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  • java template design

    - by Sean Nguyen
    Hi, I have this class: public class Converter { private Logger logger = Logger.getLogger(Converter.class); public String convert(String s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); String r = s + "abc"; logger.debug("Output = " + s); return r; } public Integer convert(Integer s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); Integer r = s + 10; logger.debug("Output = " + s); return r; } } The above 2 methods are very similar so I want to create a template to do the similar things and delegate the actual work to the approriate class. But I also want to easily extends this frame work without changing the template. So for example: public class ConverterTemplate { private Logger logger = Logger.getLogger(Converter.class); public Object convert(Object s){ if (s == null) throw new IllegalArgumentException("input can't be null"); logger.debug("Input = " + s); Object r = doConverter(); logger.debug("Output = " + s); return r; } protected abstract Object doConverter(Object arg); } public class MyConverter extends ConverterTemplate { protected String doConverter(String str) { String r = str + "abc"; return r; } protected Integer doConverter(Integer arg) { Integer r = arg + 10; return r; } } But that doesn't work. Can anybody suggest me a better way to do that? I want to achieve 2 goals: 1. A template that is extensible and does all the similar work for me. 2. I ant to minimize the number of extended class. Thanks,

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  • C# and ASP.NET MVC: Using #if directive in a view

    - by Mega Matt
    Hi all, I've got a conditional compilation symbol I'm using called "RELEASE", that I indicated in my project's properties in Visual Studio. I want some particular CSS to be applied to elements when the RELEASE symbol is defined, and I was trying to do that from the view, but it doesn't seem to be working. My view code looks like this (shortened a bit for demo purposes): <% #if (RELEASE) %> <div class="releaseBanner">Banner text here</div> <% #else %> <div class="debugBanner">Banner text here</div> <% #endif %> With this code, and with the RELEASE symbol set, the 'else' code is running and I'm getting a div with the debugBanner class. So it doesn't seem to think that RELEASE is defined. It's worth noting that my actual C# code in .cs files is recognizing RELEASE and runs the correct code. It's only the view that is giving me the problem. Does anyone have any insight into this? Any help would be appreciated. Thanks.

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  • Replace field value(s) in a String

    - by xybrek
    Using Google Guava is there String utility to easily replace string field inside like this: String query = mydb..sp_mySP ${userId}, ${groupId}, ${someOtherField} Where I can do something like this: StringUtil.setString(query) .setField("userId", "123") .setField("groupId", "456") .setField("someOtherField", "12-12-12"); Then the resulting String would be: mydb..sp_mySP 123, 456, 12-12-12 Of course, setting the String field patter like ${<field>} before the operation... Anyway, this is my approach: public class StringUtil { public class FieldModifier { private String s; public FieldModifier(String s){ this.s = s; } public FieldModifier setField(String fieldName, Object fieldValue){ String value = String.valueOf(fieldValue); s = modifyField(s, fieldName, value); return new FieldModifier(s); } private String modifyField(String s, String fieldName, String fieldValue){ String modified = ""; return modified; } } public FieldModifier parse(String s){ FieldModifier fm = new FieldModifier(s); return fm; } } So in this case, I just need to put the actual code in the modifyField function that will modify the string in a straightforward way. Also if there's a way so the parse function be static so I can just do StringUtil.parse(...) without doing new StringUtil().parse(...) which really doesn't look good.

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  • Determining if object is visible and clickable

    - by Alan Mendelevich
    I'm looking for ways to effectively determine if a control is actually visible and clickable. I mean beyond checking Visibility property of the object. I can check RenderSize and that would be [0,0] if any of the parent elements is collapsed. So this is simple too. I can also traverse up the visual tree and see if Opacity of all elements is set to 1. What I don't know how to check nicely are these scenarios: The object is obstructed by some other object. Obviously it's possible to use FindElementsInHostCoordinates() and do computations to find out how much these objects obstruct but this could be an overkill. I can also make a "screenshot" of the object in question and "screenshot" of the whole page and check if pixels where my object should be match the actual object pixels. That sounds like an overkill too. The object is obstructed by a transparent object that still "swallows" clicks (taps). The workarounds for the first problem could still fail in this scenario. Any better ideas? Do I miss something? Thanks!

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  • Is this a good way to generically deserialize objects?

