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  • Review: Data Modeling 101

    I just recently read “Data Modeling 101”by Scott W. Ambler where he gave an overview of fundamental data modeling skills. I think this article was excellent for anyone who was just starting to learn or refresh their skills in regards to the modeling of data.  Scott defines data modeling as the act of exploring data oriented structures.  He goes on to explain about how data models are actually used by defining three different types of models. Types of Data Models Conceptual Data Model  Logical Data Model (LDMs) Physical Data Model(PDMs) He further expands on modeling by exploring common data modeling notations because there are no industry standards for the practice of data modeling. Scott then defines how to actually model data by expanding on entities, attributes, identities, and relationships which are the basic building blocks of data models. In addition he discusses the value of normalization for redundancy and demoralization for performance. Finally, he discuss ways in which Developers and DBAs can become better data modelers through the use of practice, and seeking guidance from more experienced data modelers.

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  • CodePlex Daily Summary for Saturday, August 11, 2012

    CodePlex Daily Summary for Saturday, August 11, 2012Popular Releases????: ????2.0.5: 1、?????????????。RiP-Ripper & PG-Ripper: PG-Ripper 1.4.01: changes NEW: Added Support for Clipboard Function in Mono Version NEW: Added Support for "ImgBox.com" links FIXED: "PixHub.eu" links FIXED: "ImgChili.com" links FIXED: Kitty-Kats Forum loginVirtual Keyboard: Virtual Keyboard v1.0.2: 1) Changed the background color to #FFD4D4D4 2) Increased the font size to 20. 3) Changed the font type to Times New RomanPlayer Framework by Microsoft: Player Framework for Windows 8 (Preview 5): Support for Smooth Streaming SDK beta 2 Support for live playback New bitrate meter and SD/HD indicators Auto smooth streaming track restriction for snapped mode to conserve bandwidth New "Go Live" button and SeekToLive API Support for offset start times Support for Live position unique from end time Support for multiple audio streams (smooth and progressive content) Improved intellisense in JS version Support for Windows 8 RTM ADDITIONAL DOWNLOADSSmooth Streaming Client SD...Mugen Injection: Mugen Injection 2.6: Fixed incorrect work with children when creating the MugenInjector. Added the ability to use the IActivator after create object using MethodBinding or CustomBinding. Added new fluent syntax for MethodBinding and CustomBinding. Added new features for working with the ModuleManagerComponent. Fixed some bugs.AutoShutdown.NET: AutoShutdown.NET: This is the first release of AutoShutdown.NET marked with beta, but it's fully functional and work nice without any problem. This release has no installer and you can download and extract the zip file and use it on any machine that runs .NET framework 2.0 or later. Your suggestions and feedback are always welcomed. Contact me on imun22{at}gmail.com Hope you find it useful as i am;MyDbUtils: MyDbUtils_0.9.7.0: Refresh objects from database before generating the SQL script file.Linq2IndexedDB: Linq2IndexedDB 1.0.12: added support for nested properties in the select and orderby functions Fixed bug in sorting Refactored querybuilder added support for multiple inserts Added conditional remove Added support for merging data to multiple objects (also conditional) Added new filter: isUndefinedLearnToProgram: Teaching Kids Programming Java Eclipse v01: Open the zip Open Eclipse Choose/Switch to the included workspaceAutoLaunch for Windows Embedded Compact (CE): AutoLaunch for Compact 7 v300: What's New:In this release, the following sub-components are added to AutoLaunch_v300: - Autolaunch CoreCon - Autolaunch Remote Display application. When the "Autolaunch CoreCon" sub-component is included to an OS design, it includes the build scripts to add CoreCon files to the image and registry entries to launch CoreCon during startup, to support Visual Studio application development. When the "Autolaunch Remote Display application" sub-component is included to an OS design, it set...spUtils: spUtils_v1.0: Public Methods:If SP2010 or above: spUtils.addStatus spUtils.closeDialog spUtils.createListItems spUtils.deleteListItems spUtils.getListItems spUtils.notify spUtils.onDialogClose spUtils.openModalForm spUtils.removeNotify spUtils.updateListItems If jQuery is loaded: spUtils.getFormVal spUtils.setFormValSQLLib: Alpha release 06: Added tsql.fnrecsgenHTTP Server API Configuration: HttpSysManager 1.0: *Set Url ACL *Bind https endpoint to certificateFluentData -Micro ORM with a fluent API that makes it simple to query a database: FluentData version 2.3.0.0: - Added support for SQLite, PostgreSQL and IBM DB2. - Added new method, QueryDataTable which returns the query result as a datatable. - Fixed some issues. - Some refactoring. - Select builder with support for paging and improved support for auto mapping.JSON C# Class Generator: JSON CSharp Class Generator 1.3: Support for native JSON.net serializer/deserializer (POCO) New classes layout option: nested classes Better handling of secondary classesAxiom 3D Rendering Engine: v0.8.3376.12322: Changes Since v0.8.3102.12095 ===================================================================== Updated ndoc3 binaries to fix bug Added uninstall.ps1 to nuspec packages fixed revision component in version numbering Fixed sln referencing VS 11 Updated OpenTK Assemblies Added CultureInvarient to numeric parsing Added First Visual Studio 2010 Project Template (DirectX9) Updated SharpInputSystem Assemblies Backported fix for OpenGL Auto-created window not responding to input Fixed freeInterna...DotSpatial: DotSpatial 1.3: This is a Minor Release. See the changes in the issue tracker. Minimal -- includes DotSpatial core and essential extensions Extended -- includes debugging symbols and additional extensions Tutorials are available. Just want to run the software? End user (non-programmer) version available branded as MapWindow Want to add your own feature? Develop a plugin, using the template and contribute to the extension feed (you can also write extensions that you distribute in other ways). Components ...BugNET Issue Tracker: BugNET 1.0: This release brings performance enhancements, improvements and bug fixes throughout the application. Various parts of the UI have been made consistent with the rest of the application and custom queries have been improved to better handle custom fields. Spanish and Dutch languages were also added in this release. Special thanks to wrhighfield for his many contributions to this release! Upgrade Notes Please see this thread regarding changes to the web.config and files in this release. htt...Iveely Search Engine: Iveely Search Engine (0.1.0): ?????????,???????????。 This is a basic version, So you do not think it is a good Search Engine of this version, but one day it is. only basic on text search. ????: How to use: 1. ?????????IveelySE.Spider.exe ??,????????????,?????????(?????,???????,??????????????。) Find the file which named IveelySE.Spider.exe, and input you link string like "http://www.cnblogs.com",and enter. 2 . ???????,???????IveelySE.Index.exe ????,????。?????。 When the spider finish working,you can run anther file na...Json.NET: Json.NET 4.5 Release 8: New feature - Serialize and deserialize multidimensional arrays New feature - Members on dynamic objects with JsonProperty/DataMember will now be included in serialized JSON New feature - LINQ to JSON load methods will read past preceding comments when loading JSON New feature - Improved error handling to return incomplete values upon reaching the end of JSON content Change - Improved performance and memory usage when serializing Unicode characters Change - The serializer now create...New ProjectsBlack2Json: Small & Simple conversion utility to convert the EVE-Online binary model description files (*.black) back to human readable format (*.json). Captcha.deDogs.com: Places a Captcha Image into an ASP.NET Web Forms application. If Captcha characters difficult to distinguish, control allows refresh of characters. dl: fffEffortless .Net Encryption: Effortless .Net Encryption is a library that provides: * Rijndael encryption/decyption. * Hashing and Digest creation/validation. * Password and salt creation.Fishbone: Fishbone will be a web based project management application suite. Git Tfs Sandbox: This repository just contains tests to see if git-tfs can correctly clone them.lambda calculus interpreter in F#: a simple lambda-calculus interpreter implemented in F#LanChatting: summarypersonal: half assed testingSagenhaft: Manage your Steam games, archive them someplace else, move them back or have them installed on a different drive! All this is packed into an easy-to-use wizard.sandnntaskmanager: This project is done for learning Dotnetnuke, and it is used for taskmanager tasks like inserting , deleting and updating ..... thanks santosh pothankar SRecordizer: SRecordizer is a quick and simple S19 (Motorola S-Record) file editor created to fill the void.URL Shortener by theUltrasoft: URL Shortener API Library enables you to integrate any web-application to use our robust url shortening technology.Windows Auto-Login and Application Auto-Start Setup Tool: Developed over C# .NET 4.0, this simple setup tool presents a simple interface to configure Windows automatic login and automatic application start.Windows Uninstaller: A tool to Uninstall Windows. A part of The GLMET Project. Delete Windows once You click on it. Your Anti Virus may think It is Virus because it delete Windows.

