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  • HELP: MS Virtual Disk Service to Access Volumes and Discs on Local Machine.

    - by Jibran Ahmed
    Hi, here it is my code through which I am successfully initialize the VDS service and get the Packs but When I call QueryVolumes on IVdsPack Object, I am able to get IEnumVdsObjects but unable to get IUnknown* array through IEnumVdsObject::Next method, it reutrns S_FALSE with IUnkown* = NULL. So this IUnknown* cant be used to QueryInterface for IVdsVolume Below is my code HRESULT hResult; IVdsService* pService = NULL; IVdsServiceLoader *pLoader = NULL; //Launch the VDS Service hResult = CoInitialize(NULL); if( SUCCEEDED(hResult) ) { hResult = CoCreateInstance( CLSID_VdsLoader, NULL, CLSCTX_LOCAL_SERVER, IID_IVdsServiceLoader, (void**) &pLoader ); //if succeeded load VDS on local machine if( SUCCEEDED(hResult) ) pLoader->LoadService(NULL, &pService); //Done with Loader now release VDS Loader interface _SafeRelease(pLoader); if( SUCCEEDED(hResult) ) { hResult = pService->WaitForServiceReady(); if ( SUCCEEDED(hResult) ) { AfxMessageBox(L"VDS Service Loaded"); IEnumVdsObject* pEnumVdsObject = NULL; hResult = pService->QueryProviders(VDS_QUERY_SOFTWARE_PROVIDERS, &pEnumVdsObject); IUnknown* ppObjUnk ; IVdsSwProvider* pVdsSwProvider = NULL; IVdsPack* pVdsPack = NULL; IVdsVolume* pVdsVolume = NULL; ULONG ulFetched = 0; hResult = E_INVALIDARG; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); hResult = ppObjUnk->QueryInterface(IID_IVdsSwProvider, (void**)&pVdsSwProvider); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); hResult = pVdsSwProvider->QueryPacks(&pEnumVdsObject); hResult = E_INVALIDARG; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); hResult = ppObjUnk->QueryInterface(IID_IVdsPack, (void**)&pVdsPack); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); hResult = pVdsPack->QueryVolumes(&pEnumVdsObject); pEnumVdsObject->Reset(); hResult = E_INVALIDARG; ulFetched = 0; BOOL bDone = FALSE; while(!SUCCEEDED(hResult)) { hResult = pEnumVdsObject->Next(1, &ppObjUnk, &ulFetched); //hResult = ppObjUnk->QueryInterface(IID_IVdsVolume, (void**)&pVdsVolume); if(!SUCCEEDED(hResult)) _SafeRelease(ppObjUnk); } _SafeRelease(pEnumVdsObject); _SafeRelease(ppObjUnk); _SafeRelease(pVdsPack); _SafeRelease(pVdsSwProvider); // hResult = pVdsVolume-AddAccessPath(TEXT("G:\")); if(SUCCEEDED(hResult)) AfxMessageBox(L"Add Access Path Successfully"); else AfxMessageBox(L"Unable to Add access path"); //UUID of IVdsVolumeMF {EE2D5DED-6236-4169-931D-B9778CE03DC6} static const GUID GUID_IVdsVolumeMF = {0xEE2D5DED, 0x6236, 4169,{0x93, 0x1D, 0xB9, 0x77, 0x8C, 0xE0, 0x3D, 0XC6} }; hResult = pService->GetObject(GUID_IVdsVolumeMF, VDS_OT_VOLUME, &ppObjUnk); if(hResult == VDS_E_OBJECT_NOT_FOUND) AfxMessageBox(L"Object Not found"); if(hResult == VDS_E_INITIALIZED_FAILED) AfxMessageBox(L"Initialization failed"); // pVdsVolume = reinterpret_cast(ppObjUnk); if(SUCCEEDED(hResult)) { // hResult = pVdsVolume-AddAccessPath(TEXT("G:\")); if(SUCCEEDED(hResult)) { IVdsAsync* ppVdsSync; AfxMessageBox(L"Formatting is about to Start......"); // hResult = pVdsVolume-Format(VDS_FST_UDF, TEXT("UDF_FORMAT_TEST"), 2048, TRUE, FALSE, FALSE, &ppVdsSync); if(SUCCEEDED(hResult)) AfxMessageBox(L"Formatting Started......."); else AfxMessageBox(L"Formatting Failed"); } else AfxMessageBox(L"Unable to Add Access Path"); } _SafeRelease(pVdsVolume); } else { AfxMessageBox(L"VDS Service Cannot be Loaded"); } } } _SafeRelease(pService);

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  • How to fill in Different String Values in Different Cells in Excel 2007 VBA marcos

