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  • Develop 3d game for iphone & android in single code

    - by lajpat
    I have to make a 3d game on the lines of this app 3D Chess I want to make this app for both android & iphone by writing a single code. Of course little native code will be required to be done. I want to ensure that entire logic & animation code is written only once. What software does one suggest to achieve this since I am not a tight schedule. I came across Corona but I am not sure if such game can be made using it. Others I found Unity & Shiva. I am not experience in 3D game so please if someone can help Thanks Lajpat

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  • Android Layout Preview for NetBeans IDE

    - by Geertjan
    More often than not, the reason that Eclipse has more plugins than NetBeans IDE is because Eclipse has far less features out of the box. For example, thanks to its out of the box support, NetBeans IDE doesn't need a Maven plugin and it doesn't need a Java EE plugin, which are two of the most popular plugins for Eclipse. However, what would be great for NetBeans IDE to have is support for Android. It's existed for a while, thanks to the community-driven NBAndroid project, but without much desired GUI functionality. Today, the project announced a leap forward, that is, early results in providing a layout preview: Looking forward to more GUI functionality for this project!   

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  • CCUserDefault, iOS/Android and game updates

    - by Luke
    My game uses cocos2d-x and will be published on iOS platform first, later on Android. I save a lot of things with CCUserDefault (scores, which level was completed, number of coins taken, etc...). But now I have a big doubt. What will happen when the game will receive its first update? CCUserDefault uses an XML file stored somewhere in the app storage space. This file is created and retained until one uninstalls the app. I am wondering what happens when the app is updated. Will the old XML file be maintained? Because if not, how should I handle app updates (updates in the sense that 2, 3 or more new level packages will be added, but the informations about the old ones, like scores, which level was finished and which not, number of coins, etc., need absolutely not to be lost)?

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  • Développement d'applications professionnelles avec Android 2 de Reto Meier, critique par Benwit

    Je viens de lire "Développement d'applications professionnelles avec Android 2" de Reto Meier, ingénieur chez Google. [IMG]http://images-eu.amazon.com/images/P/274402452X.08.LZZZZZZZ.jpg[/IMG] Je le trouve très complémentaire aux tutoriaux qu'on trouve sur Internet. Il aborde beaucoup de sujets et le nombre de pages n'est pas dù à des captures d'écrans ! Ce que j'ai particulièremen apprécié, ce sont toutes les petites informations tirées de son expérience qu'il distille au fil des pages. L'avez vous lu ? Si oui, par rapport à d'autres livres sur le sujet ? Allez vous le lire ?...

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  • Android performance/issues with Corona SDK?

    - by B5Fan74
    I know this is a fairly broad question. We are looking to develop a mobile game and want to use a multi-platform engine/SDK. We like what we see with Corona but in doing some reading, we are seeing a lot of references to poor performance on the 'droid platforms. I am unsure how much of this is still relevant? Many of the articles/posts/references/discussions vary in date from 18 months ago to earlier this year. Is there a reason we should not pursue Corona if Android support is important to us? The game is going to be 2D isometric view. Thanks!

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  • Chrome débarque sur iPhone et sur iPad et sort de sa phase bêta sur Android

    Chrome débarque sur iPhone et iPad Et sort de sa phase bêta sur Android Alors que Mozilla travaille sur une pré-version de Firefox pour iPad, Google lui vient d'annoncer la première version de Chrome pour la tablette d'Apple, mais aussi pour l'iPhone. Pour Google, le but affiché est de pouvoir synchroniser les différentes expériences de navigation (PC et mobiles) des utilisateurs, quelques soient les marques des appareils qu'ils possèdent. Il est aussi ? et surtout ? de continuer à gagner des parts de marché en surfant sur la popularité toujours grandissante de iOS.

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  • Wophone : le nouvel OS mobile chinois qui veut concurrencer Android et iOS

    Wophone : le nouvel OS mobile chinois Pour concurrencer Android et l'iPhone China Unicom, l'un des trois plus gros opérateurs de téléphonie sans fil de Chine, a annoncé qu'il envisageait de lancer de nouveaux terminaux mobile équipé de son propre système d'exploitation maison baptisé « Woppone». La plate-forme, en cours de développement, est basée sur Linux. Elle pourra tourner sur les Smartphones et sur les tablettes. Le but d'un tel OS est de permettre à China Unicom, d'après sa propre communication, de démocratiser sa jeune génération de réseau sans fil 3G. Grâce à ce nouvel OS, China Unicom espère développer des appareils sans fil 3G plus rapide et réduire le temps néc...