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  • Fair dice over network w/o trusted 3rd party

    - by Kay
    Though it should be a pretty basic problem, I did not find a solution for it: How to play dice over a network without a trusted third party? The M players shall roll N dice, one player after another. No player may "cheat", i.e. change the outcome to his advantage, or "look into the future" before the next roll. Is that possible? I guess the solution would be something like public key crypto, where each player turns in an encrypted message. After all messages were collected you exchange the keys to decode the messages. Then the sha1(joined string of all decrypted messages) mod 6 + 1 is used to determine the die. The major problem I have: since the message [c/s]hould be anything, I don't know how to prevent tampering with the private keys. Esp. the last player to turn in his key could easily cheat (I guess). The game should even stay fair, if all players "conspire" against one player.

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  • Generating Deep Arrays: Shallow to Deep, Deep to Shallow or Bad idea?

    - by MobyD
    I'm working on an array structure that will be used as the data source for a report template in a web app. The data comes from relatively complex SQL queries that return one or many rows as one dimensional associative arrays. In the case of many, they are turned into two dimensional indexed array. The data is complex and in some cases there is a lot of it. To save trips to the database (which are extremely expensive in this scenario) I'm attempting to get all of the basic arrays (1 and 2 dimension raw database data) and put them, conditionally, into a single, five level deep array. Organizing the data in PHP seems like a better idea than by using where statements in the SQL. Array Structure Array of years( year => array of types( types => array of information( total => value, table => array of data( index => db array ) ) ) ) My first question is, is this a bad idea. Are arrays like this appropriate for this situation? If this would work, how should I go about populating it? My initial thought was shallow to deep, but the more I work on this, the more I realize that it'd be very difficult to abstract out the conditionals that determine where each item goes in the array. So it seems that starting from the most deeply nested data may be the approach I should take. If this is array abuse, what alternatives exist?

