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  • Canonical et Nokia pourraient travailler en collaboration sur Qt, il pourrait devenir le framework de référence pour Ubuntu

    Canonical et Nokia pourraient travailler en collaboration sur Qt Sur les quelques derniers mois, des contacts ont eu lieu entre les développeurs de Qt et Canonical ainsi qu'avec les participants au projet Ubuntu. Mark Zimmerman, CTO de Canonical, disait sur son blog, en octobre : Citation: Envoyé par Mark Zimmerman, CTO de Canonical I have been thinking about Qt recently. We want to make it fast, easy and painless to devel...

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  • How would you represent an object that can be of multiple types, when storing it as a document in MongoDB?

    - by blueberryfields
    Somewhat related to this question, say that I have an object category which, depending on which type of object I have, has different restrictions on what it contains. (if you can reword the previous sentence to make more sense I'd appreciate it) For example var SomeSchema = new Schema({ _id: ObjectID, [... large number of common fields ...] type: //Restricted somehow to members of a fixed array data: //depending on type, this might be restricted - sometimes an integer, sometimes array, etc... }); What's the idiosyncratic method for defining this type of schema? Is it appropriate to define a single schema, and handle the types inside of it's members, or am I better off with separate schema for each type?

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  • Meta package / quick reference for command line string manipulation tools?

    - by Dylan McCall
    The latest version of the Scribes text editor lets us select some text, hit Alt+X, and then run an arbitrary command. For example, I can run the sort command and the selected text is replaced appropriately. This is quite useful but I am also not very well-versed in awk and the like. Is there something I can grab that will provide more of these commands like sort? Maybe a package with a whole bunch of handy, task-specific string manipulation commands?

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  • How do I temporarily reference a new web host using my existing domain name?

    - by Alex Angas
    On provider A I have an existing web hosting account running my site. On provider B I have my domain name registered pointing to the web hosting on provider A. I've just purchased a web hosting account with provider B and want to move my site there. Is there a way to temporarily use my domain name to point to provider B while I set up the site (e.g. just from my computer)? I tried to change the HOSTS file (Windows) and while pings resolved to what I set, HTTP requests don't.

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  • In a 2D tile-based game, how should NPCs and tiles reference each other?

    - by lezebulon
    I'm making a tile engine for 2D games (seen from the top). Basically the world is composed of a grid of tiles. Now I want to put for instance NPCs that can move on the map. What do you think is best: 1) each tile has a pointer to the NPC that is on its tile, or a NULL pointer 2) having a list of NPCs, and they have the coordinates of the tile they are on. 3) something else? 1) is faster for collision detection but it would use much more memory space and it is slower to find all NPCs in a map. 2) is the opposite. thanks

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  • Why DbContext object shouldn't be referred in Service Layer?

    - by nazmoonnoor
    I've been looking for some implementations of Service Layer and Controller interaction in blogs and in some open source projects. All of them seem to refer DbContext object in repository classes but avoided to use in service classes. Service classes essentially using a IQueryable<T> references of DbSet<T>. I want to know why this practice is good and why DbContext shouldn't have a reference in Service Layer.

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  • How to make other semantics behave like SV_Position?

    - by object
    I'm having a lot of trouble with shadow mapping, and I believe I've found the problem. When passing vectors from the vertex shader to the pixel shader, does the hardware automatically change any of the values based on the semantic? I've compiled a barebones pair of shaders which should illustrate the problem. Vertex shader : struct Vertex { float3 position : POSITION; }; struct Pixel { float4 position : SV_Position; float4 light_position : POSITION; }; cbuffer Matrices { matrix projection; }; Pixel RenderVertexShader(Vertex input) { Pixel output; output.position = mul(float4(input.position, 1.0f), projection); output.light_position = output.position; // We simply pass the same vector in screenspace through different semantics. return output; } And a simple pixel shader to go along with it: struct Pixel { float4 position : SV_Position; float4 light_position : POSITION; }; float4 RenderPixelShader(Pixel input) : SV_Target { // At this point, (input.position.z / input.position.w) is a normal depth value. // However, (input.light_position.z / input.light_position.w) is 0.999f or similar. // If the primitive is touching the near plane, it very quickly goes to 0. return (0.0f).rrrr; } How is it possible to make the hardware treat light_position in the same way which position is being treated between the vertex and pixel shaders? EDIT: Aha! (input.position.z) without dividing by W is the same as (input.light_position.z / input.light_position.w). Not sure why this is.

