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  • Decoding equivalent assembly code of C code...

    - by puffadder
    Hi All, Wanting to see the output of the compiler (in assembly) for some C code, I wrote a simple program in C and generated its assembly file using gcc. The code is this: #include <stdio.h> int main() { int i = 0; if ( i == 0 ) { printf("testing\n"); } return 0; } The generated assembly for it is here (only the main function): _main: pushl %ebpz movl %esp, %ebp subl $24, %esp andl $-16, %esp movl $0, %eax addl $15, %eax addl $15, %eax shrl $4, %eax sall $4, %eax movl %eax, -8(%ebp) movl -8(%ebp), %eax call __alloca call ___main movl $0, -4(%ebp) cmpl $0, -4(%ebp) jne L2 movl $LC0, (%esp) call _printf L2: movl $0, %eax leave ret I am at an absolute loss to correlate the C code and assembly code. All that the code has to do is store 0 in a register and compare it with a constant 0 and take suitable action. But what is going on in the assembly ? Thanks in advance.

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  • Visual Studios Team System 2008 Code Coverage Window Closes

    - by ThoughtCrhyme
    Trying to run the code coverage tool in Visual Studios for a set of unit tests. Adam from Think First, Code Later has had the same problem: I wanted to get the code coverage metrics for the project. Naturally, I fire up the solution in Visual Studio 2008, go to the Test menu, click Edit Test Run Configurations, and click Local Test Run. I then click Code Coverage to turn on code coverage for a given assembly and POOF the Local Test Run Configraution window just disappears. He recommends installing this hotfix to fix the problem, however a) when I run that hotfix I get the message “None of the products that are addressed by this software update are installed on this computer. Click Cancel to exit setup.” and b) there is no Silverlight in our solution. Any other ideas for a fix?

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  • How to keep code maintainable after original programmer quit

    - by Stan
    Say if it's a 10 people project, 2-3 of the original programmer quit after the project has been release a stable version for a while. How to have the code maintainable in this case? My imagination is reviewing the code after the project goes to release version and keep review it afterwards? Maybe split into 2-3 small groups and have each group review part of the code. So at least 3-4 people are familiar with part of code. Does this work? How do companies deal with this issue? Usually how many percentage of time spent on reviewing the code? Please advise, thanks to community.

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  • Single Key Multiple Values Data Structure for one to many mapping

    - by nijhawan.saurabh
    Dictionaries are good, they are great to store Key / Value pairs but what if you want to store multiple values for a single key? Dictionaries would not allow duplicate keys. I came across a nice way to represent such a Data Structure using one of the Extension Method (ToLookup) present in System.Linq Namespace which converts an IEnumerable<T> to an ILookup<TKey, TElement>.   Now, there are two parameters this method expects (The other overload expects 3 parameters): IEnumerable<TSource> - This list would contain the actual data. Func<TSource, TKey> keySelector - The Delegate which which computes the keys   The method returns the following: ILookup<TKey, TElement>   This DS would store Keys and multiple values along those keys.   Let's see a small example:        12  using System;    13     using System.Collections.Generic;    14     using System.Linq;    15     16     /// <summary>    17     /// </summary>    18     internal class Program    19     {    20         #region Methods    21     22         /// <summary>    23         /// </summary>    24         /// <param name="args">    25         /// The args.    26         /// </param>    27         private static void Main(string[] args)    28         {    29             // Create an array of strings.    30             var list = new List<string> { "IceCream1", "Chocolate Moose", "IceCream2" };    31     32             // Generate a lookup Data Structure    33             ILookup<int, string> lookupDs = list.ToLookup(item => item.Length);    34     35           // Enumerate groupings.    36             foreach (var group in lookupDs)    37             {    38                 foreach (string element in group)    39                 {    40                     Console.WriteLine(element);    41                 }    42             }    43         } Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}

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  • Suggestions for displaying code on webpages, MUST use <br> for newline

