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  • New Seagate SSD and Hard Disks

    - by jchang
    Seagate today announced a near complete overhaul of their enterprise product line. This include second generation SSD now with either SAS and SATA interfaces. The first generation Pulsar SSD only supported SATA interface. The new 2.5in 15K and 10K hard drive models have higher capacity. The 2.5in 7.2K hard drive was upgraded to 1TB last month? The 7.2K 3.5in is now available upto 3TB. All models support 6Gbps. The new second generation Seagate Pulsar SSD comprises two product lines. The Pulsar XT.2...(read more)

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  • sound cuts out at random times

    - by jayb151
    Since I updated to 14.04, I have been having a problem with my sound. Every once in a while it "skips a beat." and when I say every once in a while, I mean 2-4 times a minute. It's literally that the sounds goes a way for about half a second. It doesn't pick up where it left off, but rather continues from where it should be...if that makes sense. So, if it cut in mid word, I wouldn't hear the end of the word. I didn't have this problem before I updated from 12.04. There is no popping or static, it just cuts for a fraction of a second. Any thoughts? Thanks!

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  • jQuery jqGrid TreeGrid not functionining properly

    - by Raul Agrait
    Hello. I am having trouble constructing a jqGrid TreeGrid using local data. This method works just fine as a regular grid if you comment out the treeGrid and ExpandColumn attributes, but once you add those to try to make it a tree grid, it doesn't create the tree grid, and it no longer sorts properly. jQuery(function(){ var gridOptions = { datatype: "local", height: 250, colNames: ['Name', 'Type', 'Last Modified On', 'Last Modified By'], colModel: [{name: 'name', index: 'name', width: 200, sorttype: 'text'}, {name: 'type', index: 'type', width: 200, sorttype: 'text'}, {name: 'modifiedon', index: 'modifiedon', width: 200, sorttype: 'date'}, {name: 'modifiedby', index: 'modifiedby', width: 200, sorttype: 'text'}], treeGrid: true, ExpandColumn: 'name', caption: "My Grid" }; jQuery("#treeGrid").jqGrid(gridOptions); var gridData = [ {name: "My File", type: "My File Type", modifiedon: "03/10/2010", modifiedby"Strong Sad", lft: "1", rgt: "8", level: "0"}, {name: "One of Everything", type: "Word Document", modifiedon: "02/12/2009", modifiedby: "Strong Bad", lft: "2", rgt: "5", level: "0"}, {name: "My Presentation", type: "PowerPoint", modifiedon: "01/23/2009", modifiedby: "The Cheat", lft: "3", rgt: "4", level: "0"} ]; for (var i = 0; i < gridData.length; i++) { jQuery("#treeGrid").jqGrid('addRowData', i + 1, gridData[i]); } });

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  • Small performance test on a web service

    - by vtortola
    Hi, I'm trying to develop a small application that test how many requests per second can my service support but I think I'm doing something wrong. The service is in an early development stage, but I'd like to have this test handy in order to check in time to time I'm not doing something that decrease the performance. The problem is that I cannot get the web server or the database server go to the 100% of CPU. I'm using three different computers, in one is the web server (WinSrv Standard 2008 x64 IIS7), in other the database (Win 2K - SQL Server 2005) and the last is my computer (Win7 x64 ultimate), where I'll run the test. The computers are connected through a 100 ethernet switch. The request POST is 9 bytes and the response will be 842 bytes. The test launches several threads, and each thread has a "while" loop, in each loop it creates a WebRequest object, performs a call, increment a common counter and waits between 1 and 5 millisencods, then it do it again: static Int32 counter = 0; static void Main(string[] args) { ServicePointManager.DefaultConnectionLimit = 250; Console.WriteLine("Ready. Press any key..."); Console.ReadKey(); Console.WriteLine("Running..."); String localhost = "localhost"; String linuxmono = "192.168.1.74"; String server= "192.168.1.5:8080"; DateTime start = DateTime.Now; Random r = new Random(DateTime.Now.Millisecond); for (int i = 0; i < 50; i++) { new Thread(new ParameterizedThreadStart(Test)).Start(server); Thread.Sleep(r.Next(1, 3)); } Thread.Sleep(2000); while (true) { Console.WriteLine("Request per second :" + counter/DateTime.Now.Subtract(start).TotalSeconds ); Thread.Sleep(3000); } } public static void Test(Object ip) { Guid guid = Guid.NewGuid(); Random r = new Random(DateTime.Now.Millisecond); while (true) { String test = "<lalala/>"; WebRequest req = WebRequest.Create("http://" + (String)ip + "/WebApp/"+guid.ToString()+"/Data/Tables=whatever"); req.Method = "POST"; req.ContentType = "application/xml"; req.Credentials = new NetworkCredential("aaa", "aaa","domain"); Byte[] array = Encoding.UTF8.GetBytes(test); req.ContentLength = array.Length; using (Stream reqStream = req.GetRequestStream()) { reqStream.Write(array, 0, array.Length); reqStream.Close(); } using (Stream responseStream = req.GetResponse().GetResponseStream()) { String response = new StreamReader(responseStream).ReadToEnd(); if (response.Length != 842) Console.Write(" EEEE "); } Interlocked.Increment(ref counter); Thread.Sleep(r.Next(1,5)); } } If I run the test neither of the computers do an excesive CPU usage. Let's say I get a X requests per second, if I run the console application two times at the same moment, I get X/2 request per second in each one... but still the web server is on 30% of CPU, the database server on 25%... I've tried to remove the thread.sleep in the loop, but it doesn't make a big difference. I'd like to put the machines to the maximun, to check how may requests per second they can provide. I guessed that I could do it in this way... but apparently I'm missing something here... What is the problem? Kind regards.

