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  • Power management issues on an Asus N55

    - by Andrea Borga
    I noticed that with respect to Win7 on my Asus N55 Ubuntu 12.04 tend to overheat the system. After startup the fan controller takes control of the fan, I could here it slowing down, after a few second following a login the fan increases its speed again. Though there are no processor hungry process: top shows only Xorg consuming 4%. Even with the system monitor the CPUs load look ok. Is it a power management related problem? This can cause battery life troubles in general, and electronics is never happy to be overheated. Is there a better tool to root the cause of the issue?

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  • Timeouts in WCF and their default values

      There are a lot of timeouts in WCF. let us summarize it here. Timeouts on binding These are the most well known timeouts. SendTimeout, ReceiveTimeout, OpenTimeout and CloseTimeout. They can be set easily either through config or code on the Binding. The default value for those are 1 minute.  E.g in code Binding binding = new NetTcpBinding(SecurityMode.Transport) { SendTimeout = TimeSpan.FromMinutes(10), ReceiveTimeout = TimeSpan.FromMinutes(10), OpenTimeout...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • SQLAuthority News Guest Post Performance Counters Gathering using Powershell

    Laerte Junior Laerte Junior has previously helped me personally to resolve the issue with Powershell installation on my computer. He did awesome job to help. He has send this another wonderful article regarding performance counter for readers of this blog. I really liked it and I expect all of you who are Powershell geeks, you [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Get Real Multitasking on Android With These 8 Floating Apps

    - by Chris Hoffman
    Android has decent multitasking, but the missing piece of the puzzle is the ability to have multiple apps on-screen at the same time – particularly useful on a larger tablet. Floating apps fill this need. Floating apps function as always-on-top windows, allowing you to watch videos, browse the web, take notes, or do other things while using another app. They demonstrate how Android’s interface is more flexible than iOS and the Modern UI in Windows. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Opposite Force to Apply to a Collided Rigid Body?

    - by Milo
    I'm working on the physics for my GTA2-like game so I can learn more about game physics. The collision detection and resolution are working great. I'm now just unsure how to compute the force to apply to a body after it collides with a wall. My rigid body looks like this: /our simulation object class RigidBody extends Entity { //linear private Vector2D velocity = new Vector2D(); private Vector2D forces = new Vector2D(); private float mass; private Vector2D v = new Vector2D(); //angular private float angularVelocity; private float torque; private float inertia; //graphical private Vector2D halfSize = new Vector2D(); private Bitmap image; private Matrix mat = new Matrix(); private float[] Vector2Ds = new float[2]; private Vector2D tangent = new Vector2D(); private static Vector2D worldRelVec = new Vector2D(); private static Vector2D relWorldVec = new Vector2D(); private static Vector2D pointVelVec = new Vector2D(); private static Vector2D acceleration = new Vector2D(); public RigidBody() { //set these defaults so we don't get divide by zeros mass = 1.0f; inertia = 1.0f; setLayer(LAYER_OBJECTS); } protected void rectChanged() { if(getWorld() != null) { getWorld().updateDynamic(this); } } //intialize out parameters public void initialize(Vector2D halfSize, float mass, Bitmap bitmap) { //store physical parameters this.halfSize = halfSize; this.mass = mass; image = bitmap; inertia = (1.0f / 20.0f) * (halfSize.x * halfSize.x) * (halfSize.y * halfSize.y) * mass; RectF rect = new RectF(); float scalar = 10.0f; rect.left = (int)-halfSize.x * scalar; rect.top = (int)-halfSize.y * scalar; rect.right = rect.left + (int)(halfSize.x * 2.0f * scalar); rect.bottom = rect.top + (int)(halfSize.y * 2.0f * scalar); setRect(rect); } public void setLocation(Vector2D position, float angle) { getRect().set(position.x,position.y, getWidth(), getHeight(), angle); rectChanged(); } public Vector2D getPosition() { return getRect().getCenter(); } @Override public void update(float timeStep) { doUpdate(timeStep); } public void doUpdate(float timeStep) { //integrate physics //linear acceleration.x = forces.x / mass; acceleration.y = forces.y / mass; velocity.x += (acceleration.x * timeStep); velocity.y += (acceleration.y * timeStep); //velocity = Vector2D.add(velocity, Vector2D.scalarMultiply(acceleration, timeStep)); Vector2D c = getRect().getCenter(); v.x = getRect().getCenter().getX() + (velocity.x * timeStep); v.y = getRect().getCenter().getY() + (velocity.y * timeStep); setCenter(v.x, v.y); forces.x = 0; //clear forces forces.y = 0; //angular float angAcc = torque / inertia; angularVelocity += angAcc * timeStep; setAngle(getAngle() + angularVelocity * timeStep); torque = 0; //clear torque } //take a relative Vector2D and make it a world Vector2D public Vector2D relativeToWorld(Vector2D relative) { mat.reset(); Vector2Ds[0] = relative.x; Vector2Ds[1] = relative.y; mat.postRotate(JMath.radToDeg(getAngle())); mat.mapVectors(Vector2Ds); relWorldVec.x = Vector2Ds[0]; relWorldVec.y = Vector2Ds[1]; return relWorldVec; } //take a world Vector2D and make it a relative Vector2D public Vector2D worldToRelative(Vector2D world) { mat.reset(); Vector2Ds[0] = world.x; Vector2Ds[1] = world.y; mat.postRotate(JMath.radToDeg(-getAngle())); mat.mapVectors(Vector2Ds); worldRelVec.x = Vector2Ds[0]; worldRelVec.y = Vector2Ds[1]; return worldRelVec; } //velocity of a point on body public Vector2D pointVelocity(Vector2D worldOffset) { tangent.x = -worldOffset.y; tangent.y = worldOffset.x; pointVelVec.x = (tangent.x * angularVelocity) + velocity.x; pointVelVec.y = (tangent.y * angularVelocity) + velocity.y; return pointVelVec; } public void applyForce(Vector2D worldForce, Vector2D worldOffset) { //add linear force forces.x += worldForce.x; forces.y += worldForce.y; //add associated torque torque += Vector2D.cross(worldOffset, worldForce); } @Override public void draw( GraphicsContext c) { c.drawRotatedScaledBitmap(image, getPosition().x, getPosition().y, getWidth(), getHeight(), getAngle()); } public Vector2D getVelocity() { return velocity; } public void setVelocity(Vector2D velocity) { this.velocity = velocity; } } The way it is given force is by the applyForce method, this method considers angular torque. I'm just not sure how to come up with the vectors in the case where: RigidBody hits static entity RigidBody hits other RigidBody that may or may not be in motion. Would anyone know a way (without too complex math) that I could figure out the opposite force I need to apply to the car? I know the normal it is colliding with and how deep it collided. My main goal is so that say I hit a building from the side, well the car should not just stay there, it should slowly rotate out of it if I'm more than 45 degrees. Right now when I hit a wall I only change the velocity directly which does not consider angular force. Thanks!