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  • Reading Open Source Projects

    - by Hossein
    About my programming knowledge: I have basic knowledge of programming. Have never worked in a team project. Have done, only, a couple of small solo projects. Problem: Consider a typical open source project. We want to know about the project, so that we can contribute, test it, just out of curiosity, etc. The documentations do not describe the code architecture, usually, so RTFM(!) wouldn't apply here. They usually tend to describe how to use the software, not how it is designed. Mailing Lists in big projects are very crowded. Tens of e-mails are send in just an hour. also, following the mailing list to know the project is like understanding a film when you have arrived late, when half of the film is gone or even worse. Obviously, the code is not like a novel. So, you can't start from downloading the source code and just "start from the first page and so on"! Question: How should one understand open source project? What are the steps to do in an open source project, to understand how the whole thing works and get into speed with the "under the hood"?

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  • Full screen blackout using allegro in codeblocks

    - by Armando Ortiz
    I'm very interested in game programming and I'm taking my first steps alone. So I installed allegro. Although Dev-C++ didn't work, Code::Blocks compiled successfully. I started out with this basic program: #include <allegro.h> int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); readkey(); return 0; } END_OF_MAIN(); The problem comes in when I try to run it. It opens the little window as always, but rapidly blacks out my whole screen. I press any key and it takes me back to the little window telling me that it finished, which means the program worked. But I try any other program with allegro, like: #include <allegro.h> int x = 10; int y = 10; int main(){ allegro_init(); install_keyboard(); set_gfx_mode( GFX_AUTODETECT, 640, 480, 0, 0); while ( !key[KEY_ESC] ){ clear_keybuf(); acquire_screen(); textout_ex( screen, font, " ", x, y, makecol( 0, 0, 0), makecol( 0, 0, 0) ); if (key[KEY_UP]) --y; else if (key[KEY_DOWN]) ++y; else if (key[KEY_RIGHT]) ++x; else if (key[KEY_LEFT]) --x; textout_ex( screen, font, "@", x, y, makecol( 255, 0, 0), makecol( 0, 0, 0) ); release_screen(); rest(50); } return 0; } END_OF_MAIN(); And the same thing happens over and over again! Is there something I'm doing wrong?

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  • Variant Management– Which Approach fits for my Product?

