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  • Given an even number of vertices, how to find an optimum set of pairs based on proximity?

    - by Alex Z
    The problem: We have a set of n vertices in 3D euclidean space, and there is an even number of these vertices. We want to pair them up based on their proximity. In other words, we'd like to be able to find a set of vertex pairs, where the vertices in each pair are as close as possible together. We want to minimise sacrificing the proximity between the vertices of any other pairs as much as possible in doing this. I am not looking for the most optimal solution (if it even strictly exists/can be done), just a reasonable one that can be computed relatively quickly. A relatively awful brute force approach involves choosing a vertex and looping through the rest to find its nearest neighbor and then repeating until there are none left. Of course as we near the end of the list the closest vertex could be very far away, but it is the only choice, therefore this can fail badly on the third point above.

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  • Win32: No Window Appears

    - by SoulBeaver
    I was programming the example code from Frank Luna's book "Introduction to 3D Game Programming with DirectX 10". The code is the first Win32 example in the Appendix A: Windows Programming section. Right now, the program compiles under both VC++ 2008/2010, but no window appears, although the debug session has started and I have to forcefully close it. I have no idea where it is, I'm not using Win32 Console mode, I have closed all other windows and no other IDE or session of VC++ is running. Any idea why this might be happening? PS: I have also checked my Processes. It is indeed running.

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  • Is there a way to reduce the verbosity of using String.Format(...., p1, p2, p3)?

    - by Edward Tanguay
    I often use String.Format() because it makes the building of strings more readable and manageable. Is there anyway to reduce its syntactical verbosity, e.g. with an extension method, etc.? Logger.LogEntry(String.Format("text '{0}' registered", pair.IdCode)); public static void LogEntry(string message) { ... } e.g. I would like to use all my and other methods that receive a string the way I use Console.Write(), e.g.: Logger.LogEntry("text '{0}' registered", pair.IdCode);

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  • SRAM Cell Diagram - Can someone explain this a bit more clearly? ( From COMP1917 @ UNSW: Lecture 2 o

    - by Kristina
    I've begun watching a series of first year lectures from the University of New South Wales (UNSW) in Australia, and I'm a bit perplexed by the instructors explanation of how an SRAM gate works. I realize this isn't exactly "programming-related" but since it comes from a series of lectures relating to computing and programming, I thought StackOverflow may be able to help (reddit failed me entirely). In this lecture beginning at around 32:12, Richard (the lecturer) tries to explain how a "latch gate" works within SRAM. Although his students seem to keep up, I feel I'm missing something crucial which is preventing the concept from really "clicking" in my brain. For convenience, I've added the image from the video below: Thanks in advance for any help you can provide, but if this question doesn't fit your view of "programming-related" could you please provide an alternate forum for this in a comment when you cast your close vote? Thanks!

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  • Please Recommend CS Project books

    - by kunjaan
    Programming Collective Intelligence is an awesome way to get your feet wet in Machine learning. I am looking for similar books which has small but interesting programming projects. Do you have any recommendations? Edit: It need not be related to machine learning. It could be any programming project-based books. Thanks. Edit2: Collective Intelligence in Action is one more book that looks at some interesting CS stuffs. Do you guys have any similar recommendations?

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  • is it better to use a "natural" language to write code?

    - by M.H
    I recently saw a programming language called supernova and they said in the web page : The Supernova Programming language is a modern scripting language and the First one presents the concept of programming with direct Fiction Description using Clear subset of pure Human Language. and you can write code like: i want window and the window title is Hello World. i want button and button caption is Close. and button name is btn1. btn1 mouse click. instructions are you close window end of instructions my question is not about the language itself but it is that are we need such languages and did they make writing code easier or not?

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  • Trouble understanding Java map Entry sets

    - by Jake Sellers
    I'm looking at a java hangman game here: https://github.com/leleah/EvilHangman/blob/master/EvilHangman.java The code in particular is this: Iterator<Entry<List<Integer>, Set<String>>> k = partitions.entrySet().iterator(); while (k.hasNext()) { Entry<?, ?> pair = (Entry<?, ?>)k.next(); int sizeOfSet = ((Set<String>)pair.getValue()).size(); if (sizeOfSet > biggestPartitionSize) { biggestPartitionSize = sizeOfSet; } } Now my question. My google foo is weak I guess, I cannot find much on Entry sets other than the java doc itself. Is is just a temporary copy of the map? And I cannot find any info at all on the syntax: Entry<?, ?> Can anyone explain or point me toward an explanation of what is going on with those question marks? Thanks in advanced.

