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  • Microsoft Word 2007 restarts the installer upon exiting on Windows XP

    - by leeand00
    A user complained that they were having issues with MS Office 2007, and that the installation / configuration dialog kept appearing. I already tried uninstalling Office 2007 and I ended up needing to use the Microsoft Fix It package to uninstall it, since using the control panel failed. I close Microsoft Word. The Installer for Microsoft Office inexplicably opens. I then get a dialog that says I need to reboot. So I restart... Start Microsoft Word, Word starts up, and everything appears to be fine. I close word, and nothing much happens this is on the administrator account. I think everything is fixed so I call the user over to come try their account out. We login as the user, and the user tries to open a document in Word. The Configuration Progress Window reappears. It runs...and then Word appears. I close it and it appears to work, no window. I open it again and the Configuration Progress window appears yet again... Then Word opens up again, if I exit out and open up again I get the same Configuration Progress window. I have no idea what is causing the Configuration Progress Window to come up.. Update: I attempted to install two updates: Update for Microsoft Office Outlook 2007 Junk Email Filter (KB2687400) Update for the 2007 Microsoft Office System (KB967642) Both of these updates failed. Update: I attempted to install KB967642 manually and it failed.

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  • Windows XP: How to delete files and folders that cannot be deleted?

    - by glenneroo
    I have a backup copy of a previous Windows' Documents and Settings folder which only contains my original user and within 2 more directories: Favorites and Local Settings. When I try to delete Local Settings I get this error: When I try to delete Favorites, I get this error: I ran this in a cmd shell: attrib *.* -r -a -s -h /s ...but it did not help, nor did it return any errors/warnings. I used Unlocker v1.8.5 and LockHunter repeatedly at multiple levels to see if any files are in use, but both always say: No Files Locked. Update #1: I was able to rename the directory, which now gives me this warning before (trying to) delete: If I press Yes (or Yes to All) then I get this error: Update #2: I let chkdsk /f run which required a reboot since it's on my primary system partition. During Stage 2 scanning, I received about 40 of these: Deleting an index entry from index $0 of file 25. ...followed by: Deleting index entry cookies in index $I30 of file 37576. ...but I still get the first error dialog above when trying to delete. Update #3: Digging deeper, the 99 is the name of one of many directories located deep in here: C:\Documents and Settings.OLD\User\Local Settings\Application Data\Microsoft\Messenger\[email protected]\SharingMetadata\[email protected]\DFSR\Staging\CS{D4E4AE55-B5E2-F03B-5189-6C4DA6E41788}\ Inside each of those directories were files with names such as: 2300-{C93D01AC-0739-4FD9-88C7-13D2F21A208E}-v2300-{C93D01AC-0739-4FD9-88C7-13D2F21A208E}-v2300-Downloaded.frx I noticed that, unlike all the directories, I couldn't rename any of these files. I also noticed that the file + dir names were extremely long: Original directory = 194 characters Filenames = 100+ characters Together the length exceeds the 255-char limit which is bad and would explain the error message I posted in Update #1. Partial Solution: Rename all directories until the total path length is less than 100. Afterwards I was able to rename the .frx files, not to mention delete everything inside the Local Settings directory. This is only a partial solution because this (empty) directory is still undeleteable: C:\1\2\Favorites\Wien\What To Do.. I'm guessing because of the ".." at the end, Windows (Explorer and cmd) can't deal with it: Here is what Explorer properties shows: Any ideas?

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  • Website has become slower on a VPS, was much fast on a shared host. What's wrong?

    - by Arpit Tambi
    My shared host suspended my website stating system overload, so I moved my website to a VPS which has 4GB RAM. But for some reason the website has become very slow. This is the vmstat output - procs -----------memory---------- ---swap-- -----io---- --system-- -----cpu------ r b swpd free buff cache si so bi bo in cs us sy id wa st 1 0 0 3050500 0 0 0 0 0 1 0 0 0 0 100 0 0 Here's the Apache Benchmark output for a STATIC html page I ran on the server itself - Benchmarking www.ask-oracle.com (be patient)...apr_poll: The timeout specified has expired (70007) Total of 20 requests completed Update: Server Config: List item Centos 5.6 4 cores cpu 4 GB RAM LAMP stack with APC Wordpress Only one website It takes almost double time to load now, same website was much fast on shared hosting. I know I need to tweak some settings but have no clue where to start from? I have already tried to optimize apache, mysql etc. Update 2: CPU usage is low, see uptime output: 11:09:02 up 7 days, 21:26, 1 user, load average: 0.09, 0.11, 0.09 Update 3: When I load any webpage, browser shows "Waiting" for a long time and then page loads quickly. So I suspect server can accept only limited connections and holds extra connections in a waiting state. How to check this? Update 4: Following is the output on executing netperf TCP STREAM TEST from 0.0.0.0 (0.0.0.0) port 0 AF_INET to localhost.localdomain (127.0.0.1) port 0 AF_INET Recv Send Send Socket Socket Message Elapsed Size Size Size Time Throughput bytes bytes bytes secs. 10^6bits/sec 87380 16384 16384 10.00 9615.40 [root@ip-118-139-177-244 j3ngn5ri6r01t3]# Here are the Apache MPM settings from httpd.conf, do they look okay? <IfModule worker.c> StartServers 5 MaxClients 100 MinSpareThreads 50 MaxSpareThreads 250 ThreadsPerChild 125 MaxRequestsPerChild 10000 ServerLimit 100 </IfModule>

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  • Why won't my computer go to sleep automatically?

    - by Django Reinhardt
    Windows 8 is set to sleep after 30 mins, and it used to work, but recently it's started refusing to sleep. (I can still manually ask it to go to sleep without any issue.) I was having issues a while ago, but it was with my network adapter. That's since been disabled, so it's definitely not that: I've checked to see what devices are able to wake up my machine, but it only appears to be my mouse: Which is odd, because I haven't recently changed my mouse, and more confusing still: The monitor does go to sleep just fine. If it was actually the mouse keeping my system awake, I'm pretty sure the monitor wouldn't go to sleep. I've checked my Wake Timers, and nothing: I've also checked my existing requests... UPDATE: I found something. What to do with it, I don't know... Note: Even when /requests says that there's "NONE" under every category, my machine still won't sleep(!). In short: How can I tell what's preventing my computer from Sleeping? UPDATE: Ok, so I now have a few more pieces of the puzzle. I came back to my computer and it was ASLEEP! Lawks! It seems that the only times it doesn't sleep is if VLC Player is open, even if a video isn't actually playing. UPDATE UPDATE: Ok, so it won't sleep sometimes when VLC Player ISN'T running, either. Bah!

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  • Can I convert an existing Firefox installation to ESR without a re-install?

    - by Iszi
    It took some jumping through hoops (including a mailing list subscription that I apparently didn't need) but I finally found where to download the Firefox ESR. This is great for fresh installs, but I was wondering if there's a way to simply convert existing installations to the ESR configuration without having to do a full install. As I understand it, the only difference between ESR and regular Firefox will be how they receive updates. After the new standard version of Firefox comes out, ESR releases will only receive critical security updates and bug fixes for the remainder of their support life. Newer versions of Firefox's standard build will have all the latest and greatest features, while ESR releases are meant to provide stability for environments that can't be expected to keep up with a new full version number change as often as Mozilla does them. In regular Firefox, the About screen shows that I am using the "release" update channel. Is switching to ESR really just a matter of switching the update channel? I presume this can be done in about:config by changing app.update.channel and probably also app.update.url. However, I don't know what these values should be for ESR or if anything else should be tweaked. So, is it possible to switch to ESR without a reinstall and, if so, how? (Note: While this question was written originally for Firefox 10, I expect any answers will apply to future ESR versions as well.)