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  • How to design 2D collision callback methods?

    - by Ahmed Fakhry
    In a 2D game where you have a lot of possible combination of collision between objects, such as: object A vs object B = object B vs A; object A vs object C = object C vs A; object A vs object D = object D vs A; and so on ... Do we need to create callback methods for all single type of collision? and do we need to create the same method twice? Like, say a bullet hits a wall, now I need a method to penetrate the wall for the wall, and a method to destroy the bullet for the bullet!! At the same time, a bullet can hit many objects in the game, and hence, more different callback methods!!! Is there a design pattern for that?

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  • Is there a definitive reference on Pinball playfield design?

    - by World Engineer
    I'm looking at designing tables for Future Pinball but I'm not sure where to start as I've little background in game design per se. I've played scores of pinball tables over the years so I've a fairly good idea of what is "fun" in those terms. However, I'd like to know if there is a definitive "bible" of pinball design as far as layout and scoring/mode design goes. I've looked but there doesn't seem to be anything really coherent that I could find. Is it simply a lost art or am I missing some buried gem?

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  • What kind of performance issues does multiple instances of the exact same object have on a game?

    - by lggmonclar
    I'm fairly new to programming, and I've pretty much learned all the things I know on the go, while working on projects. The problem is that there some things that I just don't know where to begin searching. My question is about performance, and how can multiple instances of the same object affect it -- Specifically, I'm talking about XNA's "GraphicsDevice" class. I have it instanced on four different parts of my game, and in three of those, the object has the exact same values for all the attributes. So, in that case, should I be using the same instance of GraphicsDevice, passing it as a parameter, even if I use it in different classes? I apologize if the question seems redundant, but like I said, I've taught myself most of what I know, so there are quite a few "holes" in my learning process.

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  • What reference point/ tutorial could I use to help me make a "Ball rolling" game in flash?

    - by user1798964
    I am a complete newbie to programming, only took high school Computer science so I kind of know what im doing, I just want to know how I can make a ball rolling game that I want to make, could anyone show me an example of a good "ball rolling game" that has good physics and everything, I have tried to use Box2D for the physics portion of the game, but I found that using that is just code and I can't figure out how to make the graphics and details of the world I want to make in my game, all I would like to do would have a game that has the collision detection and physics of box2d only apply to one ball in it and use the left and right keys to move it. sorry if I am too unclear, if anyone could show a tutorial or something to me on how to make a proper "Ball rolling" game that has good physics that would be appreciated, thank you for taking the time to read this

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  • I am getting error when using Attributes in Rcpp and have RcppArmadillo code