    - by C. Chadwick
    Jürgen Kunz – Director Product Development – Oracle ORACLE Deutschland B.V. & Co. KG Introduction In a difficult economic environment, it is important for companies to understand the customer requirements in detail and to address them in their products. Customer specific products, however, usually cause increased costs. Variant management helps to find the best combination of standard components and custom components which balances customer’s product requirements and product costs. Depending on the type of product, different approaches to variant management will be applied. For example the automotive product “car” or electronic/high-tech products like a “computer”, with a pre-defined set of options to be combined in the individual configuration (so called “Assembled to Order” products), require a different approach to products in heavy machinery, which are (at least partially) engineered in a customer specific way (so-called “Engineered-to Order” products). This article discusses different approaches to variant management. Starting with the simple Bill of Material (BOM), this article presents three different approaches to variant management, which are provided by Agile PLM. Single level BOM and Variant BOM The single level BOM is the basic form of the BOM. The product structure is defined using assemblies and single parts. A particular product is thus represented by a fixed product structure. As soon as you have to manage product variants, the single level BOM is no longer sufficient. A variant BOM will be needed to manage product variants. The variant BOM is sometimes referred to as 150% BOM, since a variant BOM contains more parts and assemblies than actually needed to assemble the (final) product – just 150% of the parts You can evolve the variant BOM from the single level BOM by replacing single nodes with a placeholder node. The placeholder in this case represents the possible variants of a part or assembly. Product structure nodes, which are part of any product, are so-called “Must-Have” parts. “Optional” parts can be omitted in the final product. Additional attributes allow limiting the quantity of parts/assemblies which can be assigned at a certain position in the Variant BOM. Figure 1 shows the variant BOM of Agile PLM. Figure 1 Variant BOM in Agile PLM During the instantiation of the Variant BOM, the placeholders get replaced by specific variants of the parts and assemblies. The selection of the desired or appropriate variants is either done step by step by the user or by applying pre-defined configuration rules. As a result of the instantiation, an independent BOM will be created (Figure 2). Figure 2 Instantiated BOM in Agile PLM This kind of Variant BOM  can be used for „Assembled –To-Order“ type products as well as for „Engineered-to-Order“-type products. In case of “Assembled –To-Order” type products, typically the instantiation is done automatically with pre-defined configuration rules. For „Engineered- to-Order“-type products at least part of the product is selected manually to make use of customized parts/assemblies, that have been engineered according to the specific custom requirements. Template BOM The Template BOM is used for „Engineered-to-Order“-type products. It is another type of variant BOM. The engineer works in a flexible environment which allows him to build the most creative solutions. At the same time the engineer shall be guided to re-use existing solutions and it shall be assured that product variants of the same product family share the same base structure. The template BOM defines the basic structure of products belonging to the same product family. Let’s take a gearbox as an example. The customer specific configuration of the gearbox is influenced by several parameters (e.g. rpm range, transmitted torque), which are defined in the customer’s requirement document.  Figure 3 shows part of a Template BOM (yellow) and its relation to the product family hierarchy (blue).  Figure 3 Template BOM Every component of the Template BOM has links to the variants that have been engineeried so far for the component (depending on the level in the Template BOM, they are product variants, Assembly Variant or single part variants). This library of solutions, the so-called solution space, can be used by the engineers to build new product variants. In the best case, the engineer selects an existing solution variant, such as the gearbox shown in figure 3. When the existing variants do not fulfill the specific requirements, a new variant will be engineered. This new variant must be compliant with the given Template BOM. If we look at the gearbox in figure 3  it must consist of a transmission housing, a Connecting Plate, a set of Gears and a Planetary transmission – pre-assumed that all components are must have components. The new variant will enhance the solution space and is automatically available for re-use in future variants. The result of the instantiation of the Template BOM is a stand-alone BOM which represents the customer specific product variant. Modular BOM The concept of the modular BOM was invented in the automotive industry. Passenger cars are so-called „Assembled-to-Order“-products. The customer first selects the specific equipment of the car (so-called specifications) – for instance engine, audio equipment, rims, color. Based on this information the required parts will be determined and the customer specific car will be assembled. Certain combinations of specification are not available for the customer, because they are not feasible from technical perspective (e.g. a convertible with sun roof) or because the combination will not be offered for marketing reasons (e.g. steel rims with a sports line car). The modular BOM (yellow structure in figure 4) is defined in the context of a specific product family (in the sample it is product family „Speedstar“). It is the same modular BOM for the different types of cars of the product family (e.g. sedan, station wagon). The assembly or single parts of the car (blue nodes in figure 4) are assigned at the leaf level of the modular BOM. The assignment of assembly and parts to the modular BOM is enriched with a configuration rule (purple elements in figure 4). The configuration rule defines the conditions to use a specific assembly or single part. The configuration rule is valid in the context of a type of car (green elements in figure 4). Color specific parts are assigned to the color independent parts via additional configuration rules (grey elements in figure 4). The configuration rules use Boolean operators to connect the specifications. Additional consistency rules (constraints) may be used to define invalid combinations of specification (so-called exclusions). Furthermore consistency rules may be used to add specifications to the set of specifications. For instance it is important that a car with diesel engine always is build using the high capacity battery.  Figure 4 Modular BOM The calculation of the car configuration consists of several steps. First the consistency rules (constraints) are applied. Resulting from that specification might be added automatically. The second step will determine the assemblies and single parts for the complete structure of the modular BOM, by evaluating the configuration rules in the context of the current type of car. The evaluation of the rules for one component in the modular BOM might result in several rules being fulfilled. In this case the most specific rule (typically the longest rule) will win. Thanks to this approach, it is possible to add a specific variant to the modular BOM without the need to change any other configuration rules.  As a result the whole set of configuration rules is easy to maintain. Finally the color specific assemblies respective parts will be determined and the configuration is completed. Figure 5 Calculated Car Configuration The result of the car configuration is shown in figure 5. It shows the list of assemblies respective single parts (blue components in figure 5), which are required to build the customer specific car. Summary There are different approaches to variant management. Three different approaches have been presented in this article. At the end of the day, it is the type of the product which decides about the best approach.  For „Assembled to Order“-type products it is very likely that you can define the configuration rules and calculate the product variant automatically. Products of type „Engineered-to-Order“ ,however, need to be engineered. Nevertheless in the majority of cases, part of the product structure can be generated automatically in a similar way to „Assembled to Order“-tape products.  That said it is important first to analyze the product portfolio, in order to define the best approach to variant management.

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  • Looking for 2D Cross platform suggestions based on requirements specified

    - by MannyG
    I am an intermediate developer with minor experience on enterprise mobile applications for iphone, android and blackberry looking to build my first ever mobile game. I did a google search for some game dev forums and this popped up so I thought I would try posting here as I lack luck elsewhere. If you have ever heard of the game for the iphone and android platform entitled avatar fight then you will have an idea of the graphic capabilities I require. Basically the battles which are automated one sprite attacking another doing cool animations but all in 2d. My buddy and I have two motivations, one is to jump into mobile Dev as my experience is limited as is his so we would like some trending knowledge (html5 would be nice to learn) . The other is to make some money on the side, don't expect much but polishing the game and putting our all will hopefully reward us a bit. We have looked into corona engine, however a lot of people are saying it is limited in the graphics department, we are open to learning new languages like lua, c++, python etc. Others we have looked at include phonegap, rhomobile, unity, and the list goes on. I really have no idea what the pros and cons of these are but for a basic battle sequence and some mini games we want to chose the right one. Some more things that we will be doing include things like card games, side scrolling flying object based games, maybe fishing stuff. We want to start small with these minigames and work our way up to the idea we would like to implement in the future. We only want to work in 2D. So with these requirements please help me chose a platform to work on (cross platform is what we are ideally leaning towards). Please feel free to throw in some pieces of advice you may have for newbie game developers like myself too. Thank you for reading!