    - by bguiz
    Hi, I want to post code snippets online (wordpress.com blog) - and have its whitespace formatted nicely. See the answers suggested by this other SO question: Those would be OK, except that I like to copy code to clip board or clip entire pages using Evernote - and they use either the <pre> tag or <table> (or both) to format the code. So I end up with text whose newlines and white spaces ignored, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } Which I find rather annoying myself. I find that if the code was formatted using <br> tags, they copy/ clip porperly, e.g. string url = "<a href=\"" + someObj.getUrl() + "\" target=\"_blank\">"; // single line comments // second single line override protected void OnLoad(EventArgs e) { if(Attributes["class"]&nbsp;!= null) { //_year.CssClass = _month.CssClass = _day.CssClass = Attributes["class"]; } base.OnLoad(e); } I find this annoying myself, so I don't want to inflict it upon others when I post my own code. Please suggest methods of posting code snippets online that are able to do this. I would like to emphasise that syntax highlighting capability is secondary to correct white space markup. Thank you

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  • php: how to return an HTTP 500 code on any error, no matter what

    - by Jake
    Hi guys. I'm writing an authentication script in PHP, to be called as an API, that needs to return 200 only in the case that it approves the request, and 403 (Forbidden) or 500 otherwise. The problem I'm running into is that php returns 200 in the case of error conditions, outputting the error as html instead. How can I make absolutely sure that php will return an HTTP 500 code unless I explicitly return the HTTP 200 or HTTP 403 myself? In other words, I want to turn any and all warning or error conditions into 500s, no exceptions, so that the default case is rejecting the authentication request, and the exception is approving it with a 200 code. I've fiddled with set_error_handler() and error_reporting(), but so far no luck. For example, if the code outputs something before I send the HTTP response code, PHP naturally reports that you can't modify header information after outputting anything. However, this is reported by PHP as a 200 response code with html explaining the problem. I need even this kind of thing to be turned into a 500 code. Is this possible in PHP? Or do I need to do this at a higher level like using mod_rewrite somehow? If that's the case, any idea how I'd set that up? Thanks for any help. Jake

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  • Looking for a lock-free RT-safe single-reader single-writer structure

    - by moala
    Hi, I'm looking for a lock-free design conforming to these requisites: a single writer writes into a structure and a single reader reads from this structure (this structure exists already and is safe for simultaneous read/write) but at some time, the structure needs to be changed by the writer, which then initialises, switches and writes into a new structure (of the same type but with new content) and at the next time the reader reads, it switches to this new structure (if the writer multiply switches to a new lock-free structure, the reader discards these structures, ignoring their data). The structures must be reused, i.e. no heap memory allocation/free is allowed during write/read/switch operation, for RT purposes. I have currently implemented a ringbuffer containing multiple instances of these structures; but this implementation suffers from the fact that when the writer has used all the structures present in the ringbuffer, there is no more place to change from structure... But the rest of the ringbuffer contains some data which don't have to be read by the reader but can't be re-used by the writer. As a consequence, the ringbuffer does not fit this purpose. Any idea (name or pseudo-implementation) of a lock-free design? Thanks for having considered this problem.

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  • Reading Code - helpful visualizers and browser tools

    - by wishi_
    Hi! I find myself reading 10 times more code than writing. My IDEs all are optimized to make me edit code - with completion, code assist, outlines etc. However if I'm checking out a completely new project: getting into the application's logics isn't optimized with these IDE features. Because I cannot extend what I don't fully understand. If you for example check out a relatively new project, frama-c, you realize that it has got plugins that are helpful to gain insight into "unfamiliar code": http://frama-c.com/plugins.html - However of course the project has a different scope. What I'm fully aware of. I'm looking for something that does helpful things for code-reading. Like: providing a graph, - reverse engineering UML e g., showing variable scopes showing which parts are affected by attempted modifications visualizing data-flow semantics showing tag-lists of heavily utilized functions ... My hope is that something like that exists. - That there're some Eclipse plugins I don't know or that there's a code-browser that has some of these features?

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  • How To Go About Updating Old C Code

    - by Ben313
    Hello: I have been working on some 10 year old C code at my job this week, and after implementing a few changes, I went to the boss and asked if he needed anything else done. Thats when he dropped the bomb. My next task was to go through the 7000 or so lines and understand more of the code, AND, to modularize the code somewhat. I asked him how he would like the source code modularized, and he said to start putting the old C code into c++ classes. Being a good worker, I nodded my head yes, and went back to my desk, where I sit now, wondering how in the world to take this code, and "modularize" it. Its already in 20 source files, each with its own purpose and function. in addition, there are three "main" structs. each of these stuctures has 30 plus fields, many of them being other, smaller sturcts. Its a complete mess to try to understand, but almost every single function in the program is passed a pointer to one of the structs, and uses the struct heavily. Is there any clean way for me to shoehorn this into classes? I am resolved to do it if it can be done, I just have no idea how to begin.

