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  • Get type of the parameter from list of objects, templates, C++

    - by CrocodileDundee
    This question follows to my previous question Get type of the parameter, templates, C++ There is the following data structure: Object1.h template <class T> class Object1 { private: T a1; T a2; public: T getA1() {return a1;} typedef T type; }; Object2.h template <class T> class Object2: public Object1 <T> { private: T b1; T b2; public: T getB1() {return b1;} } List.h template <typename Item> struct TList { typedef std::vector <Item> Type; }; template <typename Item> class List { private: typename TList <Item>::Type items; }; Is there any way how to get type T of an object from the list of objects (i.e. Object is not a direct parameter of the function but a template parameter)? template <class Object> void process (List <Object> *objects) { typename Object::type a1 = objects[0].getA1(); // g++ error: 'Object1<double>*' is not a class, struct, or union type } But his construction works (i.e. Object represents a parameter of the function) template <class Object> void process (Object *o1) { typename Object::type a1 = o1.getA1(); // OK }

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  • c# How to find if two objects are equal

    - by Simon G
    Hi, I'm needing to know the best way to compare two objects and to find out if there equal. I'm overriding both GethashCode and Equals. So a basic class looks like: public class Test { public int Value { get; set; } public string String1 { get; set; } public string String2 { get; set; } public override int GetHashCode() { return Value ^ String1.GetHashCode() ^ String2.GetHashCode(); } public override bool Equals( object obj ) { return GetHashCode() == obj.GetHashCode(); } } So for testing purposes I created two objects: Test t = new Test() { Value = 1, String1 ="One", String2 = "One" }; Test t2 = new Test() { Value = 1, String1 = "Two", String2 = "Two" }; bool areEqual = t.Equals( t2 ); In testing this areEqual returns true event though both objects are different. I realise this is because String1 and String2 are the same value in each object and thus cancels each other out when hashing. Is there a better way off hashing object that the method I have that will resolve my issue?

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  • C# xml serializer - serialize derived objects

    - by gln
    Hi, I want to serialize the following: [Serializable] [DefaultPropertyAttribute("Name")] [XmlInclude(typeof(ItemInfo))] [XmlInclude(typeof(ItemInfoA))] [XmlInclude(typeof(ItemInfoB))] public class ItemInfo { private string name; [XmlArray("Items"), XmlArrayItem(typeof(ItemInfo))] private ArrayList arr; private ItemInfo parentItemInfo; } [Serializable] [XmlInclude(typeof(ItemInfo))] [XmlInclude(typeof(ItemInfoA))] [XmlInclude(typeof(ItemInfoB))] public class ItemInfoA : ItemInfo { ... } [Serializable] [XmlInclude(typeof(ItemInfo))] [XmlInclude(typeof(ItemInfoA))] [XmlInclude(typeof(ItemInfoB))] public class ItemInfoB : ItemInfo { ... } The class itemInfo describes a container which can hold other itemInfo objects in the array list, the parentItemInfo describes which is the parent container of the item info. Since ItemInfoA and ItemInfoB derive from ItemInfo they can also be a member of the array list and the parentItemInfo, therefore when trying to serialize these objects (which can hold many objects in hierarchy) it fails with exception can't generate the xml file - innerexception. My question is: What attributes do I need to add the ItemInfo class so it will be serializable? Note: the exception is only when the ItemInfo[A]/[B] are initialized with parentItemInfo or the arrayList. Help please! Thanks!

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  • C++: Vector of objects vs. vector of pointers to new objects?

    - by metamemetics
    Hello, I am seeking to improve my C++ skills by writing a sample software renderer. It takes objects consisting of points in a 3d space and maps them to a 2d viewport and draws circles of varying size for each point in view. Which is better: class World{ vector<ObjectBaseClass> object_list; public: void generate(){ object_list.clear(); object_list.push_back(DerivedClass1()); object_list.push_back(DerivedClass2()); or... class World{ vector<ObjectBaseClass*> object_list; public: void generate(){ object_list.clear(); object_list.push_back(new DerivedClass1()); object_list.push_back(new DerivedClass2()); ?? Would be using pointers in the 2nd example to create new objects defeat the point of using vectors, because vectors automatically call the DerivedClass destructors in the first example but not in the 2nd? Are pointers to new objects necessary when using vectors because they handle memory management themselves as long as you use their access methods? Now let's say I have another method in world: void drawfrom(Viewport& view){ for (unsigned int i=0;i<object_list.size();++i){ object_list.at(i).draw(view); } } When called this will run the draw method for every object in the world list. Let's say I want derived classes to be able to have their own versions of draw(). Would the list need to be of pointers then in order to use the method selector (-) ?

