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  • gnome-tweak-tool doesn't start due to "ImportError: No module named gi" error

    - by Khajak Vahanyan
    I am using Ubuntu 11.10 with Gnome Shell and have a problem with gnome-tweak-tool. When I click on it, it does nothing and when I try to open with terminal it gives this error: Traceback (most recent call last): File "/usr/bin/gnome-tweak-tool", line 22, in <module> import gi ImportError: No module named gi I googled a bit, found some solutions (reinstalled some python-gobject packages), but still didn't help./

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  • Get Application Title from Windows Phone

    - by psheriff
    In a Windows Phone application that I am currently developing I needed to be able to retrieve the Application Title of the phone application. You can set the Deployment Title in the Properties of your Windows Phone Application, however getting to this value programmatically can be a little tricky. This article assumes that you have Visual Studio 2010 and the Windows Phone tools installed along with it. The Windows Phone tools must be downloaded separately and installed with Visual Studio2010. You may also download the free Visual Studio2010 Express for Windows Phone developer environment. The WMAppManifest.xml File First off you need to understand that when you set the Deployment Title in the Properties windows of your Windows Phone application, this title actually gets stored into an XML file located under the \Properties folder of your application. This XML file is named WMAppManifest.xml. A portion of this file is shown in the following listing. <?xml version="1.0" encoding="utf-8"?><Deployment  http://schemas.microsoft.com/windowsphone/2009/deployment"http://schemas.microsoft.com/windowsphone/2009/deployment"  AppPlatformVersion="7.0">  <App xmlns=""       ProductID="{71d20842-9acc-4f2f-b0e0-8ef79842ea53}"       Title="Mobile Time Track"       RuntimeType="Silverlight"       Version="1.0.0.0"       Genre="apps.normal"       Author="PDSA, Inc."       Description="Mobile Time Track"       Publisher="PDSA, Inc."> ... ...  </App></Deployment> Notice the “Title” attribute in the <App> element in the above XML document. This is the value that gets set when you modify the Deployment Title in your Properties Window of your Phone project. The only value you can set from the Properties Window is the Title. All of the other attributes you see here must be set by going into the XML file and modifying them directly. Note that this information duplicates some of the information that you can also set from the Assembly Information… button in the Properties Window. Why Microsoft did not just use that information, I don’t know. Reading Attributes from WMAppManifest I searched all over the namespaces and classes within the Windows Phone DLLs and could not find a way to read the attributes within the <App> element. Thus, I had to resort to good old fashioned XML processing. First off I created a WinPhoneCommon class and added two static methods as shown in the snippet below: public class WinPhoneCommon{  /// <summary>  /// Returns the Application Title   /// from the WMAppManifest.xml file  /// </summary>  /// <returns>The application title</returns>  public static string GetApplicationTitle()  {    return GetWinPhoneAttribute("Title");  }   /// <summary>  /// Returns the Application Description   /// from the WMAppManifest.xml file  /// </summary>  /// <returns>The application description</returns>  public static string GetApplicationDescription()  {    return GetWinPhoneAttribute("Description");  }   ... GetWinPhoneAttribute method here ...} In your Windows Phone application you can now simply call WinPhoneCommon.GetApplicationTitle() or WinPhone.GetApplicationDescription() to retrieve the Title or Description properties from the WMAppManifest.xml file respectively. You notice that each of these methods makes a call to the GetWinPhoneAttribute method. This method is shown in the following code snippet: /// <summary>/// Gets an attribute from the Windows Phone WMAppManifest.xml file/// To use this method, add a reference to the System.Xml.Linq DLL/// </summary>/// <param name="attributeName">The attribute to read</param>/// <returns>The Attribute's Value</returns>private static string GetWinPhoneAttribute(string attributeName){  string ret = string.Empty;   try  {    XElement xe = XElement.Load("WMAppManifest.xml");    var attr = (from manifest in xe.Descendants("App")                select manifest).SingleOrDefault();    if (attr != null)      ret = attr.Attribute(attributeName).Value;  }  catch  {    // Ignore errors in case this method is called    // from design time in VS.NET  }   return ret;} I love using the new LINQ to XML classes contained in the System.Xml.Linq.dll. When I did a Bing search the only samples I found for reading attribute information from WMAppManifest.xml used either an XmlReader or XmlReaderSettings objects. These are fine and work, but involve a little extra code. Instead of using these, I added a reference to the System.Xml.Linq.dll, then added two using statements to the top of the WinPhoneCommon class: using System.Linq;using System.Xml.Linq; Now, with just a few lines of LINQ to XML code you can read to the App element and extract the appropriate attribute that you pass into the GetWinPhoneAttribute method. Notice that I added a little bit of exception handling code in this method. I ignore the exception in case you call this method in the Loaded event of a user control. In design-time you cannot access the WMAppManifest file and thus an exception would be thrown. Summary In this article you learned how to retrieve the attributes from the WMAppManifest.xml file. I use this technique to grab information that I would otherwise have to hard-code in my application. Getting the Title or Description for your Windows Phone application is easy with just a little bit of LINQ to XML code. NOTE: You can download the complete sample code at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "Get Application Title from Windows Phone" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free video on Silverlight entitled Silverlight XAML for the Complete Novice - Part 1.  