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  • How can I concatenate two mp3 files with different bit rates

    - by Scott
    I have FFmpeg installed on my linux web server. When I execute the following code, I have intermittent results. I think I have figured out that the MP3s do not compile when they have different bitrates. exec ('cat '. $pair['source_file'] . ' ' . $pair['translated_word_file'] . '>' . $temp_mp3); I might have found some articles online that reference taking them apart and then bundling them back together at a consistent bitrates. I have confirmed that this won't really work with basic "cat" function and that "sox" can be used IF they have the same sample rate. The issue now becomes "What is the best way to get them to the same sample rate?"

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  • A good F# codebase to learn from

    - by Lucas
    Hi all, I've been teaching myself F# for a while now. I've read Programming F# by Chris Smith (great book) and I've written a few small scripts for getting the job done here and there. But IMO the best way to learn a new programming language—and more importantly, the idioms that come with it—is to read a good open source codebase written in that language. Naturally, writing code in that language is crucial, but in the beginning, you're basically struggling with your own ignorance about how things should be done. You could perform certain tasks one way or the other, but it takes experience to realize the flaws and virtues of each. Even after you've gotten a firm grasp of how things work, reading the code of people who have an even firmer one helps a great deal. Most would agree that the most insightful parts of any learn-a-programming-language book are the code examples, and reading a well-written open source codebase is the next level of that. So are there any out there for F#?

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  • Writing C# GUI over a C++ dll or C++ exe

    - by user97642
    Hi I have a C++ console Exe which does some progamming. Now i wanted to write a C# GUI which does some of the programming that the C++ exe does. I was thinking of few approaches, Write the C# GUI with all programming in C++ done from scratch.(I do not want to do this for the amount of rework it entails) Build a C++ dll which does the programming and have it imported in GUI app.(Now here i have a concern. How do i capture the output of the routines in c++ dll and display it in GUI? Should i return the output as string for every routine that the app calls.? Since i dont know managed c++ iam going to build an unmanaged C++ dll. )

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  • Why are C, C++, and LISP so prevalent in embedded devices and robots?

    - by David
    It seems that the software language skills most sought for embedded devices and robots are C, C++, and LISP. Why haven't more recent languages made inroads into these applications? For example, Erlang would seem particularly well-suited to robotic applications, since it makes concurrent programming easier and allows hot swapping of code. Python would seem to be useful, if for no other reason than its support of multiple programming paradigms. I'm even surprised that Java hasn't made a foray into general robotic programming. I'm sure one argument would be, "Some newer languages are interpreted, not compiled" - implying that compiled languages are quicker and use fewer computational resources. Is this still the case, in a time when we can put a Java Virtual Machine on a cell phone or a SunSpot? (and isn't LISP interpreted anyway?)

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  • is it better to use a "natural" language to write codes ?

    - by M.H
    I recently saw a programming language called supernova and they said in the web page : The Supernova Programming language is a modern scripting language and the First one presents the concept of programming with direct Fiction Description using Clear subset of pure Human Language. and you can write codes like : i want window and the window title is Hello World. i want button and button caption is Close. and button name is btn1. btn1 mouse click. instructions are you close window end of instructions my question is not about the language itself but it is that are we need such languages and did they make writing codes more easier or not ?

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  • OpenGL index buffer object with additional data

    - by muksie
    I have a large set of lines, which I render from a vertex buffer object using glMultiDrawArrays(GL_LINE_STRIP, ...); This works perfectly well. Now I have lots of vertex pairs which I also have to visualize. Every pair consists of two vertices on two different lines, and the distance between the vertices is small. However, I like to have the ability to draw a line between all vertex pairs with a distance less than a certain value. What I like to have is something like a buffer object with the following structure: i1, j1, r1, i2, j2, r2, i3, j3, r3, ... where the i's and j's are indices pointing to vertices and the r's are the distances between those vertices. Thus every vertex pair is stored as a (i, j, r) tuple. Then I like to have a (vertex) shader which only draws the vertex pairs with r < SOME_VALUE as a line. So my question is, what is the best way to achieve this?

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  • Pomodoro technique & other ways to increase personal productivity? Any ideas?

    - by Jayson
    I recently came across Pomodoro Technique as a way to increase productivity, get in the zone, and in general feel a sense of accomplishment at setting some short programming goals and achieving them. So far I have enjoyed it and the sense of accomplishment I get after seeing a bunch of short goals add up at the end of the day to a lot of work done on a programming project. I'm looking for other ideas similar or not to the pomodoro technique to add a little variety to achieving goals, personal productivity, get in the programming zone, etc. Any ideas or techniques that are expressed formally such as in the pomodoro paper, that are not trite fluffy maxims?

