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  • $_SERVER['HTTP_X_REQUESTED_WITH'] seemingly not available on PHP 5.1.6

    - by kenny99
    Hi, I've run into a problem on a server running php 5.1.6 - the code i use to detect ajax requests isn't working as the $_SERVER['HTTP_X_REQUESTED_WITH'] variable is missing from the $_SERVER array. The same code works fine on php 5.2 and in firebug i can see the headers include X-Requested-With XMLHttpRequest. Anyone know any more about this issue and how I can get round it? Thanks in advance.

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  • Managing execution priorities and request expiry time in your web application

    - by Dan
    Some installations that run our applications can be under hefty stress on a busy day. Our clients ask us is there is a way to manage priorities in our application. For example, in a typical internet banking application, banks are interested in having the form “Transfer money” responsive, while the “Statement” page is a lot less critical. Not being able to transfer money is a direct loss for the bank, while not being able to produce a statement or something similar can be fixed with an apology. AFAIK, neither can you manage different request or session timeouts in a typical web application, it is one value for the whole of your web app. Managing message priority and expiry time is a typical feature in many middleware platforms. Something like this can be useful for a web front end as well. Do any of web servers (either java or .net) or web frameworks provide these features? How would you go about implementing it if you’d have to go for roll-your-own?

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  • Best ORM, Simple data Structures, Strong Query analysis.

    - by sayth
    What is the best ORM db combination for simple data structures. That is data that contains names as identifiers and locations, but whose main interaction will be numerical data for times(sports durations), and currency related data. I initially want to create a sports data base that will take names and statistics. Secondarily I plan to start into an investment and stock analysis db. Which ORM suits storing many numerical types and have strong query functions? I really am not biased to db engine (most likely use sqlite or mongo) so any suggestions to best network less db server to suit said ORM appreciated.

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  • Collision detection, alternatives to "push out"

    - by LaZe
    I'm moving a character (ellipsoid) around in my physics engine. The movement must be constrained by the static geometry, but should slide on the edges, so it won't be stuck. My current approach is to move it a little and then push it back out of the geometry. It seems to work, but I think it's mostly because of luck. I fear there must be some corner cases where this method will go haywire. For example a sharp corner where two walls keeps pushing the character into each other. How would a "state of the art" game engine solve this?

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  • CSS Vertical Spacing Issue (Margin?) - Vertical Space Between Two Divs

    - by Sootah
    I've got the layout of my site mostly done. On the domain I'm testing this layout on - http://networkgenius.org/ - there is a vertical space separating the content-wrapper div and the menu div. I have the margins set to 0px for the vertical spacing, and this is the only area that is separated like it is. I'd like the white content area to be pressed up right against the bottom of the menu, so that none of the body's background shows between them. What am I doing wrong?

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  • iPhone OS: implementing your own achievements, how do I do it?

    - by nickthedude
    I'm working on a game where really the only game part is (at least right now) that the user can unlock achievements as she does various things throughout the game. I have a database that can keep track of certain user actions and record how many times a user does something but I'm having trouble figuring out the best way to architect the app so that I have to do the least amount of work. Kind of suck with the timing because gamecenter is not ready and it seems like openfeint is changing gears, but maybe I'm wrong. I'd prefer to do everything "in house" if it is not too ridiculous. looking for suggestions. Thanks, Nick

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  • MVC design question for forms

    - by kenny99
    Hi, I'm developing an app which has a large amount of related form data to be handled. I'm using a MVC structure and all of the related data is represented in my models, along with the handling of data validation from form submissions. I'm looking for some advice on a good way to approach laying out my controllers - basically I will have a huge form which will be broken down into manageable categories (similar to a credit card app) where the user progresses through each stage/category filling out the answers. All of these form categories are related to the main relation/object, but not to each other. Does it make more sense to have each subform/category as a method in the main controller class (which will make that one controller fairly massive), or would it be better to break each category into a subclass of the main controller? It may be just for neatness that the second approach is better, but I'm struggling to see much of a difference between either creating a new method for each category (which communicates with the model and outputs errors/success) or creating a new controller to handle the same functionality. Thanks in advance for any guidance!

