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  • Declaring interface in the same file as the base class, is it a good practice?

    - by Louis Rhys
    To be interchangable and testable, normally services with logic needs to have interface, e.g. public class FooService: IFooService { ... } Design-wise, I agree with this, but one of the things that bothers me with this approach is that for one service you will need to declare two things (the class and the interface), and in our team, normally two files (one for the class and one for the interface). Another discomfort is the difficulty in navigation because using "Go to definition" in IDE (VS2010) will point to the interface (since other classes refer to the interface), not the actual class. I was thinking that writing IFooService in the same file as FooService will reduce the above weirdness. After all, IFooService and FooService are very related. Is this a good practice? Is there a good reason that IFooService must be located in its own file?

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  • Can I animate render targets or the swap chain?

    - by Eric F.
    I want to animate some synthetic video bits to fullscreen w/o tearing. Can I set up D3D 9/10/11 in exclusive mode, and have it present a series of buffers that I'm writing to? I know how to copy system memory bits into a texture, then draw that texture as a fullscreen quad, but it seems like overkill. Why should I use the triangle rasterizer when I want to do something so simple? All I want to do is set up a long (4-8 buffer) swapchain and set the bits of the back buffer that is about to be displayed. Or, I want to allocate 4-8 RenderTargets, and on each frame, copy the bits from system memory to the RenderTarget, then set it as the next thing to display. I've never seen or heard about anybody doing this, but it seems so dead simple!

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  • Using components with different permissive licenses in a commercial app. How to display copyright correctly?

    - by Ivaylo Slavov
    I am writing a commercial application that will make use of some open libraries licensed under different licenses. For example one library will be licensed under the Apache 2.0 license, another will use the LGPL license. Both licenses allow usage in commercial applications, but differ in the way the attributions of licensed work is given. It is my first commercial application that uses 3rd party libraries and I want to do the right thing so that the 3rd party licenses are satisfied. I am not only asking what I should do, but also what I must not do.

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  • Which game logic should run when doing prediction for PNP state updates

    - by spaceOwl
    We are writing a multiplayer game, where each game client (player) is responsible for sending state updates regarding its "owned" objects to other players. Each message that arrives to other (remote) clients is processed as such: Figure out when the message was sent. Create a diff between NOW and that time. Run game specific logic to bring the received state to "current" time. I am wondering which sort of logic should execute as part of step #3 ? Our game is composed of a physical update (position, speed, acceleration, etc) and many other components that can update an object's state and occur regularly (locally). There's a trade off here - Getting the new state quickly or remaining "faithful" to the true state representation and executing the whole thing to predict the "true" state when receiving state updates from remote clients. Which one is recommended to be used? and why?

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  • Adding unit tests to a legacy, plain C project

    - by Groo
    The title says it all. My company is reusing a legacy firmware project for a microcontroller device, written completely in plain C. There are parts which are obviously wrong and need changing, and coming from a C#/TDD background I don't like the idea of randomly refactoring stuff with no tests to assure us that functionality remains unchanged. Also, I've seen that hard to find bugs were introduced in many occasions through slightest changes (which is something which I believe would be fixed if regression testing was used). A lot of care needs to be taken to avoid these mistakes: it's hard to track a bunch of globals around the code. To summarize: How do you add unit tests to existing tightly coupled code before refactoring? What tools do you recommend? (less important, but still nice to know) I am not directly involved in writing this code (my responsibility is an app which will interact with the device in various ways), but it would be bad if good programming principles were left behind if there was a chance they could be used.

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  • My blog which gets 300+ daily impressions has stopped appearing on the 1st page of Google

    - by Sangram
    I have a blog regarding Placement papers from December 2010. My monthly impressions are around 4000. For the last 2 days, my blog has disappeared from Google search engine result pages. Impressions have reduced drastically. Please check Stat reports: My blog is still on the search engine because when I search site: mydomain.com on Google, I can see my all pages indexed over there… But my pages which used to appear on the first or second pages of Google do not appear any more. Example: If I search with query GE round 2 code writing test on bing.com or Yahoo search, the first link on the result page is my blog. But if you do same on Google, my URLs do not appear even on the 1st 3 result pages. I used to get lots of visitors by these search query earlier.

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  • The Underlying Value of Aspect-Oriented Programming

    - by Brian
    Hello, I recently got into PostSharp, an AOP tool for weaving in code. I've been finding a lot of resistance with other developers over giving up writing code to perform the tasks the weaving was meant to simplify. For instance, I'm finding logging or error-handling code where I have postsharp already doing that. I can understand why its happening, since its hard to remember everything that weaving was setup to do (I'm applying a global attribute definition). With that said, factoring in levels of experience, etc, is AOP beneficial to a project? What is your opinion? Thanks.

