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  • C++ destructor issue with std::vector of class objects

    - by Nigel
    I am confused about how to use destructors when I have a std::vector of my class. So if I create a simple class as follows: class Test { private: int *big; public: Test () { big = new int[10000]; } ~Test () { delete [] big; } }; Then in my main function I do the following: Test tObj = Test(); vector<Test> tVec; tVec.push_back(tObj); I get a runtime crash in the destructor of Test when I go out of scope. Why is this and how can I safely free my memory?

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  • C++: Delete a struct?

    - by Rosarch
    I have a struct that contains pointers: struct foo { char* f; int* d; wchar* m; } I have a vector of shared pointers to these structs: vector<shared_ptr<foo>> vec; vec is allocated on the stack. When it passes out of scope at the end of the method, its destructor will be called. (Right?) That will in turn call the destructor of each element in the vector. (Right?) Does calling delete foo delete just the pointers such as foo.f, or does it actually free the memory from the heap?

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  • What is the difference between these two ways of creating NSStrings?

    - by adame
    NSString *myString = @"Hello"; NSString *myString = [NSString stringWithString:@"Hello"]; I understand that using method (1) creates a pointer to a string literal that is defined as static memory (and cannot be deallocated) and that using (2) creates an NSString object that will be autoreleased. Is using method (1) bad? What are the major differences? Is there any instances where you would want to use (1)? Is there a performance difference? P.S. I have searched extensively on Stack Overflow and while there are questions on the same topic, none of them have answers to the questions I have posted above.

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  • Creating AVI files in OpenCV

    - by user80003
    Hello. I have been trying to create an application using OpenCV and Visual Studio 2008, to capture images from a webcam, apply a filter to them, and then write them to an AVI file. Everything works, except creating the AVI file. The problem is that it works on my computer, but it doesn't work on my colleague's computer. The reason for that (I think) is that he does not have the necessary video encoders for OpenCV to use. The cvCreateVideoWriter function does not return NULL, but I end up with a 0kb file on the disk.

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  • How to store double using SharedPrefrences?

    - by user3924167
    I am having trouble storing a double in the phone's memory. What are my other options if this isnt possible. Basically what the code is aiming to do using sharedprefrences is take the stored value of "Alcohol" spending and then add whatever the input is in the editText to it and then store that new value for the next time. Running total of spending on alcohol **Can someone please help with this issue and be detailed where x y & z should go in the project. The user selects from a spinner, which works. public void addInput(){ double dblCostInput = Double.valueOf(inputBox.getText().toString()); String strCategories= spinnerCategories.getSelectedItem().toString(); if(strCategories.equals("Alcohol")) { alcoholSpend = alcoholSpend + dblCostInput; inputBox.setText(""); nextInput(); inputBox.setText("Your Spending on"+strCategories+" is: " +d.format(alcoholSpend)); }

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  • Why does Apple use Objective-C for iPhone development? (App Store)

    - by Luca Matteis
    I'm interested to know your opinion on why Apple uses a language such as Objective-C for app development. Does Apple's app store allow apps written only in this language? Does apple even look at your source-code or does it just care of the binary output? I learned that most of their app rejection (in the app store) is based upon apps crashing (probably memory leaks in which Objective-c is not very efficient unless you use a GC). Why not let developers use a safer language, like a scripting language? I think these are important questions for a developer (I don't even use Apple's products) because it seems like Apple's app store is the MOST successful app sale place on the web.

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  • Allocate from buffer in C

    - by Grimless
    I am building a simple particle system and want to use a single array buffer of structs to manage my particles. That said, I can't find a C function that allows me to malloc() and free() from an arbitrary buffer. Here is some pseudocode to show my intent: Particle* particles = (Particle*) malloc( sizeof(Particle) * numParticles ); Particle* firstParticle = <buffer_alloc>( particles ); initialize_particle( firstParticle ); // ... Some more stuff if (firstParticle->life < 0) <buffer_free>( firstParticle ); // @ program's end free(particles); Where <buffer_alloc> and <buffer_free> are functions that allocate and free memory chunks from arbitrary pointers (possibly with additional metadata such as buffer length, etc.). Do such functions exist and/or is there a better way to do this? Thank you!

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  • .NET Garbage Collection behavior (with DataTable)

    - by gmac
    I am wonder why after creating a very simple DataTable and then setting it to null why Garbage Collection does not clear out all the memory used by that DataTable. Here is an example. The variable Before should be equal to Removed but it is not. { long Before = 0, After = 0, Removed = 0, Collected = 0; Before = GC.GetTotalMemory(true); DataTable dt = GetSomeDataTableFromSql(); After = GC.GetTotalMemory(true); dt = null; Removed = GC.GetTotalMemory(true); GC.Collect(); Collected = GC.GetTotalMemory(true); } Gives the following results. Before = 388116 After = 731248 Removed = 530176 Collected = 530176

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  • Which of these Array Initializations is better in Ruby?

    - by Bragaadeesh
    Hi, Which of these two forms of Array Initialization is better in Ruby? Method 1: DAYS_IN_A_WEEK = (0..6).to_a HOURS_IN_A_DAY = (0..23).to_a @data = Array.new(DAYS_IN_A_WEEK.size).map!{ Array.new(HOURS_IN_A_DAY.size) } DAYS_IN_A_WEEK.each do |day| HOURS_IN_A_DAY.each do |hour| @data[day][hour] = 'something' end end Method 2: DAYS_IN_A_WEEK = (0..6).to_a HOURS_IN_A_DAY = (0..23).to_a @data = {} DAYS_IN_A_WEEK.each do |day| HOURS_IN_A_DAY.each do |hour| @data[day] ||= {} @data[day][hour] = 'something' end end The difference between the first method and the second method is that the second one does not allocate memory initially. I feel the second one is a bit inferior when it comes to performance due to the numerous amount of Array copies that has to happen. However, it is not straight forward in Ruby to find what is happening. So, if someone can explain me which is better, it would be really great! Thanks

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  • AS3/AIR: Managing Run-Time Image Data

    - by grey
    I'm developing a game with AS3 and AIR. I will have a large-ish quantity of images that I need to load for display elements. It would be nice not to embed all of the images that the game needs, thereby avoiding having them all in memory at once. That's okay in smaller projects, but doesn't make sense here. I'm curious about strategies for loading images during run time. Since all of the files are quite small and local ( in my current project ) loading them on request might be the best solution, but I'd like to hear what ideas people have for managing this. For bonus points, I'm also curious about solutions for loading images on-demand server-side as well.

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  • Qt : crash due to delete (trying to handle exceptions...)