    - by Damien Wildfire
    I have a stream onto which serialized objects representing messages are dumped periodically. The objects are one of a very limited number of types, and other than the actual sequence of bytes that arrives, I have no way of knowing what type of message it is. I would like to simply try to deserialize it as an object of a particular type, and if an exception is thrown, try again with the next type. I have an interface that looks like this: public interface IMessageHandler<T> where T : class, IMessage { T Handle(string message); } // elsewhere: // (These are all xsd.exe-generated classes from an XML schema.) public class AppleMessage : IMessage { ... } public class BananaMessage : IMessage { ... } public class CoconutMessage : IMessage { ... } Then I wrote a GenericHandler<T> that looks like this: public class GenericHandler<T> : IMessageHandler<T> where T: class, IMessage { public class MessageHandler : IMessageHandler { T IMessageHandler.Handle(string message) { T result = default(T); try { // This utility method tries to deserialize the object with an // XmlSerializer as if it were an object of type T. result = Utils.SerializationHelper.Deserialize<T>(message); } catch (InvalidCastException e) { result = default(T); } return result; } } } Two questions: Using my GenericHandler<T> (or something similar to it), I'd now like to populate a collection with handlers that each handle a different type. Then I want to invoke each handler's Handle method on a particular message to see if it can be deserialized. If I get a null result, move onto the next handler; otherwise, the message has been deserialized. Can this be done? Is there a better way to deserialize data of unknown (but restricted) type?

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  • Events fired when you change the contents of a control in Silverlight

    - by nyxtom
    Assuming I change the contents of a control using a XamlReader and add the UIElement to the container of a control, what events are supposed to fire? There are times where the SizeChanged will fire, LayoutUpdated changing.. though there are other times where neither of these occur despite having changing the contents of a control. In my case, I am generating a thumbnail view of what's currently in view on a page. The user can change the content of the page and thus the thumbnail should update accordingly. Though, wiring to the LayoutUpdated, Loaded, SizeChanged aren't always reliable for when the contents have changed. I would just call my InvalidateThumbnail which uses a writeablebitmap, but it's too quick after setting the content and as a result I will get a blank thumbnail. At the moment, my hack (cringes) was to wait a few milliseconds before the UI is done rendering the actual new content and I can reliably create the thumbnail. I'd rather just trigger on an event every time though. Possible? What events should I look at? I've seen CompositeTarget.Rendering but that's not what I want.

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  • Why won't JPA delete owned entities when the owner entity loses the reference to them?

    - by Nick
    Hi! I've got a JPA entity "Request", that owns a List of Answers (also JPA entities). Here's how it's defined in Request.java: @OneToMany(cascade= CascadeType.ALL, mappedBy="request") private List<Answer> answerList; And in Answer.java: @JoinColumn(name = "request", referencedColumnName="id") @ManyToOne(optional = false) private Request request; In the course of program execution, the Request's List of Answers may have Answers added or removed from it, or the actual List object may be replaced. My problem is thus: when I merge a Request to the database, the Answer objects that used to be in the List are kept in the database -- that is, Answer objects that the Request no longer holds a reference to (indirectly, via a List) are not deleted. This is not the behaviour I desire, as if I merge a Request to the database, and then fetch it again, its Answers List may not be the same. Am I making some programming mistake? Is there an annotaion or setting that will ensure that the Answers in the database are exactly the Answers in the Request's List? A solution is to keep references to the original Answers List and then use the EntityManager to remove each old Answer before merging the Request, but it seems like there should be a cleaner way. Thank you!

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  • ASP.NET Custom Control - Template Allowing Literal Content

    - by Bob Fincheimer
    I want my User Control to be able to have Literal Content inside of it. For Example: <fc:Text runat="server">Please enter your login information:</fc:Text> Currently the code for my user control is: <ParseChildren(True, "Content")> _ Partial Public Class ctrFormText Inherits FormControl Private _content As ArrayList <PersistenceMode(PersistenceMode.InnerDefaultProperty), _ DesignerSerializationVisibility(DesignerSerializationVisibility.Content), _ TemplateInstance(TemplateInstance.Single)> _ Public Property Content() As ArrayList Get If _content Is Nothing Then Return New ArrayList End If Return _content End Get Set(ByVal value As ArrayList) _content = value End Set End Property Protected Overrides Sub CreateChildControls() If _content IsNot Nothing Then ctrChildren.Controls.Clear() For Each i As Control In _content ctrChildren.Controls.Add(i) Next End If MyBase.CreateChildControls() End Sub End Class And when I put text inside this control (like above) i get this error: Parser Error Message: Literal content ('Please enter your login information to access CKMS:') is not allowed within a 'System.Collections.ArrayList'. This control could have other content than just the text, so making the Content property an attribute will not solve my problem. I found in some places that I need to implement a ControlBuilder Class, along with another class that implements IParserAccessor. Anyway I just want my default "Content" property to have all types of controls allowed in it, both literal and actual controls.

