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  • Custom background for UINavigationBar in landcape mode

    - by lostInTransit
    Hi I am adding a custom background for my UINavigationBar. It works fine as long as the phone is in portrait mode. As soon as I switch to landscape mode, half the bar appears blue (the default navbar color) and half of it has my image How can I stretch the image for landscape mode and make it small again for portrait mode? Thanks Solution Incase anyone is looking for an answer to how to add an image to navigation bar - here goes UIImageView *imgView = [[UIImageView alloc] initWithFrame:CGRectMake(0.0, 0.0, 480.0, 44.0)]; [imgView setImage:[UIImage imageWithContentsOfFile:[[NSBundle mainBundle] pathForResource:@"navbar_landscape" ofType:@"png"]]]; [navigationController.navigationBar addSubview:imgView]; [imgView release];

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  • Save a UIImageView using NSUSerDefaults

    - by Magician Software
    How do you save an Image using NSUSerDefaults The main image is set in IB, the secondary image is set here - (IBAction)changeImage { CATransition *fadeThing = [CATransition animation]; fadeThing.type = kCATransitionFade; fadeThing.subtype = kCATransitionFade; fadeThing.duration = 1; [CATransaction begin]; [background.layer addAnimation:fadeThing forKey:@"superCoolSloMoFadingAnimation"]; [background setImage:[UIImage imageNamed:@"Mainbackground.png"]]; [CATransaction commit]; I will have different actions for different images. Anyway of setting this up so I can use a toggle button maybe and change the image as well as save it Thanks

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  • Javascript top variable in IE8

    - by Jim Rootham
    I am trying to reference a javascript function in a .js file loaded in my main page from an iframe using the 'top' variable. It works in FF, Safari, and IE6 but not in IE8. The snippet is (assigned to onmouseover): top.set_image(this, 'images/login_h.png') Where set_image is my function. The error is "Object does not support this function" Also, I have been looking for the definition of top. I can't find it in the ECMAScript specification or the w3schools site and Google is unhelpful (who'da thunk top was a common word?).

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  • How to use jquery error(red) icons

    - by Kuntal Basu
    I have a span like this <span class="ui-icon ui-icon-circle-close"></span> which gives display a close icon of color same as the theme color. But want to use the red icons which are available for the error. Which jquery class should I use for that. I have a span like this <span class="ui-icon ui-icon-circle-close"></span> which gives display a close icon of color same as the theme color. But want to use the red icons which are available for the error. Which jquery class should I use for that. I found a class in Jquery css .ui-state-error .ui-icon, .ui-state-error-text .ui-icon {background-image: url(images/ui-icons_cd0a0a_256x240.png); } this image is the image which contains jquery red icons . But I cant use it.

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  • android.view.InflateException: Binary XML file line #11