    - by Seub
    I am writing a program with Qt, and I would like it to show a dialog box with a Exit | Restart choice whenever an error is thrown somewhere in the code. What I did causes a crash and I really can't figure out why it happens, I was hoping you could help me understanding what's going on. Here's my main.cpp: #include "my_application.hpp" int main(int argc, char *argv[]) { std::cout << std::endl; My_Application app(argc, argv); return app.exec(); } And here's my_application:hpp: #ifndef MY_APPLICATION_HPP #define MY_APPLICATION_HPP #include <QApplication> class Window; class My_Application : public QApplication { public: My_Application(int& argc, char ** argv); virtual ~My_Application(); virtual bool notify(QObject * receiver, QEvent * event); private: Window *window_; void exit(); void restart(); }; #endif // MY_APPLICATION_HPP Finally, here's my_application.cpp: #include "my_application.hpp" #include "window.hpp" #include <QMessageBox> My_Application::My_Application(int& argc, char ** argv) : QApplication(argc, argv) { window_ = new Window; window_->setAttribute(Qt::WA_DeleteOnClose, false); window_->show(); } My_Application::~My_Application() { delete window_; } bool My_Application::notify(QObject * receiver, QEvent * event) { try { return QApplication::notify(receiver, event); } catch(QString error_message) { window_->setEnabled(false); QMessageBox message_box; message_box.setWindowTitle("Error"); message_box.setIcon(QMessageBox::Critical); message_box.setText("The program caught an unexpected error:"); message_box.setInformativeText("What do you want to do? <br>"); QPushButton *restart_button = message_box.addButton(tr("Restart"), QMessageBox::RejectRole); QPushButton *exit_button = message_box.addButton(tr("Exit"), QMessageBox::RejectRole); message_box.setDefaultButton(restart_button); message_box.exec(); if ((QPushButton *) message_box.clickedButton() == exit_button) { exit(); } else if ((QPushButton *) message_box.clickedButton() == restart_button) { restart(); } } return false; } void My_Application::exit() { window_->close(); //delete window_; return; } void My_Application::restart() { window_->close(); //delete window_; window_ = new Window; window_->show(); return; } Note that the line window_->setAttribute(Qt::WA_DeleteOnClose, false); means that window_ (my main window) won't be deleted when it is closed. The code I've written above works, but as far as I understand, there's a memory leak: I should uncomment the line //delete window_; in My_Application::exit() and My_Application::restart(). But when I do that, the program crashes when I click restart (or exit but who cares). (I'm not sure this is useful, in fact it might be misleading, but here's what my debugger tells me: a segmentation fault occurs in QWidgetPrivate::PaintOnScreen() const which is called by a function called by a function... called by My_Application::notify()) When I do some std::couts, I notice that the program runs through the entire restart() function and in fact through the entire notify() function before it crashes. I have no idea why it crashes. Thanks in advance for your insights! Update: I've noticed that My_Application::notify() is called very often. For example, it is called a bunch of times while the error dialog box is open, also during the execution of the restart function. The crash actually occurs in the subfunction QApplication::notify(receiver, event). This is not too surprising in light of the previous remark (the receiver has probably been deleted) But even if I forbid the function My_Application::notify() to do anything while restart() is executed, it still crashes (after having called My_Application::notify() a bunch of times, like 15 times, isn't that weird)? How should I proceed? Maybe I should say (to make the question slightly more relevant) that my class My_Application also has a "restore" function, which I've not copied here to try to keep things short. If I just had that restart feature I wouldn't bother too much, but I do want to have that restore feature. I should also say that if I keep the code with the "delete window_" commented, the problem is not only a memory leak, it still crashes sometimes apparently. There must surely be a way to fix this! But I'm clueless, I'd really appreciate some help! Thanks in advance.

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  • DOMDocument::load in PHP 5

    - by Abs
    Hello all, I open a 10MB+ XML file several times in my script in different functions: $dom = DOMDocument::load( $file ) or die('couldnt open'); 1) Is the above the old style of loading a document? I am using PHP 5. Oppening it statically? 2) Do I need to close the loading of the XML file, if possible? I suspect its causing memory problems because I loop through the nodes of the XML file several thousand times and sometimes my script just ends abruptly. Thanks all for any help

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  • How to draw an unfilled square on top of a stream video using a mouse and track the object enclosed

    - by Haxed
    Hi, I am making an object tracking application. I have used Emgucv 2.1.0.0 to load a video file to a picturebox. I have also taken the video stream from a web camera. Now, I want to draw an unfilled square on the video stream using a mouse and then track the object enclosed by the unfilled square as the video continues to stream. This is what people have suggested so far:- (1) .NET Video overlay drawing(DirectX) - but this is for C++ users, the suggester said that there are .NET wrappers, but I had a hard time finding any. (2) DxLogo sample DxLogo – A sample application showing how to superimpose a logo on a data stream. It uses a capture device for the video source, and outputs the result to a file. Sadly, this does not use a mouse. (3) GDI+ and mouse handling - this area I do not have a clue. And for tracking the object in the square, I would appreciate if someone give me some research paper links to read. Any help as to using the mouse to draw on a video is greatly appreciated. Thank you for taking the time to read this. Many Thanks

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  • How do you detect when the Flowplayer has started playing the video?

    - by Alex
    Hi. I'm using the Flowplayer Flash video player to play MP4 videos inside an AnythingSlider. I need to detect when the user has clicked the start button on the video so to stop the slideshow and allow the user to view the video. I've tried using this code just to get an alert box but it doesn't do anything (the code is at the end of the page, before the closing </body> tag): <script type="text/javascript"> $f("player","global/js/flowplayer/flowplayer-3.1.5.swf",{ onStart: function(clip) { alert('player started'); } }); </script> The Flowplayer is implemented as part of the html5media library, which automatically detects whether the browser can handle the <video> tag; if not, it replaces the anchor tag below with the Flowplayer: <video id="vid" width="372" height="209" poster="global/vid/bbq-poster.jpg" controls preload> <source id="videoSource" src="global/vid/BBQ_Festival.mp4" type='video/mp4; codecs="avc1.42E01E, mp4a.40.2"' onerror="fallback(this.parentNode)" ></source> <a href="global/vid/BBQ_Festival.mp4" style="display:block;width:372px;height:209px; padding-left:5px; " id="player"> </a> </video> So the $f() function call is in a JavaScript block at the end of the page, to give the player a chance to load correctly. What am I doing wrong? Thanks.

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  • How good is the memory mapped Circular Buffer on Wikipedia?