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  • How messages flows between computers connected with Internet or LAN ?

    - by Praveen
    Hi All, I have been doing Windows programming in .Net since last two years. Now I am shifting to web programming so I just stuck in understanding the fundamentals of web programming, after googling I came to StackOverflow to learn from all of you great guys. My confusion is about how messages flow between systems in distributed enviornment ? I mean suppose I want to send a message "Hello" to a system connected to LAN or Internet, then what will be the steps taken to send the message. Second thing is suppose my system is "A" and I wana send message to system "B" which is connected via a wire, so how the message flows on wire and how system "B" reads it from the wire ? Please someone explain me in a layman terms. Thank you all in advance.

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  • Comparing structs in C++

    - by kamziro
    So in C++ There's a lot of times where you need to make an "index" class. For example: class GameID{ public: string name; int regionid; int gameid; bool operator<(const GameID& rhs) const; } Now, if we were to represent GameID as pair , the operator comparison just comes with it. Is there any other way to get that automatic operator comparison without having to use std::pair< ?

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  • Java, How to Instance HttpCookie from a String, any convenient ways?

    - by user435657
    Hi all, I have got a cookie string from HTTP response header like the following line: name=value; path=/; domain=.g.cn; expire=... I can parse the above line to key-value pairs, and, also it's easy to set the name and value to HttpCookie instance as this pair comes the first. But how to set the other pairs since I don't know which set-method corresponds to the name of the next name-value pair. Traverse all possible keys a cookie may contian and call the matched set-method, like below snippet? if (key.equalsIgnoreCase("path")) cookie.setPath(value); else if (key.equalsIgnoreCase("domain")) cookie.setDomain(value); That's foolish, any convenient ways? Thanks in advance.

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  • how to interleaving lists

    - by user2829177
    I have two lists that could be not equal in lengths and I want to be able to interleave them. I want to be able to append the extra values in the longer list at the end of my interleaved list.I have this: a=xs b=ys minlength=[len(a),len(b)] extralist= list() interleave= list() for i in range((minval(minlength))): pair=a[i],b[i] interleave.append(pair) flat=flatten(interleave) c=a+b if len(b)>len(a): remainder=len(c)-len(a) for j in range(-remainder): extra=remainder[j] extralist.append(extra) if len(a)>len(b): remainder=len(c)-len(b) for j in range(-remainder): extra=remainder[j] final=flat+extralist return final but if I test it: >>> interleave([1,2,3], ["hi", "bye",True, False, 33]) [1, 'hi', 2, 'bye', 3, True] >>> The False and 33 don't appear. What is it that Im doing wrong?

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  • Code to generate random numbers in C++

    - by user1678927
    Basically I have to write a program to generate random numbers to simulate the rolling of a pair of dice. This program should be constructed in multiple files. The main function should be in one file, the other functions should be in a second source file, and their prototypes should be in a header file. First I write a short function that returns a random value between 1 and 6 to simulate the rolling of a single 6-sided die.Second, i write a function that pretends to roll a pair of dice by calling this function twice. My program starts by asking the user how many rolls should be made. Then I write a function to simulate rolling the dice this many times, keeping a count of exactly how many times the values 2,3,4,5,6,7,8,9,10,11,12(each number is the sum of a pair of dice) occur in an array. Later I write a function to display a small bar chart using these counts that ideally would look something like below for a sample of 144 rolls, where the number of asterisks printed corresponds to the count: 2 3 4 5 6 7 8 9 10 11 12 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Next, to see how well the random number generator is doing, I write a function to compute the average value rolled. Compare this to the ideal average of 7. Also, print out a small table showing the counts of each roll made by the program, the ideal count based on the frequencies above given the total number of rolls, and the difference between these values in separate columns. This is my incomplete code so far: "Compiler visual studio 2010" int rolling(){ //Function that returns a random value between 1 and 6 rand(unsigned(time(NULL))); int dice = 1 + (rand() %6); return dice; } int roll_dice(int num1,int num2){ //it calls 'rolling function' twice int result1,result2; num1 = rolling(); num2 = rolling(); result1 = num1; result2 = num2; return result1,result2; } int main(void){ int times,i,sum,n1,n2; int c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,c11;//counters for each sum printf("Please enter how many times you want to roll the dice.\n") scanf_s("%i",&times); I pretend to use counters to count each sum and store the number(the count) in an array. I know i need a loop (for) and some conditional statements (if) but m main problem is to get the values from roll_dice and store them in n1 and n2 so then i can sum them up and store the sum in 'sum'.