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  • gitolite mac don't add new user to authorized_keys

    - by crashbus
    I installed gitolite and every thing works fine for me as admin. But when I'd like to add add a new user the new user can't connect to the server. After I looked into the file authorized_keys I saw that the new user wasn't added to the file. During the commit of the new public-key I get some workings: WARNING: split conf not set, gl-conf present for 'gitolite-admin' Counting objects: 6, done. Delta compression using up to 8 threads. Compressing objects: 100% (4/4), done. Writing objects: 100% (4/4), 882 bytes, done. Total 4 (delta 1), reused 0 (delta 0) remote: WARNING: split conf not set, gl-conf present for 'gitolite-admin' remote: WARNING: ?? @staff christianwaldmann markwelch remote: sh: find: command not found remote: sh: find: command not found remote: sh: sort: command not found remote: sh: find: command not found remote: /usr/local/bin/triggers/post-compile/update-gitweb-access-list: line 26: cut: command not found remote: /usr/local/bin/triggers/post-compile/update-gitweb-access-list: line 23: grep: command not found remote: /usr/local/bin/triggers/post-compile/update-gitweb-access-list: line 26: sort: command not found remote: /usr/local/bin/triggers/post-compile/update-gitweb-access-list: line 26: sed: command not found remote: sh: find: command not found remote: sh: find: command not found How can I fix it that gitolite auto-add the new user to the authorized_keys.

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  • Use WSUS without client configuration

    - by sc911
    Hello *, is there any way to let client-PCs use the local WSUS-server without having to configure them? What we need is a system to update PCs before they are delivered to the users. So the WSUS-server is accessible only within our lab, not later on at the users place. We'd like to use WSUS because it will fasten up the download very much. And we don't like to modify the clients as those changes might be forgotten to remove and then at the users place no update will be possible. So the easiest way would be, if one could redirect the normal Microsoft update, but I'm pretty sure that this will not be possible as this update will not be WSUS compliant. An other option I thought of might be, that the DHCP delivers an extra option telling the clients where to get the updates. But I could not find any information about this, so it looks like that this isn't possible too. So, is there any way? Or will it be easier to use a little script to change the WSUS-entries automatically? Regards sc911

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  • Microsoft Mouse and Keyboard Center Needed for Keyboard but Doesn't Support Mouse

    - by eljay
    I recently built a new computer (running Win7 Pro 64-bit) that includes the Microsoft Sidewinder X4 Keyboard. To make use of all the extra features of this keyboard I need the Mouse and Keyboard Center. I just ran Windows Update for the first time on this system and the Mouse and Keyboard Center was included in the update. I'm left-handed and before the update I had the mouse set up for lefty use. Now after the update, it's been set to righty use and the original mouse control panel applet no longer allows the assignment of buttons. For that there's a link to the Mouse and Keyboard Center which does not support my oldish mice. (I have an IntelliMouse Optical and a Creative Mouse Lite Pro.) So I need the new utility for my keyboard, but I have to be right-handed to use my mouse? Really! I tried changing HKCU\Control Panel\Mouse\SwapMouseButtons to 1, but a reboot set it back to 0. Is there some way I can change my mouse back to left-handed? Thanx -eljay

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  • "could not find suitable fingerprints matched to available hardware" error

    - by Alex
    I have a thinkpad t61 with a UPEK fingerprint reader. I'm running ubuntu 9.10, with fprint installed. Everything works fine (I am able to swipe my fingerprint to authenticate any permission dialogues or "sudo" prompts successfully) except for actually logging onto my laptop when I boot up or end my session. I receive an error below the gnome login that says "Could not locate any suitable fingerprints matched to available hardware." What is causing this? here are the contents of /etc/pam.d/common-auth file # # /etc/pam.d/common-auth - authentication settings common to all services # # This file is included from other service-specific PAM config files, # and should contain a list of the authentication modules that define # the central authentication scheme for use on the system # (e.g., /etc/shadow, LDAP, Kerberos, etc.). The default is to use the # traditional Unix authentication mechanisms. # # As of pam 1.0.1-6, this file is managed by pam-auth-update by default. # To take advantage of this, it is recommended that you configure any # local modules either before or after the default block, and use # pam-auth-update to manage selection of other modules. See # pam-auth-update(8) for details. # here are the per-package modules (the "Primary" block) auth sufficient pam_fprint.so auth [success=1 default=ignore] pam_unix.so nullok_secure # here's the fallback if no module succeeds auth requisite pam_deny.so # prime the stack with a positive return value if there isn't one already; # this avoids us returning an error just because nothing sets a success code # since the modules above will each just jump around auth required pam_permit.so # and here are more per-package modules (the "Additional" block) auth optional pam_ecryptfs.so unwrap # end of pam-auth-update config #auth sufficient pam_fprint.so #auth required pam_unix.so nullok_secure

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  • SVN client too old after I used sshfs

    - by johnlai2004
    I have a svn checked out web application on a shared hosting linux server. The linux server has an svn client that I can access via ssh. From my localhost, I did the following > sshfs [email protected]:webappdir/ /media/webapp > cd /media/webapp > svn update svn: Working copy '.' locked svn: run 'svn cleanup' to remove locks (type 'svn help cleanup' for details) > svn clean up It's been 15 minutes and the svn clean up still isn't finished. I think it may have froze. So then I did the following: > ssh [email protected] > cd webappdir > svn update svn: This client is too old to work with working copy '.'; please get a newer Subversion client So now I can't update my webappdir because my /media/webapp is stuck on svn clean up, and my shared hosting server's svn client is out of date. I don't have privileges to install a new svn client on the shared hosting server. How do I get my svn update to work?

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  • Desktop appliciations are unable to launch my browser in Windows 8

    - by Chevex
    I have a fresh copy of Windows 8 Pro installed from MSDN. I have Google Chrome installed (stable channel) and it is set as my default browser. I even went into Control Panel Default Programs to ensure that Chrome had all its defaults. When other desktop applications try to launch my browser they always fail. For example, while trying to install the Android SDK for Windows the installer accurately detected that I did not have the JDK installed. It provides a friendly button to visit java.oracle.com. When pressing this button, nothing happens at all. You can see that here: http://youtu.be/XXL8GhuWWg0 If it were only that application that was having issues I wouldn't think anything of it but I have been encountering similar issues all over the place. Probably the most irritating one is when visual studio has updates; clicking the update button does nothing. http://www.youtube.com/watch?v=zwd1mn3TId0 You can see in that screencast that Visual Studio is not able to launch the browser no matter what I click. The update button doesn't do anything and neither do the two links in the update's description. Any suggestions? I'm assuming it's a Windows issue since it is happening in multiple applications. UPDATE: Setting IE as the default browser fixes the issue. So it has something to do with it not being able to launch Chrome programmatically. Is it even possible to workaround this bug or do I have to suffer with IE as default for now?