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  • How to best integrate generated code

    - by Arne
    I am evaluating the use of code generation for my flight simulation project. More specifically there is a requirement to allow "the average engineer" (no offense I am one myself) to define the differential equations that describe the dynamic system in a more natural syntax than C++ provides. The idea is to devise a abstract descriptor language that can be easily understood and edited to generate C++ code from. This descriptor is supplied by the modeling engineer and used by the ones implementing and maintaining the simulation evironment to generate code. I've got something like this in mind: model Aircraft has state x1, x2; state x3; input double : u; input bool : flag1, flag2; algebraic double : x1x2; model Engine : tw1, tw2; model Gear : gear; model ISA : isa; trim routine HorizontalFight; trim routine OnGround, General; constant double : c1, c2; constant int : ci1; begin differential equations x1' = x1 + 2.*x2; x2' = x2 + x1x2; begin algebraic equations x1x2 = x1*x2 + x1'; end model It is important to retain the flexibility of the C language thus the descriptor language is meant to only define certain parts of the definition and implementation of the model class. This way one enigneer provides the model in from of the descriptor language as examplified above and the maintenance enigneer will add all the code to read parameters from files, start/stop/pause the execution of the simulation and how a concrete object gets instatiated. My first though is to either generate two files from the descriptor file: one .h file containing declarations and one .cpp file containing the implementation of certain functions. These then need to be #included at appropriate places [File Aircarft.h] class Aircraft { public: void Aircraft(..); // hand-written constructor void ReadParameters(string &file_name); // hand-written private: /* more hand wirtten boiler-plate code */ /* generate declarations follow */ #include "Aircraft.generated.decl" }; [File Aircraft.cpp] Aircarft::Aircraft(..) { /* hand-written constructer implementation */ } /* more hand-written implementation code */ /* generated implementation code follows */ #include "Aircraft.generated.impl" Any thoughts or suggestions?

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  • Code signing issues.

    - by abc
    i have purchased a certificate from godaddy, i have that in .pfx format. i tried to convert it into .cer using IE and ff. using converted .cer file when i try to sign midlet. i am getting following error message "The KeyStore does not contain private key associated with this alias !!" "Cannot sign" how to get work done?

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  • How do you change data from a qr code on a scanner [on hold]

    - by Malcolm Eaton
    I have a problem now with the QR bar codes on the Wheelie Bins we deliver. The scan was giving us the following .. RL0313550 Now due to some changes at the manufacturing plant they have had to add more data as follows. 1234567891,RL031550 We only need the "RL031550" can anyone let me know how to fix this. We use Intermec CN50 device with 2d Imager fitted, was hoping to fix this within the device settings.

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  • Add game mechanics through equipment?

    - by Sidar
    In a game with different weapons and armor that actually affect more than just player stats, how would you achieve such effect? (These are just examples not concrete ideas ) For example we could have a handgun, uzi and then you have the graviton-gun. The first two would just shoot bullets, the third one does more than just shoot a simple projectile. It could allow the player to hold an enemy and drag it to use it as a meat shield. The player could also wear generic armor but at some point wears armor that can absorb projectiles. After absorbing enough projectiles you can shoot a giant blast. All these weapons/armor have different "behaviors" that either just raise stats or actually add new mechanics. In a simple case most guns would have similar properties and changing a few settings would create a new weapon (handgun shoots at an interval of x amount of seconds, lower this number and you have a machinegun). This obviously does not work if you intend to do more than just shoot projectiles. I'm pretty much stuck on writing the interface structure. While weapons and armor have different purposes they should both be able to process certain effects that change or add mechanics in the game world.