    - by abroun
    I'm trying to implement a circular buffer in C, and have come across this example on Wikipedia. It looks as if it would provide a really nice interface for anyone reading from the buffer, as reads which wrap around from the end to the beginning of the buffer are handled automatically. So all reads are contiguous. However, I'm a bit unsure about using it straight away as I don't really have much experience with memory mapping or virtual memory and I'm not sure that I fully understand what it's doing. What I think I understand is that it's mapping a shared memory file the size of the buffer into memory twice. Then, whenever data is written into the buffer it appears in memory in 2 places at once. This allows all reads to be contiguous. What would be really great is if someone with more experience of POSIX memory mapping could have a quick look at the code and tell me if the underlying mechanism used is really that efficient. Am I right in thinking for example that the file in /dev/shm used for the shared memory always stays in RAM or could it get written to the hard drive (performance hit) at some point? Are there any gotchas I should be aware of? As it stands, I'm probably going to use a simpler method for my current project, but it'd be good to understand this to have it in my toolbox for the future. Thanks in advance for your time.

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  • What does the Kernel Virtual Memory of each process contain?

    - by claws
    When say 3 programs (executables) are loaded into memory the layout might look something like this: I've following questions: Is the concept of Virtual Memory limited to user processes? Because, I am wondering where does the Operating System Kernel, Drivers live? How is its memory layout? I know its operating system specific make your choice (windows/linux). They say, on a 32 bit machine in a 4GB address space. Half of it (or more recently 1GB) is occupied by kernel. I can see in this diagram that "Kernel Virtual memory" is occupying 0xc0000000 - 0xffffffff (= 1 GB). Are they talking about this? or is it something else? Just want to confirm. What exactly does the Kernel Virtual Memory of each of these processes contain? What is its layout? When we do IPC we talk about shared memory. I don't see any memory shared between these processes. Where does it live? Resources (files, registries in windows) are global to all processes. So, the resource/file handle table must be in some global space. Which area would that be in? Where can I know more about this kernel side stuff.

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  • AIX Checklist for stable obiee deployment