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  • Home automation using Arduino / XMPP client for Arduino

    - by Ashish
    I am trying to setup a system for automating certain tasks in my home. I am thinking of a solution wherein a server side application would be able to send/receive commands/data to Arduino (attached with Arduino Ethernet Shield) via the web. Here the Arduino may both act as a sensor interface to the server application or command executor interface for the server app. E.g. (user story): The overhead water tank in my house has a water level sensor attached with Arduino (attached with Arduino Ethernet Shield). Another Arduino (attached with Arduino Ethernet Shield) is attached with a relay/latch. This relay/latch is then connected to a water pump. Now the server side application on the web is able to get/receive water level information from the Arduino on the water tank. Depending on the water level information received, the web application should send suitable signals/commands to Arduino on water pump to switch 'ON' or switch 'OFF' the water pump. Now for such a system to work across the web, I am thinking of using one of the type of solutions in order of my priority: Using XMPP for communication between server application and Arduino. Using HTTP polling. Using HTTP hanging GET. For solution number 1, I need to implement a XMPP client that would reside on Arduino. Is it possible to write a XMPP client small enough to reside on an Arduino? If yes what are the minimum possible XMPP client functionality that I need to write for Arduino, so that it would be able to contact XMPP servers solutions like GTalk, etc.? For solution number 2 and 3 I need guidance in implementation. Also which solution would be cost effective and easily extendable?

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  • Logging in worker threads spawned from a pylons application does not seem to work

    - by TimM
    I have a pylons application where, under certain cirumstances I want to spawn multiple worker threads to process items in a queue. Right now we aren't making use of a ThreadPool (would be ideal, but we'll add that in later). The main problem is that the worker threads logging does not get written to the log files. When I run the code outside of the pylons application the logging works fine. So I think its something to do with the pylons log handler but not sure what. Here is a basic example of the code (trimmed down): import logging log = logging.getLogger(__name__) import sys from Queue import Queue from threading import Thread, activeCount def run(input, worker, args = None, simulteneousWorkerLimit = None): queue = Queue() threads = [] if args is not None: if len(args) > 0: args = list(args) args = [worker, queue] + args args = tuple(args) else: args = (worker, queue) # start threads for i in range(4): t = Thread(target = __thread, args = args) t.daemon = True t.start() threads.append(t) # add ThreadTermSignal inputData = list(input) inputData.extend([ThreadTermSignal] * 4) # put in the queue for data in inputData: queue.put(data) # block until all contents are downloaded queue.join() log.critical("** A log line that appears fine **") del queue for thread in threads: del thread del threads class ThreadTermSignal(object): pass def __thread(worker, queue, *args): try: while True: data = queue.get() if data is ThreadTermSignal: sys.exit() try: log.critical("** I don't appear when run under pylons **") finally: queue.task_done() except SystemExit: queue.task_done() pass Take note, that the log lin within the RUN method will show up in the log files, but the log line within the worker method (which is run in a spawned thread), does not appear. Any help would be appreciated. Thanks ** EDIT: I should mention that I tried passing in the "log" variable to the worker thread as well as redefining a new "log" variable within the thread and neither worked. ** EDIT: Adding the configuration used for the pylons application (which comes out of the INI file). So the snippet below is from the INI file. [loggers] keys = root [handlers] keys = wsgierrors [formatters] keys = generic [logger_root] level = WARNING handlers = wsgierrors [handler_console] class = StreamHandler args = (sys.stderr,) level = WARNING formatter = generic [handler_wsgierrors] class = pylons.log.WSGIErrorsHandler args = () level = WARNING format = generic