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  • Large invoice database structure and rendering

    - by user132624
    Our client has a MS SQL database that has 1 million customer invoice records in it. Using the database, our client wants its customers to be able to log into a frontend web site and then be able to view, modify and download their company’s invoices. Given the size of the database and the large number of customers who may log into the web site at any time, we are concerned about data base engine performance and web page invoice rendering performance. The 1 million invoice database is for just 90 days sales, so we will remove invoices over 90 days old from the database. Most of the invoices have multiple line items. We can easily convert our invoices into various data formats so for example it is easy for us to convert to and from SQL to XML with related schema and XSLT. Any data conversion would be done on another server so as not to burden the web interface server. We have tentatively decided to run the web site on a .NET Framework IIS web server using MS SQL on MS Azure. How would you suggest we structure our database for best performance? For example, should we put all the invoices of all customers located within the same 5 digit or 6 digit zip codes into the same table? Or could we set up a separate home directory for each customer on IIS and place each customer’s invoices in each customer’s home directory in XML format? And secondly what would you suggest would be the best method to render customer invoices on a web page and allow customers to modify for best performance? The ADO.net XML Data Set looks intriguing to us as a method, but we have never used it.

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  • How to structure an application that combines WCF and WPF

    - by CiaranG
    I'm in the process of learning how to use WCF (Windows Communication Foundation) to allow a client/server desktop application to communicate. The application's UI will be implemented using WPF, and we will probably use SQL Server for our database. What I'm struggling with, is understanding how to structure such an application. From what I've read, there are three components of a WCF application (which in the examples I've seen have existed as separate projects): A WCF service A WCF service host A WCF service client My question then, is - should these projects solely implement the functionality of sending/receiving data from the client/server? Would it make better sense this way? Would it make sense to create a separate WPF (Windows Presentation Foundation) project to implement the UI for the application? And so, when I need to send/receive data from the client/server, I could simply invoke the operations provided in the WCF projects that I have created? For anyone who has built similar applications previously, perhaps you could explain what worked best for you in terms of structuring your application? For example, if I create a user registration page. When the user clicks the 'Register' button, the client application will need to send the data to the server. In this case, could I just invoke the methods provided in the WCF projects to send the data? Also, what data structures worked best for you when sending/receiving data? My initial thought is sending/receiving XML containing the data. Is this an option that is easy to implement? I realise that answers to this question may well be a matter of opinion - unless there are specific best practices that I'm not aware of. Thank you

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  • How Do I Search For Struct Items In A Vector? [migrated]

    - by Vladimir Marenus
    I'm attempting to create an inventory system using a vector implementation, but I seem to be having some troubles. I'm running into issues using a struct I made. NOTE: This isn't actually in a game code, this is a separate Solution I am using to test my knowledge of vectors and structs! struct aItem { string itemName; int damage; }; int main() { aItem healingPotion; healingPotion.itemName = "Healing Potion"; healingPotion.damage= 6; aItem fireballPotion; fireballPotion.itemName = "Potion of Fiery Balls"; fireballPotion.damage = -2; vector<aItem> inventory; inventory.push_back(healingPotion); inventory.push_back(healingPotion); inventory.push_back(healingPotion); inventory.push_back(fireballPotion); if(find(inventory.begin(), inventory.end(), fireballPotion) != inventory.end()) { cout << "Found"; } system("PAUSE"); return 0; } The preceeding code gives me the following error: 1c:\program files (x86)\microsoft visual studio 11.0\vc\include\xutility(3186): error C2678: binary '==' : no operator found which takes a left-hand operand of type 'aItem' (or there is no acceptable conversion) There is more to the error, if you need it please let me know. I bet it's something small and silly, but I've been thumping at it for over two hours. Thanks in advance!

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  • What techniques are used in solving code golf problems?

    - by Lord Torgamus
    "Regular" golf vs. code golf: Both are competitions. Both have a well-defined set of rules, which I'll leave out for simplicity. Both have well-defined goals; in short, "use fewer hits/characters than your competitors." To win matches, athletic golfers rely on equipment Some situations call for a sand wedge; others, a 9-iron. techniques The drive works better when your feet are about shoulder width apart and your arms are relaxed. and strategies Sure, you could take that direct shortcut to the hole... but do you really want to risk the water hazard or sand bunker when those trees are in the way and the wind is so strong? It might be better to go around the long way. What do code golfers have that's analagous to athletic golfers' equipment, techniques and strategies? Sample answer to get this started: use the right club! Choose GolfScript instead of C#.

