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  • What language should an 11-year old start with to learn game programming?

    - by emsr
    I have a 11-year old son who wants to do game programming. I've started him on C++ (C++11) and he's learned iostreams, looping, functions, logic and flow control. I'm using the standard library and no memory management at all. But I would like to ask: What language would you suggest for a pre-teen (Python, ...)? What books would you suggest? We looked at one book that was just for console ASCII games. I liked the C++ that it taught but I think he'll get bored without some graphics at some point.

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  • Continuing to code on large projects

    - by user3487347
    I am a hobbyist programmer, and I've started many medium - sized projects to work on just by myself. These include games, a raytracer, physics simulations etc. By the time these projects get to a certain size (around 5000 lines), I begin to slow down in adding features to the program. This is not because of a lack of ideas of what to implement in a program, but rather a struggle in how to go about it. In particular, I'm afraid of breaking what I already have working in order to implement a new feature. I've tried using version control like Git and Subversion, but these seem unnecessary when you are a one man team. I simply have a folder of "versions" of my program, one for each major change I make. How do I keep coding past this 5000 line mark? What about the 50000 line mark?

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  • Is there ever a time when creating a level/world editor with your game is a bad idea?

    - by Borgel
    I have created a few smaller games on my own in the past. My approach has always been to create a completed editor where it has all the functionality needed to save a level file and load it into the game. This has always made most sense to me but I keep hearing from people that a game is never fully done in the editor. I have never worked in a game development team and so I don't have first hand experience, but not adding everything needed to make the game to the editor just seams wrong. Am I missing something? Is there ever a reason not to add a tool to the editor?

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  • Transform Your Desktop with the Transformers 3 Theme for Windows 7

    - by Asian Angel
    The Transformers are back once again and this time they have to deal with the effects of a mysterious event from the past. Bring the excitement of their latest adventure to your desktop with the Transformers Theme for Windows 7. Download the Transformers 3 Theme [via Softpedia] What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • Raw Materials - Performance Metrics

    Derek adds some bells and whistles to the system. Too many SQL Servers to keep up with?Download a free trial of SQL Response to monitor your SQL Servers in just one intuitive interface."The monitoringin SQL Response is excellent." Mike Towery.

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  • How can I fix the screen blurred while installing Ubuntu 12.10 Bate1

    - by Marslo
    I installed Ubuntu 12.10 Bate1 yesterday, but the screen blurred always shows after selecting Install Ubuntu on a Hard Disk option and before waiting for the installation interface. Click here to check the screenshot. The method of installation is by U-disk, the name of Ubuntu 12.10 is quantal-desktop-i386.iso (the download link is from Universal-USB-Installer), and Universal-USB-Installer was used to write the Ubuntu 12.10 into U-disk. PS. Ubuntu 12.04 could be installed successful on my computer!

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  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

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  • How do I duplicate a Box2d simulation, mid-simulation?

    - by Whyte
    I want to serialize the state mid-game, send it over the network to an identical computer (same CPU, same OS, same binary), load it there, and have the two games run in tandem doing the exact same simulation, without one of them drifting off and going haywire. In short: I want pop-in, pop-out networking support on my HIGHLY physics-intensive game, where sending object coordinates every few seconds is impossible, due to having thousands of objects, and many clients. I tried this with Box2D, and saving an object's location/velocity/etc wasn't enough... there's internal state that's not accessible through any public methods. My current workaround is to force EVERY client to save its entire worldstate and reload it from scratch, whenever a new player connects... but this is obviously bad practice, because it hangs the game for everyone whenever someone new connects. However, it works, with zero desynchronization. So, anyone know of any other techniques that can help me? Or should I just kiss my project goodbye?

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  • Oracle VM VirtualBox 4.3 is available

    - by uwes
    On 15th of October Oracle released Oracle VM Virtual Box 4.3. A brand-new release with a bunch of new functionality. Following are the main areas of where new things could be expected: New Platforms Hypervisor improvments Networking improvements Video capture Virtual webcam More details about the new release could be found here: What's New in VirtualBox 4.3 To download the software, go to: Oracle VM VirtualBox.

