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  • How to check if service is enabled with launchd

    - by spartygw
    I can't figure out how to check from within C/C++ if a service is enabled via launchd. I know I can use launchctl from the command line and am currently executing ' launchctl list myServiceName ' from fork/exec. I've found that boostrap_look_up() might be the way to check this but I can't find enough documentation to condense this down to a simple example. Can you shed light on this? All I need is a small function to test if my service is actually registered and available.

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  • If a NSView uses autolayout, do all of its subviews also need to use autolayout for positioning?

    - by boyfarrell
    I have a view in a window, the position and size of the view are calculated with autolayout. The view has a subview, a draggable NSView subclass. It is really easy to make a NSView "draggable" by overriding -mouseDown: and -mouseDragged: and changing the frame of the view directly. The view hierarchy is as follows, What is the best way of making the subview draggable in this case? For example, Is it possible for the subview to not use autolayout, so that it can be positioned by changing the frame directly? i.e. the window positions the main view, but then autolayout does not layout the subview inside the main view. Or to all views in the hierarchy need to use autolayout. When I have used autolayout before, I have used it to make "fixed" layout that respond to resizing. But dragging a view with a mouse does't seems like a natural use case for autolayout.

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  • How to launch a dependent application on OS X?

    - by jldupont
    What is the programmatical mechanism by which an application can be launched at a result of another one being launched? E.g. upon launching iTunes, the Last.fm desktop launches too. Or it is just a question of substituting a "batch file" of some sort? Note: OS X newbie.

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  • Why Swift is 100 times slower than C in this image processing test?

    - by xiaobai
    Like many other developers I have been very excited at the new Swift language from Apple. Apple has boasted its speed is faster than Objective C and can be used to write operating system. And from what I learned so far, it's a very type-safe language and able to have precisely control over the exact data type (like integer length). So it does look like having good potential handling performance critical tasks, like image processing, right? That's what I thought before I carried out a quick test. The result really surprised me. Here is a much simplified image alpha blending code snippet in C: test.c: #include <stdio.h> #include <stdint.h> #include <string.h> uint8_t pixels[640*480]; uint8_t alpha[640*480]; uint8_t blended[640*480]; void blend(uint8_t* px, uint8_t* al, uint8_t* result, int size) { for(int i=0; i<size; i++) { result[i] = (uint8_t)(((uint16_t)px[i]) *al[i] /255); } } int main(void) { memset(pixels, 128, 640*480); memset(alpha, 128, 640*480); memset(blended, 255, 640*480); // Test 10 frames for(int i=0; i<10; i++) { blend(pixels, alpha, blended, 640*480); } return 0; } I compiled it on my Macbook Air 2011 with the following command: gcc -O3 test.c -o test The 10 frame processing time is about 0.01s. In other words, it takes the C code 1ms to process one frame: $ time ./test real 0m0.010s user 0m0.006s sys 0m0.003s Then I have a Swift version of the same code: test.swift: let pixels = UInt8[](count: 640*480, repeatedValue: 128) let alpha = UInt8[](count: 640*480, repeatedValue: 128) let blended = UInt8[](count: 640*480, repeatedValue: 255) func blend(px: UInt8[], al: UInt8[], result: UInt8[], size: Int) { for(var i=0; i<size; i++) { var b = (UInt16)(px[i]) * (UInt16)(al[i]) result[i] = (UInt8)(b/255) } } for i in 0..10 { blend(pixels, alpha, blended, 640*480) } The build command line is: xcrun swift -O3 test.swift -o test Here I use the same O3 level optimization flag to make the comparison hopefully fair. However, the resulting speed is 100 time slower: $ time ./test real 0m1.172s user 0m1.146s sys 0m0.006s In other words, it takes Swift ~120ms to processing one frame which takes C just 1 ms. I also verified the memory initialization time in both test code are very small compared to the blend processing function time. What happened?

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  • MacPorts / Terminal: `Unrecognized action "sudo"`

    - by Chris
    I'm trying to install Image Magick on MAMP. And I'm seriously out of my depth. I've installed MacPorts, and opened the terminal. I've typed in sudo port -v selfupdate per the instructions on http://www.macports.org/install.php#pkg But the response I get from the Terminal is Unrecognized action "sudo" I've googled and googled, but can't find anything that makes a slab of sense. Any clever people feeling generous?

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  • Installing Qt libraries on OS X

    - by AXL79
    I'm trying to install the Qt 4.8.3 precompiled libraries downloaded from http://qt-project.org/downloads on my OS X 10.6 machine. Unfortunately the package doesn't seem to actually install any libraries (although it claims to do so in the readme) I've read loads of instructions of how to configure and build Qt from source but these are precompiled, as in 'you don't have to compile them yourself'. So I must be missing something. Is there anyone out there who knows how to actually install Qt on OS X so that it is possible to link against them -without- building the whole thing from source. Thanks

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  • Can a method return an NSRange?