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  • using php to list some files in folders

    - by Terix
    I have collected many free themes from around internet. Each of them has a screenshot.jpg or png file on their folder. I want to scan all the folders for that file, and return the full file path to be used with an img html tag. I am not interested on partial path or folders where there are not screenshots. For example, if my fodler structure is: ./a/b/ ./c/d/e/screenshot.jpg ./f/ ./g/screenshot.jpg ./h/i/j/k/ ./l/m/screenshot.png ./n/o/ ./p/screenshot.jpg I want to get: ./c/d/e/screenshot.jpg ./g/screenshot.jpg ./l/m/screenshot.png ./p/screenshot.jpg I managed somehow to get a recursive function, but I figured only the way to return an array and then i can't get rid of what I don't need, and I miss png. Can anyone help me on that? the code I managed to put together is this: function getDirectoryTree( $outerDir , $x){ $dirs = array_diff( scandir( $outerDir ), Array( ".", ".." ) ); $dir_array = Array(); foreach( $dirs as $d ){ if( is_dir($outerDir."/".$d) ){ $dir_array[ $d ] = getDirectoryTree( $outerDir."/".$d , $x); }else{ if ($d==x) $dir_array[ $d ] = $d; } } return $dir_array; } $dirlist = getDirectoryTree('.','screenshot.jpg'); print_r($dirlist);

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  • Reusable skill class structure

    - by Martino Wullems
    Hello, Pretty new to the whole game development scene, but I have experience in other branches of programming. Anyway, I was wondering what methods are used to implement a skill structure. I imagine a skill in itself would a class. I'm using actionscript 3 for this project btw. public class Skill { public var power:int; public var delay:int; public var cooldown:int; public function Attack(user:Mob, target:Mob) { } } } Each skill would extend the Skill class and add it's own functionality. public class Tackle extends Skill { public function Tackle(user:Mob, target:Mob) { super(user, target); executeAttack(); } private function executeAttack():void { //multiply user.strength with power etc //play attack animation } } } This where I get stuck. How do I termine which mobs has which skills? And which skill will they later be able to retrieve (by reaching a certain level etc). How does the player actually execute the skill and how is it determine if it hits. It's all very new to me so I have no idea where to begin. Any links would also be appreciated. Thanks in advance.

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  • So we've got a code review tool, now what can we use for software documents?

    - by Tini
    We're using Subversion as a full CM for code and also for related project documents. We have JIRA and Fisheye. When we wanted to add a peer review tool, we looked at and tested several candidates. Our weighted requirements included both code and document review, but ultimately, the integration with JIRA slanted the scores in Crucible's favor. Atlassian has slammed the door on ever supporting Word or PDF in Crucible. I've tested several workaround methods to make Crucible work for documents without success. (The Confluence/Crucible plug-in was deprecated by Atlassian, so that option is out, too.) I haven't found a plugin for Crucible that adds this functionality, so short of writing my own plug-in, Crucible for documents is unworkable. Word Track Changes doesn't provide a method for true collaboration and commenting. Adobe PDF Comment and Markup is interesting, but doesn't provide a great way to keep a permanent quality record of the conversation. We can't go cloud-based, our documents must be locally hosted on our own server only. We're only on Sharepoint 2007. Help! Anyone have a suggestion?

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  • Updating an ADF Web Service Data Control When Service Structure or Location Change

    - by Shay Shmeltzer
    The web service data control in Oracle ADF gives you a simplified approach to consuming services in ADF applications, and now with ADF Mobile the usage of this service seems to be growing. A frequent question we get is what happens if the service that I'm consuming changes - how do I update my data control? Well, first we should mention that if you do a good design of your application before you actually code - then things like Web service method signature shouldn't change. The signature is the contract between the publisher and the consumer, and contracts shouldn't be broken. But in reality things do change during development stages, so here is how you can update both method signatures and service location with the Web service data control: After watching this video you might be tempted to not copy the WSDLs to your project - which lets you use the right click update on a data control. However there is a reason why the copy is on by default, it reduces network traffic when you are actually running your application since ADF doesn't need to go to the server to find out the service structure. So for runtime performance, you probably should keep the WSDL local.  I encourage you to further look into both the connections.xml file where your service location is saved, and the datacontrols.dcx file where its definition is kept to get an even deeper understanding of how ADF works underneath the declarative layers.

