Search Results

Search found 32114 results on 1285 pages for 'general development'.

Page 237/1285 | < Previous Page | 233 234 235 236 237 238 239 240 241 242 243 244  | Next Page >

  • Managing execution priorities and request expiry time in your web application

    - by Dan
    Some installations that run our applications can be under hefty stress on a busy day. Our clients ask us is there is a way to manage priorities in our application. For example, in a typical internet banking application, banks are interested in having the form “Transfer money” responsive, while the “Statement” page is a lot less critical. Not being able to transfer money is a direct loss for the bank, while not being able to produce a statement or something similar can be fixed with an apology. AFAIK, neither can you manage different request or session timeouts in a typical web application, it is one value for the whole of your web app. Managing message priority and expiry time is a typical feature in many middleware platforms. Something like this can be useful for a web front end as well. Do any of web servers (either java or .net) or web frameworks provide these features? How would you go about implementing it if you’d have to go for roll-your-own?

    Read the article

  • Using hg repository as web site

    - by Tex
    This is somewhat related to my security question here. Is it a bad idea to use an hg / mercurial repository for a live website? If so, why? Furthermore, we have dev, test and production installations of our website, like dev.example.com, test.example.com and www.example.com. If it's a bad idea to use a repository for a live/production website, would it be OK to use an hg repository for the dev and test sites? I'm also concerned about ease of deployment. We have technical and less technical co-workers who will be working with the site. The technical guys (software engineers) won't have any problem working with the command line or TortoiseHG. I'm more concerned about the less technical guys (web designers). They won't be comfortable working on the command line, and may even find TortoiseHG daunting. These guys mostly upload .css files and images to the server. I'd like for these files (at least the .css files) to be under version control, but I want this to be as transparent as possible for the non technical guys. What's the best way to achieve this? Edit: Our 'site' is actually a multi-site CMS setup with a main repository and several subrepositories. Mock-up of the repository structure: /root [main repository containing core files and subrepositories] /modules [modules subrepository] /sites/global [subrepository for global .css and .php files] /sites/site1 [site1 subrepository] ... /sites/siteN [siteN subrepository] Software engineers would work in the root, modules and sites/global repositories. Less technical guys (web designers) would work only in the site1 ... siteN subrepositories.

    Read the article

  • Passing two variables to separate table...associations problem

    - by bgadoci
    I have developed an application and I seem to be having some problems with my associations. I have the following: class User < ActiveRecord::Base acts_as_authentic has_many :questions, :dependent => :destroy has_many :sites , :dependent => :destroy end Questions class Question < ActiveRecord::Base has_many :sites, :dependent => :destroy has_many :notes, :through => :sites belongs_to :user end Sites (think of this as answers to questions) class Site < ActiveRecord::Base acts_as_voteable :vote_counter => true belongs_to :question belongs_to :user has_many :notes, :dependent => :destroy has_many :likes, :dependent => :destroy has_attached_file :photo, :styles => { :small => "250x250>" } validates_presence_of :name, :description end When a Site (answer) is created I am successfully passing the question_id to the Sites table but I can't figure out how to also pass the user_id. Here is my SitesController#create def create @question = Question.find(params[:question_id]) @site = @question.sites.create!(params[:site]) respond_to do |format| format.html { redirect_to(@question) } format.js end end

    Read the article

  • Getting the executed output of an aspx page after a short delay

    - by Ankur
    Hi all, I have an aspx page which has some javascript code like <script> setTimeout("document.write('" + place.address + "');",1); </script> As it is clear from the code it will going to write something on the page after a very short delay of 1 ms. I have created an another page to get the page executed by some query string and get its output. The problem is I can not avoid the delay as simply writing document.write(place.address); will not print anything as it takes a little time to get values so if i set it in setTimeout for delayed output of 1 ms it always return me a value If I request the output from another page using System.Net.WebClient wc = new System.Net.WebClient(); System.IO.StreamReader sr = new System.IO.StreamReader(wc.OpenRead("http://localhost:4859/Default.aspx?lat=" + lat + "&lng=" + lng)); string strData = sr.ReadToEnd(); I get the source code of the document instead of the desired output can anyone help me out for either avoiding that delay or else delayed the client request ouput so that i get a desired value not the source code The js on default.aspx is <script type="text/javascript"> var geocoder; var address; function initialize() { geocoder = new GClientGeocoder(); var qs=new Querystring(); if(qs.get("lat") && qs.get("lng")) { geocoder.getLocations(new GLatLng(qs.get("lat"),qs.get("lng")),showAddress); } else { document.write("Invalid Access Or Not valid lat long is provided."); } } function getAddress(overlay, latlng) { if (latlng != null) { address = latlng; geocoder.getLocations(latlng, showAddress); } } function showAddress(r) { place = r.Placemark[0]; setTimeout("document.write('" + place.address + "');",1); //document.write(place.address); } </script> and the code on requestClient.aspx is as System.Net.WebClient wc = new System.Net.WebClient(); System.IO.StreamReader sr = new System.IO.StreamReader(wc.OpenRead("http://localhost:4859/Default.aspx?lat=" + lat + "&lng=" + lng)); string strData = sr.ReadToEnd();