    - by howard123
    I am trying to create a package with RcppArmadillo. The code uses the new attributes methodology of Rcpp. The sourceCpp works fine and compiles the code, but when I build a package I get errors when I use RcppArmadillo code. Without the RcppArmadillo code and using regulare C++, I do not get these errors. The C++ code (it is essentially the fastLm sample code) is: // [[Rcpp::depends(RcppArmadillo)]] #include <Rcpp.h> #include <RcppArmadillo.h> using namespace Rcpp; // [[Rcpp::depends(RcppArmadillo)]] #include <RcppArmadillo.h> // [[Rcpp::export]] List fastLm(NumericVector yr, NumericMatrix Xr) { int n = Xr.nrow(), k = Xr.ncol(); arma::mat X(Xr.begin(), n, k, false); arma::colvec y(yr.begin(), yr.size(), false); arma::colvec coef = arma::solve(X, y); arma::colvec resid = y - X*coef; double sig2 = arma::as_scalar(arma::trans(resid)*resid/(n-k)); arma::colvec stderrest = arma::sqrt( sig2 * arma::diagvec( arma::inv(arma::trans(X)*X)) ); return List::create(Named("coefficients") = coef, Named("stderr") = stderrest); } Here is the compilation error, after I execute "R Rcpp::compileAttributes() * Updated src/RcppExports.cpp == Rcmd.exe INSTALL --no-multiarch NewPackage * installing to library 'C:/Users/Howard/Documents/R/win-library/2.15' * installing *source* package 'NewPackage' ... ** libs g++ -m64 -I"C:/R/R-2-15-2/include" -DNDEBUG -I"C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/include" -I"C:/Users/Howard/Documents/R/win-library/2.15/RcppArmadillo/include" -I"d:/RCompile/CRANpkg/extralibs64/local/include" -O2 -Wall -mtune=core2 -c RcppExports.cpp -o RcppExports.o g++ -m64 -I"C:/R/R-2-15-2/include" -DNDEBUG -I"C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/include" -I"C:/Users/Howard/Documents/R/win-library/2.15/RcppArmadillo/include" -I"d:/RCompile/CRANpkg/extralibs64/local/include" -O2 -Wall -mtune=core2 -c test_arma3.cpp -o test_arma3.o g++ -m64 -shared -s -static-libgcc -o NewPackage.dll tmp.def RcppExports.o test_arma3.o C:/Users/Howard/Documents/R/win-library/2.15/Rcpp/lib/x64/libRcpp.a -Ld:/RCompile/CRANpkg/extralibs64/local/lib/x64 -Ld:/RCompile/CRANpkg/extralibs64/local/lib -LC:/R/R-2-15-2/bin/x64 -lR test_arma3.o:test_arma3.cpp:(.text+0xae4): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text+0x19db): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text+0x1b0c): undefined reference to `dgemv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib8solve_odIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE[_ZN4arma6auxlib8solve_odIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE]+0x702): undefined reference to `dgels_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib8solve_udIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE[_ZN4arma6auxlib8solve_udIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EE]+0x51c): undefined reference to `dgels_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib10det_lapackIdEET_RKNS_3MatIS2_EEb[_ZN4arma6auxlib10det_lapackIdEET_RKNS_3MatIS2_EEb]+0x14b): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma6auxlib5solveIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EEb[_ZN4arma6auxlib5solveIdNS_3MatIdEEEEbRNS2_IT_EES6_RKNS_4BaseIS4_T0_EEb]+0x375): undefined reference to `dgesv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma4gemvILb1ELb0ELb0EE15apply_blas_typeIdEEvPT_RKNS_3MatIS3_EEPKS3_S3_S3_[_ZN4arma4gemvILb1ELb0ELb0EE15apply_blas_typeIdEEvPT_RKNS_3MatIS3_EEPKS3_S3_S3_]+0x17d): undefined reference to `dgemv_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma27glue_times_redirect2_helperILb1EE5applyINS_2OpINS_3MatIdEENS_9op_htransEEES5_EEvRNS4_INT_9elem_typeEEERKNS_4GlueIS8_T0_NS_10glue_timesEEE[_ZN4arma27glue_times_redirect2_helperILb1EE5applyINS_2OpINS_3MatIdEENS_9op_htransEEES5_EEvRNS4_INT_9elem_typeEEERKNS_4GlueIS8_T0_NS_10glue_timesEEE]+0x37a): undefined reference to `dgemm_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x2c1): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x322): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x398): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x775): undefined reference to `dgetrf_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x7d6): undefined reference to `dgetri_' test_arma3.o:test_arma3.cpp:(.text$_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE[_ZN4arma10op_diagvec5applyINS_2OpINS_4GlueINS2_INS_3MatIdEENS_9op_htransEEES5_NS_10glue_timesEEENS_6op_invEEEEEvRNS4_INT_9elem_typeEEERKNS2_ISC_S0_EE]+0x892): undefined reference to `dgetri_' collect2: ld returned 1 exit status ERROR: compilation failed for package 'NewPackage' * removing 'C:/Users/Howard/Documents/R/win-library/2.15/NewPackage' * restoring previous 'C:/Users/Howard/Documents/R/win-library/2.15/NewPackage' Exited with status 1.