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  • SharePoint 2010: Set Author (CreatedBy) and Editor (ModifiedBy) in SPFile

    - by user1508154
    I am writing a job to migrate documents to SharePoint 2010 and need to set Author and Editor to the original user for the Source System. The way I have done it was dim ImportFile as SPFile dim ImportFolder as SPFolder dim InternalOperatorUser as SPUser ... ImportFile = ImportFolder.Files.Add(ImportFileName, contents, CreatedBy, ModifiedBy, TimeCreated, TimeModified) ... ImportFile.Item("Author") = InternalOperatorUser ImportFile.Item("Editor") = InternalOperatorUser ImportFile.Item.UpdateOverwriteVersion() ImportFile.Item.SystemUpdate(False) ... That is working fine and it is setting Author and Editor on the ListItem level correctly SPFile.Item("Author") SPFile.Item("Editor") BUT (!!!) SharePoint also stores the Editor on the Attachment level which some tools use as display value instead. This value is set to the system user who is running that script SPFile.Versions.Item(1).CreatedBy This field is readonly. Is there a way to modifiy it so I can set InternalOperatorUser to be the Creator for the Attachment as well. SharePoint 2010 Web only uses the values on the ListItem Attribites which are fine but there are thrid party tools that use the ones on the Attahcment level. Using SharePoint Explorer I could confirm that CreatedBy is set to be the system user. Does anyone here know how to change this value as well? Thanks, Wolfgang

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  • Tab bar controller inside a navigation controller, or sharing a navigation root view

    - by Daniel Dickison
    I'm trying to implement a UI structured like in the Tweetie app, which behaves as so: the top-level view controller seems to be a navigation controller, whose root view is an "Accounts" table view. If you click on any account, it goes to the second level, which has a tab bar across the bottom. Each tab item shows a different list and lets you drill down further (the subsequent levels don't show the tab bar). So, this seems like the implementation hierarchy is: UINavigationController Accounts: UITableViewController UITabBarController Tweets: UITableViewController Detail view of a tweet/user/etc Replies: UITableViewController ... This seems to work[^1], but appears to be unsupported according to the SDK documentation for -pushViewController:animated: (emphasis added): viewController: The view controller that is pushed onto the stack. It cannot be an instance of tab bar controller. I would like to avoid private APIs and the like, but I'm not sure why this usage is explicitly prohibited even when it seems to work fine. Anyone know the reason? I've thought about putting the tab bar controller as the main controller, with each of the tabs containing separate navigation controllers. The problem with this is that each nav controller needs to share a single root view controller (namely the "Accounts" table in Tweetie) -- this doesn't seem to work: pushing the table controller to a second nav controller seems to remove it from the first. Not to mention all the book-keeping when selecting a different account would probably be a pain. How should I implement this the Right Way? [^1]: The tab bar controller needs to be subclassed so that the tab bar controller's navigation item at that level stays in sync with the selected tab's navigation item, and the individual tab's table controller's need to push their respective detail views to self.tabBarController.navigationController instead of self.navigationController.

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  • django-mptt fields showing up twice, breaking SQL

    - by Dominic Rodger
    I'm using django-mptt to manage a simple CMS, with a model called Page, which looks like this (most presumably irrelevant fields removed): class Page(mptt.Model, BaseModel): title = models.CharField(max_length = 20) slug = AutoSlugField(populate_from = 'title') contents = models.TextField() parent = models.ForeignKey('self', null=True, blank=True, related_name='children', help_text = u'The page this page lives under.') removed fields are called attachments, headline_image, nav_override, and published All works fine using SQLite, but when I use MySQL and try and add a Page using the admin (or using ModelForms and the save() method), I get this: ProgrammingError at /admin/mycms/page/add/ (1110, "Column 'level' specified twice") where the SQL generated is: 'INSERT INTO `kaleo_page` (`title`, `slug`, `contents`, `nav_override`, `parent_id`, `published`, `headline_image_id`, `lft`, `rght`, `tree_id`, `level`, `lft`, `rght`, `tree_id`, `level`) VALUES (%s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s, %s)' for some reason I'm getting the django-mptt fields (lft, rght, tree_id and level) twice. It works in SQLite presumably because SQLite is more forgiving about what it accepts than MySQL. get_all_field_names() also shows them twice: >>> Page._meta.get_all_field_names() ['attachments', 'children', 'contents', 'headline_image', 'id', 'level', 'lft', 'nav_override', 'parent', 'published', 'rght', 'slug', 'title', 'tree_id'] Which is presumably why the SQL is bad. What could I have done that would result in those fields appearing twice in get_all_field_names()?