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  • Drop Down List Basics in ASP.NET 3.5

    A drop down list is one of the most important kinds of web form inputs. It lets users select among customized choices. Drop down lists are found in almost all web forms on the Internet and commonly used in application forms and online surveys. If you want to learn more about their use with ASP.NET 3.5 keep reading.... Download a Free Trial of Windows 7 Reduce Management Costs and Improve Productivity with Windows 7

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  • Free eBook: SQL Server Hardware

    SQL Server Hardware will provide the fundamental knowledge and resources you need to make intelligent decisions about choice, and optimal installation and configuration, of SQL Server hardware, operating system and the SQL Server RDBMS. New! SQL Prompt 6 – now with tab historyWriting, exploring, and editing SQL just became even more effortless with SQL Prompt 6. Download a free trial.

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  • Continuous integration for Ubuntu Phone?

    - by Klax
    Is there any kind of framework that lets a controlling PC automate the flashing of a connected phone, waiting for the phone to boot and then tell it to download and execute tests from a repository? I know about Autopilot for applications, but I'm more interested in CI of boot loaders, drivers and platform stuff. A related question: Is there a global repository of tests for Ubuntu Phone? Best regards

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  • Why do so many people dislike C++?

    - by General K
    Beginners and professional, on blogs, in forums and chatrooms - people say it everywhere: C++ oh dear god no The short form of the question: For what reason is C++ so widely disliked and people are horrified by the imagination of using it for some project? I have been using a lot of different languages, including C++ by now, and I can only say that I really like it. I'm far more horrified by Delphi than by C++. Actually, I find it's an almost perfect, compiled language! I've been doing a lot of different projects in C++ as well, ranging from 3D video games to webservers and emulators for old video game consoles. And I still do not see the problem everyone else seems to have with it! It was hard for me to get into it of course, as it is quite complex and has a lot of depth, but after that it's simply great.

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  • Partitioned Tables, Indexes and Execution Plans: a Cautionary Tale

    Table partitioning is a blessing in that it makes large tables that have varying access patterns more scalable and manageable, but it is a mixed blessing. It is important to understand the down-side before using table partitioning. "SQL Backup Pro 7 improves on an already wonderful product" - Don KolendaHave you tried version 7 yet? Get faster, smaller, fully verified backups. Download a free trial of SQL Backup Pro 7.

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  • Free eBook: SQL Server Transaction Log Management

    When a SQL Server database is operating smoothly and performing well, there is no need to be particularly aware of the transaction log, beyond ensuring that every database has an appropriate backup regime and restore plan in place. When things go wrong, however, a DBA's reputation depends on a deeper understanding of the transaction log, both what it does, and how it works. Get to grips with SQL Server replicationIn this new eBook Sebastian Meine gives a hands-on introduction to SQL Server replication, including implementation and security. Download free ebook now.

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  • DAX Statistical Functions

    Following on from his first four articles on using Data Analysis Expressions (DAX) with tabular databases, Robert Sheldon dives into some of the DAX statistical functions available, demonstrating which are the most useful and examples of how they work. The seven tools in the SQL DBA Bundle support your core SQL Server database administration tasks.Make backups a breeze! Enjoy trouble-free troubleshooting! Make the most of monitoring! Download a free trial now.

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  • DevWeek & SQL Server DevCon 2011

    The 14th annual DevWeek conference takes place from 14-18 March 2011, at the Barbican Centre in central London, and once again incorporates two dedicated tracks on SQL Server, alongside seven concurrent tracks aimed at software developers. Free trial of SQL Backup™“SQL Backup was able to cut down my backup time significantly AND achieved a 90% compression at the same time!” Joe Cheng. Download a free trial now.