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  • PostSharp, Obfuscation, and IL

    - by Simon Cooper
    Aspect-oriented programming (AOP) is a relatively new programming paradigm. Originating at Xerox PARC in 1994, the paradigm was first made available for general-purpose development as an extension to Java in 2001. From there, it has quickly been adapted for use in all the common languages used today. In the .NET world, one of the primary AOP toolkits is PostSharp. Attributes and AOP Normally, attributes in .NET are entirely a metadata construct. Apart from a few special attributes in the .NET framework, they have no effect whatsoever on how a class or method executes within the CLR. Only by using reflection at runtime can you access any attributes declared on a type or type member. PostSharp changes this. By declaring a custom attribute that derives from PostSharp.Aspects.Aspect, applying it to types and type members, and running the resulting assembly through the PostSharp postprocessor, you can essentially declare 'clever' attributes that change the behaviour of whatever the aspect has been applied to at runtime. A simple example of this is logging. By declaring a TraceAttribute that derives from OnMethodBoundaryAspect, you can automatically log when a method has been executed: public class TraceAttribute : PostSharp.Aspects.OnMethodBoundaryAspect { public override void OnEntry(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Entering {0}.{1}.", method.DeclaringType.FullName, method.Name)); } public override void OnExit(MethodExecutionArgs args) { MethodBase method = args.Method; System.Diagnostics.Trace.WriteLine( String.Format( "Leaving {0}.{1}.", method.DeclaringType.FullName, method.Name)); } } [Trace] public void MethodToLog() { ... } Now, whenever MethodToLog is executed, the aspect will automatically log entry and exit, without having to add the logging code to MethodToLog itself. PostSharp Performance Now this does introduce a performance overhead - as you can see, the aspect allows access to the MethodBase of the method the aspect has been applied to. If you were limited to C#, you would be forced to retrieve each MethodBase instance using Type.GetMethod(), matching on the method name and signature. This is slow. Fortunately, PostSharp is not limited to C#. It can use any instruction available in IL. And in IL, you can do some very neat things. Ldtoken C# allows you to get the Type object corresponding to a specific type name using the typeof operator: Type t = typeof(Random); The C# compiler compiles this operator to the following IL: ldtoken [mscorlib]System.Random call class [mscorlib]System.Type [mscorlib]System.Type::GetTypeFromHandle( valuetype [mscorlib]System.RuntimeTypeHandle) The ldtoken instruction obtains a special handle to a type called a RuntimeTypeHandle, and from that, the Type object can be obtained using GetTypeFromHandle. These are both relatively fast operations - no string lookup is required, only direct assembly and CLR constructs are used. However, a little-known feature is that ldtoken is not just limited to types; it can also get information on methods and fields, encapsulated in a RuntimeMethodHandle or RuntimeFieldHandle: // get a MethodBase for String.EndsWith(string) ldtoken method instance bool [mscorlib]System.String::EndsWith(string) call class [mscorlib]System.Reflection.MethodBase [mscorlib]System.Reflection.MethodBase::GetMethodFromHandle( valuetype [mscorlib]System.RuntimeMethodHandle) // get a FieldInfo for the String.Empty field ldtoken field string [mscorlib]System.String::Empty call class [mscorlib]System.Reflection.FieldInfo [mscorlib]System.Reflection.FieldInfo::GetFieldFromHandle( valuetype [mscorlib]System.RuntimeFieldHandle) These usages of ldtoken aren't usable from C# or VB, and aren't likely to be added anytime soon (Eric Lippert's done a blog post on the possibility of adding infoof, methodof or fieldof operators to C#). However, PostSharp deals directly with IL, and so can use ldtoken to get MethodBase objects quickly and cheaply, without having to resort to string lookups. The kicker However, there are problems. Because ldtoken for methods or fields isn't accessible from C# or VB, it hasn't been as well-tested as ldtoken for types. This has resulted in various obscure bugs in most versions of the CLR when dealing with ldtoken and methods, and specifically, generic methods and methods of generic types. This means that PostSharp was behaving incorrectly, or just plain crashing, when aspects were applied to methods that were generic in some way. So, PostSharp has to work around this. Without using the metadata tokens directly, the only way to get the MethodBase of generic methods is to use reflection: Type.GetMethod(), passing in the method name as a string along with information on the signature. Now, this works fine. It's slower than using ldtoken directly, but it works, and this only has to be done for generic methods. Unfortunately, this poses problems when the assembly is obfuscated. PostSharp and Obfuscation When using ldtoken, obfuscators don't affect how PostSharp operates. Because the ldtoken instruction directly references the type, method or field within the assembly, it is unaffected if the name of the object is changed by an obfuscator. However, the indirect loading used for generic methods was breaking, because that uses the name of the method when the assembly is put through the PostSharp postprocessor to lookup the MethodBase at runtime. If the name then changes, PostSharp can't find it anymore, and the assembly breaks. So, PostSharp needs to know about any changes an obfuscator does to an assembly. The way PostSharp does this is by adding another layer of indirection. When PostSharp obfuscation support is enabled, it includes an extra 'name table' resource in the assembly, consisting of a series of method & type names. When PostSharp needs to lookup a method using reflection, instead of encoding the method name directly, it looks up the method name at a fixed offset inside that name table: MethodBase genericMethod = typeof(ContainingClass).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: get_Prop1 21: set_Prop1 22: DoFoo 23: GetWibble When the assembly is later processed by an obfuscator, the obfuscator can replace all the method and type names within the name table with their new name. That way, the reflection lookups performed by PostSharp will now use the new names, and everything will work as expected: MethodBase genericMethod = typeof(#kGy).GetMethod(GetNameAtIndex(22)); PostSharp.NameTable resource: ... 20: #kkA 21: #zAb 22: #EF5a 23: #2tg As you can see, this requires direct support by an obfuscator in order to perform these rewrites. Dotfuscator supports it, and now, starting with SmartAssembly 6.6.4, SmartAssembly does too. So, a relatively simple solution to a tricky problem, with some CLR bugs thrown in for good measure. You don't see those every day!

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  • Reduce Repetitive Initialization Code in C++ Applications by Using Delegating Constructors

    You're often required to repeat identical pieces of initialization code in every constructor of a class that declares multiple constructors. That's because unlike a few other programming languages, The C++ programming language doesn't allow a constructor to call another constructor of the same class. Luckily, this problem is about to disappear with the recent approval of a new C++0x feature called delegating constructors which are explained in this C++ tutorial.

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  • Looking for a C# implementation of (Pk) Zip32

    - by bukko
    I need to implement Zip32 (PK compatible) in C#. I can't just call a separate dll or exe because (1) I don't want to write the uncompressed file to disk and (2) I want to avoid the possibly that someone could wrap that library - either of these would compromise security. My ideal solution would be to find a C# implementation of the Zip32 algorithm which I could use, and just modify it so I can pass a byte array or something. Does anyone have any suggestions or (I dare but hope) examples of C# PKZip implementations?

