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  • SQL Server concurrency and generated sequence

    - by Goyuix
    I need a sequence of numbers for an application, and I am hoping to leverage the abilities of SQL Server to do it. I have created the following table and procedure (in SQL Server 2005): CREATE TABLE sequences ( seq_name varchar(50) NOT NULL, seq_value int NOT NULL ) CREATE PROCEDURE nextval @seq_name varchar(50) AS BEGIN DECLARE @seq_value INT SET @seq_value = -1 UPDATE sequences SET @seq_value = seq_value = seq_value + 1 WHERE seq_name = @seq_name RETURN @seq_value END I am a little concerned that without locking the table/row another request could happen concurrently and end up returning the same number to another thread or client. This would be very bad obviously. Is this design safe in this regard? Is there something I can add that would add the necessary locking to make it safe? Note: I am aware of IDENTITY inserts in SQL Server - and that is not what I am looking for this in particular case. Specifically, I don't want to be inserting/deleting rows. This is basically to have a central table that manages the sequential number generator for a bunch of sequences.

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  • Javascript object encapsulation that tracks changes

    - by Raynos
    Is it possible to create an object container where changes can be tracked Said object is a complex nested object of data. (compliant with JSON). The wrapper allows you to get the object, and save changes, without specifically stating what the changes are Does there exist a design pattern for this kind of encapsulation Deep cloning is not an option since I'm trying to write a wrapper like this to avoid doing just that. The solution of serialization should only be considered if there are no other solutions. An example of use would be var foo = state.get(); // change state state.update(); // or state.save(); client.tell(state.recentChange()); A jsfiddle snippet might help : http://jsfiddle.net/Raynos/kzKEp/ It seems like implementing an internal hash to keep track of changes is the best option. [Edit] To clarify this is actaully done on node.js on the server. The only thing that changes is that the solution can be specific to the V8 implementation.

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  • Why and How to avoid Event Handler memory leaks ?

    - by gillyb
    Hey There, I just came to realize, by reading some questions and answers on StackOverflow, that adding event handlers using += in C# (or i guess, other .net languages) can cause common memory leaks... I have used event handlers like this in the past many times, and never realized that they can cause, or have caused, memory leaks in my applications. How does this work (meaning, why does this actually cause a memory leak) ? How can I fix this problem ? Is using -= to the same event handler enough ? Are there common design patterns or best practices for handling situations like this ? Example : How am I supposed to handle an application that has many different threads, using many different event handlers to raise several events on the UI ? Are there any good and simple ways to monitor this efficiently in an already built big application ? Thanks in advance!

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  • How to relate keywords to records - Many to Many

    - by webworm
    Hi All, I am looking for suggestions on database design for a sample jobs listing application. I have many jobs that I would like to associate various keywords with. Each job can have multiple keywords. I would like to store the keywords in a seperate table instead of in a field within the Job table so as to avoid mispellings in keywords. What is the best way to relate keywords to the jobs? I was thinking of using an intermediary table that would have a many to many relationship linking keywords to jobs. Is this the best way to go or should I just have a field in the Job table that contains multiple keywords? Thanks for any suggestions.

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  • Return an opaque object to the caller without violating type-safety

    - by JS Bangs
    I have a method which should return a snapshot of the current state, and another method which restores that state. public class MachineModel { public Snapshot CurrentSnapshot { get; } public void RestoreSnapshot (Snapshot saved) { /* etc */ }; } The state Snapshot class should be completely opaque to the caller--no visible methods or properties--but its properties have to be visible within the MachineModel class. I could obviously do this by downcasting, i.e. have CurrentSnapshot return an object, and have RestoreSnapshot accept an object argument which it casts back to a Snapshot. But forced casting like that makes me feel dirty. What's the best alternate design that allows me to be both type-safe and opaque?

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  • benefit of having a factory for object creation?

    - by ajsie
    I'm trying to understand the factory design pattern. I don't understand why it's good to have a middleman between the client and the product (object that the client wants). example with no factory: $mac = new Mac(); example with a factory: $appleStore = new AppleStore(); $mac = $appleStore->getProduct('mac'); How does the factory pattern decouple the client from the product? Could someone give an example of a future code change that will impact on example 1 negative, but positive in example 2 so I understand the importance of decoupling? Thanks.