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  • Any Other Ideas for prototyping..

    - by davehamptonusa
    I've used Douglass Crockford's Object.beget, but augmented it slightly to: Object.spawn = function (o, spec) { var F = function () {}, that = {}, node = {}; F.prototype = o; that = new F(); for (node in spec) { if (spec.hasOwnProperty(node)) { that[node] = spec[node]; } } return that; }; This way you can "beget" and augment in one fell swoop. var fop = Object.spawn(bar, { a: 'fast', b: 'prototyping' }); In English that means, "Make me a new object called 'fop' with 'bar' as its prototype, but change or add the members 'a' and 'b'. You can even nest it the spec to prototype deeper elements, should you choose. var fop = Object.spawn(bar, { a: 'fast', b: Object.spawn(quux,{ farple: 'deep' }), c: 'prototyping' }); This can help avoid hopping into an object's prototype unintentionally in a long object name like: foo.bar.quux.peanut = 'farple'; If quux is part of the prototype and not foo's own object, your change to 'peanut' will actually change the protoype, affecting all objects prototyped by foo's prototype object. But I digress... My question is this. Because your spec can itself be another object and that object could itself have properties from it's prototype in your new object - and you may want those properties...(at least you should be aware of them before you decided to use it as a spec)... I want to be able to grab all of the elements from all of the spec's prototype chain, except for the prototype object itself... This would flatten them into the new object. Should I use: Object.spawn = function (o, spec) { var F = function () {}, that = {}, node = {}; F.prototype = o; that = new F(); for (node in spec) { that[node] = spec[node]; } that.prototype = o; return that; }; I would love thoughts and suggestions...

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  • Writing Unit Tests for an ASP.NET MVC Action Method that handles Ajax Request and Normal Request

