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  • Stairway to Database Source Control Level 2: Getting a Database into Source Control

    In this level, we're going to continue the philosophy of learning by example, and get a database into our SVN repository. We will also consider our overall approach to source control for databases, and the manner in which our team will develop these databases, concurrently. 24% of devs don’t use database source control – make sure you aren’t one of themVersion control is standard for application code, but databases haven’t caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out…

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  • GCM: onMessage() from GCMIntentService is never called [migrated]

    - by Shrikant
    I am implementing GCM (Google Cloud Messaging- PUSH Notifications) in my application. I have followed all the steps given in GCM tutorial from developer.android.com My application's build target is pointing to Goolge API 8 (Android 2.2 version). I am able to get the register ID from GCM successfully, and I am passing this ID to my application server. So the registration step is performed successfully. Now when my application server sends a PUSH message to my device, the server gets the message as SUCCESS=1 FAILURE=0, etc., i.e. Server is sending message successfully, but my device never receives the message. After searching alot about this, I came to know that GCM pushes messages on port number 5228, 5229 or 5230. Initially, my device and laptop was restricted for some websites, but then I was granted all the permissions to access all websites, so I guess these port numbers are open for my device. So my question is: I never receive any PUSH message from GCM. My onMessage() from GCMIntenService class is never called. What could be the reason? Please see my following code and guide me accordingly: I have declared following in my manifest: <uses-sdk android:minSdkVersion="8" android:targetSdkVersion="8" /> <permission android:name="package.permission.C2D_MESSAGE" android:protectionLevel="signature" /> <!-- App receives GCM messages. --> <uses-permission android:name="com.google.android.c2dm.permission.RECEIVE" /> <!-- GCM connects to Google Services. --> <uses-permission android:name="android.permission.INTERNET" /> <!-- GCM requires a Google account. --> <uses-permission android:name="android.permission.GET_ACCOUNTS" /> <!-- Keeps the processor from sleeping when a message is received. --> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-permission android:name="package.permission.C2D_MESSAGE" /> <uses-permission android:name="android.permission.INTERNET" /> <receiver android:name="com.google.android.gcm.GCMBroadcastReceiver" android:permission="com.google.android.c2dm.permission.SEND" > <intent-filter> <action android:name="com.google.android.c2dm.intent.RECEIVE" /> <action android:name="com.google.android.c2dm.intent.REGISTRATION" /> <category android:name="packageName" /> </intent-filter> </receiver> <receiver android:name=".ReceiveBroadcast" android:exported="false" > <intent-filter> <action android:name="GCM_RECEIVED_ACTION" /> </intent-filter> </receiver> <service android:name=".GCMIntentService" /> /** * @author Shrikant. * */ public class GCMIntentService extends GCMBaseIntentService { /** * The Sender ID used for GCM. */ public static final String SENDER_ID = "myProjectID"; /** * This field is used to call Web-Service for GCM. */ SendUserCredentialsGCM sendUserCredentialsGCM = null; public GCMIntentService() { super(SENDER_ID); sendUserCredentialsGCM = new SendUserCredentialsGCM(); } @Override protected void onRegistered(Context arg0, String registrationId) { Log.i(TAG, "Device registered: regId = " + registrationId); sendUserCredentialsGCM.sendRegistrationID(registrationId); } @Override protected void onUnregistered(Context context, String arg1) { Log.i(TAG, "unregistered = " + arg1); sendUserCredentialsGCM .unregisterFromGCM(LoginActivity.API_OR_BROWSER_KEY); } @Override protected void onMessage(Context context, Intent intent) { Log.e("GCM MESSAGE", "Message Recieved!!!"); String message = intent.getStringExtra("message"); if (message == null) { Log.e("NULL MESSAGE", "Message Not Recieved!!!"); } else { Log.i(TAG, "new message= " + message); sendGCMIntent(context, message); } } private void sendGCMIntent(Context context, String message) { Intent broadcastIntent = new Intent(); broadcastIntent.setAction("GCM_RECEIVED_ACTION"); broadcastIntent.putExtra("gcm", message); context.sendBroadcast(broadcastIntent); } @Override protected void onError(Context context, String errorId) { Log.e(TAG, "Received error: " + errorId); Toast.makeText(context, "PUSH Notification failed.", Toast.LENGTH_LONG) .show(); } @Override protected boolean onRecoverableError(Context context, String errorId) { return super.onRecoverableError(context, errorId); } }

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  • TabHost NullPointerException in layout

