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  • How do you ensure consistent experience across multiple graphics cards (or even driver versions)?

    - by Grigory Javadyan
    So I was writing a simple 2D game with OpenGL and SDL and had this problem when there was awful tearing when running in windowed mode (even though I explicitly asked SDL_SetVideoMode to use double buffering). Didn't worry about it all too much because most of the time the game grabs the entire screen, windowed mode is just for debugging. Anyway, yesterday I updated my nVidia drivers and tearing disappeared, the game runs smooth and looks nice in windowed mode too. I can see how the problem may be in the graphics driver, but this leads to a question. Obviously, professional game developers have to deal with a lot of different hardware/software configurations. What are the techniques they use to make sure the game looks the roughly the same on different graphics cards or even the same model of graphics card, but with different driver versions?

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  • Choices in Architecture, Design, Algorithms, Data Structures for effective RDF Reasoning and Querying in a Big Data Environment [on hold]

    - by user2891213
    As part of my academic project I would like to know what choices in Architecture, Design, Algorithms, Data Structures do we need in order to provide effective and efficient RDF Reasoning and Querying in a Big Data Environment. Basically I want to get info regarding below points: What are the Systems and Software to get appropriate Architecture? What kind of API layer(s) would we need on top of the Big Data stores, to make this possible? The Indexing structures we will need. The appropriate Algorithms, and appropriate Algorithms for Query Planning across Big Data stores. The Performance Analysis and Cost Models we will need to justify the design decisions we have made along the way. Can anyone please provide pointers.. Thanks, David

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  • XNA stopped compiling my model x files

    - by HuseyinUslu
    So I've a 3d game project I'm working on and I'm using 2 model files (SkyBlock.x and AimedBlock.x). So until now everything was all good and my models files were compiled all okay and I was able to use them within my game. With the latest changes (which I don't know what caused it really) - XNA stopped compiling my model files and instead only outputs files; AimedBlockxnb - 1kb SkyDome.xnb - 1kb SkyDomeTexture.xnb - 1389 kb SkyDomeTexture_0.xnb - 419 kb So I created a test XNA game project and moved all my asset's to new solution content project's and tried compiling them and saw that they're all good. AimedBlockxnb - 2kb SkyDome.xnb - 13kb SkyDomeTexture.xnb - 4097 kb SkyDomeTexture_0.xnb - 683 kb So I guess my main project sucks there but I couldn't came with a solution. I even tried overwriting my game's content project with new game's content project (which was all okay) but it didn't work. Anybody had similar issues?

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  • Evolving Architectures &ndash; Part II but Design is emergent

    This is part II of a series on agile architecture. You can read part I here. In the previous installment I provided a definition for software architecture and raised the apparent friction between the up front design implied by software architecture and the YAGNI approach and deferred requirements prompted by agile development in the large. This installment take a look at an additional angle of the problem which is the difference between design and architecture (while...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Getting error while opening form in visual studio 2005

    - by Ravisha
    i am getting below excetion on opening a form on visual studio work bench Its not always but sometime it opens without any problem Does anyone has a solution for this? The path is not of a legal form. Hide at System.IO.Path.NormalizePathFast(String path, Boolean fullCheck) at System.IO.Path.NormalizePath(String path, Boolean fullCheck) at System.IO.Path.GetFullPathInternal(String path) at System.Reflection.AssemblyName.GetAssemblyName(String assemblyFile) at Microsoft.VisualStudio.Design.VSTypeResolutionService.AddProjectDependencies(Project project) at Microsoft.VisualStudio.Design.VSTypeResolutionService.AssemblyEntry.get_Assembly() at Microsoft.VisualStudio.Design.VSTypeResolutionService.AssemblyEntry.Search(String fullName, String typeName, Boolean ignoreTypeCase, Assembly& assembly, String description) at Microsoft.VisualStudio.Design.VSTypeResolutionService.SearchProjectEntries(AssemblyName assemblyName, String typeName, Boolean ignoreTypeCase, Assembly& assembly) at Microsoft.VisualStudio.Design.VSTypeResolutionService.GetType(String typeName, Boolean throwOnError, Boolean ignoreCase, ReferenceType refType) at Microsoft.VisualStudio.Design.Serialization.CodeDom.AggregateTypeResolutionService.GetType(String name, Boolean throwOnError, Boolean ignoreCase) at Microsoft.VisualStudio.Design.Serialization.CodeDom.AggregateTypeResolutionService.GetType(String name, Boolean throwOnError) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.GetType(ITypeResolutionService trs, String name, Dictionary2 names) at System.ComponentModel.Design.Serialization.CodeDomSerializerBase.FillStatementTable(IDesignerSerializationManager manager, IDictionary table, Dictionary2 names, CodeStatementCollection statements, String className) at System.ComponentModel.Design.Serialization.TypeCodeDomSerializer.Deserialize(IDesignerSerializationManager manager, CodeTypeDeclaration declaration) at System.ComponentModel.Design.Serialization.CodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager manager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.PerformLoad(IDesignerSerializationManager serializationManager) at Microsoft.VisualStudio.Design.Serialization.CodeDom.VSCodeDomDesignerLoader.DeferredLoadHandler.Microsoft.VisualStudio.TextManager.Interop.IVsTextBufferDataEvents.OnLoadCompleted(Int32 fReload)

