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  • I want close a CFSocket

    - by zp26
    Hi, I have create a socket with CFSocket. My program is correct but now i wanna close the socket (client side). There is a istruction? Thanks and sorry for my English XP My code: CFSocketRef s; s = CFSocketCreate( NULL, PF_INET, SOCK_STREAM, IPPROTO_TCP, kCFSocketDataCallBack, AcceptDataCallback, &context); ... CFSocketConnectToAddress(s, address, 0); ... //here i wanna close the socket

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  • Tool(s) to lower the friction of programming against Interfaces in Visual Studio C#?

    - by John
    Hi I am a relatively new user of Visual Studio and I am trying "program against interfaces". I can see that when I create a class I can "Extract Interface" from the Refactor menu but you seem to only get one shot at this. ie. If I add a read only property FullName to my Customer class I would like to be able to right click and update the interface. At the moment I can only create a new interface from the Refactor menu. I want to update the interface I have already created not create new one. So the kind of tool I would be looking for would display check boxes for all valid members of the class with those already in the interface checked. It would also be handy to be able to to create the initial interface file in a different project (in the same solution), and for the tool to keep track of this. Does such a tool / add in / menu item exist (other than Ctrl C / V)? Thanks, John

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  • Methods and properties in scheme - is object oriented programming possible in scheme?

    - by incrediman
    I will use a simple example to illustrate my question. In Java, C, or any other OOP language, I could create a pie class in a way similar to this: class Apple{ public String flavor; public int pieces; private int tastiness; public goodness(){ return tastiness*pieces; } } What's the best way to do that with Scheme? I suppose I could do with something like this: (define make-pie (lambda (flavor pieces tastiness) (list flavor pieces tastiness))) (define pie-goodness (lambda (pie) (* (list-ref pie 1) (list-ref pie 2)))) (pie-goodness (make-pie 'cherry 2 5)) ;output: 10 ...where cherry is the flavor, 2 is the pieces, and 5 is the tastiness. However then there's no type-safety or visibility, and everything's just shoved in an unlabeled list. How can I improve that? Sidenote: The make-pie procedure expects 3 arguments. If I want to make some of them optional (like I'd be able to in curly-brace languages like Java or C), is it good practice to just take the arguments in as a list (that is treat the arguments as a list - not require one argument which is a list) and deal with them that way?

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  • Is Programming or web designing a site harder? [closed]

    - by ggfan
    Given that someone has almost an equal understanding of coding(java, php, etc) and web designing(css, xml, photoshop) and wants to create a functional site. Which generally would be more time-consuming. There is obviously lots of considerations...but in general Just curious, because i am learning everything from books and now putting coding and design into practice and the css is kicking my *.

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  • In TCPServer (Ruby) how can i get the IP/MAC from the client?

    - by a0rtega
    Hi, i want to get the IP Address of the client in a TCPServer in Ruby. And (if it is possible) the MAC Address. For example, a Time Server in Ruby, see the comment. tcpserver = TCPServer.new("", 80) if tcpserver puts "Listening" loop do socket = tcpserver.accept if socket Thread.new do puts "Connected from" + # HERE! How can i get the IP Address from the client? socket.write(Time.now.to_s) socket.close end end end end Thank you very much!

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  • Cocoa Services Programming - How to identify whether the selected item is a folder or file wih NSFi

    - by rockybalboa
    Hi , I have some queries regarding Services menu validation . I would like to enable different services provided by my app based on whether a file or folder is selected in the Finder. I have set NSFilenamesPboardType as the send type for the services . I have gone through the - (id)validRequestorForSendType:(NSString *)sendType returnType:(NSString *)returnType method but my issue is that the validation there seems to be done based on the sendType and return type. In my case , the selected file and folder pasteboard type is the same and I cannot determine whether the selected item in the Finder is a file or folder during the validation process ( This is before the actual service gets invoked i.e when the services menu is being shown to the user ) ? So my question is that is there any way I can get some info about the selected item in the Finder and validate the different service menus offered by my application based on some info regarding the item rather than the basic validation of the send and return types ? I am not able to find out any manner to do so but "Folder Actions" service in Snow Leopard gets enabled only for folders so it can be done. I did a /System/Library/CoreServices/pbs -dump_pboard and it is using a NSFilenamePBoardType also yet manages to activate only for folders. Thanks in advace for any help .

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  • Experts help needed on libcurl programming in sending HTTP HEAD Request.