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  • XNA: Networking gone totally out of sync

    - by MesserChups
    I'm creating a multiplayer interface for a game in 2D some of my friends made, and I'm stuck with a huge latency or sync problem. I started by adapting my game to the msdn xna network tutorial and right now when I join a SystemLink network session (1 host on PC and 1 client on Xbox) I can move two players, everything is ok, but few minutes later the two machines start being totally out of synchronization. When I move one player it takes 10 or 20 seconds (increasing with TIME) to take effect on the second machine. I've tried to : Create a thread which calls NetworkSession.Update() continuously as suggested on this forum, didn't worked. Call the Send() method one frame on 10, and the receive() method at each frame, didn't worked either. I've cleaned my code, flushed all buffers at each call and switched the host and client but the problem still remain... I hope you have a solution because I'm running out of ideas... Thanks SendPackets() code : protected override void SendPackets() { if ((NetworkSessionState)m_networkSession.SessionState == NetworkSessionState.Playing) //Only while playing { //Write in the packet manager m_packetWriter.Write(m_packetManager.PacketToSend.ToArray(), 0, (int)m_packetManager.PacketToSend.Position); m_packetManager.ResetPacket(); //flush //Sends the packets to all remote gamers foreach (NetworkGamer l_netGamer in m_networkSession.RemoteGamers) { if (m_packetWriter.Length != 0) { FirstLocalNetGamer.SendData(m_packetWriter, SendDataOptions.None, l_netGamer); } } m_packetWriter.Flush();//m m_packetWriter.Seek(0, 0); } } ReceivePackets() code : public override void ReceivePackets() { base.ReceivePackets(); if ((NetworkSessionState)m_networkSession.SessionState == NetworkSessionState.Playing) //Only while playing { if (m_networkSession.LocalGamers.Count > 0) //Verify that there's at least one local gamer { foreach (LocalNetworkGamer l_localGamer in m_networkSession.LocalGamers) { //every LocalNetworkGamer must read to flush their stream // Keep reading while packets are available. NetworkGamer l_oldSender = null; while (l_localGamer.IsDataAvailable) { // Read a single packet, even if we are the host, we must read to clear the queue NetworkGamer l_newSender; l_localGamer.ReceiveData(m_packetReader, out l_newSender); if (l_newSender != l_oldSender) { if ((!l_newSender.IsLocal) && (l_localGamer == FirstLocalNetGamer)) { //Parsing PacketReader to MemoryStream m_packetManager.Receive(new MemoryStream(m_packetReader.ReadBytes(m_packetReader.Length))); } } l_oldSender = l_newSender; m_packetReader.BaseStream.Flush(); m_packetReader.BaseStream.Seek(0, SeekOrigin.Begin); } } m_packetManager.ParsePackets(); } } }

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  • Free Webcast: Oracle's Data Quality Solutions for Oracle Siebel CRM

    - by andrea.mulder
    Do you want to maximize cross-sell and upsell opportunities? Boost call center productivity? Reduce marketing costs? Improve customer retention? I believe the appropriate answers are "yes", "Yes", "YES", and "YES!!!" Attend this free webcast Oracle's Data Quality Solutions for Siebel CRM on Thursday, March 3rd at 11am PT and learn how to get more value out of your current Siebel CRM investment. Register today!

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  • What is the way to understand someone else's giant uncommented spaghetti code? [closed]

    - by Anisha Kaul
    Possible Duplicate: I’ve inherited 200K lines of spaghetti code — what now? I have been recently handled a giant multithreaded program with no comments and have been asked to understand what it does, and then to improve it (if possible). Are there some techniques which should be followed when we need to understand someone else's code? OR do we straightaway start from the first function call and go on tracking next function calls? C++ (with multi-threading) on Linux

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  • Coffee, Tea, Etc. (Mae Hong Son, Thailand)

    Rating: When we were on our initial conference call with AJWS and the other SE Asia volunteers, one of the questions asked was, can I get good coffee? The response was something to the effect of this volunteering assignment is a good opportunity to kick your coffee habit. While Lauren and I certainly appreciate a [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • The Dispose Pattern (and FxCop warnings)

    - by Scott Dorman
    [This is actually a response to Bill’s blog post, but since it isn’t possible to leave this as a comment on his blog it’s a post here.] There are many different ways to implement the Dispose pattern correctly. Some are (in my opinion) better than others. In Bill’s blog post he presents a particular pattern, which is an excerpt from his book (Effective C#). The issue centers around the fact that a reader took the code sample presented in the book and ran FxCop (Code Analysis) on it, which generated a warning: “Ensure that base.Dispose() is always called.” The “lesson learned” that Bill presents is that “tools are there to help us, not control us.” While I completely agree with the belief that tools are there to help us, I think it’s important to understand why FxCop is raising this particular warning. The code presented in Bill’s book looks like: // Have its own disposed flag.private bool disposed = false;protected override void Dispose(bool isDisposing){ // Don't dispose more than once. if (disposed) return; if (isDisposing) { // TODO: free managed resources here. } // TODO: free unmanaged resources here. // Let the base class free its resources. // Base class is responsible for calling // GC.SuppressFinalize( ) base.Dispose(isDisposing); // Set derived class disposed flag: disposed = true;} This code does follow all of the guidelines for implementing the Dispose pattern. In this case, it’s presumably part of a larger example showing how to implement the pattern as part of a base class. The reason FxCop is warning you about this code is the first if statement in the Dispose method, which will cause the method to exit if disposed is true. The problem here is that there is the possibility that if the disposed flag is true, the call to base.Dispose() will never be executed. As Bill points out, it is possible for some other code elsewhere in the class to set this flag. He states that this is an “unlikely occurrence.” While that is probably true, it can be a potentially dangerous assumption to make and is one that can be easily corrected. By changing the code slightly you can remove this assumption and correct the FxCop violation. private bool disposed = false;protected override void Dispose(bool disposing){ if (!disposed) { if (disposing) { // Dispose managed resources. } // Dispose unmanaged resources. disposed = true; } base.Dispose(disposing);} Using this implementation allows the call to base.Dispose() to always occur, which ensures that the the disposal chain is always properly followed. Technorati Tags: .NET,C#,Dispose Pattern