    - by user554629
    Common AIX configuration issues     ( last updated 27 Aug 2012 ) OBIEE is a complicated system with many moving parts and connection points.The purpose of this article is to provide a checklist to discuss OBIEE deployment with your systems administrators. The information in this article is time sensitive, and updated as I discover new  issues or details. What makes OBIEE different? When Tech Support suggests AIX component upgrades to a stable, locked-down production AIX environment, it is common to get "push back".  "Why is this necessary?  We aren't we seeing issues with other software?"It's a fair question that I have often struggled to answer; here are the talking points: OBIEE is memory intensive.  It is the entire purpose of the software to trade memory for repetitive, more expensive database requests across a network. OBIEE is implemented in C++ and is very dependent on the C++ runtime to behave correctly. OBIEE is aggressively thread efficient;  if atomic operations on a particular architecture do not work correctly, the software crashes. OBIEE dynamically loads third-party database client libraries directly into the nqsserver process.  If the library is not thread-safe, or corrupts process memory the OBIEE crash happens in an unrelated part of the code.  These are extremely difficult bugs to find. OBIEE software uses 99% common source across multiple platforms:  Windows, Linux, AIX, Solaris and HPUX.  If a crash happens on only one platform, we begin to suspect other factors.  load intensity, system differences, configuration choices, hardware failures.  It is rare to have a single product require so many diverse technical skills.   My role in support is to understand system configurations, performance issues, and crashes.   An analyst trained in Business Analytics can't be expected to know AIX internals in the depth required to make configuration choices.  Here are some guidelines. AIX C++ Runtime must be at  version 11.1.0.4$ lslpp -L | grep xlC.aixobiee software will crash if xlC.aix.rte is downlevel;  this is not a "try it" suggestion.Nov 2011 11.1.0.4 version  is appropriate for all AIX versions ( 5, 6, 7 )Download from here:https://www-304.ibm.com/support/docview.wss?uid=swg24031426 No reboot is necessary to install, it can even be installed while applications are using the current version.Restart the apps, and they will pick up the latest version. AIX 5.3 Technology Level 12 is required when running on Power5,6,7 processorsAIX 6.1 was introduced with the newer Power chips, and we have seen no issues with 6.1 or 7.1 versions.Customers with an unstable deployment, dozens of unexplained crashes, became stable after the upgrade.If your AIX system is 5.3, the minimum TL level should be at or higher than this:$ oslevel -s  5300-12-03-1107IBM typically supports only the two latest versions of AIX ( 6.1 and 7.1, for example).  AIX 5.3 is still supported and popular running in an LPAR. obiee userid limits$ ulimit -Ha  ( hard limits )$ ulimit -a   ( default limits )core file size (blocks)     unlimiteddata seg size (kbytes)      unlimitedfile size (blocks)          unlimitedmax memory size (kbytes)    unlimitedopen files                  10240 cpu time (seconds)          unlimitedvirtual memory (kbytes)     unlimitedIt is best to establish the values in /etc/security/limitsroot user is needed to observe and modify this file.If you modify a limit, you will need to relog in to change it again.  For example,$ ulimit -c 0$ ulimit -c 2097151cannot modify limit: Operation not permitted$ ulimit -c unlimited$ ulimit -c0There are only two meaningful values for ulimit -c ; zero or unlimited.Anything else is likely to produce a truncated core file that cannot be analyzed. Deploy 32-bit or 64-bit ?Early versions of OBIEE offered 32-bit or 64-bit choice to AIX customers.The 32-bit choice was needed if a database vendor did not supply a 64-bit client library.That's no longer an issue and beginning with OBIEE 11, 32-bit code is no longer shipped.A common error that leads to "out of memory" conditions to to accept the 32-bit memory configuration choices on 64-bit deployments.  The significant configuration choices are: Maximum process data (heap) size is in an AIX environment variableLDR_CNTRL=IGNOREUNLOAD@LOADPUBLIC@PREREAD_SHLIB@MAXDATA=0x... Two thread stack sizes are made in obiee NQSConfig.INI[ SERVER ]SERVER_THREAD_STACK_SIZE = 0;DB_GATEWAY_THREAD_STACK_SIZE = 0; Sort memory in NQSConfig.INI[ GENERAL ]SORT_MEMORY_SIZE = 4 MB ;SORT_BUFFER_INCREMENT_SIZE = 256 KB ; Choosing a value for MAXDATA:0x080000000  2GB Default maximum 32-bit heap size ( 8 with 7 zeros )0x100000000  4GB 64-bit breaking even with 32-bit ( 1 with 8 zeros )0x200000000  8GB 64-bit double 32-bit max0x400000000 16GB 64-bit safetyUsing 2GB heap size for a 64-bit process will almost certainly lead to an out-of-memory situation.Registers are twice as big ... consume twice as much memory in the heap.Upgrading to a 4GB heap for a 64-bit process is just "breaking even" with 32-bit.A 32-bit process is constrained by the 32-bit virtual addressing limits.  Heap memory is used for dynamic requirements of obiee software, thread stacks for each of the configured threads, and sometimes for shared libraries. 64-bit processes are not constrained in this way;  extra heap space can be configured for safety against a query that might create a sudden requirement for excessive storage.  If the storage is not available, this query might crash the whole server and disrupt existing users.There is no performance penalty on AIX for configuring more memory than required;  extra memory can be configured for safety.  If there are no other considerations, start with 8GB.Choosing a value for Thread Stack size:zero is the value documented to select an appropriate default for thread stack size.  My preference is to change this to an absolute value, even if you intend to use the documented default;  it provides better documentation and removes the "surprise" factor.There are two thread types that can be configured. GATEWAY is used by a thread pool to call a database client library to establish a DB connection.The default size is 256KB;  many customers raise this to 512KB ( no performance penalty for over-configuring ). This value must be set to 1 MB if Teradata connections are used. SERVER threads are used to run queries.  OBIEE uses recursive algorithms during the analysis of query structures which can consume significant thread stack storage.  It's difficult to provide guidance on a value that depends on data and complexity.  The general notion is to provide more space than you think you need,  "double down" and increase the value if you run out, otherwise inspect the query to understand why it is too complex for the thread stack.  There are protections built into the software to abort a single user query that is too complex, but the algorithms don't cover all situations.256 KB  The default 32-bit stack size.  Many customers increased this to 512KB on 32-bit.  A 64-bit server is very likely to crash with this value;  the stack contains mostly register values, which are twice as big.512 KB  The documented 64-bit default.  Some early releases of obiee didn't set this correctly, resulting in 256KB stacks.1 MB  The recommended 64-bit setting.  If your system only ever uses 512KB of stack space, there is no performance penalty for using 1MB stack size.2 MB  Many large customers use this value for safety.  No performance penalty.nqscheduler does not use the NQSConfig.INI file to set thread stack size.If this process crashes because the thread stack is too small, use this to set 2MB:export OBI_BACKGROUND_STACK_SIZE=2048 Shared libraries are not (shared) When application libraries are loaded at run-time, AIX makes a decision on whether to load the libraries in a "public" memory segment.  If the filesystem library permissions do not have the "Read-Other" permission bit, AIX loads the library into private process memory with two significant side-effects:* The libraries reduce the heap storage available.      Might be significant in 32-bit processes;  irrelevant in 64-bit processes.* Library code is loaded into multiple real pages for execution;  one copy for each process.Multiple execution images is a significant issue for both 32- and 64-bit processes.The "real memory pages" saved by using public memory segments is a minor concern.  Today's machines typically have plenty of real memory.The real problem with private copies of libraries is that they consume processor cache blocks, which are limited.   The same library instructions executing in different real pages will cause memory delays as the i-cache ( instruction cache 128KB blocks) are refreshed from real memory.   Performance loss because instructions are delayed is something that is difficult to measure without access to low-level cache fault data.   The machine just appears to be running slowly for no observable reason.This is an easy problem to detect, and an easy problem to correct.Detection:  "genld -l" AIX command produces a list of the libraries used by each process and the AIX memory address where they are loaded.32-bit public segment is 13 ( "dxxxxxxx" ).   private segments are 2-a.64-bit public segment is 9 ( "9xxxxxxxxxxxxxxx") ; private segment is 8.genld -l | grep -v ' d| 9' | sort +2provides a list of privately loaded libraries. Repair: chmod o+r <libname>AIX shared libraries will have a suffix of ".so" or ".a".Another technique is to change all libraries in a selected directory to repair those that might not be currently loaded.   The usual directories that need repair are obiee code, httpd code and plugins, database client libraries and java.chmod o+r /shr/dir/*.a /shr/dir/*.so Configure your system for diagnosticsProduction systems shouldn't crash, and yet bad things happen to good software.If obiee software crashes and produces a core, you should configure your system for reliable transfer of the failing conditions to Oracle Tech Support.  Here's what we need to be able to diagnose a core file from your system.* fullcore enabled. chdev -lsys0 -a fullcore=true* core naming enabled. chcore -n on -d* ulimit must not truncate core. see item 3.* pstack.sh is used to capture core documentation.* obidoc is used to capture current AIX configuration.* snapcore  AIX utility captures core and libraries. Use the proper syntax. $ snapcore -r corename executable-fullpath   /tmp/snapcore will contain the .pax.Z output file.  It is compressed.* If cores are directed to a common directory, ensure obiee userid can write to the directory.  ( chcore -p /cores -d ; chmod 777 /cores )The filesystem must have sufficient space to hold a crashing obiee application.Use:  df -k  Check the "Free" column ( not "% Used" )  8388608 is 8GB. Disable Oracle Client Library signal handlingThe Oracle DB Client Library is frequently distributed with the sqlplus development kit.By default, the library enables a signal handler, which will document a call stack if the application crashes.   The signal handler is not needed, and definitely disruptive to obiee diagnostics.   It needs to be disabled.   sqlnet.ora is typically located at:   $ORACLE_HOME/network/admin/sqlnet.oraAdd this line at the top of the file:   DIAG_SIGHANDLER_ENABLED=FALSE Disable async query in the RPD connection pool.This might be an obiee 10.1.3.4 issue only ( still checking  )."async query" must be disabled in the connection pools.It was designed to enable query cancellation to a database, and turned out to have too many edge conditions in normal communication that produced random corruption of data and crashes.  Please ensure it is turned off in the RPD. Check AIX error report (errpt).Errors external to obiee applications can trigger crashes.  $ /bin/errpt -aHardware errors ( firmware, adapters, disks ) should be reported to IBM support.All application core files are recorded by AIX;  the most recent ones are listed first. Reserved for something important to say.

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  • How do I get a Dane-Elec mp3/mp4 player working?