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  • Error: could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit

    - by Gleeson9
    Pre-note: This is not a problem I am having with Minecraft. All answers I can find seem to be Minecraft issues. Error: could not create the Java Virtual Machine. Error: A fatal exception has occurred. Program will exit. I get this error when I try to do something Java related. I cannot launch a .jar without this error coming up and when I try to install JDK, I get this error. This has been plauging me for a while and I was not able to research an answer so I thought I would ask it myself. EDIT: Windows 7 (x64) Dell Studio Laptop, 4GB RAM, external Radeon HD 6950 Graphics Card. I have tried uninstalling all JVMs and reinstalling but it didn't work, although I cannot remember how thorough I was so I may try again. Here is a list of all the Java related things I have installed (found in the uninstall or change programs window): Java 3D 1.5.1 Java 3D 1.5.1 (x64) Java 3D 1.5.2 Java 6 Update 30 Java 6 Update 30 (64-bit) Java 7 Update 2 Java 7 Update 3 (64-bit) JavaFX 2.0.3 (64-bit) JavaFX 2.0.3 SDK (64-bit)

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  • Windows 7 - Can't get my TV working as primary display with nVidia 7900GS

    - by Daniel Schaffer
    I just installed Windows 7 Ultimate 64 RTM (from MSDN) on my HTPC, which is connected to a 42" Magnavox LCD TV via component cables to my nVidia 7900GS. Everything was fine through the installation until I went to install the official driver from nVidia. Towards the end of the installation, the TV blinked off and wouldn't come back on. I went and got an LCD monitor and plugged it into a DVI port and the monitor came right up, but was automatically selected as the primary display. Now, if I set the TV to be the primary display, the TV just blanks until I hit escape to cancel the "settings have changed, do you want to keep them" dialog. Any suggestions? Update: I'm able to set the TV as the primary display using the Windows 7 "screen resolution" configuration panel. However, if I try to remove the LCD monitor either by unplugging it or using the configuration, the TV blanks out again. Update 2: This setup was working correctly in Vista Home Premium 32-bit. Update 3: I've uninstalled the nVidia driver and am using the driver that Windows Update installed. As much as this offends my geek sensibilities (must use the "right" driver!!), well, It Works™.

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  • Heavy write to Galera cluster - table locked, cluster practically unusable

    - by Joe
    I set up Galera Cluster on 3 nodes. It works perfectly for reading data. I have done simple application to make some test on the cluster. Unfortunately I have to say that the Cluster fails totally when I try to do some writing. Maybe it can be configured differently or I do sth wrong? I have a simple stored procedure: CREATE PROCEDURE testproc(IN p_idWorker INTEGER) BEGIN DECLARE t_id INT DEFAULT -1; DECLARE t_counter INT ; UPDATE test SET idWorker = p_idWorker WHERE counter = 0 AND idWorker IS NULL limit 1; SELECT id FROM test WHERE idWorker = p_idWorker LIMIT 1 INTO t_id; SELECT ABS(MAX(counter)/MIN(counter)) FROM TEST INTO t_counter; SELECT COUNT(*) FROM test WHERE counter = 0 INTO t_counter; IF t_id >= 0 THEN UPDATE test SET counter = counter + 1 WHERE id = t_id; UPDATE test SET idWorker = NULL WHERE id = t_id; SELECT t_counter AS res; ELSE SELECT 'end' AS res; END IF; END $$ Now my simple C# application creates for example 3 MySQL clients in separate threads and each one executes the procedure every 100ms until there is no record where column 'counter' = 0. Unfortunately - after about 10 seconds sth is going bad. On servers there is process 'query_end' that never ends. After that - you cannot make update on the test table, MySQL returns: ERROR 1205 (HY000): Lock wait timeout exceeded; try restarting transaction . You cant even restart mysql. What you can do is to restart server, sometimes whole cluster. Is Galera Cluster so unreliable when you do massive concucurrent writing/updates? Hard to believe.

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  • Logging Remote Server Access via Remote Desktop

    - by Nate Bross
    The objective here is to start a simple .NET application I've written which captures some environment variables (time, username, computername, etc) upon login. This .NET application subscribes to the Windows "User logout" event. Upon launch, the application captures the above variables, and creates a record in my database, upon logout (which I'm capturing) I update another field in the same record, with the logout time. The above is working exactly as I would like, when I launch the binary, it makes its initial log entry, then waits for the logout event and updates the same record. Restrictions, the .NET binary should be able to live on a share point (\server\share\myapp\v1) so I can update the application to (\server\share\myapp\v2) and simply update the GPO/Logon script. My initial thought was to use the \domaincontroller\sysvol\ directory to store the binary and then update all user accounts to include a call to my application. Can you see any flaws in this approach? My question is this: First, is there anything wrong with my idea above? Second, if so, what is the best way (through group policy or otherwise) to ensure this application launches whenever a session is started on a server?

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  • Logging Remote Desktop to Servers via Logon Script or GPO or What?

    - by Nate Bross
    The objective here is to start a simple .NET application I've written which captures some environment variables (time, username, computername, etc) upon login. This .NET application subscribes to the Windows "User logout" event. Upon launch, the application captures the above variables, and creates a record in my database, upon logout (which I'm capturing) I update another field in the same record, with the logout time. The above is working exactly as I would like, when I launch the binary, it makes its initial log entry, then waits for the logout event and updates the same record. Restrictions, the .NET binary should be able to live on a share point (\server\share\myapp\v1) so I can update the application to (\server\share\myapp\v2) and simply update the GPO/Logon script. My initial thought was to use the \domaincontroller\sysvol\ directory to store the binary and then update all user accounts to include a call to my application. Can you see any flaws in this approach? My question is this: First, is there anything wrong with my idea above? Second, if so, what is the best way (through group policy or otherwise) to ensure this application launches whenever a session is started on a server?

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  • How to flash Dell Precision 390 from linux (debian)

    - by malat
    I am trying to update my BIOS: $ sudo dmidecode -s bios-version 2.1.2 With a newer one: 2.6.0. I went to this page Dell Precision System BIOS, 2.6.0 After downloading the file WS390-020600.BIN, here is what it states: $ ./WS390-020600.BIN --help Usage: WS390-020600.BIN [options] Options: --help Print this text. --version Print package versions. If no options, update the BIOS. and $ ./WS390-020600.BIN --version Dell BIOS Update Installer 1.2 Copyright 2006 Dell Inc. All Rights Reserved. ./WS390-020600.BIN: 60: ./WS390-020600.BIN: ./flash: not found Does anyone knows where this flash command can be found ? Update: it looks like this is a self-extracting archive (need bash as per comment in header). $ head -30 WS390-020600.BIN [...] Extract() { tail -n +`awk '/^__ARC__/ { print NR + 1; exit 0; }' $0` $0 | gzip -cd >$_PRG So the flash command should have been auto-generated, however the above command does not appear to be running as original author intended. I do not see anything wrong with the command though.