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  • Uninstalling with Ubuntu Software Center doesn't work on Ubuntu 12.04.1 64bit

    - by likethesky
    Not sure if I'm doing something wrong, or if the .deb package I'm installing is broken in some way (I've built it, using NetBeans 7.2), or if indeed this is a bug in Software Center. When I install this particular 32-bit .deb on Ubuntu 10.04 LTS--all updates applied--(where it was built), GDebi shows it and has an 'Uninstall' button next to it. So it works fine to uninstall it there, via the GDebi GUI. However, when I install it on 12.04.1 LTS--all updates applied--it installs fine, but then does not show up in Ubuntu Software Center as available to be uninstalled. No combination of searching finds it. However, I can from the command line, do sudo apt-get purge javafxapplication1 and it finds it and deletes it. The same thing happens when I build a 64-bit .deb and attempt to install it to the same (64-bit AMD) or a different 64-bit Ubuntu 12.04.1 system. So it seems to be isolated to this NetBeans-generated .deb and the 64-bit AMD build (though I haven't tried it on a 32-bit 12.04.1 install yet). These are all on VirtualBox VMs, btw, if that matters. Any way to clean up my Software Center and see if it's something I've done to get it in this state? Could this behavior be due to how this particular .deb has been built? (It doesn't have an 'Installed-Size' control field, so I do get the "Package is of bad quality" warning when I install it--which I do by clicking 'Ignore and install' button.) If you want all the gory details about why this happening--a bug has been reported against NetBeans for this behavior here: http://javafx-jira.kenai.com/browse/RT-25486 (EDIT: Just to be clear, the app installs fine, runs fine, all works as intended--I just can't get that 'bad package' message to go away, and now... I also can't uninstall it via Software Center, but rather, need to use sudo apt-get purge to uninstall it, after it installs.) Thanks for any pointers. I'm happy to report this as a bug against Ubuntu Software Center/Centre too, if that's what it seems to be, just tell me where to do so (a link). I'm a relative Ubuntu, NetBeans, and JavaFX newbie, though a long-time programmer. If I report it as a bug, I'll try it on the 32-bit build of 12.04.1 as well. Also, if I should add any more detail to the bug reported against NetBeans above, let me know--or feel free to add it yourself to the bug report above, if you would like. Thanks again!

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  • Consuming the Amazon S3 service from a Win8 Metro Application

    - by cibrax
    As many of the existing Http APIs for Cloud Services, AWS also provides a set of different platform SDKs for hiding many of complexities present in the APIs. While there is a platform SDK for .NET, which is open source and available in C#, that SDK does not work in Win8 Metro Applications for the changes introduced in WinRT. WinRT offers a complete different set of APIs for doing I/O operations such as doing http calls or using cryptography for signing or encrypting data, two aspects that are absolutely necessary for consuming AWS. All the I/O APIs available as part of WinRT are asynchronous, and uses the TPL model for .NET applications (HTML and JavaScript Metro applications use a model based in promises, which is similar concept).  In the case of S3, the http Authorization header is used for two purposes, authenticating clients and make sure the messages were not altered while they were in transit. For doing that, it uses a signature or hash of the message content and some of the headers using a symmetric key (That's just one of the available mechanisms). Windows Azure for example also uses the same mechanism in many of its APIs. There are three challenges that any developer working for first time in Metro will have to face to consume S3, the new WinRT APIs, the asynchronous nature of them and the complexity introduced for generating the Authorization header. Having said that, I decided to write this post with some of the gotchas I found myself trying to consume this Amazon service. 1. Generating the signature for the Authorization header All the cryptography APIs in WinRT are available under Windows.Security.Cryptography namespace. Many of operations available in these APIs uses the concept of buffers (IBuffer) for representing a chunk of binary data. As you will see in the example below, these buffers are mainly generated with the use of static methods in a WinRT class CryptographicBuffer available as part of the namespace previously mentioned. private string DeriveAuthToken(string resource, string httpMethod, string timestamp) { var stringToSign = string.Format("{0}\n" + "\n" + "\n" + "\n" + "x-amz-date:{1}\n" + "/{2}/", httpMethod, timestamp, resource); var algorithm = MacAlgorithmProvider.OpenAlgorithm("HMAC_SHA1"); var keyMaterial = CryptographicBuffer.CreateFromByteArray(Encoding.UTF8.GetBytes(this.secret)); var hmacKey = algorithm.CreateKey(keyMaterial); var signature = CryptographicEngine.Sign( hmacKey, CryptographicBuffer.CreateFromByteArray(Encoding.UTF8.GetBytes(stringToSign)) ); return CryptographicBuffer.EncodeToBase64String(signature); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The algorithm that determines the information or content you need to use for generating the signature is very well described as part of the AWS documentation. In this case, this method is generating a signature required for creating a new bucket. A HmacSha1 hash is computed using a secret or symetric key provided by AWS in the management console. 2. Sending an Http Request to the S3 service WinRT also ships with the System.Net.Http.HttpClient that was first introduced some months ago with ASP.NET Web API. This client provides a rich interface on top the traditional WebHttpRequest class, and also solves some of limitations found in this last one. There are a few things that don't work with a raw WebHttpRequest such as setting the Host header, which is something absolutely required for consuming S3. Also, HttpClient is more friendly for doing unit tests, as it receives a HttpMessageHandler as part of the constructor that can fake to emulate a real http call. This is how the code for consuming the service with HttpClient looks like, public async Task<S3Response> CreateBucket(string name, string region = null, params string[] acl) { var timestamp = string.Format("{0:r}", DateTime.UtcNow); var auth = DeriveAuthToken(name, "PUT", timestamp); var request = new HttpRequestMessage(HttpMethod.Put, "http://s3.amazonaws.com/"); request.Headers.Host = string.Format("{0}.s3.amazonaws.com", name); request.Headers.TryAddWithoutValidation("Authorization", "AWS " + this.key + ":" + auth); request.Headers.Add("x-amz-date", timestamp); var client = new HttpClient(); var response = await client.SendAsync(request); return new S3Response { Succeed = response.StatusCode == HttpStatusCode.OK, Message = (response.Content != null) ? await response.Content.ReadAsStringAsync() : null }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } You will notice a few additional things in this code. By default, HttpClient validates the values for some well-know headers, and Authorization is one of them. It won't allow you to set a value with ":" on it, which is something that S3 expects. However, that's not a problem at all, as you can skip the validation by using the TryAddWithoutValidation method. Also, the code is heavily relying on the new async and await keywords to transform all the asynchronous calls into synchronous ones. In case you would want to unit test this code and faking the call to the real S3 service, you should have to modify it to inject a custom HttpMessageHandler into the HttpClient. The following implementation illustrates this concept, In case you would want to unit test this code and faking the call to the real S3 service, you should have to modify it to inject a custom HttpMessageHandler into the HttpClient. The following implementation illustrates this concept, public class FakeHttpMessageHandler : HttpMessageHandler { HttpResponseMessage response; public FakeHttpMessageHandler(HttpResponseMessage response) { this.response = response; } protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) { var tcs = new TaskCompletionSource<HttpResponseMessage>(); tcs.SetResult(response); return tcs.Task; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } You can use this handler for injecting any response while you are unit testing the code.

