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  • How does the PHP IteratorIterator class work?

    - by WilliamMartin
    Try as I might I cannot get my head around what the IteratorIterator class actually does. I understand that classes can implement Traversable so the engine knows it can loop using foreach and I realise that IteratorIterator is supposed to convert anything that is Traversable into an Iterator but I cannot for the life of me understand how. Take for example, the PDOStatement class; how would the standard Iterator methods (next, key, rewind, etc) be implemented to allow iteration over a PDOStatement? Sorry if my question is unclear, I am just struggling to grasp the exact reason for this class and the documentation on it is scant. Thanks, Will Update: Going through the phpt files, I found one test which uses IteratorIterator: <?php $root = simplexml_load_string('<?xml version="1.0"?> <root> <child>Hello</child> <child>World</child> </root> '); foreach (new IteratorIterator($root->child) as $child) { echo $child."\n"; } ?> The expected output is: Hello World I don't really follow how the IteratorIterator construct takes $root-child as an argument and how it manages to iterate over the child elements.

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  • InvalidCastException when getting Text from a Label referenced by dynamicaly built String, Fix?

    - by Chris
    NET Version: 3.5 Ok, I recieve an error (System.InvalidCastException was unhandled. Message="Unable to cast object of type 'System.Windows.Forms.Control[]' to type 'System.Windows.Forms.Label'.") when trying to get Text from a Label referenced by a dynamicly built string. Here's my situation; I have an array of 250 labels named l1 - l250. What I want to do is loop through them using this while statement: int c = 1; while (c < 251) { string k = "l" + c.ToString(); //dynamic name of Control(Label) object ka = Controls.Find(k, true); string ct = ((Label)ka).Text; //<<Error Occurs Here build = build + ct; c++; } and get the text value of each to build a string named build. I don't get any build errors, just this while debuging. While debuging I can go down to view my local variables. When looking through these, I can view the contents of object ka; it does contain the correct Text value of the correct Label I want to "access". I just don't understand how to get there. The text value is listed under "[0]" which is the only subcatagory for "ka".

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  • jQuery .each() function. Resetting the index?

    - by Michael
    Hi there, I have multiple lists with the same class. I'd like to loop each list and its LI's and prepend the current number before each. The current code I have is: $jQuery(".numberList li").each(function(i) { var index = i + 1; $jQuery(this).prepend("<span>" + index + "</span>"); }); The problem is, is that the index doesn't restart back at 0 for each list it goes through, it just keeps going up. For example, the output I get now is: First list 1. item 2. item 3. item Second list 4. item 5. item 6. item Second list should start at 1 again by having the index back at 0. Could someone point out where I'm going wrong? I'm not a jQuery expert or anything...clearly :) Many thanks, Michael.

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  • What can cause my code to run slower when the server JIT is activated?

    - by durandai
    I am doing some optimizations on an MPEG decoder. To ensure my optimizations aren't breaking anything I have a test suite that benchmarks the entire codebase (both optimized and original) as well as verifying that they both produce identical results (basically just feeding a couple of different streams through the decoder and crc32 the outputs). When using the "-server" option with the Sun 1.6.0_18, the test suite runs about 12% slower on the optimized version after warmup (in comparison to the default "-client" setting), while the original codebase gains a good boost running about twice as fast as in client mode. While at first this seemed to be simply a warmup issue to me, I added a loop to repeat the entire test suite multiple times. Then execution times become constant for each pass starting at the 3rd iteration of the test, still the optimized version stays 12% slower than in the client mode. I am also pretty sure its not a garbage collection issue, since the code involves absolutely no object allocations after startup. The code consists mainly of some bit manipulation operations (stream decoding) and lots of basic floating math (generating PCM audio). The only JDK classes involved are ByteArrayInputStream (feeds the stream to the test and excluding disk IO from the tests) and CRC32 (to verify the result). I also observed the same behaviour with Sun JDK 1.7.0_b98 (only that ist 15% instead of 12% there). Oh, and the tests were all done on the same machine (single core) with no other applications running (WinXP). While there is some inevitable variation on the measured execution times (using System.nanoTime btw), the variation between different test runs with the same settings never exceeded 2%, usually less than 1% (after warmup), so I conclude the effect is real and not purely induced by the measuring mechanism/machine. Are there any known coding patterns that perform worse on the server JIT? Failing that, what options are available to "peek" under the hood and observe what the JIT is doing there?

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  • constructing a recursive function returning an array

    - by Admiral Kunkka
    I'm developing a function that has a random chance to loop through itself and put it's results in one array for me to use later in my PHP class. Is there a better way to do this more organized, specifically case 5. The array becomes sloppy if it rolls 5, after 5, after 5 looking unpleasant. private function dice($sides) { return mt_rand(1, $sides); } private function randomLoot($dice) { switch($dice) { case 1: $array[] = "A fancy mug."; break; case 2: $array[] = "A buckler."; break; case 3: $array[] = "A sword."; break; case 4: $array[] = "A jewel."; break; case 5: $array[] = "A treasure chest with contents:"; $count = $this->dice(3); $i = 1; while($i <= $count) { $array[] = $this->randomLoot($this->dice(5)); $i++; } break; } return $array; }

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  • Downloading a picture via urllib and python.