    - by Chubbs
    I been following the Tab example provided by Google. I am trying to use the XML layout provided to setup a tab layout. I use this XML layout @ http://developer.android.com/guide/tutorials/views/hello-tabwidget.html <?xml version="1.0" encoding="utf-8"?> <TabHost xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/tabhost" android:layout_width="fill_parent" android:layout_height="fill_parent"> <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:id="@+id/textview1" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is a tab" /> <TextView android:id="@+id/textview2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is another tab" /> <TextView android:id="@+id/textview3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is a third tab" /> </FrameLayout> </LinearLayout> </TabHost> When ever I switch the Layout tab in the Eclipse layout designer I get a NullPointerException: null error inside my Eclipse. This happens also when I try to drag and drop a TabHost, and then a TabWidget into an empty layout file. What am I doing wrong ? this seems pretty simple.

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  • Hello, TabWidget each tab refer to new xml

    - by Clozecall
    Hey everyone I'm using Google's exmaple of Hello, TabWidget but altered it to look like this: main.xml: <LinearLayout android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TabWidget android:id="@android:id/tabs" android:layout_width="fill_parent" android:layout_height="wrap_content" /> <FrameLayout android:id="@android:id/tabcontent" android:layout_width="fill_parent" android:layout_height="fill_parent"> <TextView android:text="@+layout/text" android:layout_width="fill_parent" android:layout_height="fill_parent" /> <TextView android:id="@+id/textview2" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is another tab" /> <TextView android:id="@+id/textview3" android:layout_width="fill_parent" android:layout_height="fill_parent" android:text="this is a third tab" /> </FrameLayout> </LinearLayout> java file: public class HelloTabWidget extends TabActivity { public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TabHost mTabHost = getTabHost(); mTabHost.addTab(mTabHost.newTabSpec("tab_test1").setIndicator("TAB 1").setContent(R.layout.text)); mTabHost.addTab(mTabHost.newTabSpec("tab_test2").setIndicator("TAB 2").setContent(R.id.textview2)); mTabHost.addTab(mTabHost.newTabSpec("tab_test3").setIndicator("TAB 3").setContent(R.id.textview3)); mTabHost.setCurrentTab(0); } } and here is the text.xml in res/layout: <LinearLayout android:id="@+id/LinearLayout01" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android" > <TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="This is Tab 1" /> What I'm basically trying to do is have each tab refer to its own xml file rather than all in main.xml, but the text in the first tab doesn't show up.

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  • Detecting cause of RuntimeException: Unable to stop activity

    - by Pentium10
    I have a really weird error, and I don't know what is causing this. It happens when I leave the Activity. 05-16 12:26:20.360: ERROR/AndroidRuntime(11648): Uncaught handler: thread main exiting due to uncaught exception 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): java.lang.RuntimeException: Unable to stop activity {com.myapk/com.myapk.modules.viewPairing}: java.lang.NullPointerException 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3596) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.handleDestroyActivity(ActivityThread.java:3674) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.access$2800(ActivityThread.java:126) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1965) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.os.Handler.dispatchMessage(Handler.java:99) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.os.Looper.loop(Looper.java:123) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.main(ActivityThread.java:4595) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at java.lang.reflect.Method.invokeNative(Native Method) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at java.lang.reflect.Method.invoke(Method.java:521) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at dalvik.system.NativeStart.main(Native Method) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): Caused by: java.lang.NullPointerException 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.Activity.performStop(Activity.java:3848) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): at android.app.ActivityThread.performDestroyActivity(ActivityThread.java:3591) 05-16 12:26:20.400: ERROR/AndroidRuntime(11648): ... 11 more

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  • How do You Center a TextView in Layout?

    - by Ken
    I have a complex layout, part of which features a value centered over a label, with + and - buttons on either side of the value. I want the value to center between the buttons, whether it is "1" or "99". It looks fine when it's a 2-digit number like "99", but when it's a single digit the number is left-justified. How do I properly center that value? Here's the portion of my layout that does this: <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_above="@id/runway_label" android:layout_centerHorizontal="true" android:orientation="horizontal"> <ImageView android:id="@+id/dec_runway_button" android:src="@drawable/minus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> <TextView android:id="@+id/runway_value" android:layout_width="wrap_content" android:layout_height="wrap_content" android:textColor="#FFFFFF" android:textStyle="bold" android:textSize="40.0sp" android:minWidth="50sp" android:layout_centerInParent="true" android:layout_gravity="center" android:shadowColor="#333333" android:shadowDx="2.0" android:shadowDy="2.0" android:shadowRadius="3.0" /> <ImageView android:id="@+id/inc_runway_button" android:src="@drawable/plus_button" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_gravity="center_vertical"/> </LinearLayout>