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  • How to do pragmatic high-level/meta-programming?

    - by Lenny222
    Imagine you have implemented the creation of a nice path-based star shape in Lisp. Then you discover Processing and you re-implement the whole code, because Processing/Java/Java2D is different. Then you want to tinker with libcinder, so you port your code to C++/Cairo. You are (re)writing a lot of boiler plate code, while the actual requirement "create a star shape" (or "create a path, moveto x y, lineto x y") has not changed. What are the options to encapsulate those implementation details? Some sort of pragmatic meta-programming? Maybe an expert system? How would you define your core business logic as language-independent as possible?

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  • Are the technologies used in an application part of the architecture, or do they represent implementation/detailed design details?

    - by m3th0dman
    When designing and writing documentation for a project an architecture needs to be clearly defined: what are the high-level modules of the system, what are their responsibilities, how do they communicate with each other, what protocols are used etc. But in this list, should the concrete technologies be specified or this is actually an implementation detail and need to be specified at a lower level? For example, consider a distributed application that has two modules which communicate asynchronously via AMQP protocol, mediated by a message broker. The fact that these modules use the Spring AMQP library for sending and receiving messages is a fact that needs to be specified in the architecture or is a lower-level detailed design/implementation detail?

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  • Single or multiple return statements in a function [on hold]

    - by Juan Carlos Coto
    When writing a function that can have several different return values, particularly when different branches of code return different values, what is the cleanest or sanest way of returning? Please note the following are really contrived examples meant only to illustrate different styles. Example 1: Single return def my_function(): if some_condition: return_value = 1 elif another_condition: return_value = 2 else: return_value = 3 return return_value Example 2: Multiple returns def my_function(): if some_condition: return 1 elif another_condition: return 2 else: return 3 The second example seems simpler and is perhaps more readable. The first one, however, might describe the overall logic a bit better (the conditions affect the assignment of the value, not whether it's returned or not). Is the second way preferable to the first? Why?

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  • Problem when scaling game screen in Libgdx

    - by Nicolas Martel
    Currently, I'm able to scale the screen by applying this bit of code onto an OrthographicCamera Camera.setToOrtho(true, Gdx.graphics.getWidth() / 2, Gdx.graphics.getHeight() / 2); But something quite strange is happening with this solution, take a look at this picture of my game below Seems fine right? But upon further investigation, many components are rendered off by one pixels, and the tiles all are. Take a closer look I circled a couple of the errors. Note that the shadow of the warrior I circled appears fine for the other warriors. Also keep in mind that everything is rendered at pixel-perfect precision when I disable the scaling. I actually thought of a possible source for the problem as I'm writing this but I decided to still post this because I would assume somebody else might run into the same issue.

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  • How to use OpenGL functions from multiples thread?

    - by Robert
    I'm writing a small game using OpenGL. I'm implementing basic networking in this game and I'm facing a problem. I have a thread in my client socket class that check for available data, when there are data I raise an event like this : immutable int len = this.m_socket.receive(data); if(len > 0) { this.m_onDataEvent(data); } Then on my game class, I have a function that handle and parse data like this : switch(msgId) { case ProtocolID.CharacterData: // Load terrain with opengl, character model.... Im not able to call opengl functions because my opengl context is created from a different thread. But I really don't know how I can solve this problem, I tried Google but it's really hard to find a solution. I'm using D programming language if it can help.

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  • What are best practices for testing programs with stochastic behavior?

    - by John Doucette
    Doing R&D work, I often find myself writing programs that have some large degree of randomness in their behavior. For example, when I work in Genetic Programming, I often write programs that generate and execute arbitrary random source code. A problem with testing such code is that bugs are often intermittent and can be very hard to reproduce. This goes beyond just setting a random seed to the same value and starting execution over. For instance, code might read a message from the kernal ring buffer, and then make conditional jumps on the message contents. Naturally, the ring buffer's state will have changed when one later attempts to reproduce the issue. Even though this behavior is a feature it can trigger other code in unexpected ways, and thus often reveals bugs that unit tests (or human testers) don't find. Are there established best practices for testing systems of this sort? If so, some references would be very helpful. If not, any other suggestions are welcome!

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  • Is a finite state machine an appropriate solution for this situation?

