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  • process of connecting RTP with SIP via SDP & land lines

    - by TacB0sS
    Hello to everyone, I have a problem with starting a media session and to combine it with my SIP client. I've designed a recursive SIP client that reuse the same request template to send the next requests to server, according to the acceptable sequences noted in the RFC's, and examples that I read. as far as I could tell the SIP part is working fine registers to server invites, and authenticates. I didn't complete any calls to clients yet because of the content header needs to be filled up (which I didn't yet so I get a 503 from the server which is OK I guess). for a long time I didn't know where to start with the media session, and slowly learned how to use the JMF and I've constructed an object that handles RTP transmitting, now I'm standing at the cross road, on the one hand I have my SIP signaling but it needs the SDP content header to complete the invite, and on the other I have the RTP which is knows how to p2p. For me to complete my design I require your help with the following questions: Is there an easy//a simple//an implemented way to convert the Audio/Video format from the JMF into SDP media headers? or even a generator that I would input all the parameters for the content header, and it would generate a content header fast, or do I have to implement this myself? Once I've finished constructing the SDK and the SIP is up and running and I get an OK response from the server (after ringing and all), how do I start the media session? do I connect p2p according to caller details I send in the SIP invite? If 2 is correct, then how does a connection to land lines would be? does land lines knows that once they send an OK back to server they listen/start RTP session on a specific port? Or did I get everything wrong? :-/ I really appreciate any help I could I get, I looked every where for answers but they are not clear, they ignore question 2 as if it was an obvious thing, but for me it just isn't. Thank in advance, Adam Zehavi.

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  • wxPython, Threads, and PostEvent between modules

    - by Sam Starling
    I'm relatively new to wxPython (but not Python itself), so forgive me if I've missed something here. I'm writing a GUI application, which at a very basic level consists of "Start" and "Stop" buttons that start and stop a thread. This thread is an infinite loop, which only ends when the thread is stopped. The loop generates messages, which at the moment are just output using print. The GUI class and the infinite loop (using threading.Thread as a subclass) are held in separate files. What is the best way to get the thread to push an update to something like a TextCtrl in the GUI? I've been playing around with PostEvent and Queue, but without much luck. Here's some bare bones code, with portions removed to keep it concise: main_frame.py import wx from loop import Loop class MainFrame(wx.Frame): def __init__(self, parent, title): # Initialise and show GUI # Add two buttons, btnStart and btnStop # Bind the two buttons to the following two methods self.threads = [] def onStart(self): x = Loop() x.start() self.threads.append(x) def onStop(self): for t in self.threads: t.stop() loop.py class Loop(threading.Thread): def __init__(self): self._stop = threading.Event() def run(self): while not self._stop.isSet(): print datetime.date.today() def stop(self): self._stop.set() I did, at one point, have it working by having the classes in the same file by using wx.lib.newevent.NewEvent() along these lines. If anyone could point me in the right direction, that'd be much appreciated.

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  • nHibernate Self Join Mapping

    - by kmoo01
    Hi Guys, This is probably incredibly simple, but I just cant see the wood for the trees at the moment. For brevity, I would like to model a word object, that has related words to it (synonyms), In doing so I could have the following mappings: <class name="Word" table="bs_word"> <id name="Id" column="WordId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Key" column="word" type="String" length="50" /> <many-to-one name="SynonymGroup" class="BS.Core.Domain.Synonym, BS.Core" column="SynonymId" lazy="false"/> <class name="Synonym" table="bs_Synonym"> <id name="Id" column="SynonymId" type="Int32" unsaved-value="-1"> <generator class="native"> <param name="sequence"></param> </generator> </id> <property name="Alias" column="Alias" type="String" length="50" /> <bag name="Words" cascade="none" lazy="false" inverse="true"> <key column="SynonymId" /> <one-to-many class="Word" /> </bag> Mapping it like this would mean for a given word, I can access related words (synonyms) like this: word.SynonymGroup.Words However I would like to know if it is possible to map a bag of objects on an instance of a word object...if that makes sense, so I can access the related words like this: word.Words I've tried playing around with the map element, and composite elements, all to no avail - so I was wondering if some kind person could point me in the right direction? ta, kmoo01