    Read the article

  • Create a helper or something for haml with ruby on rails

    - by Lisinge
    Hello, i am using haml with my rails application and i have a question how the easiest way to insert this haml code into a html file: <div clas="holder"> <div class=top"></div> <div class="content"> Content into the div goes here </div> <div class="bottom"></div> </div> And i want to use it in my haml document like this: %html %head %body Maybee some content here. %content_box #I want to get the code i wrote inserted here Content that goes in the content_box like news or stuff %body I hope you understand what i want to acomplish here. And if there is a easier way to do it please answer how. Thanks!

    Read the article

  • Is there no Javascript LIKE statement?

    - by Etienne
    I want to do this but dont know how to do it in JavaScript. if (Email == "*aol.com" || Email == "*hotmail*" || Email == "*gmail*" || Email == "*yahoo*") { alert("No Hotmail, Gmail, Yahoo or AOL emails are allowed!"); return false; } Any way around this?

    Read the article

  • How to merge two FBOs?

    - by DevDevDev
    OK so I have 4 buffers, 3 FBOs and a render buffer. Let me explain. I have a view FBO, which will store the scene before I render it to the render buffer. I have a background buffer, which contains the background of the scene. I have a user buffer, which the user manipulates. When the user makes some action I draw to the user buffer, using some blending. Then to redraw the whole scene what I want to do is clear the view buffer, draw the background buffer to the view buffer, change the blending, then draw the user buffer to the view buffer. Finally render the view buffer to the render buffer. However I can't figure out how to draw a FBO to another FBO. What I want to do is essentially merge and blend two FBOs, but I can't figure out how! I'm very new to OpenGL ES, so thanks for all the help.

    Read the article

  • The 10.6.3 os x update broke simulated key-presses for Nestopia.

    - by Lou Z.
    The iPhone app that I released is a wireless game controller, it translates touches on the device into key-presses on the networked Mac. This allowed for playing emulator (e.g. Nestopia) games using the iPhone as a controller. Of course, the day that I released it coincided with an os x update. After installing this update, the simulated key-presses no longer work in Nestopia! The crazier thing is, when I go to 'File Open' within Nestopia, I can cycle through the file list by hitting the up-arrow on my iphone controller; i.e. the simulated key-presses work in menu items, but not in the game itself. The code that I use to simulate keys is below. Given the list of changes here, can anyone identify which change would cause this problem? Thanks!! #define UP false #define DOWN true -(void)sendKey:(CGKeyCode)keycode andKeyDirection:(BOOL)keydirection{ CGEventRef eventRef = CGEventCreateKeyboardEvent(NULL, keycode, keydirection); CGEventPost(kCGSessionEventTap, eventRef); CFRelease(eventRef); }

    Read the article

  • 3-d game programming

    - by Ygam
    what programming language/languages do they use to produce games lik Bioware's Dragon Age Origins and some other 3-d games like Call of Duty? If I would like to do 3d-game programming, where do I start? Are there even simple tutorials for this? I would like to do 3-d game programming for PC games:)

    Read the article

  • Do you have any tips for commenting code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code.co My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?"

