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  • Challenges in multi-player Android Game Server with RESTful Nature

    - by Kush
    I'm working on an Android Game based on Contract Bridge, as a part of my college Summer Internship project. The game will be multi-player such that 4 Android devices can play it, so there's no BOT or CPU player to be developed. At the time of getting project, I realized that most of the students had already worked on the project but none of their works is reusable now (for variety of reasons like, undocumented code and design architecture, different platform implementation). I have experience working on several open source projects and hence I emphasis to work out on this project such that components I make become reusable as much as possible. Now, as the game is multi-player and entire game progress will be handled on server, I'm currently working on Server's design, since I wanted to make game server reusable such that any client platform can use it, I was previously confused in selecting Socket or REST for Game Server's design, but later finalized to work on REST APIs for the server. Now, since I have to keep all players in-sync while they make movements in game, on server I've planned to use Database which will keep all players' progress, specific for each table (in Bridge, 4 players play on single table, and server will handle many such game tables). I don't know if its an appropriate decision to use database as shared medium to track progress of each game table (let me know if there's an appropriate or better option). Obviously, when game is completed for the table, data for that table on server's database is discarded. Now the problem is that, access to REST service is an HTTP call, so as long as client doesn't make any request, server will remain idle, and consider a situation where A player has played a card on his device and the device requests to apply this change on the server. Now, I need to let rest of the three devices know that the player has played a card, and also update view on their device. AFAIK, REST cannot provide a sort-of Push-notification system, since the connection to the server is not persistent. One solution that I thought was to make each device constantly poll the server for any change (like every 56 ms) and when changes are found, reflect it on the device. But I feel this is not an elegant way, as every HTTP request is expensive. (and I choose REST to make game play experience robust since, a mobile device tends to get disconnected from Internet, and if there's Socket-like persistent connection then entire game progress is subject to lost. Also, portability on client-end is important) Also, imagining a situation where 10 game tables are in progress and 40 players are playing, a server must be capable to handle flooded HTTP requests from all the devices which make it every 56 ms. So I wonder if the situation is assumed as DoS attack. So, explaining the situation, am I going on the right track for the server design? I wanted to be sure before I proceed much further with the code.

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  • Extract Audio from a Video File with Pazera Free Audio Extractor

    - by DigitalGeekery
    Have you ever wanted to extract some or all of the audio from a video file?  Today we’ll take a look at Pazera Free Audio Extractor. A simple audio converter that specializes in that very task. Download the Pazera Free Audio Extractor. (See download link below) You’ll need to unzip the download folder, but there is no need to install the application. Simply double-click the AudioExtractor.exe file to run the application. To add your video files to the queue to be converted, click on the Add files  button at the top left. You can add multiple files to the queue and convert them all at one time. Browse for your video file, and click Open.   Your video will be added to the Queue for processing.   Under Output directory you can choose to output to a folder of your choice. Outputting to the same folder as the input folder is the default.   Pazera Free Audio Extractor includes pre-configured profiles that will simplify the process of choosing conversion settings. To load a profile, choose one from the Profile drop down list and then click the Load button. You can choose to output to MP3, AAC, AC3, WMA, FLAC, OGG or WAV file format.   You will see the profile update the Audio settings in the panels at the lower left of the application. If you wish, you may also select your own custom settings. Advanced Settings The Advanced settings can be used if you want to extract only a portion of the the audio, such as a clip of dialog or a song from a movie. To extract only a portion of the audio, set the start time by selecting the Start time offset check box, then entering the time in the video clip where the audio begins. To set the end time, begin by selecting the Duration check box. Now, you can either select the Duration radio button and enter the amount of time for which you would like to extract the audio, or you can select the End time offset radio button and enter the time in the video clip where the audio ends. When you are ready to convert, click the CONVERT button on the menu at the top of the screen.   An output box will open and display the conversion progress. When finished, click Close.   Now you are ready to enjoy your audio clip. Pazera Free Audio Extractor is a basic audio tool that is easy enough for everyone to use. It runs on Windows only and supports most common video formats including AVI, FLV, MP4, MPG, MOV, 3GP, and WMV. Download Free Audio Extractor 1.3 Similar Articles Productive Geek Tips Eufony Free Audio Player – Resource Gentle Audio PlayerConvert .3GP and .3G2 Files to AVI / MPEG for FreeTurn Off Auto-Play of Audio and Video CDs and DVDs in UbuntuHow to Make/Edit a movie with Windows Movie Maker in Windows VistaEasily Change Audio File Formats with XRECODE TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 Use Printflush to Solve Printing Problems Icelandic Volcano Webcams Open Multiple Links At One Go NachoFoto Searches Images in Real-time Office 2010 Product Guides Google Maps Place marks – Pizza, Guns or Strip Clubs

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  • Switching to landscape mode in Android Emulator

    - by Cody
    This is probably a pretty easy to answer question, but I can't find the solution myself after a couple hours of searching the documentation and Google. I set the orientation of my Android app to landscape in the AndroidManifest.xml file: android:screenOrientation="landscape" However, when I run the app in the simulator, it appears sideways and in portrait mode. How can I switch the emulator to landscape mode on a mac? It's running the 1.6 SDK. Thanks!