    - by shiju
    In this blog post, I will demonstrate how to write unit tests for an ASP.NET MVC action method, which handles both Ajax request and normal HTTP Request. I will write a unit test for specifying the behavior of an Ajax request and will write another unit test for specifying the behavior of a normal HTTP request. Both Ajax request and normal request will be handled by a single action method. So the ASP.NET MVC action method will be execute HTTP Request object’s IsAjaxRequest method for identifying whether it is an Ajax request or not. So we have to create mock object for Request object and also have to make as a Ajax request from the unit test for verifying the behavior of an Ajax request. I have used NUnit and Moq for writing unit tests. Let me write a unit test for a Ajax request Code Snippet [Test] public void Index_AjaxRequest_Returns_Partial_With_Expense_List() {     // Arrange       Mock<HttpRequestBase> request = new Mock<HttpRequestBase>();     Mock<HttpResponseBase> response = new Mock<HttpResponseBase>();     Mock<HttpContextBase> context = new Mock<HttpContextBase>();       context.Setup(c => c.Request).Returns(request.Object);     context.Setup(c => c.Response).Returns(response.Object);     //Add XMLHttpRequest request header     request.Setup(req => req["X-Requested-With"]).         Returns("XMLHttpRequest");       IEnumerable<Expense> fakeExpenses = GetMockExpenses();     expenseRepository.Setup(x => x.GetMany(It.         IsAny<Expression<Func<Expense, bool>>>())).         Returns(fakeExpenses);     ExpenseController controller = new ExpenseController(         commandBus.Object, categoryRepository.Object,         expenseRepository.Object);     controller.ControllerContext = new ControllerContext(         context.Object, new RouteData(), controller);     // Act     var result = controller.Index(null, null) as PartialViewResult;     // Assert     Assert.AreEqual("_ExpenseList", result.ViewName);     Assert.IsNotNull(result, "View Result is null");     Assert.IsInstanceOf(typeof(IEnumerable<Expense>),             result.ViewData.Model, "Wrong View Model");     var expenses = result.ViewData.Model as IEnumerable<Expense>;     Assert.AreEqual(3, expenses.Count(),         "Got wrong number of Categories");         }   In the above unit test, we are calling Index action method of a controller named ExpenseController, which will returns a PartialView named _ExpenseList, if it is an Ajax request. We have created mock object for HTTPContextBase and setup XMLHttpRequest request header for Request object’s X-Requested-With for making it as a Ajax request. We have specified the ControllerContext property of the controller with mocked object HTTPContextBase. Code Snippet controller.ControllerContext = new ControllerContext(         context.Object, new RouteData(), controller); Let me write a unit test for a normal HTTP method Code Snippet [Test] public void Index_NormalRequest_Returns_Index_With_Expense_List() {     // Arrange               Mock<HttpRequestBase> request = new Mock<HttpRequestBase>();     Mock<HttpResponseBase> response = new Mock<HttpResponseBase>();     Mock<HttpContextBase> context = new Mock<HttpContextBase>();       context.Setup(c => c.Request).Returns(request.Object);     context.Setup(c => c.Response).Returns(response.Object);       IEnumerable<Expense> fakeExpenses = GetMockExpenses();       expenseRepository.Setup(x => x.GetMany(It.         IsAny<Expression<Func<Expense, bool>>>())).         Returns(fakeExpenses);     ExpenseController controller = new ExpenseController(         commandBus.Object, categoryRepository.Object,         expenseRepository.Object);     controller.ControllerContext = new ControllerContext(         context.Object, new RouteData(), controller);     // Act     var result = controller.Index(null, null) as ViewResult;     // Assert     Assert.AreEqual("Index", result.ViewName);     Assert.IsNotNull(result, "View Result is null");     Assert.IsInstanceOf(typeof(IEnumerable<Expense>),             result.ViewData.Model, "Wrong View Model");     var expenses = result.ViewData.Model         as IEnumerable<Expense>;     Assert.AreEqual(3, expenses.Count(),         "Got wrong number of Categories"); }   In the above unit test, we are not specifying the XMLHttpRequest request header for Request object’s X-Requested-With, so that it will be normal HTTP Request. If this is a normal request, the action method will return a ViewResult with a view template named Index. The below is the implementation of Index action method Code Snippet public ActionResult Index(DateTime? startDate, DateTime? endDate) {     //If date is not passed, take current month's first and last date     DateTime dtNow;     dtNow = DateTime.Today;     if (!startDate.HasValue)     {         startDate = new DateTime(dtNow.Year, dtNow.Month, 1);         endDate = startDate.Value.AddMonths(1).AddDays(-1);     }     //take last date of start date's month, if end date is not passed     if (startDate.HasValue && !endDate.HasValue)     {         endDate = (new DateTime(startDate.Value.Year,             startDate.Value.Month, 1)).AddMonths(1).AddDays(-1);     }     var expenses = expenseRepository.GetMany(         exp => exp.Date >= startDate && exp.Date <= endDate);     //if request is Ajax will return partial view     if (Request.IsAjaxRequest())     {         return PartialView("_ExpenseList", expenses);     }     //set start date and end date to ViewBag dictionary     ViewBag.StartDate = startDate.Value.ToShortDateString();     ViewBag.EndDate = endDate.Value.ToShortDateString();     //if request is not ajax     return View("Index",expenses); }   The index action method will returns a PartialView named _ExpenseList, if it is an Ajax request and will returns a View named Index if it is a normal request. Source Code The source code has been taken from my EFMVC app which can download from here

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Can someone find me a reference to this quote?

    - by Robot
    I'm looking for a reasonable reference to a known software personality who said something along the lines "make sure your software runs the most common cases fast/easy but all cases are possible". I'm sure there are many 80/20 quotes, so I'm looking for the most famous that gets that point across. -Robot

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  • How do I use a period in a Quicksilver object (search for a file with a period)?