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  • Ideal data structure/techniques for storing generic scheduler data in C#

    - by GraemeMiller
    I am trying to implement a generic scheduler object in C# 4 which will output a table in HTML. Basic aim is to show some object along with various attributes, and whether it was doing something in a given time period. The scheduler will output a table displaying the headers: Detail Field 1 ....N| Date1.........N I want to initialise the table with a start date and an end date to create the date range (ideally could also do other time periods e.g. hours but that isn't vital). I then want to provide a generic object which will have associated events. Where an object has events within the period I want a table cell to be marked E.g. Name Height Weight 1/1/2011 2/1/2011 3/1/20011...... 31/1/2011 Ben 5.11 75 X X X Bill 5.7 83 X X So I created scheduler with Start Date=1/1/2011 and end date 31/1/2011 I'd like to give it my person object (already sorted) and tell it which fields I want displayed (Name, Height, Weight) Each person has events which have a start date and end date. Some events will start and end outwith but they should still be shown on the relevant date etc. Ideally I'd like to have been able to provide it with say a class booking object as well. So I'm trying to keep it generic. I have seen Javasript implementations etc of similar. What would a good data structure be for this? Any thoughts on techniques I could use to make it generic. I am not great with generics so any tips appreciated.

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  • Rule of thumb for cost vs. savings for code re-use

    - by Styler
    Is it a good rule of thumb to always write code for the intent of re-using it somewhere down the road? Or, depending on the size of the component you are writing, is it better practice to design it for re-use when it makes sense with regards to time spent on it. What is a good rule of thumb for spending extra time on analysis and design on project components that have "some probability" of being needed later down the road for other things that may or may need this part. For example, if I have the need for project X to do things A, and B. A definitely needs to be written for re-use because it just makes sense to do so. B is very project specific at the moment, and I can hack it all together in a couple days to finish the project on time and give everyone kudos for being a great team, etc. Or if we say, lets spend a whole friggin' 2 weeks figuring out what project Y/Z might need this thing for and spend a load of extra time on on part B because someday we might need to use it on project Y/Z (where the savings will be realized). I'd imagine a perfect world situation would be a nicely crafted combination of project specific vs. re-use architected components given the project. However some code shops might feel it would be a great idea to write everything for the intention of using it at some point down the road.

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  • Introducing Code Map for Visual Studio 2012 September CTP

    - by krislankford
    As part of the Visual Studio 2012 CTP for September, Visual Studio got a little sexier at helping you discover and visualize your code. The introduction of the Code Map feature helps compliment the variety of other tools that are included with Visual Studio to help you analyze and visualize your projects and solutions. Code Map leverages the dgml format within Visual Studio that is currently used b the Architecture and Modeling tools. This is a nice addition that gets us from point A to point B a little faster. The great thing about Code Map is that you can gain access to the functionality from directly within your code from the context menu. This Code Map functionality is also context specific based on your cursor. You can evaluate and add items such as methods and variables directly to the Code Map window. As you add items the Code Map surface is updated to show your new item plus any relationships and dependencies that have been introduced in your code. Something that is also very nice is that the Code Map surface is interactive and allows you to use the F12 button (Go To Definition) which can help you navigate your code especially is you are adding items that span multiple files or projects. To get started all you have to do is go out and download the September CTP for Visual Studio 2012 located here. Happy Coding!   Code Map Window

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  • How do I parse a header with two different version [ID3] avoiding code duplication?

    - by user66141
    I really hope you can give me some interesting viewpoints for my situation, because I am not satisfied with my current approach. I am writing an MP3 parser, starting with an ID3v2 parser. Right now I`m working on the extended header parsing, my issue is that the optional header is defined differently in version 2.3 and 2.4 of the tag. The 2.3 version optional header is defined as follows: struct ID3_3_EXTENDED_HEADER{ DWORD dwExtHeaderSize; //Extended header size (either 6 or 8 bytes , excluded) WORD wExtFlags; //Extended header flags DWORD dwSizeOfPadding; //Size of padding (size of the tag excluding the frames and headers) }; While the 2.4 version is defined : struct ID3_4_EXTENDED_HEADER{ DWORD dwExtHeaderSize; //Extended header size (synchsafe int) BYTE bNumberOfFlagBytes; //Number of flag bytes BYTE bFlags; //Flags }; How could I parse the header while minimizing code duplication? Using two different functions to parse each version sounds less great, using a single function with a different flow for each occasion is similar, any good practices for this kind of issues ? Any tips for avoiding code duplication? Any help would be appreciated.

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