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  • Problems with Android Fragment back stack

    - by DexterMoon
    I've got a massive problem with the way the android fragment backstack seems to work and would be most grateful for any help that is offered. Imagine you have 3 Fragments [1] [2] [3] I want the user to be able to navigate [1] > [2] > [3] but on the way back (pressing back button) [3] > [1]. As I would have imagined this would be accomplished by not calling addToBackStack(..) when creating the transaction that brings fragment [2] into the fragment holder defined in XML. The reality of this seems as though that if I dont want [2] to appear again when user presses back button on [3], I must not call addToBackStack in the transaction that shows fragment [3]. This seems completely counter-intuitive (perhaps coming from the iOS world). Anyway if i do it this way, when I go from [1] > [2] and press back I arrive back at [1] as expected. If I go [1] > [2] > [3] and then press back I jump back to [1] (as expected). Now the strange behavior happens when I try and jump to [2] again from [1]. First of all [3] is briefly displayed before [2] comes into view. If I press back at this point [3] is displayed, and if I press back once again the app exits. Can anyone help me to understand whats going on here? And here is the layout xml file for my main activity: <?xml version="1.0" encoding="utf-8"?> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:orientation="vertical" > <fragment android:id="@+id/headerFragment" android:layout_width="match_parent" android:layout_height="wrap_content" class="com.fragment_test.FragmentControls" > <!-- Preview: layout=@layout/details --> </fragment> <FrameLayout android:id="@+id/detailFragment" android:layout_width="match_parent" android:layout_height="fill_parent" /> Update This is the code I'm using to build by nav heirarchy Fragment frag; FragmentTransaction transaction; //Create The first fragment [1], add it to the view, BUT Dont add the transaction to the backstack frag = new Fragment1(); transaction = getSupportFragmentManager().beginTransaction(); transaction.replace(R.id.detailFragment, frag); transaction.commit(); //Create the second [2] fragment, add it to the view and add the transaction that replaces the first fragment to the backstack frag = new Fragment2(); transaction = getSupportFragmentManager().beginTransaction(); transaction.replace(R.id.detailFragment, frag); transaction.addToBackStack(null); transaction.commit(); //Create third fragment frag = new Fragment3(); transaction = getSupportFragmentManager().beginTransaction(); transaction.replace(R.id.detailFragment, frag); transaction.commit(); //END OF SETUP CODE------------------------- //NOW: //Press back once and then issue the following code: frag = new Fragment2(); transaction = getSupportFragmentManager().beginTransaction(); transaction.replace(R.id.detailFragment, frag); transaction.addToBackStack(null); transaction.commit(); //Now press back again and you end up at fragment [3] not [1] Many thanks

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  • Android development in Unreal with an existing project

    - by user1238929
    I am currently using an Unreal 3 project that has been targeted for multiple devices. Originally, it was targeted for iOS and now I want to try and build it for Android. The project is capable of doing it and I am in the process of testing it. I think I have everything I need in order to build it and launch it for an android device that I have set up and connected to my PC and is recognized by the Android SDK ABD. I am currently trying to build and launch the game through the Unreal Frontend but when I try, I am getting stuck at getting the Unreal Frontend to find my Android device as a platform to debug, like it would with a PC, Xbox360, or PS3. Right now, I am just trying to launch the game to see if I can get it to simply run on an Android device, I'm going to worry about the packaging later. So I have two questions: Am I on the right track in looking at the Unreal Frontend to cook and launch the project on Android or should I look somewhere else? How do I get Unreal to recognize my Android device as a platform to launch on? I would even settle for recognizing an emulator, but that seems even harder.

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  • ASP.NET MVC WebService - Security for Industrial Android Clients

    - by Chris Nevill
    I'm trying to design a system that will allow a bunch of Android devices to securely log into an ASP.NET MVC REST Web service. At present neither side are implemented. However there is an ASP.NET MVC website which the web service will site along side. This is currently using forms authentication. The idea will be that the Android devices will download data from the web service and then be able to work offline storing data in their own local databases, where users will be able to make updates to that data, and then syncing updates back to the main server where possible. The web service will be using HTTPS to prevent calls being intercepted and reduce the risk of calls being intercepted. The system is an industrial system and will not be in used by the general Android population. Instead only authorized Android devices will be authorized by the Web Service to make calls. As such I was thinking of using the Android devices serial number as a username and then a generated long password which the device will be able to pick up - once the device has been authorized server side. The device will also have user logins - but these will not be to log into the web service - just the device itself - since the device and user must be able to work offline. So usernames and passwords will be downloaded and stored on the devices themselves. My question is... what form of security is best setup on the web service? Should it use forms Authentication? Should the username and password just be passed in with each GET/POST call or should it start a session as I have with the website? The Android side causes more confusion. There seems to be a number of options here Spring-Android, Volley, Retrofit, LoopJ, Robo Spice which seems to use the aforementioned Spring, Retrofit or Google HttpClient. I'm struggling to find a simple example which authenticates with a forms based authentication system. Is this because I'm going about this wrong? Is there another option that would better suite this?