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  • MS Source Server - source stream is apparently not there when viewing with srctool

    - by Tim Peel
    Hi, I have been playing around with the MS Source Server stuff in the MS Debugging Tools install. At present, I am running my code/pdbs through the Subversion indexing command, which is now running as expected. It creates the stream for a given pdb file and writes it to the pdb file. However when I use that DLL and associated pdb in visual studio 2008, it says the source code cannot be retrieved. If I check the pdb against srctool is says none of the source files contained are indexed, which is very strange as the process prior ran fine. If I check the stream that was generated from the svnindex.cmd run for the pdb, srctool says all source files are indexed. Why would there be a difference? I have opened the pdb file in a text editor and I can see the original references to the source files on my machine (also under the srcsrv header name) and the new "injected" source server links to my subversion repository). Should both references still exist in the pdb? I would have expected one to be removed? Either way, visual studio 2008 will not pick up my source references so I am a bit lost as to what to try next. As far as I can tell, I have done everything I should have. Anyone have similar experiences? Many thanks.

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  • Why can't I create a database in an empty ASP MVC 2 project using Project->Add->New Item->SQL Server

    - by Dr Dork
    I'm diving head first into ASP MVC and am playing around with creating and manipulating a database. I did a search and found this tutorial for creating a database, however when I follow it, I get this error when trying to add a new database to my fresh, empty ASP MVC 2 project... A network-related or instance-specific error occurred while establishing a connection to SQL Server. The server was not found or was not accessible. Verify that the instance name is correct and that SQL Server is configured to allow remote connections. (provider: SQL Network Interfaces, error: 26 - Error Locating Server/Instance Specified) The only requirement the tutorial mentioned was SQL Server Express, but when I went to download it, it said it was already installed. I'm assuming it was part of the VS 2010 RC I installed and am running. So I don't know what else I need if I am missing something. This is all new to me, so I'm sure I'm missing something obvious here and after I'm done posting this question, I plan to do some more research into the topic of databases and how they work with ASP MVC. In the meantime, I was you could help me answer a couple high level questions... What am I missing/forgetting to do that is causing this error? Any suggestions for good resources/tutorials that focus on using databases with ASP MVC? I've done a lot of database programming in the past, so I'm familiar with the concepts of relational databases and the SQL language. I wish I could find a good resource for learning how to work with them in an ASP dev environment, as well as a good breakdown of all the related technologies used for working with them (i.e. LINQ to SQL). Thanks so much in advance for all your help! I'm going to start researching these questions right now.

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  • Getting hardware floating point with android NDK

    - by Goz
    Hi All, I've begun playing with the android NDK. One of the things I've just learnt is about creating an application.mk file to specify the armv7 abi. I'm building the san-angeles example with the following parameters. APP_MODULES := sanangeles APP_PROJECT_PATH := $(call my-dir)/../ APP_OPTIM := release APP_ABI := armeabi-v7a However this seems to run at exactly the same speed as it did before (ie badly). Am I just GL limited and not CPU limited or is something wrong here? I have noticed when I compile that I get the following command line options emitted: -march=armv7-a -mfloat-abi=softfp -mfpu=vfp -mthumb The thing that worries me there is the "softfp". There IS mention of the v7 abi, the VFP fpu stuff and I'm guessing the "thumb" refers to the "thumb-2" instructions (Though I don't know what exactly these are). However that "softfp" does concern me. Shouldn't it be "hardfp"? Anyone got any ideas on these questions? I think I'm probably about ready to start implementing some GL ES 2.0 code for my HTC Desire but I'd like to make sure I'm getting the best possible speed out of it :) Cheers in advance!