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  • Java applet loading images from external jars

    - by Mathias
    I have a jar on a server, and users should be able to develop extensions for it. Therefore the jars main class should be extended and some resources should be added to a second user created jar which will be loaded from another server or locally. Now I have problems accessing the resources (images) from the user loaded jars. Heres is the structure: My Server: game.jar containing game.class images.class ... image1.png (...) Local: user.jar containing: user.class extends game userimage.png The extension is loaded via Greasemonkey, it modifies the "archive" attribute to "/home/username/user.jar, game.jar" and the "code" attribute to "user.class". The user should be able to overwrite already defined images. If the image does not exist in game.jar, it is loaded correctly from user.jar. But the images loaded early in the game are always loaded from the game.jar, others seem to be overwritten correctly by the user. Is there a way to make sure they are always loaded in the correct order? This might be because of some caching mechanism. Because Greasemonkey removes the game from the page, changes the archive and code and reinsert it, the game is loaded without a mod for a brief second. In that time, images are loaded as expected from game jar, but those are the ones not being overwritable by the user. But how to avoid it? Another thing: If I overwrite the "run" method in user.class, the game is unable to load any image at all. Not from the user.jar and not from the game.jar. Java doesn't find the image, as the URL object "getClass().getResource(imagename)" returns with null. I tried to overwrite the image.class, but that doesn't fix the problem, unless I overwrite every class from game.class involved into calling the image.class

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  • Javascript storing properties and functions in variables

    - by richard
    Hello, I'm having trouble with my programming style and I hope to get some feedback here. I recently bought Javascript: The Good Parts and while I find this a big help, I'm still having trouble designing this application. Especially when it comes to writing function and methods. Example: I have a function that let's the user switches games in my app. This function updates game-specific information in the current view. var games = { active: Titanium.App.Properties.getString('active_game'), gameswitcher_positions: { 'Game 1': 0, 'Game 2': 1, 'Game 3': 2, 'Game 4': 3, 'Game 5': 4 }, change: function(game) { if (active_game !== game) { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('_selected', ''); gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[game]].backgroundImage.replace('.png', '_selected.png'); events.update(game); this.active = game; } }, init: function() { gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage = gameswitcher.children[this.gameswitcher_positions[this.active]].backgroundImage.replace('.png', '_selected.png'); events.update(this.active); } }; gameswitcher is a container view which contains buttons to switch games. I am not satisfied with this approach but I cannot think of a better one. Should I place the gameswitcher_positions outside of the variable in a seperate variable instead of as a property? And what about the active game? Please give me feedback, what am I doing wrong?

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  • Best Practise/Subjective: Implement a finite state automaton in OOP

    - by poeschlorn
    Hi guys, I am thinking about implementing a programm with finite state automaton in an OOP language like Java or C++. What would you think is the best way to implement this with a manageable amount of available states, regarding to good software design? Is it good to implement for each state an own class? If yes, how to do the bridge between two states? Thanks for any comment!

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  • which metric(s) show the difference between object-oriented and procedural code

    - by twieger
    Which metric(s) could help to indicate that i have procedural code instead of object-oriented code? I would like to have a set of simple metrics, which indicate with a high probability, that the analyzed code contains procedural transaction scripts and an anemic domain model instead of following sound object-oriented design principles. Would be happy about any set of useful metrics and tools for measuring. Thanks, Thomas!

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  • GUID type in database

    - by 5YrsLaterDBA
    GUID is not an official data type in database. In our existing SQL Server design, the Uniqueidentifier type is used for GUID value. Now we are switching to Sybase database. Should we use varchar(36) to replace that Uniqueidentifier type? I am still confused by GUID. I was told GUID is 16 bytes long but its character string is 36 characters in length. I must missed something.

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  • Dynamic Programming Algorithm?

    - by scardin
    I am confused about how best to design this algorithm. A ship has x pirates, where the age of the jth pirate is aj and the weight of the jth pirate is wj. I am thinking of a dynamic programming algorithm, which will find the oldest pirate whose weight is in between twenty-fifth and seventy-fifth percentile of all pirates. But I am clueless as to how to proceed.

