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  • How to design a high-level application protocol for metadata syncing between devices and server?

    - by Jaanus
    I am looking for guidance on how to best think about designing a high-level application protocol to sync metadata between end-user devices and a server. My goal: the user can interact with the application data on any device, or on the web. The purpose of this protocol is to communicate changes made on one endpoint to other endpoints through the server, and ensure all devices maintain a consistent picture of the application data. If user makes changes on one device or on the web, the protocol will push data to the central repository, from where other devices can pull it. Some other design thoughts: I call it "metadata syncing" because the payloads will be quite small, in the form of object IDs and small metadata about those ID-s. When client endpoints retrieve new metadata over this protocol, they will fetch actual object data from an external source based on this metadata. Fetching the "real" object data is out of scope, I'm only talking about metadata syncing here. Using HTTP for transport and JSON for payload container. The question is basically about how to best design the JSON payload schema. I want this to be easy to implement and maintain on the web and across desktop and mobile devices. The best approach feels to be simple timer- or event-based HTTP request/response without any persistent channels. Also, you should not have a PhD to read it, and I want my spec to fit on 2 pages, not 200. Authentication and security are out of scope for this question: assume that the requests are secure and authenticated. The goal is eventual consistency of data on devices, it is not entirely realtime. For example, user can make changes on one device while being offline. When going online again, user would perform "sync" operation to push local changes and retrieve remote changes. Having said that, the protocol should support both of these modes of operation: Starting from scratch on a device, should be able to pull the whole metadata picture "sync as you go". When looking at the data on two devices side by side and making changes, should be easy to push those changes as short individual messages which the other device can receive near-realtime (subject to when it decides to contact server for sync). As a concrete example, you can think of Dropbox (it is not what I'm working on, but it helps to understand the model): on a range of devices, the user can manage a files and folders—move them around, create new ones, remove old ones etc. And in my context the "metadata" would be the file and folder structure, but not the actual file contents. And metadata fields would be something like file/folder name and time of modification (all devices should see the same time of modification). Another example is IMAP. I have not read the protocol, but my goals (minus actual message bodies) are the same. Feels like there are two grand approaches how this is done: transactional messages. Each change in the system is expressed as delta and endpoints communicate with those deltas. Example: DVCS changesets. REST: communicating the object graph as a whole or in part, without worrying so much about the individual atomic changes. What I would like in the answers: Is there anything important I left out above? Constraints, goals? What is some good background reading on this? (I realize this is what many computer science courses talk about at great length and detail... I am hoping to short-circuit it by looking at some crash course or nuggets.) What are some good examples of such protocols that I could model after, or even use out of box? (I mention Dropbox and IMAP above... I should probably read the IMAP RFC.)

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  • Winsock failed to connect to local ip address

    - by JKS
    I have used the following code in a form that acts like a server, WskServer(0).Close LocalIP = WskServer(0).LocalIP WskServer(0).LocalPort = DEFAULT_TCP_PORT WskServer(0).Protocol = sckTCPProtocol txtStatus.Text = "Starting server" Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) WskServer(0).Listen when i execute above code,i received the following error "Address is not available from the local machine" . If i changed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) to Call WskServer(0).Bind(DEFAULT_TCP_PORT, "127.0.0.1") this is working What's wrong with the code?, can anybody give the fix Update I just removed the line Call WskServer(0).Bind(DEFAULT_TCP_PORT, LocalIP) now server working properly. this way is correct or not

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  • Once installed geos library (C++, and C), and then trying to install rgeos package (R), it reports geos-config missing!