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  • Consuming the Amazon S3 service from a Win8 Metro Application

    - by cibrax
    As many of the existing Http APIs for Cloud Services, AWS also provides a set of different platform SDKs for hiding many of complexities present in the APIs. While there is a platform SDK for .NET, which is open source and available in C#, that SDK does not work in Win8 Metro Applications for the changes introduced in WinRT. WinRT offers a complete different set of APIs for doing I/O operations such as doing http calls or using cryptography for signing or encrypting data, two aspects that are absolutely necessary for consuming AWS. All the I/O APIs available as part of WinRT are asynchronous, and uses the TPL model for .NET applications (HTML and JavaScript Metro applications use a model based in promises, which is similar concept).  In the case of S3, the http Authorization header is used for two purposes, authenticating clients and make sure the messages were not altered while they were in transit. For doing that, it uses a signature or hash of the message content and some of the headers using a symmetric key (That's just one of the available mechanisms). Windows Azure for example also uses the same mechanism in many of its APIs. There are three challenges that any developer working for first time in Metro will have to face to consume S3, the new WinRT APIs, the asynchronous nature of them and the complexity introduced for generating the Authorization header. Having said that, I decided to write this post with some of the gotchas I found myself trying to consume this Amazon service. 1. Generating the signature for the Authorization header All the cryptography APIs in WinRT are available under Windows.Security.Cryptography namespace. Many of operations available in these APIs uses the concept of buffers (IBuffer) for representing a chunk of binary data. As you will see in the example below, these buffers are mainly generated with the use of static methods in a WinRT class CryptographicBuffer available as part of the namespace previously mentioned. private string DeriveAuthToken(string resource, string httpMethod, string timestamp) { var stringToSign = string.Format("{0}\n" + "\n" + "\n" + "\n" + "x-amz-date:{1}\n" + "/{2}/", httpMethod, timestamp, resource); var algorithm = MacAlgorithmProvider.OpenAlgorithm("HMAC_SHA1"); var keyMaterial = CryptographicBuffer.CreateFromByteArray(Encoding.UTF8.GetBytes(this.secret)); var hmacKey = algorithm.CreateKey(keyMaterial); var signature = CryptographicEngine.Sign( hmacKey, CryptographicBuffer.CreateFromByteArray(Encoding.UTF8.GetBytes(stringToSign)) ); return CryptographicBuffer.EncodeToBase64String(signature); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } The algorithm that determines the information or content you need to use for generating the signature is very well described as part of the AWS documentation. In this case, this method is generating a signature required for creating a new bucket. A HmacSha1 hash is computed using a secret or symetric key provided by AWS in the management console. 2. Sending an Http Request to the S3 service WinRT also ships with the System.Net.Http.HttpClient that was first introduced some months ago with ASP.NET Web API. This client provides a rich interface on top the traditional WebHttpRequest class, and also solves some of limitations found in this last one. There are a few things that don't work with a raw WebHttpRequest such as setting the Host header, which is something absolutely required for consuming S3. Also, HttpClient is more friendly for doing unit tests, as it receives a HttpMessageHandler as part of the constructor that can fake to emulate a real http call. This is how the code for consuming the service with HttpClient looks like, public async Task<S3Response> CreateBucket(string name, string region = null, params string[] acl) { var timestamp = string.Format("{0:r}", DateTime.UtcNow); var auth = DeriveAuthToken(name, "PUT", timestamp); var request = new HttpRequestMessage(HttpMethod.Put, "http://s3.amazonaws.com/"); request.Headers.Host = string.Format("{0}.s3.amazonaws.com", name); request.Headers.TryAddWithoutValidation("Authorization", "AWS " + this.key + ":" + auth); request.Headers.Add("x-amz-date", timestamp); var client = new HttpClient(); var response = await client.SendAsync(request); return new S3Response { Succeed = response.StatusCode == HttpStatusCode.OK, Message = (response.Content != null) ? await response.Content.ReadAsStringAsync() : null }; } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } You will notice a few additional things in this code. By default, HttpClient validates the values for some well-know headers, and Authorization is one of them. It won't allow you to set a value with ":" on it, which is something that S3 expects. However, that's not a problem at all, as you can skip the validation by using the TryAddWithoutValidation method. Also, the code is heavily relying on the new async and await keywords to transform all the asynchronous calls into synchronous ones. In case you would want to unit test this code and faking the call to the real S3 service, you should have to modify it to inject a custom HttpMessageHandler into the HttpClient. The following implementation illustrates this concept, In case you would want to unit test this code and faking the call to the real S3 service, you should have to modify it to inject a custom HttpMessageHandler into the HttpClient. The following implementation illustrates this concept, public class FakeHttpMessageHandler : HttpMessageHandler { HttpResponseMessage response; public FakeHttpMessageHandler(HttpResponseMessage response) { this.response = response; } protected override Task<HttpResponseMessage> SendAsync(HttpRequestMessage request, System.Threading.CancellationToken cancellationToken) { var tcs = new TaskCompletionSource<HttpResponseMessage>(); tcs.SetResult(response); return tcs.Task; } } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } You can use this handler for injecting any response while you are unit testing the code.