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  • Cannot use standard android color attribute in custom color selector

    - by Manish Gupta
    So, android defines the following in themes.xml: <style name="Theme"> ... <item name="colorPressedHighlight">@color/legacy_pressed_highlight</item> </style> and: <style name="Theme.Holo"> ... <item name="colorPressedHighlight">@color/holo_blue_light</item> </style> I want to use this colorPressedHighlight as the background color for my custom Button when it is pressed. So I defined the following in res/color/app_button_background.xml: <?xml version="1.0" encoding="utf-8"?> <selector xmlns:android="http://schemas.android.com/apk/res/android" > <item android:state_pressed="true" android:drawable="?android:colorPressedHighlight"/> <item android:drawable="@android:color/transparent" /> </selector> Finally, I define my custom ImageButton style: <style name="App_ImageButtonStyle" parent="@android:style/Widget.ImageButton"> <item name="android:gravity">center</item> <item name="android:background">@color/app_button_background</item> </style> I crash on app launch with the following call stack: 06-27 20:24:41.954: E/AndroidRuntime(532): Caused by: org.xmlpull.v1.XmlPullParserException: Binary XML file line #6: <item> tag requires a 'drawable' attribute or child tag defining a drawable 06-27 20:24:41.954: E/AndroidRuntime(532): at android.graphics.drawable.StateListDrawable.inflate(StateListDrawable.java:178) 06-27 20:24:41.954: E/AndroidRuntime(532): at android.graphics.drawable.Drawable.createFromXmlInner(Drawable.java:867) 06-27 20:24:41.954: E/AndroidRuntime(532): at android.graphics.drawable.Drawable.createFromXml(Drawable.java:804) 06-27 20:24:41.954: E/AndroidRuntime(532): at android.content.res.Resources.loadDrawable(Resources.java:1920) I know that directly accessing @color/legacy_pressed_highlight or @color/holo_blue_light instead of accessing them through the colorPressedHighlight fixes the crash but it does not solve the problem. Themes can vary, hence I need to access it through the colorPressedHighlight attribute. PS: I had a similar problem to which I haven't found an answer yet. Can someone please help!

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  • Why do I get a null pointer exception from TabWidget?

    - by rushinge
    I'm writing an android program in which I have an activity that uses tabs. The Activity public class UnitActivity extends TabActivity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TabHost tabHost = getTabHost(); TabSpec spec; Resources res = getResources(); LayoutInflater.from(this).inflate(R.layout.unit_view, tabHost.getTabContentView(), true); spec = tabHost.newTabSpec("controls"); spec.setIndicator("Control", res.getDrawable(R.drawable.ic_tab_equalizer)); spec.setContent(R.id.txtview); tabHost.addTab(spec); } } The XML referenced by R.layout.unit_view <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content"/> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent" android:padding="5dp"> <TextView android:id="@+id/txtview" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="bottom" android:text="nullpointer this!" /> </FrameLayout> </LinearLayout> </TabHost> As far as I can see I'm doing the same thing I see in the tabs1 api sample from the android sdk. I've tried "getLayoutInflator()" instead of "LayoutInflator.from(this)" with the same result. If I replace the LayoutInflater line with "setContentView(R.layout.unit_view)" my program doesn't crash with a null pointer exception but my content is completely blank and empty. I get the tab and that's it. I've checked to make sure R.layout.unit_view and tabHost are not null when it runs the LayoutInflater line and they seem to be fine. They're defenitely not null. I've also checked to make sure LayoutInflater.from(this) returns a valid layout inflater object and it does. The logcat indicating the error says E/AndroidRuntime( 541): java.lang.NullPointerException E/AndroidRuntime( 541): at android.widget.TabWidget.dispatchDraw(TabWidget.java:206) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.View.draw(View.java:6538) E/AndroidRuntime( 541): at android.widget.FrameLayout.draw(FrameLayout.java:352) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1531) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.ViewGroup.drawChild(ViewGroup.java:1529) E/AndroidRuntime( 541): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1258) E/AndroidRuntime( 541): at android.view.View.draw(View.java:6538) E/AndroidRuntime( 541): at android.widget.FrameLayout.draw(FrameLayout.java:352) E/AndroidRuntime( 541): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1830) E/AndroidRuntime( 541): at android.view.ViewRoot.draw(ViewRoot.java:1349) E/AndroidRuntime( 541): at android.view.ViewRoot.performTraversals(ViewRoot.java:1114) E/AndroidRuntime( 541): at android.view.ViewRoot.handleMessage(ViewRoot.java:1633) E/AndroidRuntime( 541): at android.os.Handler.dispatchMessage(Handler.java:99) E/AndroidRuntime( 541): at android.os.Looper.loop(Looper.java:123) E/AndroidRuntime( 541): at android.app.ActivityThread.main(ActivityThread.java:4363) E/AndroidRuntime( 541): at java.lang.reflect.Method.invokeNative(Native Method) E/AndroidRuntime( 541): at java.lang.reflect.Method.invoke(Method.java:521) E/AndroidRuntime( 541): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) E/AndroidRuntime( 541): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) E/AndroidRuntime( 541): at dalvik.system.NativeStart.main(Native Method) I/Process ( 61): Sending signal. PID: 541 SIG: 3 I/dalvikvm( 541): threadid=7: reacting to signal 3 I/dalvikvm( 541): Wrote stack trace to '/data/anr/traces.txt' Anybody have any idea how I can get this content into a tab without crashing my application? My actual program is more complex and has more than one tab but I simplified it down to this in an attempt to find out why it's crashing but it still crashes and I don't know why. If I don't use LayoutInflator my program doesn't crash but I don't get any content either, just tabs.