    - by user1873888
    Knowing that the package rgeos, from the R language, requieres a prior installation of geos libraries, I installed, both, libgeos and libgeos-c1 (3.2.2), using the synaptic installer in my Ubuntu 12.04 (32 bit) machine. Then I tried to install rgeos directly from the R console, and it issued a message in the sense that geos-config was not found. The output is as follows: > install.packages("rgeos") Installing package(s) into ‘/home/checo/R/i486-pc-linux-gnu-library/2.15’ (as ‘lib’ is unspecified) also installing the dependency ‘sp’ probando la URL 'http://cran.rstudio.com/src/contrib/sp_1.0-9.tar.gz' Content type 'application/x-gzip' length 882102 bytes (861 Kb) URL abierta ================================================== downloaded 861 Kb probando la URL 'http://cran.rstudio.com/src/contrib/rgeos_0.2-19.tar.gz' Content type 'application/x-gzip' length 221471 bytes (216 Kb) URL abierta ================================================== downloaded 216 Kb * installing *source* package ‘sp’ ... ** package ‘sp’ successfully unpacked and MD5 sums checked ** libs gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c R centroid.c -o Rcentroid.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c gcdist.c -o gcdist.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c init.c -o init.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c pip.c -o pip.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c pip2.c -o pip2.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c sp_xports.c -o sp_xports.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c surfaceArea.c -o surfaceArea.o gcc -std=gnu99 -I/usr/share/R/include -DNDEBUG -fpic -O3 -pipe -g -c zerodist.c -o zerodist.o gcc -std=gnu99 -shared -o sp.so Rcentroid.o gcdist.o init.o pip.o pip2.o sp_xports.o surfaceArea.o zerodist.o -L/usr/lib/R/lib -lR installing to /home/checo/R/i486-pc-linux-gnu-library/2.15/sp/libs ** R ** data ** demo ** inst ** preparing package for lazy loading ** help *** installing help indices ** building package indices ** installing vignettes ‘intro_sp.Rnw’ ‘over.Rnw’ ** testing if installed package can be loaded * DONE (sp) * installing *source* package ‘rgeos’ ... ** package ‘rgeos’ successfully unpacked and MD5 sums checked configure: CC: gcc -std=gnu99 configure: CXX: g++ configure: rgeos: 0.2-17 checking for /usr/bin/svnversion... no configure: svn revision: 394 checking geos-config usability... ./configure: line 1385: geos-config: command not found no configure: error: geos-config not usable ERROR: configuration failed for package ‘rgeos’ * removing ‘/home/checo/R/i486-pc-linux-gnu-library/2.15/rgeos’ Warning in install.packages : installation of package ‘rgeos’ had non-zero exit status Forgive my ignorance, but I don't know where this file, "geos-config", comes from: should it be generated by the gcc compilations above, or should it be previously installed when the libgeos libraries were intalled? I learnt, from another machine, that "geos-config" is an executable and that it should be installed in /usr/bin. Do you have any idea on what's wrong with my procedure? Thanks, -Sergio.

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  • Browser PDF File Previwer(Google Style)

    - by Odero Kennedy
    Hi All, I am working on an application which needs to preview privileged content in the browser. The preview should work in a way that its NOT possible to download the content. Only reading within the browser is allowed. I have looked at google docs preview but it needs the url of the docs to accessible online. I need to work with content in the intranet The previewer should not mandate the installation of a pluggin as this would limit the access. Any hints

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  • basic client/server programming

    - by Zachary
    I am new to web programming...I have been asked to create a simple Internet search application which would allow transmit to the browser some data stored remotely in the server. Considering the client/server architecture (which I am new to) I would like to know if the "client" is represented only by the Internet browser and therefore the entire code of the web application should be stored in the server. As it's a very generic question a generic answer is also well accepted.

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  • Should functions of a C library always expect a string's length?

    - by Benjamin Kloster
    I'm currently working on a library written in C. Many functions of this library expect a string as char* or const char* in their arguments. I started out with those functions always expecting the string's length as a size_t so that null-termination wasn't required. However, when writing tests, this resulted in frequent use of strlen(), like so: const char* string = "Ugh, strlen is tedious"; libFunction(string, strlen(string)); Trusting the user to pass properly terminated strings would lead to less safe, but more concise and (in my opinion) readable code: libFunction("I hope there's a null-terminator there!"); So, what's the sensible practice here? Make the API more complicated to use, but force the user to think of their input, or document the requirement for a null-terminated string and trust the caller?