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  • Apple - Android : HTC contre-attaque en demandant comme Nokia l'interdiction totale d'importation et

    Mise à jour du 13/05/10 Apple ? Android : HTC contre-attaque En demandant comme Nokia l'interdiction totale d'importation et de vente des iPhone, iPad et iPod HTC met ses pas dans ceux de Nokia. Dans l'affaire qui l'oppose à Apple (lire ci-avant), la société a décidé de contre-attaquer en utilisant la méthode forte, tout comme le constructeur finlandais. HTC, principal utilisateur du système d'exploitation mobile de Google, répond à Apple en l'accusant à son tour de violation de brevets. L'affaire sera portée devant la décidément très occupée ITC (U.S. International Trade Commission). Mais HTC ne s'arrête...

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  • Unable to enumerate USB device on port 2 when connecting Android phone

    - by ProfessionalAmateur
    I'm running Ubuntu 11.10 (64-bit) as a VirtualBox guest on a Win7 64-bit host. When I plug in my Android Epic4g (Galaxy S) both the host and guest see the device properly, however lsusb does not. When I run dmesg I get the following: [ 361.664219] usb 1-2: new full speed USB device number 79 using ohci_hcd [ 362.428798] hub 1-0:1.0: unable to enumerate USB device on port 2 [ 363.313782] hub 1-0:1.0: unable to enumerate USB device on port 2 I get the same type of dmesg message with the USB 2.0 (ECHI) Controller enabled and disabled for the guest OS. I'm stuck with this one, can anyone help?

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  • Best platform for android and ios game?

    - by LoveMeSomeCode
    Ok, this has been asked before, but not recently, and most of the answers were just 'buy a mac'. So we're a couple guys who've been making small flash games, and now we want to go mobile, and there seem to be lots of options. Does anyone here have experience with one or more of these platforms to tell us the pros and cons of each? Corona AIR 3 Rhodes Could someone with experience compare and contrast these to each other and native development? We want to cast the widest net with the least re-work so we'd like to target just Android and iPhone, and we'd like it to be an actual app in the market instead of just a mobile website. We have experience in Actionscript, Javascript, and C#.

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  • Google multiplie les APIs pour les développeurs : du GPS pour Android à la Business Intelligence pou

    Google multiplie les APIs pour les développeurs Du GPS pour Android à la Business Intelligence pour tous Oui, Google a frappé un grand coup lors de son traditionnel Google I/O. Cela ne veut pas dire que Google est le « meilleur » ou que la concurrence n'existe pas, mais une chose est sûre, le nombre des annonces majeurs lors de l'évènement à marqué les esprits (cf. la rubrique "Lire aussi", ci-dessous). Un point que nous n'avons pas encore abordé est celui de la multiplication des APIs que Google a mis à la disposition des développeurs webs et/ou mobiles. Deux ont particulièrement retenu l'attention des observateurs. La première ?

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  • Options for 2D Web/iPhone/Android, with Test Framework

    - by ashes999
    I would like to make a 2D game with one codebase that runs on iPhone, Android, and web (any flavour of web -- HTML5, Flash, Silverlight, etc.) What are my options? I should be able to write my code once, and run it anywhere. I also absolutely need the ability to write unit tests (or write a unit-testing framework) -- I cannot make sizable games without testing. Unity is good, but unity is 3d; even with hacks, the graphical assets will still be 3d. I'm after 2d, not 3d. (If you need a Mac or separate licensing for the Mac part, that's okay.)

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  • What is a good resources to add content snippets (widgets) to many sites like iGoogle, Facebook and

    - by Brennan
    I have found services like ClearSpring and Widgetbox for putting content snippets onto a widget range of social networking web sites, but I would like to build my own widgets without a third party dependency. I have been looking but I have not yet found a good resource to learn how to create widgets/gadgets for multiple sites. It was easy to build a gadget for iGoogle, but Facebook, MySpace and the others are less obvious. What is a good resource to create content snippets for multiple sites?