    - by Mani
    Hi all, I need clarifications on using libcurl for the following: I need to send an http HEAD request shown as below :: HEAD /mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 The code I wrote (shown below) , sends the HEAD Request in slightly different way: curl_global_init(CURL_GLOBAL_ALL); CURL* ctx = NULL; const char *url = "http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg" ; char *returnString; struct curl_slist *headers = NULL; ctx = curl_easy_init(); headers = curl_slist_append(headers,"Accept: /"); headers = curl_slist_append(headers,"User-Agent: Kreatel_IP-STB");\ headers = curl_slist_append(headers,"getcontentFeatures.dlna.org: 1"); headers = curl_slist_append(headers,"Pragma:"); headers = curl_slist_append(headers,"Proxy-Connection:"); curl_easy_setopt(ctx,CURLOPT_HTTPHEADER , headers ); curl_easy_setopt(ctx,CURLOPT_NOBODY ,1 ); curl_easy_setopt(ctx,CURLOPT_VERBOSE, 1); curl_easy_setopt(ctx,CURLOPT_URL,url ); curl_easy_setopt(ctx,CURLOPT_NOPROGRESS ,1 ); curl_easy_perform(ctx); curl_easy_cleanup(ctx); curl_global_cleanup(); The code shown above sends the HEAD Request in slightly different form (shown below) HEAD http://192.168.70.1:8080/mshare/3/30002:12:primary/stream_xNKNVH.mpeg HTTP/1.1 Host: 192.168.70.1:8080 Proxy-Connection: Keep-Alive Accept: */* User-Agent: Kreatel_IP-STB getcontentFeatures.dlna.org: 1 Can any one , share the appropriate code ?

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  • Programming Concepts: What should be done when an exception is thrown?

    - by Dooms101
    This does not really apply to any language specifically, but if it matters I am using VB.NET in Visual Studio 2008. I can't seem to find anything really that useful using Google about this topic, but I was wondering what is common practice when an exception is thrown and caught but since it has been thrown the application cannot continue operating. For example I have exceptions that are thrown by my FileLoader class when a file cannot be found or when a file is deemed corrupt. The exception is only thrown within the class and is not handled really. If the error is detected, then the exception is thrown and whatever function is was thrown is basically quits. So in the code trying to create that object or call one of its members I use a Try...Catch statement. However, I was wondering, what should even do when this exception is caught? My application needs these files to be intact, and if they are not, the application is almost useless. So far I just pop up a message box telling the user their is an error and to reinstall. What else can I do, or better, what's common practice in these situations?

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  • Ways to gain a deeper understanding of programming concepts?

    - by MrPlow
    I'm a marketer and have been messing around in PHP/MySQL for years. Recently (the last several months) I've been making my own scripts/programs in Python and I've really enjoyed the whole problem solving process. I've read(skimmed) some books and understand the basics of OOP, polymorphism, etc.. I have a general interest in AI and Natural Language in particular but it seems these things require a masters in Computer Science. My knowledge of math is poor. The last class I took was calculus, and I've forgotten the majority of it. Basically I'm looking for things to learn that will help me think in a more analytic way, and maybe see solutions where I didn't before. Improving my ability to program in Python would be nice too. I don't need to learn a specific language or something for employment, just enjoyment. Although my work often involves web development so some utility would be nice. I don't like learning concepts by just reading them. I need to apply them, even if the examples are contrived. A recommendation of a couple good books or other resources would be nice. :) Apologies if this is too vague/misplaced...

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  • Ruby Thread with "watchdog"

    - by Sergio Campamá
    I'm implementing a ruby server for handling sockets being created from GPRS modules. The thing is that when the module powers down, there's no indication that the socket closed. I'm doing threads to handle multiple sockets with the same server. What I'm asking is this: Is there a way to use a timer inside a thread, reset it after every socket input, and that if it hits the timeout, closes the thread? Where can I find more information about this? EDIT: Code example that doesn't detect the socket closing require 'socket' server = TCPServer.open(41000) loop do Thread.start(server.accept) do |client| puts "Client connected" begin loop do line = client.readline open('log.txt', 'a') { |f| f.puts line.strip } end rescue puts "Client disconnected" end end end

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  • GIS: When and why to use ArcObjects over GDAL programming to work with ArcGIS rasters and vectors?

    - by anotherobject
    Im just starting off with GDAL + python to support operations that cannot be done with ArcGIS python geoprocessing scripting. Mainly I am doing spatial modeling/analysis/editing of raster and vector data. I am a bit confused when ArcObject development is required versus when GDAL can be used? Is there functionality of ArcObjects that GDAL does not do? Is the opposite true too? I am assuming that ArcObjects are more useful in developing online tools versus Desktop analysis and modeling where the difference is more to do with preference? In my case i prefer GDAL because of python support, which I believe ArcObjects lack. thanks!