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  • Transaction classification. Artificial intelligence

    - by Alex
    For a project, I have to classify a list of banking transactions based on their description. Supose I have 2 categories: health and entertainment. Initially, the transactions will have basic information: date and time, ammount and a description given by the user. For example: Transaction 1: 09/17/2012 12:23:02 pm - 45.32$ - "medicine payments" Transaction 2: 09/18/2012 1:56:54 pm - 8.99$ - "movie ticket" Transaction 3: 09/18/2012 7:46:37 pm - 299.45$ - "dentist appointment" Transaction 4: 09/19/2012 6:50:17 am - 45.32$ - "videogame shopping" The idea is to use that description to classify the transaction. 1 and 3 would go to "health" category while 2 and 4 would go to "entertainment". I want to use the google prediction API to do this. In reality, I have 7 different categories, and for each one, a lot of key words related to that category. I would use some for training and some for testing. Is this even possible? I mean, to determine the category given a few words? Plus, the number of words is not necesarally the same on every transaction. Thanks for any help or guidance! Very appreciated Possible solution: https://developers.google.com/prediction/docs/hello_world?hl=es#theproblem

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  • Java Desktop Application For Network users

    - by Motasem Abu Aker
    I'm developing a desktop application using Java. My application will run in a network environment where multiple users will access the same database through the application. There will be basic CRUD opreations (Insert, Update, Delete, & select), which means there will be chances of deadlock, or two users trying to update the same record at same time. I'm using the following Java Swing for Clients (MVC). MySQL Server for database (InnODB). Java Web start. Now, MySQL is centralized on the network, and all of the clients connect to it. The Application for ERP Purpose. I searched the internet to find a very good solution to ensure data integrity & to make sure that when updating one record from one client, other clients are aware of it. I read about Socket-server-client & RESTful web services. I don't want to go web application & don't want to use any extra libraries. So how can I handle this scenario: If User A updates a record: Is there a way to update User B's screen with the new value? If user A starts updating a record, how can I prevent other users from attempting to update the same record?

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  • MAAS/JuJu Clarifications

    - by ectoskeleton
    I really love the concept of MAAS underlying an OpenStack implementation, but there are a few questions about MAAS that I am not entirely clear on. Should all hosts be set to network boot at all times or after they have been registered and allocated as a service, should they boot to disk? After juju bootstrap is executed, I turn on the machine that has been allocated (note WoL isn't working, I suspect it's being blocked on the network), the machine boot's up and then juju status executes correct, agent running and all that good stuff. If I 'reboot' the machine (testing power failure/problem whatever), juju status comes back but the agent-state is no longer in running state, and so far I have to destroy the environment and restart. In all cases I have never been able to deploy any services to any of the other nodes. I deploy the service with juju, note which node it was assigned, and then start the system. The system just boots up into a basic node. If I SSH to it I have to enter password, so it's not setting up the ssh key or anything. This is on Ubuntu 12.04.1 LTS systems and HP GL360G7 hosts. The MAAS management server is running as a VM but all on the same network. At this point I am not sure if I am doing something wrong or if there is a problem somewhere else. Is the idea that anytime a host is rebooted it should be rebuilt from the ground up, or is something else going on behind the scene to tell it to boot the local image. If the latter, why doesn't the agent start on a system that has been successfully setup before (juju bootstrapped system)?

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  • Using unordered_multimap as entity and component storage

    - by natebot13
    The Setup I've made a few games (more like animations) using the Object Oriented method with base classes for objects that extend them, and objects that extend those, and found I couldn't wrap my head around expanding that system to larger game ideas. So I did some research and discovered the Entity-Component system of designing games. I really like the idea, and thoroughly understood the usefulness of it after reading Byte54's perfect answer here: Role of systems in entity systems architecture. With that said, I have decided to create my current game idea using the described Entity-Component system. Having basic knowledge of C++, and SFML, I would like to implement the backbone of this entity component system using an unordered_multimap without classes for the entities themselves. Here's the idea: An unordered_mulitmap stores entity IDs as the lookup term, while the value is an inherited Component object. Examlpe: ____________________________ |ID |Component | ---------------------------- |0 |Movable | |0 |Accelable | |0 |Renderable | |1 |Movable | |1 |Renderable | |2 |Renderable | ---------------------------- So, according to this map of objects, the entity with ID 0 has three components: Movable, Accelable, and Renderable. These component objects store the entity specific data, such as the location, the acceleration, and render flags. The entity is simply and ID, with the components attached to that ID describing its attributes. Problem I want to store the component objects within the map, allowing the map have full ownership of the components. The problem I'm having, is I don't quite understand enough about pointers, shared pointers, and references in order to get that set up. How can I go about initializing these components, with their various member variables, within the unordered_multimap? Can the base component class take on the member variables of its child classes, when defining the map as unordered_multimap<int, component>? Requirements I need a system to be able to grab an entity, with all of its' attached components, and access members from the components in order to do the necessary calculations and reassignments for position, velocity, etc. Need a clarification? Post a comment with your concerns and I will gladly edit or comment back! Thanks in advance! natebot13

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  • Self-referencing anonymous closures: is JavaScript incomplete?