    - by user40432
    My MP3/MP4 does not plug-in and play and therefore I can not transfer any file to the MP3/MP4 dane-elec music my touch or only dane-elec with 8 gb in memory and perhapses model zt1 with radio,..and microsdhc card slot following the above link the mp3/mp4 is there and it is MP3 Player: TOUCH MY MUSIC and the complete information is on this site http://www.danedigital.com/8-Music-Media-Players/2-music-touch.html as the Technical Specifications MP3 Player: TOUCH MY MUSIC The Mp4 player has a very classy. It allows its users to play music and view photos and video. His fluent interface, its touch-pad, his radio and RDS Micro SDHC reader makes him a very complete device will become the ideal musical companion. ubuntu i am with is ubuntu 11.10 kernel 3.0.0-14-generic the latest I tried to install many applications but nothing worked. With disk utility I can see that Ubuntu can recognize something, that as a peripheral device named rockchip usbdisk user and rockchip usbdisk sd, and i can plug and play other devices, and only this mp3/mp4 do not connect to the computer with ubuntu and the device as no problem working disconnected to computer I try to see if work on Windows and it does! I can see the device and transfer files to the MP3/MP4 dane-elec folder device and use FAT32. So why can not do on Ubuntu!? What can I do and why does not work on Ubuntu? What is wrong with it? Here are the logs: Jan 4 17:27:34 a-ubuntu kernel: [ 141.948863] init: apport pre-start process (1970) terminated with status 1 Jan 4 17:27:34 a-ubuntu kernel: [ 141.963202] init: apport post-stop process (1994) terminated with status 1 Jan 4 17:30:02 a-ubuntu kernel: [ 289.564049] usb 2-4: new high speed USB device number 3 using ehci_hcd Jan 4 17:30:02 a-ubuntu kernel: [ 289.988706] usbcore: registered new interface driver uas Jan 4 17:30:02 a-ubuntu kernel: [ 289.992056] Initializing USB Mass Storage driver... Jan 4 17:30:02 a-ubuntu kernel: [ 289.992272] scsi6 : usb-storage 2-4:1.0 Jan 4 17:30:02 a-ubuntu kernel: [ 289.993082] usbcore: registered new interface driver usb-storage Jan 4 17:30:02 a-ubuntu kernel: [ 289.993088] USB Mass Storage support registered. Jan 4 17:30:03 a-ubuntu kernel: [ 290.996887] scsi 6:0:0:0: Direct-Access RockChip USBDISK User 1.00 PQ: 0 ANSI: 0 Jan 4 17:30:03 a-ubuntu kernel: [ 290.997372] scsi 6:0:0:1: Direct-Access RockChip USBDISK SD 1.00 PQ: 0 ANSI: 0 Jan 4 17:30:03 a-ubuntu kernel: [ 290.997478] scsi: killing requests for dead queue Jan 4 17:30:03 a-ubuntu kernel: [ 291.002712] scsi: killing requests for dead queue Jan 4 17:30:03 a-ubuntu kernel: [ 291.002880] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.016249] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.032252] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.048182] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.060178] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.060357] scsi: killing requests for dead queue Jan 4 17:30:04 a-ubuntu kernel: [ 291.080381] sd 6:0:0:0: Attached scsi generic sg2 type 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.080646] sd 6:0:0:1: Attached scsi generic sg3 type 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.088381] sd 6:0:0:0: [sdb] 16015360 512-byte logical blocks: (8.19 GB/7.63 GiB) Jan 4 17:30:04 a-ubuntu kernel: [ 291.088988] sd 6:0:0:1: [sdc] Attached SCSI removable disk Jan 4 17:30:04 a-ubuntu kernel: [ 291.200050] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.448044] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.696055] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:04 a-ubuntu kernel: [ 291.832046] sd 6:0:0:0: [sdb] Test WP failed, assume Write Enabled Jan 4 17:30:04 a-ubuntu kernel: [ 291.832994] sd 6:0:0:0: [sdb] Asking for cache data failed Jan 4 17:30:04 a-ubuntu kernel: [ 291.833001] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:30:04 a-ubuntu kernel: [ 291.834378] sdb: detected capacity change from 8199864320 to 0 Jan 4 17:30:04 a-ubuntu kernel: [ 291.835367] sd 6:0:0:0: [sdb] Attached SCSI removable disk Jan 4 17:30:06 a-ubuntu kernel: [ 293.004741] sd 6:0:0:0: [sdb] 16015360 512-byte logical blocks: (8.19 GB/7.63 GiB) Jan 4 17:30:06 a-ubuntu kernel: [ 293.116051] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:21 a-ubuntu kernel: [ 308.228043] usb 2-4: device descriptor read/64, error -110 Jan 4 17:30:36 a-ubuntu kernel: [ 323.444072] usb 2-4: device descriptor read/64, error -110 Jan 4 17:30:36 a-ubuntu kernel: [ 323.660047] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:30:51 a-ubuntu kernel: [ 338.772085] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:06 a-ubuntu kernel: [ 353.988064] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:07 a-ubuntu kernel: [ 354.204058] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:31:12 a-ubuntu kernel: [ 359.224115] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:17 a-ubuntu kernel: [ 364.344136] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:17 a-ubuntu kernel: [ 364.560037] usb 2-4: reset high speed USB device number 3 using ehci_hcd Jan 4 17:31:22 a-ubuntu kernel: [ 369.580132] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:27 a-ubuntu kernel: [ 374.700126] usb 2-4: device descriptor read/8, error -110 Jan 4 17:31:27 a-ubuntu kernel: [ 374.804121] usb 2-4: USB disconnect, device number 3 Jan 4 17:31:27 a-ubuntu kernel: [ 374.804518] sd 6:0:0:0: Device offlined - not ready after error recovery Jan 4 17:31:27 a-ubuntu kernel: [ 374.804600] sd 6:0:0:0: [sdb] No Caching mode page present Jan 4 17:31:27 a-ubuntu kernel: [ 374.804606] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:31:27 a-ubuntu kernel: [ 374.804693] sd 6:0:0:0: [sdb] READ CAPACITY failed Jan 4 17:31:27 a-ubuntu kernel: [ 374.804698] sd 6:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK Jan 4 17:31:27 a-ubuntu kernel: [ 374.804704] sd 6:0:0:0: [sdb] Sense not available. Jan 4 17:31:27 a-ubuntu kernel: [ 374.804744] sd 6:0:0:0: [sdb] No Caching mode page present Jan 4 17:31:27 a-ubuntu kernel: [ 374.804748] sd 6:0:0:0: [sdb] Assuming drive cache: write through Jan 4 17:31:27 a-ubuntu kernel: [ 374.804754] sdb: detected capacity change from 8199864320 to 0 Jan 4 17:31:27 a-ubuntu kernel: [ 374.820273] scsi: killing requests for dead queue Jan 4 17:31:27 a-ubuntu kernel: [ 374.852240] scsi: killing requests for dead queue Jan 4 17:31:27 a-ubuntu kernel: [ 374.980054] usb 2-4: new high speed USB device number 4 using ehci_hcd Jan 4 17:31:43 a-ubuntu kernel: [ 390.092059] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:58 a-ubuntu kernel: [ 405.308070] usb 2-4: device descriptor read/64, error -110 Jan 4 17:31:58 a-ubuntu kernel: [ 405.524078] usb 2-4: new high speed USB device number 5 using ehci_hcd and the other post is: http://pastebin.ubuntu.com/792915/ and the other bDeviceSubClass 2 ? bDeviceProtocol 1 Interface Association bMaxPacketSize0 64 idVendor 0x04f2 Chicony Electronics Co., Ltd idProduct 0xb008 USB 2.0 Camera bcdDevice 93.27 iManufacturer 2 Chicony Electronics Co., Ltd. iProduct 1 Chicony USB 2.0 Camera iSerial 3 SN0001 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 565 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 0 bmAttributes 0x80 (Bus Powered) MaxPower 500mA Interface Association: bLength 8 bDescriptorType 11 bFirstInterface 0 bInterfaceCount 2 bFunctionClass 14 Video bFunctionSubClass 