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  • Web.config file permissions

    - by ristonj
    I would like to lock down the web.config file as much as possible, so that as few accounts as necessary can read the file. I saw the list here http://msdn.microsoft.com/en-us/library/ms178699.aspx but allowing the Users group read permission on the web.config file seems excessive. Thanks.

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  • Can iPad/iPhone Touch Points be Wrong Due to Calibration?

    - by Kristopher Johnson
    I have an iPad application that uses the whole screen (that is, UIStatusBarHidden is set true in the Info.plist file). The main window's frame is set to (0, 0, 768, 1024), as is the main view in that frame. The main view has multitouch enabled. The view has code to handle touches: - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { for (UITouch *touch in touches) { CGPoint location = [touch locationInView:nil]; NSLog(@"touchesMoved at location %@", NSStringFromCGPoint(location)); } } When I run the app in the simulator, it works pretty much as expected. As I move the mouse from one edge of the screen to the other, reported X values go from 0 to 767. Reported Y values go from 20 to 1023, but it is a known issue that the simulator doesn't report touches in the top 20 pixels of the screen, even when there is no status bar. Here's what's weird: When I run the app on an actual iPad, the X values go from 0 to 767 as expected, but reported Y values go from -6 to 1017. The fact that it seems to work properly on the simulator leads me to suspect that real devices' touchscreens are not perfectly calibrated, and mine is simply reporting values six pixels too low. Can anyone verify that this is the case? Otherwise, is there anything else that could account for the Y values being six pixels off from what I expect? (In a few days, I should have a second iPad, so I can test this with another device and compare the results.)

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  • qTip jQuery Plugin not always Firing

    - by tonsils
    Hi, I am using the qTip jquery plugin qTip plugin for a website I'm working on based on another thread I raised here: stack overflow thread My question is, I have a navigation bar running along the top of my screen which is basically sets the title attribute based on the tab menu you are in, these are all stored within a javascript array. For example, I have three menu options running along the top of the screen, say Menu A, Menu B and Menu C. I also have an information image positioned at the rightmost position of the nav bar, which I set the title attribute, based on the Menu option selected in the Nav Bar. For example: Menu A => myRole[0] = "Admin" Menu B => myRole[1] = "Manager" Menu C => myRole[2] = "Guest" So basically as the user clicks on each of the menus in the nav bar, I set the title attribute in the information image to either "Admin","Manager" or "Guest". At startup, the qTip plugin works and displays "Admin" when I hover over it but when I change the menu to Menu C, it still displays "Admin" instead of "Guest" From the looks of it, it doesn't seem to be calling the qTip plugin, which I have positioned at the footer of the screen (see actual code below). Any ideas how to ensure that the qTip fires every time I click/change menu options and pickups value within javascript array? <script type="text/javascript" src="jquery.qtip-1.0.0-rc3.min.js"></script> <script type="text/javascript"> $(document).ready(function() { $('div#infoi img[title]').qtip({ position: { adjust: { x:-110, y:0 }, corner: { target: 'bottomLeft', tooltip: 'topMiddle' } }, style: { width: 250, padding: 5, background: '#E7F1FA', color: 'black', textAlign: 'center', border: { width: 3, color: '#65a9d7' }, tip: 'topRight' } }); }); </script> Thanks.

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  • Adding a Taxonomy Filter to a Custom Post Type