    - by Dan Donaldson
    I have a method that returns an NSRange. When I call this method from outside the class I get a compile error. NSRange tmpRange; tmpRange = [phrase rangeInString:searchString forString:theLetter goingForward:YES]; return tmpRange.location == -1; in the .h file: #import <Foundation/Foundation.h> @interface Phrase : NSObject { } - (NSRange) rangeInString:(NSString *) tgt forString:(NSString *) find goingForward:(BOOL) fwd; @end This method is called within the Phrase object by other methods without problems. The compiler says 'incompatible types in assignment'. Can anyone explain this to me? I assume it has to do with returning an NSRange/struct type value generated outside the object, but I don't know why it works in one place and not the other.

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  • If I start learning C on Ubuntu will it give me an edge when I start learning Objective-C later this

    - by Anonymous
    I know Ruby right now, however I want to learn a new language. I am running Ubuntu 10.04 right now but I am going to get a Mac later this summer. Anyways I want something more for GUI development. I was wondering if I should learn C on Ubuntu right now, and then learn Objective-C when I get an iMac? Will learning C give me an edge? Or should I just learn Python on Ubuntu and then learn Objective-C when I get a new computer? Please give me your opinions! Thanks!

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  • getting emacs to move cursor by words on a Mac

    - by hatorade
    It's supposed to be M + cursor, but any shortcut in emacs using M (escape) on my mac sucks, because every time i need to use it, i need to release M (the escape key) and then press it again. Is there a better shortcut for moving along words in emacs (kind of like ctr + arrow in windows?)

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  • What's the difference between starting a process from the dock vs. the command line on OS X

    - by Josh Knauer
    I'm debugging an issue on OS X that only occurs when the application is started from the dock. It does not happen when the app is started from the command line. What is the difference between the two scenarios? The code I'm working with is a c++ based bundled plug-in being loaded in a third party app. I've attached to the process with GDB in both scenarios and the only difference I can see is that a couple of extra dylibs are loaded in the process when running from the command line and that the base address of my library is slightly different in the two scenarios. I've tried changing my linkage to i-prebind and/or -bind_at_load to no avail.

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  • How to make Finder 'Open With' work for my application (XCode, OS X)?

    - by Adion
    I have created an application that is capable of playing audio files. This in itself works fine, and so does drag&drop from finder to my application. What I would like as well, is that people can use my application from Finder using the Open With menu (or even allow them to set my application as default for a certain file type) After a lot of searching, I found that I should configure a document type in XCode (Editing information property lists) I successfully added such a type named 'Music File', with UTI 'public.mp3' When I now right-click an MP3 file, my application is listed in the 'Open With' menu. Trying to use it, my app opens, but I get a warning message saying "The document could not be opened. App cannot open files in the 'Music File' format" It doesn't appear to be passed through the command line as is the case in Windows. My application does support drag&drop from Finder, and this is working fine too. I don't really know where to look next, so it would be great if anyone could point me in the right direction. My application isn't using NSDocument, so the 'Class' field doesn't apply for me I think (and according to the docs this field isn't required, but it doesn't say how to handle it without a Class)

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  • Applescript - Get status of windows ( Visible or in the dock )

    - by user1329172
    I need some help for my appleScript. For all open windows, I want to know which one is hidden (in the dock), which one is visible and which one is focused? To list windows I use : tell application "System Events" set procs to processes set windowName to {} repeat with proc in procs try if exists (window 1 of proc) then repeat with w in windows of proc copy w's name to the end of windowName end repeat end if end try -- ignore errors end repeat end tell return windowName I tried focused property: copy w's focused to the end of windowName and selected property: copy w's selected to the end of windowName But this doesn't work! Thanks for help!

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  • xcode 4 creating a 2d grid (range and domain)

    - by user1706978
    I'm learning how to program c and i'm trying to make a program the finds the range (using an equation with x as the domain) of a 2d grid...ive already attempted it, but it's giving me all these errors on Xcode, any help?(As you can see, I'm quite stuck!) #include <stdio.h> #include <stdlib.h> float domain; float domain = 2.0; float domainsol(float x ) { domain = x; float func = 1.25 * x + 5.0; return func; } int main(int argc, const char * argv[]) { }

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  • How to edit files on the users file system from my web server?

    - by Abs
    Hello all, I am really looking for implementation advice as I have entered a new realm that I am not familiar with. At the simplest level, I would like to find a way that I can read/write to a users machine from my web server. For this to work, I think I will have to install some sort of "plugin" on the users machine which can receive (or poll?) the server for instructions. The above is the line of thought that I currently have, maybe using JAVA to do this. This needs to work on Linux, Mac and Windows OS. I am really looking for advice on the above, is it a good idea? Is there a better way of doing this? Is there something out there already that I can build on top of? I really appreciate all input and advice as this is something I have not done before. Thanks all

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  • CALayer Position Contents to Bottom Left

    - by Louis
    I am attempting to draw an image onto a CALayer. I only need an image, so I have created my later as follows: CALayer *layer = [CALayer layer]; I add my image as follows: NSImage *img = [[NSImage alloc] initWithContentsOfFile:@"path/to/img.png"]; [layer setContents:img]; This works, however it draws my images to fill the entire parent frame (stretching my image in the process). Reading the docs, I found the following: [layer setContentsGravity:@"kCAGravityBottomLeft"]; I am attempting to draw my image in the bottom left of the parent frame, however no matter what I do it draws my icon in the bottom center. Is there anyway to specify the bottom left?