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  • log4j support in Android

    - by Travis
    I am attempting to shoehorn an existing SDK onto an android device and one of the dependencies of said SDK is Apache log4j. I am able to load my test program onto the android emulator but when the log4j object "PropertySetter" is called the program fails with a verification exception. Is there a way to ameliorate this issue?

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  • Video conversion in java

    - by Maksim
    Is there any framework or open source project for Java that does video conversion from any video format to any video format. Something similar to Panda Video Conversion framework.

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  • Initialize preferences from XML in main Activity

    - by pixel
    My problem is that when I start application and user didn't open my PreferenceActivity so when I retrieve them don't get any default values defined in my preference.xml file. preference.xml file: <?xml version="1.0" encoding="utf-8"?> <PreferenceScreen xmlns:android="http://schemas.android.com/apk/res/android" android:key="applicationPreference" android:title="@string/config" > <ListPreference android:key="pref1" android:defaultValue="default" android:title="Title" android:summary="Summary" android:entries="@array/entry_names" android:entryValues="@array/entry_values" android:dialogTitle="@string/dialog_title" /> </PreferenceScreen> Snippet from my main Activity (onCreate method): SharedPreferences appPreferences = PreferenceManager.getDefaultSharedPreferences(this); String pref1 = appPreferences.getString("pref1", null); In result I end up with a null value.

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  • How to play videos in android from assets folder or raw folder??

    - by Abhishek Talwar
    Hey guys I am trying to play a video in android emulator I have the video in my assets folder as well as the raw folder But after doing some research still i cant play video in my emulator i am working on android 2.1 My video format is mp4 so i dont think that should be a problem Could anyone just give me an example code so that i can understand a bit more Thanks guys

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  • Reading Resource Files from my own APK in Android Native Environment

    - by Kyle
    I'm porting to Android. My existing project has a ton of resource files that I'm porting into my Android project. I have them all in /res/raw/, and I would like to access those resources in my native library with functions such as fopen() and such. Can this be done, or do I have to go through JNI for this as well? I would really prefer not to, for ease of porting and possible speed and memory reasons.

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  • Register filetype with the browser?

    - by Lord.Quackstar
    In Android, I am trying to make it so that the user downloads a font from the browser, and I am able to view the font when downloaded. After multiple issues, I still have one lingering one: Registering the filetype with the browser. When trying to download with the Emulator (2.1-u1), I get "Cannot download. The content is not supported on this phone". Okay, so maybe its my manifest file. Updated with this: <activity android:name=".MainActivity" android:label="MainActivity"> <intent-filter> <action android:name="android.intent.action.MAIN"/> <category android:name="android.intent.category.LAUNCHER"/> <catagory android:name="android.intent.category.BROWSABLE"/> <data android:scheme="http"/> <data android:scheme="https"/> <data android:scheme="ftp"/> <data android:host="*"/> <data android:mimeType="*/*"/> <data android:pathPattern=".*zip"/> </intent-filter> </activity> Went back to the browser, and fails again. Restart the Emulator, still fails. Note that I got this format from posts here. Any suggestions on what to do?