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  • Drupal and Back-End Complexity

    - by Brian
    Currently I am working on a school website, and we are still in the decision-making process of choosing a framework (we know that we're not using Joomla! or hand-coding). Drupal came up as a viable choice, and currently, that is my best bet for the site. However, I have an issue with CMS's in general. I would like to develop a quite complicated and specifically custom-suited back-end application for teachers to interact with individual students, including the design of shared/custom calendars, announcement privileges, etc. I currently have a bit of expertise with HTML, CSS, PHP, MySQL, and I could wrap my head around some JavaScript and AJAX stuff if need-be. However, would such a complicated application work with Drupal (in that I could create it to specifically suite my purposes)?

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  • How should nested components interact with model in a GUI application?

    - by fig-gnuton
    Broad design/architecture question. If you have nested components in a GUI, what's the most common way for those components to interact with data? For example, let's say a component receives a click on one of its buttons to save data. Should the save request be delegated up that component's ancestors, with the uppermost ancestor ultimately passing the request to a controller? Or are models/datastores in a GUI application typically singletons, so that a component at any level of a hierarchy can directly get/set data? Or is a controller injected as a dependency down the hierarchy of components, so that any given component is only one intermediary away from the datastore/model?

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  • BlackBerry - Multiple Screens or Single Screen with Content Manager?

    - by Max Gontar
    Hi! I've seen projects which use many screens each one for different layout and functionality. I've seen projects with only one screen (like wizard workflow) where content is changed on user interaction (and this seems to be logical to use single screen in wizards). But also I've seen projects (apps like game or messenger or phone settings utility) which use single screen for different functionalities. I can see such advantages of having single screen in app: keep same decoration design and menu or toolbar (which may be also achieved with inheritance) keep single screen in ui stack (which may be achieved by pop/push screen) easy to handle data over application Can you tell other advantages/disadvantages of single screen app? When its better to use this approach? Thank you!

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  • c++ - what is faster ?

    - by VaioIsBorn
    If we have the following 2 snippets of code in c++ that do the same task: int a, b=somenumber; while(b > 0) { a = b % 3; b /= 3; } or int b=somenumber; while(b > 0) { int a=b%3; b /= 3; } I don't know much about computer architecture/c++ design, but i think that the first code is faster because it declares the integer a at the beginning and just uses it in the while-loop, and in the second code the integer a is being declared everytime the while-loop starts over. Can some one help me with this, am i correct or what and why ?

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  • Refactoring FAT client legacy application

    - by Paul
    I am working on a fat client legacy C++ application which has a lot of business logic mixed in with the presentation side of things. I want to clean things out and refactor the code out completely, so there is a clear seperation of concerns. I am looking at MVC or some other suitable design pattern in order to achieve this. I would like to get recommendations from people who have walked this road before - Do I use MVP or MVC (or another pattern)? What is/are the best practices for undertaking something like this (i.e. useful steps/checks) ?

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  • C++ Inheritance Question

    - by shaz
    I have a base class MessageHandler and 2 derived classes, MessageHandler_CB and MessageHandler_DQ. The derived classes redefine the handleMessage(...) method. MH_DQ processes a message and puts the result in a deque while MH_CB processes the message and then executes a callback function. The base class has a static callback function that I pass along with a this pointer to a library which calls the static callback when a new message is available for processing. My problem comes when I am in the static callback with a void * pointing to either a MH_DQ or a MH_CB. If I cast it to the base class the empty MessageHandler::handleMessage(...) method is called, rather than the version in the appropriate derived class. What is the best way to address this situation from a design perspective and/or what language features might help me to implement a solution to my problem? Thanks in advance!

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  • Need help on understanding Mobile First concept

    - by RhymeGuy
    So, I worked on responsive sites before but I'm on my way to build my first responsive site now. I opened some articles on the subject, and boom: Mobile First.. I have no idea how I skipped that concept till now. From the beginning I cant seem to understand whole thing (except that number of mobile devices will take out soon desktop computers) and here is why. How I'm supposed to know how my site will look for desktop version, if I design it for mobile first? I mean, on the smallest device I will have to eventually hide some content etc, how I'm supposed to know what to hide and move things, when I don't know how the site will look on bigger screen? Isn't stripping the things easier?!?! For me (right now), the Mobile First concept looks to me like building pyramid upside down.

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  • Very basic database theory.