    - by user325160
    Hello everyone, So I am trying to fill in Values "A-Z, 0-9" in a 2007 excel macro in four different locations (I am trying to put A-Z and 0-9 in cells: a1 to d9, e1 to h9, a10 to d18, and e10 to h18). So far I have the code: Sub TwoDArrays() Dim Matrix(9, 4) As Variant Dim Matrix2(9, 4) As Variant Dim Matrix3(9, 4) As Variant Dim Matrix4(9, 4) As Variant Matrix(1, 1) = "A" Matrix(1, 2) = "B" Matrix(1, 3) = "C" Matrix(1, 4) = "D" Matrix(2, 1) = "E" Matrix(2, 2) = "F" Matrix(2, 3) = "G" Matrix(2, 4) = "H" Matrix(3, 1) = "I" Matrix(3, 2) = "J" Matrix(3, 3) = "K" Matrix(3, 4) = "L" Matrix(4, 1) = "M" Matrix(4, 2) = "N" Matrix(4, 3) = "O" Matrix(4, 4) = "P" Matrix(5, 1) = "Q" Matrix(5, 2) = "R" Matrix(5, 3) = "S" Matrix(5, 4) = "T" Matrix(6, 1) = "U" Matrix(6, 2) = "V" Matrix(6, 3) = "W" Matrix(6, 4) = "X" Matrix(7, 1) = "Y" Matrix(7, 2) = "Z" Matrix(7, 3) = "0" Matrix(7, 4) = "1" Matrix(8, 1) = "2" Matrix(8, 2) = "3" Matrix(8, 3) = "4" Matrix(8, 4) = "5" Matrix(9, 1) = "6" Matrix(9, 2) = "7" Matrix(9, 3) = "8" Matrix(9, 4) = "9" Matrix2(1, 1) = "A" Matrix2(1, 2) = "B" Matrix2(1, 3) = "C" Matrix2(1, 4) = "D" Matrix2(2, 1) = "E" Matrix2(2, 2) = "F" Matrix2(2, 3) = "G" Matrix2(2, 4) = "H" Matrix2(3, 1) = "I" Matrix2(3, 2) = "J" Matrix2(3, 3) = "K" Matrix2(3, 4) = "L" Matrix2(4, 1) = "M" Matrix2(4, 2) = "N" Matrix2(4, 3) = "O" Matrix2(4, 4) = "P" Matrix2(5, 1) = "Q" Matrix2(5, 2) = "R" Matrix2(5, 3) = "S" Matrix2(5, 4) = "T" Matrix2(6, 1) = "U" Matrix2(6, 2) = "V" Matrix2(6, 3) = "W" Matrix2(6, 4) = "X" Matrix2(7, 1) = "Y" Matrix2(7, 2) = "Z" Matrix2(7, 3) = "0" Matrix2(7, 4) = "1" Matrix2(8, 1) = "2" Matrix2(8, 2) = "3" Matrix2(8, 3) = "4" Matrix2(8, 4) = "5" Matrix2(9, 1) = "6" Matrix2(9, 2) = "7" Matrix2(9, 3) = "8" Matrix2(9, 4) = "9" Matrix3(1, 1) = "A" Matrix3(1, 2) = "B" Matrix3(1, 3) = "C" Matrix3(1, 4) = "D" Matrix3(2, 1) = "E" Matrix3(2, 2) = "F" Matrix3(2, 3) = "G" Matrix3(2, 4) = "H" Matrix3(3, 1) = "I" Matrix3(3, 2) = "J" Matrix3(3, 3) = "K" Matrix3(3, 4) = "L" Matrix3(4, 1) = "M" Matrix3(4, 2) = "N" Matrix3(4, 3) = "O" Matrix3(4, 4) = "P" Matrix3(5, 1) = "Q" Matrix3(5, 2) = "R" Matrix3(5, 3) = "S" Matrix3(5, 4) = "T" Matrix3(6, 1) = "U" Matrix3(6, 2) = "V" Matrix3(6, 3) = "W" Matrix3(6, 4) = "X" Matrix3(7, 1) = "Y" Matrix3(7, 2) = "Z" Matrix3(7, 3) = "0" Matrix3(7, 4) = "1" Matrix3(8, 1) = "2" Matrix3(8, 2) = "3" Matrix3(8, 3) = "4" Matrix3(8, 4) = "5" Matrix3(9, 1) = "6" Matrix3(9, 2) = "7" Matrix3(9, 3) = "8" Matrix3(9, 4) = "9" Matrix4(1, 1) = "A" Matrix4(1, 2) = "B" Matrix4(1, 3) = "C" Matrix4(1, 4) = "D" Matrix4(2, 1) = "E" Matrix4(2, 2) = "F" Matrix4(2, 3) = "G" Matrix4(2, 4) = "H" Matrix4(3, 1) = "I" Matrix4(3, 2) = "J" Matrix4(3, 3) = "K" Matrix4(3, 4) = "L" Matrix4(4, 1) = "M" Matrix4(4, 2) = "N" Matrix4(4, 3) = "O" Matrix4(4, 4) = "P" Matrix4(5, 1) = "Q" Matrix4(5, 2) = "R" Matrix4(5, 3) = "S" Matrix4(5, 4) = "T" Matrix4(6, 1) = "U" Matrix4(6, 2) = "V" Matrix4(6, 3) = "W" Matrix4(6, 4) = "X" Matrix4(7, 1) = "Y" Matrix4(7, 2) = "Z" Matrix4(7, 3) = "0" Matrix4(7, 4) = "1" Matrix4(8, 1) = "2" Matrix4(8, 2) = "3" Matrix4(8, 3) = "4" Matrix4(8, 4) = "5" Matrix4(9, 1) = "6" Matrix4(9, 2) = "7" Matrix4(9, 3) = "8" Matrix4(9, 4) = "9" For i = 1 To 9 For j = 1 To 4 Cells(i, j) = Matrix(i, j) Next j Next i 'For i = 1 To 9 'For j = 1 To 4 ' Range("a1:d1", "a1:a10").Value = Matrix(i, j) 'Application.WorksheetFunction.Transpose (Matrix) 'Next j 'Next i End Sub However, at the top for loop where it does not use the Range function with the cells, I can only do this for cells a1:d9 (a1 to d9) and if I use the second for loop with the range, get the value 9 appearing in every cell from a1 to d9. So is there a way to make it so that I can get the values A-Z and 0-9 in the other cells I specified above? Thank you.

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  • UnmarshalException: unexpected element