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  • Change timer intervall in windows service

    - by AyKarsi
    I have timer job inside a windows service, for which the intervall should be incremented when errors occur. My problem is that I can't get the timer.Change Method to actually change the intervall. The "DoSomething" is always called after the inital interval.. This is probably something simple .. Code follows: protected override void OnStart(string[] args) { //job = new CronJob(); timerDelegate = new TimerCallback(DoSomething); seconds = secondsDefault; stateTimer = new Timer(timerDelegate, null, 0, seconds * 1000); } public void DoSomething(object stateObject) { AutoResetEvent autoEvent = (AutoResetEvent)stateObject; if(!Busker.BitCoinData.Helpers.BitCoinHelper.BitCoinsServiceIsUp()) { secondsDefault += secondsIncrementError; if (seconds >= secondesMaximum) seconds = secondesMaximum; Loggy.AddError("BitcoinService not available. Incrementing timer to " + secondsDefault + " s",null); stateTimer.Change(seconds * 100, seconds * 100); return; } else if (seconds > secondsDefault) { // reset the timer interval if the bitcoin service is back up... seconds = secondsDefault; Loggy.Add ("BitcoinService timer increment has been reset to " + secondsDefault + " s"); } // do the the actual processing here }

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  • Is there an user-level accessible font table present in Linux?

    - by youngdood
    Hi again Stackoverflow! Since there is this: http://en.wikipedia.org/wiki/Code_page_437 For MSDOS, is there something similar for Linux systems? Is it possible to access that font data via userland program? I would actually just need an access to the actual bit patterns which define the font, and I would do the rendering myself. I'm fairly sure that something like this exists, but I haven't been able to find what exactly is it and how to access it. After all, e.g. text mode console font has to reside somewhere, and I really do hope it is "rawly" accessible somehow for a userland program. Before I forget, I'm programming my program in C, and have access only to the "standard" linux/posix development headers. The only thing I could came up with myself is to use the fonts in /usr/share/fonts, but having to write my own implementations to extract the data from there doesn't sound really an option; I would really want to achieve this with the least amount of bytes possible, so I feel I'm left with finding a standard way of doing this. It's not really feasible for me to store my own 8x8 ASCII-compatible font with the program either(it takes some 1024 bytes(128 chars * 8x8 bits) just to store the font, which is definitely unacceptable for the strict size limits(some < 1024 bytes for code+data) which I am working with), so being able to use the font data stored at the system itself would greatly simplify my task.

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  • Call 32-bit or 64-bit program from bootloader

    - by user1002358
    There seems to be quite a lot of identical information on the Internet about writing the following 3 bootloaders: Infinite loop jmp $ Print a single character Print "Hello World". This is fantastic, and I've gone through these 3 variations with very little trouble. I'd like to write some 32- or 64-bit code in C and compile it, and call that code from the bootloader... basically a bootloader that, for example, sets the computer up to run some simple numerical simulation. I'll start by listing primes, for example, and then maybe some input/output from the user to maybe compute a Fourier transform. I don't know. I haven't found any information on how to do this, but I can already foresee some problems before I even begin. First of all, compiling a C program compiles it into one of several different files, depending on the target. For Windows, it's a PE file. For Linux, it's a .out file. These files are both quite different. In my instance, the target isn't Windows or Linux, it's just whatever I have written in the bootloader. Secondly, where would the actual code reside? The bootloader is exactly 512 bytes, but the program I write in C will certainly compile to something much larger. It will need to sit on my (virtual) hard disk, probably in some sort of file system (which I haven't even defined!) and I will need to load the information from this file into memory before I can even think about executing it. But from my understanding, all this is many, many orders of magnitude more complex than a 12-line "Hello World" bootloader. So my question is: How do I call a large 32- or 64-bit program (written in C/C++) from my 16-bit bootloader.

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  • Question about architecting asp.net mvc application ?