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  • getaddrinfo appears to return different results between Windows and Ubuntu?

    - by MrDuk
    I have the following two sets of code: Windows #undef UNICODE #include <winsock2.h> #include <ws2tcpip.h> #include <stdio.h> // link with Ws2_32.lib #pragma comment (lib, "Ws2_32.lib") int __cdecl main(int argc, char **argv) { //----------------------------------------- // Declare and initialize variables WSADATA wsaData; int iResult; INT iRetval; DWORD dwRetval; argv[1] = "www.google.com"; argv[2] = "80"; int i = 1; struct addrinfo *result = NULL; struct addrinfo *ptr = NULL; struct addrinfo hints; struct sockaddr_in *sockaddr_ipv4; // struct sockaddr_in6 *sockaddr_ipv6; LPSOCKADDR sockaddr_ip; char ipstringbuffer[46]; DWORD ipbufferlength = 46; /* // Validate the parameters if (argc != 3) { printf("usage: %s <hostname> <servicename>\n", argv[0]); printf("getaddrinfo provides protocol-independent translation\n"); printf(" from an ANSI host name to an IP address\n"); printf("%s example usage\n", argv[0]); printf(" %s www.contoso.com 0\n", argv[0]); return 1; } */ // Initialize Winsock iResult = WSAStartup(MAKEWORD(2, 2), &wsaData); if (iResult != 0) { printf("WSAStartup failed: %d\n", iResult); return 1; } //-------------------------------- // Setup the hints address info structure // which is passed to the getaddrinfo() function ZeroMemory( &hints, sizeof(hints) ); hints.ai_family = AF_UNSPEC; hints.ai_socktype = SOCK_STREAM; // hints.ai_protocol = IPPROTO_TCP; printf("Calling getaddrinfo with following parameters:\n"); printf("\tnodename = %s\n", argv[1]); printf("\tservname (or port) = %s\n\n", argv[2]); //-------------------------------- // Call getaddrinfo(). If the call succeeds, // the result variable will hold a linked list // of addrinfo structures containing response // information dwRetval = getaddrinfo(argv[1], argv[2], &hints, &result); if ( dwRetval != 0 ) { printf("getaddrinfo failed with error: %d\n", dwRetval); WSACleanup(); return 1; } printf("getaddrinfo returned success\n"); // Retrieve each address and print out the hex bytes for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { printf("getaddrinfo response %d\n", i++); printf("\tFlags: 0x%x\n", ptr->ai_flags); printf("\tFamily: "); switch (ptr->ai_family) { case AF_UNSPEC: printf("Unspecified\n"); break; case AF_INET: printf("AF_INET (IPv4)\n"); sockaddr_ipv4 = (struct sockaddr_in *) ptr->ai_addr; printf("\tIPv4 address %s\n", inet_ntoa(sockaddr_ipv4->sin_addr) ); break; case AF_INET6: printf("AF_INET6 (IPv6)\n"); // the InetNtop function is available on Windows Vista and later // sockaddr_ipv6 = (struct sockaddr_in6 *) ptr->ai_addr; // printf("\tIPv6 address %s\n", // InetNtop(AF_INET6, &sockaddr_ipv6->sin6_addr, ipstringbuffer, 46) ); // We use WSAAddressToString since it is supported on Windows XP and later sockaddr_ip = (LPSOCKADDR) ptr->ai_addr; // The buffer length is changed by each call to WSAAddresstoString // So we need to set it for each iteration through the loop for safety ipbufferlength = 46; iRetval = WSAAddressToString(sockaddr_ip, (DWORD) ptr->ai_addrlen, NULL, ipstringbuffer, &ipbufferlength ); if (iRetval) printf("WSAAddressToString failed with %u\n", WSAGetLastError() ); else printf("\tIPv6 address %s\n", ipstringbuffer); break; case AF_NETBIOS: printf("AF_NETBIOS (NetBIOS)\n"); break; default: printf("Other %ld\n", ptr->ai_family); break; } printf("\tSocket type: "); switch (ptr->ai_socktype) { case 0: printf("Unspecified\n"); break; case SOCK_STREAM: printf("SOCK_STREAM (stream)\n"); break; case SOCK_DGRAM: printf("SOCK_DGRAM (datagram) \n"); break; case SOCK_RAW: printf("SOCK_RAW (raw) \n"); break; case SOCK_RDM: printf("SOCK_RDM (reliable message datagram)\n"); break; case SOCK_SEQPACKET: printf("SOCK_SEQPACKET (pseudo-stream packet)\n"); break; default: printf("Other %ld\n", ptr->ai_socktype); break; } printf("\tProtocol: "); switch (ptr->ai_protocol) { case 0: printf("Unspecified\n"); break; case IPPROTO_TCP: printf("IPPROTO_TCP (TCP)\n"); break; case IPPROTO_UDP: printf("IPPROTO_UDP (UDP) \n"); break; default: printf("Other %ld\n", ptr->ai_protocol); break; } printf("\tLength of this sockaddr: %d\n", ptr->ai_addrlen); printf("\tCanonical name: %s\n", ptr->ai_canonname); } freeaddrinfo(result); WSACleanup(); return 0; } Ubuntu /* ** listener.c -- a datagram sockets "server" demo */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #define MYPORT "4950" // the port users will be connecting to #define MAXBUFLEN 100 // get sockaddr, IPv4 or IPv6: void *get_in_addr(struct sockaddr *sa) { if (sa->sa_family == AF_INET) { return &(((struct sockaddr_in*)sa)->sin_addr); } return &(((struct sockaddr_in6*)sa)->sin6_addr); } int main(void) { int sockfd; struct addrinfo hints, *servinfo, *p; int rv; int numbytes; struct sockaddr_storage their_addr; char buf[MAXBUFLEN]; socklen_t addr_len; char s[INET6_ADDRSTRLEN]; memset(&hints, 0, sizeof hints); hints.ai_family = AF_UNSPEC; // set to AF_INET to force IPv4 hints.ai_socktype = SOCK_DGRAM; hints.ai_flags = AI_PASSIVE; // use my IP if ((rv = getaddrinfo(NULL, MYPORT, &hints, &servinfo)) != 0) { fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv)); return 1; } // loop through all the results and bind to the first we can for(p = servinfo; p != NULL; p = p->ai_next) { if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1) { perror("listener: socket"); continue; } if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) { close(sockfd); perror("listener: bind"); continue; } break; } if (p == NULL) { fprintf(stderr, "listener: failed to bind socket\n"); return 2; } freeaddrinfo(servinfo); printf("listener: waiting to recvfrom...\n"); addr_len = sizeof their_addr; if ((numbytes = recvfrom(sockfd, buf, MAXBUFLEN-1 , 0, (struct sockaddr *)&their_addr, &addr_len)) == -1) { perror("recvfrom"); exit(1); } printf("listener: got packet from %s\n", inet_ntop(their_addr.ss_family, get_in_addr((struct sockaddr *)&their_addr), s, sizeof s)); printf("listener: packet is %d bytes long\n", numbytes); buf[numbytes] = '\0'; printf("listener: packet contains \"%s\"\n", buf); close(sockfd); return 0; } When I attempt www.google.com, I don't get the ipv6 socket returned on Windows - why is this? Outputs: (ubuntu) caleb@ub1:~/Documents/dev/cs438/mp0/MP0$ ./a.out www.google.com IP addresses for www.google.com: IPv4: 74.125.228.115 IPv4: 74.125.228.116 IPv4: 74.125.228.112 IPv4: 74.125.228.113 IPv4: 74.125.228.114 IPv6: 2607:f8b0:4004:803::1010 Outputs: (win) Calling getaddrinfo with following parameters: nodename = www.google.com servname (or port) = 80 getaddrinfo returned success getaddrinfo response 1 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.114 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 2 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.115 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 3 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.116 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 4 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.112 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null) getaddrinfo response 5 Flags: 0x0 Family: AF_INET (IPv4) IPv4 address 74.125.228.113 Socket type: SOCK_STREAM (stream) Protocol: Unspecified Length of this sockaddr: 16 Canonical name: (null)