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  • OpenGL ES clarifying question regarding FBOs -- sorry can't find this info anywhere else?

    - by DevDevDev
    If I instantiate an FBO without binding a rendering buffer or a texture to it, what happens when I draw to it, nothing? Do I need to associate a rendering target (renderbuffer or texture) to have an FBO do anything? What I'm trying to do is precache some buffers and then merge them later, but that doesn't seem to work at all. Ideally I'd like to do something like glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo1); // Draw some stuff to fbo1 glBindFramebufferOES(GL_FRAMEBUFFER_OES, fbo2); // Draw some stuff to fbo2 // ... // ... // glRenderFbo(fbo1); -- Not a func // Set blending, etc. etc. // glRenderFbo(fbo2); -- Not a func

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  • Is there a HIPAA certification that would be helpful to programmers?

    - by Aequitarum Custos
    I work at a Medical Billing company that's software handles many facets of the centers practice, including patients, treatments, etc. To be frank, the only thing I know about HIPAA is security is paramount. I was wondering if there were any training courses with an earned certification proving knowledge/experience that I could use to increase my worth to the company, and give them a selling point (we have HIPAA certified employees). I did a Google search and found this site, but it does not appear legitimate, and I'm trying to avoid any of those fake certification/degree sites. Does anyone know of any recognized and legitimate (preferably government sponsored) HIPAA certifications useful to programmers? If state is a factor, I live in Oklahoma.

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  • What IDE should I use to programm CPP on linux

    - by Itay Moav
    I need to start doing CPP (after 12 years) and do it on Ubuntu. What good IDEs are out there? Properties I look for in an IDE: project managment able to build project auto completion object browser+navigation (you click on an object/function name, and the ide sends you to the declaration) Any recommendations?

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  • Inspiring web experiments and technical demos

    - by serg555
    Probably everyone knows about Chrome Experiments: http://www.chromeexperiments.com/ that contain some stunning examples of what JS is capable of. It would be nice to compile a collection of similar projects (usually just blog posts) that showcase some original JS/CSS/HTML/Flash or any other web-related ideas and solutions.

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  • Do you have any tips for commenting code?

    - by Rob Wells
    G'day, I've read both of Steve McConnell's excellent Code Complete books "Code Complete" and "Code Complete 2" and was wondering if people have any other suggestions for commenting code.co My commenting mantra could be summed up by the basic idea of expressing "what the code below cannot say". While enjoying this interesting blog post by Jeff about commenting I was still left wondering "When coding, when do you feel a comment is required?"

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  • Game Programming - GUIs

    - by Spencer
    I've been coding for a while now and would like to start looking into programming games. I know the industry's standard language is C++, for 3D graphics the main choice is between Direct 3D and OpenGL, but what is the most widely used GUI framework? I'm currently on a Mac so if native Windows API is the answer, then what is the cross platform choice? To be clear, I'm not looking for people's favourites but simply what the common or standard game industry's choice is so that I can learn and familiarize myself with it. Thanks, Spencer

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  • Automatically select option from select menu with link

    - by Ben
    Hello there, I am trying to use php (and if not php, javascript) to link to a page and include a "?type=foo" or "#foo" at the end of the link so that when the linked page loads it will automatically select a specific option, depending on the end of the link, from a dropdown menu in a form. I have tried to search for this but do not know what this action is actually called, but I've seen it done before. Does anyone know how to achieve this? Thanks very much.

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  • Sprite Fallback

    - by MontyBongo
    I have a number of images on a page contained within a single sprite image, these images must be contained within the single sprite due to other requirements of the site. Whilst this is working fine in most browsers I have an issue on Opera Mini where it is not rendering the sprite at all and just displaying the whole image. Is there any CSS that can be used to provide a text alternative when the browser is unable to render the sprite?