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  • Trouble with C# array

    - by Biosci3c
    Hi, I am writing a card playing program as a way of learning C#. I ran into an issue with an array going out of bounds. Here is my code: namespace Pcardconsole { class Deck { public Deck() { // Assign standard deck to new deck object int j; for (int i = 0; i != CurrentDeck.Length; i++) { CurrentDeck[i] = originalCards[i]; } // Fisher-Yates Shuffling Algorithim Random rnd = new Random(); for (int k = CurrentDeck.Length - 1; k >= 0; k++) { int r = rnd.Next(0, k + 1); int tmp = CurrentDeck[k]; CurrentDeck[k] = CurrentDeck[r]; CurrentDeck[r] = tmp; // Console.WriteLine(i); } } public void Shuffle() { // TODO } // public int[] ReturnCards() // { // TODO // } public int[] originalCards = new int[54] { 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x50, 0x51 }; public int[] CurrentDeck = new int[54]; } class Program { static void Main(string[] args) { // Create a Deck object Deck mainDeck = new Deck(); Console.WriteLine("Here is the card array:"); for (int index = 0; index != mainDeck.CurrentDeck.Length; index++) { string card = mainDeck.CurrentDeck[index].ToString("x"); Console.WriteLine("0x" + card); } } } The hexidecimal numbers stand for different cards. When I compile it I get an array index out of bounds error, and a crash. I don't understand what is wrong. Any help would be much appreciated.

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  • Converting UnicodeString to PAnsiChar in Delphi XE

    - by moodforaday
    In Delphi XE I am using the BASS audio library, which contains this function: function BASS_StreamCreateURL(url: PAnsiChar; offset: DWORD; flags: DWORD; proc: DOWNLOADPROC; user: Pointer):HSTREAM; stdcall; external bassdll; The 'url' parameter is of type PAnsiChar, so in my code I do a cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( url ) [...] The compiler emits a warning on this line: "suspicious typecast of string to PAnsiChar". In trying to eliminate the warning, I found that the recommended way is to use a double cast: FStreamHandle := BASS_StreamCreateURL(PAnsiChar( AnsiString( url )) [...] This does eliminate the warning, but the BASS function now returns error code 2 ("cannot open file"), which tells me the URL string it receives is somehow broken. I cannot see what the bass DLL actually receives, but using a breakpoint in the debugger the string looks good: var s : PAnsiChar; begin s := PAnsiChar( AnsiString( url )); At this point string s appears fine, but the BASS function fails when I pass it. My initial code: PAnsiChar( url ) works well with BASS, but emits a warning. So what's the correct way of getting from UnicodeString to PAnsiChar without a warning?

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  • Why This Maintainability Index Increase?

    - by Timothy
    I would be appreciative if someone could explain to me the difference between the following two pieces of code in terms of Visual Studio's Code Metrics rules. Why does the Maintainability Index increase slightly if I don't encapsulate everything within using ( )? Sample 1 (MI score of 71) public static String Sha1(String plainText) { using (SHA1Managed sha1 = new SHA1Managed()) { Byte[] text = Encoding.Unicode.GetBytes(plainText); Byte[] hashBytes = sha1.ComputeHash(text); return Convert.ToBase64String(hashBytes); } } Sample 2 (MI score of 73) public static String Sha1(String plainText) { Byte[] text, hashBytes; using (SHA1Managed sha1 = new SHA1Managed()) { text = Encoding.Unicode.GetBytes(plainText); hashBytes = sha1.ComputeHash(text); } return Convert.ToBase64String(hashBytes); } I understand metrics are meaningless outside of a broader context and understanding, and programmers should exercise discretion. While I could boost the score up to 76 with return Convert.ToBase64String(sha1.ComputeHash(Encoding.Unicode.GetBytes(plainText))), I shouldn't. I would clearly be just playing with numbers and it isn't truly any more readable or maintainable at that point. I am curious though as to what the logic might be behind the increase in this case. It's obviously not line-count.

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  • The 10.6.3 os x update broke simulated key-presses for Nestopia.