    - by ken
    There is an amazing conversation from about two years ago on the Wordpress Answer site where a number of people came up with good solutions for adding a taxonomy filter to the admin screen for your custom post types (see URL for screen I'm referring to): http://[yoursite.com]/wp-admin/edit.php?s&post_status=all&post_type=[post-type] Anyway, I loved Michael's awesome contribution but in the end used Somatic's implementation with the hierarchy option from Manny. I wrapped it in a class - cuz that's how I like to do things -- and it ALMOST works. The dropdown appears but the values in the dropdown are all looking in the $_GET property for the taxonomies slug-name that you are filtering by. For some reason I don't get anything. I looked at the HTML of the dropdown and it appears ok to me. Here's a quick screen shot for some context: You can tell from this that my post-type is called "exercise" and that the Taxonomy I'm trying to use as a filter is "actions". Here then is the HTML surrounding the dropdown list: <select name="actions" id="actions" class="postform"> <option value="">Show all Actions</option> <option value="ate-dinner">Ate dinner(1)</option> <option value="went-running">Went running(1)</option> </select> I have also confirmed that all of the form elements are within the part of the DOM. And yet if I choose "Went running" and click on the filter button the URL query string comes back without ANY reference to what i've picked. More explicitly, the page first loads with the following URL: /wp-admin/edit.php?post_type=exercise and after pressing the filter button while having picked "Went Running" as an option from the actions filter: /wp-admin/edit.php?s&post_status=all&post_type=exercise&action=-1&m=0&actions&paged=1&mode=list&action2=-1 actually you can see a reference to an "actions" variable but it's set to nothing and as I now look in detail it appears that the moment I hit "filter" on the page it resets the filter dropdown to the default "Show All Actions". Can anyone help me with this?

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  • Image resizing - sometimes very poor quality?!

    - by eWolf
    I'm resizing some images to the screen resolution of the user; if the aspect ratio is wrong, the image should be cut. My code looks like this: protected void ConvertToBitmap(string filename) { var origImg = System.Drawing.Image.FromFile(filename); var widthDivisor = (double)origImg.Width / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Width; var heightDivisor = (double)origImg.Height / (double)System.Windows.Forms.Screen.PrimaryScreen.Bounds.Height; int newWidth, newHeight; if (widthDivisor < heightDivisor) { newWidth = (int)((double)origImg.Width / widthDivisor); newHeight = (int)((double)origImg.Height / widthDivisor); } else { newWidth = (int)((double)origImg.Width / heightDivisor); newHeight = (int)((double)origImg.Height / heightDivisor); } var newImg = origImg.GetThumbnailImage(newWidth, newHeight, null, IntPtr.Zero); newImg.Save(this.GetBitmapPath(filename), System.Drawing.Imaging.ImageFormat.Bmp); } In most cases, this works fine. But for some images, the result has an extremely poor quality. It looks like the would have been resized to something very small (thumbnail size) and enlarged again.. But the resolution of the image is correct. What can I do? Example orig image: Example resized image: Note: I have a WPF application but I use the WinForms function for resizing because it's easier and because I already need a reference to System.Windows.Forms for a tray icon.

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  • call addsubview again causes slowdown

    - by Tom
    hi guys, i am writing a little music-game for the iphone. I am almost done, this is the only issue which keeps me from rolling it out. any help to solve this is much appreciated. this is what i do: at my appDelegate I add my menu-view-screen to the window. the menu-view-screen acts as a container and controls which view gets presented to the user. means, on the menu-view-screen I got 4 buttons (new game, options, faq, highscore). when the user clicks on a button something as this happens: if (self.gameViewController == nil) { GameViewController *viewController = [[GameViewController alloc] initWithNibName:@"GameViewController" bundle:nil]; self.gameViewController = viewController; [viewController release]; } [self.view addSubview:self.gameViewController.view]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleSwitchViewNotificationFromGameView:) name:@"SwitchView" object:gameViewController]; when the user returns to the menu, this piece of code gets executed: [[NSNotificationCenter defaultCenter] removeObserver:self]; [self.gameViewController viewWillDisappear:YES]; [self.gameViewController.view removeFromSuperview]; this works fine for all screens but not for the gamescreen(well this is the only one with heaps of user-interaction) means the responsiveness of the iphone(when playing tones) gets really slow. The performance is fine when I display the gameview for the first time. it starts getting slower as soon as I add it to the menu-views-container-subviews again (addsubview) (basically open up a new game) any ideas what causes(or to get around) this? thanks heaps Best regards Tom

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  • Create .gitconfig for chrooted users