    - by Tom Auger
    Does the fact that anonymous self-referencing function closures are so prevelant in JavaScript suggest that JavaScript is an incomplete specification? We see so much of this: (function () { /* do cool stuff */ })(); and I suppose everything is a matter of taste, but does this not look like a kludge, when all you want is a private namespace? Couldn't JavaScript implement packages and proper classes? Compare to ActionScript 3, also based on EMACScript, where you get package com.tomauger { import bar; class Foo { public function Foo(){ // etc... } public function show(){ // show stuff } public function hide(){ // hide stuff } // etc... } } Contrast to the convolutions we perform in JavaScript (this, from the jQuery plugin authoring documentation): (function( $ ){ var methods = { init : function( options ) { // THIS }, show : function( ) { // IS }, hide : function( ) { // GOOD }, update : function( content ) { // !!! } }; $.fn.tooltip = function( method ) { // Method calling logic if ( methods[method] ) { return methods[ method ].apply( this, Array.prototype.slice.call( arguments, 1 )); } else if ( typeof method === 'object' || ! method ) { return methods.init.apply( this, arguments ); } else { $.error( 'Method ' + method + ' does not exist on jQuery.tooltip' ); } }; })( jQuery ); I appreciate that this question could easily degenerate into a rant about preferences and programming styles, but I'm actually very curious to hear how you seasoned programmers feel about this and whether it feels natural, like learning different idiosyncrasies of a new language, or kludgy, like a workaround to some basic programming language components that are just not implemented?

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  • Split a 2D scene in layers or have a z coordinate

    - by Bane
    I am in the process of writing a 2D game engine, and a dilemma emerged. Let me explain the situation... I have a Scene class, to which various objects can be added (Drawable, ParticleEmitter, Light2D, etc), and as this is a 2D scene, things will obviously be drawn over each other. My first thought was that I could have basic add and remove methods, but I soon realized that then there would be no way for the programmer to control the order in which things were drawn. So I can up with two options, each with its pros and cons. A) Would be to split the scene in layers. By that I mean instead of having the scene be a container of objects, have it be a container of layers, which are in turn the containers of objects. B) Would require to have some kind of z-coordinate, and then have the scene sorted so objects with lower z get drawn first. Option A is pretty solid, but the problem is with the lights. In what layer do I add it? Does it work cross-layer? On all bottom layers? And I still need the Z coordinate to calculate the shadow! Option B would require me to change all my code from having Vector2D positions, to some kind of class that inherits from Vector2D and adds a z coordinate to it (I don't want it to be a Vector3D because I still need all the same methods the 2D kind has, just with .z clamped on). Am I missing something? Is there an alternative to these methods? I'm working in Javascript, if that makes a difference.

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  • Applying Interactive Sorting to Multiple Columns in Reporting Services

    - by smisner
    A nice feature that appeared first in SQL Server 2008 is the ability to allow the user to click a column header to sort that column. It defaults to an ascending sort first, but you can click the column again to switch to a descending sort. You can learn more about interactive sorts in general at the Adding Interactive Sort to a Data Region in Books Online. Not mentioned in the article is how to apply interactive sorting to multiple columns, hence the reason for this post! Let’s say that I have a simple table like this: To enable interactive sorting, I open the Text Box properties for each of the column headers – the ones in the top row. Here’s an example of how I set up basic interactive sorting: Now when I preview the report, I see icons appear in each text box on the header row to indicate that interactive sorting is enabled. The initial sort order that displays when you preview the report depends on how you design the report. In this case, the report sorts by Sales Territory Group first, and then by Calendar Year. Interactive sorting overrides the report design. So let’s say that I want to sort first by Calendar Year, and then by Sales Territory Group. To do this, I click the arrow to the right of Calendar Year, and then, while pressing the Shift key, I click the arrow to the right of Sales Territory Group twice (once for ascending order and then a second time for descending order). Now my report looks like this: This technique only seems to work when you have a minimum of three columns configured with interactive sorting. If I remove the property from one of the columns in the above example, and try to use the interactive sorting on the remaining two columns, I can sort only the first column. The sort on the second column gets ignored. I don’t know if that’s by design or a bug, but I do know that’s what I’m experiencing when I try it out!

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  • Problem Installing Xubuntu 12.04 Audio-Video codecs

    - by Seib
    I used Crouton to install Xubuntu 12.04.4 LTS with the XFCE environment on my HP Chromebook 11. I've gotten it all fully installed and everything; the only thing I'm doing now is the basic setup things, like adding codecs and other things like LibreOffice, VLC, Firefox, Ubuntu Software Center, etc. This information I got from 2 sources: http://www.efytimes.com/e1/fullnews.asp?edid=137269 http://www.binarytides.com/better-xubuntu-14-04/ . I'm currently on the same step at both URLs, which is #6 on Link 1 and #8 on Link 2. Per the articles, which both said the same thing, I typed in sudo apt-get install xubuntu-restricted-extras libavcodec-extra and it didn't do anything. It just kept on saying the same thing: Reading package lists... Done Building dependency tree Reading state information... Done E: Unable to locate package libavcodec-extra I've spend the last hour or so scouring the internet for a solution, for a hint even at what is going on. I don't want to do a clean reinstall, for two reasons: 1) it's takes like 1.5h just to get the croot fully installed, and 2) everything but this out of what I've done so far (up to #6 at Link 1 & up to #8 at Link 2) works except the audio. I've already installed flash, so YouTube works fine. It's just I can't hear any audio. Please help? Thanks in advance. I appreciate all the great help I've been getting from AskUbuntu lately. You all are great.

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  • Is there a LOGO interpreter that actually has a turtle?