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  • Streaming encoded video in Adobe AIR Application

    - by RIA Developer
    Hi, I am developing a desktop application in Adobe AIR that will be used to stream the user's camera video to a wowza media server. I want to encode the video on the fly, means transmit the H.264 encoded video instead of the default flash player encoded video for quality purpose. Is there any way around for this? Waiting for the help from people around, Rick

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  • ListView not showing up in fragment

    - by aindurti
    When I insert a listview in a fragment in my application, it doesn't show up after I populate it with items. In fact, the application crashes due to a NullPointerException. Can anybody help me? Here is the detail activity from which I show the fragments. package com.example.sample; import android.content.Intent; import android.os.Bundle; import android.support.v4.app.Fragment; import android.support.v4.app.FragmentTransaction; import android.support.v4.app.NavUtils; import android.widget.ArrayAdapter; import android.widget.ListView; import com.actionbarsherlock.app.ActionBar; import com.actionbarsherlock.app.ActionBar.Tab; import com.actionbarsherlock.app.SherlockFragmentActivity; import com.actionbarsherlock.view.MenuItem; /** * An activity representing a single Course detail screen. This activity is only * used on handset devices. On tablet-size devices, item details are presented * side-by-side with a list of items in a {@link CourseListActivity}. * <p> * This activity is mostly just a 'shell' activity containing nothing more than * a {@link CourseDetailFragment}. */ public class CourseDetailActivity extends SherlockFragmentActivity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_course_detail); // Show the Up button in the action bar. ActionBar actionBar = getSupportActionBar(); actionBar.setDisplayHomeAsUpEnabled(true); actionBar.setNavigationMode(ActionBar.NAVIGATION_MODE_TABS); // initiating both tabs and set text to it. ActionBar.Tab assignTab = actionBar.newTab().setText("Assignments"); ActionBar.Tab schedTab = actionBar.newTab().setText("Schedule"); ActionBar.Tab contactTab = actionBar.newTab().setText("Contact"); // Create three fragments to display content Fragment assignFragment = new Assignments(); Fragment schedFragment = new Schedule(); Fragment contactFragment = new Contact(); assignTab.setTabListener(new MyTabsListener(assignFragment)); schedTab.setTabListener(new MyTabsListener(schedFragment)); contactTab.setTabListener(new MyTabsListener(contactFragment)); actionBar.addTab(assignTab); actionBar.addTab(schedTab); actionBar.addTab(contactTab); ListView listView = (ListView) findViewById(R.id.assignlist); String[] values = new String[] { "Android", "iPhone", "WindowsMobile", "Blackberry", "WebOS", "Ubuntu", "Windows7", "Max OS X", "Linux", "OS/2" }; // First paramenter - Context // Second parameter - Layout for the row // Third parameter - ID of the TextView to which the data is written // Forth - the Array of data ArrayAdapter<String> adapter = new ArrayAdapter<String>(this, android.R.layout.simple_list_item_1, android.R.id.text1, values); // Assign adapter to ListView listView.setAdapter(adapter); } @Override public boolean onOptionsItemSelected(MenuItem item) { switch (item.getItemId()) { case android.R.id.home: // This ID represents the Home or Up button. In the case of this // activity, the Up button is shown. Use NavUtils to allow users // to navigate up one level in the application structure. For // more details, see the Navigation pattern on Android Design: // // http://developer.android.com/design/patterns/navigation.html#up-vs-back // NavUtils.navigateUpTo(this, new Intent(this, CourseListActivity.class)); return true; } return super.onOptionsItemSelected(item); } class MyTabsListener implements ActionBar.TabListener { public Fragment fragment; public Fragment fragment2; public MyTabsListener(Fragment fragment) { this.fragment = fragment; } @Override public void onTabReselected(Tab tab, FragmentTransaction ft) { } @Override public void onTabSelected(Tab tab, FragmentTransaction ft) { ft.replace(R.id.main_across, fragment); } @Override public void onTabUnselected(Tab tab, FragmentTransaction ft) { ft.remove(fragment); } } } The fragment that I am currently trying to get working is called the Assignments fragment. As you can see in the CourseDetailActvity, I populate smaple items in the listview to see if it the listview shows up. The fragment gets inflated properly, but when I try to add items to the listview, the application crashes! Here is the logcat. 11-17 11:54:28.037: E/AndroidRuntime(282): FATAL EXCEPTION: main 11-17 11:54:28.037: E/AndroidRuntime(282): java.lang.RuntimeException: Unable to start activity ComponentInfo{com.example.sample/com.example.sample.CourseDetailActivity}: java.lang.NullPointerException 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2663) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2679) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.access$2300(ActivityThread.java:125) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:2033) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.os.Handler.dispatchMessage(Handler.java:99) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.os.Looper.loop(Looper.java:123) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.main(ActivityThread.java:4627) 11-17 11:54:28.037: E/AndroidRuntime(282): at java.lang.reflect.Method.invokeNative(Native Method) 11-17 11:54:28.037: E/AndroidRuntime(282): at java.lang.reflect.Method.invoke(Method.java:521) 11-17 11:54:28.037: E/AndroidRuntime(282): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 11-17 11:54:28.037: E/AndroidRuntime(282): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 11-17 11:54:28.037: E/AndroidRuntime(282): at dalvik.system.NativeStart.main(Native Method) 11-17 11:54:28.037: E/AndroidRuntime(282): Caused by: java.lang.NullPointerException 11-17 11:54:28.037: E/AndroidRuntime(282): at com.example.sample.CourseDetailActivity.onCreate(CourseDetailActivity.java:66) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 11-17 11:54:28.037: E/AndroidRuntime(282): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2627) 11-17 11:54:28.037: E/AndroidRuntime(282): ... 11 more