    - by Vincent LITUR
    I have several chrooted users on my server, and I want to install git for specific users. I block at the command : git config --global user.name "user_name" I use this command connected as the user, and I got this error : error: could not lock config file /home/username/.gitconfig: Permission denied I tried to create the file from root, and then put chmod 755 and chown username .gitconfig, but I get the error. Is there a way to do this ? Edit : This question http://stackoverflow.com/questions/17908386/unable-to-create-gitconfig-file-for-user answers mine

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  • Multiple consecutive alerts in Java ME

    - by Casebash
    According to the documentation, Display.setCurrent doesn't work if the current displayable is an alert. Does anyone know how to work around this so that we can go from one alert to another? I am using CLDC 1.0 and MIDP 2.0. My attempt The spec does allow us to edit an alert while it is on screen, but some Nokia phones don't handle it well at all. So I am now trying to go from the alert to a canvas, then back to the alert. Of course I don't want the user to interact with the previous canvas, so it seems that I am forced to create a new blank canvas. As a sidenote, this has the slight disadvantage of looking worse on phones which still have the previous screen when an alert is shown. The bigger problem is how to transition from the blank canvas back to an alert once the canvas is loaded. Testing on the Motorola emulator revealed that showNotify is not called after returning from an alert to the previous screen. I guess I could create the next alert in the paint method, but this seems like a ugly hack.

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  • How to use generic (NSObject) controller with subviews of a UIViewController?

    - by wanderlust
    I have a UIViewController that is loading several subviews at different times based on user interaction. I originally built all of these subviews in code, with no nib files. Now I am moving to nib files with custom UIView subclasses. Some of these subviews display static data, and I am using loadNibNamed:owner:options: to load them into the view controller. Others contain controls that I need to access. I (sort of) understand the reasons Apple says to use one view controller per screen of content, using generic controller objects (NSObjects) to manage subsections of a screen. So I need a view controller, a generic controller, a view class and a nib. How do I put this all together? My working assumptions and subsequent questions: I will associate the view class with the nib in the 'class identity' drop down in IB. The view controller will coordinate overall screen interactions. When necessary, it will create an instance of the generic controller. Does the generic controller load the nib? How? Do I define the outlets and actions in that view class, or should they be in the generic controller? How do I pass messages between the view controller and the generic controller? If anyone can point me to some sample code using a controller in this way, it will go a long way to helping me understand. None of the books or stackoverflow posts I've read have quite hit the spot yet.

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  • problem on running script on different operating system

    - by Praveen kalal
    i run use a javascript code for getting browser information it run fine on microsoft windows xp but it not working on microsoft windows server 2003. my code is folowing. plz help. <html> <head> <script type="text/javascript" src="zeroclipboard/ZeroClipboard.js"></script> <script type="text/javascript"> window.onload = function F() { var today = new Date(); var the_date = new Date("December 31, 2012"); var the_cookie_date = the_date.toGMTString(); var the_cookie = screen.width +"x"+ screen.height; var the_cookie = "Screen Resolution:"+the_cookie + ";\nExpires:" + the_cookie_date+";\n Browser CodeName:"+navigator.appCodeName+";\n Browser Name: " + navigator.appName+";\n Browser Version: " + navigator.appVersion+";\n Browser Version: " + navigator.appVersion+"; \n Cookies Enabled: " + navigator.cookieEnabled +";\n Platform: " + navigator.platform+";\n User-agent header: " + navigator.userAgent; / document.getElementById('box-content').value=the_cookie; } </script> </head> <body> <textarea name="box-content" id="box-content" rows="10" cols="70"> </textarea> <br /><br /> <p><input type="button" id="copy" name="copy" value="Copy to Clipboard" /></p> </body> </html> <script type="text/javascript"> //set path ZeroClipboard.setMoviePath('http://192.168.101.135:471/browserinfo/zeroclipboard/ZeroClipboard.swf'); //create client var clip = new ZeroClipboard.Client(); //event clip.addEventListener('mousedown',function() { clip.setText(document.getElementById('box-content').value); }); clip.addEventListener('complete',function(client,text) { alert('text is copied'); }); //glue it to the button clip.glue('copy'); </script>