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  • Huh? JDK not found? (on Windows 7 64-bit)

    - by Android Eve
    I am setting up a development environment for the latest Android 2.3 on a fresh install of Windows 7 64-bit. I first installed the 64-bit JDK 6 (jdk-6u23-windows-x64.exe). Then, I installed 64-bit Eclipse Classic 3.6 (eclipse-SDK-3.6.1-win32-x86_64.zip). Then, I proceed to install the Android SDK Starter Package: installer_r08-windows.exe. But... upon start it says: "Java SE Development Kit (JDK) not found." Why? I just installed it. Is this a mismatch between 32-bit and 64-bit? How do I solve this? Update (1): I tried setting the %JAVA_HOME% environment variable, as well as setting the Installed JREs in Eclipse, as suggested below. None of these solved the problem. It appears that I am not the only experiencing the problem, as this thread suggests: http://stackoverflow.com/questions/1919340/android-sdk-setup-under-windows-7-pro-64-bit I wonder whether there is a 64-bit version of the Android SDK. Update (2): I used the zip version instead (android-sdk_r08-windows.zip), ran android.bat, updated all SDK packages, and installed the ADT plugin (8.0.1), not before having to check: 'Contact all update sites during install to find required software'. We'll see how this goes... Update (3): It worked! (going to accept @bubu's answer shortly) -- but why doesn't the emulator include the HelloAndroid app when I run it (Ctrl+F11) from Eclipse?

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  • Windows 7, enabeling IE for removal

    - by Thew
    For a while now, Windows Update has been prompting me to update IE9 to IE10. And every time I turn off my PC, It starts to install that one update wich allways fails. Why does it fail updating IE9? I don't know. So the solution I had in my mind was to remove IE9 and then install IE10 manually. THe problem is now, I can't find the uninstall file for IE9. I have looked in windows control panel / programs and features but it didn't show up, not even in the installed updates section. So after I clicked on Turn windows features on or off, I saw that the IE9 box wasn't checked. So I checked it, clicked OK, but then when I clicked on the Turn windows features on or off link again, it wasn't checked anymore. It's almost like Windows doesn't want me to uninstall IE9. but I have to in order to normally shut down my pc, because everytime I shut my PC off, it tries to install that stupid update again! What can I do to solve this?

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  • My 3D Games crashing in these scenarios

    - by desaivv
    I have a situation here which I am unable to solve. I bought a PC last year March, here are my specs: Intel Core i3 550 @ 3GHz 4 GB RAM @400 MHz XFX GeForce 9500 GT graphics card 1GB @550MHz 500 GB HDD Lately as soon as I load my save game of Skyrim, it crashes. I have been playing Skyrim since I joined Gaming.SE site. Crashes as in the entire scene gets red lines. I can not ALT + TAB back or even CTRL + ALT + DEL either. My only recourse is a hard reset via the power button. Can not take a screen shot either. I have the latest Forceware 296.10 drivers also. This has been happening since the last 2 weeks. I always use Driver Sweeper to clean my old drivers, since that is what XFXForce recommends before installing new drivers. I installed MSI Afterburner lately to see my GPU temperature. My GPU is default, never over-clocked it. In MSI's Afterburner, I can not adjust fan speed. It is greyed out. Also in settings there is no fan tab. With normal Internet browsing it stays at 51 C. Ran Memtest86 over night with level 11. Took about 13 hours, but no errors in my RAM. I even re-installed my OS, with just the 296 drivers. The fan for the GPU does come on. I can play Diablo 2. I can not get past Warcraft 3's menu selection. There WAS some dust in my machine, but I always try and keep everything clean, since in my home town dust is an issue. Always keep cool my entire PC cabinet. My friend came with his functioning graphics card, we bought our PCs at the same time with exact same specifications. His card did not work either. Same problem with the scene freezing with red lines. I did do my research before posting here. That is how I was able to learn about MSI Afterburner, Driver Sweeper, SpeedFan etc. I followed posts on Tom's Hardware too regarding people that had similar problems. One person suggested and was followed by worked as well the suggestion to "Bake the card in an oven". Since I bought it, played Diablo 2 for months, Starcraft 2 campaign for months and Skyrim recently for months. Bought ME3 also. I am at my wits end. I do not know what else to do. I can go out and buy a card, but my friend's card did not work either. I can use the machine for Eclipse or VS2010 development just fine. Just not with 3D gaming. I originally posted this question on Gaming.SE But I was directed here. I have browsed the SU database for my problem and found this, this, and this. But none of these cover my question. My machine is only one year old. Can some experienced superuser(s) shed some light on this scenario? Is it a 3D graphics card problem? Will a brand new card work? What else can I try to pin point the problem? Can it be the Motherboard? Thanks.

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  • How do I connect my Windows XP laptop to the internet?

    - by rubysiddhi
    Hello fellow super users, The Past I have a Acer Travelmate 2300 laptop running Windows XP. 6 months ago I moved into a new apartment and got a new internet connection set up. After getting an internet connection installed in my apartment I reinstalled Windows XP and at the same time wiped my drive clean losing all the original Acer software and drivers. Once XP was reinstalled I had to find all the drivers again to get the Travelmate laptop connected to the internet. So, using my Vista laptop which was connected fine, I went to the Acer Travelmate Series drivers download page to download the necessary drivers. I transferred them to my Acer XP machine and installed them the best I could (there were no easy instructions so I just had to find all the executables and run them). I eventually got connected to the internet but not exactly in the way I had hoped for. The Present To be connected to the internet I need to have an Ethernet cord connecting my computer (via the Ethernet port) to my router. This is a problem since it defeats the purpose of having a Wireless LAN card in my Acer laptop. One of the programs I downloaded from the Acer Travelmate Series page was the Acer Wireless LAN Configuration Utility. This program allows me to see the current network I am connected to and all the available networks I could potentially connect to. It reminds me of XP's Wireless Network Connection window/utility where you can see all available wireless networks, refresh the network list and connect to one of the networks. I should mention that my ISP set up a security enabled wireless network with WPA. This network requires a network key if you want to connect to it. I guess my Vista computer has the network key entered into it already. The problem is that I do not know what the network key is. Now obviously you would say just contact my ISP to get the key. And I will but there is just one extra weird issue. I am able to connect to another unsecured wireless network in the Wireless Network Connection window/utility. I can be on it as long as my Ethernet cable is plugged in. So this is not really wireless is it? And this indicates that even if I do get that network key password from my ISP, I will only solve one of the two problems I have. I will only solve being able to get online as long as I am connected to my router via the Ethernet cable. The Main Questions So how do I enable my acer IPN2220 Wireless LAN Card so that I can use my Acer laptop from anywhere with in my apartment? Or should I first get the network key from my ISP to access my security enabled wireless network? And then deal with getting the acer IPN2220 Wireless LAN Card working? Hard & Learned VS Easy & Stupid Of course contacting the ISP would be easier. Have em just come in here and do there thing. The problem with that is that they do not speak English (yeah, im in Poland) and it'd be a hell of a time trying to understand what they are doing (uncomfortable looking over their shoulder). Also, I want to learn how to do this task myself so that I can fix the problem if it ever happens again. You know, be more self sufficient. I look forward to helpful replies. Thanks, Xaviour

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  • Does VLC Player work well on Windows 7 64-bit?