    - by John R
    I have a set of tables to show the relationship between organziations and supporters below. Although I have done some basic mySQL querries, I know very little about database 'design'. I plan to querry the database for: -a list of contributors to a specific organization... or, -a list of organizations that a specific suporter supports. The database tables for organiations and contributors may have other columns in the future and recieve a lesser amount of querries based on that information. A | X A | Y A | Z B | X B | Y C | X C | Z How should the tables be set up? I assume that there should be a third table, but there is still redundent information in the third table. Is there a better way of setting up the tables? +----+-------+ +-------------+----------+ +----+-------+ | id | org | | org | contr | | id | contr.| +----+-------+ +-------------+----------+ +----+-------+ | 1 | A | | 1 | 1 | | 1 | X | | 2 | B | | 1 | 2 | | 2 | Y | | 3 | C | | 1 | 3 | | 3 | Z | +----+-------+ | 2 | 1 | +----+-------+ | 2 | 2 | | 3 | 1 | | 3 | 3 | +-------------+----------+

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  • Elegant ways of displaying a GridView with lots of columns (ASP.NET)

    - by Chris
    Hi, just a general design question that I'd like to hear some of your opinions on. I am designing a system for a client, and I'm using GridView' a lot. They need a lot of columns to be displayed in some of these, and I've had to resort to using a panel with a horizontal scrollbar. This presents some issues - keeping track of which row is which is difficult, even with alternating row colours, and it's generally pretty ugly. How have you dealt with these issues before? Are there any sort of AJAX controls that could help, so some data could be only displayed on hover or such? Or any other general ideas.

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  • Normalization two types of customers into one table

    - by JDewzy
    I am trying to model a sales situation where you can sell to a person or to a business with a contact person. I cannot figure out the proper way to do this. It seems like 2 tables would be incorrect. But how do I model a Customer table that can be a business or a person? Would I just have a boolean for "business" and an additional "business_name" field that would default to Null. But then I have to do an if/then on the columns and that seems like poor design. Any advice, direction, or links is appreciated.

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  • 2d Game Making > Where can someone get Free Tilesets?

    - by Iscariot
    I have been scouring the internet for free tilesets that are open to you. I have found http://lostgarden.com/ It does not seem very useful. There are a few things here and there, but overall not much to really make a game off of. http://www.flyingyogi.com/fun/spritelib.html Spritelib is a little better it has some useful information, but is still the graphics are more in the 8bit variety. http://reinerstileset.4players.de/ This is heavily stylized and its hard to have this match with any other free tile-sets available. All other sites I have found have just been rips from games and those are protected by a copyright and remain unusable. Right now I need simple objects to build the inside of buildings, but I have seem to have come up short in that area. I have plenty of things for outside of buildings, but nothing for in. I am hoping someone else has had this problem and has found a solution. If not, I hope the information I have provided can help someone else in their conquest.

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  • Parallel programming, are we not learning from history again?

    - by mezmo
    I started programming because I was a hardware guy that got bored, I thought the problems being solved in the software side of things were much more interesting than those in hardware. At that time, most of the electrical buses I dealt with were serial, some moving data as fast as 1.5 megabit!! ;) Over the years these evolved into parallel buses in order to speed communication up, after all, transferring 8/16/32/64, whatever bits at a time incredibly speeds up the transfer. Well, our ability to create and detect state changes got faster and faster, to the point where we could push data so fast that interference between parallel traces or cable wires made cleaning the signal too expensive to continue, and we still got reasonable performance from serial interfaces, heck some graphics interfaces are even happening over USB for a while now. I think I'm seeing a like trend in software now, our processors were getting faster and faster, so we got good at building "serial" software. Now we've hit a speed bump in raw processor speed, so we're adding cores, or "traces" to the mix, and spending a lot of time and effort on learning how to properly use those. But I'm also seeing what I feel are advances in things like optical switching and even quantum computing that could take us far more quickly that I was expecting back to the point where "serial programming" again makes the most sense. What are your thoughts?