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  • Linking Libraries in Xcode

    - by Dan
    Hey all, I'm using a powerbook (osx 10.5) and recently downloaded and installed FFTW 3.2 (link text). I've been able to compile and run some simple programs based on the online tutorial using the terminal: g++ main.cpp -lfftw3 -lm however, I can't get the same program to compile in Xcode. I get a linking error, "symbol(s) not found". There is a file called libfftw3.a in /usr/local/lib. How can this be linked? Furthermore, apparently the libraries have to be linked in a particular order, i.e. see: link text thanks for any help

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  • Design of std::ifstream class

    - by Nawaz
    Those of us who have seen the beauty of STL try to use it as much as possible, and also encourage others to use it wherever we see them using raw pointers and arrays. Scott Meyers have written a whole book on STL, with title Effective STL. Yet what happened to the developers of ifstream that they preferred char* over std::string. I wonder why the first parameter of ifstream::open() is of type const char*, instead of const std::string &. Please have a look at it's signature: void open(const char * filename, ios_base::openmode mode = ios_base::in ); Why this? Why not this: void open(const string & filename, ios_base::openmode mode = ios_base::in ); Is this a serious mistake with the design? Or this design is deliberate? What could be the reason? I don't see any reason why they have preferred char* over std::string. Note we could still pass char* to the latter function that takes std::string. That's not a problem! By the way, I'm aware that ifstream is a typedef, so no comment on my title.:P. It looks short that is why I used it. The actual class template is : template<class _Elem,class _Traits> class basic_ifstream;

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  • Can a client determine whether the server has accept()'d a unix socket?

    - by Havoc P
    I'm dealing with a buggy server that will sometimes fail to accept() connections (but leaves its listening socket open). This is on Linux with unix domain sockets. Currently the only way to detect this is that after sending a bunch of data, the buffer fills up and blocks, and the server isn't sending any replies. This long-after-the-fact failure mode is hard to distinguish from other bugs - the server could be unresponsive for other reasons. Especially for unix domain sockets it seems the kernel should know whether accept() has occurred; is there any way to find this out? Can the client block until accept() happens somehow, or at least check whether it has? This is just for debugging purposes so it can be a little ugly.

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  • adding a dll to a VS 2008 Win32 application

    - by Ayusman
    Hi, I have created a project VC++ in VS 2008. I want to call a certain function in an external dll. How can I add the reference/resource [I am a java guy please forgive if I am using the wrong terms here] to my project so that I can call the functions in the dll. I have gone through several forums and yet have not found a clear solution. Please help. TIA Ayusman

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  • Pthread-ed filetransfer application crash

    - by N.R.S.Sowrabh
    I am developing a file transfer application and am using pthreads on the receiver side for receiving multiple files. The function which is passed to pthreads calls the following function and at the end of this function I get a SIGABRT error and stack-smashing error appears on the terminal. Please help me find the bugs. If you need anymore code I'd be able to post the same. Thanks in advance. void recv_mesg(int new_sockid, char *fname) { cout<<"New Thread created with "<<new_sockid<<" and "<<fname<<endl; char buf[MAXLINE]; int fd; fd = open(fname, O_WRONLY ); int len =0; while (len<1024) { int curr = recv(new_sockid, buf, 1024-len, 0); //fprintf(stdout,"Message from Client:\n"); len += curr; //write (fd, buf, curr); fputs(buf, stderr); } int file_size = 0; sscanf(buf,"%d",&file_size); if(file_size<=0) perror("File Size < 0"); sprintf(buf,"Yes"); send(new_sockid,buf,strlen(buf),0); len = 0; while (len<file_size) { int curr = recv(new_sockid, buf, min(file_size-len,MAXLINE), 0); len += curr; write (fd, buf, curr); //fputs(buf, stdout); //fflush(stdout); } len = 0; close(fd); close(new_sockid); }

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  • How to use OpenCV in Python?