    - by Misnomer
    I have read little bit about architecture and also patterns in order to follow the best practices. So this is the architecture we have and I wanted to know what you think of it and any proposed changes or improvements to it - Presentation Layer - Contains all the views,controllers and any helper classes that the view requires also it containes the reference to Model Layer and Business Layer. Business Project - Contains all the business logic and validation and security helper classes that are being used by it. It contains a reference to DataAccess Layer and Model Layer. Data Access Layer - Contains the actual queries being made on the entity classes(CRUD) operations on the entity classes. It contains reference to Model Layer. Model Layer - Contains the entity framework model,DTOs,Enums.Does not really have a reference to any of the above layers. What are your thoughts on the above architecture ? The problem is that I am getting confused by reading about like say the repository pattern, domain driven design and other design patterns. The architecture we have although not that strict still is relatively alright I think and does not really muddle things but I maybe wrong. I would appreciate any help or suggestions here. Thanks !

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  • Slow loading of UITableView. How know why?

    - by mamcx
    I have a UITableView that show a long list of data. Use sections and follow the sugestion of http://stackoverflow.com/questions/695814/how-solve-slow-scrolling-in-uitableview . The flow is load a main UITableView & push a second selecting a row from there. However, with 3000 items take 11 seconds to show. I suspect first from the load of the records from sqlite (I preload the first 200). So I cut it to only 50. However, no matter if I preload only 1 or 500, the time is the same. The view is made from IB and all is opaque. I run out of ideas in how detect the problem. I run the Instruments tool but not know what to look. Also, when the user select a cell from the previous UITable, no visual feedback is show (ie: the cell not turn selected) for a while so he thinks he not select it and try several times. Is related to this problem. What to do? NOTE: The problem is only in the actual device: iPod Touch 2d generation Using fmdb as sqlite api Doing the caching in viewDidLoad Using NSDictionary for the caching Using a NSAutoreleasePool for the caching part. Only caching the row ID & mac 4 fields necesary to show the cell data UIView made with interface builder, SDK 2.2.1 Instruments say I use 2.5 MB in the device

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  • Can you explain this generics behavior and if I have a workaround?

    - by insta
    Sample program below: using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace GenericsTest { class Program { static void Main(string[] args) { IRetrievable<int, User> repo = new FakeRepository(); Console.WriteLine(repo.Retrieve(35)); } } class User { public int Id { get; set; } public string Name { get; set; } } class FakeRepository : BaseRepository<User>, ICreatable<User>, IDeletable<User>, IRetrievable<int, User> { // why do I have to implement this here, instead of letting the // TKey generics implementation in the baseclass handle it? //public User Retrieve(int input) //{ // throw new NotImplementedException(); //} } class BaseRepository<TPoco> where TPoco : class,new() { public virtual TPoco Create() { return new TPoco(); } public virtual bool Delete(TPoco item) { return true; } public virtual TPoco Retrieve<TKey>(TKey input) { return null; } } interface ICreatable<TPoco> { TPoco Create(); } interface IDeletable<TPoco> { bool Delete(TPoco item); } interface IRetrievable<TKey, TPoco> { TPoco Retrieve(TKey input); } } This sample program represents the interfaces my actual program uses, and demonstrates the problem I'm having (commented out in FakeRepository). I would like for this method call to be generically handled by the base class (which in my real example is able to handle 95% of the cases given to it), allowing for overrides in the child classes by specifying the type of TKey explicitly. It doesn't seem to matter what parameter constraints I use for the IRetrievable, I can never get the method call to fall through to the base class. Also, if anyone can see an alternate way to implement this kind of behavior and get the result I'm ultimately looking for, I would be very interested to see it. Thoughts?

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  • How to call a method after asynchronous task is complete