    - by kostas
    i have a listview with some items.when the user touch the first list item it starts a dialog activity with a photo and some text below.that happens for every list item.but unfortunately i m getting this android.view.InflateException: Binary XML file line #11 force down error..this is a part of my manifest: <activity android:name=".kalamaki" android:label="Beaches in Chania" android:screenOrientation="portrait" android:configChanges="orientation|keyboardHidden" android:theme="@android:style/Theme.Dialog" /> this is my .xml file: <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:background="#cfcfcc" > <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <ImageView android:layout_marginTop="5px" android:id="@+id/image" android:layout_width="wrap_content" android:layout_height="wrap_content" android:src="@+id/image" /> <TextView android:layout_marginTop="5px" android:id="@+id/text" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@+id/text" android:textColor="#262626" /> </LinearLayout> </ScrollView> and this is my logcat error: 04-30 19:08:34.433: ERROR/AndroidRuntime(405): Uncaught handler: thread main exiting due to uncaught exception 04-30 19:08:34.463: ERROR/AndroidRuntime(405): java.lang.RuntimeException: Unable to start activity ComponentInfo{kostas.menu.chania/kostas.menu.chania.sfinari}: android.view.InflateException: Binary XML file line #11: Error inflating class <unknown> 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2454) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:2470) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.access$2200(ActivityThread.java:119) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1821) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.os.Handler.dispatchMessage(Handler.java:99) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.os.Looper.loop(Looper.java:123) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Method.invokeNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Method.invoke(Method.java:521) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at dalvik.system.NativeStart.main(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: android.view.InflateException: Binary XML file line #11: Error inflating class <unknown> 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createView(LayoutInflater.java:513) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.policy.impl.PhoneLayoutInflater.onCreateView(PhoneLayoutInflater.java:56) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createViewFromTag(LayoutInflater.java:563) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.rInflate(LayoutInflater.java:618) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.rInflate(LayoutInflater.java:621) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:407) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:320) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.inflate(LayoutInflater.java:276) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at com.android.internal.policy.impl.PhoneWindow.setContentView(PhoneWindow.java:198) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.Activity.setContentView(Activity.java:1622) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at kostas.menu.chania.sfinari.onCreate(sfinari.java:15) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:2417) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 11 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: java.lang.reflect.InvocationTargetException 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.widget.ImageView.<init>(ImageView.java:105) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Constructor.constructNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at java.lang.reflect.Constructor.newInstance(Constructor.java:446) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.view.LayoutInflater.createView(LayoutInflater.java:500) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 23 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: android.content.res.Resources$NotFoundException: File res/drawable-mdpi/scrollbar_handle_vertical.9.png from drawable resource ID #0x7f050000 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.Resources.loadDrawable(Resources.java:1710) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.TypedArray.getDrawable(TypedArray.java:548) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.widget.ImageView.<init>(ImageView.java:115) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 27 more 04-30 19:08:34.463: ERROR/AndroidRuntime(405): Caused by: java.io.FileNotFoundException: res/drawable-mdpi/scrollbar_handle_vertical.9.png 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.AssetManager.openNonAssetNative(Native Method) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.AssetManager.openNonAsset(AssetManager.java:391) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): at android.content.res.Resources.loadDrawable(Resources.java:1702) 04-30 19:08:34.463: ERROR/AndroidRuntime(405): ... 29 more

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  • Do you still support Internet Explorer 6?

    - by Marcos Buarque
    Hi, I hope this question isn't tagged as too generic. But this is an honest concern/curiosity I have. Are you people still supporting Internet Explorer 6? Web developers sometimes use the concept of softly degrading their projects in older browsers. When I say "older", I mean mainly Internet Explorer 6. When you softly degrade you still have to waste tons of time tryng to fit things in IE6. This is time consuming and the client usually won`t even mind asking or checking how things look in IE6. So what are you doing when your website is completely broken in IE6? Do you bother to completely fix it and eat up your time or do you simply ignore it (leave broken boxes, opaque PNG files etc.)?

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  • Dump characters (glyphs) from TrueType font (TTF) into bitmaps

    - by jpatokal
    I have a custom TrueType font (TTF) that consists of a bunch of icons, which I'd like to render as individual bitmaps (GIF, PNG, whatever) for use on the Web. You'd think this is a simple task, but apparently not? There is a huge slew of TTF-related software here: http://cg.scs.carleton.ca/~luc/ttsoftware.html But it's all varying levels of "not quite what I want", broken links and/or hard to impossible to compile on a modern Ubuntu box -- eg. dumpglyphs (C++) and ttfgif (C) both fail to compile due to obscure missing dependencies. Any ideas?

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  • Sans-serif math with latex in matplotlib

    - by Morgoth
    The following script: import matplotlib matplotlib.use('Agg') import matplotlib.pyplot as mpl mpl.rc('font', family='sans-serif') mpl.rc('text', usetex=True) fig = mpl.figure() ax = fig.add_subplot(1,1,1) ax.text(0.2,0.5,r"Math font: $451^\circ$") ax.text(0.2,0.7,r"Normal font (except for degree symbol): 451$^\circ$") fig.savefig('test.png') is an attempt to use a sans-serif font in matplotlib with LaTeX. The issue is that the math font is still a serif font (as indicated by the axis numbers, and as demonstrated by the labels in the center). Is there a way to set the math font to also be sans-serif?

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  • bitmap button not displaying in 3D style

    - by Rohit Sasikumar
    Hi, I want to display on my dialog, a bitmap button. I am using the below code CImage image; hr = image.Load(_T("myimage.png")); // just change extension to load jpg bitmap.Attach(image.Detach()); m_button.ModifyStyle(0,BS_BITMAP); m_button.SetBitmap(bitmap); This way bitmap is correctly displayed on button, but the button is not displayed in 3D style as normal buttons would look. I have set owner drawn property to false, still it displaying like this. Any ideas as to what could be wrong? Thanks, Rohit

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  • How to save file using JFileChooser??