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  • Apache commons HTTPClient and log4j.xml

    - by java_pill
    I'm using Apache commons HTTPClient with Apache Axis 1.5 and I'm trying to log the messages exchanged when making Web Service calls by enabling org.apache.commons.httpclient to DEBUG and httpclient.wire to DEBUG. However, this doesn't work. Mentioned below is my log4j.xml - can someone help me? Thanks <?xml version="1.0" encoding="UTF-8" ?> <!DOCTYPE log4j:configuration SYSTEM "log4j.dtd"> <log4j:configuration xmlns:log4j="http://jakarta.apache.org/log4j/"> <appender name="rolling" class="org.apache.log4j.DailyRollingFileAppender"> <param name="File" value="test.log" /> <layout class="org.apache.log4j.PatternLayout"> <param name="ConversionPattern" value="%d [%t] %-5p %c:%L - %m%n"/> </layout> </appender> <logger name="org.apache.commons.httpclient"> <level value="DEBUG"/> </logger> <logger name="httpclient.wire"> <level value="DEBUG"/> </logger> <root> <level value="DEBUG" /> <appender-ref ref="rolling"/> </root> </log4j:configuration>

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  • sp_addlinkserver using trigger

    - by Nanda
    I have the following trigger, which causes an error when it runs: CREATE TRIGGER ... ON ... FOR INSERT, UPDATE AS IF UPDATE(STATUS) BEGIN DECLARE @newPrice VARCHAR(50) DECLARE @FILENAME VARCHAR(50) DECLARE @server VARCHAR(50) DECLARE @provider VARCHAR(50) DECLARE @datasrc VARCHAR(50) DECLARE @location VARCHAR(50) DECLARE @provstr VARCHAR(50) DECLARE @catalog VARCHAR(50) DECLARE @DBNAME VARCHAR(50) SET @server=xx SET @provider=xx SET @datasrc=xx SET @provstr='DRIVER={SQL Server};SERVER=xxxxxxxx;UID=xx;PWD=xx;' SET @DBNAME='[xx]' SET @newPrice = (SELECT STATUS FROM Inserted) SET @FILENAME = (SELECT INPUT_XML_FILE_NAME FROM Inserted) IF @newPrice = 'FAIL' BEGIN EXEC master.dbo.sp_addlinkedserver @server, '', @provider, @datasrc, @provstr EXEC master.dbo.sp_addlinkedsrvlogin @server, 'true' INSERT INTO [@server].[@DBNAME].[dbo].[maildetails] ( 'to', 'cc', 'from', 'subject', 'body', 'status', 'Attachment', 'APPLICATION', 'ID', 'Timestamp', 'AttachmentName' ) VALUES ( 'P23741', '', '', 'XMLFAILED', @FILENAME, '4', '', '8', '', GETDATE(), '' ) EXEC sp_dropserver @server END END The error is: Msg 15002, Level 16, State 1, Procedure sp_MSaddserver_internal, Line 28 The procedure 'sys.sp_addlinkedserver' cannot be executed within a transaction. Msg 15002, Level 16, State 1, Procedure sp_addlinkedsrvlogin, Line 17 The procedure 'sys.sp_addlinkedsrvlogin' cannot be executed within a transaction. Msg 15002, Level 16, State 1, Procedure sp_dropserver, Line 12 The procedure 'sys.sp_dropserver' cannot be executed within a transaction. How can I prevent this error from occurring?