    - by Lou Z.
    The iPhone app that I released is a wireless game controller, it translates touches on the device into key-presses on the networked Mac. This allowed for playing emulator (e.g. Nestopia) games using the iPhone as a controller. Of course, the day that I released it coincided with an os x update. After installing this update, the simulated key-presses no longer work in Nestopia! The crazier thing is, when I go to 'File Open' within Nestopia, I can cycle through the file list by hitting the up-arrow on my iphone controller; i.e. the simulated key-presses work in menu items, but not in the game itself. The code that I use to simulate keys is below. Given the list of changes here, can anyone identify which change would cause this problem? Thanks!! #define UP false #define DOWN true -(void)sendKey:(CGKeyCode)keycode andKeyDirection:(BOOL)keydirection{ CGEventRef eventRef = CGEventCreateKeyboardEvent(NULL, keycode, keydirection); CGEventPost(kCGSessionEventTap, eventRef); CFRelease(eventRef); }

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  • Erlang, SSH and authorized_keys

    - by Roberto Aloi
    Playing with the ssh and public_key application in Erlang, I've discovered a nice feature. I was trying to connect to my running Erlang SSH daemon by using a rsa key, but the authentication was failing and I was prompted for a password. After some debugging and tracing (and a couple of coffees), I've realized that, for some weird reason, a non valid key for my user was there. The authorized_keys file contained two keys. The wrong one was at some point in the file, while the correct one was appended at the end of the file. Now, the Erlang SSH application, when diffing the provided key with the ones contained in the authorized_keys, it was finding the first entry (completely ignoring the second on - the correct one). Then, it was switching to different authentication mechanism (at first it was trying dsa instead of rsa and then it was prompting for a password). The question is: Is this behavior intended or should the SSH server check for multiple entries for the same user in the *authorized_keys* file? Is this a generic SSH behaviour or it's just specific to the Erlang implementation?

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  • C# StripStatusText Update Issue

    - by ikurtz
    I am here due to a strange behaviour in Button_Click event. The code is attached. The issue is the first StripStatus message is never displayed. any ideas as to why? private void FireBtn_Click(object sender, EventArgs e) { // Control local controls for launching attack AwayTableLayoutPanel.Enabled = false; AwayCancelBtn.Enabled = false; FireBtn.Enabled = false; ////////////// Below statusBar message is never displayed but the folowing sound clip is. GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Fire)"; //////////////////////////////////////////// if (audio) { SoundPlayer fire = new SoundPlayer(Properties.Resources.fire); fire.PlaySync(); fire.Dispose(); } // compile attack message XmlSerializer s; StringWriter w; FireGridUnit fireGridUnit = new FireGridUnit(); fireGridUnit.FireGridLocation = GridLock; s = new XmlSerializer(typeof(FireGridUnit)); w = new StringWriter(); s.Serialize(w, fireGridUnit); ////////////////////////////////////////////////////////// // send attack message GameMessage GameMessageAction = new GameMessage(); GameMessageAction.gameAction = GameMessage.GameAction.FireAttack; GameMessageAction.statusMessage = w.ToString(); s = new XmlSerializer(typeof(GameMessage)); w = new StringWriter(); s.Serialize(w, GameMessageAction); SendGameMsg(w.ToString()); GameToolStripStatusLabel.Text = "(Home vs. Away)(Attack Coordinate: (" + GameModel.alphaCoords(GridLock.Column) + "," + GridLock.Row + "))(Action: Awaiting Fire Result)"; } EDIT: if I put in a messageBox after the StripStatus message the status is updated.

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  • Javascript BBCode Parser recognizes only first list element

    - by nolandark
    I have a really simple Javascript BBCode Parser for client-side live preview (don't want to use Ajax for that). The problem ist, this parser only recognizes the first list element: function bbcode_parser(str) { search = new Array( /\[b\](.*?)\[\/b\]/, /\[i\](.*?)\[\/i\]/, /\[img\](.*?)\[\/img\]/, /\[url\="?(.*?)"?\](.*?)\[\/url\]/, /\[quote](.*?)\[\/quote\]/, /\[list\=(.*?)\](.*?)\[\/list\]/i, /\[list\]([\s\S]*?)\[\/list\]/i, /\[\*\]\s?(.*?)\n/); replace = new Array( "<strong>$1</strong>", "<em>$1</em>", "<img src=\"$1\" alt=\"An image\">", "<a href=\"$1\">$2</a>", "<blockquote>$1</blockquote>", "<ol>$2</ol>", "<ul>$1</ul>", "<li>$1</li>"); for (i = 0; i < search.length; i++) { str = str.replace(search[i], replace[i]); } return str;} [list] [*] adfasdfdf [*] asdfadsf [*] asdfadss [/list] only the first element is converted to a HTML List element, the rest stays as BBCode: adfasdfdf [*] asdfadsf [*] asdfadss I tried playing around with "\s", "\S" and "\n" but I'm mostly used to PHP Regex and totally new to Javascript Regex. Any suggestions?