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  • Get the currently played song in iTunes

    - by mariosangiorgio
    Hi, I'd like to get the name of the song that iTunes is currently playing. What API should I refer to? I'd like to use that both for a dashboard widget or a Java/python application depending on what it is easier to use. Do you have some references for me? Thanks in advance, Mario

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  • Problem with dojo tree

    - by Ewout
    Hello, I'm trying to get the dojo tree widget working. It works with a small json object, but when i try it with a large json object it goes wrong. There is no error, just the root node. Is this a normal behavior? Is there a maximum of objects you can load? My json object contains around 800 entries. Thanks, Ewout

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  • Trying to convert simple midlet application to Android application but running into problems.

    - by chobo2
    Hi I am trying to do some threading in Android so I took an old threading assignment I had done fora midlet and took out the midlet code and replaced it with android code(such as textview). package com.assignment1; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Threading extends Activity { private TextView tortose; private TextView hare; private Thread hareThread; private Thread torotoseThread; private int num = 0; private int num2 = 0; public Threading() { } /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); tortose = (TextView) findViewById(R.id.TextView01); hare = (TextView) findViewById(R.id.TextView02); Hare newHare = new Hare(); hareThread = new Thread(newHare); hareThread.start(); Torotose newTortose = new Torotose(); torotoseThread = new Thread(newTortose); torotoseThread.start(); //updateDisplay(); } private synchronized void check(int value1, int value2) { if((value1-value2) >= 10) { try { wait(); } catch(Exception ex) { System.out.println(ex); } } } private synchronized void getGoing(int value1, int value2) { if((value1-value2) == 0) { try { notify(); } catch(Exception ex) { System.out.println(ex); } } } private class Hare extends Thread { public void run() { while(true) { num++; hare.setText(Integer.toString(num)); check(num, num2); try { // are threads different in andriod apps? Thread.sleep(100); // hareThread.sleep(100); } catch(Exception ex) { System.out.println(ex); } } } } private class Torotose extends Thread { public void run() { while(true) { num2++; tortose.setText(Integer.toString(num2)); getGoing(num,num2); try { Thread.sleep(200); //torotoseThread.sleep(200); } catch(Exception ex) { System.out.println(ex); } } } } } First it wanted me to change my threads to like static threads.So is this just how Android does it? Next when I run this code it just crashes with some unexpected error. I am not sure what the error is but when I try to debug it and goes to like to create a new "hare" object it shows me this. // Compiled from ClassLoader.java (version 1.5 : 49.0, super bit) public abstract class java.lang.ClassLoader { // Method descriptor #8 ()V // Stack: 3, Locals: 1 protected ClassLoader(); 0 aload_0 [this] 1 invokespecial java.lang.Object() [1] 4 new java.lang.RuntimeException [2] 7 dup 8 ldc <String "Stub!"> [3] 10 invokespecial java.lang.RuntimeException(java.lang.String) [4] 13 athrow Line numbers: [pc: 0, line: 4] Local variable table: [pc: 0, pc: 14] local: this index: 0 type: java.lang.ClassLoader // Method descriptor #14 (Ljava/lang/ClassLoader;)V // Stack: 3, Locals: 2 protected ClassLoader(java.lang.ClassLoader parentLoader); 0 aload_0 [this] 1 invokespecial java.lang.Object() [1] 4 new java.lang.RuntimeException [2] 7 dup 8 ldc <String "Stub!"> [3] 10 invokespecial java.lang.RuntimeException(java.lang.String) [4] 13 athrow Line numbers: [pc: 0, line: 5] Local variable table: [pc: 0, pc: 14] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 14] local: parentLoader index: 1 type: java.lang.ClassLoader // Method descriptor #17 ()Ljava/lang/ClassLoader; // Stack: 3, Locals: 0 public static java.lang.ClassLoader getSystemClassLoader(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 6] // Method descriptor #19 (Ljava/lang/String;)Ljava/net/URL; // Stack: 3, Locals: 1 public static java.net.URL getSystemResource(java.lang.String resName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 7] Local variable table: [pc: 0, pc: 10] local: resName index: 0 type: java.lang.String // Method descriptor #23 (Ljava/lang/String;)Ljava/util/Enumeration; // Signature: (Ljava/lang/String;)Ljava/util/Enumeration<Ljava/net/URL;>; // Stack: 3, Locals: 1 public static java.util.Enumeration getSystemResources(java.lang.String resName) throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 8] Local variable table: [pc: 0, pc: 10] local: resName index: 0 type: java.lang.String // Method descriptor #29 (Ljava/lang/String;)Ljava/io/InputStream; // Stack: 3, Locals: 1 public static java.io.InputStream getSystemResourceAsStream(java.lang.String resName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 9] Local variable table: [pc: 0, pc: 10] local: resName index: 0 type: java.lang.String // Method descriptor #31 ([BII)Ljava/lang/Class; // Signature: ([BII)Ljava/lang/Class<*>; // Stack: 3, Locals: 4 protected final java.lang.Class defineClass(byte[] classRep, int offset, int length) throws java.lang.ClassFormatError; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 10] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: classRep index: 1 type: byte[] [pc: 0, pc: 10] local: offset index: 2 type: int [pc: 0, pc: 10] local: length index: 3 type: int // Method descriptor #39 (Ljava/lang/String;[BII)Ljava/lang/Class; // Signature: (Ljava/lang/String;[BII)Ljava/lang/Class<*>; // Stack: 3, Locals: 5 protected final java.lang.Class defineClass(java.lang.String className, byte[] classRep, int offset, int length) throws java.lang.ClassFormatError; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 11] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String [pc: 0, pc: 10] local: classRep index: 2 type: byte[] [pc: 0, pc: 10] local: offset index: 3 type: int [pc: 0, pc: 10] local: length index: 4 type: int // Method descriptor #42 (Ljava/lang/String;[BIILjava/security/ProtectionDomain;)Ljava/lang/Class; // Signature: (Ljava/lang/String;[BIILjava/security/ProtectionDomain;)Ljava/lang/Class<*>; // Stack: 3, Locals: 6 protected final java.lang.Class defineClass(java.lang.String className, byte[] classRep, int offset, int length, java.security.ProtectionDomain protectionDomain) throws java.lang.ClassFormatError; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 12] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String [pc: 0, pc: 10] local: classRep index: 2 type: byte[] [pc: 0, pc: 10] local: offset index: 3 type: int [pc: 0, pc: 10] local: length index: 4 type: int [pc: 0, pc: 10] local: protectionDomain index: 5 type: java.security.ProtectionDomain // Method descriptor #46 (Ljava/lang/String;Ljava/nio/ByteBuffer;Ljava/security/ProtectionDomain;)Ljava/lang/Class; // Signature: (Ljava/lang/String;Ljava/nio/ByteBuffer;Ljava/security/ProtectionDomain;)Ljava/lang/Class<*>; // Stack: 3, Locals: 4 protected final java.lang.Class defineClass(java.lang.String name, java.nio.ByteBuffer b, java.security.ProtectionDomain protectionDomain) throws java.lang.ClassFormatError; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 13] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: name index: 1 type: java.lang.String [pc: 0, pc: 10] local: b index: 2 type: java.nio.ByteBuffer [pc: 0, pc: 10] local: protectionDomain index: 3 type: java.security.ProtectionDomain // Method descriptor #52 (Ljava/lang/String;)Ljava/lang/Class; // Signature: (Ljava/lang/String;)Ljava/lang/Class<*>; // Stack: 3, Locals: 2 protected java.lang.Class findClass(java.lang.String className) throws java.lang.ClassNotFoundException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 14] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String // Method descriptor #52 (Ljava/lang/String;)Ljava/lang/Class; // Signature: (Ljava/lang/String;)Ljava/lang/Class<*>; // Stack: 3, Locals: 2 protected final java.lang.Class findLoadedClass(java.lang.String className); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 15] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String // Method descriptor #52 (Ljava/lang/String;)Ljava/lang/Class; // Signature: (Ljava/lang/String;)Ljava/lang/Class<*>; // Stack: 3, Locals: 2 protected final java.lang.Class findSystemClass(java.lang.String className) throws java.lang.ClassNotFoundException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 16] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String // Method descriptor #17 ()Ljava/lang/ClassLoader; // Stack: 3, Locals: 1 public final java.lang.ClassLoader getParent(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 17] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader // Method descriptor #19 (Ljava/lang/String;)Ljava/net/URL; // Stack: 3, Locals: 2 public java.net.URL getResource(java.lang.String resName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 18] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: resName index: 1 type: java.lang.String // Method descriptor #23 (Ljava/lang/String;)Ljava/util/Enumeration; // Signature: (Ljava/lang/String;)Ljava/util/Enumeration<Ljava/net/URL;>; // Stack: 3, Locals: 2 public java.util.Enumeration getResources(java.lang.String resName) throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 19] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: resName index: 1 type: java.lang.String // Method descriptor #29 (Ljava/lang/String;)Ljava/io/InputStream; // Stack: 3, Locals: 2 public java.io.InputStream getResourceAsStream(java.lang.String resName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 20] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: resName index: 1 type: java.lang.String // Method descriptor #52 (Ljava/lang/String;)Ljava/lang/Class; // Signature: (Ljava/lang/String;)Ljava/lang/Class<*>; // Stack: 3, Locals: 2 public java.lang.Class loadClass(java.lang.String className) throws java.lang.ClassNotFoundException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 21] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String // Method descriptor #62 (Ljava/lang/String;Z)Ljava/lang/Class; // Signature: (Ljava/lang/String;Z)Ljava/lang/Class<*>; // Stack: 3, Locals: 3 protected java.lang.Class loadClass(java.lang.String className, boolean resolve) throws java.lang.ClassNotFoundException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 22] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: className index: 1 type: java.lang.String [pc: 0, pc: 10] local: resolve index: 2 type: boolean // Method descriptor #67 (Ljava/lang/Class;)V // Signature: (Ljava/lang/Class<*>;)V // Stack: 3, Locals: 2 protected final void resolveClass(java.lang.Class clazz); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 23] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: clazz index: 1 type: java.lang.Class Local variable type table: [pc: 0, pc: 10] local: clazz index: 1 type: java.lang.Class<?