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  • Invitation til Oracle Open Experience DK11

    - by user13847369
    Kære Partnere, Vi afholder sammen med Arrow et større kundearrangement den 7. December ved navnet "Oracle Open Experience DK11". I kan se agendaen for dagen her: V. Torben Markussen, Sales director/Middleware director Nordics, Oracle Fornem stemningen fra årets OpenWorld og få præsenteret de største og mest relevante nyheder. Hør hvordan I drager konkret fordel af Oracle-nyheder som Oracle Cloud, storageløsningen Pillar Axiom og de unikke nye muligheder med Fusion Applications. V. Hans Bøge, IT-arkitekt, Oracle Hans Bøge fortæller om hvordan I optimerer jeres licensløsning, og letter administrationen af jeres database. En server fødes med adskillige cores - alle med licensomkostninger. Hvorfor ikke nøjes med at aktivere det antal der matcher jeres behov? Hør hvordan I får en løsning, der kan opgraderes hen ad vejen som behovene opstår. V. Kim Estrup, Produktchef 11G , Oracle Brugerdefinerede implementeringer gør jeres systemer unikke, hvilket kun øger komplek og administration. Kim Estrup vil fortælle alt om, hvordan I letter forvaltningen af jeres traditionelle data-centre, samt etablerer lynhurtig adgang til skyen. Få indføring i en omfattende løsning, der skærer gennem kompleksitet, øger service-kvalitet og minimerer administrations- omkostninger. V. Steen Schmidt, IT-arkitekt, Oracle Hør hvordan de nyeste teknologier indenfor virtualisering og server-management, kan forsimple jeres IT-processer og reducere omkostninger markant. Få demonstreret en løsn der er fire gange mere skalerbar end den seneste VWware, og som kan understøtte op  til 128 virtuelle CPUer per virtuel maskine - endda til en brøkdel af omkostningen. Steen Schmidt fortæller alt om mulighederne i jeres storagesystem V. Erik Lund, Storage Presales-arkitekt, Oracle Lyder det for godt til at være sandt? Det kan faktisk lade sig gøre. Erik Lund fortæller alt om de nyeste storage-teknologier, der åbner op for skalerbarhed på både disc- og controllerniveau, og for database-komprimering med op til faktor 50. Det reducerer behovet for discs og formindsker jeres backup-vindue markant. Kombineret med markedets højeste udnyttelsesgrad og omkostningsfri QoS, giver det helt nye muligheder. Dagen starter kl 8.30 med morgenmad og slutter kl 14.00 Jeg håber I har lyst til at deltage samt at invitere jeres kunder.I skulle gerne have modtaget en invitation som I også kan bruge til at sende ud til jeres kunder.Er det ikke tilfældet så send mig endeligt en mail. Du kan også tilmelde dig via dette link: http://www.woho.dk/oracle og indtaste billetnummer: 1500Mvh Thomas Stenvald

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  • The C++ web stack, is there one?

    - by NimChimpsky
    Java would be jsps and servlets (or a framework such as Spring) running on the JVM and tomcat (or glassfish etc). C# would be asp and C# running on dot.net framework and IIS ? (I have no experience with this please correct and improve my terminology) Is there an equivalent for C++ ? I could happily call some C++ from a java servlet/controller but was wondering if there are existing frameworks and libraries out there specifically for creating business logic in C++ with a web front end.

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  • How to ensure custom serverListener events fires before action events

    - by frank.nimphius
    Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Times New Roman","serif";} Using JavaScript in ADF Faces you can queue custom events defined by an af:serverListener tag. If the custom event however is queued from an af:clientListener on a command component, then the command component's action and action listener methods fire before the queued custom event. If you have a use case, for example in combination with client side integration of 3rd party technologies like HTML, Applets or similar, then you want to change the order of execution. The way to change the execution order is to invoke the command item action from the client event method that handles the custom event propagated by the af:serverListener tag. The following four steps ensure your successful doing this 1.       Call cancel() on the event object passed to the client JavaScript function invoked by the af:clientListener tag 2.       Call the custom event as an immediate action by setting the last argument in the custom event call to true function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(); } 3.       When handling the custom event on the server, lookup the command item, for example a button, to queue its action event. This way you simulate a user clicking the button. Use the following code ActionEvent event = new ActionEvent(component); event.setPhaseId(PhaseId.INVOKE_APPLICATION); event.queue(); The component reference needs to be changed with the handle to the command item which action method you want to execute. 4.       If the command component has behavior tags, like af:fileDownloadActionListener, or af:setPropertyListener, defined, then these are also executed when the action event is queued. However, behavior tags, like the file download action listener, may require a full page refresh to be issued to work, in which case the custom event cannot be issued as a partial refresh. File download action tag: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_fileDownloadActionListener.html " Since file downloads must be processed with an ordinary request - not XMLHttp AJAX requests - this tag forces partialSubmit to be false on the parent component, if it supports that attribute." To issue a custom event as a non-partial submit, the previously shown sample code would need to be changed as shown below function invokeCustomEvent(evt){   evt.cancel();          var custEvent = new AdfCustomEvent(                         evt.getSource(),                         "mycustomevent",                                                                                                                    {message:"Hello World"},                         true);    custEvent.queue(false); } To learn more about custom events and the af:serverListener, please refer to the tag documentation: http://download.oracle.com/docs/cd/E17904_01/apirefs.1111/e12419/tagdoc/af_serverListener.html

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  • Selectively Exposing Functionallity in .Net