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  • Tuesday at Oracle OpenWorld 2012 - Must See Session: “Oracle Fusion Applications: Best Practices in Integration Design Patterns”

    - by Lionel Dubreuil
    Don’t miss this “CON8685 - Oracle Fusion Applications: Best Practices in Integration Design Patterns “ session: Speakers: Rajesh Raheja - Senior Director, Development, Oracle Ravi Sankaran - Director, Applications Development, Oracle Date: Tuesday, Oct 2 Time: 1:15 PM - 2:15 PM Location: Palace Hotel - Telegraph Oracle Fusion Applications provide various ways to integrate their functional capabilities with other Oracle applications as well as third-party and legacy applications. In this session, you will learn the patterns used when communicating with Oracle Fusion Applications with a SOA approach. It addresses items related to identifying the integration artifacts available, also known as assets, in Oracle Enterprise Repository; how to invoke synchronous and asynchronous Web services; importing and exporting bulk data; and any integration issues to look out for. The patterns will be applicable to on-premises and SaaS/cloud deployment modes and are indicated as such. Objectives for this session are to: Highlight the various ways to integrate with Oracle Fusion Applications Showcase use of Oracle Fusion Middleware technologies for integration Describe best practices and design patterns for integration Normal 0 false false false EN-US X-NONE X-NONE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin:0cm; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:10.0pt; font-family:"Calibri","sans-serif";}

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  • How can I choose a Webapp UI Design/dev collaborative tool?

    - by Cheeso
    I am working with a team that's building a webapp for internal use in an enterprise. It's basically a workflow app at heart, where there's a single "request". Each request flows through various stages, and at each stage, there's a person or role that is responsible for moving the request to the next stage. "Moving" the request to the next stage might involve adding more data, validating things, gathering input from some external source and correlating it to the data in the request, and so on. The workflow engine has been selected. The UI for the various roles and stakeholders is being designed. We have a distributed group of stakeholders. I'd like to employ a collaborative design/dev effort, where devs can produce and stand-up mockups or even working prototypes, then solicit feedback on those things. In a centralized team this could be done via design review meetings, with everyone gathered round a screen projector. That just is not going to work for us. So what I'd like is an app that can help with this. Any recommendations on apps or how to choose?

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  • Which version management design methodology to be used in a Dependent System nodes?

    - by actiononmail
    This is my first question so please indicate if my question is too vague and not understandable. My question is more related to High Level Design. We have a system (specifically an ATCA Chassis) configured in a Star Topology, having Master Node (MN) and other sub-ordinate nodes(SN). All nodes are connected via Ethernet and shall run on Linux OS with other proprietary applications. I have to build a recovery Framework Design so that any software entity, whether its Linux, Ramdisk or application can be rollback to previous good versions if something bad happens. Thus I think of maintaining a State Version Matrix over MN, where each State(1,2....n) represents Good Kernel, Ramdisk and application versions for each SN. It may happen that one SN version can dependent on other SN's version. Please see following diagram:- So I am in dilemma whether to use Package Management Methodology used by Debian Distributions (Like Ubuntu) or GIT repository methodology; in order to do a Rollback to previous good versions on either one SN or on all the dependent SNs. The method should also be easier for upgrading SNs along with MNs. Some of the features which I am trying to achieve:- 1) Upgrade of even single software entity is achievable without hindering others. 2) Dependency checks must be done before applying rollback or upgrade on each of the SN 3) User Prompt should be given in case dependency fails.If User still go for rollback, all the SNs should get notification to rollback there own releases (if required). 4) The binaries should be distributed on SNs accordingly so that recovery process is faster; rather fetching every time from MN. 5) Release Patches from developer for bug fixes, feature enhancement can be applied on running system. 6) Each version can be easily tracked and distinguishable. Thanks

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  • What is the right way to structure HTML and CSS?