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  • Will array_unique work also with array of objects?

    - by Richard Knop
    Is there a better way than using array-walk in combination with unserialize? I have two arrays which contain objects. The objects can be same or can be different. I want to merge both arrays and keep only unique objects. This seems to me like a very long solution for something so trivial. Is there any other way? class Dummy { private $name; public function __construct($theName) {$this->name=$theName;} } $arr = array(); $arr[] = new Dummy('Dummy 1'); $arr[] = new Dummy('Dummy 2'); $arr[] = new Dummy('Dummy 3'); $arr2 = array(); $arr2[] = new Dummy('Dummy 1'); $arr2[] = new Dummy('Dummy 2'); $arr2[] = new Dummy('Dummy 3'); function serializeArrayWalk(&$item) { $item = serialize($item); } function unSerializeArrayWalk(&$item) { $item = unserialize($item); } $finalArr = array_merge($arr, $arr2); array_walk($finalArr, 'serializeArrayWalk'); $finalArr = array_unique($finalArr); array_walk($finalArr, 'unSerializeArrayWalk'); var_dump($finalArr);

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  • Using an objects date (without time) for a table header instead of an objects date and time (iphone)

    - by billywilliamton
    I've been working on an iphone project and have run into an issue. Currently In the table view where it displays all the objects, I use headers based on the objects datePerformed field. The only problem is that my code apparently creates a header that contains both the date and time resulting in objects not being grouped solely by their date as I intended, but rather based on their date and time. I'm not sure if it matters, but when an object is created I use a date picker to pick the date, but not the time. I was wondering if anyone could give me any suggestions or advice. Here is the code where i set up the fetchedResultsController - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } // Create and configure a fetch request with the Exercise entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Exercise" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Create the sort descriptors array using date and name NSSortDescriptor *dateDescriptor = [[NSSortDescriptor alloc] initWithKey:@"datePerformed" ascending:NO]; NSSortDescriptor *nameDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:dateDescriptor, nameDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Create and initialize the fetch results controller NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:@"datePerformed" cacheName:@"Root"]; self.fetchedResultsController = aFetchedResultsController; fetchedResultsController.delegate = self; // Memory management calls [aFetchedResultsController release]; [fetchRequest release]; [dateDescriptor release]; [nameDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } Here's where I set up the table header properties - (NSString *)tableView:(UITableView *)tableView titleForHeaderInSection:(NSInteger)section { // Display the exercise' date as section headings. return [[[fetchedResultsController sections] objectAtIndex:section] name]; } Any suggestions welcome. Thanks for your time. -Billy Williamton

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  • Setting pixel values in Nvidia NPP ImageCPU objects?

    - by solvingPuzzles
    In the Nvidia Performance Primitives (NPP) image processing examples in the CUDA SDK distribution, images are typically stored on the CPU as ImageCPU objects, and images are stored on the GPU as ImageNPP objects. boxFilterNPP.cpp is an example from the CUDA SDK that uses these ImageCPU and ImageNPP objects. When using a filter (convolution) function like nppiFilter, it makes sense to define a filter as an ImageCPU object. However, I see no clear way setting the values of an ImageCPU object. npp::ImageCPU_32f_C1 hostKernel(3,3); //allocate space for 3x3 convolution kernel //want to set hostKernel to [-1 0 1; -1 0 1; -1 0 1] hostKernel[0][0] = -1; //this doesn't compile hostKernel(0,0) = -1; //this doesn't compile hostKernel.at(0,0) = -1; //this doesn't compile How can I manually put values into an ImageCPU object? Notes: I didn't actually use nppiFilter in the code snippet; I'm just mentioning nppiFilter as a motivating example for writing values into an ImageCPU object. The boxFilterNPP.cpp example doesn't involve writing directly to an ImageCPU object, because nppiFilterBox is a special case of nppiFilter that uses a built-in gaussian smoothing filter (probably something like [1 1 1; 1 1 1; 1 1 1]).