    - by Tom Brito
    I'm working with JAXB, and I'm having trouble to unmarshall a file; The following lines, on the beginning of the file, are causing trouble: <!DOCTYPE package PUBLIC "+//ISBN 0-9673008-1-9//DTD OEB 1.2 Package//EN" "http://openebook.org/dtds/oeb-1.2/oebpkg12.dtd"> <package xmlns="http://openebook.org/namespaces/oeb-package/1.0/" unique-identifier="uid"> If I delete all the !DOCTYPE it gives no Exception, but it doesn't load any value either. The program (with the !DOCKTYPE) is throwing the exeption: javax.xml.bind.UnmarshalException: unexpected element (uri:"http://openebook.org/namespaces/oeb-package/1.0/", local:"package"). Expected elements are <{}dc-metadata>,<{}dc:Contributor>,<{}dc:Coverage>,<{}dc:Creator>,<{}dc:Date>,<{}dc:Description>,<{}dc:Format>,<{}dc:Identifier>,<{}dc:Language>,<{}dc:Publisher>,<{}dc:Relation>,<{}dc:Rights>,<{}dc:Source>,<{}dc:Subject>,<{}dc:Title>,<{}dc:Type>,<{}guide>,<{}item>,<{}itemref>,<{}manifest>,<{}meta>,<{}metadata>,<{}package>,<{}reference>,<{}site>,<{}spine>,<{}tour>,<{}tours>,<{}x-metadata> at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallingContext.handleEvent(UnmarshallingContext.java:631) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.Loader.reportError(Loader.java:236) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.Loader.reportError(Loader.java:231) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.Loader.reportUnexpectedChildElement(Loader.java:105) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallingContext$DefaultRootLoader.childElement(UnmarshallingContext.java:1038) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallingContext._startElement(UnmarshallingContext.java:467) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallingContext.startElement(UnmarshallingContext.java:448) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.SAXConnector.startElement(SAXConnector.java:137) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.startElement(AbstractSAXParser.java:501) at com.sun.org.apache.xerces.internal.impl.dtd.XMLDTDValidator.startElement(XMLDTDValidator.java:767) at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.scanStartElement(XMLNSDocumentScannerImpl.java:400) at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl$NSContentDriver.scanRootElementHook(XMLNSDocumentScannerImpl.java:626) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl$FragmentContentDriver.next(XMLDocumentFragmentScannerImpl.java:3103) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl$PrologDriver.next(XMLDocumentScannerImpl.java:922) at com.sun.org.apache.xerces.internal.impl.XMLDocumentScannerImpl.next(XMLDocumentScannerImpl.java:648) at com.sun.org.apache.xerces.internal.impl.XMLNSDocumentScannerImpl.next(XMLNSDocumentScannerImpl.java:140) at com.sun.org.apache.xerces.internal.impl.XMLDocumentFragmentScannerImpl.scanDocument(XMLDocumentFragmentScannerImpl.java:511) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:808) at com.sun.org.apache.xerces.internal.parsers.XML11Configuration.parse(XML11Configuration.java:737) at com.sun.org.apache.xerces.internal.parsers.XMLParser.parse(XMLParser.java:119) at com.sun.org.apache.xerces.internal.parsers.AbstractSAXParser.parse(AbstractSAXParser.java:1205) at com.sun.org.apache.xerces.internal.jaxp.SAXParserImpl$JAXPSAXParser.parse(SAXParserImpl.java:522) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallerImpl.unmarshal0(UnmarshallerImpl.java:200) at com.sun.xml.internal.bind.v2.runtime.unmarshaller.UnmarshallerImpl.unmarshal(UnmarshallerImpl.java:173) at javax.xml.bind.helpers.AbstractUnmarshallerImpl.unmarshal(AbstractUnmarshallerImpl.java:137) at javax.xml.bind.helpers.AbstractUnmarshallerImpl.unmarshal(AbstractUnmarshallerImpl.java:142) at javax.xml.bind.helpers.AbstractUnmarshallerImpl.unmarshal(AbstractUnmarshallerImpl.java:151) at javax.xml.bind.helpers.AbstractUnmarshallerImpl.unmarshal(AbstractUnmarshallerImpl.java:169) at br.usp.lsi.pdtb.protector.view.ProtectorView.showBookData(ProtectorView.java:55) at br.usp.lsi.pdtb.protector.ProtectorImpl.openBook(ProtectorImpl.java:43) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at tomPack.swing.TomAction.actionPerformed(TomAction.java:115) at javax.swing.AbstractButton.fireActionPerformed(AbstractButton.java:1995) at javax.swing.AbstractButton$Handler.actionPerformed(AbstractButton.java:2318) at javax.swing.DefaultButtonModel.fireActionPerformed(DefaultButtonModel.java:387) at javax.swing.DefaultButtonModel.setPressed(DefaultButtonModel.java:242) at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(BasicButtonListener.java:236) at java.awt.AWTEventMulticaster.mouseReleased(AWTEventMulticaster.java:272) at java.awt.Component.processMouseEvent(Component.java:6263) at javax.swing.JComponent.processMouseEvent(JComponent.java:3267) at java.awt.Component.processEvent(Component.java:6028) at java.awt.Container.processEvent(Container.java:2041) at java.awt.Component.dispatchEventImpl(Component.java:4630) at java.awt.Container.dispatchEventImpl(Container.java:2099) at java.awt.Component.dispatchEvent(Component.java:4460) at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4574) at java.awt.LightweightDispatcher.processMouseEvent(Container.java:4238) at java.awt.LightweightDispatcher.dispatchEvent(Container.java:4168) at java.awt.Container.dispatchEventImpl(Container.java:2085) at java.awt.Window.dispatchEventImpl(Window.java:2478) at java.awt.Component.dispatchEvent(Component.java:4460) at java.awt.EventQueue.dispatchEvent(EventQueue.java:599) at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269) at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184) at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169) at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161) at java.awt.EventDispatchThread.run(EventDispatchThread.java:122) Any idea how to solve this?

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  • using return values from a c# .net made component build as com+

    - by YvesR
    Hello, so far I made a component in C# .NET 4 and use System.EnterpriseServices to make it COM visible. I want to develop business methods in C#, but I still need to access them from classic ASP (vbscript). So far so good, everything works fine (exept function overloading :)). Now I made a test class to get more expirience with return code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.EnterpriseServices; using System.Management; namespace iController { /// /// The tools class provides additional functions for general use in out of context to other classes of the iController. /// public class tools :ServicedComponent { #region publich methods public bool TestBoolean() { return true; } public string TestString() { return "this is a string"; } public int TestInteger() { return 32; } public double TestDouble() { return 32.32; } public float TestFloat() { float ret = 2 ^ 16; return ret; } public string[] TestArray() { string[] ret = {"0","1"}; return ret; } public int[][] TestJaggedArray() { int[][] jaggedArray = new int[3][]; jaggedArray[0] = new int[] { 1, 3, 5, 7, 9 }; jaggedArray[1] = new int[] { 0, 2, 4, 6 }; jaggedArray[2] = new int[] { 11, 22 }; return jaggedArray; } public Dictionary<string, string> TestDictionary() { Dictionary<string, string> ret = new Dictionary<string,string>(); ret.Add("test1","val1"); ret.Add("test2","val2"); return ret; } #endregion } } Then I just made a simple vbscript file to run it with cscript.exe for testing porpuse. Dim oTools : Set oTools = CreateObject("iController.tools") WScript.StdOut.WriteLine TypeName(oTools.TestBoolean()) & " - " & oTools.TestBoolean() WScript.StdOut.WriteLine TypeName(oTools.TestString()) & " - " & oTools.TestString() WScript.StdOut.WriteLine TypeName(oTools.TestInteger()) & " - " & oTools.TestInteger() WScript.StdOut.WriteLine TypeName(oTools.TestDouble()) & " - " & oTools.TestDouble() WScript.StdOut.WriteLine TypeName(oTools.TestFloat()) & " - " & oTools.TestFloat() test = oTools.TestArray() WScript.StdOut.WriteLine TypeName(test) WScript.StdOut.WriteLine UBound(test) For i = 0 To UBound(test) WScript.StdOut.WriteLine test(i) Next For Each item IN test WScript.StdOut.WriteLine item Next test = oTools.TestJaggedArray() WScript.StdOut.WriteLine TypeName(test) For Each item IN test WScript.StdOut.WriteLine test & " - " & test.Item(item) Next test = oTools.TestDictionary() WScript.StdOut.WriteLine TypeName(test) For Each item IN test WScript.StdOut.WriteLine test & " - " & test.Item(item) Next What works fine: string, int, foat, double When it comes to array, jaggedarray or dictionaries I get a type mismatch. VarType is 13 object for the dictionary e.g. but this dict seems to be different then the Scripting.Dictionary. I checked codeproject.com and stackoverflow all day and didn't find any hints exept some thread on stackoverflow where someone mentioned there is a need to created a IDispatch interface. So anyone ever had the same issue and can help me or give me some hints I can go on with?