    - by doctordoder
    I have a class called WikiWebView which is a subclass of UIWebView which loads Wikipedia subjects and is designed to fetch all the links of the webpage, in order to create a sort of site map for the subject. My problem is that I can only create the links once the web page has loaded, but the loading isn't done right after [self loadRequest:requestObj] is called. - (void)loadSubject:(NSString *)subject { // load the actual webpage NSString *wiki = @"http://www.wikipedia.org/wiki/"; NSString *fullURL = [wiki stringByAppendingString:subject]; NSURL *url = [NSURL URLWithString:fullURL]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [self loadRequest:requestObj]; // [self createLinks]; // need this to be called after the view has loaded } - (void)createLinks { NSString *javascript = @"var string = \"\";" "var arr = document.getElementsByClassName(\"mw-redirect\");" "for (var i = 0; i < arr.length; ++i)" "{" "var redirectLink = arr[i].href;" "string = string + redirectLink + \" \";" "}" "string;"; NSString *links = [self stringByEvaluatingJavaScriptFromString:javascript]; self.links = [links componentsSeparatedByString:@" "]; } I tried the normal delegation technique, which lead to this code being added: - (id)init { if (self = [super init]) { self.delegate = self; // weird } return self; } #pragma mark - UIWebViewDelegate - (void)webViewDidStartLoad:(UIWebView *)webView { ++_numProcesses; } - (void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { --_numProcesses; } - (void)webViewDidFinishLoad:(UIWebView *)webView { --_numProcesses; if (_numProcesses == 0) { [self createLinks]; } } However, the delegate methods are never called.. I've seen similar questions where the answers are to use blocks, but how would I do that in this case?

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  • __declspec(dllimport) causes compiler crash on MSVC 2010

    - by Zero
    In a *.cpp file, trying to use a third party lib: #define DLL_IMPORT #include <thirdParty.h> // Third party header has code like: // #ifdef DLL_IMPORT // #define DLL_DECL __declspec(dllimport) // fatal error C1001: An internal error has occurred in the compiler. Alternative: #define NO_DLL #include <thirdParty.h> // Third party header has code like: // #elif defined(NO_DLL) // #define DLL_DECL // Compiles fine, but linker errors as can't find DLL functions // I can reproduce results by remove macros and #define all together and manually editing the third party files to have __declspec(dllimport) or not Has anyone come across anything similar, or can hint at the cause? (which is created using CMake). Above is actual example of 2 line *.cpp that crashes so it's narrowed down to something in the #include. The following also work fine: Compile the examples provided by the third party (they provide a *.sln) that use dllimport/export so it doesn't appear to be the fault of the library Compile the third party lib as part of the production project (so dllexport works fine) I've trawled the project settings pages of the two projects to try and spot differences, but have come up blank. Of course, it's possible I'm missing something as those settings pages are not the easiest to navigate. I'll get access to VS2008 in a day or so, so can compare with that. The third party library is MySql++.

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  • Maximized MFC window has dead region at the top

    - by John Calsbeek
    I'm trying to make a MFC window fullscreen whenever it is maximized. This window is being used to draw OpenGL content. So far it works fine—it fills the entire screen with the exception of the taskbar—but there's a dead black region at the top of the screen, 62 pixels in height. It's pretty darn close to the height of the Windows 7 taskbar, but it pretty much stays the same regardless of if the taskbar is on autohide or on a different side of the screen. When I get a CWind::OnSize callback, the height that is given is 988, which is 62 pixels short of the actual screen height (1050). I've tried to manually set the window height to 1050 with SetWindowPos, I've tried to give Windows the screen dimensions in CWnd::OnGetMinMaxInfo, and I've tried to give the screen dimensions to glViewport instead of the 988 pixels that I'm being given. None of these seem to work. I'm accomplishing the fullscreening with a call to… ModifyStyle(0, WS_MINIMIZEBOX | WS_MAXIMIZEBOX | WS_SYSMENU | WS_CAPTION | WS_POPUP, 0); …in the SIZE_MAXIMIZED CWnd::OnSize callback, which works fine, except for this dead region. I don't know if it's an OpenGL thing or a Win32 thing or a MFC thing. The GetClientRect function for my window reports the false 988 height. The same OpenGL rendering code works fine in my Mac OS X build. Curiously enough, I have gotten the dead region to move around a bit when I play with the taskbar (autohiding it, moving it around the screen, etc.). I've gotten the dead area to shrink to about half—not sure if the other half went to the bottom of the window or not.

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  • Testing for a closed socket

    - by Robert S. Barnes
    I'm trying to test for a closed socket that has been gracefully closed by the peer without incurring the latency hit of a double send to induce a SIGPIPE. One of the assumptions here is that the socket if closed was gracefully closed by the peer immediately after it's last write / send. Actual errors like a premature close are dealt with else where in the code. If the socket is still open, there will be 0 or more bytes data which I don't actually want to pull out of the socket buffer yet. I was thinking that I could call int ret = recv(sockfd, buf, 1, MSG_DONTWAIT | MSG_PEEK); to determine if the socket is still connected. If it's connected but there's no data in the buffer I'll get a return of -1 with errno == EAGAIN and return the sockfd for reuse. If it's been gracefully closed by the peer I'll get ret == 0 and open a new connection. I've tested this and it seems to work. However, I suspect there is a small window between when I recv the last bit of my data and when the peer FIN arrives in which I could get a false-positive EAGAIN from my test recv. Is this going to bite me, or is there a better way of doing this?