3 Video Interface Collection bFunctionProtocol 0 iFunction 1 Chicony USB 2.0 Camera Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 1 Video Control bInterfaceProtocol 0 iInterface 1 Chicony USB 2.0 Camera VideoControl Interface Descriptor: bLength 13 bDescriptorType 36 bDescriptorSubtype 1 (HEADER) bcdUVC 1.00 wTotalLength 77 dwClockFrequency 15.000000MHz bInCollection 1 baInterfaceNr( 0) 1 VideoControl Interface Descriptor: bLength 9 bDescriptorType 36 bDescriptorSubtype 3 (OUTPUT_TERMINAL) bTerminalID 2 wTerminalType 0x0101 USB Streaming bAssocTerminal 0 bSourceID 4 iTerminal 0 VideoControl Interface Descriptor: bLength 26 bDescriptorType 36 bDescriptorSubtype 6 (EXTENSION_UNIT) bUnitID 4 guidExtensionCode {7033f028-1163-2e4a-ba2c-6890eb334016} bNumControl 1 bNrPins 1 baSourceID( 0) 3 bControlSize 1 bmControls( 0) 0x01 iExtension 0 VideoControl Interface Descriptor: bLength 18 bDescriptorType 36 bDescriptorSubtype 2 (INPUT_TERMINAL) bTerminalID 1 wTerminalType 0x0201 Camera Sensor bAssocTerminal 0 iTerminal 0 wObjectiveFocalLengthMin 0 wObjectiveFocalLengthMax 0 wOcularFocalLength 0 bControlSize 3 bmControls 0x00000000 VideoControl Interface Descriptor: bLength 11 bDescriptorType 36 bDescriptorSubtype 5 (PROCESSING_UNIT) Warning: Descriptor too short bUnitID 3 bSourceID 1 wMaxMultiplier 0 bControlSize 2 bmControls 0x0000053f Brightness Contrast Hue Saturation Sharpness Gamma Backlight Compensation Power Line Frequency iProcessing 0 bmVideoStandards 0x a NTSC - 525/60 SECAM - 625/50 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x83 EP 3 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0010 1x 16 bytes bInterval 6 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 0 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 VideoStreaming Interface Descriptor: bLength 14 bDescriptorType 36 bDescriptorSubtype 1 (INPUT_HEADER) bNumFormats 1 wTotalLength 345 bEndPointAddress 129 bmInfo 0 bTerminalLink 2 bStillCaptureMethod 0 bTriggerSupport 1 bTriggerUsage 0 bControlSize 1 bmaControls( 0) 27 VideoStreaming Interface Descriptor: bLength 27 bDescriptorType 36 bDescriptorSubtype 4 (FORMAT_UNCOMPRESSED) bFormatIndex 1 bNumFrameDescriptors 7 guidFormat {59555932-0000-1000-8000-00aa00389b71} bBitsPerPixel 16 bDefaultFrameIndex 1 bAspectRatioX 0 bAspectRatioY 0 bmInterlaceFlags 0x00 Interlaced stream or variable: No Fields per frame: 2 fields Field 1 first: No Field pattern: Field 1 only bCopyProtect 0 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 1 bmCapabilities 0x00 Still image unsupported wWidth 640 wHeight 480 dwMinBitRate 614400 dwMaxBitRate 18432000 dwMaxVideoFrameBufferSize 614400 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 2 bmCapabilities 0x00 Still image unsupported wWidth 352 wHeight 288 dwMinBitRate 202752 dwMaxBitRate 6082560 dwMaxVideoFrameBufferSize 202752 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 3 bmCapabilities 0x00 Still image unsupported wWidth 320 wHeight 240 dwMinBitRate 153600 dwMaxBitRate 4608000 dwMaxVideoFrameBufferSize 153600 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 4 bmCapabilities 0x00 Still image unsupported wWidth 176 wHeight 144 dwMinBitRate 50688 dwMaxBitRate 1520640 dwMaxVideoFrameBufferSize 50688 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 46 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 5 bmCapabilities 0x00 Still image unsupported wWidth 160 wHeight 120 dwMinBitRate 38400 dwMaxBitRate 1152000 dwMaxVideoFrameBufferSize 38400 dwDefaultFrameInterval 333333 bFrameIntervalType 5 dwFrameInterval( 0) 333333 dwFrameInterval( 1) 500000 dwFrameInterval( 2) 666666 dwFrameInterval( 3) 1000000 dwFrameInterval( 4) 2000000 VideoStreaming Interface Descriptor: bLength 34 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 6 bmCapabilities 0x00 Still image unsupported wWidth 1280 wHeight 800 dwMinBitRate 2048000 dwMaxBitRate 18432000 dwMaxVideoFrameBufferSize 2048000 dwDefaultFrameInterval 1333333 bFrameIntervalType 2 dwFrameInterval( 0) 1333333 dwFrameInterval( 1) 2000000 VideoStreaming Interface Descriptor: bLength 34 bDescriptorType 36 bDescriptorSubtype 5 (FRAME_UNCOMPRESSED) bFrameIndex 7 bmCapabilities 0x00 Still image unsupported wWidth 1280 wHeight 1024 dwMinBitRate 2621440 dwMaxBitRate 23592960 dwMaxVideoFrameBufferSize 2621440 dwDefaultFrameInterval 1333333 bFrameIntervalType 2 dwFrameInterval( 0) 1333333 dwFrameInterval( 1) 2000000 VideoStreaming Interface Descriptor: bLength 6 bDescriptorType 36 bDescriptorSubtype 13 (COLORFORMAT) bColorPrimaries 1 (BT.709,sRGB) bTransferCharacteristics 1 (BT.709) bMatrixCoefficients 4 (SMPTE 170M (BT.601)) Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 1 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0080 1x 128 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 2 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0100 1x 256 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 3 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0320 1x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 4 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x0b20 2x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 5 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x1320 3x 800 bytes bInterval 1 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 6 bNumEndpoints 1 bInterfaceClass 14 Video bInterfaceSubClass 2 Video Streaming bInterfaceProtocol 0 iInterface 0 Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 5 Transfer Type Isochronous Synch Type Asynchronous Usage Type Data wMaxPacketSize 0x13e8 3x 1000 bytes bInterval 1 Device Qualifier (for other device speed): bLength 10 bDescriptorType 6 bcdUSB 2.00 bDeviceClass 239 Miscellaneous Device bDeviceSubClass 2 ? bDeviceProtocol 1 Interface Association bMaxPacketSize0 64 bNumConfigurations 1 Device Status: 0x0000 (Bus Powered) Bus 006 Device 002: ID 04d9:1503 Holtek Semiconductor, Inc. Shortboard Lefty Device Descriptor: bLength 18 bDescriptorType 1 bcdUSB 1.10 bDeviceClass 0 (Defined at Interface level) bDeviceSubClass 0 bDeviceProtocol 0 bMaxPacketSize0 8 idVendor 0x04d9 Holtek Semiconductor, Inc. idProduct 0x1503 Shortboard Lefty bcdDevice 3.10 iManufacturer 1 iProduct 2 USB Keyboard iSerial 0 bNumConfigurations 1 Configuration Descriptor: bLength 9 bDescriptorType 2 wTotalLength 59 bNumInterfaces 2 bConfigurationValue 1 iConfiguration 0 bmAttributes 0xa0 (Bus Powered) Remote Wakeup MaxPower 100mA Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 0 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 1 Boot Interface Subclass bInterfaceProtocol 1 Keyboard iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 62 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x81 EP 1 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Interface Descriptor: bLength 9 bDescriptorType 4 bInterfaceNumber 1 bAlternateSetting 0 bNumEndpoints 1 bInterfaceClass 3 Human Interface Device bInterfaceSubClass 0 No Subclass bInterfaceProtocol 0 None iInterface 0 HID Device Descriptor: bLength 9 bDescriptorType 33 bcdHID 1.10 bCountryCode 0 Not supported bNumDescriptors 1 bDescriptorType 34 Report wDescriptorLength 101 Report Descriptors: ** UNAVAILABLE ** Endpoint Descriptor: bLength 7 bDescriptorType 5 bEndpointAddress 0x82 EP 2 IN bmAttributes 3 Transfer Type Interrupt Synch Type None Usage Type Data wMaxPacketSize 0x0008 1x 8 bytes bInterval 10 Device Status: 0x0000 (Bus Powered)