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  • Representing game states in Tic Tac Toe

    - by dacman
    The goal of the assignment that I'm currently working on for my Data Structures class is to create a of Quantum Tic Tac Toe with an AI that plays to win. Currently, I'm having a bit of trouble finding the most efficient way to represent states. Overview of current Structure: AbstractGame Has and manages AbstractPlayers (game.nextPlayer() returns next player by int ID) Has and intializes AbstractBoard at the beginning of the game Has a GameTree (Complete if called in initialization, incomplete otherwise) AbstractBoard Has a State, a Dimension, and a Parent Game Is a mediator between Player and State, (Translates States from collections of rows to a Point representation Is a StateConsumer AbstractPlayer Is a State Producer Has a ConcreteEvaluationStrategy to evaluate the current board StateTransveralPool Precomputes possible transversals of "3-states". Stores them in a HashMap, where the Set contains nextStates for a given "3-state" State Contains 3 Sets -- a Set of X-Moves, O-Moves, and the Board Each Integer in the set is a Row. These Integer values can be used to get the next row-state from the StateTransversalPool SO, the principle is Each row can be represented by the binary numbers 000-111, where 0 implies an open space and 1 implies a closed space. So, for an incomplete TTT board: From the Set<Integer> board perspective: X_X R1 might be: 101 OO_ R2 might be: 110 X_X R3 might be: 101, where 1 is an open space, and 0 is a closed space From the Set<Integer> xMoves perspective: X_X R1 might be: 101 OO_ R2 might be: 000 X_X R3 might be: 101, where 1 is an X and 0 is not From the Set<Integer> oMoves perspective: X_X R1 might be: 000 OO_ R2 might be: 110 X_X R3 might be: 000, where 1 is an O and 0 is not Then we see that x{R1,R2,R3} & o{R1,R2,R3} = board{R1,R2,R3} The problem is quickly generating next states for the GameTree. If I have player Max (x) with board{R1,R2,R3}, then getting the next row-states for R1, R2, and R3 is simple.. Set<Integer> R1nextStates = StateTransversalPool.get(R1); The problem is that I have to combine each one of those states with R1 and R2. Is there a better data structure besides Set that I could use? Is there a more efficient approach in general? I've also found Point<-State mediation cumbersome. Is there another approach that I could try there? Thanks! Here is the code for my ConcretePlayer class. It might help explain how players produce new states via moves, using the StateProducer (which might need to become StateFactory or StateBuilder). public class ConcretePlayerGeneric extends AbstractPlayer { @Override public BinaryState makeMove() { // Given a move and the current state, produce a new state Point playerMove = super.strategy.evaluate(this); BinaryState currentState = super.getInGame().getBoard().getState(); return StateProducer.getState(this, playerMove, currentState); } } EDIT: I'm starting with normal TTT and moving to Quantum TTT. Given the framework, it should be as simple as creating several new Concrete classes and tweaking some things.

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  • Better, simpler example of 'semantic conflict'?

    - by rhubbarb
    I like to distinguish three different types of conflict from a version control system (VCS): textual syntactic semantic A textual conflict is one that is detected by the merge or update process. This is flagged by the system. A commit of the result is not permitted by the VCS until the conflict is resolved. A syntactic conflict is not flagged by the VCS, but the result will not compile. Therefore this should also be picked up by even a slightly careful programmer. (A simple example might be a variable rename by Left and some added lines using that variable by Right. The merge will probably have an unresolved symbol. Alternatively, this might introduce a semantic conflict by variable hiding.) Finally, a semantic conflict is not flagged by the VCS, the result compiles, but the code may have problems running. In mild cases, incorrect results are produced. In severe cases, a crash could be introduced. Even these should be detected before commit by a very careful programmer, through either code review or unit testing. My example of a semantic conflict uses SVN (Subversion) and C++, but those choices are not really relevant to the essence of the question. The base code is: int i = 0; int odds = 0; while (i < 10) { if ((i & 1) != 0) { odds *= 10; odds += i; } // next ++ i; } assert (odds == 13579) The Left (L) and Right (R) changes are as follows. Left's 'optimisation' (changing the values the loop variable takes): int i = 1; // L int odds = 0; while (i < 10) { if ((i & 1) != 0) { odds *= 10; odds += i; } // next i += 2; // L } assert (odds == 13579) Right's 'optimisation' (changing how the loop variable is used): int i = 0; int odds = 0; while (i < 5) // R { odds *= 10; odds += 2 * i + 1; // R // next ++ i; } assert (odds == 13579) This is the result of a merge or update, and is not detected by SVN (which is correct behaviour for the VCS). int i = 1; // L int odds = 0; while (i < 5) // R { odds *= 10; odds += 2 * i + 1; // R // next i += 2; // L } assert (odds == 13579) The assert fails because odds is 37. So my question is as follows. Is there a simpler example than this? Is there a simple example where the compiled executable has a new crash? As a secondary question, are there cases of this that you have encountered in real code? Again, simple examples are especially welcome.

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  • ADO program to list members of a large group.

