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Search found 1456 results on 59 pages for 'wall'.

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  • Regex not equal to string

    - by Kieron
    Hi, I'm banging my head against a wall with a regular expression. I'm trying to define an expression that excludes exactly this text 'System' (case insensitive), but can contain the word 'System' providing it's not just that. Examples: System == INVALID SYSTEM == INVALID system == INVALID syStEm == INVALID asd SysTem == Valid asd System asd == Valid System asd == Valid asd System == Valid asd == Valid

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  • How to boundary check in gcc / mingw?

    - by Hernán Eche
    Having tried this int main(void) { int a[10]; a[20]=5; } gcc -Wall -O2 main.c It gives me no warning... It's gcc within windows (mingw) and I am not able to detect this kind of boundary limit bug how to tell compiler to check it? can mingw do it? thanks

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  • Fanpage/Application integration: how to post to a fan page from an application

    - by Typeoneerror
    I have an existing client who has a fan page for their brand already. I need to create a Facebook Connect enabled website (so I'll be creating an application for it). I want the Facebook Connect application to post to the Fan page's wall as the brand. Is this possible? Is there a way to associate an application with a Fan page if I was an admin of both? Any direction would be much appreciated.

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  • How and when is something considered industry standard?

    - by Sonny Boy
    Hey all, I'm currently working on a proposal for my organization which includes a shift from waterfall development methodology over to a Scrum framework. As I work for a university, citations for all of my work is extremely important. As I was looking to add a citation for my statement of Agile being the industry standard, I kind of hit a wall. Who is it that decides when something become industry standard and how is that decision made?

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  • Div overflow not hidden properly

    - by bbeckford
    Hi guys, I'm working on this site - http://dev.chriscurddesign.co.uk/mayday It works in everything other than IE7 and IE8 in compatibility mode (don't care about IE6), where the vacancies lists on the right aren't hidden correctly by their parent overflow property. I have been pulling my hair out trying to get to the bottom of this, its driving me up the wall, anyone got any ideas whatsoever? Below is an image of the issue, chrome on the left, IE8 compat mode on the right. Cheers, -Ben

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  • How to access Java servlet running on my PC from outside ?

    - by Frank
    I used Netbeans6.7 to write a servlet, when it runs, it opens a browser window with this address : http://localhost:8080/My_App/Test_Servlet, I replaced the "localhost" with my IP address, now it looks like this : http://192.???.1.??:8080/My_App/Test_Servlet, but I tried to access it from another computer outside my home, it can't read anything, I wonder if I need to change Windows Fire Wall setting to allow outside traffic, it's a Paypal IPN app, so I call Paypal, they said they can't access : http://192.???.1.??:8080/My_App/Test_Servlet What on my side should I do to allow traffic from "paypal.com" to access "My_App/Test_Servlet" ? Frank

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  • Errors Installing PIL on Mac OS Tiger

    - by john2x
    I'm trying to install the Python Imaging Library on Mac OS X 10.4, but I get errors. I'm not sure where the error starts, it's just a huge wall of text when executing sudo python setup.py install. But the last few lines are: ... collect2: ld returned 1 exit status lipo: can't open input file: /var/tmp//ccNKvQpP.out (No such file or directory) error: command 'gcc' failed with exit status 1 I've googled, but none of the results are working.

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  • Out of memory exception during scrolling of listview