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  • How do I begin reading source code?

    - by anonnoir
    I understand the value of reading source code, and I am trying my best to read as much as I can. However, every time I try getting into a 'large' (i.e. complete) project of sorts, I am overwhelmed. For example, I use Anki a lot when revising languages. Also, I'm interested in getting to know how an audio player works (because I have some project ideas), hence quodlibet on Google Code. But whenever I open the source code folders for the above programs, there are just so many files that I don't know where or what to begin with. I think that I should start with files marked init.py but I can't see the logical structure of the programs, or what reasoning was applied when the original writer divided his modules the way he did. Hence, my questions: How/where should I begin reading source? Any general tips or ideas? How does a programmer keep in mind the overall structure and logic of the program, especially for large projects, and is it common not to document that structure? As an open source reader, must I look through all of the code and get a bird's eye view of the code and libraries, before even being able to proceed? Would an IDE like Eclipse SDK (with PyDev) help with code-reading? Thanks for the help; I really appreciate your helping me.

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  • Throttling outbound API calls generated by a Rails app

    - by Sharpie
    I am not a professional web developer, but I like to wrench on websites as a hobby. Recently, I have been playing with developing a Rails app as a project to help me learn the framework. The goal of my toy app is to harvest data from another service through their API and make it available for me to query using a search function. However, the service I want to pull data from imposes a rate limit on the number of API calls that may be executed per minute. I plan on having my app run a daily update which may generate a burst of API calls that far exceeds the limit provided by the external service. I wish to respect the performance of the external site and so would like to throttle the rate at which my app executes the calls. I have done a little bit of searching and the overwhelming amount of tutorial material and pre-built libraries I have found cover throttling inbound API calls to a web app and I can find little discussion of controlling the flow of outbound calls. Being both an amateur web developer and a rails newbie, it is entirely possible that I have been executing the wrong searches in the wrong places. Therefore my questions are: Is there a nice website out there aggregating Rails tutorials that has material related to throttling outbound API requests? Are there any ruby gems or other libraries that would help me throttle the requests? I have some ideas of how I might go about writing a throttling system using a queue-based worker like DelayedJob or Resque to manage the API calls, but I would rather spend my weekends building the rest of the site if there is a good pre-built solution out there already.

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  • Manipulating jQuery to retrieve the onclick function of an item which lies directly below the curren

    - by Stevie Jenowski
    First off, I want to thank you for looking into my question as I really do appreciate your time. I've built a list of items using php by having a foreach loop cycle through an associative array printing the array data as parameters of an onclick function call and gives each item it cycles through an ID of $thecount. All items retrieved have the same parent div and calls the very same onclick function, only with 11 different parameters. My question is how do I go about calling the onClick("function();") of an item directly below the current focus, making it the new focus, only without a physical click? If this is confusing to you whatsoever, I'm essentially building a dynamic playlist, and I've already implemented the listener for when the player's current item has finished playing, Now I'm having trouble grasping how I'd go about having the next item in the list become the new focus while also calling it's specific onClick() function once the player returns that it has finished with the current file. All without any user interaction besides the initial play call. If it helps I'm using the most recent release of Longtails' JW Player and once again thank you very much for your time!

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  • How to use URLClassLoader to load a *.class file?