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  • [Django] One single page to create a Parent object and its associated child objects

    - by ahmoo
    Hi all, This is my very first post on this awesome site, from which I have been finding answers to a handful of challenging questions. Kudos to the community! I am new to the Django world, so am hoping to find help from some Django experts here. Thanks in advance. Item model: class Item(models.Model): name = models.CharField(max_length=50) ItemImage model: class ItemImage(models.Model): image = models.ImageField(upload_to=get_unique_filename) item = models.ForeignKey(Item, related_name='images') As you can tell from the model definitions above, every Item object can have many ItemImage objects. My requirements are as followings: A single web page that allows users to create a new Item while uploading the images associated with the Item. The Item and the ItemImages objects should be created in the database all together, when the "Save" button on the page is clicked. I have created a variable in a custom config file, called NUMBER_OF_IMAGES_PER_ITEM. It is based on this variable that the system generates the number of image fields per item. Questions: What should the forms and the template be like? Can ModelForm be used to achieve the requirements? For the view function, what do I need to watch out other than making sure to save Item before ItemImage objects?

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  • C++: how serialize/deserialize objects without any library?

    - by Winte Winte
    I try to understand how serializing/deserializing works in c++, so I want to do that without any libs. But I really stuck with that. I start with simple objects but when I try to deserilize a vector I understand that I can't get a vector without if I don't write it size before. Moreover, I don't know which format of file I should choose because if digits will be existed before size of vector I haven't chance to read it right. However it is only the vector but I also want to do that with classes and map container. My task is serialize/deserialize a objects as this: PersonInfo { unsigned int age_; string name_; enum { undef, man, woman } sex_; } Person : PersonInfo { vector<Person> children_; map<string, PersonInfo> addrBook_; } Currently I know how to serialize simple objects in way as this: vector<PersonInfo> vecPersonInfo; vecPersonInfo.push_back(*personInfo); vecPersonInfo.push_back(*oneMorePersonInfo); ofstream file("file", ios::out | ios::binary); if (!file) { cout<<"can not open file"; } else { vector<PersonInfo>::const_iterator iterator = vecPersonInfo.begin(); for (; iterator != vecPersonInfo.end(); iterator++) { file<<*iterator; } Could you please suggest how I can do this for this conplex object or a good tutorial that explain it clearly?

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  • C# Object Creation from Datatable

    - by Jonesy
    Hi Folks, Im just getting my head round C#. I've been creating classes and objects so say i created a class called Member: public class Member { public int MemberID; public string FirstName; public string LastName; public string UserName; } and i create a new object of that class by doing this: Member Billy = new Member(); Billy.UserName = "Jonesy"; Billy.FirstName = "Billy"; Billy.LastName = "Jones"; Thats all fine but what if I've queried a database and gotten back 5 members, can I create objects on the fly? Or what is the best way to store these members in memory? I've used VB.Net where I would just add them into a datatable. But I've never really done any object-oriented programming before and thought since I'm learning C sharp nows the best time to learn OOP.. Any help most appreciated! Jonesy

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  • How to include associative table information and still retain strong typing

    - by mwright
    I am using LINQ to SQL to create strongly typed objects in my project. Let's say I have an object that is represented by a database table. This object has a "Current State" that is kept in an associative table. I would like to make a single db call where I pull back the two tables joined but am unsure how I should be populating that information into some sort of object to preserve strong typing within my model so that the view using the information can just consume the information from the objects. I looked into creating a view model for this but it doesn't seem to quite fit. Am I thinking about this in the wrong way? What information can I include to help clarify my problem? Other details that may or may not be important: It's an MVC project....

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  • How to update an element with a List using LINQ and C#

    - by Addie
    I have a list of objects and I'd like to update a particular member variable within one of the objects. I understand LINQ is designed for query and not meant to update lists of immutable data. What would be the best way to accomplish this? I do not need to use LINQ for the solution if it is not most efficient. Would creating an Update extension method work? If so how would I go about doing that? EXAMPLE: (from trade in CrudeBalancedList where trade.Date.Month == monthIndex select trade).Update( trade => trade.Buy += optionQty);

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  • What exactly is a variable in C++?