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  • Accessibility and usability issues when designing websites for older computer users

    - by Vafello
    As a part of my final year university project I am designing a social networking website targeted mainly to older users. I was wondering what accessibility and usability issues should be taken into account when creating a website for such users, apart from obvious ones - such as bigger font, compatibility with current standards, straight-forward interface. Or maybe an older user is just the same as an average user and no special design is needed? Let me know what you think. Thanks.

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  • Java Singleton Pattern

    - by Spencer
    I'm used the Singleton Design Pattern public class Singleton { private static final Singleton INSTANCE = new Singleton(); // Private constructor prevents instantiation from other classes private Singleton() {} public static Singleton getInstance() { return INSTANCE; } } My question is how do I create an object of class Singleton in another class? I've tried: Singleton singleton = new Singleton(); // error - constructor is private Singleton singleton = Singleton.getInstance(); // error - non-static method cannot be referenced from a static context What is the correct code? Thanks, Spencer

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  • database----database normalization

    - by runeveryday
    someone told me the following table isn't fit for the second database normalization. but i don't know why? i am a newbie of database design, i have read some tutorials of the 3NF. but to the 2NF and 3NF, i can't understand them well. expect someone can explain it for me. thank you, +------------+-----------+-------------------+ pk pk row +------------+-----------+-------------------+ A B C +------------+-----------+-------------------+ A D C +------------+-----------+-------------------+ A E C +------------+-----------+-------------------+

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  • Star Schema vs Snowflake Schema performance

    - by Megawolt
    Hi... I'm begin to developing a scial sharing website so I'm curious about database design Schema... So in Data-Mining Star-Schema is the best one but how about a social sharing website... And as a nature of the SS websites there will be (i hope :)) many users in same time... Which better for performance for overdose using...

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  • Dataflow Programming - Patterns and Frameworks

    - by Styrac
    I just came across the proposed Boost::Dataflow library. It seems like an interesting approach and I was wondering if there are other such alternative frameworks for C++, and if there are any related design patterns. I have not ruled out Boost::Dataflow, I am just looking into any available alternatives so I can understand the domain and my options better (or roll my own if necessary).

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  • Mindmapping as a Documentation Tool

    - by mcass20
    My team has recently begun using XMind to organize development projects. It seems to be a pretty powerful brainstorming software. I'm just wondering if other developers have employed similar techniques to aid in documenting software design.

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  • Best practice stock management when payment of customer failed using SQL Server and ASP.NET

    - by Martijn B
    Hi there, I am currently building a webshop for my own where I want to increment the product-stock when the user fails to complete payment within 10 minutes after the customer placed the order. I want to gather information from this thread to make a design decision. I am using SQL Server 2008 and ASP.NET 3.5. Should I use a SQL Server Job who intervals check the orders which are not payed yet or are there better solutions to do this. Thanks in advance! Martijn

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  • Factory Pattern - when do you say you need a specialised factory

    - by dbones
    Hi, I am having a little design crisis, I am making a Plane class, which is made of an engine 2 wings and N seats The engine takes in a engine size, and the wings have a span. would this still be feasible to have a PlaneFactory, when the factory may have to take in multiple parameters to setup the plane (wings, engine, no of seats) thanks in advance bones

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  • Best UI to be shown to User while his request is still in process behind the scenes ?

    - by Rachel
    I am currently involved with an Application where I need to design the UI part of the Application and current I am in the process of implementation of UI which would be displayed to end user while his or her request is being processed behind the scenes. So my question is that: What is the best UI approach/symbol/suggestions to be displayed to end User while his or her request is still being processed behind the scenes ? Thanks.

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  • What is a 'thunk'?

    - by fbrereto
    I've seen it used in programming (specifically in the C++ domain) and have no idea what it is. Presumably it is a design pattern, but I could be wrong. Can anyone give a good example of a thunk?

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  • Have you been stuck with the math in a Flash project?

    - by VideoDnd
    Have you been stuck with the math in a Flash project? It's a loose design pattern my director formulated. My goal is to keep the project object oriented, and get 'non Flash obstacles' off my plate. XML values going to AS3, updating a changing acceleration formula. I don't hate math, but it just doesn't seem OOP or good project planning to have the math stuck in Flash. Your comments are welcome.

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  • Can one Python project use both 2.x and 3.x code?

    - by Begbie00
    Hi all - I'm going to start on a long (~1-year) programming project in Python. I want to use wxPython for my GUI (supports 2.6), but I also want to use 3.1 for the rest of the project (to start using the 3.x syntax). Is there any way for me to design a project that mixes 2.x and 3.x modules? Or should I just bite the bullet and use either 2.x (preferred, since I really want to learn wxPython) or 3.x throughout? Thanks, Mike

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