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  • Android - exception from an AsynchTask call

    - by GeekedOut
    I have an Activity that makes a remote server call and tries to populate a list. The call to the server works fine, and the call returns some JSON which is good. But then the system throws this exception: 04-06 18:43:19.626: D/AndroidRuntime(2564): Shutting down VM 04-06 18:43:19.626: W/dalvikvm(2564): threadid=1: thread exiting with uncaught exception (group=0x409c01f8) 04-06 18:43:19.686: E/AndroidRuntime(2564): FATAL EXCEPTION: main 04-06 18:43:19.686: E/AndroidRuntime(2564): java.lang.NullPointerException 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:394) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.ArrayAdapter.getView(ArrayAdapter.java:362) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.AbsListView.obtainView(AbsListView.java:2033) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.ListView.measureHeightOfChildren(ListView.java:1244) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.ListView.onMeasure(ListView.java:1155) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.View.measure(View.java:12723) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4698) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:1369) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.LinearLayout.measureVertical(LinearLayout.java:660) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.LinearLayout.onMeasure(LinearLayout.java:553) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.View.measure(View.java:12723) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4698) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.FrameLayout.onMeasure(FrameLayout.java:293) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.View.measure(View.java:12723) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.LinearLayout.measureVertical(LinearLayout.java:812) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.LinearLayout.onMeasure(LinearLayout.java:553) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.View.measure(View.java:12723) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:4698) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.widget.FrameLayout.onMeasure(FrameLayout.java:293) 04-06 18:43:19.686: E/AndroidRuntime(2564): at com.android.internal.policy.impl.PhoneWindow$DecorView.onMeasure(PhoneWindow.java:2092) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.View.measure(View.java:12723) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.ViewRootImpl.performTraversals(ViewRootImpl.java:1064) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.view.ViewRootImpl.handleMessage(ViewRootImpl.java:2442) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.os.Handler.dispatchMessage(Handler.java:99) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.os.Looper.loop(Looper.java:137) 04-06 18:43:19.686: E/AndroidRuntime(2564): at android.app.ActivityThread.main(ActivityThread.java:4424) 04-06 18:43:19.686: E/AndroidRuntime(2564): at java.lang.reflect.Method.invokeNative(Native Method) 04-06 18:43:19.686: E/AndroidRuntime(2564): at java.lang.reflect.Method.invoke(Method.java:511) 04-06 18:43:19.686: E/AndroidRuntime(2564): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:784) 04-06 18:43:19.686: E/AndroidRuntime(2564): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:551) 04-06 18:43:19.686: E/AndroidRuntime(2564): at dalvik.system.NativeStart.main(Native Method) Why would this happen? It doesn't point to any of my code so its a bit strange. the protected void onPostExecute(String result) never gets called on the callback. Thanks!

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  • Android game logic problem

    - by semajhan
    I'm currently creating a game and have a problem which I think I know why it is occurring but not entirely sure and even if I knew, don't know how to solve. I have a 2D array 10 x 10 and have a "player" class that takes up a tile. Now, I have created 2 instances of the player and move them around via swiping. Around the edges I have put "walls" that the player cannot walk through and everything works fine, until I remove a wall. Once I remove a wall and move the character/player to the edge of the screen, the player cannot go any further. The problem occurs here, where the second instance of the player is not at the edge of the screen but say 2 tiles from the first instance of "player" who is at the edge. If I try moving them further into the direction of the edge, I understand that the first instance of player wouldn't move or do anything but the second instance of player should still move, but it won't. This is the code that executed when the user swipes: if (player.getArrayX() - 1 != player2.getArrayX()) { player.moveLeft(); } else if (player.getArrayX() - 1 == player2.getArrayX() && player.getArrayY() != player2.getArrayY()) { player.moveLeft(); } if (player2.getArrayX() - 1 != player.getArrayX()) { player2.moveLeft(); } else if (player2.getArrayX() - 1 == player.getArrayX() && player2.getArrayY() != player.getArrayY()) { player2.moveLeft(); } In the player class I have: public void moveLeft() { if (alive) { switch (levelMaster.getLevel1(getArrayX() - 1, getArrayY())) { case 0: break; case 1: subX(); // basically moves player left setArrayX(getArrayX() - 1); // shifts x coord of player 1 within tilemap Log.d("semajhan", "x: " + getArrayX()); break; case 9: subX(); setArrayX(getArrayX() - 1); setAlive(false); break; } } } Any help on the matter or further insight would be greatly appreciated, thanks.