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  • Watch the Live Broadcast of the Silverlight 4 Launch Event

     Want to be at DevConnections for the Silverlight 4 Launch but can;t make it? No worries, you can watch as Scott Guthrie launches Silverlight 4. Following the keynote you can watch Scott in special one hour edition of "Ask the Gu" along with other Silverlight folk like me to answer your questions on Channel 9 Live. To watch the keynotes and Channel 9 Live coverage head to http://live.ch9.ms on April 12th and 13th. Silverlight required, of course :)  To be a part of the conversation...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • How to write good blog post tags

    - by keruilin
    It seems that you have three choices in deciding how you write tags for your blog posts: Make them user friendly Make them highly searchable Combo of the two For example, let's say that I have a blog post that has write-ups on the top 10 ipad apps for business travel (e.g., Evernote, Dragon Diction, Instapaper, etc.). User friendly tags: ipad apps, business travel Searchable keywords (analyzed with Google Keyword Analyzer): ipad apps, ipad travel apps, evernote ipad, instapaper, instapaper ipad Combo: ipad apps, ipad travel apps So my question comes down to this: which is really the best choice -- 1, 2 or 3? Note: this visible post tags will also serve as the meta keywords for the post page.

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  • ASP.NET Pager Supports Keyboard Navigation - v2010 vol 1

    Here’s a feature for all your users who are keyboard ninjas. The ASPxPager control now provides better keyboard support - increasing both web site usability and accessibility. If you are using a DevExpress ASP.NET Pager control - either standalone or integrated into our data-aware controls like the ASPxGridView – then you can now navigate to the previous/next page by pressing the CTRL+ARROW key combinations. To see a standalone version of our ASP.NET Pager, check out this slick movie-theme...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • MongoDB, 5 characters, and a free job board

    Today I came across shapado.com - a StackExchange-like open source system running on ruby and mongodb. It took a couple clicks and a few keystroke, and I had http://jobs.shapado.com/ setup and running for free. It was a quasi joke at first, but I figured it might be helpful to get this up and running. So, if you have any jobs to post, or would like to request work, please post away :) You can also set up your own, or download the source from the seemingly unreliable gitorious.    ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Call Web Service via BizTalk Orchestration via received file

    This example shows how some business logic can be implemented by receiving a file into a BizTalk Orchestration and calling a Web Service. The results of the Web Service call are decided upon from the contents of the incoming file and the response message is constructed accordingly. The response message is also saved down to the local file system.  read moreBy BiZTech KnowDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • KDE Sometimes Glitches On Wakeup