    - by AlexGomez
    Hi everyone, I'm attempting to list all the members in a Active Directory group using ADO. The problem I have is that many of these groups have over 1500 members and ADSI cannot handle more than 1500 items in a multi-valued attribute. Fortunately I came across Richard Muller's wonderful VBScript that handles more than 1500 members at http://www.rlmueller.net/DocumentLargeGroup.htm I modified his code as shown below so that I can list ALL the groups and its memberships in a certain OU. However, I'm keeping getting the exception shown below: "ADODB.Recordset: Item cannot be found in the collection corresponding to the requested name or ordinal." My program appears to get stuck at: strPath = adoRecordset.Fields("ADsPath").Value Set objGroup = GetObject(strPath) All I am doing above is issuing the query to get back a recordset consisting of the ADsPath for each group in the OU. It then walks through the recordset and grabs the ADsPath for the first group and store its in a variable named strPath; we then use the value of that variable to bind to the group account for that group. It really should work! Any idea why the code below doesn't work for me? Any pointers will be great appreciated. Thanks. Option Explicit Dim objRootDSE, strDNSDomain, adoCommand Dim adoConnection, strBase, strAttributes Dim strFilter, strQuery, adoRecordset Dim strDN, intCount, blnLast, intLowRange Dim intHighRange, intRangeStep, objField Dim objGroup, objMember, strName ' Determine DNS domain name. Set objRootDSE = GetObject("LDAP://RootDSE") 'strDNSDomain = objRootDSE.Get("DefaultNamingContext") strDNSDomain = "XXXXXXXX" ' Use ADO to search Active Directory. Set adoCommand = CreateObject("ADODB.Command") Set adoConnection = CreateObject("ADODB.Connection") adoConnection.Provider = "ADsDSOObject" adoConnection.Open = "Active Directory Provider" adoCommand.ActiveConnection = adoConnection adoCommand.Properties("Page Size") = 100 adoCommand.Properties("Timeout") = 30 adoCommand.Properties("Cache Results") = False ' Specify base of search. strBase = "<LDAP://" & strDNSDomain & ">" ' Specify the attribute values to retrieve. strAttributes = "member" ' Filter on objects of class "group" strFilter = "(&(objectClass=group)(samAccountName=*))" ' Enumerate direct group members. ' Use range limits to handle more than 1000/1500 members. ' Setup to retrieve 1000 members at a time. blnLast = False intRangeStep = 999 intLowRange = 0 IntHighRange = intLowRange + intRangeStep Do While True If (blnLast = True) Then ' If last query, retrieve remaining members. strQuery = strBase & ";" & strFilter & ";" _ & strAttributes & ";range=" & intLowRange _ & "-*;subtree" Else ' If not last query, retrieve 1000 members. strQuery = strBase & ";" & strFilter & ";" _ & strAttributes & ";range=" & intLowRange & "-" _ & intHighRange & ";subtree" End If adoCommand.CommandText = strQuery Set adoRecordset = adoCommand.Execute adoRecordset.MoveFirst intCount = 0 Do Until adoRecordset.EOF strPath = adoRecordset.Fields("ADsPath").Value Set objGroup = GetObject(strPath) For Each objField In adoRecordset.Fields If (VarType(objField) = (vbArray + vbVariant)) _ Then For Each strDN In objField.Value ' Escape any forward slash characters, "/", with the backslash ' escape character. All other characters that should be escaped are. strDN = Replace(strDN, "/", "\/") ' Check dictionary object for duplicates. 'If (objGroupList.Exists(strDN) = False) Then ' Add to dictionary object. 'objGroupList.Add strDN, True ' Bind to each group member, to find member's samAccountName Set objMember = GetObject("LDAP://" & strDN) ' Output group cn, group samaAccountName and group member's samAccountName. Wscript.Echo objMember.samAccountName intCount = intCount + 1 'End if Next End If Next adoRecordset.MoveNext Loop adoRecordset.Close ' If this is the last query, exit the Do While loop. If (blnLast = True) Then Exit Do End If ' If the previous query returned no members, then the previous ' query for the next 1000 members failed. Perform one more ' query to retrieve remaining members (less than 1000). If (intCount = 0) Then blnLast = True Else ' Setup to retrieve next 1000 members. intLowRange = intHighRange + 1 intHighRange = intLowRange + intRangeStep End If Loop

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  • Is it safe to assert a functions return type?

    - by wb
    This question is related to this question. I have several models stored in a collection. I loop through the collection and validate each field. Based on the input, a field can either be successful, have an error or a warning. Is it safe to unit test each decorator and assert that the type of object returned is what you would expect based on the given input? I could perhaps see this being an issue for a language with function return types since my validation function can return one of 3 types. This is the code I'm fiddling with: <!-- #include file = "../lib/Collection.asp" --> <style type="text/css"> td { padding: 4px; } td.error { background: #F00F00; } td.warning { background: #FC0; } </style> <% Class UserModel Private m_Name Private m_Age Private m_Height Public Property Let Name(value) m_Name = value End Property Public Property Get Name() Name = m_Name End Property Public Property Let Age(value) m_Age = value End Property Public Property Get Age() Age = m_Age End Property Public Property Let Height(value) m_Height = value End Property Public Property Get Height() Height = m_Height End Property End Class Class NameValidation Private m_Name Public Function Init(name) m_Name = name End Function Public Function Validate() Dim validationObject If Len(m_Name) < 5 Then Set validationObject = New ValidationError Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Name Set Validate = validationObject End Function End Class Class AgeValidation Private m_Age Public Function Init(age) m_Age = age End Function Public Function Validate() Dim validationObject If m_Age < 18 Then Set validationObject = New ValidationError ElseIf m_Age = 18 Then Set validationObject = New ValidationWarning Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Age Set Validate = validationObject End Function End Class Class HeightValidation Private m_Height Public Function Init(height) m_Height = height End Function Public Function Validate() Dim validationObject If m_Height > 400 Then Set validationObject = New ValidationError ElseIf m_Height = 324 Then Set validationObject = New ValidationWarning Else Set validationObject = New ValidationSuccess End If validationObject.CellValue = m_Height Set Validate = validationObject End Function End Class Class ValidationError Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "error" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ValidationWarning Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "warning" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ValidationSuccess Private m_CSSClass Private m_CellValue Public Property Get CSSClass() CSSClass = "" End Property Public Property Let CellValue(value) m_CellValue = value End Property Public Property Get CellValue() CellValue = m_CellValue End Property End Class Class ModelValidator Public Function ValidateModel(model) Dim modelValidation : Set modelValidation = New CollectionClass ' Validate name Dim name : Set name = New NameValidation name.Init model.Name modelValidation.Add name ' Validate age Dim age : Set age = New AgeValidation age.Init model.Age modelValidation.Add age ' Validate height Dim height : Set height = New HeightValidation height.Init model.Height modelValidation.Add height Dim validatedProperties : Set validatedProperties = New CollectionClass Dim modelVal For Each modelVal In modelValidation.Items() validatedProperties.Add modelVal.Validate() Next Set ValidateModel = validatedProperties End Function End Class Dim modelCollection : Set modelCollection = New CollectionClass Dim user1 : Set user1 = New UserModel user1.Name = "Mike" user1.Age = 12 user1.Height = 32 modelCollection.Add user1 Dim user2 : Set user2 = New UserModel user2.Name = "Phil" user2.Age = 18 user2.Height = 432 modelCollection.Add user2 Dim user3 : Set user3 = New UserModel user3.Name = "Michele" user3.Age = 32 user3.Height = 324 modelCollection.Add user3 ' Validate all models in the collection Dim modelValue Dim validatedModels : Set validatedModels = New CollectionClass For Each modelValue In modelCollection.Items() Dim objModelValidator : Set objModelValidator = New ModelValidator validatedModels.Add objModelValidator.ValidateModel(modelValue) Next %> <table> <tr> <td>Name</td> <td>Age</td> <td>Height</td> </tr> <% Dim r, c For Each r In validatedModels.Items() %><tr><% For Each c In r.Items() %><td class="<%= c.CSSClass %>"><%= c.CellValue %></td><% Next %></tr><% Next %> </table> Thank you.