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  • How to merge two FBOs?

    - by DevDevDev
    OK so I have 4 buffers, 3 FBOs and a render buffer. Let me explain. I have a view FBO, which will store the scene before I render it to the render buffer. I have a background buffer, which contains the background of the scene. I have a user buffer, which the user manipulates. When the user makes some action I draw to the user buffer, using some blending. Then to redraw the whole scene what I want to do is clear the view buffer, draw the background buffer to the view buffer, change the blending, then draw the user buffer to the view buffer. Finally render the view buffer to the render buffer. However I can't figure out how to draw a FBO to another FBO. What I want to do is essentially merge and blend two FBOs, but I can't figure out how! I'm very new to OpenGL ES, so thanks for all the help.

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  • Using hg repository as web site

    - by Tex
    This is somewhat related to my security question here. Is it a bad idea to use an hg / mercurial repository for a live website? If so, why? Furthermore, we have dev, test and production installations of our website, like dev.example.com, test.example.com and www.example.com. If it's a bad idea to use a repository for a live/production website, would it be OK to use an hg repository for the dev and test sites? I'm also concerned about ease of deployment. We have technical and less technical co-workers who will be working with the site. The technical guys (software engineers) won't have any problem working with the command line or TortoiseHG. I'm more concerned about the less technical guys (web designers). They won't be comfortable working on the command line, and may even find TortoiseHG daunting. These guys mostly upload .css files and images to the server. I'd like for these files (at least the .css files) to be under version control, but I want this to be as transparent as possible for the non technical guys. What's the best way to achieve this? Edit: Our 'site' is actually a multi-site CMS setup with a main repository and several subrepositories. Mock-up of the repository structure: /root [main repository containing core files and subrepositories] /modules [modules subrepository] /sites/global [subrepository for global .css and .php files] /sites/site1 [site1 subrepository] ... /sites/siteN [siteN subrepository] Software engineers would work in the root, modules and sites/global repositories. Less technical guys (web designers) would work only in the site1 ... siteN subrepositories.

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  • Best Static Website Generator

    - by Nick Retallack
    In the age of dynamic websites built with layouts and templates, nobody wants to write plain old repetitive static html anymore. But now that you can outsource dynamic features to services like Disqus, and you could get slashdotted/dugg/reddited at any moment, sometimes a static website is best for scalability. There are quite a few static website generators out there that let you use templates, layouts, alternative markup languages, and other new age stuff. So this question is a bit of a survey. Which do you think is the best, and why? Here are a few examples to start us off: WebGen StaticMatic Static

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  • Design considerations for temporarily transforming a player into an animal in a role playing game

    - by mikedev
    I am working on a role playing game for fun and to practice design patterns. I would like players to be able to transform themselves into different animals. For example, a Druid might be able to shape shift into a cheetah. Right now I'm planning on using the decorator pattern to do this but my question is - how do I make it so that when a druid is in the cheetah form, they can only access skills for the cheetah? In other words, they should not be able to access their normal Druid skills. Using the decorator pattern it appears that even in the cheetah form my druid will be able to access their normal druid skills. class Druid : Character { // many cool druid skills and spells void LightHeal(Character target) { } } abstract class CharacterDecorator : Character { Character DecoratedCharacter; } class CheetahForm : CharacterDecorator { Character DecoratedCharacter; public CheetahForm(Character decoratedCharacter) { DecoratedCharacter= decoratedCharacter; } // many cool cheetah related skills void CheetahRun() { // let player move very fast } } now using the classes Druid myDruid = new Druid(); myDruid.LightHeal(myDruid); // casting light heal here is fine myDruid = new CheetahForm(myDruid); myDruid.LightHeal(myDruid); // casting here should not be allowed Hmmmm...now that I think about it, will myDruid be unable to us the Druid class spells/skills unless the class is down-casted? But even if that's the case, is there a better way to ensure that myDruid at this point is locked out from all Druid related spells/skills until it is cast back to a Druid (since currently it's in CheetahForm)

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