    - by Mew
    Well, a picture is work 1k words: Looks bad, huh? I am using the 331-updates latest 331.67 drivers from NVidia's website on a Dell Latitude e6400. Everything else is up-to-date. This only happens when I resume from sleep, or I switch to a VT and back. It also doesn't ALWAYS happen, which I find odd. Graphics Card: Nvidia Quadro NVS160M UPDATE AFTER TESTING: This problem only exists with KDE (specifically QT). I can go into Unity or Mint or any non QT-based GUI and it works perfectly with no resume errors. UPDATE: This only happens when I use KWin (and KDE). I have upgraded to 14.04 and the problem is not occurring as frequently. Also, sometimes this effect doesn't happen, but instead the top menu bar simply goes out of focus with the rest of the screen goes blank.

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  • Advanced Control Panel Modules - OliverHine.com for DotNetNuke - Video

    How to install and use 2 Advanced Administrator Control Panels for DotNetNuke. This includes an optimized version for faster page load times and a Ribbon Bar version for improved features. The video contains: Introduction Optimised control panel Page load time test result improvements Ribbon Bar control panel Features of the Ribbon Bar How to download the advanced control panel How to install the advanced control panel How to apply one of the advanced control panels to your DotNetNuke installation How to use the Ribbon Bar control panel Page view modes Page functions Add functions Add module functions Copy an existing module Reference an existing module Common Tasks Demonstration of the various control panel view options available Time Length: 10min 47secsDid you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Google analytics goal funnel visualization issues

    - by Lauren
    This is the goal funnel for checkout. Does anyone have any idea where the "/" is coming from? The cart page is at site: game on glove dot com (I don't want this stackoverflow page being indexed in google particularly well). Go to the site, click on the order button, make your selection, and click the button to enter the cart (it resolves to /Cart and /Shop-Cart). I believe I used the regular expression matching to match "cart". So why the "/" (I don't know what is causing the home page to reload when users are on the Cart page within a Colorbox lightbox where the only way back to home or "/" is to hit the exit button in the top right of the lightbox)? Here's my one guess for the former question but it doesn't seem likely: See the "check out with paypal" button? If you hovered over it, it does default to the home page which is what might be the "/"... but it really redirects the user to the paypal.com page so it shouldn't also load the home page.

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  • How do I determine the draw order in an isometric view flash game?

    - by Gajet
    This is for a flash game, with isometric view. I need to know how to sort object so that there is no need for z-buffer checking when drawing. This might seem easy but there is another restriction, a scene can have 10,000+ objects so the algorithm needs to be run in less than O(n^2). All objects are rectangular boxes, and there are 3-4 objects moving in the scene. What's the best way to do this? UPDATE in each tile there is only object (I mean objects can stack on top of each other). and we access to both map of Objects and Objects have their own position.

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  • Ubuntu 12.04 "Shutdown" or "Restart" logs out

    - by jenls
    While logged in as a sudo user, click the right top power icon, then select and click "Shutdown" menu, it comes up with a dialog asking if I want to close all programs. The dialog has two options: restart or shutdown. Choose either one logs me out. Syslog has the following line about restart: WARNING: Unable to restart system: Authorization is required This happened after I installed NTP and some OpenStack packages while working in a prototype project. My Ubuntu's software is up to date as of this writing. Anyone encountered the same problem in 12.04?

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  • Agile Entity Framework 4 Repository: Part 6: Mocks & Unit Tests

    I did finish this series, honest I did. But not in the blog. Ive shown this in a number of conferences and even in my book, but I never came back and wrote it all down. In fact, I had the whole solutino written before I began the series, but it has gone through a lot of changes. Where did I leave off? Agile Entity Framework 4 Repository: Part 1- Model and POCO Classes Agile Entity Framework 4 Repository: Part 2- The Repository Agile EF4 Repository: Part 3 -Fine Tuning the Repository Agile...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Clickworthy tweets, the sequel&hellip;

    - by Chris Williams
    Twitter moves fast, and if you don’t stay on top of it, you can miss a lot. I don’t follow a ton of people, but I combine it with topic searches. Here are a few things I’ve found that are worth your time and attention, especially if you’re into video games… development or playing: The 15 Greatest Sci-Fi/Horror Games for the Commodore 64 - http://moe.vg/bovATG  (via @jlist)  Practical Tactics for Dealing with Haters! - http://www.fourhourworkweek.com/blog/2010/05/18/tim-ferriss-scam-practical-tactics-for-dealing-with-haters/ (via @The_Zman) Assassin’s Creed 2 + $10 Video Game Credit + $5 MP3 Credit - $24.99 on Amazon.com – http://amzn.to/bvRI9h (via @Assassin10k) Make Small Good – A design article about not trying to compete with ginormous AAA multimillion dollar titles. - http://www.gamasutra.com/blogs/AlexanderBrandon/20100518/5067/Make_Small_Good.php (via @Kei_tchan) (CW: Excellent article, I do this a lot in my roguelike games!) Purposes for Randomization in Game Design – http://bit.ly/cAH7PG  (via @gamasutra)