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  • Moving to 64-bit on OS X?

    - by ML
    Hi All, What is the best practice for moving to 64-bit on OS X? Using the 10.6 SDK and 64-bit intel as my SDK and target. I have int32 types to change Does OS X have an 'int64' or would one use a 'long long'? Where might I find a resource to available data types? What other issues are there?

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  • Find out the Mac address!!

    - by pirates-iiita
    hello everyone, Can anyone please tell the way to find out the mac address of a system which is: 1. Shutdown 2. Power plugged in 3. Connected to Lan 4. Nic card ON. Kindly post the solution as i urgently need it in my project... thank you

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  • How to give friend access to git repository without giving command line access?

    - by Jack Humphries
    I have some git repositories running on my server and I would like to give a friend read/write access to one. That's simple: I add him as a user, give him SSH access, and change the permissions to the repository folder. Everything works fine; I'm able to clone the git repository using Xcode and change things (ssh://www.example.com/repo.git). However, I do not want him to have command line access. If I recall correctly, Github does not give command line access to those who SSH in. I'm using Snow Leopard Server. Is this more of a server issue or a git issue? Do you have any idea where to begin? Setting the user's Login Shell to none (as opposed to /bin/bash) cuts off access to everything.

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  • How should I do 3D games through Java on a mac?

    - by Steven Rogers
    I have been self-teaching myself Java on the mac mostly because the language is cross-platform. Recently, I have been only able to develop 2D games using the Graphics2D class. Now, I want to learn how to make 3D games in Java. I used to model and animate stuff in 3D, so my knowledge of 3-Dimensional stuff is okay. I have spent the last 3 hours using google to look up ways of making 3D games in java. Apparently the best one to use is OpenGL, so i looked up a tutorial on it and i cannot find a tutorial that shows how to (if there is a way) install JOGL on the Mac platform. Should i continue to use Java? How can i make 3D games using Java? What is the best way to make 3D games on a mac?

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  • How do I set up my Ubuntu Server to let my Mac connect with FTP?

    - by Dolphin
    I have a server running Ubuntu Server 10.04, and I installed vsftpd on it. Now, I am able to connect to it with only one program which is for windows only (bleh) The program is WinSCP. I cannot connect to the server with any other application, such as the Ubuntu connect to server, Mac connect to server, FileZilla, Web Browser, or anything that is not WinSCP. I need to be able to connect with other applications because I mainly use a Mac to manage the server. I don't want to install wine on my Mac.

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  • Office 2011 : Microsoft publie le Service Pack 2 pour Mac, qui améliore les performances et corrige des problèmes critiques

    Office 2011 : Microsoft publie le Service Pack 2 pour Mac qui améliore les performances et corrige des problèmes critiques Microsoft vient de publier un Service Pack 2 (SP) pour la dernière version de sa suite bureautique Office 2011. Cette mise à jour apporte de nombreux correctifs et des améliorations pour Office 2011 Mac, et résout les problèmes d'incompatibilité avec Mac OS X Lion. Le SP 2 offre aux applications de la suite une meilleure prise en charge du service de stockage Cloud de Microsoft Skydrive avec un accès aux documents se trouvant à la racine d'un dossier sur le service en ligne. Le mode plein écran de Lion est maintenant disponible pour toutes les ...

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  • How to be anonymous on IPV6 protocol by not using MAC address in EUI-64?

    - by iugamarian
    The IPV6 protocol has a feature called "Extended Unique Identifier" or EUI-64 witch in short uses the MAC address of the network card when choosing an IPV6 Adress. Proof: http://www.youtube.com/watch?v=30CnqRK0GHE&NR=1 at 7:36 video time. If you want to be anonymous on the internet (so that nobody can find you when you download something, etc.) you need this EUI-64 to be bipassed in order for the MAC address not to be discovered by harmful third parties on the internet and for privacy. How do you avoid EUI-64 MAC address usage in IPV6 selection in Ubuntu? Also for DHCP IPV6?

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  • Google open-source sa plateforme de déploiement des logiciels Mac, Simian est désormais disponible sous licence Apache

    Google open-source sa plateforme de déploiement des logiciels Mac, Simian est désormais disponible sous licence Apache Simian est une plateforme développée par Google pour répondre aux besoins des développeurs et leur permettre de déployer des logiciels Mac OS X sur toutes les machines d'un parc informatique. La petite histoire voudrait que sa création aie été lancée suite aux attaques chinoises, qui auraient motivé la direction de Google pour migrer tous les employés de la firme sous des systèmes moins exploités par les pirates, comme Mac OS X et Linux. Ses possibilités sont nombreuses et devraient simplifier la vie des programmeurs adeptes de la Pomme : - déployer un logiciel ou une mise à jour sur u...

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