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  • Building a calendar navigation in Rails (controller and view links)

    - by user532339
    Trying to get the next month when clicking the link_to. I've done the following in the view. <%= form_tag rota_days_path, :method => 'get' do %> <p> <%= hidden_field_tag(:next_month, @t1) %> <%= link_to 'Next Month', rota_days_path(:next_month => @next_month)%> </p> <% end %> class RotaDaysController < ApplicationController # GET /rota_days # GET /rota_days.json # load_and_authorize_resource respond_to :json, :html def index @rota_days = RotaDay.all @hospitals = Hospital.all @t1 = Date.today.at_beginning_of_month @t2 = Date.today.end_of_month @dates = (@t1..@t2) #Concat variable t1 + t2 together # @next_month = Date.today + 1.month(params[: ??? ] #Old if params[:next_month] # @next_month = Date.today >> 1 @next_month = params[:next_month] + 1.month @t1 = @next_month.at_beginning_of_month @t2 = @next_month.end_of_month @dates = (@t1..@t2) end @title = "Rota" respond_to do |format| format.html # index.html.erb format.json { render json: @rota_days } end end I have identified that the reason why this may not be working is in because of the following in my controller @next_month = params[:next_month] + 1.month the last two called methods is defined only on time/date objects. but not on fixnum/string objects. I understand I am missing something from this Update I have found that the actual issue is that the `params[:next_month] is a string and I am trying to add a date to to it. Which means I need to convert the string to a date/time object. Console output: Started GET "/rota_days" for 127.0.0.1 at 2012-12-14 22:14:36 +0000 Processing by RotaDaysController#index as HTML User Load (0.0ms) SELECT `users`.* FROM `users` WHERE `users`.`id` = 1 LIMIT 1 RotaDay Load (0.0ms) SELECT `rota_days`.* FROM `rota_days` Hospital Load (1.0ms) SELECT `hospitals`.* FROM `hospitals` Rendered rota_days/index.html.erb within layouts/application (23.0ms) Role Load (0.0ms) SELECT `roles`.* FROM `roles` INNER JOIN `roles_users` ON `roles`.`id` = `roles_users`.`role_id` WHERE `roles_users`.`user_id` = 1 AND `roles`.`name` = 'Administrator' LIMIT 1 Completed 200 OK in 42ms (Views: 39.0ms | ActiveRecord: 1.0ms)

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  • Forcing size of a complex Flash object.

    - by John
    As I've found recently, setting width/height properties on a Sprite only forces the Sprite to fit the given dimensions by scaling the actual size, which is calculated by Flash based on the rendered content. This leaves me confused. If I have a custom Sprite subclass which draws using Graphics, how can I do layout before an initial render - the size will be zero until it is first drawn? For a more complex issue, let's say I have a 2D game world with objects spread over a wide area with world coordinates from (0,0) to (5000,5000), where each object has a size of maybe up to 100x100. I want to have a Flash component which is the "game window", and has a fixed size like 400x300, rendering part of the game world. So how do I force the game window size to 400x300 pixels? I can draw a 400x300 rectangle to get the size correct but then if I draw any objects which are partly in-view, they can screw this up. Is the right approach to provide a custom setSize(w,h) method which is used rather than width & height setters? But even so, is there no way to make a Sprite force to the size I want? Do you really have to catch it every render and re-scale it?

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  • Iterate over defined elements of a JS array

    - by sibidiba
    I'm using a JS array to Map IDs to actual elements, i.e. a key-value store. I would like to iterate over all elements. I tried several methods, but all have its caveats: for (var item in map) {...} Does iterates over all properties of the array, therefore it will include also functions and extensions to Array.prototype. For example someone dropping in the Prototype library in the future will brake existing code. var length = map.lenth; for (var i = 0; i < length; i++) { var item = map[i]; ... } does work but just like $.each(map, function(index, item) {...}); They iterate over the whole range of indexes 0..max(id) which has horrible drawbacks: var x = []; x[1]=1; x[10]=10; $.each(x, function(i,v) {console.log(i+": "+v);}); 0: undefined 1: 1 2: undefined 3: undefined 4: undefined 5: undefined 6: undefined 7: undefined 8: undefined 9: undefined 10: 10 Of course my IDs wont resemble a continuous sequence either. Moreover there can be huge gaps between them so skipping undefined in the latter case is unacceptable for performance reasons. How is it possible to safely iterate over only the defined elements of an array (in a way that works in all browsers and IE)?