    - by FredOverflow
    The standard says A variable is introduced by the declaration of an object. The variable's name denotes the object. But what does this definition actually mean? Does a variable give a name to an object, i.e. are variables just a naming mechanism for otherwise anonymous objects? Or is a variable the name itself? Or is a variable a named object in the sense that every variable is also an object? Or is a variable just a "proxy" with a name that "delegates" all operations to the real object? To confuse things further, many C++ books seem to treat variables and objects as synonyms. What is your take on this?

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  • How to create make .so files from code written in c or c++ that are usable from python

    - by None
    Looking at python modules and at code in the "lib-dnyload" directory in the python framework, I noticed whenever code is creating some kind of gui or graphic it imports a non-python file with a .so extension. And there are tons .so files in "lib-dnyload". From googling things I found that these files are called shared objects and are written in c or c++. I have a mac and I use gcc. I want to know how to make shared object files that are accessible via python. Mainly just how to make shared objects with gcc using mac os x.

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  • ASP.NET MVC ModelCopier

    - by shiju
     In my earlier post ViewModel patten and AutoMapper in ASP.NET MVC application, We have discussed the need for  View Model objects and how to map values between View Model objects and Domain model objects using AutoMapper. ASP.NET MVC futures assembly provides a static class ModelCopier that can also use for copying values between View Model objects and Domain model objects. ModelCopier class has two static methods - CopyCollection and CopyModel.CopyCollection method would copy values between two collection objects and CopyModel would copy values between two model objects. <PRE class="c#" name="code"> var expense=new Expense(); ModelCopier.CopyModel(expenseViewModel, expense);</PRE>The above code copying values from expenseViewModel object to  expense object.                For simple mapping between model objects, you can use ModelCopier but for complex scenarios, I highly recommending to using AutoMapper for mapping between model objects.

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  • Why is this Exception?- The relationship between the two objects cannot be defined because they are

    - by dev-1787
    I m getting this Exception-"The relationship between the two objects cannot be defined because they are attached to different ObjectContext objects." I ve user table and country table. The countryid is referred in user table. I am getting the above Exception when I am trying to add entry in user table. This is my code- using (MyContext _db = new MyContext ()) { User user = User .CreateUser(0, Name, address, city, 0, 0, email, zip); Country country = _db.Country.Where("it.Id=@Id", new ObjectParameter("Id",countryId)).First(); user.Country = country; State state = _db.State.Where("it.Id=@Id", new ObjectParameter("Id", stateId)).First(); user.State = state; _db.AddToUser(user );//Here I am getting that Exception _db.SaveChanges(); }

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  • MVC2 jQuery Validation & Custom Business Objects

    - by durilai
    I have an application that was built with MVC1 and am in the process of updating to MVC2. I have a custom DLL and BLL, of which the model objects are custom business objects that reside in a separate class library. I was using this validation library in MVC1, which worked great. It worked great, but I want to eliminate the extra plugins and use what is available. Rather than use the Enterprise Library validation attributes I have converted to using DataAnnotations and want to use jQuery validation as the client side validation. My questions are: 1) Is the MicrosoftMvcJQueryValidation JS file still required, where do I download. 2) How to you automate the validation to views that do not have models, IE Membership sign in page? 3) How to you add model errors in a custom business layer. Thanks for any help or guidance.

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  • Objects with permissions assigned by django-guardian not visible in admin

    - by jul
    I'm using django-guardian in order to manage per object permission. For a given user I give permission all permission on one object: joe = User.objects.get(username="joe") mytask = Task.objects.get(pk=1) assign('add_task', joe, mytask) assign('change_task', joe, mytask) assign('delete_task', joe, mytask) and I get, as expected: In [57]: joe.has_perm("add_task", mytask) Out[57]: True In [58]: joe.has_perm("change_task", mytask) Out[58]: True In [59]: joe.has_perm("delete_task", mytask) Out[59]: True In admin.py I also make TaskAdmin inherit from GuardedModelAdmin instead of admin.ModelAdmin Now when I connect to my site with joe, on the admin I get: You don't have permission to edit anything Am I not supposed to be able to edit the object mytask? Do I have to set some permissions using the built-in model-based permission system? Am I missing anything? Thank you

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  • iphone - mutableArray cannot store nil objects

    - by Mike
    I have a mutable array that is retained and storing several objects. At some point, one object may become nil. When this happens the app will crash, because arrays cannot have nil objects. Imagine something like [object1, object2, object3, nil]; then, object2 = nil [object1, nil, object3, nil]; that is not possible because nil is the end of array marker. So, how can I solve that? thanks for any help.