    - by user1936
    I was writing some test code as an example where I had a washing machine class. It has a door state that should be open or closed, and also a running state, either on or off. I want to prevent the running state from changing from 'off' to 'on' when the door is 'open', and also prevent the door from being set to 'open' while the machine is 'on'. I have this functionality rigged up with a bunch of if statements. It feels inelegant and it could quickly turn into spaghetti code if I want to add another state that puts additional conditions on the changes of other states. I wonder, is a finite state machine a solution for this situation? Would it simplify adding states and defining valid transitions?

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  • LuaJit FFI and hiding C implementation details

    - by wirrbel
    I would like to extend an application using LuaJit FFI. Having seen http://luajit.org/ext_ffi_tutorial.html this is surprisingly easy when comparing this to the Lua C API. So far so good. However I do not plainly want to wrap C functions but provide a higher level API to users writing scripts for the application. Especially I do not want users to be able to access "primitives", i.e. the ffi.* namespace. Is this possible or will that ffi namespace be available to user's Lua scripts? On the issue of Sandboxing Lua I found http://lua-users.org/wiki/SandBoxes which is not talking about FFI though. Furthermore, the plan I have described above is assuming that the introduction of abstraction layers happens on the lua side of code. Is this an advisable approach or would you rather abstract functionality on the statically compiled code (on the C-side)?

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  • C programming in 2011

    - by Duncan Bayne
    Many moons ago I cut C code for a living, primarily while maintaining a POP3 server that supported a wide range of OSs (Linux, *BSD, HPUX, VMS ...). I'm planning to polish the rust off my C skills and learn a bit about language implementation by coding a simple FORTH in C. But I'm wondering how (or whether?) have things changed in the C world since 2000. When I think C, I think ... comp.lang.c ANSI C wherever possible (but C89 as C99 isn't that widely supported) gcc -Wall -ansi -pedantic in lieu of static analysis tools Emacs Ctags Autoconf + make (and see point 2 for VMS, HP-UX etc. goodness) Can anyone who's been writing in C for the past eleven years let me know what (if anything ;-) ) has changed over the years? (In other news, holy crap, I've been doing this for more than a decade).

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  • Passive Income for a programmer : Teaching

    - by Victor
    While looking into passive income streams for someone with a Science/math/Engineering/Programming background, I ran into various ideas. I was looking to generate a passive income that would not take too much of an initiall learning curve. And it occurs to me that teaching/writing books/ on High School math/Physics/English is something I can do without a lot of prepwork. I am in Toronto . what are the average income opportunities for something like this? Where should I start looking?

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  • How can you become a real programming polyglot?

    - by Yob
    I work as a Java programmer, but C and C++ were always my favourite languages during studies. Unfortunatelly I don't have an opportunity to work with them as often as I would like to. As a result I sometimes get realized that I don't remember something quite important (today example: inherited protected members cannot be accessed in derived class constructors). The other example could be Python and Haskell which I enjoy using but don't use everyday. I got an idea to write my own wiki with easy to forget things (e.g. bash tricks & tips) but I find no sense in writing there everything I can forget about coolest programming languages. I know that the best way would be having a side projects (I want to start working on some C/C++ open source project after graduation), but currently I have to write my graduation thesis and work so I merely don't have time to do this. How do you stay sharp in languages that you don't use everyday?

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  • How can I convince my company to move to MVC?

    - by guanome
    I currently write web apps using asp.net web forms and getting my company to move to another technology is like [insert funny line here]. I would really like to start writing apps using MVC, but they fear any type of change. How is the best way to convince/ease them into using MVC? I guess this can go for moving to any new technology. Update Decided to go the rogue developer route and just started using it. I recreated a small app in MVC and learned the ropes that way, and moved up from there.

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  • Reasonable size for "filesystem reserved blocks" for non-OS disks?

    - by j-g-faustus
    When creating a file system ( mkfs ...) the file system reserves 5% of the space for its own use because, according to man tune2fs: Reserving some number of filesystem blocks for use by privileged processes is done to avoid filesystem fragmentation, and to allow system daemons, such as syslogd(8), to continue to function correctly after non-privileged processes are prevented from writing to the filesystem. But with large drives 5% is quite a lot of space. I have 4x1.5 TB drives for data storage (the OS runs on a separate disk), so the default setting would reserve 300 GB, which is an order of magnitude more than the the entire OS drive. The reserved space can be tweaked, but what is a reasonable size for a data disk? Can I set it to zero, or could that lead to issues with fragmentation?