> // Method descriptor #19 (Ljava/lang/String;)Ljava/net/URL; // Stack: 3, Locals: 2 protected java.net.URL findResource(java.lang.String resName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 24] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: resName index: 1 type: java.lang.String // Method descriptor #23 (Ljava/lang/String;)Ljava/util/Enumeration; // Signature: (Ljava/lang/String;)Ljava/util/Enumeration<Ljava/net/URL;>; // Stack: 3, Locals: 2 protected java.util.Enumeration findResources(java.lang.String resName) throws java.io.IOException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 25] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: resName index: 1 type: java.lang.String // Method descriptor #76 (Ljava/lang/String;)Ljava/lang/String; // Stack: 3, Locals: 2 protected java.lang.String findLibrary(java.lang.String libName); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 26] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: libName index: 1 type: java.lang.String // Method descriptor #79 (Ljava/lang/String;)Ljava/lang/Package; // Stack: 3, Locals: 2 protected java.lang.Package getPackage(java.lang.String name); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 27] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: name index: 1 type: java.lang.String // Method descriptor #81 ()[Ljava/lang/Package; // Stack: 3, Locals: 1 protected java.lang.Package[] getPackages(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 28] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader // Method descriptor #83 (Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/lang/String;Ljava/net/URL;)Ljava/lang/Package; // Stack: 3, Locals: 9 protected java.lang.Package definePackage(java.lang.String name, java.lang.String specTitle, java.lang.String specVersion, java.lang.String specVendor, java.lang.String implTitle, java.lang.String implVersion, java.lang.String implVendor, java.net.URL sealBase) throws java.lang.IllegalArgumentException; 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 29] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: name index: 1 type: java.lang.String [pc: 0, pc: 10] local: specTitle index: 2 type: java.lang.String [pc: 0, pc: 10] local: specVersion index: 3 type: java.lang.String [pc: 0, pc: 10] local: specVendor index: 4 type: java.lang.String [pc: 0, pc: 10] local: implTitle index: 5 type: java.lang.String [pc: 0, pc: 10] local: implVersion index: 6 type: java.lang.String [pc: 0, pc: 10] local: implVendor index: 7 type: java.lang.String [pc: 0, pc: 10] local: sealBase index: 8 type: java.net.URL // Method descriptor #94 (Ljava/lang/Class;[Ljava/lang/Object;)V // Signature: (Ljava/lang/Class<*>;[Ljava/lang/Object;)V // Stack: 3, Locals: 3 protected final void setSigners(java.lang.Class c, java.lang.Object[] signers); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 30] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: c index: 1 type: java.lang.Class [pc: 0, pc: 10] local: signers index: 2 type: java.lang.Object[] Local variable type table: [pc: 0, pc: 10] local: c index: 1 type: java.lang.Class<?> // Method descriptor #100 (Ljava/lang/String;Z)V // Stack: 3, Locals: 3 public void setClassAssertionStatus(java.lang.String cname, boolean enable); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 31] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: cname index: 1 type: java.lang.String [pc: 0, pc: 10] local: enable index: 2 type: boolean // Method descriptor #100 (Ljava/lang/String;Z)V // Stack: 3, Locals: 3 public void setPackageAssertionStatus(java.lang.String pname, boolean enable); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 32] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: pname index: 1 type: java.lang.String [pc: 0, pc: 10] local: enable index: 2 type: boolean // Method descriptor #106 (Z)V // Stack: 3, Locals: 2 public void setDefaultAssertionStatus(boolean enable); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 33] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader [pc: 0, pc: 10] local: enable index: 1 type: boolean // Method descriptor #8 ()V // Stack: 3, Locals: 1 public void clearAssertionStatus(); 0 new java.lang.RuntimeException [2] 3 dup 4 ldc <String "Stub!"> [3] 6 invokespecial java.lang.RuntimeException(java.lang.String) [4] 9 athrow Line numbers: [pc: 0, line: 34] Local variable table: [pc: 0, pc: 10] local: this index: 0 type: java.lang.ClassLoader } So I am not sure where I went wrong. Thanks