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  • NSFetchRequest returns correct number of objects, but each object contains nil attributes

    - by BU
    Hi, I can't figure out why this is happening. I can add to the context. But when I retrieve the objects, it returns the correct number of objects but the attributes of the objects are null. I am adding 3 instances with this code: +(BOOL)addStoreWithID:(NSNumber *)ID Latitude:(NSNumber *)latitude Longitude:(NSNumber *)longitude Name:(NSString *)name { Stores *store = (Stores *)[NSEntityDescription insertNewObjectForEntityForName:@"Stores" inManagedObjectContext:[[SharedResources instance] managedObjectContext]]; store.ID = ID; store.Latitude = latitude; store.Longitude = longitude; store.Name = name; NSError *error; if(![[[SharedResources instance] managedObjectContext] save:&error]) { //Handle the error return NO; } return YES; } I get the result: 2010-03-07 19:19:37.060 GamePouch_iPhone[11337:207] Store name is Starbucks (gdb) continue 2010-03-07 19:19:37.933 GamePouch_iPhone[11337:207] Store name is Dunkin Donuts (gdb) continue 2010-03-07 19:19:38.717 GamePouch_iPhone[11337:207] Store name is Krispy Kreme I have confirmed that this code is visited three times and none of the attributes are nil. Then when I try to retrieve it, I use the following code: +(NSMutableArray *)fetchAllObjects { NSFetchRequest *request; request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Stores" inManagedObjectContext:[[SharedResources instance] managedObjectContext]]; [request setEntity:entity]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"ID" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; NSError *error; NSMutableArray *array = [[[SharedResources instance] managedObjectContext] executeFetchRequest:request error:&error]; [request release]; [sortDescriptor release]; [sortDescriptors release]; for(int i=0;i<3;i++) { Stores *tempStore = (Stores *)[array objectAtIndex:i]; NSLog(@"store name is %@",[tempStore Name]); } return array; } I get the result: 2010-03-07 19:21:00.504 GamePouch_iPhone[11337:207] store name is (null) (gdb) continue 2010-03-07 19:21:01.541 GamePouch_iPhone[11337:207] store name is (null) (gdb) continue 2010-03-07 19:21:02.503 GamePouch_iPhone[11337:207] store name is (null) Thanks a lot for reading. Any help would be much appreciated. Thanks Bakhtiyar uddin

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  • Scala: How to combine parser combinators from different objects

    - by eed3si9n
    Given a family of objects that implement parser combinators, how do I combine the parsers? Since Parsers.Parser is an inner class, and in Scala inner classes are bound to the outer object, the story becomes slightly complicated. Here's an example that attempts to combine two parsers from different objects. import scala.util.parsing.combinator._ class BinaryParser extends JavaTokenParsers { def anyrep: Parser[Any] = rep(any) def any: Parser[Any] = zero | one def zero: Parser[Any] = "0" def one: Parser[Any] = "1" } object LongChainParser extends BinaryParser { def parser1: Parser[Any] = zero~zero~one~one } object ShortChainParser extends BinaryParser { def parser2: Parser[Any] = zero~zero } object ExampleParser extends BinaryParser { def parser: Parser[Any] = (LongChainParser.parser1 ||| ShortChainParser.parser2) ~ anyrep def main(args: Array[String]) { println(parseAll(parser, args(0) )) } } This results to the following error: <console>:11: error: type mismatch; found : ShortChainParser.Parser[Any] required: LongChainParser.Parser[?] def parser: Parser[Any] = (LongChainParser.parser1 ||| ShortChainParser.parser2) ~ anyrep I've found the solution to this problem already, but since it was brought up recently on scala-user ML (Problem injecting one parser into another), it's probably worth putting it here too.