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  • Where should I start reading AngularJS's source code?

    - by Abaco
    After reading this article I realized that I really didn't read any "serious" source code during my 3-years as a professional developer. Recently I started a new web-project which makes heavy use of AngularJS, so I decided to start my reading - or, better, decoding [as the blogger wrote] - activity from something that is both challenging and professionally useful. Now I just need to be pointed in the right direction. Should I just start from the start of the source code or is there a better starting point?

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  • Open Source developers: Need your help to answer an 8-minute academic survey

    - by Yi Wang
    I am a research in University of California, Irvine (UCI). I am conducting a research on collaboration tool usage in Open Source development. Your answers will help us to develop new, powerful tools in future. The link of this survey is: http://edu.surveygizmo.com/s3/1035227/Attitude-and-Usage-of-Collaboration-Tools-in-Open-Source-Software-Development The survey only takes you 5-8 mins. thanks a lot for you help!

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  • Video documentary on the open source culture ?

    - by explorest
    Hello, I'm looking for some videos on these subjects: A movie/documentary detailing the origin, history, and current state of open source culture A movie/documentary on how open source software actually gets developed. What are the technical workflows. How do people create projects, recruit contributors, build a community, assign roles, track issues, assimilate new comers ... etc etc. Could someone suggest a title?

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  • Statistics for and Details About Open Source Swing Projects

    - by user592704
    I'm looking for process-relative information on open-source Swing projects: how the task was described how many developers were involved how much time the solution was taken etc. Are there any open source (online) chronicles in that direction? I strongly prefer projects that include the authors' names. I watched this project and it seems fine but still I couldn't find any information concerning some current project task(s), its developers group, some chronicles (tips, milestones, feedbacks etc) For example if I see this swing component I'd like to know the above information.

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  • Open Source programs for learning C#

    - by dizzytri99er
    I was wondering if there are any good open source programs out there that are basically 'all-skill' encompassing that i could use to develop my skills Im a strong believer in learning by doing so a nice open source program i could load onto my machine to learn C# would be ideal. I have some knowledge with basic C# and a little more advanced techniques so im not a total beginner i realise similar questions have been asked before but i was just trying no see if there is one definitive one rather than lots of little projects hopefully im not asking too much! haha

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  • Participate in open source project

    - by peraueb8921
    Currently, I am through a very creative phase as a developer and I think it's a good time to contribute to an open source project. Not as "permanent" developer to a project but in a "help wanted" manner in many projects. The only open source hosting services that I know of are SourceForge and CodePlex. Any suggestions that will help me on this direction? Like other sites that support this. Thanks in advance.

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  • Open Source Analysis

    - by BluFire
    There are a lot of code in open source projects, looking at all of the code is time consuming and can be confusing to a novice like me. Are there any sections of open-source projects that should be focused on? What should I focus on when I look at code? I'm asking this in general because if I ask this specifically, the question will only apply in one or two projects rather than an entire group of projects ranging in different types of games and difficulty.

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  • How get an Android ListPreference defined in Xml whose values are integers?

    - by Rob Kent
    Is it possible to define a ListPreference in Xml and retrieve the value from SharedPreferences using getInt? Here is my Xml: <ListPreference android:key="@string/prefGestureAccuracyKey" android:title="@string/prefGestureAccuracyTitle" android:summary="@string/prefGestureAccuracyDesc" android:entries="@array/prefNumberAccuracyLabels" android:entryValues="@array/prefNumberAccuracyValues" android:dialogTitle="@string/prefGestureAccuracyDialog" android:persistent="true" android:defaultValue="2" android:shouldDisableView="false" /> And I want to get the value with something like: int val = sharedPrefs.getInt(key, defaultValue). At the moment I have to use getString and parse the result.