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  • MySQL: table is marked as crashed

    - by DrStalker
    After a disk full issue one of the MySQL DBs on the server is coming up with the following error when I try to back it up: [root@mybox ~]# mysqldump -p --result-file=/tmp/dbbackup.sql --database myDBname Enter password: mysqldump: Got error: 145: Table './myDBname/myTable1' is marked as crashed and should be repaired when using LOCK TABLES A bit of investigation shows two tables have this issue. What needs to be done to fix up the damaged tables?

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  • Workgroup/Domain for a DLP software

    - by Rohit
    A client has inquired me for a DLP software to lock USB and CD Drives. I contacted few companies and the DLP tool needs a Domain from where the software can control the nodes. The client says that they have 55 machines in a WorkGroup and also has 1 server. I am not following what exactly is a WorkGroup and a Domain. The DLP tool specifications say that the network must have a Domain and Active Directory Services.

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  • "pushModalScreen called by a non-event thread" thrown on event thread

    - by JGWeissman
    I am trying to get my Blackberry application to display a custom modal dialog, and have the opening thread wait until the user closes the dialog screen. final Screen dialog = new FullScreen(); ...// Fields are added to dialog Application.getApplication().invokeAndWait(new Runnable() { public void run() { Application.getUiApplication().pushModalScreen(dialog); } }); This is throwing an Exception which says "pushModalScreen called by a non-event thread" despite the fact that I am using invokeAndWait to call pushModalScreen from the event thread. Any ideas about what the real problem is? Here is the code to duplicate this problem: package com.test; import net.rim.device.api.ui.*; import net.rim.device.api.ui.component.*; import net.rim.device.api.ui.container.*; public class Application extends UiApplication { public static void main(String[] args) { new Application(); } private Application() { new Thread() { public void run() { Application.this.enterEventDispatcher(); } }.start(); final Screen dialog = new FullScreen(); final ButtonField closeButton = new ButtonField("Close Dialog"); closeButton.setChangeListener(new FieldChangeListener() { public void fieldChanged(Field field, int context) { Application.getUiApplication().popScreen(dialog); } }); dialog.add(closeButton); Application.getApplication().invokeAndWait(new Runnable() { public void run() { try { Application.getUiApplication().pushModalScreen(dialog); } catch (Exception e) { // To see the Exception in the debugger throw new RuntimeException(e.getMessage()); } } }); System.exit(0); } } I am using Component Package version 4.5.0.

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  • Baffled by differences between WPF BitmapEncoders

    - by DanM
    I wrote a little utility class that saves BitmapSource objects to image files. The image files can be either bmp, jpeg, or png. Here is the code: public class BitmapProcessor { public void SaveAsBmp(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new BmpBitmapEncoder()); } public void SaveAsJpg(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new JpegBitmapEncoder()); } public void SaveAsPng(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new PngBitmapEncoder()); } private void Save(BitmapSource bitmapSource, string path, BitmapEncoder encoder) { using (var stream = new FileStream(path, FileMode.Create)) { encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); encoder.Save(stream); } } } Each of the three Save methods work, but I get unexpected results with bmp and jpeg. Png is the only format that produces an exact reproduction of what I see if I show the BitmapSource on screen using a WPF Image control. Here are the results: BMP - too dark JPEG - too saturated PNG - correct Why am I getting completely different results for different file types? I should note that the BitmapSource in my example uses an alpha value of 0.1 (which is why it appears very desaturated), but it should be possible to show the resulting colors in any image format. I know if I take a screen capture using something like HyperSnap, it will look correct regardless of what file type I save to. Here's a HyperSnap screen capture saved as a bmp: As you can see, this isn't a problem, so there's definitely something strange about WPF's image encoders. Do I have a setting wrong? Am I missing something?