    - by ????
    I tried VLC Player on Windows 7 64-bit version and the playback was fine, but when the video is maximized the image is very pixelated. I tried this on a Radeon HD 2600 XT graphics card as well as a computer with an Intel graphics chipset and both have the same result. If I use VLC Player on Windows 7 32-bit instead of 64-bit, there is no pixelation. Is this a known problem or is there any method to fix it on Windows 7 64-bit? Update: there isn't a 32-bit vs 64-bit version of VLC player, is there? (unlike 7-Zip) I also tried GOM Player and it doesn't have the problem on Windows 7 64-bit. Update: Nov 4, 2009 VLC displays an update notice: VLC 1.0.3 is a minor release fixing many bugs, especially for Windows Vista and 7, but it also introduces 2 new modes for deinterlacing, and a new udev module. Major fixes are about WMA Pro support, Dolby tracks in 4.0, v4l/v4l2 and atsc and a crash in mjpeg demuxer. Update of translations are also part of this release.

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  • Optimizing transition/movement smoothness for a 2D flash game.

    - by Tom
    Update 6: Fenomenas suggested me to re-create everything as simple as possible. I had my doubts that this would make any difference as the algorithm remains the same, and performance did not seem to be the issue. Anyway, it was the only suggestion I got so here it is: 30 FPS: http://www.feedpostal.com/test/simple/30/SimpleMovement.html 40 FPS: http://www.feedpostal.com/test/simple/40/SimpleMovement.html 60 FPS: http://www.feedpostal.com/test/simple/60/SimpleMovement.html 100 FPS: http://www.feedpostal.com/test/simple/100/SimpleMovement.html The code: package { import flash.display.Sprite; import flash.events.Event; import flash.events.KeyboardEvent; import flash.utils.getTimer; [SWF(width="800", height="600", frameRate="40", backgroundColor="#000000")] public class SimpleMovement extends Sprite { private static const TURNING_SPEED:uint = 180; private static const MOVEMENT_SPEED:uint = 400; private static const RADIAN_DIVIDE:Number = Math.PI/180; private var playerObject:Sprite; private var shipContainer:Sprite; private var moving:Boolean = false; private var turningMode:uint = 0; private var movementTimestamp:Number = getTimer(); private var turningTimestamp:Number = movementTimestamp; public function SimpleMovement() { //step 1: create player object playerObject = new Sprite(); playerObject.graphics.lineStyle(1, 0x000000); playerObject.graphics.beginFill(0x6D7B8D); playerObject.graphics.drawRect(0, 0, 25, 50); //make it rotate around the center playerObject.x = 0 - playerObject.width / 2; playerObject.y = 0 - playerObject.height / 2; shipContainer = new Sprite(); shipContainer.addChild(playerObject); shipContainer.x = 100; shipContainer.y = 100; shipContainer.rotation = 180; addChild(shipContainer); //step 2: install keyboard hook when stage is ready addEventListener(Event.ADDED_TO_STAGE, stageReady, false, 0, true); //step 3: install rendering update poll addEventListener(Event.ENTER_FRAME, updatePoller, false, 0, true); } private function updatePoller(event:Event):void { var newTime:Number = getTimer(); //turning if (turningMode != 0) { var turningDeltaTime:Number = newTime - turningTimestamp; turningTimestamp = newTime; var rotation:Number = TURNING_SPEED * turningDeltaTime / 1000; if (turningMode == 1) shipContainer.rotation -= rotation; else shipContainer.rotation += rotation; } //movement if (moving) { var movementDeltaTime:Number = newTime - movementTimestamp; movementTimestamp = newTime; var distance:Number = MOVEMENT_SPEED * movementDeltaTime / 1000; var rAngle:Number = shipContainer.rotation * RADIAN_DIVIDE; //convert degrees to radian shipContainer.x += distance * Math.sin(rAngle); shipContainer.y -= distance * Math.cos(rAngle); } } private function stageReady(event:Event):void { //install keyboard hook stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown, false, 0, true); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp, false, 0, true); } private final function keyDown(event:KeyboardEvent):void { if ((event.keyCode == 87) && (!moving)) //87 = W { movementTimestamp = getTimer(); moving = true; } if ((event.keyCode == 65) && (turningMode != 1)) //65 = A { turningTimestamp = getTimer(); turningMode = 1; } else if ((event.keyCode == 68) && (turningMode != 2)) //68 = D { turningTimestamp = getTimer(); turningMode = 2; } } private final function keyUp(event:KeyboardEvent):void { if ((event.keyCode == 87) && (moving)) moving = false; //87 = W if (((event.keyCode == 65) || (event.keyCode == 68)) && (turningMode != 0)) turningMode = 0; //65 = A, 68 = D } } } The results were as I expected. Absolutely no improvement. I really hope that someone has another suggestion as this thing needs fixing. Also, I doubt it's my system as I have a pretty good one (8GB RAM, Q9550 QuadCore intel, ATI Radeon 4870 512MB). Also, everyone else I asked so far had the same issue with my client. Update 5: another example of a smooth flash game just to demonstrate that my movement definitely is different! See http://www.spel.nl/game/bumpercraft.html Update 4: I traced the time before rendering (EVENT.RENDER) and right after rendering (EVENT.ENTER_FRAME), the results: rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 24 ms rendering took: 18 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 232 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms rendering took: 14 ms rendering took: 16 ms rendering took: 12 ms rendering took: 14 ms rendering took: 12 ms The range is 12-16 ms. During these differences, the shocking/warping/flickering movement was already going on. There is also 1 peak of 232ms, at this time there was a relatively big warp. This is however not the biggest problme, the biggest problem are the continuous small warps during normal movement. Does this give anyone a clue? Update 3: After testing, I know that the following factors are not causing my problem: Bitmap's quality - changed with photoshop to an uglier 8 colours optimized graphic, no improvement at all. Constant rotation of image while turning - disabled it, no improvement at all Browser rendering - tried to use the flash player standalone, no improvement at all I am 100% convinced that the problem lies in either my code or in my algorithm. Please, help me out. It has been almost two weeks (1 week that I asked this question on SO) now and I still have to get my golden answer. Update 1: see bottom for full flex project source and a live demo demonstrating my problem. I'm working on a 2d flash game. Player ships are created as an object: ships[id] = new GameShip(); When movement and rotation information is available, this is being directed to the corresponding ship: ships[id].setMovementMode(1); //move forward Now, within this GameShip object movement works using the "Event.ENTER_FRAME" event: addEventListener(Event.ENTER_FRAME, movementHandler); The following function is then being run: private final function movementHandler(event:Event):void { var newTimeStamp:uint = UtilLib.getTimeStamp(); //set current timeStamp var distance:Number = (newTimeStamp - movementTimeStamp) / 1000 * movementSpeed; //speed = x pixels forward every 1 second movementTimeStamp = newTimeStamp; //update old timeStamp var diagonalChange:Array = getDiagonalChange(movementAngle, distance); //the diagonal position update based on angle and distance charX += diagonalChange[0]; charY += diagonalChange[1]; if (shipContainer) { //when the container is ready to be worked with shipContainer.x = charX; shipContainer.y = charY; } } private final function getDiagonalChange(angle:Number, distance:Number):Array { var rAngle:Number = angle * Math.PI/180; //convert degrees to radian return [Math.sin(rAngle) * distance, (Math.cos(rAngle) * distance) * -1]; } When the object is no longer moving, the event listener will be removed. The same method is being used for rotation. Everything works almost perfect. I've set the project's target FPS to 100 and created a FPS counter. According to the FPS counter, the average FPS in firefox is around 100, while the top is 1000 and the bottom is 22. I think that the bottom and top FPSs are only happening during the initialization of the client (startup). The problem is that the ship appears to be almost perfectly smooth, while it should be just that without the "almost" part. It's almost as if the ship is "flickering" very very fast, you can't actually see it but it's hard to focus on the object while it's moving with your eyes. Also, every now and then, there seems to be a bit of a framerate spike, as if the client is skipping a couple of frames, you then see it quickly warp. It is very difficult to explain what the real problem is, but in general it's that the movement is not perfectly smooth. So, do you have any suggestions on how to make the movement or transition of objects perfectly smooth? Update 1: I re-created the client to demonstrate my problem. Please check it out. The client: http://feedpostal.com/test/MovementTest.html The Actionscript Project (full source): http://feedpostal.com/test/MovementTest.rar An example of a smooth flash game (not created by me): http://www.gamesforwork.com/games/swf/Mission%20Racing_august_10th_2009.swf It took me a pretty long time to recreate this client side version, I hope this will help with solving the problem. Please note: yes, it is actually pretty smooth. But it is definitely not smooth enough.