    - by Roman
    I have just installed OpenCV on my Windows 7 machine. As a result I get a new directory: C:\OpenCV2.2\Python2.7\Lib\site-packages In this directory I have two files: cv.lib and cv.pyd. Then I try to use the opencv from Python. I do the following: import sys sys.path.append('C:\OpenCV2.2\Python2.7\Lib\site-packages') import cv As a result I get the following error message: File "<stdin>", line 1, in <module> ImportError: DLL load failed: The specified module could not be found. What am I doing wrong? ADDED As it was recommended here, I have copied content of C:\OpenCV2.0\Python2.6\Lib\site-packages to the C:\Python26\Lib\site-packages. It did not help.

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  • How can I make this client as a multithread client?

    - by Johanna
    Hi, I have read a lot about multithread client but for this one,I can not make it multithread! would you please help me? public class MainClient implements Runnable{ private static InformationClass info = new InformationClass(); private static Socket c; private static String text; public static String getText() { return text; } public static void setText(String text) { MainClient.text = text; } private static PrintWriter os; private static BufferedReader is; static boolean closed = false; /** * @param args the command line arguments */ public static void main(String[] args) { MainFrame farme = new MainFrame(); farme.setVisible(true); try { c = new Socket("localhost", 5050); os = new PrintWriter(c.getOutputStream(), true); is = new BufferedReader(new InputStreamReader(c.getInputStream())); } catch (UnknownHostException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } catch (IOException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } } public static void active() { String teXt = MainClient.getText(); System.out.println(teXt); os.println(teXt); try { String line = is.readLine(); System.out.println("Text received: " + line); os.flush(); is.close(); is.close(); c.close(); } catch (IOException ex) { Logger.getLogger(MainClient.class.getName()).log(Level.SEVERE, null, ex); } } } also active method will be called when the client write something on the text area and then clicks on the send button. 2) also i have a question that: in the other class I have this action performed for my send button,does it mean that client is multithread?? private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) { new Thread(new Runnable() { @Override public void run() { // This gets run in a background thread String text = jTextArea1.getText(); jTextArea2.append(client.getCurrentName() + " : " + text + "\n"); MainClient.setText(client.getCurrentName() + " : " + text + "\n"); clear(); MainClient.active(); } }).start(); } Last EDIT: this is my active method: public static void active() { String teXt = MainClient.getText(); os.println(teXt); String line = is.readLine(); System.out.println("Text received: " + line); os.flush(); is.close(); is.close(); c.close(); }

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  • javascript toolkit for offline webapps

    - by anjanb
    hi all, we're building an survey webapp which will let the user to add new records to the survey when offline and will upload when the browser reconnects with the server. We've identified that this will need offline storage and hence google gears seems to be an obvious choice (we understand that adobe Flash has Offline Storage but not sure if that is the best way). I am aware of Dojo offline javascript toolkit which uses google gears for the underlying functionality. However, dojo offline is not part of the dojo toolkit after version 1.3. (currently dojo is 1.4.2). Google gears toolkit is currently frozen except for critical vulnerability fixes (it has not been updated almost for the last 1 yr) because they think that HTML 5 is the way to go ahead. Hence, we're looking for a higher abstraction on top of Google Gears engine TODAY, AND which will (in the future) switch the underlying engine to HTML5 if the browser supports HTML5 standards. We'd love to use Dojo but they have discontinued Dojo offline -- we'd prefer something that will be maintained for some time. Which are possible good strategies, JS toolkits/libraries to use for building this webapp ? Pls. advise.

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  • How to implement a syndication receiver? (multi-client / single server)

    - by LeonixSolutions
    I have to come up with a system architecture. A few hundred remote devices will be communicating over internet with a central server which will receive data and store it in a database. I could write my own TCP/IP based protocol use SOAP use AJAX use RSS anything else? This is currently seen as one way (telemetry, as opposed to SCADA). Would it make a difference if we make it bi-directional. There are no plans to do so, but Murphy's law makes me wary of a uni-directional solution (on the data plane; I imagine that the control plane is bi-directional in all solutions (?)). I hope that this is not too subjective. I would like a solution which is quick and easy to implement and for others to support and where the general "communications pipeline" from remote deceives to database server can be re-used as the core of future projects. I have a strong background in telecomms protocols, in C/C++ and PHP.