    - by Lokesh Kumar
    Hi, I have a method in my application called "Save as" which Saves the image of my application on computer my into a file. I used the JFileChooser to let the users choose their desired location for saving the file. The problem is unless user explicitly types in the file format, it saves the file with no extension. How can I have formats like jpg, png in the File Type drop down menu. and, how can i get extension from the File Type drop menu for saving my image file. ImageIO.write(image,extension,file);

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  • Dinamically creating a member ID card as pdf using PHP?

    - by aefxx
    I need to code a PHP script that would let me generate a pdf file which displays a member ID card (something like a credit card used to identify oneself) at a certain resolution. Let me explain: I do have the basic blueprint of the card in png file format. The script needs to drop in a member's name and birth day along with a serial. So far, no problem - there are plenty of good working PHP librarys out there. My problem is to ensure that the resulting pdf (the generated image of the card, to be precise) meets a certain resolution (preferably 300dpi), so that printing it would look right. Any ideas? EDIT I solved it using the TCPDF library which let's you scale images at a certain resolution. Get it here: http://www.tecnick.com/public/code/cp_dpage.php?aiocp_dp=tcpdf

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  • UITouches not detecting.

    - by Tony
    Hi, My UItouches is not detecting in my Slideshow nib file. What is the problem? Can anyone help? @class Slideshow; @interface RootViewController : UIViewController{ PreferencesController *preferencesController; Slideshow *slideshow;} Slideshow Implementation @implementation Slideshow - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { NSLog(@"touches begin"); } - (void)viewDidLoad { UIImageView *frontView = [[UIImageView alloc] initWithFrame:self.view.bounds]; frontView.backgroundColor = [UIColor blackColor]; frontView.image = [UIImage imageNamed:@"apple.png"]; frontView.userInteractionEnabled = YES; [self.view addSubview:frontView]; [frontView release]; }@end

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  • Android - making a layout like Entourage/Outlook calendar

    - by teepusink
    Hi, I'm trying to build a layout / view like the Entourage/Outlook calendar view, where when I schedule a time block, a new view will popup overlaying the time block. Something like this one except it's daily and not monthly like in the image http://images.appleinsider.com/office-2008-entourage-10.png What is the best way to implement that? Right now I'm using TableLayout to create the time on the 1st column and supposedly overlay to schedule made on the 2nd column. However, things got very messy especially when the minutes go to 15 minutes and there are overlapping schdule. Wonder if using other layout might work better? Thanks, Tee

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  • Perl system call

    - by claferri
    I'm a beginner in Perl and I have some trouble using the "system" call. Here is a little piece of code where I try to execute 2 shell commands : # First command is : # dot -Tpng $dottmpfile > $pngfile # Second command is : # rm $dottmpfile if (!($pngfile eq "")) { my @args = ("dot", "-Tpng", $dottmpfile, " > ", $pngfile); system (join (' ' , @args )) or die "system @args failed : $!"; unlink $dottmpfile; } EDIT : Here is my code now, and I still get an error : system dot -Tpng toto.dot > toto.png failed : Inappropriate ioctl for device at /home/claferri/bin/fractal.pl line 79. I've used this to produce this piece of code.

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  • How do I support the touch of the navigation bar label?

    - by iaefai
    I have an editor that I am making, and I need a way of editing the document's title. I was considering touching the title of the navigation item and have a custom view appear. I did this in an initial version of the application with a button bar item (and target/action), but I cannot seem to find a way to do it with the managed navigation bar. The alternative I was considering was putting another bar at the bottom with an item to do just that, but it doesn't seem like the best design if I don't need to do it, as it takes away from viewing space. Example image: i.imgur.com/NXAQs.png

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  • Translate ImageButton from C# to XAML