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  • Wireless very slow. Changed mode from Infracstructure to Ad-hoc

    - by Dan
    This is my first time using Linux so go easy on me :) I downloaded and installed Mint 11 couple of days ago and I was having trouble connecting to internet with wifi. Actually it says it connects but does not load any webpages. I tried to get help from this model of laptop owners (Asus G73SW) who uses mostly Ubuntu but they said they never had any problem right from install. So I decided to try out Ubuntu 11.04. Same thing. BUT now I get internet after going into Network Connection edit and changing the Mode from Infracstructure to Ad-Hoc. I get load pages but very slow. And if I'm not mistaken, as I was writing this paragraph, I might have been disconnected. However the wifi bar is full. Please help me this newb because I really want to keep using Ubuntu but I might just have to go back to W7 if nothing can be done. Thank you!

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  • Bring 2 GB Large Pages to Solaris 10

    - by Giri Mandalika
    Few facts: 8 KB is the default page size on Oracle Solaris 10 and 11 as of this writing Both hardware and software must have support for 2 GB large pages SPARC T4 processors are capable of supporting 2 GB pages Oracle Solaris 11 kernel has in-built support for 2 GB pages Oracle Solaris 10 has no default support for 2 GB pages Memory intensive 64-bit applications may benefit the most from using 2 GB pages Prerequisites: OS: Oracle Solaris 10 8/11 (Update 10) or later Hardware: Oracle servers with SPARC T4 processors e.g., SPARC T4-1, T4-2 or T4-4, SPARC SuperCluster T4-4 Steps to enable 2 GB large pages on Oracle Solaris 10: Install the latest kernel patch or ensure that 147440-04 or later was installed Check the patch download instructions Add the following line to /etc/system and reboot set max_uheap_lpsize=0x80000000 Finally check the output of the following command when the system is back online pagesize -a eg., % pagesize -a 8192 <-- 8K 65536 <-- 64K 4194304 <-- 4M 268435456 <-- 256M 2147483648 <-- 2G % uname -a SunOS jar-jar 5.10 Generic_147440-21 sun4v sparc sun4v Also See: Solaris 9 or later: More performance with Large Pages (MPSS) Large page support for instructions (text) in Solaris 10 1/06 Solaris: How To Disable Out Of The Box (OOB) Large Page Support? Memory fragmentation / Large Pages on Solaris x86

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  • migrating product and team from startup race to quality development

    - by thevikas
    This is year 3 and product is selling good enough. Now we need to enforce good software development practices. The goal is to monitor incoming bug reports and reduce them, allow never ending features and get ready for scaling 10x. The phrases "test-driven-development" and "continuous-integration" are not even understood by the team cause they were all in the first 2 year product race. Tech team size is 5. The question is how to sell/convince team and management about TDD/unit testing/coding standards/documentation - with economics. train the team to do more than just feature coding and start writing test units along - which looks like more work, means needs more time! how to plan for creating units for all backlog production code

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  • Sending files via HTTP to web service

    - by Serguei Fedorov
    I am bit frustrated at the lack of information about this online. Here is the issue: I am in charge of creating a iOS application which sends sound data back and forth between the server and the app. The Audio is in small files and thus does not need to be streamed over, but rather it can be sent. Right now, I am using a TCP server I wrote to handle applications like this. However, I want to keep the system as simple as possible and writing your own server and client sockets can get a bit complex and leaves room for crashes. Overall it slows down development because I need to account for packet structure and other things. My question is, can I write an ASPX or PHP web service that lets me pass the files back and forth through GET or POST?

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  • "A", "an", and "the" in method and function names: What's your take?

    - by Mike Spross
    I'm sure many of us have seen method names like this at one point or another: UploadTheFileToTheServerPlease CreateATemporaryFile WriteTheRecordToTheDatabase ResetTheSystemClock That is, method names that are also grammatically-correct English sentences, and include extra words purely to make them read like prose. Personally, I'm not a huge fan of such "literal" method names, and prefer to be succint, while still being as clear as possible. To me, words like "a", "an", and "the" just look plain awkward in method names, and it makes method names needlessly long without really adding anything useful. I would prefer the following method names for the previous examples: UploadFileToServer CreateTemporaryFile WriteOutRecord ResetSystemClock In my experience, this is far more common than the other approach of writing out the lengthier names, but I have seen both styles and was curious to see what other people's thoughts were on these two approaches. So, are you in the "method names that read like prose" camp or the "method names that say what I mean but read out loud like a bad foreign-language-to-English translation" camp?

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