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  • Enumerating computers in NT4 domain using WNetEnumResourceW (C++) or DirectoryEntry (C#)

    - by Kevin Davis
    I'm trying to enumerate computers in NT4 domains (not Active Directory) and support Unicode NetBIOS names. According to MSDN, WNetEnumResourceW is the Unicode counterpart of WNetEnumResource which to me would imply that using this would do the trick. However, I have not been able to get Unicode NetBIOS names properly using WNetEnumResourceW. I've also tried the C# rough equivalent DirectoryEntry using the WinNT: provider with no luck on Unicode names either. If I use DirectoryEntry on Active Directory (using the LDAP: provider) I do get Unicode names back. I noticed that during some debugging my code using DirectoryEntry and the WinNT: provider, the exceptions I saw were of type System.Runtime.InteropServices.COMException which tends to make me believe that this is just calling WNetEnumResourceW via COM. This web page implies that for some Net APIs the MS documentation is incomplete and possibly inaccurate which further confuses things. Additionally I've found that using the C# method which certainly results in cleaner, more understandable code also yields incomplete results in enumerating computers in domains\workgroups. Does anyone have any insight on this? Is it possible that computer acting as the WINS server is mangling the name? How would I determine this? Thanks

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  • Parallel.Foreach loop creating multiple db connections throws connection errors?

    - by shawn.mek
    Login failed. The login is from an untrusted domain and cannot be used with Windows authentication I wanted to get my code running in parallel, so I changed my foreach loop to a parallel foreach loop. It seemed simple enough. Each loop connects to the database, looks up some stuff, performs some logic, adds some stuff, closes the connection. But I get the above error? I'm using my local sql server and entity framework (each loop uses it's own context). Is there some problem with connecting multiple times using the same local login or something? How did I get around this? I have (before trying to covert to a parallel.foreach loop) split my list of objects that I am foreach looping through into four groups (separate csv files) and run four concurrent instances of my program (which ran faster overall than just one, thus the idea for parallel). So it seems connecting to the db shouldn't be a problem? Any ideas? EDIT: Here's before var gtgGenerator = new CustomGtgGenerator(); var connectionString = ConfigurationManager.ConnectionStrings["BioEntities"].ConnectionString; var allAccessionsFromObs = _GetAccessionListFromDataFiles(collectionId); ForEach(cloneIdAndAccessions in allAccessionsFromObs) DoWork(gtgGenerator, taxonId, organismId, cloneIdAndAccessions, connectionString)); after var gtgGenerator = new CustomGtgGenerator(); var connectionString = ConfigurationManager.ConnectionStrings["BioEntities"].ConnectionString; var allAccessionsFromObs = _GetAccessionListFromDataFiles(collectionId); Parallel.ForEach(allAccessionsFromObs, cloneIdAndAccessions => DoWork(gtgGenerator, taxonId, organismId, cloneIdAndAccessions, connectionString)); Inside the DoWork I use the BioEntities using (var bioEntities = new BioEntities(connectionString)) {...}

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  • Meta Search Engine Architecture

    - by Loki
    The question wasn't clear enough, I think; here's an updated straight to the point question: What are the common architectures used in building a meta search engine and is there any libraries available to build that type of search engine? I'm looking at building an "enterprise" type of search engine where the indexed data could be coming from proprietary (like Autonomy or a Google Box) or public search engines (like Google Web or Yahoo Web).