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  • Modal view becomes partly transparent when dismissing?

    - by Jaanus
    A completely ordinary setup: UIViewController where I push another UIVC: BlahVc *blah = [[BlahVc alloc] initWithNibName:@"Blah" bundle:nil]; UINavigationController *nav = [[UINavigationController alloc] initWithRootViewController:blah]; blah.delegate = self; [self presentModalViewController:nav animated:YES]; [nav release]; [blah release]; Details about Blah: to support both landscape and portrait with least effort, I built Blah.xib so that inside Blah's main view, call it view A, there is another view B, with width fixed to 320px, that positions itself in the centre of the screen. With portrait iPhone it fills up the whole screen, with landscape there are margins on the side. So far, so good. Autorotate etc works well. Now, to dismiss blah, I use the recommended setup: inside Blah, I do: [self.delegate blahDidCancel:self]; And in the parent VC, I have: - (void)blahDidCancel:(Blah *)blah { [self dismissModalViewControllerAnimated:YES]; } Both view A's and B's backgrounds are opaque white. Problem: as soon as it hits the dismissModalViewControllerAnimated line, view A seems to become transparent, while view B remains white. This is not a problem in portrait since view B still fills up the screen. But in landscape, the result is that view B is still opaque, but has see-through transparent margins on the side (where view A used to be that has now mysteriously become transparent), from where the parent view contents comes through during the dismissing animation. Why does it seem like view A becomes transparent upon dismissing the modal VC?

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  • How to implement escape Sequence in SDL

    - by Sa'me Smd
    Im trying to use the STL library inside the SDL. but it gives me the error "undeclared identifier" Is there any way i can use "\n"or even cout<<endl; Can the function SDL_WarpMousewhich places the mouse cursor on a desired location on screen help me with this. Because i want to put a tile on the next line sequence. I hope you get the Question. Its very vague and messed up question though (sorry for that). EDIT: void putMap(SDL_Surface* tile, SDL_Surface* screen) { for(int y = 0; y < 21; y++) { for(int x = 0; x < 60; x++) { if(maze[x][y] != '#') { apply_surface( x*10 , y*10 , tile, screen); } } cout<<endl; } } c:\documents and settings\administrator\my documents\visual studio 2008\projects\craptest\craptest\main.cpp(605) : error C2065: 'cout' : undeclared identifier c:\documents and settings\administrator\my documents\visual studio 2008\projects\craptest\craptest\main.cpp(605) : error C2065: 'endl' : undeclared identifier This is my apply_surface funtion. void apply_surface( int x, int y, SDL_Surface* source, SDL_Surface* destination ) { //Make a temporary rectangle to hold the offsets SDL_Rect offset; //Give the offsets to the rectangle offset.x = x; offset.y = y; //Blit the surface SDL_BlitSurface( source, NULL, destination, &offset ); }

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  • Website running JavaScript setInterval starts to fail after ~1day

    - by Martin Clemens Bloch
    I wish I could be more specific here, but unfortunately this might be hard. I basically hope this is some "well"-known timeout or setup issue. We have a website running an (JS/html - ASP.net project) website overview on a screen at a factory. This screen has no keyboard so it should keep refreshing the page forever - years perhaps (though 1 week might be okay). (It is used by factory workers to see incoming transports etc.) This all works perfectly; the site continuously updates itself and gets the new correct data. Then, sometimes, in the morning this "overview" screen has no data and the workers have to manually refresh the site using the simple refresh button or F5 - which fixes everything. I have tried a few things trying to reproduce the error myself including: Cutting the internet connection and MANY other ways of making it timeout (breakpoints, stopping services etc.). Setting the refresh time of setInterval to 100ms and letting the site run 3-5 minutes. (normal timer is 1 minute) setInterval SHOULD run forever according to the internet searching I have done. Checked that "JavaScript frequency" has not been turned down in power saving settings. No matter what; the site resumes correct function WITHOUT a refresh as soon as I plug in the internet cable or whatever again - I can't reproduce the error. The website is dependent on a backend WCF service and project integration, but since the workers are fixing this with a simple refresh I am assuming this has not crashed. EDIT: The browser I tried to reproduce the error in was IE/win7. I will ask about the factory tomorrow, but I am guessing IE/win? also. Is setInterval in fact really infinite or is there something else wrong here? All help much appreciated. 0.5 bitcoin reward for solving answer ;)