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  • Conditional Drag and Drop Operations in Flex/AS3 Tree

    - by user163757
    Good day everyone. I am currently working with a hierarchical tree structure in AS3/Flex, and want to enable drag and drop capabilities under certain conditions: Only parent/top level nodes can be moved Parent/top level nodes must remain at this level; they can not be moved to child nodes of other parent nodes Using the dragEnter event of the tree, I am able to handle condition 1 easily. private function onDragEnter(event:DragEvent):void { // only parent nodes (map layers) are moveable event.preventDefault(); if(toc.selectedItem.hasOwnProperty("layer")) DragManager.acceptDragDrop(event.target as UIComponent); else DragManager.showFeedback(DragManager.NONE); } Handling the second condition is proving to be a bit more difficult. I am pretty sure the dragOver event is the place for logic. I have been experimenting with calculateDropIndex, but that always gives me the index of the parent node, which doesn't help check if the potential drop location is acceptable or not. Below is some pseudo code of what I am looking to accomplish. private function onDragOver(e:DragEvent):void { // if potential drop location has parents // dont allow drop // else // allow drop } Can anyone provide advice how to implement this?

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  • Atlas style map index for static google map

    - by Ben Holland
    Hello, I'm using a static google map, but really this problem could apply to any maps project. I want to divide a map into multiple quadrants (of say 50x50 pixels) and label the columns as A, B, C.... and the rows as 1, 2, 3... Next I plan to do something like, 1) Find the markers which are the farthest north, east, south, and west 2) Use that info to to define the bounding boxes of each row and column box 3) Classify each marker by its row and column (Example Marker 1 = [A,2]) A few requirements, I don't know the zoom level because I let Google set the zoom level appropriately for me and I would rather not use an algorithm that is dependent on a zoom level. I do however know the locations of all of the markers that are shown on the map. Here is an example of a map that I would like to classify the markers for, static map example link. I found these which look like a good start, Resource 1, Resource 2 But I think I'm still in need of some help getting started. Can anyone help write out some pseudo code or post a few more resources? I'm kind of in a rut at the moment. Thanks! Much appreciated of any help!

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  • Changing html <-> ajax <-> php/mysql to threaded approach

    - by Saif Bechan
    I have an application that needs to be updated real-time. There are various counters and other information that have to come from the database and the system needs to be up to date for the user. My approach now is just a normal ajax request every second to get the new values from the database. There is a JavaScript which loops every second getting the values trough ajax. This works fine but I think its very inefficient. The problem There is an ajax script that loops every second requesting data from php # On the server it has to load the PHP interpeter The PHP file has to get the data and format it correctly # PHP has to make a connection with the mysql database Work with the database(reads,never writes) Format the data so it can be send Send the data back to the browser # Close the database connection, and close the php interpeter Last the browser has to read these values and update the various html parts Now with this approach it has to load the interpreter and make a db connection every second. I was thinking of a way to make this more efficient, and maybe use a threaded approach to this. Threaded aprouch Do a post to the PHP when you enter the page and keep the connection alive In PHP only load the interpreter once, and make a connection to the DB ones Every second send an ajax response to the javascript listener The javascript listener than just changes values as the response from php arrives. I think this approach will be a great optimization to the server load and overall performance. But I can spot some weak point in the system and i need some help with these. Problems with the approach PHP execution time limit I don't think PHP is designed for such a setup. I know there is a time limit on php script execution. I don't know if an everlasting loop in PHP will cause any serious cpu/memory problems. Sending ajax request without breaking I don't know if it is possible to have just one ajax post action and have open and accepting data. user exists the page What will happen when the user exists the page and the PHP script is still going. Will it go on forever. security issues so far i can't think of any security issues. Almost every setup you use have some security issues. Maybe there are some with this solution I do not know of. Open to other solution I really want to change the setup as it is now and move to a threaded approach or better. If someone has a better approach to tackle this I definitely want to hear that. Maybe the usage of some other scripts is better suited for having an ongoing runtime. I only know php and java so any suggestions are welcome and I am willing to dig trough. I know there are things like perl, python etcetera that are used for this type of threaded but i don't know which one is best suited. When using other script If the best way is to go with other type of script like perl,python etcetera I do have some critera. The script has to be accessible via ajax post If it accepts some kind of json encode/decode it would be nice The script has to be able to access the session file This is essential because I need to know if the user is logged in The script has to be able to easily talk to MySQL All comments are welcome, and I hope this question is helpful to other also. Cheers!