    - by Bill
    I worked out the C# code to create an ImageButton (below) that has three images (one base-image and two overlays) and three text boxes as the face of the button. I am inheriting from the Button class, which unfortunately includes several components that I didn't realize would surface until after coding and need to remove, namely the bright-blue surrounding border on IsMouseOver, and any visible borders between the buttons, as the buttons will end up in a wrapPanel and the borders need to be seamless. Now that the format has been worked out in C#, I expect that I need to translate to XAML so that I can create a ControlTemplate to get the functionality necessary, however I am not certain as to the process of translating from C# to XAML. Can anyone steer me in the right direction? public class ACover : Button { Image cAImage = null; Image jCImage = null; Image jCImageOverlay = null; TextBlock ATextBlock = null; TextBlock AbTextBlock = null; TextBlock ReleaseDateTextBlock = null; private string _TracksXML = ""; public ACover() { Grid cArtGrid = new Grid(); cArtGrid.Background = new SolidColorBrush(Color.FromRgb(38, 44, 64)); cArtGrid.Margin = new System.Windows.Thickness(5, 10, 5, 10); RowDefinition row1 = new RowDefinition(); row1.Height = new GridLength(225); RowDefinition row2 = new RowDefinition(); row2.Height = new GridLength(0, GridUnitType.Auto); RowDefinition row3 = new RowDefinition(); row3.Height = new GridLength(0, GridUnitType.Auto); RowDefinition row4 = new RowDefinition(); row4.Height = new GridLength(0, GridUnitType.Auto); cArtGrid.RowDefinitions.Add(row1); cArtGrid.RowDefinitions.Add(row2); cArtGrid.RowDefinitions.Add(row3); cArtGrid.RowDefinitions.Add(row4); ColumnDefinition col1 = new ColumnDefinition(); col1.Width = new GridLength(0, GridUnitType.Auto); cArtGrid.ColumnDefinitions.Add(col1); jCImage = new Image(); jCImage.Height = 240; jCImage.Width = 260; jCImage.VerticalAlignment = VerticalAlignment.Top; jCImage.Source = new BitmapImage(new Uri(Properties.Settings.Default.pathToGridImages + "jc.png", UriKind.Absolute)); cArtGrid.Children.Add(jCImage); cArtImage = new Image(); cArtImage.Height = 192; cArtImage.Width = 192; cArtImage.Margin = new System.Windows.Thickness(3, 7, 0, 0); cArtImage.VerticalAlignment = VerticalAlignment.Top; cArtGrid.Children.Add(cArtImage); jCImageOverlay = new Image(); jCImageOverlay.Height = 192; jCImageOverlay.Width = 192; jCImageOverlay.Margin = new System.Windows.Thickness(3, 7, 0, 0); jCImageOverlay.VerticalAlignment = VerticalAlignment.Top; jCImageOverlay.Source = new BitmapImage(new Uri( Properties.Settings.Default.pathToGridImages + "jc-overlay.png", UriKind.Absolute)); coverArtGrid.Children.Add(jCImageOverlay); ATextBlock = new TextBlock(); ATextBlock.Foreground = new SolidColorBrush(Color.FromRgb(173, 176, 198)); ATextBlock.Margin = new Thickness(10, -10, 0, 0); cArtGrid.Children.Add(ATextBlock); AlTextBlock = new TextBlock(); AlTextBlock.Margin = new Thickness(10, 0, 0, 0); AlTextBlock.Foreground = new SolidColorBrush(Color.FromRgb(173, 176, 198)); cArtGrid.Children.Add(AlTextBlock); RDTextBlock = new TextBlock(); RDTextBlock.Margin = new Thickness(10, 0, 0, 0); RDTextBlock.Foreground = new SolidColorBrush(Color.FromRgb(173, 176, 198)); cArtGrid.Children.Add(RDTextBlock); Grid.SetColumn(jCImage, 0); Grid.SetRow(jCImage, 0); Grid.SetColumn(jCImageOverlay, 0); Grid.SetRow(jCImageOverlay, 0); Grid.SetColumn(cArtImage, 0); Grid.SetRow(cArtImage, 0); Grid.SetColumn(ATextBlock, 0); Grid.SetRow(ATextBlock, 1); Grid.SetColumn(AlTextBlock, 0); Grid.SetRow(AlTextBlock, 2); Grid.SetColumn(RDTextBlock, 0); Grid.SetRow(RDTextBlock, 3); this.Content = cArtGrid; } public string A { get { if (ATextBlock != null) return ATextBlock.Text; else return String.Empty; } set { if (ATextBlock != null) ATextBlock.Text = value; } } public string Al { get { if (AlTextBlock != null) return AlTextBlock.Text; else return String.Empty; } set { if (AlTextBlock != null) AlTextBlock.Text = value; } } public string RD { get { if (RDTextBlock != null) return RDTextBlock.Text; else return String.Empty; } set { if (RDTextBlock != null) RDTextBlock.Text = value; } } public ImageSource Image { get { if (cArtImage != null) return cArtImage.Source; else return null; } set { if (cArtImage != null) cArtImage.Source = value; } } public string TracksXML { get { return _TracksXML; } set { _TracksXML = value; } } public double ImageWidth { get { if (cArtImage != null) return cArtImage.Width; else return double.NaN; } set { if (cArtImage != null) cArtImage.Width = value; } } public double ImageHeight { get { if (cArtImage != null) return cArtImage.Height; else return double.NaN; } set { if (cArtImage != null) cArtImage.Height = value; } } }