    Read the article

  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

    Read the article

  • Help understanding the Single Responsibility Principle

    - by user204588
    I'm trying to understand what a responsibility actually is so I want to use an example of something I'm currently working on. I have a app that imports product information from one system to another system. The user of the apps gets to choose various settings for which product fields in one system that want to use in the other system. So I have a class, say ProductImporter and it's responsibility is to import products. This class is large, probably too large. The methods in this class are complex and would be for example, getDescription. This method doesn't simply grab a description from the other system but sets a product description based on various settings set by the user. If I were to add a setting and a new way to get a description, this class could change. So, is that two responsibilities? Is there one that imports products and one that gets a description. It would seem this way, almost every method I have would be in it's own class and that seems like overkill. I really need a good description of this principle because it's hard for me to completely understand. I don't want needless complexity.

    Read the article

  • How do I prepare myself for a summer of working on Python using Linux environment?

    - by Shailesh Tainwala
    Hi, I have used just Windows for programming so far. Now, I have an internship starting in two weeks and I will be using just Linux environment with Python programming language. I've installed Ubuntu on my system but have no exposure to shell scripting. I need some advice on how I can quickly learn to use the Linux terminal quickly. Any books or web resources that you can suggest? Also, is there a particular IDE that is generally preferred for Python programming on Linux, or is Vim preferred? How can I best prepare myself for the internship ahead? Thanks for taking the time.

    Read the article

  • How to achieve Bing maps like InfoWindow in Google Maps?

    - by BillB
    I'm using Google Maps v3. I really like the InfoWindows found in Bing, as opposed to Google. Screenshots & functionality found here comparing the two: http://www.axismaps.com/blog/2009/07/data-probing-and-info-window-design-on-web-based-maps/ Question: How can I replicate Bing like InfoWindows while using Google Maps v3? UPDATE: To be more specific, what I like about Bing's InfoWindows include: - The pointer dynamically changes sides from left/right/bottom/top, as opposed to Google limited to only have the InfoWindow pointer on the bottom - Bing's InfoWindows use less space - You can configure Bing's InfoWindows to pop up outside of the map bounders so that you don't have to autopan the map to display the marker's InfoWindow

    Read the article

  • How to avoid game rendering component circular references?

    - by CodexArcanum
    I'm working on a simple game design, and I wanted to break up my game objects into more reusable components. But I'm getting stuck on how exactly to implement the design I have in mind. Here's an example: I have a Logger object, whose job is simply to store a list of messages and render them to screen. You know, logging. Originally the Logger just held the list, and the game loop rendered it's contents. Then I moved the rendering logic into the Logger.Draw() method, and now I want to move it further into a LoggerRenderer object. In effect, I want to have the game loop call RenderAll, which will then call Logger.Render, which will in turn call the LoggerRenderer.Render and finally output the text. So the Logger needs to contain a Renderer object, but the Renderer needs access to the Logger's state (the message queue) in order to render. How do I resolve that? Should I be passing in the message queue and other state information explicitly to the Render method? Or should the game loop be calling the Renderer directly and it links back to the logger, but the RenderAll method never actually sees the logger object itself? This feels kind of like Command pattern, but I'm botching it up terribly.

    Read the article

  • Bejeweled Blitz - How does it assert there is always a move?

    - by EvilTeach
    I have been playing Bejeweled Blitz for a while now. Yes, it is an addiction. In thinking about the game, I have observed that on some boards, the bottom runs dry (no moves) leaving only the top part of the board playable. Frequently that part of the board drys up, and one is left with moves in area cleared by the last move. The board never runs completely dry, so clearly the program is doing some sorts of calculation that allows it to choose what to drop to prevent it from running dry. I have noticed in this 'mode' that it is very common for the algorithm to drop jewels which causes more non-dry area to appear in the horizontal area. Perhaps less frequent is a drop which seems designed to open up the bottom part of the board again. So my question is "How would one go about designing an algorithm guarantee that there is always a move available.?"

    Read the article

  • Is there a HIPAA certification that would be helpful to programmers?

    - by Aequitarum Custos
    I work at a Medical Billing company that's software handles many facets of the centers practice, including patients, treatments, etc. To be frank, the only thing I know about HIPAA is security is paramount. I was wondering if there were any training courses with an earned certification proving knowledge/experience that I could use to increase my worth to the company, and give them a selling point (we have HIPAA certified employees). I did a Google search and found this site, but it does not appear legitimate, and I'm trying to avoid any of those fake certification/degree sites. Does anyone know of any recognized and legitimate (preferably government sponsored) HIPAA certifications useful to programmers? If state is a factor, I live in Oklahoma.

    Read the article

< Previous Page | 233 234 235 236 237 238 239 240 241 242 243 244  | Next Page >