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  • How to use jQuery to generate 2 new associated objects in a nested form?

    - by mind.blank
    I have a model called Pair, which has_many :questions, and each Question has_one :answer. I've been following this railscast on creating nested forms, however I want to generate both a Question field and it's Answer field when clicking on an "Add Question" link. After following the railscast this is what I have: ..javascripts/common.js.coffee: window.remove_fields = (link)-> $(link).closest(".question_remove").remove() window.add_fields = (link, association, content)-> new_id = new Date().getTime() regexp = new RegExp("new_" + association, "g") $(link).before(content.replace(regexp, new_id)) application_helper.rb: def link_to_add_fields(name, f, association) new_object = f.object.class.reflect_on_association(association).klass.new fields = f.simple_fields_for(association, new_object, :child_index => "new_#{association}") do |builder| render(association.to_s.singularize + "_fields", :f => builder) end link_to_function(name, "window.add_fields(this, \"#{association}\", \"#{escape_javascript(fields)}\")", class: "btn btn-inverse") end views/pairs/_form.html.erb: <%= simple_form_for(@pair) do |f| %> <div class="row"> <div class="well span4"> <%= f.input :sys_heading, label: "System Heading", placeholder: "required", input_html: { class: "span4" } %> <%= f.input :heading, label: "User Heading", input_html: { class: "span4" } %> <%= f.input :instructions, as: :text, input_html: { class: "span4 input_text" } %> </div> </div> <%= f.simple_fields_for :questions do |builder| %> <%= render 'question_fields', f: builder %> <% end %> <%= link_to_add_fields "<i class='icon-plus icon-white'></i> Add Another Question".html_safe, f, :questions %> <%= f.button :submit, "Save Pair", class: "btn btn-success" %> <% end %> _question_fields.html.erb partial: <div class="question_remove"> <div class="row"> <div class="well span4"> <%= f.input :text, label: "Question", input_html: { class: "span4" }, placeholder: "your question...?" %> <%= f.simple_fields_for :answer do |builder| %> <%= render 'answer_fields', f: builder %> <% end %> </div> </div> </div> _answer_fields.html.erb partial: <%= f.input :text, label: "Answer", input_html: { class: "span4" }, placeholder: "your answer" %> <%= link_to_function "remove", "remove_fields(this)", class: "float-right" %> I'm especially confused by the reflect_on_association part, for example how does calling .new there create an association? I usually need to use .build Also for a has_one I use .build_answer rather than answers.build - so what does this mean for the jQuery part?

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  • Removing certain characters in all rows that match a regex?

    - by user001
    I'd like to change {foo, {bar}, foobar} to {foo, bar, foobar} in all rows that match '{.*{'. I.e. remove all curly braces { and } except the outer most pair. So doing mysql -h $H -u $U -p$P $DB -B -e "SELECT id FROM t WHERE col REGEXP '{.*{'" > bad.txt selects all the rows that will need this substitution. How do I make this substitution very quickly? EDIT: Could I do it by update table set column = REPLACE(column,'{',''); Then restore the out most pair update table set column = REPLACE(column,'^','{'); update table set column = REPLACE(column,'$','}');

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  • How do I do a has_many through association on a has_many through association in rails?

    - by Angela
    Warning: I may have the wrong 'problem statement' but here it goes: A Campaign has many Contacts. A Campaign has many Emails. Therefore, a Contact has many Emails through a Campaign. And an Email can have many Contacts through a Campaign. Each Contact-Email pair has its own unique Status (status1, status2, etc). Each Status (for a Contact-Email pair) will have its own User. I do not know how to model Status, or User. Currently the immediate challenge is Status. (see diagram below)

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  • SQL - Please Help - How can I select values from different rows depending on the most recent entry

    - by user321185
    Hiya, Basically I have a table which is used to hold employee work wear details. It is formed of the columns: EmployeeID, CostCentre, AssociateLevel, IssueDate, TrouserSize, TrouserLength, TopSize & ShoeSize. An employee can be assigned a pair of trousers, a top and shoes at the same time or only one or two pieces of clothing. As we all know sepeoples sizes and employee levels can change which is why I need help really. I need to be able to select the most recent clothes size and associate level for each item of clothing for each employee. So for example if employee '54664LSS' was given a pair of 'XL' trousers and a 'L' top on 24/03/11 but then received a 'M' top on 26/05/10. Then the values of the 'M' sized top and the 'L' sized trousers would need to be returned. Any help would be greatly appreciated as I'm pretty stuck :(. Thanks.

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