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  • UIImages on UITableView?

    - by babu Kong
    what is the best method to display about 300 png images into a UITableView.. i dont wanna display them at the same time... i have 3 tableViewControllers that will each display about 100 imgaes.. (its for a catalog so the images are important to display) i used [uiimage imageNamed:] but that method caches the images and they dont get released so the memory usage is big.... is there any way to release the cache when the nav controller pushes a different view controller? i also tried [uiimage alloc] initWithContentsOfFile] but the images wont display.... any help?

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  • Android source code not working, reading frame buffer through glReadPixels

    - by Muhammad Ali Rajput
    Hi, I am new to Android development and have an assignment to read frame buffer data after a specified interval of time. I have come up with the following code: public class mainActivity extends Activity { Bitmap mSavedBM; private EGL10 egl; private EGLDisplay display; private EGLConfig config; private EGLSurface surface; private EGLContext eglContext; private GL11 gl; protected int width, height; //Called when the activity is first created. @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // get the screen width and height DisplayMetrics dm = new DisplayMetrics(); getWindowManager().getDefaultDisplay().getMetrics(dm); int screenWidth = dm.widthPixels; int screenHeight = dm.heightPixels; String SCREENSHOT_DIR = "/screenshots"; initGLFr(); //GlView initialized. savePixels( 0, 10, screenWidth, screenHeight, gl); //this gets the screen to the mSavedBM. saveBitmap(mSavedBM, SCREENSHOT_DIR, "capturedImage"); //Now we need to save the bitmap (the screen capture) to some location. setContentView(R.layout.main); //This displays the content on the screen } private void initGLFr() { egl = (EGL10) EGLContext.getEGL(); display = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); int[] ver = new int[2]; egl.eglInitialize(display, ver); int[] configSpec = {EGL10.EGL_NONE}; EGLConfig[] configOut = new EGLConfig[1]; int[] nConfig = new int[1]; egl.eglChooseConfig(display, configSpec, configOut, 1, nConfig); config = configOut[0]; eglContext = egl.eglCreateContext(display, config, EGL10.EGL_NO_CONTEXT, null); surface = egl.eglCreateWindowSurface(display, config, SurfaceHolder.SURFACE_TYPE_GPU, null); egl.eglMakeCurrent(display, surface, surface, eglContext); gl = (GL11) eglContext.getGL(); } public void savePixels(int x, int y, int w, int h, GL10 gl) { if (gl == null) return; synchronized (this) { if (mSavedBM != null) { mSavedBM.recycle(); mSavedBM = null; } } int b[] = new int[w * (y + h)]; int bt[] = new int[w * h]; IntBuffer ib = IntBuffer.wrap(b); ib.position(0); gl.glReadPixels(x, 0, w, y + h, GL10.GL_RGBA,GL10.GL_UNSIGNED_BYTE,ib); for (int i = 0, k = 0; i < h; i++, k++) { //OpenGLbitmap is incompatible with Android bitmap //and so, some corrections need to be done. for (int j = 0; j < w; j++) { int pix = b[i * w + j]; int pb = (pix >> 16) & 0xff; int pr = (pix << 16) & 0x00ff0000; int pix1 = (pix & 0xff00ff00) | pr | pb; bt[(h - k - 1) * w + j] = pix1; } } Bitmap sb = Bitmap.createBitmap(bt, w, h, Bitmap.Config.ARGB_8888); synchronized (this) { mSavedBM = sb; } } static String saveBitmap(Bitmap bitmap, String dir, String baseName) { try { File sdcard = Environment.getExternalStorageDirectory(); File pictureDir = new File(sdcard, dir); pictureDir.mkdirs(); File f = null; for (int i = 1; i < 200; ++i) { String name = baseName + i + ".png"; f = new File(pictureDir, name); if (!f.exists()) { break; } } if (!f.exists()) { String name = f.getAbsolutePath(); FileOutputStream fos = new FileOutputStream(name); bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos); fos.flush(); fos.close(); return name; } } catch (Exception e) { } finally { //if (fos != null) { // fos.close(); // } } return null; } } Also, if some one can direct me to better way to read the framebuffer it would be great. I am using Android 2.2 and virtual device of API level 8. I have gone through many previous discussions and have found that we can not know read frame buffer directly throuh the "/dev/graphics/fb0". Thanks, Muhammad Ali

