-signed certificate on local server (iis)

    - by ile
    On this page there are instructions on how to create self-signed cert (on apache) and how to install this certificate on server. I found this page (http://www.visualwin.com/SelfSSL/) with instructions on how to create self-signed certificate on windows (iis). I followed instructions and when I type https://myip/myapp (this leads to localhost because I set my router's port forwarding to go to localhost on my pc) this part works. From the first link, the most important part is this: What needs to be installed in IE is actually the Root CA Certificate. In the how-to above, the Root CA Certificate is called ca.crt. Copy this file to the server that is running QuickBooks. The following is for IE6: - Open IE - Tools - Internet Options - Content - Certificates - Trusted Root Certification Authorities Tab - Import, Next, Browse to 'ca.crt' - Next, Next, Finish, Close, OK The part that is missing in second link is that there is no instruction on how to get .crt file, so I tried to get it myself. What I did was following: I opened https://myip/myapp in Firefox and then "This Connection is Untrusted" screen appeared. Then I clicked on "Add Exception" and then below "Certificate Status" I clicked "View". Under the Details tab I clicked on Export and choosed Save as type: "X 509 Certificate (PEM)" and file was saved with .crt extension. Then I opened IE8 and followed above instructions. After opening https://myip/myapp in IE8 I always get warning screen. Does anyone knows what am I doing wrong? Thanks, Ile

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  • Xp SP3 - Non-Functioning

    - by Josh
    Ok Here is a crazy problem, I have a HP dv6000 Laptop that can no longer hold a charge, so I hooked it up to my TV, bought a wireless mouse and keyboard and configured xp to run with the lid closed, It has medium to heavy usage mainly just streaming from sites like Netfilx, Hulu, ABC, etc. And playing movies I ripped of dvd. It ran fine for a while but recently it has been having some weird problems: Problem one: I used to use firefox but now when run it I can type but as soon as I click something it just shuts down, completely, I can't even close it unless I use taskmanager to do it. So I went and got google chrome which is better but still hit or miss, but never completely shuts down, I just can't click anything or type anything, or sometimes I just can't type anything or vice versa. Also when I open a new tab, and try to move back to my old one, it automatically closes the old tab when I click on it. Problem two: When using the internet I can't use any other application or anything windows (ie. Windows explorer) until I force quit all browsers with taskmanger. The reason I can't run anything is because I can't click on it. Problem three: When I try to play a movie (with vlc) Once it starts playing I can't click on anything, but I can use hotkeys, and once it stops everything is fine again. Well I hope somebody knows whats going on because I have no clue, If you need clarification or more info on something I would be happy to provide it...

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  • Setup Entourage for Exchange via HTTP communication

    - by Johandk
    Our ISP set up a hosted exchange server for all our mail. I've setup all our Outlook users with no problems. We have two people using Mac OSX Leopard and Entourage. Entourage has the option of adding an Exchange account, but I have no idea how to tell it to connect to exchange via HTTP. Heres an excerpt from the client setup docs the hosting company sent me for Outlook: 1 .Go to control panel 2. Select ‘Mail’ 3. Select ‘Email accounts’ Under the E-mail tab select ‘New’ Select ‘Manually configure server settings......’ - click next Select ‘Microsoft Exchange’ – click next Complete details as below with Microsoft Exchange Server as: [server address] Do not select ‘Check Name’. Instead select ‘More Settings’. Go to the Connection tab, and select the bottom option ‘Connect to Microsoft Exchange using HTTP’. And then select the ‘Exchange Proxy Settings’ button. Enter Proxy server for Exchange Check Only connect to proxy servers that have this principal name in their certificate, Enter msstd:[servername] Proxy Authentication - select Basic Authentication Select OK, and again, so that you return to the main screen. Now select ‘Check Name’. Enter Username and Password: The username should now be the full name and underlined. If so select next, and then finish. Next time you open Outlook, enter username and password Any help GREATLY appreciated.

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  • Win 2008 R2 terminal server and redirected printer queue security

    - by Ian
    I have a case where I need a non-priv account to be able to make a modification to the redirected printer. I know, its not advisable but we're not giving them access - changes will be made in code. So, following the docs (http://technet.microsoft.com/en-us/library/ee524015(WS.10).aspx) I modified the default security for new printer queues. This doesnt work though as windows doesn't seem to assign the privs you configure in the printer admin tool to redirected printer queues. As I test I added a non-priv test user to the default security tab in the printer admin tool (control panel - admin tools - printer admin. I assigned it all privs (its a test) and logged the user into the terminal server. The redirected printers duely appeared as usual. However if I open the printer properties - security tab, the user appears in the list of accounts/groups but the options I selected (all privs) are not set. Instead the user special privs box is marked and when I click on 'advanced options' and view them, there is nothing marked. So, something is clearing these options.... the question is, why and how can I convince it not to? Ian

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  • Windows XP seemingly out of resources but plenty of free RAM and swap available

    - by Artem Russakovskii
    This one has been bothering me for years and so far I couldn't find an adequate solution. The problem occurs on pretty much every XP install I've done. After opening a variety of programs or the system running existing programs for a while, Windows seemingly runs out of resources, without telling me. There's ALWAYS free RAM. For example, it just happened to me and I had over a gig of free RAM. There are no viruses, spyware, or other nonsense - it is a Windows resource problem, but the question is which resource is it running out of, how does one pinpoint it, and how does one prevent it? Sometimes, this happens after running specific programs - for example, today it happened when I started Photoshop CS4 and Flash CS4 at the same time. I also noticed that restarting The Bat (email client by Ritlabs) seems to get rid of this problem for a while but again, this happens on machines that don't even have The Bat installed. So what does exactly happen? The symptoms are: pressing alt-tab doesn't bring up the list anymore - it just jumps to the next window instantly, very similar to the way Alt-Esc works, however in this case, it's due to not having enough resources to bring up the alt-tab menu random programs would randomly crash, citing random errors, out of memory errors, system resources, inabilities to do system calls, etc. random programs would start missing random parts - for example, Firefox top menus might disappear, pull up partial selections, or not pull up anymore altogether. IE might lose a few of its toolbars. Some programs might fail to redraw or would just plain go gray where the UI used to be. Windows itself never complains about running out of RAM, virtual memory, or anything at all, yet it's running out of something. The only clue I was able to find and apply the fix today was this Desktop Heap Limitation. I haven't confirmed the fix working as not enough time passed. In the meantime, what are everyone's thoughts?

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