    - by user1761316
    I am using facebook data like postedpicture,profile picture,name,message in my listview.I am getting an OOM error while doing fast scrolling of listview. I am also having scrollviewlistener in my application that loads more data when the scrollbar reaches the bottom of the screen.I just want to know whether I need to change anything in this class. imageLoader.DisplayImage(postimage.get(position).replace(" ", "%20"), postimg) ; I am using the above line to call the method in this imageloader class to set the bitmap to imageview. Here is my imageloader class import java.io.File; import java.io.FileInputStream; import java.io.FileNotFoundException; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.net.HttpURLConnection; import java.net.URL; import java.util.Collections; import java.util.Map; import java.util.Stack; import java.util.WeakHashMap; import com.stellent.beerbro.Wall; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.Bitmap.Config; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Paint; import android.graphics.PorterDuff.Mode; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.drawable.BitmapDrawable; import android.util.Log; import android.widget.ImageView; public class ImageLoader { MemoryCache memoryCache=new MemoryCache(); FileCache fileCache; private Map<ImageView, String> imageViews=Collections.synchronizedMap(new WeakHashMap<ImageView, String>()); public ImageLoader(Context context){ //Make the background thead low priority. This way it will not affect the UI performance photoLoaderThread.setPriority(Thread.NORM_PRIORITY-1); fileCache=new FileCache(context); } // final int stub_id=R.drawable.stub; public void DisplayImage(String url,ImageView imageView) { imageViews.put(imageView, url); System.gc(); // Bitmap bitmap=createScaledBitmap(memoryCache.get(url), 100,100,0); Bitmap bitmap=memoryCache.get(url); // Bitmap bitmaps=bitmap.createScaledBitmap(bitmap, 0, 100, 100); if(bitmap!=null) { imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); // imageView.setImageBitmap(getRoundedCornerBitmap( bitmap, 10,70,70)); // imageView.setImageBitmap(bitmap); // Log.v("first", "first"); } else { queuePhoto(url, imageView); // Log.v("second", "second"); } } private Bitmap createScaledBitmap(Bitmap bitmap, int i, int j, int k) { // TODO Auto-generated method stub return null; } private void queuePhoto(String url, ImageView imageView) { //This ImageView may be used for other images before. So there may be some old tasks in the queue. We need to discard them. photosQueue.Clean(imageView); PhotoToLoad p=new PhotoToLoad(url, imageView); synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.push(p); photosQueue.photosToLoad.notifyAll(); } //start thread if it's not started yet if(photoLoaderThread.getState()==Thread.State.NEW) photoLoaderThread.start(); } public Bitmap getBitmap(String url) { File f=fileCache.getFile(url); //from SD cache Bitmap b = decodeFile(f); if(b!=null) return b; //from web try { Bitmap bitmap=null; URL imageUrl = new URL(url); HttpURLConnection conn = (HttpURLConnection)imageUrl.openConnection(); conn.setConnectTimeout(30000); conn.setReadTimeout(30000); InputStream is=conn.getInputStream(); OutputStream os = new FileOutputStream(f); Utils.CopyStream(is, os); os.close(); bitmap = decodeFile(f); return bitmap; } catch (Exception ex){ ex.printStackTrace(); return null; } }//Lalit //decodes image and scales it to reduce memory consumption private Bitmap decodeFile(File f){ try { //decode image size BitmapFactory.Options o = new BitmapFactory.Options(); o.inJustDecodeBounds = true; BitmapFactory.decodeStream(new FileInputStream(f),null,o); //Find the correct scale value. It should be the power of 2. final int REQUIRED_SIZE=Wall.width; final int REQUIRED_SIZE1=Wall.height; // final int REQUIRED_SIZE=250; // int width_tmp=o.outWidth, height_tmp=o.outHeight; int scale=1; // while(o.outWidth/scale/2>=REQUIRED_SIZE && o.outHeight/scale/2>=REQUIRED_SIZE) //// scale*=2; while(true){ if(width_tmp/2<REQUIRED_SIZE && height_tmp/2<REQUIRED_SIZE1) break; width_tmp/=2; height_tmp/=2; scale*=2; } //decode with inSampleSize BitmapFactory.Options o2 = new BitmapFactory.Options(); o2.inSampleSize=scale; // o2.inSampleSize=2; return BitmapFactory.decodeStream(new FileInputStream(f), null, o2); } catch (FileNotFoundException e) {} return null; } //Task for the queue private class PhotoToLoad { public String url; public ImageView imageView; public PhotoToLoad(String u, ImageView i){ url=u; imageView=i; } } PhotosQueue photosQueue=new PhotosQueue(); public void stopThread() { photoLoaderThread.interrupt(); } //stores list of photos to download class PhotosQueue { private Stack<PhotoToLoad> photosToLoad=new Stack<PhotoToLoad>(); //removes all instances of this ImageView public void Clean(ImageView image) { for(int j=0 ;j<photosToLoad.size();){ if(photosToLoad.get(j).imageView==image) photosToLoad.remove(j); else ++j; } } } class PhotosLoader extends Thread { public void run() { try { while(true) { //thread waits until there are any images to load in the queue if(photosQueue.photosToLoad.size()==0) synchronized(photosQueue.photosToLoad){ photosQueue.photosToLoad.wait(); } if(photosQueue.photosToLoad.size()!=0) { PhotoToLoad photoToLoad; synchronized(photosQueue.photosToLoad){ photoToLoad=photosQueue.photosToLoad.pop(); } Bitmap bmp=getBitmap(photoToLoad.url); memoryCache.put(photoToLoad.url, bmp); String tag=imageViews.get(photoToLoad.imageView); if(tag!=null && tag.equals(photoToLoad.url)){ BitmapDisplayer bd=new BitmapDisplayer(bmp, photoToLoad.imageView); Activity a=(Activity)photoToLoad.imageView.getContext(); a.runOnUiThread(bd); } } if(Thread.interrupted()) break; } } catch (InterruptedException e) { //allow thread to exit } } } PhotosLoader photoLoaderThread=new PhotosLoader(); //Used to display bitmap in the UI thread class BitmapDisplayer implements Runnable { Bitmap bitmap; ImageView imageView; public BitmapDisplayer(Bitmap b, ImageView i){bitmap=b;imageView=i;} public void run() { if(bitmap!=null) imageView.setBackgroundDrawable(new BitmapDrawable(bitmap)); } } public void clearCache() { memoryCache.clear(); fileCache.clear(); } public static Bitmap getRoundedCornerBitmap(Bitmap bitmap, int pixels,int width,int height) { Bitmap output = Bitmap.createBitmap(width,height, Config.ARGB_8888); Canvas canvas = new Canvas(output); final int color = 0xff424242; final Paint paint = new Paint(); final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight()); final RectF rectF = new RectF(rect); final float roundPx = pixels; paint.setAntiAlias(true); canvas.drawARGB(0, 0, 0, 0); paint.setColor(color); canvas.drawRoundRect(rectF, roundPx, roundPx, paint); paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); canvas.drawBitmap(bitmap, rect, rect, paint); return output; } }