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  • Website looks weird in internet explorer 7, but fine in IE 6 and 8

    - by user156814
    I used many different browsers while I was coding for a new site (Firefox, Chrome, IE8, Opera, Safari, Mobile devices, etc...). It looked the same across all browsers. I recently uploaded the site onto the server and got to look at it from work, using Internet Explorer 7 and It looks horrible. Elements are floating wild all over the place, but I cant figure out why. The weird thing is I just looked at it from IE6, and it looks fine, with the exception of unsupported transparencies in PNG's. If anybody has IE7, you can view the site here. Thanks

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  • Html.BeginForm() not rendering properly

    - by Taskos George
    While searching in stackoverflow the other questions didn't exactly helped in my situation. How it would be possible to debug such an error like the one that the Html.BeginForm does not properly rendered to the page. I use this code @model ExtremeProduction.Models.SelectUserGroupsViewModel @{ ViewBag.Title = "User Groups"; } <h2>Groups for user @Html.DisplayFor(model => model.UserName)</h2> <hr /> @using (Html.BeginForm("UserGroups", "Account", FormMethod.Post, new { encType = "multipart/form-data", id = "userGroupsForm" })) { @Html.AntiForgeryToken() <div class="form-horizontal"> @Html.ValidationSummary(true) <div class="form-group"> <div class="col-md-10"> @Html.HiddenFor(model => model.UserName) </div> </div> <h4>Select Group Assignments</h4> <br /> <hr /> <table> <tr> <th> Select </th> <th> Group </th> </tr> @Html.EditorFor(model => model.Groups) </table> <br /> <hr /> <div class="form-group"> <div class="col-md-offset-2 col-md-10"> <input type="submit" value="Save" class="btn btn-default" /> </div> </div> </div> } <div> @Html.ActionLink("Back to List", "Index") </div> EDIT: Added the Model // Wrapper for SelectGroupEditorViewModel to select user group membership: public class SelectUserGroupsViewModel { public string UserName { get; set; } public string FirstName { get; set; } public string LastName { get; set; } public List<SelectGroupEditorViewModel> Groups { get; set; } public SelectUserGroupsViewModel() { this.Groups = new List<SelectGroupEditorViewModel>(); } public SelectUserGroupsViewModel(ApplicationUser user) : this() { this.UserName = user.UserName; this.FirstName = user.FirstName; this.LastName = user.LastName; var Db = new ApplicationDbContext(); // Add all available groups to the public list: var allGroups = Db.Groups; foreach (var role in allGroups) { // An EditorViewModel will be used by Editor Template: var rvm = new SelectGroupEditorViewModel(role); this.Groups.Add(rvm); } // Set the Selected property to true where user is already a member: foreach (var group in user.Groups) { var checkUserRole = this.Groups.Find(r => r.GroupName == group.Group.Name); checkUserRole.Selected = true; } } } // Used to display a single role group with a checkbox, within a list structure: public class SelectGroupEditorViewModel { public SelectGroupEditorViewModel() { } public SelectGroupEditorViewModel(Group group) { this.GroupName = group.Name; this.GroupId = group.Id; } public bool Selected { get; set; } [Required] public int GroupId { get; set; } public string GroupName { get; set; } } public class Group { public Group() { } public Group(string name) : this() { Roles = new List<ApplicationRoleGroup>(); Name = name; } [Key] [Required] public virtual int Id { get; set; } public virtual string Name { get; set; } public virtual ICollection<ApplicationRoleGroup> Roles { get; set; } } ** EDIT ** And I get this form http://i834.photobucket.com/albums/zz268/gtas/formmine_zpsf6470e02.png I should receive a form like the one that I copied the code like this http://i834.photobucket.com/albums/zz268/gtas/formcopied_zpsdb2f129e.png Any ideas where or how to look the source of evil that makes my life hard for some time now?