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  • Java anagram recursion List<List<String>> only storing empty lists<Strings>

    - by Riff Rafffer
    Hi In this recursion method i am trying to find all anagrams and add it to a List but what happens when i run this code is it just returns alot of empty Lists. private List<List<String>> findAnagrams(LetterInventory words, ArrayList<String> anagram, int max, Map<String, LetterInventory> smallDict, int level, List<List<String>> result) { ArrayList<String> solvedWord = new ArrayList<String>(); LetterInventory shell; LetterInventory shell2; if (level < max || max == 0) { Iterator<String> it = smallDict.keySet().iterator(); while (it.hasNext()) { String k = it.next(); shell = new LetterInventory(k); shell2 = words; if (shell2.subtract(shell) != null) { anagram.add(k); shell2 = words.subtract(shell); if (shell2.isEmpty()) { //System.out.println(anagram.toString()); it prints off fine here result.add(anagram); // but doesnt add here } else findAnagrams(shell2, anagram, max, smallDict, level + 1, result); anagram.remove(anagram.size()-1); } } } return results; }

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  • SQL query mixing aggregated results and single values

    - by Paul Flowerdew
    I have a table with transactions. Each transaction has a transaction ID, and accounting period (AP), and a posting value (PV), as well as other fields. Some of the IDs are duplicated, usually because the transaction was done in error. To give an example, part of the table might look like: ID PV AP 123 100 2 123 -100 5 In this case the transaction was added in AP2 then removed in AP5. Another example would be: ID PV AP 456 100 2 456 -100 5 456 100 8 In the first example, the problem is that if I am analyzing what was spent in AP2, there is a transaction in there which actually shouldn't be taken into account because it was taken out again in AP5. In the second example, the second two transactions shouldn't be taken into account because they cancel each other out. I want to label as many transactions as possible which shouldn't be taken into account as erroneous. To identify these transactions, I want to find the ones with duplicate IDs whose PVs sum to zero (like ID 123 above) or transactions where the PV of the earliest one is equal to sum(PV), as in the second example. This second condition is what is causing me grief. So far I have SELECT * FROM table WHERE table.ID IN (SELECT table.ID FROM table GROUP BY table.ID HAVING COUNT(*) > 1 AND (SUM(table.PV) = 0 OR SUM(table.PV) = <PV of first transaction in each group>)) ORDER BY table.ID; The bit in chevrons is what I'm trying to do and I'm stuck. Can I do it like this or is there some other method I can use in SQL to do this? Edit 1: Btw I forgot to say that I'm using SQL Compact 3.5, in case it matters. Edit 2: I think the code snippet above is a bit misleading. I still want to mark out transactions with duplicate IDs where sum(PV) = 0, as in the first example. But where the PV of the earliest transaction = sum(PV), as in the second example, what I actually want is to keep the earliest transaction and mark out all the others with the same ID. Sorry if that caused confusion. Edit 3: I've been playing with Clodoaldo's solution and have made some progress, but still can't get quite what I want. I'm trying to get the transactions I know for certain to be erroneous. Suppose the following transactions are also in the table: ID PV AP 789 100 2 789 200 5 789 -100 8 In this example sum(PV) < 0 and the earliest PV < sum(PV) so I don't want to mark any of these out. If I modify Clodoaldo's query as follows: select t.* from t left join ( select id, min(ap) as ap, sum(pv) as sum_pv from t group by id having sum(pv) <> 0 ) s on t.id = s.id and t.ap = s.ap and t.pv = s.sum_pv where s.id is null This gives the result ID PV AP 123 100 2 123 -100 5 456 -100 5 456 100 8 789 100 3 789 200 5 789 -100 8 Whilst the first 4 transactions are ok (they would be marked out), the 789 transactions are also there, and I don't want them. But I can't figure out how to modify the query so that they're not included. Any ideas?

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  • Can't remove Enter_Frame and stop TimerEvent