    - by Mike
    So I'm trying to make a Python script that downloads webcomics and puts them in a folder on my desktop. I've found a few similar programs on here that do something similar, but nothing quite like what I need. The one that I found most similar is right here (http://bytes.com/topic/python/answers/850927-problem-using-urllib-download-images). I tried using this code: >>> import urllib >>> image = urllib.URLopener() >>> image.retrieve("http://www.gunnerkrigg.com//comics/00000001.jpg","00000001.jpg") ('00000001.jpg', <httplib.HTTPMessage instance at 0x1457a80>) I then searched my computer for a file "00000001.jpg", but all I found was the cached picture of it. I'm not even sure it saved the file to my computer. Once I understand how to get the file downloaded, I think I know how to handle the rest. Essentially just use a for loop and split the string at the '00000000'.'jpg' and increment the '00000000' up to the largest number, which I would have to somehow determine. Any reccomendations on the best way to do this or how to download the file correctly? Thanks!

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  • Game architecture: modeling different steps/types of UI

    - by Sander
    I have not done any large game development projects, only messed around with little toy projects. However, I never found an intuitive answer to a specific design question. Namely, how are different types/states of UI modeled in games? E.g. how is a menu represented? How is it different from a "game world" state (let's use an FPS as an example). How is an overlaid menu on top of a "game world" modeled? Let's imagine the main loop of a game. Where do the game states come into play? It it a simple case-by-case approach? if (menu.IsEnabled) menu.Process(elapsedTime); if (world.IsEnabled) world.Process(elapsedTime); if (menu.IsVisible) menu.Draw(); if (world.IsVisible) world.Draw(); Or are menu and world represented somewhere in a different logic layer and not represented at this level? (E.g. a menu is just another high-level entity like e.g. player input or enemy manager, equal to all others) foreach (var entity in game.HighLevelEntities) entity.Process(elapsedTime); foreach (var entity in game.HighLevelEntities) entity.Draw(elapsedTime); Are there well-known design patterns for this? Come to think of it, I don't know any game-specific design patterns - I assume there are others, as well? Please tell me about them.

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  • Message queue proxy in Python + Twisted

    - by gasper_k
    Hi, I want to implement a lightweight Message Queue proxy. It's job is to receive messages from a web application (PHP) and send them to the Message Queue server asynchronously. The reason for this proxy is that the MQ isn't always avaliable and is sometimes lagging, or even down, but I want to make sure the messages are delivered, and the web application returns immediately. So, PHP would send the message to the MQ proxy running on the same host. That proxy would save the messages to SQLite for persistence, in case of crashes. At the same time it would send the messages from SQLite to the MQ in batches when the connection is available, and delete them from SQLite. Now, the way I understand, there are these components in this service: message listener (listens to the messages from PHP and writes them to a Incoming Queue) DB flusher (reads messages from the Incoming Queue and saves them to a database; due to SQLite single-threadedness) MQ connection handler (keeps the connection to the MQ server online by reconnecting) message sender (collects messages from SQlite db and sends them to the MQ server, then removes them from db) I was thinking of using Twisted for #1 (TCPServer), but I'm having problem with integrating it with other points, which aren't event-driven. Intuition tells me that each of these points should be running in a separate thread, because all are IO-bound and independent of each other, but I could easily put them in a single thread. Even though, I couldn't find any good and clear (to me) examples on how to implement this worker thread aside of Twisted's main loop. The example I've started with is the chatserver.py, which uses service.Application and internet.TCPServer objects. If I start my own thread prior to creating TCPServer service, it runs a few times, but the it stops and never runs again. I'm not sure, why this is happening, but it's probably because I don't use threads with Twisted correctly. Any suggestions on how to implement a separate worker thread and keep Twisted? Do you have any alternative architectures in mind?

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  • Loading .dll/.exe from file into temporary AppDomain throws Exception

    Hi Gang, I am trying to make a Visual Studio AddIn that removes unused references from the projects in the current solution (I know this can be done, Resharper does it, but my client doesn't want to pay for 300 licences). Anyhoo, I use DTE to loop through the projects, compile their assemblies, then reflect over those assemblies to get their referenced assemblies and cross-examine the .csproj file. Problem: since the .dll/.exe I loaded up with Reflection doesn't unload until the app domian unloads, it is now locked and the projects can't be built again because VS tries to re-create the files (all standard stuff). I have tried creating temporary files, then reflecting over them...no worky, still have locked original files (I totally don’t understand that BTW). Now I am now going down the path of creating a temporary AppDomain to load the files into and then destroy. I am having problems loading the files though: The way I understand AddDomain.Load is that I should create and send a byte array of the assembly to it. I do that: FileStream fs = new FileStream(assemblyFile, FileMode.Open); byte[] assemblyFileBuffer = new byte[(int)fs.Length]; fs.Read(assemblyFileBuffer, 0, assemblyFileBuffer.Length); fs.Close(); AppDomainSetup domainSetup = new AppDomainSetup(); domainSetup.ApplicationBase = assemblyFileInfo.Directory.FullName; AppDomain tempAppDomain = AppDomain.CreateDomain("TempAppDomain", null, domainSetup); Assembly projectAssembly = tempAppDomain.Load(assemblyFileBuffer); The last line throws an exception: "Could not load file or assembly 'WindowsFormsApplication1, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.":"WindowsFormsApplication3, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null"}" Any help or thoughts would be greatly appreciated. My head is lopsided from beating it against the wall... Thanks, Dan