    - by DeletedAccount
    I'm playing around with Reflection and I thought I'd make something which loads a class and prints the names of all fields in the class. I've made a small hello world type of class to have something to inspect: kent@rat:~/eclipsews/SmallExample/bin$ ls IndependentClass.class kent@rat:~/eclipsews/SmallExample/bin$ java IndependentClass Hello! Goodbye! kent@rat:~/eclipsews/SmallExample/bin$ pwd /home/kent/eclipsews/SmallExample/bin kent@rat:~/eclipsews/SmallExample/bin$ Based on the above I draw two conclusions: It exists at /home/kent/eclipsews/SmallExample/bin/IndependentClass.class It works! (So it must be a proper .class-file which can be loaded by a class loader) Then the code which is to use Reflection: (Line which causes an exception is marked) import java.lang.reflect.Field; import java.net.MalformedURLException; import java.net.URL; import java.net.URLClassLoader; public class InspectClass { @SuppressWarnings("unchecked") public static void main(String[] args) throws ClassNotFoundException, MalformedURLException { URL classUrl; classUrl = new URL("file:///home/kent/eclipsews/SmallExample/bin/IndependentClass.class"); URL[] classUrls = { classUrl }; URLClassLoader ucl = new URLClassLoader(classUrls); Class c = ucl.loadClass("IndependentClass"); // LINE 14 for(Field f: c.getDeclaredFields()) { System.out.println("Field name" + f.getName()); } } } But when I run it I get: Exception in thread "main" java.lang.ClassNotFoundException: IndependentClass at java.net.URLClassLoader$1.run(URLClassLoader.java:200) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:188) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:251) at InspectClass.main(InspectClass.java:14) My questions: What am I doing wrong above? How do I fix it? Is there a way to load several class files and iterate over them?

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  • How can I filter these Django records?

    - by mipadi
    I have a set of Django models as shown in the following diagram (the names of the reverse relationships are shown in the yellow bubbles): In each relationship, a Person may have 0 or more of the items. Additionally, the slug field is (unfortunately) not unique; multiple Person records may have the same slug fields. Essentially these records are duplicates. I want to obtain a list of all records that meet the following criteria: All duplicate records (that is, having the same slug) with at least one Entry OR at least one Audio OR at least one Episode OR at least one Article. So far, I have the following query: Person.objects.values('slug').annotate(num_records=Count('slug')).filter(num_records__gt=1) This groups all records by slug, then adds a num_records attribute that says how many records have that slug, but the additional filtering is not performed (and I don't even know if this would work right anyway, since, given a set of duplicate records, one may have, e.g., and Entry and the other may have an Article). In a nutshell, I want to find all duplicate records and collapse them, along with their associated models, into one record. What's the best way to do this with Django?

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  • PlaySound linker error in C++

    - by logic-unit
    Hello, I'm getting this error: [Linker error] undefined reference to 'PlaySoundA@12' Id returned 1 exit status From this code: // c++ program to generate a random sequence of numbers then play corresponding audio files #include <windows.h> #include <mmsystem.h> #include <iostream> #pragma comment(lib, "winmm.lib") using namespace std; int main() { int i; i = 0; // set the value of i while (i <= 11) // set the loop to run 11 times { int number; number = rand() % 10 + 1; // generate a random number sequence // cycling through the numbers to find the right wav and play it if (number == 0) { PlaySound("0.wav", NULL, SND_FILENAME); // play the random number } else if (number == 1) { PlaySound("1.wav", NULL, SND_FILENAME); // play the random number } //else ifs repeat to 11... i++; // increment i } return 0; } I've tried absolute and relative paths for the wavs, the file size of them is under 1Mb each too. I've read another thread here on the subject: http://stackoverflow.com/questions/1565439/how-to-playsound-in-c As you may well have guessed this is my first C++ program, so my knowledge is limited with where to go next. I've tried pretty much every page Google has on the subject including MSDN usage page. Any ideas? Thanks in advance...

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  • How to access this data in PHP?