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  • Jquery only works the first time

    - by Tripping
    I am trying to teach myself general web development skills. I am trying to create a image upload with preview functionality using HTML5 FileAPI. Till now, I have created a file input which shows the preview of image when selected. Html mark up is below: <div> <!-- Photos --> <fieldset> <legend>PropertyPhotos</legend> <div class="upload-box" id="upload-box-1"> <div class="preview-box"> <img alt="Field for image cutting" id="preview_1" src="@Url.Content("~/Content/empty.png")" /> </div> <div> @Html.FileFor(model => model.File1) @Html.ValidationMessageFor(model => model.File1) </div> </div> <div class="upload-box" id="upload-box-2"> <div class="preview-box"> <img alt="Field for image cutting" id="preview_2" src="@Url.Content("~/Content/empty.png")" /> </div> <div> @Html.FileFor(model => model.File2) @Html.ValidationMessageFor(model => model.File2) </div> </div> <div class="upload-box" id="upload-box-3"> <div class="preview-box"> <img alt="Field for image cutting" id="preview_3" src="@Url.Content("~/Content/empty.png")" /> </div> <div> @Html.FileFor(model => model.File3) @Html.ValidationMessageFor(model => model.File3) </div> </div> </fieldset> </div> The Jquery to show preview and then display the next "upload-box" is as follows: <script type="text/javascript"> $(document).ready(function () { // show first box $("#upload-box-1").fadeIn(); //Get current & next step index var stepNum = $('div.upload-box').attr('id').replace(/[^\d]/g, ''); var nextNum = parseInt(stepNum)+1; //Get the preview image tag var preview = $('#preview_'+stepNum); //Load preview on file tag change and display second upload-box $('#File'+stepNum).change(function (evt) { var f = evt.target.files[0]; var reader = new FileReader(); if (!f.type.match('image.*')) { alert("The selected file does not appear to be an image."); return; } reader.onload = function (e) { preview.attr('src', e.target.result); }; reader.readAsDataURL(f); //Show next upload-box $("#upload-box-" + nextNum).fadeIn(); }); }); </script> However, this code only first for the first time ... i.e. on selecting a file - It shows a preview and then shows the next "upload-box". However, when I browse using the second file it doesn't show any preview. From what I have ready, I need to close the Jquery function so that it can be initialised again but I am not sure how to do that. Any help will be grateful.

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  • "undefined reference" error with namespace across multiple files

    - by user1330734
    I've looked at several related posts but no luck with this error. I receive this undefined reference error message below when my namespace exists across multiple files. If I compile only ConsoleTest.cpp with contents of Console.cpp dumped into it the source compiles. I would appreciate any feedback on this issue, thanks in advance. g++ Console.cpp ConsoleTest.cpp -o ConsoleTest.o -Wall /tmp/cc8KfSLh.o: In function `getValueTest()': ConsoleTest.cpp:(.text+0x132): undefined reference to `void Console::getValue<unsigned int>(unsigned int&)' collect2: ld returned 1 exit status Console.h #include <iostream> #include <sstream> #include <string> namespace Console { std::string getLine(); template <typename T> void getValue(T &value); } Console.cpp #include "Console.h" using namespace std; namespace Console { string getLine() { string str; while (true) { cin.clear(); if (cin.eof()) { break; // handle eof (Ctrl-D) gracefully } if (cin.good()) { char next = cin.get(); if (next == '\n') break; str += next; // add character to string } else { cin.clear(); // clear error state string badToken; cin >> badToken; cerr << "Bad input encountered: " << badToken << endl; } } return str; } template <typename T> void getValue(T &value) { string inputStr = Console::getLine(); istringstream strStream(inputStr); strStream >> value; } } ConsoleTest.cpp #include "Console.h" void getLineTest() { std::string str; std::cout << "getLinetest" << std::endl; while (str != "next") { str = Console::getLine(); std::cout << "<string>" << str << "</string>"<< std::endl; } } void getValueTest() { std::cout << "getValueTest" << std::endl; unsigned x = 0; while (x != 12345) { Console::getValue(x); std::cout << "x: " << x << std::endl; } } int main() { getLineTest(); getValueTest(); return 0; }

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  • A CMS based on Yii ?

    - by santa_cametotown
    Hi - i've been with Yii for a few months and before I use main CodeIgniter, SilverStripe in my projects. Does anyone know a good Yii based CMS such as SilverStripe based on Sapphire or EE based on CodeIgniter ? My experience is working with Yii is much more easier and straightforward assuming you are good OOP coder but Yii is still young and there are not lot of samples that I can put together quickly for a real prodcution project. A couple of YII based CMS I spotted at do not look really promising or maybe at a very early stage such as dotPlant, Web3CMS.

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  • MP4 plays on Safari 4 (desktop) but not on Safari Mobile (iphone)

    - by deb
    I'm encoding the video with ffmpeg and displaying it using the HTML 5 video tag. It works fine on Firefox (i'm also providing a ogg version) and Safari 4. However, when I try to open it on the iphone I get a "Cannot Play Movie" error. Here is the ffmpeg command I'm using: ffmpeg -y -i movie.mov -acodec libfaac -ar 44100 -ab 96k -vcodec libx264 -vpre hq -level 41 -crf 20 -bufsize 20000k -maxrate 1500k -g 250 -s 320X200 -coder 1 -flags +loop -cmp +chroma -partitions +parti4x4+partp8x8+partb8x8 -flags2 +dct8x8+bpyramid -me_method umh -subq 7 -me_range 16 -keyint_min 25 -sc_threshold 40 -i_qfactor 0.71 -rc_eq 'blurCplx^(1-qComp)' -bf 16 -b_strategy 1 -bidir_refine 1 -refs 6 -deblockalpha 0 -deblockbeta 0 movie.mp4 I reduced the maxrate to 1500 because I read that if the bit rate is too high the iphone won't play the video, but still didn't work. I don't know where else to look... any ideas? Thanks in advance

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  • Gmail 3-legged OAuth access -- Zend_Mail_Protocol_Exception

    - by tchaymore
    I'm trying to access Gmail by using three-legged Oauth PHP code provided by Google ('google-mail-xoauth-tools') here: http://code.google.com/apis/gmail/oauth/code.html. I have my domain registered and everything seems to go fine with OAuth, but after I authorize access I get this error: Fatal error: Uncaught exception 'Zend_Mail_Protocol_Exception' with message 'cannot connect to host; error = Connection refused (errno = 111 )' in /home/tchaymor/public_html/gmail/Zend/Mail/Protocol/Imap.php:100 Stack trace: #0 /home/tchaymor/public_html/gmail/Zend/Mail/Protocol/Imap.php(61): Zend_Mail_Protocol_Imap->connect('imap.gmail.com', '993', true) #1 /home/tchaymor/public_html/gmail/three-legged.php(170): Zend_Mail_Protocol_Imap->__construct('imap.gmail.com', '993', true) #2 {main} thrown in /home/tchaymor/public_html/gmail/Zend/Mail/Protocol/Imap.php on line 100 This is my first time using OAuth with any Google products, so it could be something totally brainless I'm missing. Any suggestions would be most welcome (as suggestions for easier alternatives). I'm more on the designer rather than coder end, so the simpler the better.