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  • LibPNG + Boost::GIL: png_infopp_NULL not found

    - by Viet
    Hi, I always get this error when trying to compile my file with Boost::GIL PNG IO support: (I'm running Mac OS X Leopard and Boost 1.42, LibPNG 1.4) /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:155: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp:160: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In destructor 'boost::gil::detail::png_reader::~png_reader()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:174: error: 'png_infopp_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:186: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_reader_color_convert<CC>::apply(const View&)': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:228: error: 'int_p_NULL' was not declared in this scope /usr/local/include/boost/gil/extension/io/png_io_private.hpp: In member function 'void boost::gil::detail::png_writer::init()': /usr/local/include/boost/gil/extension/io/png_io_private.hpp:317: error: 'png_infopp_NULL' was not declared in this scope

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  • Why image button dont work with forms in IExplorer 7+ ??? (Html)

    - by DomingoSL
    Hello guys, i have a web form who send post variables like: <form action="teacher.php" method="post"> <input name="pass" type="password"> <input name="quiere" type="image" value="submit" src="IMG/unlock-32.png" /> </from> In the same page i check for a submit acction with php doing a simple isset check like: "if (isset($_POST['quiere'])) {" But if you do this in IE the post var "QUIERE" (the button var) does not post, the others vars are fine, and if you try this simple form in any other browser it works. I only get this form function well in IE changing the button for a normal button, instead of a image button like: <input name="quiere" type="submit" value="submit" /> In this way, the var "quiere" get post. So, what do you think? and sorry for my english.

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  • Programmatically generate video or animated GIF in Python?

    - by FogleBird
    I have a series of images that I want to create a video from. Ideally I could specify a frame duration for each frame but a fixed frame rate would be fine too. I'm doing this in wxPython, so I can render to a wxDC or I can save the images to files, like PNG. Is there a Python library that will allow me to create either a video (AVI, MPG, etc) or an animated GIF from these frames? Edit: I've already tried PIL and it doesn't seem to work. Can someone correct me with this conclusion or suggest another toolkit? This link seems to backup my conclusion regarding PIL: http://www.somethinkodd.com/oddthinking/2005/12/06/python-imaging-library-pil-and-animated-gifs/

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  • image rendering issue

    - by burkejam71
    I am running Apache/2.2.3 (CentOS). For some reason certain images, jpg, gif, or png will show up as byte code when accessed directly on the server. Firefox 3 and Safari both think the content type is text/html. IE I believe has something built in to recognize it is an image and ignore the content type and renders the image correctly regardless. I can't seem to find anyone else with this issue. An example of this can be found at http://www.thedacs.com/admin/gp/userfiles/image/gp28%5Fimg%5F01.jpg but the image below on same server the image is rendered correctly (use same path from above) Fig3mod.jpg The first image works fine in Photoshop CS, Illistrator, GIMP, Paint.net,and any other image editing software. I have tried everything when editing the images from trying multiple file formats to print screens and cropping to create a new image to lose old image meta data. Can anybody help?

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  • Memory issue regarding UIImageView on IPhone 4.0 / IPad

    - by Sagar Mane
    Hello All, My Application is crashing due to low memory [ Received memory warning level 1 + 2] To trace this I have used Instrument and come with following points Test Enviorment : Single view controller added on Window When I don't use UIImageView Real Memory is used 3.66 MB When I uses UIImageView with Image having size 25 KB : Real Memory is used 4.24 MB. almost 560 KB extra when compare to w/o UIImageView and which keep on adding as I am adding more UIImageview on the view. below is sample code for adding UIImageview which I am refering UIImageView* iSplashImage = [[UIImageView alloc] initWithImage:[UIImage imageNamed:@"Default-Landscape.png"]]; iSplashImage.frame = CGRectMake(0, 0, 320, 480); [self.window addSubview:iSplashImage]; AND dealloc if(iSplashImage) { [iSplashImage release]; iSplashImage = nil; } Issue is this 560 KB is not getting release and after some time application receives low memory warning. Can anyone point out if I am missing something or doing else. As My application uses lots of Images in One session. Thanks in Advance, Sagar

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