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  • perl: tk: a way/widget that allows pixel level control over the output

    - by chhh
    I want something like a canvas, but where i'd be able to manipulate pixels easily in addition to all the provided geometries, that can be drawn on canvas. Is it possible to embed something like GD::Image into a canvas? So then I maybe could make the image transparent and set some pixels in it (GD::Image-setPixel()) positioning it over the canvas? ps: well, that doesn't necessarily have to be perl, as there seem to be bindings for all the libs for most scripting (and not only) languages.

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  • Why Google Wave & iGoogle cannot be XSS injected by a widget

    - by Axel
    Hello, If you've used google wave or iGoogle you probabely seen that you can insert widgets that are made by third parties without approval. the Question is : How this widgets can't inject XSS or steal the cookies, Are the widgets loaded in an <iframe> ? if yes, then how they can't redirect you to another page? Thanks

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  • How Google Wave cannot be XSS injected by a widget

    - by Axel
    Hello, If you've used google wave you probabely seen that you can insert widgets that are made by third parties without approval. the Question is : How this widgets can't inject XSS or steal the cookies, Are the widgets loaded in an <iframe> ? if yes, then how they can't redirect google wave to another page? Thanks

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  • Inline widget-like templates in MODx

    - by Christoffer
    Hi, I'm developing my first ever MODx site and I need to have three blocks on the frontpage that contain headline, picture, image caption, long text and a short text. For these I would like to create a custom template that allows me to create sub-resources of "Home" with only these five fields (of which one will allow me to upload images). How can I set this up? Thanks!

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  • How do I call window.openDatabase from a webView hosted in an android application?

    - by Kevin
    I created a native Android app that basically hosts a webView control. That webView is then used to load a page that calls window.openDatabase from JavaScript. I can successfully confirm that the API exists by verifying window.openDatabase. Calling this method returns a null when called in a hosted webView control. Calling the same method in the Android Browser returns an instance of the database. Does anyone know the permessions in the manifest or settings on the webView control that need to be set to access the database? Is this even possible in a native app.

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  • How to call a WCF service using soap2 on android?