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  • How to get ImageButton size within Android GridView?

    - by wufoo
    I'm subclassing ImageButton in order to draw lines on it and trying to figure out where the actual button coordinates are within my gridview. I am using onGlobalLayout to setup Top, Bottom, Right and Left, but these seem to be for the actual "square" within the grid, and not the actual button (see image). The purple lines are drawn in myImageButton.onDraw() using coords gathered from myImageButton.onGlobalLayout(). I thought these would be for the button, but they seem to be from something else. Not sure what. I'd like the purple lines to match the outline of the button so the lines I draw appear on the button and not just floating out in the LinearLayout somewhere. The light blue is the background color of the vertical LinearLayout holding the Textview (for the number) and myImageButton. Any way to get the actual button size? XML Layout: <FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/lay_cellframe" android:layout_width="fill_parent" android:layout_height="fill_parent" > <LinearLayout android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="fill_vertical|fill_horizontal" android:orientation="vertical" > <TextView android:id="@+id/tv_cell" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_margin="2dp" android:gravity="center" android:text="TextView" android:textSize="10sp" /> <com.example.icaltest2.myImageButton android:id="@+id/imageButton1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:layout_gravity="center" android:layout_margin="0dp" android:adjustViewBounds="false" android:background="@android:drawable/btn_default" android:scaleType="fitXY" android:src="@android:color/transparent" /> </LinearLayout> </FrameLayout> myImageButton.java public myImageButton (Context context, AttributeSet attrs) { super (context, attrs); mBounds = new Rect(); ViewTreeObserver vto = this.getViewTreeObserver (); vto.addOnGlobalLayoutListener (ogl); Log.d (TAG, "myImageButton"); } ... OnGlobalLayoutListener ogl = new OnGlobalLayoutListener() { @Override public void onGlobalLayout () { Rect b = getDrawable ().getBounds (); mBtnTop = b.centerY () - (b.height () / 2); mBtnBot = b.centerY () + (b.height () / 2); mBtnLeft = b.centerX () - (b.width () / 2); mBtnRight = b.centerX () + (b.width () / 2); } }; ... @Override protected void onDraw (Canvas canvas) { super.onDraw (canvas); Paint p = new Paint (); p.setStyle (Paint.Style.STROKE); p.setStrokeWidth (1); p.setColor (Color.MAGENTA); canvas.drawCircle (mBtnLeft, mBtnTop, 2, p); canvas.drawCircle (mBtnLeft, mBtnBot, 2, p); canvas.drawCircle (mBtnRight, mBtnTop, 2, p); canvas.drawCircle (mBtnRight, mBtnBot, 2, p); canvas.drawRect (mBtnLeft, mBtnTop, mBtnRight, mBtnBot, p); }

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  • HTML tag to select Flash-player plugin to play flv

    - by Microkernel
    Hi all, If I have .flv files on my server at some location like http://www.example.com/archive/test.flv. In HTML page how can I tell the browser to use Flash player to play this video like youtube videos are played. Can someone tell me how to do this? Regards, Microkernel PS: I am noober than noob in web dev, so please give some code snippet or answers that beginners like me can understand. Thank you

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  • Video not playing on android webview

    - by rand
    I am working with an Android and PhoneGap application and am using the HTML5 video tag to play videos on my web page. When I play the video is not visible and video is not playing itself. How can I play a HTML5 video on Android? Code for the same given below <!DOCTYPE HTML> <html> <head> <script type="text/javascript" charset="utf-8" src="cordova-1.8.1.js"></script> <meta http-equiv="content-type" content="text/html; charset="> <title></title> </head> <body > <video id="video" autobuffer height="240" width="360" onclick="this.play();> <source src="test.mp4"> <source src="test.mp4" type="video/webm"> <source src="test.mp4" type="video/ogg"> </video> <div id="msg"></div> <script type="text/javascript"> </script> </body> </html> and the activity class onCreate method-- public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); final WebView webView = (WebView) findViewById(R.id.webview); WebSettings webSettings = webView.getSettings(); webSettings.setLayoutAlgorithm(LayoutAlgorithm.NARROW_COLUMNS); webView.getSettings().setJavaScriptEnabled(true); webSettings.setBuiltInZoomControls(true); webSettings.setPluginState(PluginState.ON); webView.getSettings().setPluginsEnabled(true); webSettings.setAllowFileAccess(true); webView.loadUrl("file:///android_asset/www/html5videoEvents.html"); }

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  • convert mp4 to flv. Adobe Medio Encoder Failing.