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  • 3D BSP rendering for maps made in 2d platform style

    - by Dev Joy
    I wish to render a 3D map which is always seen from top, camera is in sky and always looking at earth. Sample of a floor layout: I don't think I need complex structures like BSP trees to render them. I mean I can divide the map in grids and render them like done in 2D platform games. I just want to know if this is a good idea and what may go wrong if I don't choose a BSP tree rendering here. Please also mention is any better known rendering techniques are available for such situations.

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  • Nanoservices anti-pattern pdf version

    The formatting on the html version of the nano-services is a bit off (Word to HTML is so much fun) so I am also making it available as PDF.if you don’t rememberNonoservice is an Anti-pattern where a service is too fine grained. Nanoservice is a service whose overhead (communications, maintenance etc.) out-weights its utility.* illustration [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Oracle Sequences

    - by jkrebsbach
    Reminder to myself - SQL Server has nice index columns directly tied to their tables. Oracle has sequences that are islands to themselves. select seq_name.currval from dual; select seq_name.nextval from dual; currval - return current number at top of sequence nextval - increment sequence by 1, return new number   therefore - to create functionality in oracle similar to an index column - OPTION A) - Create insert trigger: CREATE OR REPLACE TRIGGER dept_bir BEFORE INSERT ON departments FOR EACH ROW WHEN (new.id IS NULL) BEGIN SELECT dept_seq.NEXTVAL INTO :new.id FROM dual; END; This will handle creating a unique identity, but will not necessarily inform process flow of identity without additional logic. OPTION B) - Select indentity into temp variable, insert whole item into tab **** When attemptint to query currval, the below error was being thrown - SELECT seq_name.currval from dual; ERROR : TABLE OR VIEW DOES NOT EXIST *** Although Oracle sys tables may have access to the sequences, that isn't to say the Oracle user may have access to those sequences - verify permissions when the system can't see object that are being reported in the object explorer.

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  • Nanoservices anti-pattern pdf version

    The formatting on the html version of the nano-services is a bit off (Word to HTML is so much fun) so I am also making it available as PDF.if you don’t rememberNonoservice is an Anti-pattern where a service is too fine grained. Nanoservice is a service whose overhead (communications, maintenance etc.) out-weights its utility.* illustration [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • View/ViewModel Interaction - Bindings, Commands and Triggers

    It looks like I have a set of posts on ViewModel, aka MVVM, that have organically emerged into a series or story of sorts. Recently, I blogged about The Case for ViewModel, and another on View/ViewModel Association using Convention and Configuration, and a long while back now, I posted an Introduction to the ViewModel Pattern as I was myself picking up this pattern, which has since become the natural way for me to program client applications. This installment adds to this on-going series. I've...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Handling Players, enemies and attacks in HTML5

    - by Chris Morris
    I'm building a simple (currently) game with free roaming player and monsters on a map built by a 2D grid. I've been looking at the methods for implementing characters and enemies onto the screen and I've seen two seperate methods for doing this online. Drawing the player onto the screen canvas directly and refreshing the entire screen every FPS tick. Having a separate canvas to handle the player and moving the player canvas on top of the screen canvas via absolute positioning. I can see some pros and cons of both methods but what is generally the best method for doing this? I assume the second due to not having to drain resources by refreshing the map when the user is not moving, but the type of game will generally have constant movement.

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  • View/ViewModel Interaction - Bindings, Commands and Triggers

    It looks like I have a set of posts on ViewModel, aka MVVM, that have organically emerged into a series or story of sorts. Recently, I blogged about The Case for ViewModel, and another on View/ViewModel Association using Convention and Configuration, and a long while back now, I posted an Introduction to the ViewModel Pattern as I was myself picking up this pattern, which has since become the natural way for me to program client applications. This installment adds to this on-going series. I've...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • dotnet Cologne 2010 Whats this all about?

    So far I havent blogged about the dotnet Cologne 2010 conference in English, as its a local community event which Im co-organizing for a German-speaking audience. Typemock, one of our international sponsors, has now published the summary of an interview Britt King of CommunityBlender conducted with me in English about my personal history as a user group leader. The post on the Typemock blog gives a good idea of the history of the .NET community in the Cologne/ Bonn area in general and the dotnet...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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