    - by Qing
    Hi all, Here is my code import org.ksoap2.; import org.ksoap2.serialization.; import org.ksoap2.transport.*; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class ksop2test extends Activity { /** Called when the activity is first created. */ private static final String METHOD_NAME = "SayHello"; // private static final String METHOD_NAME = "HelloWorld"; private static final String NAMESPACE = "http://tempuri.org"; // private static final String NAMESPACE = "http://tempuri.org"; private static final String URL = "http://192.168.0.2:8080/HelloWCF/Service1.svc"; // private static final String URL = "http://192.168.0.2:8080/webservice1/Service1.asmx"; final String SOAP_ACTION = "http://tempuri.org/IService1/SayHello"; // final String SOAP_ACTION = "http://tempuri.org/HelloWorld"; TextView tv; StringBuilder sb; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); tv = new TextView(this); sb = new StringBuilder(); call(); tv.setText(sb.toString()); setContentView(tv); } public void call() { try { SoapObject request = new SoapObject(NAMESPACE, METHOD_NAME); request.addProperty("name", "Qing"); SoapSerializationEnvelope envelope = new SoapSerializationEnvelope( SoapEnvelope.VER11); envelope.dotNet = true; envelope.setOutputSoapObject(request); HttpTransportSE androidHttpTransport = new HttpTransportSE(URL); androidHttpTransport.call(SOAP_ACTION, envelope); sb.append(envelope.toString() + "\n");//cannot get the xml request send SoapPrimitive result = (SoapPrimitive)envelope.getResponse(); //to get the data String resultData = result.toString(); // 0 is the first object of data sb.append(resultData + "\n"); } catch (Exception e) { sb.append("Error:\n" + e.getMessage() + "\n"); } } } I can successfully access .asmx service, but when I try to call a wcf service the virtual machine said : Error: expected:END_TAG{http://schemas.xmlsoap.org/soap/envelope/}Body(position:END_TAG@1:712 in java.io.InputStreamReader@43ba6798 How to print what the request send? Here is the wcf wsdl: <wsdl:definitions name="Service1" targetNamespace="http://tempuri.org/"> - - - - - - - - - - - - It uses in tag and the asmx uses in tag what's the difference? Thanks. -Qing

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  • Eclipse Android Mac 10.4 problem, dyld: Symbol not found: _open$UNIX2003

    - by Manic
    Hello I have just set up the Eclipse Android SDK environment. I tried creating a basic HelloWorld app by following this page http://developer.android.com/guide/tutorials/hello-world.html As soon as i set up the project i get get this error in the console [2010-06-09 23:12:22 - Helloworld] dyld: Symbol not found: _open$UNIX2003 [2010-06-09 23:12:22 - Helloworld] Referenced from: /usr/lib/android-sdk-mac_86/platforms/android-3/tools/aapt [2010-06-09 23:12:22 - Helloworld] Expected in: /usr/lib/libSystem.B.dylib [2010-06-09 23:12:22 - Helloworld] Is it something to do do with my MacOS version ? plz hlp ! :S

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  • Does oneway declaration in Android .aidl guarantee that method will be called in a separate thread?

    - by Dan Menes
    I am designing a framework for a client/server application for Android phones. I am fairly new to both Java and Android (but not new to programming in general, or threaded programming in particular). Sometimes my server and client will be in the same process, and sometimes they will be in different processes, depending on the exact use case. The client and server interfaces look something like the following: IServer.aidl: package com.my.application; interface IServer { /** * Register client callback object */ void registerCallback( in IClient callbackObject ); /** * Do something and report back */ void doSomething( in String what ); . . . } IClient.aidl: package com.my.application; oneway interface IClient { /** * Receive an answer */ void reportBack( in String answer ); . . . } Now here is where it gets interesting. I can foresee use cases where the client calls IServer.doSomething(), which in turn calls IClient.reportBack(), and on the basis of what is reported back, IClient.reportBack() needs to issue another call to IClient.doSomething(). The issue here is that IServer.doSomething() will not, in general, be reentrant. That's OK, as long as IClient.reportBack() is always invoked in a new thread. In that case, I can make sure that the implementation of IServer.doSomething() is always synchronized appropriately so that the call from the new thread blocks until the first call returns. If everything works the way I think it does, then by declaring the IClient interface as oneway, I guarantee this to be the case. At least, I can't think of any way that the call from IServer.doSomething() to IClient.reportBack() can return immediately (what oneway is supposed to ensure), yet IClient.reportBack still be able to reinvoke IServer.doSomething recursively in the same thread. Either a new thread in IServer must be started, or else the old IServer thread can be re-used for the inner call to IServer.doSomething(), but only after the outer call to IServer.doSomething() has returned. So my question is, does everything work the way I think it does? The Android documentation hardly mentions oneway interfaces.

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