    - by studgeek
    How do I use a period in a Quicksilver object to do things like search for a file with a period? By default pressing period anywhere in an object causes Quicksilver to switch to text mode. Optimally I would like period to only enter text mode when its at the start of the object. Or perhaps there is a wildcard I can use (* doesn't seem to work and . obviously doesn't :). Or perhaps there is an escape sequence for period?

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  • How to clean-up an Entity Framework object context?

    - by Daniel Brückner
    I am adding several entities to an object context. try { forach (var document in documents) { this.Validate(document); // May throw a ValidationException. this.objectContext.AddToDocuments(document); } this.objectContext.SaveChanges(); } catch { // How to clean-up the object context here? throw; } If some of the documents pass the the validation and one fails, all documents that passed the validation remain added to the object context. I have to clean-up the object context because it may be reused and the following can happen. var documentA = new Document { Id = 1, Data = "ValidData" }; var documentB = new Document { Id = 2, Data = "InvalidData" }; var documentC = new Document { Id = 3, Data = "ValidData" }; try { // Adding document B will cause a ValidationException but only // after document A is added to the object context. this.DocumentStore.AddDocuments(new[] { documentA, documentB, documentC }); } catch (ValidationException) { } // Try again without the invalid document B. this.DocumentStore.AddDocuments(new[] { documentA, documentC }); This will again add document A to the object context and in consequence SaveChanges() will throw an exception because of a duplicate primary key. So I have to remove all already added documents in the case of an validation error. I could of course perform the validation first and only add all documents after they have been successfully validated. But sadly this does not solve the whole problem - if SaveChanges() fails all documents still remain add but unsaved. I tried to detach all objects returned by this.objectContext.ObjectStateManager.GetObjectStateEntries(EntityState.Added) but I am getting a exception stating that the object is not attached. So how do I get rid of all added but unsaved objects?

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  • How to pass a reference to a JS function as an argument to an ExternalInterface call?

    - by Ryan Wilson
    Summary I want to be able to call a JavaScript function from a Flex app using ExternalInterface and pass a reference to a different JavaScript function as an argument. Base Example Given the following JavaScript: function foo(callback) { // ... do some stuff callback(); } function bar() { // do some stuff that should happen after a call to foo } I want to call foo from my flex app using ExternalInterface and pass a reference to bar as the callback. Why Really,foo is not my function (but, rather, FB.Connect.showBookmarkDialog), which due to restrictions on Facebook iframe apps can only be called on a button click. My button, for design reasons, is in the Flex app. Fortunately, it's possible to call ExternalInterface.call("FB.Connect.showBookmarkDialog", callback) to display the bookmark dialog. But, FB.Connect.showBookmarkDialog requires a JS callback so, should I want to receive a callback (which I do), I need to pass a reference to a JS function as the single argument. Real Example MXML: <mx:Button click="showBookmarkDialog();" /> ActionScript: function showBookmarkDialog() : void { ExternalInterface.registerCallback( "onBookmarkDialogClosed", onBookmarkDialogClosed ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", /* ref to JS function onBookmarkDialogClosed ? */ ); } function onBookmarkDialogClosed(success:Boolean) : void { // sweet, we made it back } JavaScript: function onBookmarkDialogClosed() { var success; // determine value of success getSWF().onBookmarkDialogClosed(success); } Failed Experiments I have tried... ExternalInterface.call( "FB.Connect.showBookmarkDialog", "onBookmarkDialogClosed" ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", onBookmarkDialogClosed ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", function() : void { ExternalInterface.call("onBookmarkDialogClosed"); } ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", function() { this["onBookmarkDialogClosed"](); } ); Of note: Passing a string as the argument to an ExternalInterface call results in FB's JS basically trying to do `"onBookmarkDialogClosed"()` which, needless to say, will not work. Passing a function as the argument results in a function object on the other side (confirmable with `typeof`), but it seems to be an empty function; namely, `function Function() {}`

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  • Can I get a reference to a pending transaction from a SqlConnection object?