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  • Weird splitter behaviour when moving it

    - by tomo
    My demo app displays two rectangles which should fill whole browser's screen. There is a vertical splitter between them. This looks like a basic scenario but I have no idea how to implement this in xaml. I cannot force this to fill whole screen and when moving splitter then whole screen grows. Can anybody help? <UserControl xmlns:controls="clr-namespace:System.Windows.Controls;assembly=System.Windows.Controls" x:Class="SilverlightApplication1.MainPage" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" mc:Ignorable="d" d:DesignWidth="640" d:DesignHeight="480"> <Grid x:Name="LayoutRoot" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> <ColumnDefinition Width="Auto"/> </Grid.ColumnDefinitions> <Border BorderBrush="Black" BorderThickness="1" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" MinWidth="50"> </Border> <controls:GridSplitter Grid.Column="1" VerticalAlignment="Stretch" Width="Auto" ></controls:GridSplitter> <Border BorderBrush="Blue" BorderThickness="1" VerticalAlignment="Stretch" HorizontalAlignment="Stretch" Grid.Column="2" MinWidth="50"></Border> </Grid> </UserControl>

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  • Howto change current user password?

    - by TomTom
    ...when logged into a Server via remote Desktop? I see no way to Access Windows security. In "old" 2008 R2 there was a "Windows Security" entry in the start menu when coming via rdp. In the new Metro Start Menu, the username context menu allows me to lock the Computer or log out - but not Change the Password. Yes, I can go through user Management, but this is not something I want People to do ;)

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  • How do I add two alternating UITableViews to an existing UINavigationController view?

    - by Ron Flax
    I'm new to iPhone development and I am writing an iPhone app that needs two different table views, which are selectable using a button bar or tab bar. These table views are both the same size, but only cover about two thirds of the screen from the bottom up. The top portion of the screen remains the same when either of these tables is displayed. I'd also like to animate (flip) these views when the user selects one or the other. The view that these two tables will be displayed on is the detail view of my app where the user has already selected an item from the primary screen's table. I'm using a UINavigationController to manage the primary and detail views and I have this working. I also have the first of these two detail tables working as part of my detail view, but I think it makes more sense to isolate the code for these two tables and not duplicate all of the code for the part of the detail view that doesn't change. I don't really care how these two table views are created (either in code or via IB). I've tried several things and I can't seem to figure it out. Any help or ideas (with sample code) would be greatly appreciated!