    - by George Edison
    Okay. Now I give up. I have been playing with this for hours. I have a variable name $data. The variable contains these contents: array ( 'headers' => array ( 'content-type' => 'multipart/alternative; boundary="_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_"', ), 'ctype_parameters' => array ( 'boundary' => '_689e1a7d-7a0a-442a-bd6c-a1fb1dc2993e_', ), 'parts' => array ( 0 => stdClass::__set_state(array( 'headers' => array ( 'content-type' => 'text/plain; charset="iso-8859-1"', 'content-transfer-encoding' => 'quoted-printable', ), 'ctype_primary' => 'text', )), ), ) I removed some non-essential data. I want to access the headers value (on the second line above) - simple: $data->headers I want to access the headers value (on the fourteenth line after the stdClass:: stuff) - how? How can I possibly access the values within the stdClass::__set_state section? I tried var_export($data->parts); but all I get is NULL

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  • Which PHP library I should choose to work with CouchDB?

    - by Guss
    I want to try playing with CouchDB for a new project I'm writing (as a hobby, not part of my job). I'm well versed in PHP, but I haven't programmed with CouchDB at all, and also I have little experience with non-SQL databases. From looking at CouchDB's "Getting Started with PHP" document they recommend using a third-party library or writing your own client using their RESTful HTTP API. I think I'd rather not mess with writing protocol implementations myself at this point, but what is your experience with writing PHP to work with CouchDB? I haven't tested any of the alternatives yet, but I looked at: PHPillow : I'm interested in the way they implement ORM. I wasn't planning to do ORM, but my problem domain probably map well to that method. PHP Object Freezer: seems like a poor man's ORM - I can use it to implement an actual ORM, or just as an easy store/retrieve document API but it seems too primitive. PHP-on-Couch : Also a bit simple, but they have an interesting API for views and from the documentation it looks usable enough. PHP CouchDB Extension : From the listed options this looks like it has the best chance of making it into the PHP mainline itself, and also has the most complete API. Any opinion one wish to share on each library is welcome.

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  • MVC UI with Mock Controllers?

    - by Jaimal Chohan
    I'm working with Aspnet MVC 2 (R2) and at the same time playing about with the whole alt.net stack. One of this things I would like to be able todo is basically write my Views, and be able to interact with them without having to write the controller logic. E.g. I have a view that displays a list of orders and I can click on an order which redirects to another view where I can edit it, but I don't want to get into the nitty gritty of writing the code to actually get a list of orders, or update an existing ordes. I want to do so I can write UI tests in WaitN/AOT/Selenium without having to worry about whats happening underneath, and also It would help drive my controller logic on a need basis as opposed to guess work based of of the supplied screenshots How do you guys accomplish this atm? Can you provide links ot useful blog posts/tools/framework/articles with information on how to accomplish this p.s. I primarly use Rhino Mocks & NUnit but can happliy change to other tools if they support the above better.

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  • bash and flock (file lock) - Doesn't seem to be locking....

    - by Rory
    I am playing with using flock, a bash command for file locks to prevent 2 different instances of the code from running more than once. I am using this testing code: ( ( flock -x 200 ; sleep 10 ; echo "original finished" ; ) 200>./test.lock ) & ( sleep 2 ; ( flock -x -w 2 200 ; echo "a finished" ) 200>./test.lock ) & I am running 2 subshells (backgrounded). The (flock NUM; ...) NUM>FILE syntax is from flock's man page. I expect that the first subshell will get an exclusive lock on test.lock, then wait 10 seconds, then print "original finished", all the time holding the lock. The second subshell will start at more or less the same time, wait 2 seconds, then try to get a lock on test.lock, but timeout after 2 seconds. If it gets a lock, then it'll print "a finished". If it doesn't get the lock, that subshell should stop, and nothing should be printed. Since the first subshell is waiting longer, it will keep the lock for 10 seconds, so the second subshell should not get the lock, and shouldn't finish. i.e. one should see "original finished" printed and not both. What actually happens is that "a finished" is printed, then "original finished" is printed. This implies that that the second subshell is either (a) not using the same lock as the first subhsell or (b) that it fails to get the lock, but continues to execute or (c) something else. Why don't those locks work?