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  • trouble running smooth animation in thread only when using key listener

    - by heysuse renard
    first time using a forum for coding help so sorry if i post this all wrong. i have more than a few classes i don't think screenManger or core holds the problem but i included them just incase. i got most of this code working through a set of tutorials. but a certain point started trying to do more on my own. i want to play the animation only when i'm moving my sprite. in my KeyTest class i am using threads to run the animation it used to work (poorly) but now not at all pluss it really gunks up my computer. i think it's because of the thread. im new to threads so i'm not to sure if i should even be using one in this situation or if its dangerous for my computer. the animation worked smoothly when i had the sprite bouce around the screen forever. the animation loop played with out stopping. i think the main problem is between the animationThread, Sprite, and keyTest classes, but itcould be more indepth. if someone could point me in the right direction for making the animation run smoothly when i push down a key and stop runing when i let off it would be greatly apriciated. i already looked at this Java a moving animation (sprite) obviously we were doing the same tutorial. but i feel my problem is slightly different. p.s. sorry for the typos. import java.awt.*; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.util.ArrayList; import javax.swing.ImageIcon; import javax.swing.JFrame; public class KeyTest extends Core implements KeyListener { public static void main(String[] args) { new KeyTest().run(); } Sprite player1; Image hobo; Image background; animation hoboRun; animationThread t1; //init also calls init form superclass public void init() { super.init(); loadImages(); Window w = s.getFullScreenWindow(); w.setFocusTraversalKeysEnabled(false); w.addKeyListener(this); } //load method will go here. //load all pics need for animation and sprite public void loadImages() { background = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\yellow square.jpg").getImage(); Image face1 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\circle.png").getImage(); Image face2 = new ImageIcon("\\\\STUART-PC\\Users\\Stuart\\workspace\\Gaming\\one eye.png").getImage(); hoboRun = new animation(); hoboRun.addScene(face1, 250); hoboRun.addScene(face2, 250); player1 = new Sprite(hoboRun); this.t1 = new animationThread(); this.t1.setAnimation(player1); } //key pressed public void keyPressed(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_ESCAPE) { stop(); } if (keyCode == KeyEvent.VK_RIGHT) { player1.setVelocityX(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1); th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } if (keyCode == KeyEvent.VK_UP) { player1.setVelocityY(-0.3f); try { this.t1.setRunning(true); Thread th1 = new Thread(this.t1);; th1.start(); } catch (Exception ex) { System.out.println("noooo"); } } else { e.consume(); } } //keyReleased @SuppressWarnings("static-access") public void keyReleased(KeyEvent e) { int keyCode = e.getKeyCode(); if (keyCode == KeyEvent.VK_RIGHT || keyCode == KeyEvent.VK_LEFT) { player1.setVelocityX(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } if (keyCode == KeyEvent.VK_UP || keyCode == KeyEvent.VK_DOWN) { player1.setVelocityY(0); try { this.t1.setRunning(false); } catch (Exception ex) { } } else { e.consume(); } } //last method from interface public void keyTyped(KeyEvent e) { e.consume(); } //draw public void draw(Graphics2D g) { Window w = s.getFullScreenWindow(); g.setColor(w.getBackground()); g.fillRect(0, 0, s.getWidth(), s.getHieght()); g.setColor(w.getForeground()); g.drawImage(player1.getImage(), Math.round(player1.getX()), Math.round(player1.getY()), null); } public void update(long timePassed) { player1.update(timePassed); } } abstract class Core { private static DisplayMode modes[] = { new DisplayMode(1600, 900, 64, 0), new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(800, 480, 32, 0), new DisplayMode(800, 480, 24, 0), new DisplayMode(800, 480, 16, 0),}; private boolean running; protected ScreenManager s; //stop method public void stop() { running = false; } public void run() { try { init(); gameLoop(); } finally { s.restoreScreen(); } } //set to full screen //set current background here public void init() { s = new ScreenManager(); DisplayMode dm = s.findFirstCompatibleMode(modes); s.setFullScreen(dm); Window w = s.getFullScreenWindow(); w.setFont(new Font("Arial", Font.PLAIN, 20)); w.setBackground(Color.GREEN); w.setForeground(Color.WHITE); running = true; } //main gameLoop public void gameLoop() { long startTime = System.currentTimeMillis(); long cumTime = startTime; while (running) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; update(timePassed); Graphics2D g = s.getGraphics(); draw(g); g.dispose(); s.update(); try { Thread.sleep(20); } catch (Exception ex) { } } } //update animation public void update(long timePassed) { } //draws to screen abstract void draw(Graphics2D g); } class animationThread implements Runnable { String name; boolean playing; Sprite a; //constructor takes input from keyboard public animationThread() { } //The run method for animation public void run() { long startTime = System.currentTimeMillis(); long cumTime = startTime; boolean test = getRunning(); while (test) { long timePassed = System.currentTimeMillis() - cumTime; cumTime += timePassed; test = getRunning(); } } public String getName() { return name; } public void setAnimation(Sprite a) { this.a = a; } public void setName(String name) { this.name = name; } public void setRunning(boolean running) { this.playing = running; } public boolean getRunning() { return playing; } } class animation { private ArrayList scenes; private int sceneIndex; private long movieTime; private long totalTime; //constructor public animation() { scenes = new ArrayList(); totalTime = 0; start(); } //add scene to ArrayLisy and set time for each scene public synchronized void addScene(Image i, long t) { totalTime += t; scenes.add(new OneScene(i, totalTime)); } public synchronized void start() { movieTime = 0; sceneIndex = 0; } //change scenes public synchronized void update(long timePassed) { if (scenes.size() > 1) { movieTime += timePassed; if (movieTime >= totalTime) { movieTime = 0; sceneIndex = 0; } while (movieTime > getScene(sceneIndex).endTime) { sceneIndex++; } } } //get animations current scene(aka image) public synchronized Image getImage() { if (scenes.size() == 0) { return null; } else { return getScene(sceneIndex).pic; } } //get scene private OneScene getScene(int x) { return (OneScene) scenes.get(x); } //Private Inner CLASS////////////// private class OneScene { Image pic; long endTime; public OneScene(Image pic, long endTime) { this.pic = pic; this.endTime = endTime; } } } class Sprite { private animation a; private float x; private float y; private float vx; private float vy; //Constructor public Sprite(animation a) { this.a = a; } //change position public void update(long timePassed) { x += vx * timePassed; y += vy * timePassed; } public void startAnimation(long timePassed) { a.update(timePassed); } //get x position public float getX() { return x; } //get y position public float getY() { return y; } //set x public void setX(float x) { this.x = x; } //set y public void setY(float y) { this.y = y; } //get sprite width public int getWidth() { return a.getImage().getWidth(null); } //get sprite height public int getHeight() { return a.getImage().getHeight(null); } //get horizontal velocity public float getVelocityX() { return vx; } //get vertical velocity public float getVelocityY() { return vx; } //set horizontal velocity public void setVelocityX(float vx) { this.vx = vx; } //set vertical velocity public void setVelocityY(float vy) { this.vy = vy; } //get sprite / image public Image getImage() { return a.getImage(); } } class ScreenManager { private GraphicsDevice vc; public ScreenManager() { GraphicsEnvironment e = GraphicsEnvironment.getLocalGraphicsEnvironment(); vc = e.getDefaultScreenDevice(); } //get all compatible DM public DisplayMode[] getCompatibleDisplayModes() { return vc.getDisplayModes(); } //compares DM passed into vc DM and see if they match public DisplayMode findFirstCompatibleMode(DisplayMode modes[]) { DisplayMode goodModes[] = vc.getDisplayModes(); for (int x = 0; x < modes.length; x++) { for (int y = 0; y < goodModes.length; y++) { if (displayModesMatch(modes[x], goodModes[y])) { return modes[x]; } } } return null; } //get current DM public DisplayMode getCurrentDisplayMode() { return vc.getDisplayMode(); } //checks if two modes match each other public boolean displayModesMatch(DisplayMode m1, DisplayMode m2) { if (m1.getWidth() != m2.getWidth() || m1.getHeight() != m2.getHeight()) { return false; } if (m1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && m1.getBitDepth() != m2.getBitDepth()) { return false; } if (m1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && m1.getRefreshRate() != m2.getRefreshRate()) { return false; } return true; } //make frame full screen public void setFullScreen(DisplayMode dm) { JFrame f = new JFrame(); f.setUndecorated(true); f.setIgnoreRepaint(true); f.setResizable(false); vc.setFullScreenWindow(f); if (dm != null && vc.isDisplayChangeSupported()) { try { vc.setDisplayMode(dm); } catch (Exception ex) { } } f.createBufferStrategy(2); } //sets graphics object = this return public Graphics2D getGraphics() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); return (Graphics2D) s.getDrawGraphics(); } else { return null; } } //updates display public void update() { Window w = vc.getFullScreenWindow(); if (w != null) { BufferStrategy s = w.getBufferStrategy(); if (!s.contentsLost()) { s.show(); } } } //returns full screen window public Window getFullScreenWindow() { return vc.getFullScreenWindow(); } //get width of window public int getWidth() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getWidth(); } else { return 0; } } //get height of window public int getHieght() { Window w = vc.getFullScreenWindow(); if (w != null) { return w.getHeight(); } else { return 0; } } //get out of full screen public void restoreScreen() { Window w = vc.getFullScreenWindow(); if (w != null) { w.dispose(); } vc.setFullScreenWindow(null); } //create image compatible with monitor public BufferedImage createCopatibleImage(int w, int h, int t) { Window win = vc.getFullScreenWindow(); if (win != null) { GraphicsConfiguration gc = win.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, t); } return null; } }