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  • When should a uniform be used in shader programming?

    - by Phineas
    In a vertex shader, I calculate a vector using only uniforms. Therefore, the outcome of this calculation is the same for all instantiations of the vertex shader. Should I just do this calculation on the CPU and upload it as a uniform? What if I have ten such calculations? If I upload a lot of uniforms in this way, does CPU-GPU communication ever get so slow that recomputing such values in the vertex shader is actually faster?

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  • C# Accepting sockets in async fasion - best practices

    - by psulek
    What is the best way to accept new sockets in async way. First way: while (!abort && listener.Server.IsBound) { acceptedSocketEvent.Reset(); listener.BeginAcceptSocket(AcceptConnection, null); bool signaled = false; do { signaled = acceptedSocketEvent.WaitOne(1000, false); } while (!signaled && !abort && listener.Server.IsBound); } where AcceptConnection should be: private void AcceptConnection(IAsyncResult ar) { // Signal the main thread to continue. acceptedSocketEvent.Set(); Socket socket = listener.EndAcceptSocket(ar); // continue to receive data and so on... .... } or Second way: listener.BeginAcceptSocket(AcceptConnection, null); while (!abort && listener.Server.IsBound) { Thread.Sleep(500); } and AcceptConnection will be: private void AcceptConnection(IAsyncResult ar) { Socket socket = listener.EndAcceptSocket(ar); // begin accepting next socket listener.BeginAcceptSocket(AcceptConnection, null); // continue to receive data and so on... .... } What is your prefered way and why?

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  • Strategy game programming in Java, how the map and unit classes should work/relate each other.

    - by Gabriel A. Zorrilla
    As a way of learning Java i'm doing a little strategy game. You have a game map and military units. The gamemap and the units are Jpanels which are binded together in another class called GameWindow, which has a JLayeredPane where the gamepap is below the units. Every time i click a unit (and therefore, the JPane) I can get the unit's information. The problem comes when i want to move a unit... each unit is self drawn inside it's Jpanel, how do i represent the change in position over the gamemap? I'm thinking about reloading the whole game window based on a position change of a unit (because the JPAnels that represent the units are created in the GameWindow, not drawn in the gamemap). Another more elegant option, should be repainting the whole map, with the units. But that way the units would lose it's status of objects (no more JPAnels, just being drawn in the gamemap paint() method), and how would i tell if one unit is clicked? I dont know how people with more experience in games handle the class structure in strategy games. I believe i have the right structure (map, game units, each one an object) but I'm having difficulties making it work together. Here is a snapshot of the map with a couple of units:

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  • Where can I take an online programming aptitude test/exam?

    - by nbolton
    A potential employer requires me to take an online aptitude test before my interview (in this case the test is for C, from Previsor). Where can I take the same (or similar) test so I have a rough idea on what I should brush up on? I've taken a similar test for C++ previously, so I have some idea of what to expect. I've also been studying my C books thoroughly (especially the required material as described in the PDF), but I feel it would be a good idea to get a feel for the particular test before taking it. I did a quick search on Brainbench, but they don't seem to have a C test, unless I'm mistaken (only C++). Note: I'm happy to pay to take a test if no decent free ones are available.

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  • Using WAMP's MySQL with Cygwin Ruby on Rails

    - by Andrei
    I'm trying to install a Rails app on a Cygwin Rails + WAMP MySQL setup, but rake trows an error : Can't connect to local MySQL server through socket '/tmp/mysql.sock' (2) Of course, it's trying to connect to MySQL trought a Cygwin socket, and since there's no MySQL server running on Cygwin, it fails. How do I get Rails to connect to WAMP's MySQL (perhaps through TCP/IP instead of a socket) ?

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  • What is your favorite programming discussion forum, channel, or chat?

    - by DV
    I think Stackoverflow is a great resource for programmers, but a lot of times free discussion and experimentation help find answers as quickly. I personally used Slicehost's forums a lot for setting up a Linux as a server. A quick search on Google turns up many results, but how to guess where to find the right people? In essence, are there communities out there where one can discuss and collaborate with great people similar to Stackoverflow audience? I am interested in multitude of topics, from PHP/ASP/Perl to C++/C#/Python, from SQL/XML/HTML/JSON to Javascript/Flash/Silverlight.

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  • Is there really such a thing as a char or short in modern programming?

    - by Dean P
    Howdy all, I've been learning to program for a Mac over the past few months (I have experience in other languages). Obviously that has meant learning the Objective C language and thus the plainer C it is predicated on. So I have stumbles on this quote, which refers to the C/C++ language in general, not just the Mac platform. With C and C++ prefer use of int over char and short. The main reason behind this is that C and C++ perform arithmetic operations and parameter passing at integer level, If you have an integer value that can fit in a byte, you should still consider using an int to hold the number. If you use a char, the compiler will first convert the values into integer, perform the operations and then convert back the result to char. So my question, is this the case in the Mac Desktop and IPhone OS environments? I understand when talking about theses environments we're actually talking about 3-4 different architectures (PPC, i386, Arm and the A4 Arm variant) so there may not be a single answer. Nevertheless does the general principle hold that in modern 32 bit / 64 bit systems using 1-2 byte variables that don't align with the machine's natural 4 byte words doesn't provide much of the efficiency we may expect. For instance, a plain old C-Array of 100,000 chars is smaller than the same 100,000 ints by a factor of four, but if during an enumeration, reading out each index involves a cast/boxing/unboxing of sorts, will we see overall lower 'performance' despite the saved memory overhead?

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