    - by Rune
    Hey, Suppose someone (other than me) writes the following code and compiles it into an assembly: using (SqlConnection conn = new SqlConnection(connString)) { conn.Open(); using (var transaction = conn.BeginTransaction()) { /* Update something in the database */ /* Then call any registered OnUpdate handlers */ InvokeOnUpdate(conn); transaction.Commit(); } } The call to InvokeOnUpdate(IDbConnection conn) calls out to an event handler that I can implement and register. Thus, in this handler I will have a reference to the IDbConnection object, but I won't have a reference to the pending transaction. Is there any way in which I can get a hold of the transaction? In my OnUpdate handler I want to execute something similar to the following: private void MyOnUpdateHandler(IDbConnection conn) { var cmd = conn.CreateCommand(); cmd.CommandText = someSQLString; cmd.CommandType = CommandType.Text; cmd.ExecuteNonQuery(); } However, the call to cmd.ExecuteNonQuery() throws an InvalidOperationException complaining that "ExecuteNonQuery requires the command to have a transaction when the connection assigned to the command is in a pending local transaction. The Transaction property of the command has not been initialized". Can I in any way enlist my SqlCommand cmd with the pending transaction? Can I retrieve a reference to the pending transaction from the IDbConnection object (I'd be happy to use reflection if necessary)?

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  • Service reference error when moving dev. environment from XP to W7

    - by Peter
    Hi, I am building an application and I am using web services for getting data from a server. It was working fine when I was developing on my XP machine but had to switch to Windows 7. On the new machine I grabbed the latest version of the code using sourcesafe. However, when I try to add a service reference in the solution or update an existing one I get the following error: There was an error downloading 'http://localhost:52490/Service/CustomerService.asmx'. The request failed with the error message: Server Error in '/' Application. Parser Error Description: An error occurred during the parsing of a resource required to service this request. Please review the following specific parse error details and modify your source file appropriately. Parser Error Message: Could not create type 'Digital_Server.CustomerService'. Source Error <%@ WebService Language="vb" CodeBehind="CustomerService.asmx.vb" Class="Digital_Server.CustomerService" % Source File: /Service/CustomerService.asmxLine: 1 Version Information: Microsoft .NET Framework Version:2.0.50727.4927; ASP.NET Version:2.0.50727.4927 --. Metadata contains a reference that cannot be resolved: 'http://localhost:52490/Service/CustomerService.asmx'. An error occurred while receiving the HTTP response to http://localhost:52490/Service/CustomerService.asmx. This could be due to the service endpoint binding not using the HTTP protocol. This could also be due to an HTTP request context being aborted by the server (possibly due to the service shutting down). See server logs for more details. The underlying connection was closed: An unexpected error occurred on a receive. Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. An existing connection was forcibly closed by the remote host If the service is defined in the current solution, try building the solution and adding the service reference again. Does it has anything to do with the IIS or is it any configuration file I have to change in the solution? Any help is appreciated.

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  • How do I reference my MainViewController from another class?

    - by todd412
    Hi, I am building an iPhone Utility app that uses UIImageView to display an animation. Within the MainViewController's viewDidLoad() method, I am creating an instance of a CustomClass, and then setting up the animations: - (void)viewDidLoad { [super viewDidLoad]; cc = [CustomClass new]; NSArray * imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"image-1-off.jpg"], [UIImage imageNamed:@"image-2-off.jpg"], [UIImage imageNamed:@"image-3-off.jpg"], [UIImage imageNamed:@"image-4-off.jpg"], nil]; offSequence = [[UIImageView alloc] initWithFrame:CGRectMake(0, 0, 320, 480)]; offSequence.animationImages = imageArray; offSequence.animationDuration = .8; offSequence.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:offSequence]; [offSequence startAnimating]; } That works fine. However, I would like to be able to move all the above code that sets up the UIImageView into my CustomClass. The problem is in the second to last line: [self.view addSubview:offSequence]; I basically need to replace 'self' with a reference to the MainControllerView, so I can call addSubview from within my CustomClass. I tried creating an instance var of CustomClass called mvc and a setter method that takes a reference to the MainViewController as an argument as such: - (void) setMainViewController: (MainViewController *) the_mvc { mvc = the_mvc; } And then I called it within MainViewController like so: [cc setMainController:MainViewController:self]; But this yields all sorts of errors which I can post here, but it strikes me that I may be overcomplicating this. Is there an easier way to reference the MainViewController that instanatiated my CustomClass?