    - by Hwang
    I wanted to remove an ENTER_FRAME object and stopping an TimerEvent when I click on a button, and rerun ENTER_FRAME and TimerEvent when I click on another button. I've tried removeAddEventListener and stop() for the time, but I won't work. Any idea whats the problem here? package{ import flash.display.MovieClip; import flash.display.DisplayObject; import flash.events.Event; import flash.events.TimerEvent; import flash.utils.Timer; public class clockFunction extends MovieClip { private var clock:clockMC=new clockMC(); private var countdownTimer:Timer; //seconds private var secTop1=clock.second.top1.digit; private var secTop2=clock.second.top2.digit; private var secBot1=clock.second.bot1.digit; private var secBot2=clock.second.bot2.digit; private var seconds:Number; private var minutes:Number; private var hours:Number; private var days:Number; public function clockFunction():void { decrease(); addChild(clock); } private function decrease():void { countdownTimer=new Timer(1000); //Adding an event listener to the timer object countdownTimer.addEventListener(TimerEvent.TIMER,updateTime); //Initializing timer object //countdownTimer.start(); } private function updateTime(event:TimerEvent):void { decreasTimerFunction(); clock.second.play(); if (seconds==1) { clock.minute.play(); } if ((minutes==1)&&(seconds==1)) { clock.hour.play(); } if ((hours==1)&&(minutes==1)&&(seconds==1)) { clock.day.play(); } } //Setting it back to its correct time so it won't have number changing in between of flipping issues. private function detect(event:Event):void { //seconds var sec1=seconds; var sec2=seconds-1; if (sec1<10) { sec1="0"+sec1; } if (sec2<10) { sec2="0"+sec2; } if (sec1==00) { sec2=59; } secTop1.text=sec1; secTop2.text=sec2; secBot1.text=sec1; secBot2.text=sec2; } public function startTime():void { addEventListener(Event.ENTER_FRAME,detect); countdownTimer.start(); trace("start"); } public function stopTime():void { countdownTimer.stop(); removeEventListener(Event.ENTER_FRAME,detect); trace("stop"); } private function decreasTimerFunction():void { //Create a date object for Christmas Morning var endTime:Date=new Date(2010,3,26,20,0,0); //Current date object var now:Date=new Date(); // Set the difference between the two date and times in milliseconds var timeDiff:Number=endTime.getTime()-now.getTime(); seconds=Math.floor(timeDiff/1000); minutes=Math.floor(seconds/60); hours=Math.floor(minutes/60); days=Math.floor(hours/24); // Set the remainder of the division vars above hours%=24; minutes%=60; seconds%=60; } } }

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  • Building an extension framework for a Rails app

    - by obvio171
    I'm starting research on what I'd need in order to build a user-level plugin system (like Wordpress plugins) for a Rails app, so I'd appreciate some general pointers/advice. By user-level plugin I mean a package a user can extract into a folder and have it show up on an admin interface, allowing them to add some extra configuration and then activate it. What is the best way to go about doing this? Is there any other opensource project that does this already? What does Rails itself already offer for programmer-level plugins that could be leveraged? Any Rails plugins that could help me with this? A plugin would have to be able to: run its own migrations (with this? it's undocumented) have access to my models (plugins already do) have entry points for adding content to views (can be done with content_for and yield) replace entire views or partials (how?) provide its own admin and user-facing views (how?) create its own routes (or maybe just announce its presence and let me create the routes for it, to avoid plugins stepping on each other's toes) Anything else I'm missing? Also, is there a way to limit which tables/actions the plugin has access to concerning migrations and models, and also limit their access to routes (maybe letting them include, but not remove routes)? P.S.: I'll try to keep this updated, compiling stuff I figure out and relevant answers so as to have a sort of guide for others.

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  • SQL query using information from 4 tables (not all directly linked)

    - by Yvonne
    I'm developing a simple classroom system, where teachers manage classes and their subjects. I have 2 levels of access in my teachers table, assigned by an integer (1 = admin, 2 = user)... Meaning that the headteacher is the admin :) A teacher (of level 1) can have have many classes and a class can have many teachers (so I have 'TeachersClasses' table). A class can have many subjects, and a teacher can have many subjects. Basically, I'm attempting a query to display the admin teacher's (level 1) subjects. However, only teachers with a level of 2, are directly related to a subject, which is set by the admin user. The headteacher can view all of their subjects via the classroom, but I cannot get all of the subjects to be displayed on one page, instead I can only get the subjects to appear under a specific classroom right now... This is what I have so far, which is returning nothing. (I'm guessing this may require an SQL clause more advanced that 'INNER JOIN' which is the only join type I am familiar with, and thought it would be enough! $query = "SELECT subjects.subjectid, subjects.subjectname, subjects.subjectdetails, classroom.classid, classroom.classname FROM subjects INNER JOIN classroom ON subjects.subjectid = classroom.classid INNER JOIN teacherclasses ON classroom.classid = teacherclasses.classid INNER JOIN teachers ON teacherclasses.teacherid = teachers.teacherid WHERE teachers.teacherid = '".intval( $_SESSION['SESS_TEACHERID'] )."'"; In order for all subjects related to the headteachers class to be displayed, I'm gathering that all of my tables will need to be called up here? Thanks for any help! Example output: subject name: maths // teacher: mr smith // classroom: DG99 x10 for all the subjects associated with the headteachers classrooms :)

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  • Can you help with this assembly language code?