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  • Differentiating Between UITouch Objects On The iPhone

    - by Jasarien
    Hey guys, I'm trying to differentiate between two (or more) UITouch objects on the iPhone. Specifically, I'd like to know the order in which the touches occurred. For instance, in my -touchesBegan:withEvent: method I get an NSSet of UITouch objects. Now I can find out how many touches there are, but, which object represents which finger? I notice the timestamp property on UITouch - is this what I'm looking for? I see how that would be useful to obtaining the last or first touch - providing the touches don't mutate... Therein lies my problem. I can use the timestamp to single out the latest touch, but then the touch that occurred first moves, and IT becomes the latest touch... At the end of this exercise, I'd like to be able to implement the "pinch" gesture to zoom in or out, etc. Any help would be greatly appreciated, thanks.

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  • Correct way to edit and update complex viewmodel objects using asp.net-mvc2 and entity framework

    - by jslatts
    I have a table in my database with a one to many relationship to another table: ParentObject ID Name Description ChildObject ID Name Description ParentObjectID AnotherObjectID The objects are mapped into Entity Framework and exposed through a data access class. It seemed like ViewModels are recommended when the data to be displayed greatly differs from the domain object, so I created a ViewModel as follows: public class ViewModel { public IList<ParentObject> ParentObjects { get; set; } public ParentObject selectedObject { get; set; } public IList<ChildObject> ChildObjects { get; set; } } I have a view that displays a list of ParentObjects and when clicked will allow a ChildObject to be modified saved. <% using (Html.BeginForm()) { %> <table> <% foreach (var parent in Model.ParentObjects) { %> <tr> <td> ObjectID [<%= Html.Encode(parent.ID)%>] </td> <td> <%= Html.Encode(parent.Name)%> </td> <td> <%= Html.Encode(parent.Description)%> </td> </tr> <% } %> </table> <% if (Model.ParentObject != null) { %> <div> Name:<br /> <%= Html.TextBoxFor(model => model.ParentObject.Name) %> <%= Html.ValidationMessageFor(model => model.ParentObject.Name, "*")%> </div> <div> Description:<br /> <%= Html.TextBoxFor(model => model.ParentObject.Description) %> <%= Html.ValidationMessageFor(model => model.ParentObject.Description, "*")%> </div> <div> Child Objects </div> <% for (int i = 0; i < Model.ParentObject.ChildObjects.Count(); i++) { %> <div> <%= Html.DisplayTextFor(sd => sd.ChildObjects[i].Name) %> </div> <div> <%= Html.HiddenFor(sd => sd.ChildObjects[i].ID )%> <%= Html.TextBoxFor( sd => sd.ChildObjects[i].Description) %> <%= Html.ValidationMessageFor(sd => sd.ChildObjects[i].Description, "*") %> </div> <% } } } %> This all works fine. My question is around the best way to update the EF objects and persist the changes back to the database. I initially tried: [HttpPost] public ActionResult Edit(ViewModel viewModel) { ParentObject parent = myRepository.GetParentObjectByID(viewModel.SelectedObject.ID); if ((!ModelState.IsValid) || !TryUpdateModel(parent, "SelectedObject", new[] { "Name", "Description" })) { || !TryUpdateModel(parent.ChildObjects, "ChildObjects", new[] { "Name", "Description" })) { //Code to handle failure and return the current model snipped return View(viewModel); } myRepository.Save(); return RedirectToAction("Edit"); } When I try to save a change to the child object, I get this exception: Entities in 'MyEntities.ChildObject' participate in the 'FK_ChildObject_AnotherObject' relationship. 0 related 'AnotherObject' were found. 1 'AnotherObject' is expected. Investigation on StackOverflow and generally googling led me to this blog post that seems to describe my problem: TryUpdateModel() does not correctly handle nested collections. Apparently, (and stepping through the debugger confirms this) it creates a new ChildObject instead of associating with the EF objects from my instantiated context. My hacky work around is this: if (viewModel.ChildObjects.Count > 0) { foreach (ChildObject modelChildObject in viewModel.ChildObjects) { ChildObject childToUpdate = ParentObject.ChildObject.Where(a => a.ID == modelChildObject.ID).First(); childToUpdate.Name = modelChildObject.Name; } } This seems to work fine. My question to you good folks: Is there correct way to do this? I tried following the suggestion for making a custom model binder per the blog link I posted above but it didn't work (there was an issue with reflection) and I needed to get something going ASAP. PS - I tried to cleanup the code to hide specific information, so beware I may have hosed something up. I mainly just want to know if other people have solved this problem. Thanks!

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