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  • How can I call a function in a parent movieclip from an externally-loaded child?

    - by Doug Wolfgram
    I have a swf file that is my 'shell' program that contains many functions. This shell program loads child movies. In the root timeline of the child movie, I have the following code: function putresponse(q,r) { trace (r); _root.debug(r); } _root.debug("foo"); Debug is a function that writes some text to the screen. When I run this locally, the putresponse function gets called and the trace happens. When I run it remotely (inside the shell) the first debug happens immediately on load (as you'd expect) but then later when putresponse is called, the debug(r) is not executed. The external clip is at the same url as the shell so I don't think it is a security issue. Also, as I said, the debug("foo") works fine. This one really has me perplexed. Can anyone shed some light as to why I can't call the debug from _root when called from a function rather than on the first-level timeline? EDIT: The call to putresponse is coming form two layers deep in local (within the child MC) MCs. The actual call is: _parent._parent.putrepsonse(q,r);

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  • Heap Algorithmic Issue

    - by OberynMarDELL
    I am having this algorithmic problem that I want to discuss about. Its not about find a solution but about optimization in terms of runtime. So here it is: Suppose we have a race court of Length L and a total of N cars that participate on the race. The race rules are simple. Once a car overtakes an other car the second car is eliminated from the race. The race ends when no more overtakes are possible to happen. The tricky part is that the k'th car has a starting point x[k] and a velocity v[k]. The points are given in an ascending order, but the velocities may differ. What I've done so far: Given that a car can get overtaken only by its previous, I calculated the time that it takes for each car to reach its next one t = (x[i] - x[i+1])/(v[i] - v[i+1]) and I insert these times onto a min heap in O(n log n). So in theory I have to pop the first element in O(logn), find its previous, pop it as well , update its time and insert it in the heap once more, much like a priority queue. My main problem is how I can access specific points of a heap in O(log n) or faster in order to keep the complexity in O(n log n) levels. This program should be written on Haskell so I would like to keep things simple as far as possible EDIT: I Forgot to write the actual point of the race. The goal is to find the order in which cars exit the game

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  • Can somebody please explain this recursive function for me?

    - by capncoolio
    #include <stdio.h> #include <stdlib.h> void reprint(char *a[]) { if(*a) { printf("%d ",a); reprint(a+1); printf("%s ",*a); } } int main() { char *coll[] = {"C", "Objective", "like", "don't", "I", NULL}; reprint(coll); printf("\n"); return EXIT_SUCCESS; } As the more experienced will know, this prints the array in reverse. I don't quite understand how! I need help understanding what reprint(char *a[]) does. I understand pointer arithmetic to a degree, but from inserting printf's here and there, I've determined that the function increments up to the array end, and then back down to the start, only printing on the way down. However, I do not understand how it does this; all I've managed to understand by looking at the actual code is that if *a isn't NULL, then call reprint again, at the next index. Thanks guys!

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  • How can I dynamically call the named route in a :partial in rails?

    - by Angela
    I have the following partial. It can be called from three different times in a view as follows: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => email} %> Second time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => call} %> Third time: <%= render :partial => "contact_event", :collection => @contacts, :locals => {:event => letter} %> In each instance, call, email, letter refer to a specific instance of a Model Call, Email, or Letter. Here is what I tried to do and conceptually what I'd like to do: assign the route based on the class name that has been passed to the :event from the :partial. What I did was create what the actual url should be. The 'text' of it is correct, but doesn't seem to recognize it as a named route. <% url = "skip_contact_#{event.class.name.tableize.singularize}_url" % <%= link_to_remote "Skip #{url} Remote", :url = skip_contact_email_url(contact_event, event), :update = "update-area-#{contact_event.id}-#{event.id}" % ' My challenge: skip_contact_email_url only works when the event refers to an email. How can I dynamically define skip_contact_email_url to be skip_contact_letter_url if the local variable is letter? Even better, how can I have a single named route that would do the appropriate action?

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