    - by Derek Adair
    Hi, I am trying to encode a .mp4 to a .flv I've tried using the Adobe Media Encoder but the video is lost in the conversion process, leaving me a black screen and some audio. I have yet to find something that can do this successfully for free. I found ffmpeg, which looks promising... but I can't figure out how to get it to work. Any direction would be greatly appreciated. -Thanks.

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  • Video format for both iPhone and Android?

    - by Euro N
    Hello, Is there a format that plays both on iPhone and Android? I have been trying to encode videos in MP4 using ffmpeg - however, using libx264 or mpeg4 - the videos either only work in Android, or in iPhone - never both. Is this possible? If yes, what would the parameters be? Thanks

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  • MP3 player mpman TS300 not recognized

    - by Nick Lemaire
    I just received a mpman ts300 mp3 player for Christmas. But when I try to connect it to ubuntu (10.10) through usb it doesn't seem to be recognized. I searched for a linuxdriver but came up with nothing. I even tried installing mpman manager from the software center, but still the same problem... Has anybody got any ideas about how to fix this? Thank you edit: some additional information When I plug it in, it doesn't show up under /dev. And it is not listed in the result of 'lsusb' This is the output of 'dmesg' [19571.732541] usb 1-4: new high speed USB device using ehci_hcd and address 2 [19571.889154] scsi7 : usb-storage 1-4:1.0 [19572.883155] scsi 7:0:0:0: Direct-Access TS300 USB DISK 1.00 PQ: 0 ANSI: 0 [19572.885856] sd 7:0:0:0: Attached scsi generic sg2 type 0 [19572.887266] sd 7:0:0:0: [sdb] 7868416 512-byte logical blocks: (4.02 GB/3.75 GiB) [19573.012547] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19573.292550] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19573.572565] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19573.725019] sd 7:0:0:0: [sdb] Test WP failed, assume Write Enabled [19573.725024] sd 7:0:0:0: [sdb] Assuming drive cache: write through [19573.728521] sd 7:0:0:0: [sdb] Attached SCSI removable disk [19575.333015] sd 7:0:0:0: [sdb] 7868416 512-byte logical blocks: (4.02 GB/3.75 GiB) [19575.452547] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19580.603253] usb 1-4: device descriptor read/all, error -110 [19580.722560] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19595.842579] usb 1-4: device descriptor read/64, error -110 [19611.072656] usb 1-4: device descriptor read/64, error -110 [19611.302540] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19616.332568] usb 1-4: device descriptor read/8, error -110 [19621.462692] usb 1-4: device descriptor read/8, error -110 [19621.692551] usb 1-4: reset high speed USB device using ehci_hcd and address 2 [19626.722567] usb 1-4: device descriptor read/8, error -110 [19631.852802] usb 1-4: device descriptor read/8, error -110 [19631.962587] usb 1-4: USB disconnect, address 2 [19631.962587] sd 7:0:0:0: Device offlined - not ready after error recovery [19631.962840] sd 7:0:0:0: [sdb] Assuming drive cache: write through [19631.965104] sd 7:0:0:0: [sdb] READ CAPACITY failed [19631.965109] sd 7:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [19631.965112] sd 7:0:0:0: [sdb] Sense not available. [19631.965125] sd 7:0:0:0: [sdb] Assuming drive cache: write through [19631.965130] sdb: detected capacity change from 4028628992 to 0 [19632.130042] usb 1-4: new high speed USB device using ehci_hcd and address 3 [19647.242550] usb 1-4: device descriptor read/64, error -110 [19662.472560] usb 1-4: device descriptor read/64, error -110 [19662.702566] usb 1-4: new high speed USB device using ehci_hcd and address 4 [19677.822587] usb 1-4: device descriptor read/64, error -110 [19693.052575] usb 1-4: device descriptor read/64, error -110 [19693.282582] usb 1-4: new high speed USB device using ehci_hcd and address 5 [19698.312600] usb 1-4: device descriptor read/8, error -110 [19703.442594] usb 1-4: device descriptor read/8, error -110 [19703.672548] usb 1-4: new high speed USB device using ehci_hcd and address 6 [19708.702581] usb 1-4: device descriptor read/8, error -110 [19713.840077] usb 1-4: device descriptor read/8, error -110 [19713.942555] hub 1-0:1.0: unable to enumerate USB device on port 4 [19714.262545] usb 4-2: new full speed USB device using uhci_hcd and address 2 [19729.382549] usb 4-2: device descriptor read/64, error -110 [19744.612534] usb 4-2: device descriptor read/64, error -110 [19744.842543] usb 4-2: new full speed USB device using uhci_hcd and address 3 [19759.962714] usb 4-2: device descriptor read/64, error -110 [19775.200047] usb 4-2: device descriptor read/64, error -110 [19775.422630] usb 4-2: new full speed USB device using uhci_hcd and address 4 [19780.444498] usb 4-2: device descriptor read/8, error -110 [19785.574491] usb 4-2: device descriptor read/8, error -110 [19785.802547] usb 4-2: new full speed USB device using uhci_hcd and address 5 [19790.824490] usb 4-2: device descriptor read/8, error -110 [19795.961473] usb 4-2: device descriptor read/8, error -110 [19796.062556] hub 4-0:1.0: unable to enumerate USB device on port 2