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  • Caching with AVPlayer and AVAssetExportSession

    - by tba
    I would like to cache progressive-download videos using AVPlayer. How can I save an AVPlayer's item to disk? I'm trying to use AVAssetExportSession on the player's currentItem (which is fully loaded). This code is giving me "AVAssetExportSessionStatusFailed (The operation could not be completed)" : AVAsset *mediaAsset = self.player.currentItem.asset; AVAssetExportSession *es = [[AVAssetExportSession alloc] initWithAsset:mediaAsset presetName:AVAssetExportPresetLowQuality]; NSString *outPath = [NSTemporaryDirectory() stringByAppendingPathComponent:@"out.mp4"]; NSFileManager *fileManager = [NSFileManager defaultManager]; [fileManager removeItemAtPath:outPath error:NULL]; es.outputFileType = @"com.apple.quicktime-movie"; es.outputURL = [[[NSURL alloc] initFileURLWithPath:outPath] autorelease]; NSLog(@"exporting to %@",outPath); [es exportAsynchronouslyWithCompletionHandler:^{ NSString *status = @""; if( es.status == AVAssetExportSessionStatusUnknown ) status = @"AVAssetExportSessionStatusUnknown"; else if( es.status == AVAssetExportSessionStatusWaiting ) status = @"AVAssetExportSessionStatusWaiting"; else if( es.status == AVAssetExportSessionStatusExporting ) status = @"AVAssetExportSessionStatusExporting"; else if( es.status == AVAssetExportSessionStatusCompleted ) status = @"AVAssetExportSessionStatusCompleted"; else if( es.status == AVAssetExportSessionStatusFailed ) status = @"AVAssetExportSessionStatusFailed"; else if( es.status == AVAssetExportSessionStatusCancelled ) status = @"AVAssetExportSessionStatusCancelled"; NSLog(@"done exporting to %@ status %d = %@ (%@)",outPath,es.status, status,[[es error] localizedDescription]); }]; How can I export successfully? I'm looking into copying mediaAsset into an AVMutableComposition, but haven't had much luck with that either. Thanks! PS: Here are some questions from people trying to accomplish the same thing (but with MPMoviePlayerController): Cache Progressive downloaded content in MPMoviePlayerController Simultaneously stream and save a video? Caching videos to disk after successful preload by MPMoviePlayerController

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  • Wrapping malloc - C

    - by Appu
    I am a beginner in C. While reading git's source code, I found this wrapper function around malloc. void *xmalloc(size_t size) { void *ret = malloc(size); if (!ret && !size) ret = malloc(1); if (!ret) { release_pack_memory(size, -1); ret = malloc(size); if (!ret && !size) ret = malloc(1); if (!ret) die("Out of memory, malloc failed"); } #ifdef XMALLOC_POISON memset(ret, 0xA5, size); #endif return ret; } Questions I couldn't understand why are they using malloc(1)? What does release_pack_memory does and I can't find this functions implementation in the whole source code. What does the #ifdef XMALLOC_POISON memset(ret, 0xA5, size); does? I am planning to reuse this function on my project. Is this a good wrapper around malloc? Any help would be great.