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  • Install Control Center Agent on Oracle Application Server

    - by qianqian.wu
    Control Center Agent (CCA) The Control Center Agent is the OWB component that runs the Template Mappings in the Oracle Containers for J2EE (OC4J) server; also referred to as the J2EE Runtime. The Control Center Agent provides a Java-based runtime environment that can be installed on Oracle and non-Oracle database hosts. The Control Center Agent provides fundamental infrastructure for the heterogeneous, Code Template-based mapping support and Web services-related features of OWB in this release. In Oracle Warehouse Builder 11gR2 the Control Center Agent, by default will run in the built-in OC4J that is bundled in the Oracle Home. Besides that, you also have ability to install the Control Center Agent in an Oracle Application Server install. In this article, you will find step-by-step instructions how to install the Control Center Agent on an Oracle Application Server instance. The instructions cover the following tasks: Task 1: Install and Configure the Application Server Task 2: Deploy the Control Center Agent to the Application Server Task 3: Optional Configuration Tasks   Task 1: Install and Configure the Application Server Before configuring the Application Server, you need to install it from Oracle Application Server CD-ROM, or by downloading the installation program from Oracle Technology Network (OTN). Once the installation is completed, you are ready to configure the Application Server. The purpose of the configuration task is to make sure the Control Center Agent ear file can be deployed and runs in the Application Server successfully. The essential configuration tasks are outlined below: · Modify the OC4J Startup Script · Set up Control Center Agent Server Side Logging · Set up Audit Table Data Source · Copy ct_permissions.properties File · Set up Security Roles for Control Center Agent · Create JMS Queues · Install JDBC Drivers to OC4J Modify the OC4J Startup Script The OC4J startup script “opmn.xml” is located in Application Server configuration directory, $AS_HOME/opmn/conf. $AS_HOME stands for the root home directory of the application server. Open the file opmn.xml in a text editor, and alter the contents of the file as displayed in the following sample. You need to make sure that: The MaxPerSize is set to 128M. This is to ensure that you allocate enough PermGen space to OC4J to run Control Center Agent. This will prevent java.lang.OutOfMemoryError when running the agent. The Python.path sets the path for the Python library files used by the Control Center Agent: jython_lib.zip and jython_owblib.jar. These two files are in the $OWB_HOME/owb/lib/int directory, where $OWB_HOME is the directory where owb is installed. · The km_security_needed determines whether restrictions will be applied to the kinds of operating system commands allowed to be executed by the OWB Code Template script executed by Control Center Agent. Setting km_security_needed to “true” enforces such restriction while setting it to “false” removes such restrictions. Set up Control Center Agent Server Side Logging Ensure that you are in the Application Server configuration directory, $AS_HOME/j2ee/home/config. Open the file j2ee-logging.xml in a text editor and add the following lines to the log handler section. The jrt-internal-log-handler is the handler used by Control Center Agent runtime logger to create log files. Then add the following entry into the loggers section to create the logger for Control Center Agent runtime auditing. Set up Audit Table Data Source To enable Audit Table logging, a managed data source and connection pool need to be set up before Control Center Agent deployment. Ensure that you are in the Application Server configuration directory, $AS_HOME/j2ee/home/config. Open the file data-sources.xml in a text editor. Define the audit data source shown below in the file, <managed-data-source name="AuditDS" connection-pool-name="OWBSYS Audit   Connection Pool" jndi-name="jdbc/AuditDS"/> <connection-pool name="OWBSYS Audit Connection Pool">   <connection-factory factory-class="oracle.jdbc.pool.OracleDataSource"     user="owbsys_audit" password="owbsys_audit"     url="jdbc:oracle:thin:@//localhost:1521/ORCL"/> </connection-pool> Copy ct_permissions.properties File The ct_permissions.properties can be obtained from $OWB_HOME /owb/jrt/config/ directory. You need to copy the file to $AS_HOME/j2ee/home/config directory.This properties file takes effect when the setting km-security is set to true in Control Center Agent. By default the ALLOWED_CMD is commented out in ct_permissions.properties file. This prevents all system command from being invoked from scripts executed in Control Center Agent (when km-security is set to true). To allow certain system commands to be invoked, ALLOWED_CMD needs to be uncommented out, and the system commands (allowed to be invoked) need to be added to the ALLOWED_CMD. Set up Security Roles for Control Center Agent You can set up the Control Center Agent security roles through Oracle Enterprise Manager. In a web browser, navigate to Enterprise Manager Homepage (e.g. http://hostname:8889/em). 1. Log in using the oc4jadmin credentials. After the Cluster Topology page is loaded, click home (the OC4J instance). This takes you to the home page of the OC4J instance. On the OC4J home screen, click the Administration tab. On the Administration Tasks screen, expand Security. Click the task icon next to Security Providers. 2. On Security Providers page click on the button “Instance Level Security”. On Instance Level Security page, go to “Realms” tab. You will see a row for the default realm “jazn.com” in the results table. It has a “Roles” column and a “Users” column. Click on the number in “Roles” column. In the “Roles” page it will display all the roles available for the realm. Click on “Create” button to create a new role “OWB_J2EE_ EXECUTOR”. 3. On the Add Role screen, enter Name OWB_J2EE_EXECUTOR, and click OK. 4. Follow the same steps as before, and create a new role “OWB_J2EE_OPERATOR”. 5. Assign role “oc4j-administrators” and “OWB_J2EE_EXECUTOR” to the role “OWB_J2EE_OPERATOR” by moving these roles from “Available Roles” and click “OK” to save. 6. Go back to Instance Level Security page and create a new role “OWB_J2EE_ADMINISTRATOR”. 