    - by Meke
    So, I'm a script monkey at the core. Lately I seem to get stuffed into doing design too for some odd reason and, well, let's just say I should probably have studied better. Either way - What I ask is, what's the Right way to structure a website? This one has a header with links, then a block with tabs, right under another block which consists of two parts and under those a few others who I'm not at yet. However, the thing is, I need to make a block that consists of two parts that are in the same box but structured independently. I'll try to draw it up. Browser window..................-[]X ------------------------------------ |.................Header Links Here| ||Tab|Tab|Tab|_____________........| ||Tab content.............|Small...| ||........................|Section.| ||---Line signing new section------| ||........................|Another.| ||..Content Area..........|Small...| ||........................|Section.| ------------------------------------ My issue is in the division of small sections and tab/content areas. I tried using floats, making them as tables, aligning and whatnot. The putting float:left on both tables worked. Kinda. Until I tried to resize the window. So, how do you PROPERLY structure a site like this? three divs and tables? Something else? I'll clarify this again: It's the Code to use to create the look above that I'm trying to figure out the proper way to do, not the design As requested here's the current structure I have <div class="container"> <div class="topBlock"> //Header Links Here </div> <div class="inputBlock"> <ul id="tabs"> <li><a href="#strict">Strict</a></li> <li><a href="#flex">Flex</a></li> <li><a href="#multiStep">Multi-Step</a></li> </ul> <div id="strict" class="tabContent"> <table class="tableLeft"> <tr> <td>From</td> </tr> <tr> <td><input id="inputBlockFrom" type="text" placeholder="FROM"/></td> </tr> <tr> <td>To</td> </tr> <tr> <td><input id="inputBlockTo" type="text" placeholder="TO"/></td> </tr> </table> <table class="tableRight"> <tr> <td>Leave</td> </tr> <tr> <td><input id="inputBlockLeave" type="text" name="leave" placeholder="LEAVE"/></td> <td><input id="inputBlockOne" type="radio" name="one"/></td> <td>One</td> </tr> <tr> <td>Return</td> </tr> <tr> <td><input id="inputBlockReturn" type="text" name="return" placeholder="RETURN"/></td> <td><input id="inputBlockBut" type="radio" name="one" checked/></td> <td>Return</td> </tr> <tr> <td><input id="inputBlockSubmit" type="submit" value="Search"/></td> </tr> </table> </div> <div id="flex" class="tabContent"> Test Two </div> <div id="multiStep" class="tabContent"> Test Three </div> </div> <div class="mapBlock tabContent"> <table class="tableLeft"> <tr><td> <div id="map" class="google_map"></div> </td></tr> </table> <table class="tableRight smallTable"> <tr> <td>Distance</td> </tr> <tr> <td>[-------------|------------]</td> //Slider to be </tr> </table> <table class="tableRight smallTable"> <tr> <td>Choice / Choice</td> </tr> </table> <table class="tableRight"> <tr> <td>Show:</td> </tr> <tr> <td><input type="radio"/></td> <td>Price</td> <td><input type="radio"/></td> <td>Button!</td> </tr> <tr> <td><input type="radio"/></td> </tr> <tr> <td><input type="radio"/></td> </tr> </table> </div> </div> </body> Sorry if it's messed up in the whitespacing somewhere.. The CSS: body { font-size: 80%; font-family: 'Lucida Grande', Verdana, Arial, Sans-Serif; background-color: #e2edff; } .container { margin: 5px 5px 5px 5px; padding: 5px 5px 5px 5px; } .pageBlock { /* To future me: This class is for One Full Screen ideas */ min-height: 300px; } .topBlock { text-align: right; color: #000000; } .topBlock a { text-decoration: none; color: #000000; } .tableLeft { width: 75%; float: left; border-right: dotted 2px black; } .tableRight { float: left; overflow: auto; } .smallTable { border-bottom: 1px dotted #c9c3ba; } .google_map { height: 270px; width: 100%; }

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  • Apple met à jour son Mac Mini : un nouveau design, et un démontage plus aisé, mais un prix salé

    Apple vient de dévoilé son nouveau MacMini : Citation: Apple Unveils All New Mac mini CUPERTINO, California?June 15, 2010?Apple® today unveiled a completely redesigned Mac® mini, featuring up to twice the graphics performance, a new HDMI port and a new SD card slot, all in an amazingly compact aluminum enclosure. Mac mini is the world's most energy efficient desktop and starting at $699, is the most affordable way to enjoy Mac OS® X, iLife® or Mac OS X Snow Leopard® Server. ?The sleek, aluminum Mac mini packs gre...

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  • How to Link VS2010 Database Project and LINQ to SQL

    - by Jason
    As I am working with the new database projects in VS2010, and as I am learning LINQ to SQL, I am curious as to the best way to link the two groups of information so that when I update one, the other updates along with it. From my research here at SO, as well as in Google, it appears the general rule of thumb is: "Build the database, and then create your LINQ to SQL classes." Of course, if I make a change in my database, the LINQ to SQL doesn't update automatically and I have to do it by hand. This is fairly simple right now as my database is small, but I am curious if there is an easier way for this to happen. In addition, the LINQ to SQL tool is pretty nice. The ability to create tables, add associations, and even create inheritance is very simple. As my second question, I am curious as to whether or not VS2010 can work the other way - I design the database in the DBLM file and then link it back to my database project. I appreciate any help with either of these two questions. I'm really interested in making this as easy as possible to reduce errors during development and improve the speed at which changes can be made.

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