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  • Does it exist: smart pointer, owned by one object allowing access.

    - by Noah Roberts
    I'm wondering if anyone's run across anything that exists which would fill this need. Object A contains an object B. It wants to provide access to that B to clients through a pointer (maybe there's the option it could be 0, or maybe the clients need to be copiable and yet hold references...whatever). Clients, lets call them object C, would normally, if we're perfect developers, be written carefully so as to not violate the lifetime semantics of any pointer to B they might have...but we're not perfect, in fact we're pretty dumb half the time. So what we want is for object C to have a pointer to object B that is not "shared" ownership but that is smart enough to recognize a situation in which the pointer is no longer valid, such as when object A is destroyed or it destroys object B. Accessing this pointer when it's no longer valid would cause an assertion/exception/whatever. In other words, I wish to share access to data in a safe, clear way but retain the original ownership semantics. Currently, because I've not been able to find any shared pointer in which one of the objects owns it, I've been using shared_ptr in place of having such a thing. But I want clear owneship and shared/weak pointer doesn't really provide that. Would be nice further if this smart pointer could be attached to member variables and not just hold pointers to dynamically allocated memory regions. If it doesn't exist I'm going to make it, so I first want to know if someone's already released something out there that does it. And, BTW, I do realize that things like references and pointers do provide this sort of thing...I'm looking for something smarter.

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  • What is the best way to get a reference to a spring bean in the backend layers?

    - by java_pill
    I have two spring config files and I'm specifying them in my web.xml as in below. web.xml snippet .. <context-param> <param-name>contextConfigLocation</param-name> <param-value>WEB-INF/classes/domain-context.xml WEB-INF/classes/client-ws.xml</param-value> </context-param> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> .. From my domain object I have to invoke a Web Service Client and in order to get a reference to the Web Service client I do this: ApplicationContext context = new ClassPathXmlApplicationContext("client-ws.xml"); //b'cos I don't want to use WebApplicationContextUtils ProductServiceClient client = (ProductServiceClient) context.getBean("productClient"); .. client.find(prodID); //calls a Web Service .. However, I have concerns that looking up the client-ws.xml file and getting a reference to the ProductServiceClient bean is not efficient. I thought of getting it using WebApplicationContextUtils. However, I don't want my domain objects to have a dependency on the ServletContext (a web/control layer object) because WebApplicationContextUtils depends on ServletContext. What is the best way to get a reference to a spring bean in the backend layers? Thanks!

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  • How do I reference an instance of a class using its tag?

    - by Matt Winters
    I have several instances of a UIControl class Foo being instantiated, one instance corresponding to each cell in a UITableView. The Class has: BOOL selected; UIImageView *imageView; UIImage *imageOne; UIImage *imageTwo; I've assigned each instance a tag: foo.tag = indexPath.row; I would now like to reference the UIImageView.image for a (or several) specific instance(s) by its tag to switch it to the other image. In my search I've seen things like classes being assigned tags using initWithTag (I assume they're assigning tags)... SomeClass *someClass = [[SomeClass alloc]initWithTag:1 ... [someArray addObject: [[SomeClass alloc]initWithTag:2 ... [someArray addObject: [[SomeClass alloc]initWithTag:3 ... ...but I haven't seen how they are later referenced by that tag. I have seen a reference to getChildByTag which had promise, but I can't find it in the documentation or examples (maybe not iphone). Does anyone know how reference the imageView.image within an instance using its tag? Thanks

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