7. Assign roles “OWB_J2EE_ OPERATOR” and “OWB_J2EE_EXECUTOR” to the role “OWB_J2EE_ ADMINISTRATOR” by moving these roles from “Available Roles” and click “OK” to save. 8.Go back to Instance Level Security page. This time, click on the number in “Users” column for the realm “jazn.com”. In the “Users” page, it shows all the users defined for this realm. Locate the user “oc4jadmin” in the results table and click on it. 9. Assign the roles “OWB_J2EE_ADMINISTRATOR” and “oc4j-app-administrators” to this user by moving the role from the “Available Roles” selection box to “Selected Roles” box and click “Apply” to save. 10. Go back to Instance Level Security page and create a new role “OWB_INTERNAL_USERS”, assign no user or role to this role. Simply click “OK” to create this role. Now you have finished creating the security roles required for Control Center Agent. Create JMS Queues You need to create two JMS queues for Control Center Agent: owbQueue and abort_owbQueue. 1. Now go to OC4J home Page. On the OC4J home screen, click the Administration tab. On the Administration Tasks screen, expand Services and then expand Enterprise Messaging Service. Click the task icon next to JMS Destinations. 2. On JMS Destinations page, click “Create New” button to create a new JMS queue. On Add Destination page, choose “Queue” as Destination Type. Put “owbQueue” as Destination Name. Select “In Memory Persistence Only” as the Persistence Type and put “jms/owbQueue” as JNDI Location and click on “OK” to finish. 3. Follow the same instruction as above to create the owb_abortQueue. Now you have finished creating the JMS queues required for Control Center Agent. Install JDBC Drivers to OC4J In order to execute Code Templates using commercial databases other than Oracle, e.g. DB2, SQL Server etc, the corresponding jdbc driver files need to be added to $AS_HOME/j2ee/home/applib directory. 1. To install other JDBC drivers to OC4J, first obtain the .jar file containing the JDBC driver. All the external JDBC drivers .jar files can be found in the directory: $OWB_HOME/owb/lib/ext/. For DB2, the files needed are db2jcc.jar and db2jcc_license_cu.jar. For SQL Server the file is sqljdbc.jar. For sunopsis JDBC drivers, the file needed is snpsxmlo.jar. 2. Copy the required JDBC driver file into the directory $AS_HOME/j2ee/home/applib. Now you have finished the Application Server configuration. To make the configuration to take an effect, you need to restart the Application Server.   Task 2: Deploy the Control Center Agent to the Application Server Now you can deploy the Control Center Agent to the Application Server. In a web browser, navigate to Enterprise Manager Homepage (e.g. http://hostname:8889/em). 1. Log in using the oc4jadmin credentials. After the Cluster Topology page is loaded, click home (the OC4J instance). This takes you to the home page of the OC4J instance. On the OC4J home screen, click the Applications tab. Click Deploy to begin deploying Control Center Agent. 2. On the Deploy: Select Archive screen, under Archive, select Archive is present on local host. Upload the archive to the server where Application Server Control is running. Click Browse and locate the jrt.ear file in the $OWB_HOME/owb/jrt/applications directory. Under Deployment Plan, select Automatically create a new deployment plan. Click Next. 3. Wait for the ear file to be uploaded to Application Server. On the Deploy: Application Attributes screen, enter Application Name jrt, and Context Root jrt. Leave the other attributes at their default values. Click Next. 4. On Deploy: Deployment Settings screen, leave all attributes at their default values, and click Deploy. This will take about 1 minute or so and when the application is deployed successfully, a confirmation message will be displayed. Now the Control Center Agent is started automatically. Go back to OC4J home page and click on Applications tab to make sure the deployed application jrt is showing in the applications list.   Task 3: Optional Configuration Tasks The optional configuration tasks contain: · Secure Control Center Agent Web Service · Setting the PATH Environment Variable Secure Control Center Agent Web Service If you want to use JRTWebService with a secure website, you need to do the following steps, 1. Create a file “secure-web-site.xml” in the $AS_HOME/j2ee/home/config directory. The file can be obtained from $OWB_HOME/owb/jrt/config directory. A sample secure-web-site.xml is shown as below. We need to modify the “protocol” to “https”, and “secure” to “true”, also choose an port as the secure http port. Also we need to add the entry “ssl-config” in the file. Remember to use the absolute path for the key store file. 2. Modify the file “server.xml” that is located at $AS_HOME/j2ee/home/config directory. Then add the <web-site> element in the file for the secure-web-site. 3. Create a key store file “serverkeystore.jks” in the $AS_HOME/j2ee/home/config directory. The file can be obtained from $OWB_HOME/owb/jrt/config directory. After the three files are altered, restart the application server. Now you can access the JRTWebService in SSL way through https://hostname:4443/jrt/webservice. Setting the PATH Environment Variable Sometimes, some system commands such as linux ls, sh etc, can not be executed successfully during the script execution due to they are not found in PATH. To ensure they work normally, you can setup the environment variable PATH. Let’s navigate to the Enterprise Manager Homepage. 1. Go to OC4J home screen and click the Administration tab. Expand Administration Tasks, then expand Properties. Click the task icon next to Server Properties. 2. On the Server Properties screen, scroll down to Environment Variables section. Under Environment Variables, click Add Another Row. Enter PATH in Name, and fill Value with directories that contain the system commands. Click Apply.   After you work through this article, I believe you have developed a deeper understanding of the Control Center Agent installation process, and you can apply this knowledge in other installation plan such as Control Center Agent installation on Standalone OC4J.

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