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  • Innodb Queries Slow

    - by user105196
    I have redHat 5.3 (Tikanga) with Mysql 5.0.86 configued with RIAD 10 HW, I run an application inquiries from Mysql/InnoDB and MyIsam tables, the queries are super fast,but some quires on Innodb tables sometime slow down and took more than 1-3 seconds to run and these queries are simple and optimized, this problem occurred just on innodb tables in different time with random queries. Why is this happening only to Innodb tables? the below is the Innodb status and some Mysql variables: show innodb status\G ************* 1. row ************* Status: 120325 10:54:08 INNODB MONITOR OUTPUT Per second averages calculated from the last 19 seconds SEMAPHORES OS WAIT ARRAY INFO: reservation count 22943, signal count 22947 Mutex spin waits 0, rounds 561745, OS waits 7664 RW-shared spins 24427, OS waits 12201; RW-excl spins 1461, OS waits 1277 TRANSACTIONS Trx id counter 0 119069326 Purge done for trx's n:o < 0 119069326 undo n:o < 0 0 History list length 41 Total number of lock structs in row lock hash table 0 LIST OF TRANSACTIONS FOR EACH SESSION: ---TRANSACTION 0 0, not started, process no 29093, OS thread id 1166043456 MySQL thread id 703985, query id 5807220 localhost root show innodb status FILE I/O I/O thread 0 state: waiting for i/o request (insert buffer thread) I/O thread 1 state: waiting for i/o request (log thread) I/O thread 2 state: waiting for i/o request (read thread) I/O thread 3 state: waiting for i/o request (write thread) Pending normal aio reads: 0, aio writes: 0, ibuf aio reads: 0, log i/o's: 0, sync i/o's: 0 Pending flushes (fsync) log: 0; buffer pool: 0 132777 OS file reads, 689086 OS file writes, 252010 OS fsyncs 0.00 reads/s, 0 avg bytes/read, 0.00 writes/s, 0.00 fsyncs/s INSERT BUFFER AND ADAPTIVE HASH INDEX Ibuf: size 1, free list len 366, seg size 368, 62237 inserts, 62237 merged recs, 52881 merges Hash table size 8850487, used cells 3698960, node heap has 7061 buffer(s) 0.00 hash searches/s, 0.00 non-hash searches/s LOG Log sequence number 15 3415398745 Log flushed up to 15 3415398745 Last checkpoint at 15 3415398745 0 pending log writes, 0 pending chkp writes 218214 log i/o's done, 0.00 log i/o's/second BUFFER POOL AND MEMORY Total memory allocated 4798817080; in additional pool allocated 12342784 Buffer pool size 262144 Free buffers 101603 Database pages 153480 Modified db pages 0 Pending reads 0 Pending writes: LRU 0, flush list 0, single page 0 Pages read 151954, created 1526, written 494505 0.00 reads/s, 0.00 creates/s, 0.00 writes/s No buffer pool page gets since the last printout ROW OPERATIONS 0 queries inside InnoDB, 0 queries in queue 1 read views open inside InnoDB Main thread process no. 29093, id 1162049856, state: waiting for server activity Number of rows inserted 77675, updated 85439, deleted 0, read 14377072495 0.00 inserts/s, 0.00 updates/s, 0.00 deletes/s, 0.00 reads/s END OF INNODB MONITOR OUTPUT 1 row in set, 1 warning (0.02 sec) read_buffer_size = 128M sort_buffer_size = 256M tmp_table_size = 1024M innodb_additional_mem_pool_size = 20M innodb_log_file_size=10M innodb_lock_wait_timeout=100 innodb_buffer_pool_size=4G join_buffer_size = 128M key_buffer_size = 1G can any one help me ?

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  • How to exit current activity to homescreen (without using "Home" button)?

    - by steff
    Hi everyone, I am sure this will have been answered but I proved unable to find it. So please excuse my redundancy. What I am trying to do is emulating the "Home" button which takes one back to Android's homescreen. So here is what causes me problems: I have 3 launcher activities. The first one (which is connected to the homescreen icon) is just a (password protected) configuration activity. It will not be used by the user (just admin) One of the other 2 (both accessed via an app widget) is a questionnaire app. I'm allowing to jump back between questions via the Back button or a GUI back button as well. When the questionnaire is finished I sum up the answers given and provide a "Finish" button which should take the user back to the home screen. For the questionnaire app I use a single activity (called ItemActivity) which calls itself (is that recursion as well when using intents?) to jump from one question to another: Questionnaire.serializeToXML(); Intent i = new Intent().setClass(c, ItemActivity.class); if(Questionnaire.instance.getCurrentItemNo() == Questionnaire.instance.getAmountOfItems()) { Questionnaire.instance.setCompleted(true); } else Questionnaire.instance.nextItem(); startActivity(i); The final screen shows something like "Thank you for participating" as well as the formerly described button which should take one back to the homescreen. But I don't really get how to exit the Activity properly. I've e.g. used this.finish(); but this strangely brings up the "Thank you" screen again. So how can I just exit by jumping back to the homescreen?? Sorry for the inconvinience. Regards, Steff

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