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  • Automatically calling OnDetaching() for Silverlight Behaviors

    - by Dan Auclair
    I am using several Blend behaviors and triggers on a silverlight control. I am wondering if there is any mechanism for automatically detaching or ensuring that OnDetaching() is called for a behavior or trigger when the control is no longer being used (i.e. removed from the visual tree). My problem is that there is a managed memory leak with the control because of one of the behaviors. The behavior subscribes to an event on some long-lived object in the OnAttached() override and should be unsubscribing to that event in the OnDetaching() override so that it can become a candidate for garbage collection. However, OnDetaching() never seems to be getting called when I remove the control from the visual tree... the only way I can get it to happen is by explicit detaching the behavior BEFORE removing the control and then it is properly garbage collected. Right now my only solution was to create a public method in the code-behind for the control that can go through and detach any known behaviors that would cause garbage collection problems. It would be up to the client code to know to call this before removing the control from the panel. I don't really like this approach, so I am looking for some automatic way of doing this that I am overlooking or a better suggestion. public void DetachBehaviors() { foreach (var behavior in Interaction.GetBehaviors(this.LayoutRoot)) { behavior.Detach(); } //... //continue detaching all known problematic behaviors.... }

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  • Do the ‘up to date’ guarantees for values of Java's final fields extend to indirect references?

    - by mattbh
    The Java language spec defines semantics of final fields in section 17.5: The usage model for final fields is a simple one. Set the final fields for an object in that object's constructor. Do not write a reference to the object being constructed in a place where another thread can see it before the object's constructor is finished. If this is followed, then when the object is seen by another thread, that thread will always see the correctly constructed version of that object's final fields. It will also see versions of any object or array referenced by those final fields that are at least as up-to-date as the final fields are. My question is - does the 'up-to-date' guarantee extend to the contents of nested arrays, and nested objects? An example scenario: Thread A constructs a HashMap of ArrayLists, then assigns the HashMap to final field 'myFinal' in an instance of class 'MyClass' Thread B sees a (non-synchronized) reference to the MyClass instance and reads 'myFinal', and accesses and reads the contents of one of the ArrayLists In this scenario, are the members of the ArrayList as seen by Thread B guaranteed to be at least as up to date as they were when MyClass's constructor completed? I'm looking for clarification of the semantics of the Java Memory Model and language spec, rather than alternative solutions like synchronization. My dream answer would be a yes or no, with a reference to the relevant text.

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  • How do I specify a crossdomain policy file to allow Flash to grab a bitmap from an RTMP (Wowza) vide

    - by Ken Smith
    I'm trying to get a bitmap/snapshot of a Wowza video stream playing on my client, like so: var bitmapData:BitmapData = new BitmapData(view.videoPlayerComponent.width, view.videoPlayerComponent.height); bitmapData.draw(view.videoPlayerComponent); When I do this, I get this error message: SecurityError: Error #2123: Security sandbox violation: BitmapData.draw: http://localhost:51150/Resources/WRemoteWebCam.swf cannot access rtmp://localhost/videochat/smithkl42._default/. No policy files granted access. I presume the error comes from not being able to locate the appropriate crossdomain.xml file. I'm not quite sure where it's looking for it, and a wireshark sniff was inconclusive, so I've tried placing one in each of the following places: http://localhost/crossdomain.xml http://localhost:1935/crossdomain.xml http://localhost:51150/crossdomain.xml I can retrieve the file successfully from each of those three locations. (I'm pretty sure that the last one wouldn't have any effect, since it's just the location of the web site which hosts the page that hosts the .swf file, but on the off chance...) These are the contents of the file that it's grabbing in each instance: <cross-domain-policy> <allow-access-from domain="*" to-ports="*" /> </cross-domain-policy> And it's still throwing that same error message. I've also followed the instructions on the Wowza forums, to turn on StreamVideoSampleAccess in the [install]\conf[appname]\Application.xml, with no joy: <Client> <IdleFrequency>-1</IdleFrequency> <Access> <StreamReadAccess>*</StreamReadAccess> <StreamWriteAccess>*</StreamWriteAccess> <StreamAudioSampleAccess>*</StreamAudioSampleAccess> <StreamVideoSampleAccess>*</StreamVideoSampleAccess> <SharedObjectReadAccess>*</SharedObjectReadAccess> <SharedObjectWriteAccess>*</SharedObjectWriteAccess> </Access> </Client> Any thoughts?

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  • Delete array of size 1

    - by Arne
    This is possibly a candidate for a one-line answer. I would like know it anyway.. I am writing a simple circular buffer and for some reasons that are not important for the question I need to implement it using an array of doubles. In fact I have not investiated other ways to do it, but since an array is required anyway I have not spent much time on looking for alternatives. template<typename T> class CircularBuffer { public: CircularBuffer(unsigned int size); ~CircularBuffer(); void Resize(unsigned int new_size); ... private: T* buffer; unsigned int buffer_size; }; Since I need to have the buffer dynamically sized the buffer_size is neither const nor a template parameter. Now the question: During construction and in function Resize(int) I only require the size to be at least one, although a buffer of size one is effectively no longer a buffer. Of course using a simple double instead would be more appropriate but anyway. Now when deleting the internal buffer in the destructor - or in function resize for that matter - I need to delete the allocated memory. Question is, how? First candidate is of course delete[] buffer; but then again, if I have allocated a buffer of size one, that is if the pointer was aquired with buffer = new T[0], is it still appropriate to call delete[] on the pointer or do I need to call delete buffer; (without brackets) ? Thanks, Arne

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  • Getting snapshot from webcam in Matlab

    - by Harsh
    I have created a simple GUI to preview webcam stream and to get snapshot from it. For this I have created on axes to show video, one push button(pushbutton1) to start preview, one push button(pushbutton2) to get snapshot. Following is the code for these two push buttons. function pushbutton1_Callback(hObject, eventdata, handles) % hObject handle to pushbutton1 (see GCBO) % eventdata reserved - to be defined in a future version of MATLAB % handles structure with handles and user data (see GUIDATA) axes(handles.axes1); vidObj = videoinput('winvideo',1); videoRes = get(vidObj, 'VideoResolution'); numberOfBands = get(vidObj, 'NumberOfBands'); handleToImage = image( zeros([videoRes(2), videoRes(1), numberOfBands], 'uint8') ); preview(vidObj, handleToImage); % --- Executes on button press in pushbutton2. function pushbutton2_Callback(hObject, eventdata, handles) % hObject handle to pushbutton2 (see GCBO) % eventdata reserved - to be defined in a future version of MATLAB % handles structure with handles and user data (see GUIDATA) a=getsnapshot(get(axes,'Children')); imshow(a); In pushbutton2_Callback I am trying to get child of axes ie. vidObj. But this gives me error ??? Undefined function or method 'getsnapshot' for input arguments of type 'double'.. Why is it returing double type instead of child object vidObj? How can I fix it and get snapshot? Is there any other better way? (I just started learning GUI.) Thanks.

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