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  • Array output for option of command in bash script

    - by dewaforex
    Hi, Sorry for my bad english I'm stuck figure out with my bash script with array for option of command I make bash script to extract attachments from mkv file, and at the end merge again that attachments to mkv file after the video/audio has been encoding.. this is for extract attachment #find the total of attachment A=$(mkvmerge -i input.mkv | grep -i attachment | awk '{printf $3 "\n"}' | sed 's;\:;;' | awk 'END { print NR }') #extract it for (( i=1; i<=$A; i++ )) do font[${i}]="$(mkvmerge -i input.mkv | grep -i attachment | awk '{for (i=11; i <= NF; i++) printf($i"%c" , (i==NF)?ORS:OFS) }' | sed "s/'//g" | awk "NR==$i")" mkvextract attachments input.mkv $i:"${font[${i}]}" done And now for merge again the attachment for (( i=1; i<=$A; i++ )) do #seach for space between file name and and '\' before the space because some attachment has space in filename font1[${i}]=$(echo ${font[${i}]} | sed 's/ /\\ /g') #make option for add attachment attachment[${i}]=$"--attach-file ${font1[${i}]}" done mkvmerge -o output.mkv -d 1 -S test.mp4 sub.ass ${attachment[*]} The problem, still can't work for file name with space. When I tried echo the ${attachment[*]}, It's seem all right --attach-file Beach.ttf --attach-file Candara.ttf --attach-file CASUCM.TTF --attach-file Complete\ in\ Him.ttf --attach-file CURLZ_.TTF --attach-file Frostys\ Winterland.TTF --attach-file stilltim.ttf But the output still recognize the file name with space only the first word. mkvmerge v3.0.0 ('Hang up your Hang-Ups') built on Dec 6 2010 19:19:04 Automatic MIME type recognition for 'Beach.ttf': application/x-truetype-font Automatic MIME type recognition for 'Candara.ttf': application/x-truetype-font Automatic MIME type recognition for 'CASUCM.TTF': application/x-truetype-font Error: The file 'Complete\' cannot be attached because it does not exist or cannot be read. I hope somebody can help me. Thanks

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  • FFMpeg Error av_interleaved_write_frame():

    - by rajaneesh
    this my code . after running php code FFmpeg version 0.5, Copyright (c) 2000-2009 Fabrice Bellard, et al. configuration: --prefix=/usr --libdir=/usr/lib --shlibdir=/usr/lib --mandir=/usr/share/man --incdir=/usr/include --enable-libamr-nb --enable-libamr-wb --enable-libdirac --enable-libfaac --enable-libfaad --enable-libmp3lame --enable-libtheora --enable-libx264 --enable-gpl --enable-nonfree --enable-postproc --enable-pthreads --enable-shared --enable-swscale --enable-x11grab libavutil 49.15. 0 / 49.15. 0 libavcodec 52.20. 0 / 52.20. 0 libavformat 52.31. 0 / 52.31. 0 libavdevice 52. 1. 0 / 52. 1. 0 libswscale 0. 7. 1 / 0. 7. 1 libpostproc 51. 2. 0 / 51. 2. 0 built on Nov 6 2009 19:05:03, gcc: 4.1.2 20080704 (Red Hat 4.1.2-46) Seems stream 0 codec frame rate differs from container frame rate: 50.00 (50/1) - 25.00 (25/1) Input #0, flv, from 'demo.flv': Duration: 00:00:30.83, start: 0.000000, bitrate: 546 kb/s Stream #0.0: Video: h264, yuv420p, 640x360 [PAR 1:1 DAR 16:9], 546 kb/s, 25 tbr, 1k tbn, 50 tbc Stream #0.1: Audio: aac, 44100 Hz, stereo, s16 Output #0, image2, to 'demo.jpg': Stream #0.0: Video: mjpeg, yuvj420p, 640x360 [PAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 1 tbc Stream mapping: Stream #0.0 - #0.0 Press [q] to stop encoding av_interleaved_write_frame(): I/O error occurred Usually that means that input file is truncated and/or corrupted.

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