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  • How to response to full screen button in websites that has videos

    - by Pinhassi
    I use webview to play videos from varios sites, some of them have a full screen button I would like the webview to respond to the full screen button. If I set webSettings.setUseWideViewPort(false); then video get stuck when clicking the full screen button and I can see the following error on the logcat: 10-09 08:32:27.970: D/gralloc(31814): unmmap pid(1876), vaddr(0x589dc000) 10-09 08:32:27.970: E/gralloc(31814): [GR_MD] unmapping from 0x5786c000, size=33427456 10-09 08:32:27.970: D/gralloc(31814): unmmap pid(1876), vaddr(0x5a9fb000) 10-09 08:32:27.970: E/gralloc(31814): [GR_MD] unmapping from 0x5984d000, size=33427456 10-09 08:32:27.975: D/gralloc(31814): unmmap pid(1876), vaddr(0x5e616000) 10-09 08:32:27.975: E/gralloc(31814): [GR_MD] unmapping from 0x5d42a000, size=33427456 I'm using Android 4.0.1, here is my code: setWebViewSettings(mVideoWebView); String data_html = "<!DOCTYPE HTML> <html xmlns=\"http://www.w3.org/1999/xhtml\" xmlns:og=\"http://opengraphprotocol.org/schema/\" xmlns:fb=\"http://www.facebook.com/2008/fbml\"> <head></head> <body style=\"margin:0 0 0 0; padding:0 0 0 0;\"> <iframe src=\"http://www.dailymotion.com/embed/video/xu4vre\" width=\"300\" height=\"162"\" frameborder=\"0\"></iframe> </body> </html> "; mVideoWebView.loadData(data_html, "text/html", null); public static void setWebViewSettings(WebView webview) { WebSettings webSettings = webview.getSettings(); webSettings.setPluginState(PluginState.ON); webSettings.setJavaScriptEnabled(true); webSettings.setAllowFileAccess(true); webSettings.setLoadWithOverviewMode(false); // zoom y/n webSettings.setUseWideViewPort(true); // true = like desktop webSettings.setPluginsEnabled(true); //webSettings.setAllowContentAccess(true); webSettings.setAllowFileAccess(true); //webSettings.setAllowFileAccessFromFileURLs(true); //webSettings.setAllowUniversalAccessFromFileURLs(true); webSettings.setDatabaseEnabled(true); webSettings.setGeolocationEnabled(true); webSettings.setJavaScriptCanOpenWindowsAutomatically(true); webSettings.setDomStorageEnabled(true); }

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  • Spinner cannot load an integer array?

    - by Adam
    I have an application, which has a Spinner that I want populated with some numbers (4,8,12,16). I created an integer-array object in strings.xml with the items mentioned above, set the entries of the Spinner to the integer-array, and when I run the app I get: 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): java.lang.NullPointerException 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.createViewFromResource(ArrayAdapter.java:355) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.ArrayAdapter.getView(ArrayAdapter.java:323) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.AbsSpinner.onMeasure(AbsSpinner.java:198) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureChildBeforeLayout(LinearLayout.java:888) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:350) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.measureVertical(LinearLayout.java:464) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.LinearLayout.onMeasure(LinearLayout.java:278) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewGroup.measureChildWithMargins(ViewGroup.java:2989) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.widget.FrameLayout.onMeasure(FrameLayout.java:245) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.View.measure(View.java:7965) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.performTraversals(ViewRoot.java:763) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.view.ViewRoot.handleMessage(ViewRoot.java:1632) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Handler.dispatchMessage(Handler.java:99) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.os.Looper.loop(Looper.java:123) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at android.app.ActivityThread.main(ActivityThread.java:4310) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invokeNative(Native Method) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at java.lang.reflect.Method.invoke(Method.java:521) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:860) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:618) 04-19 23:38:48.016: ERROR/AndroidRuntime(10193): at dalvik.system.NativeStart.main(Native Method) As soon as I changed the array to a string-array, this works fine. Is this normal? I realize that I can (and will) just convert the string array values to an int, but it seems weird that I have to. Thanks!

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  • How does it affect me as a developer/engineer/company that Android is open source

    - by danke
    I understand the concept of open source, but I just realized now that I understand it from only one view: when I open source my own code. I don't really understand what benefit I'm getting from receiving the same thing. As a regular developer (like the majority of us here), I did not spend the past 4 years of my life working on "developing" the android. So even though I'm a developer, I'm at the end of the developers chain when it comes to the Android (like most of us). I'm really more of an end user. So my interest in Android isn't really to dedicate all my time to it or work on improving its kernel or anything overly ambitious. So with that clear, as a developer considering developing for the Android, how does it really benefit me that it's open source? What's the added benefit that I'm missing? Can other developers share some concrete ways that its open source status actually affects us as developers. Basically I'm trying to understand how we, at this developer level, can make sense of the fact that it's open source, or is its open source status just hype for us at our end developer level. Thanks

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