    - by Tim Post
    This is not a repeat of the now infamous "How do I move the turtle in LOGO?" Recently, I had the following conversation with my five year old daughter: Daughter: Daddy, do you write programs? Me: Yes! Daughter: Daddy, what's a program? Me: A program is a set of instructions that a computer follows. Daughter: Daddy, can I write a program too? Me: Sure! This got me scrambling to think of a very basic language that a five year old could get some satisfaction from mastering rather quickly. I'm ashamed to admit that the first thing that came to mind was this: 10 INPUT "Tell me a secret" A$ 20 PRINT "Wow really? :" A$ 30 GOTO 10 That isn't going to hold a five year old's attention for very long and it requires too much of a lecture. However, moving a turtle around and drawing neat pictures might just work. Sadly, my search for a LOGO interpreter yielded noting but ad ridden sites, flight simulators and a whole bunch of other stuff that I really don't want. I'm hoping to find a cross platform (Java / Python) LOGO interpreter (dare I call it simulator?) with the following features: Can save / replay commands (stored programs) Has an actual turtle Sound effects are a plus Have you stumbled across something like this, if so, can you provide a link? I hate to ask a 'shopping' sort of question, but it seemed much better than "Is LOGO appropriate for a five year old?"

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  • Why does everybody hate SharePoint?

    - by Ryan Michela
    Reading this topic about the most over hyped technologies I noticed that SharePoint is almost universally reviled. My experience with SharePoint (especially the most recent versions) is that it accomplishes it's core competencies smartly. Namely: Centralized document repository - get all those office documents out of email (with versioning) User-editible content creation for internal information disemination - look, an HR site with current phone numbers and the vacation policy Project collaboration - a couple clicks creates a site with a project's documents, task list, simple schedule, threaded discussion, and possibly a list of all project related emails. Very basic business automation - when you fill out the vacation form, an email is sent to HR. My experience is that SharePoint only gets really ugly when an organization tries to push it in a direction it isn't designed for. SharePoint is not a CRM, ERP, bug database or external website. SharePoint is flexible enough to serve in a pinch, but it is no replacement for a dedicated tool. (Microsoft is just as guilty of pushing SharePoint into domains it doesn't belong.) If you use SharePoint for what it's designed for, it really does work. Thoughts?

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  • Advanced Level Troubleshooting for Oracle Process Manufacturing Financials

    - by Annemarie Provisero
    ADVISOR WEBCAST: Advanced Level Troubleshooting for Oracle Process Manufacturing Financials PRODUCT FAMILY: Oracle Process Manufacturing     February 16, 2011 at 8 am PT, 9 am MT, 11 am ET This one-hour session provides basic to advanced level troubleshooting information for Functional Users, System Administrators, DBAs and Customers. TOPICS WILL INCLUDE: Find Log File and Error messages for important processes in OPM Financials. Important SQL queries and filtering transaction related issues. Enabling Debug mode in OPM Financials and SLA. A short, live demonstration (only if applicable) and question and answer period will be included. Oracle Advisor Webcasts are dedicated to building your awareness around our products and services. This session does not replace offerings from Oracle Global Support Services. Click here to register for this session ------------------------------------------------------------------------------------------------------------- The above webcast is a service of the E-Business Suite Communities in My Oracle Support.For more information on other webcasts, please reference the Oracle Advisor Webcast Schedule.Click here to visit the E-Business Communities in My Oracle Support Note that all links require access to My Oracle Support.

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  • What does your Lisp workflow look like?

    - by Duncan Bayne
    I'm learning Lisp at the moment, coming from a language progression that is Locomotive BASIC - Z80 Assembler - Pascal - C - Perl - C# - Ruby. My approach is to simultaneously: write a simple web-scraper using SBCL, QuickLisp, closure-html, and drakma watch the SICP lectures I think this is working well; I'm developing good 'Lisp goggles', in that I can now read Lisp reasonably easily. I'm also getting a feel for how the Lisp ecosystem works, e.g. Quicklisp for dependencies. What I'm really missing, though, is a sense of how a seasoned Lisper actually works. When I'm coding for .NET, I have Visual Studio set up with ReSharper and VisualSVN. I write tests, I implement, I refactor, I commit. Then when I'm done enough of that to complete a story, I write some AUATs. Then I kick off a Release build on TeamCity to push the new functionality out to the customer for testing & hopefully approval. If it's an app that needs an installer, I use either WiX or InnoSetup, obviously building the installer through the CI system. So, my question is: as an experienced Lisper, what does your workflow look like? Do you work mostly in the REPL, or in the editor? How do you do unit tests? Continuous integration? Packaging & deployment? When you sit down at your desk, steaming mug of coffee to one side and a framed photo of John McCarthy to the other, what is it that you do? Currently, I feel like I am getting to grips with Lisp coding, but not Lisp development ...

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  • How does one rein in the complexities of web development ?

    - by Rahul
    I have been a server-side programmer for most of my career and have only recently started spending more time on web development. I am amazed at the number of things I need to master in order to write a decent web application. Just to list down a few tools/technologies I need to learn, Server side programming language (Java/JSP, ASP, PHP, Ruby or something else) A decent web framework (for any medium to big size application). HTML & CSS Javascript Javascript library (JQuery/ExtJS etc. primarily for AJAX). Good to know even if not necessary. At least a basic knowledge of web design - layouts, colors, fonts etc. A good understanding of web security. A good understanding of Performance/scalability issues. Testing, browser compatibility issues etc. The list goes on. So, my question to seasoned web developers is - How do you guys manage to learn and keep yourself updated on so many things? While developing a web application, how do you handle the complexities involved in these areas and yet manage to write an application that is well designed, user friendly, secure, performant and scalable. As a web developer, does one have to be a jack of all trades or should one specialize in one or two areas and leave the rest to other members of the team ?