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  • Good places for starting to learn Lua scripting [closed]

    - by Cascalho
    I want to start learning to script in lua for game development. I could start with the official Lua tutorials, but I would rather study scripts that were written specifically for games and learn the syntax from there as I believe this is faster and more related to what I want. Can you recommend tutorials in video or text that are very detailed in explaining the code? Or some open source game with heavily commented code? What I want is something detailed that walks me through it, so I start understanding both the syntax and how each piece relate to each other, like "First of all, install this, this and that." "So, here we are defining a new function that will make the player jump." "This is the main script that calls the other ones. It defines these variables." "This function tests if the player is alive."

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  • SQL in the City Seminar Portland 2013 –Deployment Stairway

    Join Red Gate for a free seminar on November 15 (the day before SQL Saturday Oregon). Steve Jones and Grant Fritchey, SQL Server MVPs, will present best practices for SQL Server version control, continuous integration and deployment, in addition to showing Red Gate tools in action. Want faster, smaller backups you can rely on? Use SQL Backup Pro for up to 95% compression, faster file transfer and integrated DBCC CHECKDB. Download a free trial now.

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  • What kind of math should I be expecting in advanced programming?

    - by I_Question_Things_Deeply
    And I don't mean just space shooters and such, because in non-3D environments it's obvious that not much beyond elementary math is needed to implement. Most of the programming in 2D games is mostly going to involve basic arithmetic, algorithms for enemy AI and dimensional worlds, rotation, and maybe some Algebra as well depending on how you want to design. But I ask because I'm not really gifted with math at all. I get frustrated and worn out just by doing Pre-Algebra, so Algebra 2 and Calculus would likely be futile for me. I guess I'm not so "right-brained" when it comes down to pure numbers and math formulas, but the bad part is that I'm no art-expert either. What do you people here suppose I should do? Go along avoiding as much of the extremely difficult maths I can't fathom, or try to ease into more complex math as I excel at programming?

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  • Should I use XNA (C#) or Java to create a basic game engine?

    - by Xboxking
    My project is to design and build a game engine (in just about 3 months). I've been looking at two options for this game engine, either make it with XNA (and C#) or Java. My experience with XNA/C# is zero to none, however I have been a Java programmer for around 4 years. I've had a little play around with both but I am still not sure what would be best to use (i.e. what would turn out better with my experience). XNA is obviously for making games and I would presume making a game engine would be slightly easier in this - however that said, there are numerous libraries available in Java that could be used for a game engine (such as lwjgl). What would be my best option and ideally produce the best results out of both XNA or Java? For your information, the game engine at the moment is a 2D one and is not too advanced (although I plan to extend it in the future). Thanks in advance for all answers!

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  • Why the SQL Server FORCESCAN hint exists

    It is often generalized that seeks are better than scans in terms of retrieving data from SQL Server. The index hint FORCESCAN was recently introduced so that you could coerce the optimizer to perform a scan instead of a seek. Which might lead you to wonder: Why would I ever want a scan instead of a seek? 12 must-have SQL Server toolsThe award-winning SQL Developer Bundle contains 10 tools for faster, simpler SQL Server development. Download a free trial.

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  • Why is the error, dd: /dev/rdisk1bs=1m: Operation not supported, popping up while trying to instal ubuntu on usb?

    - by Jesse S
    I am trying to install ubuntu onto my flash drive using the instructions from the website, http://www.ubuntu.com/download/help/create-a-usb-stick-on-mac-osx , and after step 8, the terminal asks for my password, which it accepts and then pops u this error message, dd: /dev/rdisk1bs=1m: Operation not supported. I have also tried making the last m in that statement capital and then the system does not ask me for my password but the error message still pops up. What is happening and why?

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  • Fix folder scrolling problem in navigation pane of Explorer

    - by Marko Apfel
    Since my first steps with Win7 I hate the behavior of Explorer to scroll down the current expanded folder in the navigation pane. Today I found a solution in this thread: Bug: Windows Explorer expands folders inappropriately, jumping the folder you expand to the bottom of the navigation pane Download and install Classic Shell Activate the classic explorer bar and choose options Verify that “Fix folder scrolling” is checked Verify fixed behavior If necessary deinstall Classic Shell – the fix is persisted

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