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  • Cufon JS is not loading

    - by UXdesigner
    I've developed a website in html/css and it works perfectly fine. Now I'm working with the coder, integrating this to a .NET framework, changing the website to .apsx instead of html, but during the build of the website, the only error that is marked is the load of Cufon , it simply can't load and the structure and syntax of all the commands are the same I used with the html site that actually works. There are no path problems so far. What do you guys think would be this problem ? Thank you for your kind help.

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  • My C# and DLL Data Woes

    - by Lynn
    Hey guys, I'm a very beginner C# coder. So, if I get some of the terms incorrect, please be easy on me. I'm trying to see if it is possible to pull data from a DLL. I did some research and found that you can store application resources within a DLL. What I couldn't find, was the information to tell me how to do that. There is a MS article that explains how to access resources within a satellite DLL, but I honestly don't know if that is what I'm looking for. http://msdn.microsoft.com/en-us/library/ms165653.aspx I did try some of the codes involved, but there are some "FileNotFoundExceptions" going on. The rest of the DLL information is showing up: classes, objects, etc. I just added the DLL as a resource in my Visual Studio Project and added it with "using". I just don't know how to get at the meat of it, if it is possible. Thanks, Lynn

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  • samsung HMX-H100P camcorder and video encoding with mencoder

    - by jskg
    Hi everyone, my background is totally not related to video stuff so pardon my newbie style. I own a samsung HMX-H100P camcorder and I'm trying to encode videos to be uploaded to Youtube and Vimeo. First problem: videos generated by the camera with no processing appear like this: http://www.youtube.com/watch?v=AANbl_DTuzE when I play them with Totem(Linux) or VideoLan. Second problem: When I try to encode the videos produced by the camera using mencoder I get the video at the resolution I chose but those ugly lines and lagging are still present. Here's the command I use: mencoder $inputFile -aspect 16:9 -of lavf -lavfopts format=psp -oac lavc -ovc lavc -lavcopts aglobal=1:vglobal=1:coder=0:vcodec=libx264:acodec=libfaac:vbitrate=4500:abitrate=128 -vf scale=1280:720 -ofps 25000/1001 -o $outputFile Any ideas? Thanks in advance

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  • How does COM registration work in Windows

    - by Air Benji
    I'm an application packager trying to make sense of how the COM registry keys (SelfReg) interrelate to the given .dll in Windows. ProgID's, AppID's, TypeLibs, Extensions & Verbs are all tied around the CLSID right? Do CLSID's always use Prog/App IDs or could you just have a file extension class? Which bits are optional? Some of it seems to be 'like a router' where there's the two interfaces (internal - .dll) and external (the extension etc). How does this all fit? (The SDK documentation doesn't make sense to me) I ask as this is all pivotal to application 'healing' with Windows Installer (which packagers are all 'big' on, but there's no nitty-gritty breakdowns since its a coder-thing really) ---Edit: Am I safe in assuming that for what COM is registered, it must all link back to the CLSID and cannot be a 'dead-end'? Verbs need extensions which need progid's... What about the AppId's, TypeLibs and Interfaces? How do they interrelate?

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • Best resource for serious Commodore 64 programming.

    - by postfuturist
    What is the best resource for serious Commodore 64 programming? Assume that serious programming on the Commodore 64 is not done in BASIC V2 that ships with the Commodore 64. I feel like most of the knowledge is tied up in old books and not available on the internet. All that I have found online are either very beginner style introductions to Commodore 64 programming (Hello world), or arcane demo-coder hacks to take advantage of strange parts of the hardware. I haven't found a well-explained list of opcodes, memory locations for system calls, and general mid-level examples and tips. Main portals I have found: lemon64 C-64 Scene Database c64web Actually hosted on a Commodore 64! Tools I have found: cc65 A C compiler that can target Commodore 64.

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  • How do you keep a balance between working, training, health and family?

    - by Jim Burger
    One trend I see in the awesome developers I've met, is that they devote inordinate amounts of time to coding at the expense of (usually) their health. Personally, I also find it hard to motivate myself to keep healthy. Every now and again, I meet a fantastic coder who has it clocked; they are up to date with the latest dev news, have time to read about good programming practices, and to finish it off, have happy wives/husbands and families. How do you guys/gals manage it in the short 24 hours a day that we all have?

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  • PHP Tag Cloud System

    - by deniz
    Hi, I am implementing a tag cloud system based on this recommendation. (However, I am not using foreign keys) I am allowing up to 25 tags. My question is, how can I handle editing on the items? I have this item adding/editing page: Title: Description: Tags: (example data) computer, book, web, design If someone edits an item details, do I need to delete all the tags from Item2Tag table first, then add the new elements? For instance, someone changed the data to this: Tags: (example data) computer, book, web, newspaper Do I need to delete all the tags from Item2Tag table, and then add these elements? It seems inefficient, but I could find a more efficient way. The other problem is with this way is, if someone edits description but does not change the tags box, I still need to delete all the elements from Item2Tag table and add the same element. I am not an experienced PHP coder, so could you suggest a better way to handle this? (pure PHP/MySQL solution is preferable) Thanks in advance,

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  • Coding in Other (Spoken) Languages

    - by contagious
    Something i've always wondered, and I can't find any mention of it anywhere online. When a shop from, say Japan, writes code, would I be able to read it in english? Or do languages, like C, php, anything, have Japanese translations that they write? I guess what i'm asking is does every single coder in the world know enough english to use the exact same reserved words I do? Would this code: If (i < size){ switch case 1: print "hi there" default: print "no, thank you" } else { print "yes, thank you" } display the exact same as I'm seeing it right now in english, or would some other non-english-speaking person see the words "if", "switch", "case", "default", "print", and "else" in their native language? EDIT - yes, this is serious. I didn't know if different localiztions of a language have different keywords. or if there are even different localizations at all.