    - by David V. Corbin
    Any developer should be aware of the principles of encapsulation, cross-tier isolation, and cross-functional separation of concerns. However, it seems the few take the time to consider the adage of "minimal yet complete"1 when developing the software. Consider the exposure of "business objects" to the user interface. Some common situations occur: Accessing a given element requires a compound set of calls that do not "make sense" to the User Interface. More information than absolutely required is exposed to the user interface It would be much cleaner if a custom interface was provided that exposed exactly (and only) the information that is required by the consumer. Achieving this using conventional techniques would require the creation (and maintenance!) of custom classes to filter and transpose the information into the ideal format. Determining the ROI on this approach can be very difficult to ascertain, and as a result it is often ignored completely. There is another approach, which is largely made practical by virtual of the Action and Func delegates. From a callers point of view, the following two samples can be used interchangeably:     interface ISomeInterface     {         void SampleMethod1(string param);         string SamepleMethod2(string param);     }       class ISomeInterface     {         public Action<string> SampleMethod1 {get; }         public Func<string,string> SamepleMethod2 {get; }     }   The capabilities this simple changes enable are significant (and remember it does not cange the syntax at the call site): The delegates can be initialized to directly call the proper method of any target class. The delegates can be dynamically updated based on the current state. The "interface" can NOT be cast to the concrete class (which often exposes more functionallity). This patterns By limiting the interface to the exact functionallity required, the reduced surface area will typically result in lower development, testing and maintenance costs. We are currently in the process of posting a project on CodePlex which illustrates this (and many other) techniques which have proven helpful in creating robust yet flexible solutions that are highly efficient2 and maintainable. This post will be updated as soon as the project is published. 1) Credit: Scott  Meyers, Effective C++, Addison-Wesley 1992 2) For those who read my previous post on performance it should be noted that the use of delegates is on the same order of magnitude (actually a tiny amount faster) as conventional interfaces.

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  • Calling methods on Objects

    - by Mashael
    Let's say we have a class called 'Automobile' and we have an instance of that class called 'myCar'. I would like to ask why do we need to put the values that our methods return in a variable for the object? Why just don't we call the method? For example: Why should we write: string message = myCar.SpeedMessage(); Console.WriteLine(message); instead of: Console.WriteLine(myCar.SpeedMessage());

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  • Ola Hallengren adds STATISTICS support to his solution

    - by AaronBertrand
    Last week, Ola published a very useful update to his Backup, Integrity Check and Index Optimization scripts : the solution now supports updating statistics. There are several options, such as only updating when the data has been modified and using the RESAMPLE and NORECOMPUTE options. An example call: EXEC dbo.IndexOptimize @Databases = 'USER_DATABASES' , @FragmentationHigh_LOB = 'INDEX_REBUILD_OFFLINE' , @FragmentationHigh_NonLOB = 'INDEX_REBUILD_ONLINE' , @FragmentationMedium_LOB = 'INDEX_REORGANIZE_STATISTICS_UPDATE'...(read more)

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  • The worst anti-patterns you have came across.

    - by ?????????
    What are the worst anti-patterns you have came across in your career as a programmer? I'm mostly involved in java, although it is probably language-independent. I think the worst of it is what I call the main anti-pattern. It means program consisting of single, extremely big class (sometimes accompanied with a pair of little classes) which contains all logic. Typically with a big loop in which all business logic is contained, sometimes having tens of thousands of lines of code.

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  • SQL Server v.Next (Denali) : Another SSMS bug that should be fixed

    - by AaronBertrand
    Sorry to call this out in a separate post (I talked about a bunch of SSMS Connect items the other day), but Aaron Nelson ( blog | twitter ) jogged my memory today about an issue that has gone unfixed for years: the custom coloring for Registered Servers is neither consistent nor global. For one of my servers, I've chosen a red color to show in the status bar. Let's pretend this is a production server, and I want the red to remind me to use caution. I can set this up by right-clicking a Registered...(read more)

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  • Retrieving a list of eBay categories using the .NET SDK and GetCategoriesCall