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  • Need Guidance Making HTML5 Canvas Game Engine

    - by Scriptonaut
    So I have some free time this winter break and want to build a simple 2d HTML5 canvas game engine. Mostly a physics engine that will dictate the way objects move and interact(collisions, etc). I made a basic game here: http://caidenhome.com/HTML%205/pong.html and would like to make more, and thought that this would be a good reason to make a simple framework for this stuff. Here are some questions: Does the scripting language have to be Javascript? What about Ruby? I will probably write it with jQuery because of the selecting powers, but I'm curious either way. Are there any great guides you guys know of? I want a fast guide that will help me bust out this engine sometime in the next 2 weeks, hopefully sooner. What are some good conventions I should be aware of? What's the best way to get sound? At the moment I'm using something like this: var audioElement = document.createElement('audio'); audioElement.setAttribute('src', 'paddle_col.wav'); audioElement.load(); I'm interested in making this engine lightweight and extremely efficient, I will do whatever it takes to get great speeds and processing power. I know this question is fairly vague, but I just need a push in the right direction. Thanks :)

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  • Would it be a good idea to work on letting people add arrays of numbers in javascript?

    - by OneThreeSeven
    I am a very mathematically oriented programmer, and I happen to be doing a lot of java script these days. I am really disappointed in the math aspects of javascript: the Math object is almost a joke because it has so few methods you can't use ^ for exponentiation the + operator is very limited, you cant add array's of numbers or do scalar multiplication on arrays Now I have written some pretty basic extensions to the Math object and have considered writing a library of advanced Math features, amazingly there doesn't seem to be any sort of standard library already out even for calculus, although there is one for vectors and matricies I was able find. The notation for working with vectors and matricies is really bad when you can't use the + operator on arrays, and you cant do scalar multiplication. For example, here is a hideous expression for subtracting two vectors, A - B: Math.vectorAddition(A,Math.scalarMultiplication(-1,B)); I have been looking for some kind of open-source project to contribute to for awhile, and even though my C++ is a bit rusty I would very much like to get into the code for V8 engine and extend the + operator to work on arrays, to get scalar multiplication to work, and possibly to get the ^ operator to work for exponentiation. These things would greatly enhance the utility of any mathematical javascript framework. I really don't know how to get involved in something like the V8 engine other than download the code and start working on it. Of course I'm afraid that since V8 is chrome specific, that without browser cross-compatibility a fundamental change of this type is likely to be rejected for V8. I was hoping someone could either tell me why this is a bad idea, or else give me some pointers about how to proceed at this point to get some kind of approval to add these features. Thanks!

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  • Problem with sound driver

    - by JiminP
    I had problem that sound had lag in Flash. (Other than that, there was no problem.) On the internet, I found that installing OSS4 might help me. So I installed OSS4, but there was some problems (no sound on Flash, and couldn't use function key on the laptop - which is quite annoying), so I try to remove OSS4 and re-installing sound modules. After some mess-up, the whole sound was gone. I used Ubuntu for a year, but I don't know how to use the terminal well (All I know is basic commands like sudo, ls, or apt-get).. Now I'm trying to recover by following instructions at this page, but I have some problems... :( When I try to follow instructions: sudo aplay -l finds no sound drivers. find /lib/modules/'uname -r' | grep snd (backtick changed to ' due to code markup) returns nothing. When I try to do sudo apt-get install linux-restricted-modules-'uname -r' linux-generic, it says that it can't find linux-restricted-modules-3.0.0-13-generic package. lspci -v | grep -A7 -i "audio" returns this, which doesn't contain anything about the name of the driver. Writing sudo modprobe sn and pressing tab twice only returns sudo modprobe sn9c102. sudo aptitude --purge reinstall linux-sound-base alsa-base alsa-utils linux-image-'uname -r' linux-ubuntu-modules-'uname -r' libasound2 returns this, and didn't change non of above. sudo apt-get install linux-alsa-driver-modules-$(uname -r) fails because it can't find the package linux-alsa-driver-modules-3.0.0-13-generic. Compiling ALSA driver doesn't work. When I try to make, it says that /lib/modules/3.0.0-13-generic/build/include/linux/modversions.h doesn't exist. I'm using Ubuntu 11.10. Can anyone help me? I can re-install Ubuntu, but I don't want to....

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  • What every beginner should know about website development? [closed]

    - by user975234
    I am a novice at building websites and considering to make one. But there is a lot of confusion that's going on right now. I guess every beginner faces them. Few questions that come up are: I have an idea and a need a website. That's all i know right now. But how do i start ? HTML is for sure the basic language but there are a hell of other technologies too. What is actually asp, php, ruby etc? How do i choose the right one from them? Other than asp, php there is javascript and other languages under the same belt. What are they used for? Hosting. When i am choosing the host, what considerations i have to keep in mind ? What support do i need from them (other than getting some important space obviously!). I am considering of making the website in ruby on rails. I don't know about php and what effect it would have if i choose ruby over php. I thought about ruby just because its new and i dont want to learn some thing "not new"! :P Moreover what is a framework and how does a framework effect my development process? These three questions are just to explain my "confusion" better. There is obviously a lot more to it. Just to try to answer how the flow of website development goes keeping in mind my questions!

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