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  • Unable to step into interface implementation configured by unity application block

    - by Rahul
    I have configured a set of interface implementations with EntLib. unity block. The constructor of implementation classes work fine as soon as I run the application: 1. The interface to implement when I run the application the cctor runs fine, which shows that unity resolution was successful: But when I try to call a method of this class, the code just passes through without actually invoking the function of the implemented class: Edit: Added on June 11, 2012 Following is the Unity Configuration I have. (This is all the unity configuration I am doing) public class UnityControllerFactory : DefaultControllerFactory { private static readonly IUnityContainer container; private static UnityControllerFactory factory = null; static UnityControllerFactory() { container = new UnityContainer(); UnityConfigurationSection section = (UnityConfigurationSection)ConfigurationManager.GetSection("unity"); section.Configure(container); factory = new UnityControllerFactory(); } public static UnityControllerFactory GetControllerFactory() { return factory; } protected override IController GetControllerInstance(RequestContext requestContext, Type controllerType) { return container.Resolve(controllerType) as IController; } } I am unable to step into this code and the implementation simply skips out without executing anything. What is wrong here?

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  • What are the typical reasons Javascript developed on Firefox fails on IE?

    - by karlthorwald
    I developed some javascript enhanced pages that run fine on recent Firefox and Safari. I missed to check in Internet Explorer, and now I find the pages don't work on IE 6 and 7 (so far). The scripts are somehow not executed, the pages show as if javascript wasn't there, although some javascript is executed. I am using own libraries with dom manipulation, from YUI 2 I use YUI-Loader and the XML-Http-Request, and on one page I use "psupload", which depends on JQuery. I am installing Microsoft Script Editor from Office XP and will now debug. I will also write specific tests now. What are the typical failing points of IE? What direction I can keep my eyes open. I found this page, which shows some differences: http://www.quirksmode.org/compatibility.html Can you from your experience name some typical things I should look for first? I will also ask more questions here for specific tasks later, but for now I am interested in your experience why IE usually fails on scripts that run fine in Firefox

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  • Too many open connections... Did I mess up something?

    - by Legend
    I am developing a plugin (for a Bittorrent client named Azureus programmed in Java) that lets me add peers into the current list from which it is downloading. Everything was working fine until yesterday when I started getting these weird errors: DEBUG::Thu Apr 15 10:45:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 90.35.126.126:33064 was not added - Too many connections DEBUG::Thu Apr 15 10:48:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 80.25.126.126:33064 was not added - Too many connections DEBUG::Thu Apr 15 10:52:40 CET 2010::org.gudy.azureus2.core3.peer.impl.control.PEPeerControlImpl::addPeer::795: Injected peer 90.35.126.126:33064 was not added - Too many connections I am thinking I messed up something with the TCP sockets. Does anyone know why this could be happening?

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  • atol(), atof(), atoi() function behaviours, is there a stable way to convert from/to string/integer

    - by Berkay
    In these days i'm playing with the C functions of atol(), atof() and atoi(), from a blog post i find a tutorial and applied: here are my results: void main() char a[10],b[10]; puts("Enter the value of a"); gets(a); puts("Enter the value of b"); gets(b); printf("%s+%s=%ld and %s-%s=%ld",a,b,(atol(a)+atol(b)),a,b,(atol(a)-atol(b))); getch(); } there is atof() which returns the float value of the string and atoi() which returns integer value. now to see the difference between the 3 i checked this code: main() { char a[]={"2545.965"}; printf("atol=%ld\t atof=%f\t atoi=%d\t\n",atol(a),atof(a),atoi(a)); } the output will be atol=2545 atof=2545.965000 atoi=2545 char a[]={“heyyou”}; now when you run the program the following will be the output (why?, is there any solution to convert pure strings to integer?) atol=0 atof=0 atoi=0 the string should contain numeric value now modify this program as char a[]={“007hey”}; the output in this case(tested in Red hat) will be atol=7 atof=7.000000 atoi=7 so the functions has taken 007 only not the remaining part (why?) Now consider this char a[]={“hey007?}; the output of the program will be atol=0 atof=0.000000 atoi=0 So i just want to convert my strings to number and then again to same text, i played with these functions and as you see i'm getting really interesting results? why is that? any other functions to convert from/to string/integer and vice versa?

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