    - by Bill Osuch
    eBay offers a .Net SDK for its Trading API - this post will show you the basics of making an API call and retrieving a list of current categories. You'll need the category ID(s) for any apps that post or search eBay. To start, download the latest SDK from https://www.x.com/developers/ebay/documentation-tools/sdks/dotnet and create a new console app project. Add a reference to the eBay.Service DLL, and a few using statements: using eBay.Service.Call; using eBay.Service.Core.Sdk; using eBay.Service.Core.Soap; I'm assuming at this point you've already joined the eBay Developer Network and gotten your app IDs and user tokens. If not: Join the developer program Generate tokens Next, add an app.config file that looks like this: <?xml version="1.0"?> <configuration>   <appSettings>     <add key="Environment.ApiServerUrl" value="https://api.ebay.com/wsapi"/>     <add key="UserAccount.ApiToken" value="YourBigLongToken"/>   </appSettings> </configuration> And then add the code to get the xml list of categories: ApiContext apiContext = GetApiContext(); GetCategoriesCall apiCall = new GetCategoriesCall(apiContext); apiCall.CategorySiteID = "0"; //Leave this commented out to retrieve all category levels (all the way down): //apiCall.LevelLimit = 4; //Uncomment this to begin at a specific parent category: //StringCollection parentCategories = new StringCollection(); //parentCategories.Add("63"); //apiCall.CategoryParent = parentCategories; apiCall.DetailLevelList.Add(DetailLevelCodeType.ReturnAll); CategoryTypeCollection cats = apiCall.GetCategories(); using (StreamWriter outfile = new StreamWriter(@"C:\Temp\EbayCategories.xml")) {    outfile.Write(apiCall.SoapResponse); } GetApiContext() (provided in the sample apps in the SDK) is required for any call:         static ApiContext GetApiContext()         {             //apiContext is a singleton,             //to avoid duplicate configuration reading             if (apiContext != null)             {                 return apiContext;             }             else             {                 apiContext = new ApiContext();                 //set Api Server Url                 apiContext.SoapApiServerUrl = ConfigurationManager.AppSettings["Environment.ApiServerUrl"];                 //set Api Token to access eBay Api Server                 ApiCredential apiCredential = new ApiCredential();                 apiCredential.eBayToken = ConfigurationManager.AppSettings["UserAccount.ApiToken"];                 apiContext.ApiCredential = apiCredential;                 //set eBay Site target to US                 apiContext.Site = SiteCodeType.US;                 return apiContext;             }         } Running this will give you a large (4 or 5 megs) XML file that looks something like this: <soapenv:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/">    <soapenv:Body>       <GetCategoriesResponse >          <Timestamp>2012-06-06T16:03:46.158Z</Timestamp>          <Ack>Success</Ack>          <CorrelationID>d02dd9e3-295a-4268-9ea5-554eeb2e0e18</CorrelationID>          <Version>775</Version>          <Build>E775_CORE_BUNDLED_14891042_R1</Build> -          <CategoryArray>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>20081</CategoryID>                <CategoryLevel>1</CategoryLevel>                <CategoryName>Antiques</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category>             <Category>                <BestOfferEnabled>true</BestOfferEnabled>                <AutoPayEnabled>true</AutoPayEnabled>                <CategoryID>37903</CategoryID>                <CategoryLevel>2</CategoryLevel>                <CategoryName>Antiquities</CategoryName>                <CategoryParentID>20081</CategoryParentID>             </Category> (etc.) You could work with this, but I wanted a nicely nested view, like this: <CategoryArray>    <Category Name='Antiques' ID='20081' Level='1'>       <Category Name='Antiquities' ID='37903' Level='2'/> </CategoryArray> ...so I transformed the xml: private void TransformXML(CategoryTypeCollection cats)         {             XmlElement topLevelElement = null;             XmlElement childLevelElement = null;             XmlNode parentNode = null;             string categoryString = "";             XmlDocument returnDoc = new XmlDocument();             XmlElement root = returnDoc.CreateElement("CategoryArray");             returnDoc.AppendChild(root);             XmlNode rootNode = returnDoc.SelectSingleNode("/CategoryArray");             //Loop through CategoryTypeCollection             foreach (CategoryType category in cats)             {                 if (category.CategoryLevel == 1)                 {                     //Top-level category, so we know we can just add it                     topLevelElement = returnDoc.CreateElement("Category");                     topLevelElement.SetAttribute("Name", category.CategoryName);                     topLevelElement.SetAttribute("ID", category.CategoryID);                     rootNode.AppendChild(topLevelElement);                 }                 else                 {                     // Level number will determine how many Category nodes we are deep                     categoryString = "";                     for (int x = 1; x < category.CategoryLevel; x++)                     {                         categoryString += "/Category";                     }                     parentNode = returnDoc.SelectSingleNode("/CategoryArray" + categoryString + "[@ID='" + category.CategoryParentID[0] + "']");                     childLevelElement = returnDoc.CreateElement("Category");                     childLevelElement.SetAttribute("Name", category.CategoryName);                     childLevelElement.SetAttribute("ID", category.CategoryID);                     parentNode.AppendChild(childLevelElement);                 }             }             returnDoc.Save(@"C:\Temp\EbayCategories-Modified.xml");         } Yes, there are probably much cleaner ways of dealing with it, but I'm not an xml expert… Keep in mind, eBay categories do not change on a regular basis, so you should be able to cache this data (either in a file or database) for some time. The xml returns a CategoryVersion node that you can use to determine if the category list has changed. Technorati Tags: Csharp, eBay

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  • Subterranean IL: Volatile

    - by Simon Cooper
    This time, we'll be having a look at the volatile. prefix instruction, and one of the differences between volatile in IL and C#. The volatile. prefix volatile is a tricky one, as there's varying levels of documentation on it. From what I can see, it has two effects: It prevents caching of the load or store value; rather than reading or writing to a cached version of the memory location (say, the processor register or cache), it forces the value to be loaded or stored at the 'actual' memory location, so it is then immediately visible to other threads. It forces a memory barrier at the prefixed instruction. This ensures instructions don't get re-ordered around the volatile instruction. This is slightly more complicated than it first seems, and only seems to matter on certain architectures. For more details, Joe Duffy has a blog post going into the details. For this post, I'll be concentrating on the first aspect of volatile. Caching field accesses To demonstrate this, I created a simple multithreaded IL program. It boils down to the following code: .class public Holder { .field public static class Holder holder .field public bool stop .method public static specialname void .cctor() { newobj instance void Holder::.ctor() stsfld class Holder Holder::holder ret }}.method private static void Main() { .entrypoint // Thread t = new Thread(new ThreadStart(DoWork)) // t.Start() // Thread.Sleep(2000) // Console.WriteLine("Stopping thread...") ldsfld class Holder Holder::holder ldc.i4.1 stfld bool Holder::stop call instance void [mscorlib]System.Threading.Thread::Join() ret}.method private static void DoWork() { ldsfld class Holder Holder::holder // while (!Holder.holder.stop) {} DoWork: dup ldfld bool Holder::stop brfalse DoWork pop ret} If you compile and run this code, you'll find that the call to Thread.Join() never returns - the DoWork spinlock is reading a cached version of Holder.stop, which is never being updated with the new value set by the Main method. Adding volatile to the ldfld fixes this: dupvolatile.ldfld bool Holder::stopbrfalse DoWork The volatile ldfld forces the field access to read direct from heap memory, which is then updated by the main thread, rather than using a cached copy. volatile in C# This highlights one of the differences between IL and C#. In IL, volatile only applies to the prefixed instruction, whereas in C#, volatile is specified on a field to indicate that all accesses to that field should be volatile (interestingly, there's no mention of the 'no caching' aspect of volatile in the C# spec; it only focuses on the memory barrier aspect). Furthermore, this information needs to be stored within the assembly somehow, as such a field might be accessed directly from outside the assembly, but there's no concept of a 'volatile field' in IL! How this information is stored with the field will be the subject of my next post.

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  • Objective C - Aggro with Images

    - by Will
    I have three UIImageViews. enemy1, enemy1AggroBox and mainSprite. What I want to do is when mainSprite and enemy1AggroBox interect, I want enemy1 to start moving towards mainSprite. Basically creating aggro for a game. if(CGRectIntersectsRect(mainSprite.frame, enemy1AggroBox.frame)){ //Code here// } My plan would be to call this method in viewDidLoad. I'm not using any sort of framework like cocos2d or OpenGLES. If you need to see any more code just ask.

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