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  • stdexcept On Android

    - by David R.
    I'm trying to compile SoundTouch on Android. I started with this configure line: ./configure CPPFLAGS="-I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/" LDFLAGS="-Wl,-rpath-link=/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -L/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/lib -nostdlib -lc" --host=arm-eabi --enable-shared=yes CFLAGS="-nostdlib -O3 -mandroid" host_alias=arm-eabi --no-create --no-recursion Because the Android NDK targets ARM, I also had to change the Makefile to remove the -msse2 flags to progress. When I run 'make', I get: /bin/sh ../../libtool --tag=CXX --mode=compile arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c -o FIRFilter.lo FIRFilter.cpp libtool: compile: arm-eabi-g++ -DHAVE_CONFIG_H -I. -I../../include -I../../include -I/Volumes/android-build/mydroid/development/ndk/build/platforms/android-3/arch-arm/usr/include/ -O3 -fcheck-new -I../../include -g -O2 -MT FIRFilter.lo -MD -MP -MF .deps/FIRFilter.Tpo -c FIRFilter.cpp -o FIRFilter.o FIRFilter.cpp:46:21: error: stdexcept: No such file or directory FIRFilter.cpp: In member function 'virtual void soundtouch::FIRFilter::setCoefficients(const soundtouch::SAMPLETYPE*, uint, uint)': FIRFilter.cpp:177: error: 'runtime_error' is not a member of 'std' FIRFilter.cpp: In static member function 'static void* soundtouch::FIRFilter::operator new(size_t)': FIRFilter.cpp:225: error: 'runtime_error' is not a member of 'std' make[2]: *** [FIRFilter.lo] Error 1 make[1]: *** [all-recursive] Error 1 make: *** [all-recursive] Error 1 This isn't very surprising, since the -nostdlib flag was required. Android seems to have neither stdexcept nor stdlib. How can I get past this block of compiling SoundTouch? At a guess, there may be some flag I don't know about that I should use. I could refactor the code not to use stdexcept. There may be a way to pull in the original stdexcept source and reference that. I might be able to link to a precompiled stdexcept library.

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  • My android tests don't get internet access!

    - by Malachii
    The subject says it all. My application gets internet access thanks to the android.permission.INTERNET permission, but my test cases don't while using the instrumentation test runner. This means I can't test my server IO routines in my test cases. What's up? Here's my manifest in case it helps you. Thanks! Sorry about the lack of indents - could not get it working on short notice with this site. Thanks! <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.example.helloandroid" android:versionCode="1" android:versionName="1.0"> <uses-permission android:name="android.permission.INTERNET"></uses-permission> <application android:icon="@drawable/icon" android:label="@string/app_name"> <uses-library android:name="android.test.runner" /> <activity android:name=".HelloAndroid" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> <uses-sdk android:minSdkVersion="2" /> <instrumentation android:name="android.test.InstrumentationTestRunner" android:targetPackage="qnext.mobile.redirect" android:label="Qnext Redirect Tests" /> </manifest>

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  • Do not get the rootLayoutContainer in a Fragment (Android 3.0 Preview)

    - by Hawk66
    Hello, I'm currently getting into the fragment API of the Android 3.0 Preview and have built the following minimal coding: I have an Activty, which shall embed Fragment(s), which is currently implemented like this: public class Cockpit extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.cockpit); } public static class InfoFragment extends Fragment { @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { // Inflate the layout for this fragment ViewGroup infoFragmentRoot = (ViewGroup) getActivity().findViewById( R.id.infoFragmentRoot) ; return inflater.inflate(R.id.infoFragment, container, false); } } } The corresponding layout of the activity: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent" > <fragment android:name="test.android.ui.cockpit.Cockpit$InfoFragment" android:id="@+id/infoFragment" android:layout_weight="1" android:layout_width="10dp" android:layout_height="match_parent" > <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="match_parent" android:layout_height="match_parent" android:padding="12dp" android:id="@+id/infoFragmentRoot" > <TextView android:layout_width="fill_parent" android:layout_height="wrap_content" android:text="@string/hello" /> </LinearLayout> </fragment> Now, I do not understand why the ViewGroup container in the onCreateView() in the internal class InfoFragment is a nullpointer, nor do I understand, why ViewGroup infoFragmentRoot = (ViewGroup) getActivity().findViewById( R.id.infoFragmentRoot) ; returns also null. Thanks for feedback.

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