    - by Mugen
    Hi, I've been looking through a piece of code of a pc game that I'm trying to "improve". (ok so maybe I suck at the game but I still want to play it). Could you please look into the following code: fld dword ptr[ebp+00007B1C] fsub dword ptr[esp+64] fst dword ptr[ebp+00007B1C] call 004A2E48 This code is called every second for the level countdown timer. I need to stay on a particular level for a few minutes. If I can modify the above code so that the value pushed into the address [ebp+00007B1C] is 0 then the game level will always time out and it will save me playing those crazy "survival" minigames. I'll explain what I understand from this code. Dont worry, you dont have to go deep into this. In the first line we get the timer value. For example if 97 seconds are remaining then it is here that this value is loaded. In the second line a value (1 second) is subtracted from 97. In the third line 96 is again moved to memory. And finally we have the function call that will do other processing based on the time remaining. Now all I need to do is patch this piece of code somehow so that the value that is pushed is 0 (in the third step). Can you please help me out with this?

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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • Add new SVN "repo" in poorly constructed repo/project setup

    - by Dave Masselink
    Unfortunately, the answer to this question isn't quite as simple as it sounds... but I hope it can still be relatively simple. Please read all the way through before telling me that the answer is: "svnadmin create... duh" I'm working for a company that set up their SVN server in an odd way (at least in terms of what I'm used to). We've all been there, right? Rather than giving each project a separate repository... they have a folder on the server called "/var/www/svn/repos/" which is the actual SVN repo (has conf/, db/, README.txt, etc. in it). Then they distinguish their projects by adding top level folders into the ONE repository (ex: Project1, Project2, etc.) I don't like this setup and might one day get around to converting the setup to what I'm used to, where each project is its own repository (with separate logs, dbs, etc.) But my question is this: What is the best way to add a new empty project to the current setup? Is there anyway to add a new top level folder/project to the repo through use of svnadmin? It can/should just be an empty folder that I'll start building a new project in. I know that I could do this by checking out the whole singular repository and then adding a new top level folder into my local checkout, then re-committing. But I'd really prefer not to do this because someone has created folders/projects that are just GBs of log data... and I don't want to wait through the download of this just to add a single empty folder. Let me know if there is any more info you'd need to know. I do have root/sudo access on the server in question. Thanks in advance for your help! Dave

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  • Are free operator->* overloads evil?

    - by Potatoswatter
    I was perusing section 13.5 after refuting the notion that built-in operators do not participate in overload resolution, and noticed that there is no section on operator->*. It is just a generic binary operator. Its brethren, operator->, operator*, and operator[], are all required to be non-static member functions. This precludes definition of a free function overload to an operator commonly used to obtain a reference from an object. But the uncommon operator->* is left out. In particular, operator[] has many similarities. It is binary (they missed a golden opportunity to make it n-ary), and it accepts some kind of container on the left and some kind of locator on the right. Its special-rules section, 13.5.5, doesn't seem to have any actual effect except to outlaw free functions. (And that restriction even precludes support for commutativity!) So, for example, this is perfectly legal (in C++0x, remove obvious stuff to translate to C++03): #include <utility> #include <iostream> #include <type_traits> using namespace std; template< class F, class S > typename common_type< F,S >::type operator->*( pair<F,S> const &l, bool r ) { return r? l.second : l.first; } template< class T > T & operator->*( pair<T,T> &l, bool r ) { return r? l.second : l.first; } template< class T > T & operator->*( bool l, pair<T,T> &r ) { return l? r.second : r.first; } int main() { auto x = make_pair( 1, 2.3 ); cerr << x->*false << " " << x->*4 << endl; auto y = make_pair( 5, 6 ); y->*(0) = 7; y->*0->*y = 8; // evaluates to 7->*y = y.second cerr << y.first << " " << y.second << endl; } I can certainly imagine myself giving into temp[la]tation. For example, scaled indexes for vector: v->*matrix_width[2][5] = x; Did the standards committee forget to prevent this, was it considered too ugly to bother, or are there real-world use cases?

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