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  • Why use MVVM???

    - by LnDCobra
    Okay, I have been looking into MVVM pattern, and each time I have previously tried looking into it, I gave up for a number of reasons: Unnecessary Extra Long Winded Coding No apparent advantages for coders (no designers in my office. Currently only myself soon to be another coder) Not a lot of resources/documentation of good practices! (Or at least hard to find) Cannot think of a single scenario where this is advantageous. I'm about to give up on it yet again, and thought I'd ask to see if someone answer the reasons above. I honestly can't see an advantage of using this for a single/partner coding. Even in complex projects with 10's of windows. To me the DataSet is a good enough view and binding like in the answer by Brent following question

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  • Fragment shaders on a texture

    - by Snowangelic
    Hello stack overflow. I am trying to add some post-processing capabilities to a program. The rendering is done using openGL. I just want to allow the program to load some home made fragment shader and use them on the video stream. I wrote a little piece of shader using "OpenGL Shader Builder" that just turns a texture in grayscale. The shaders works well in the shader builder but I can't make it work in the main program. The screens stays all black. Here is the setup : @implementation PluginGLView - (id) initWithCoder: (NSCoder *) coder { const GLubyte * strExt; if ((self = [super initWithCoder:coder]) == nil) return nil; glLock = [[NSLock alloc] init]; if (nil == glLock) { [self release]; return nil; } // Init pixel format attribs NSOpenGLPixelFormatAttribute attrs[] = { NSOpenGLPFAAccelerated, NSOpenGLPFANoRecovery, NSOpenGLPFADoubleBuffer, 0 }; // Get pixel format from OpenGL NSOpenGLPixelFormat* pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs]; if (!pixFmt) { NSLog(@"No Accelerated OpenGL pixel format found\n"); NSOpenGLPixelFormatAttribute attrs2[] = { NSOpenGLPFANoRecovery, 0 }; // Get pixel format from OpenGL pixFmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attrs2]; if (!pixFmt) { NSLog(@"No OpenGL pixel format found!\n"); [self release]; return nil; } } [self setPixelFormat:[pixFmt autorelease]]; /* long swapInterval = 1 ; [[self openGLContext] setValues:&swapInterval forParameter:NSOpenGLCPSwapInterval]; */ [glLock lock]; [[self openGLContext] makeCurrentContext]; // Init object members strExt = glGetString (GL_EXTENSIONS); texture_range = gluCheckExtension ((const unsigned char *)"GL_APPLE_texture_range", strExt) ? GL_TRUE : GL_FALSE; texture_hint = GL_STORAGE_SHARED_APPLE ; client_storage = gluCheckExtension ((const unsigned char *)"GL_APPLE_client_storage", strExt) ? GL_TRUE : GL_FALSE; rect_texture = gluCheckExtension((const unsigned char *)"GL_EXT_texture_rectangle", strExt) ? GL_TRUE : GL_FALSE; // Setup some basic OpenGL stuff glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glColor4f(1.0f, 1.0f, 1.0f, 1.0f); glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glClear(GL_COLOR_BUFFER_BIT); // Loads the shaders shader=LoadShader(GL_FRAGMENT_SHADER,"/Users/alexandremathieu/fragment.fs"); program=glCreateProgram(); glAttachShader(program, shader); glLinkProgram(program); glUseProgram(program); [NSOpenGLContext clearCurrentContext]; [glLock unlock]; image_width = 1024; image_height = 512; image_depth = 16; image_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; image_base = (GLubyte *) calloc(((IMAGE_COUNT * image_width * image_height) / 3) * 4, image_depth >> 3); if (image_base == nil) { [self release]; return nil; } // Create and load textures for the first time [self loadTextures:GL_TRUE]; // Init fps timer //gettimeofday(&cycle_time, NULL); drawBG = YES; // Call for a redisplay noDisplay = YES; PSXDisplay.Disabled = 1; [self setNeedsDisplay:true]; return self; } And here is the "render screen" function wich basically...renders the screen. - (void)renderScreen { int bufferIndex = whichImage; glBindTexture(GL_TEXTURE_RECTANGLE_EXT, bufferIndex+1); glUseProgram(program); int loc=glGetUniformLocation(program, "texture"); glUniform1i(loc,bufferIndex+1); glTexSubImage2D(GL_TEXTURE_RECTANGLE_EXT, 0, 0, 0, image_width, image_height, GL_BGRA, image_type, image[bufferIndex]); glBegin(GL_QUADS); glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, 1.0f); glTexCoord2f(0.0f, image_height); glVertex2f(-1.0f, -1.0f); glTexCoord2f(image_width, image_height); glVertex2f(1.0f, -1.0f); glTexCoord2f(image_width, 0.0f); glVertex2f(1.0f, 1.0f); glEnd(); [[self openGLContext] flushBuffer]; [NSOpenGLContext clearCurrentContext]; //[glLock unlock]; } and finally here's the shader. uniform sampler2DRect texture; void main() { vec4 color, texel; color = gl_Color; texel = texture2DRect(texture, gl_TexCoord[0].xy); color *= texel; // Begin Shader float gray=0.0; gray+=(color.r + color.g + color.b)/3.0; color=vec4(gray,gray,gray,color.a); // End Shader gl_FragColor = color; } The loading and using of shaders works since I am able to turn the screen all red with this shader void main(){ gl_FragColor=vec4(1.0,0.0,0.0,1.0); } If the shader contains a syntax error I get an error message from the LoadShader function etc. If I remove the use of the shader, everything works normally. I think the problem comes from the "passing the texture as a uniform parameter" thing. But these are my very firsts step with openGL and I cant be sure of anything. Don't hesitate to ask for more info. Thank you Stack O.

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  • Generating C code from a Matlab-Simulink model for DSP C6748

    - by Juanma
    I'm trying to generate C code from a Matlab-Simulink simple model (eg.: sine wave generator with a DAC at the output). This code must be executed with Code Composer Studio for TMS320C6748 DSP (Texas Instrument C6748). Specifically, for the development board OMAP-L138 ZOOM ™EVM DEVELOPMENT KIT. For this, I am using the following versions: Simulink (Version 7.7 - R2011a) Embedded Coder (Version 6.0 - R2011a) Code Composer Studio v3.3 I tried several options (with generic modules in Simulink and programming the C6748 timers, configuring a module "Target Preferences" with "OMAP_L138/C6748 EVM"...) but it isn't working. Is it possible to implement this idea? Is there an example working? Thanks

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