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  • How to include clean target in makefile

    - by neversaint
    I have a makefile that looks like this CXX = g++ -O2 -Wall all: code1 code2 code1: code1.cc utilities.cc $(CXX) $^ -o $@ code2: code2.cc utilities.cc $(CXX) $^ -o $@ What I want to do next is to include 'clean target' so that every time I run 'make' it will automatically delete the existing binary files of code1 and code2 before creating the new ones. I tried to put these lines at the very end of the makefile, but it doesn't work clean: rm -f $@ echo Clean done What's the right way to do it?

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  • Tag multiple friends in Facebook Application

    - by Arkid
    Facebook provided the facility to tag friends on the wall post. I want to tag multiple friends in an application. How do I tag multiple friends in the application. Any pointers? I need to push updates to the walls of all the friends tagged through the application.

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  • Jquery 3d image carousel - IE6 transparency

    - by jsims281
    I'm using the 3d image carousel available at http://www.professorcloud.com/mainsite/carousel.htm . It's great but I've hit a wall with regards to transparency support for IE6. As the images are being manipulated by java after they are loaded, it's quite a headache. All the mainstream png fixes fail in one way or another...either breaking the carousel or being broken by the animation of the carousel. Does anybody have any ideas on how I can get round this (without using PNG8, .gif etc).

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  • possible to fetch @mentions thru Facebook API (like thru Twitter API?)

    - by db
    I'm looking to implement a feature where I am able to collect @mentions through the facebook API in a similar fashion to the twitter API. Specifically, if I run a group called foo, and other people on facebook mention @foo in their wall posts, I'd like to fetch and collect the text of that particular @foo mention. I can't find any relevant documentation on Facebook....

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  • Tile Collision Question

    - by Alu
    Hey guys, I'm working on tile collision. Currently, I just draw the tile map the normal way (two for loops) and there is no scrolling. Right now, to check if my player is over a tile, I use tileX = (int)person1v.X / 16; tileY = (int)person1v.Y / 16; However, I want to detect collision before I hit the tile so it could act as a wall. How do I detect collision before even making the move?

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  • Meta tag og:title inside Facebook Application is ignored

    - by Militaru
    I have a Facebook Application with an iframe based canvas that contains a like button (also iframe), in the head of my iframe i've specified the standard meta tags (og:title, og:url, og:site_name) and they seem to work fine (the information is displayed correctly in the profile wall) except for the title. I've tested various links of the app with the Facebook URL Linter and the ug:title tag is ignored completly. Have any of you had any trouble with the open graph tags inside facebook applications? Any ideeas are apreciated, thanks.

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  • Facebook app without asking permissions

    - by jpoz
    Hello, This seems like a pretty simple question but haven't found an answer anywhere: How do I make an app that doesn't ask for permission when you load it? Or is that impossible. The only thing the application is going to do is post to the users wall, but can't I authenticate them for that after they load the application? Thanks in advance for the help, JPoz

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