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  • Illegal offset type error when => value is omitted

    - by thomas
    Line 3 of the code below fails if I omit the => $v portion. I get the following error: Warning: Illegal offset type in /home/site/page.php on line 404 When the [$k] in line 5 is changed to ['$k'], i receive the following error. Notice: Undefined index: $k in /home/site/page.php on line 404 When it is like below with the the full $k => $v everything works though. I don't even use $v. Why do I need it in the foreach loop to make it work then? <? if ( $arr[ 'status'][ 'chain'] ) { foreach ( $arr[ 'status'][ 'chain'] as $k => $v) { ?> <tr> <td class="line_item_data status_td"> <?= $ arr[ 'status'][ 'chain'][$k][ 'message'] ?> </td> <td align="center"> <img src="images/green_check.gif" width="20" /> </td> </tr> <? } } ?> I did see this answer, but don't know that it really applies. Thanks so much!

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  • CompositeDataBoundControl - databound values overwritten before event is fired due to DummyDataSourc

    - by Vidar Langberget
    I have a custom servercontrol that inherits from CompositeDataBoundControl. I have three templates: one header template, one footer template and one item template. The item template can contain a checkbox that I use to decide if I should delete the item. In the footer and/or header templates I have a button with a CommandName of "DeleteItem". When that button is clicked, I handle the event in OnBubbleEvent: if (cea.CommandName == "DeleteItem") { //loop through the item list and get the selected rows List<int> itemsToDelete = new List<int>(); foreach(Control c in this.Controls){ if (c is ItemData) { ItemData oid = (ItemData)c; CheckBox chkSel = (CheckBox)oid.FindControl("chkSelected"); if (chkSel.Checked) { itemsToDelete.Add(oid.Item.Id); } } } foreach (int id in itemsToDelete) { DeleteItem(id); } } } The problem is that Item is null since the CreateChildControls method already has been run as asp.net needs to recreate the control hierarchy before the event fire. It uses the DummyDataSource and a list of null objects to recreate the control hierarchy: IEnumerator e = dataSource.GetEnumerator(); if (e != null) { while (e.MoveNext()) { ItemData container = new ItemData (e.Current as OrderItem); ITemplate itemTemplate = this.ItemTemplate; if (itemTemplate == null) { itemTemplate = new DefaultItemTemplate(); } itemTemplate.InstantiateIn(container); Controls.Add(container); if (dataBinding) { container.DataBind(); } counter++; } } The problem is this line: ItemData container = new ItemData (e.Current as OrderItem); When the control hierarchy is rebuilt before the event is fired, the e.Current is null, so when I try to find out which item was marked for deletion, I get 0 since the original value has been overwritten. Any suggestions on how to fix this?

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  • Java: Combine 2 List <String[]>

    - by battousai622
    I have two List of array string. I want to be able to create a New List (newList) by combining the 2 lists. But it must meet these 3 conditions: 1) Copy the contents of store_inventory into newList. 2) Then if the item names in store_inventory & new_acquisitions match, just add the two quantities together and change it in newList. 3) If new_acquisitions has a new item that does not exist in store_inventory, then add it to the newList. The titles for the CSV list are: Item Name, Quantity, Cost, Price. The List contains an string[] of item name, quantity, cost and price for each row. CSVReader from = new CSVReader(new FileReader("/test/new_acquisitions.csv")); List <String[]> acquisitions = from.readAll(); CSVReader to = new CSVReader(new FileReader("/test/store_inventory.csv")); List <String[]> inventory = to.readAll(); List <String[]> newList; Any code to get me started would be great! =] this is what i have so far... for (int i = 0; i < acquisitions.size(); i++) { temp1 = acquisitions.get(i); for (int j = 1; j < inventory.size(); j++) { temp2 = inventory.get(j); if (temp1[0].equals(temp2[0])) { //if match found... do something? //break out of loop } } //if new item found... do something? }

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  • Question regarding ip checksum code

    - by looktt
    unsigned short /* this function generates header checksums */ csum (unsigned short *buf, int nwords) { unsigned long sum; for (sum = 0; nwords > 0; nwords--) // add words(16bits) together sum += *buf++; sum = (sum >> 16) + (sum & 0xffff); //add carry over sum += (sum >> 16); //what does this step do??? add possible left-over //byte? But isn't it already added in the loop (if //any)? return ((unsigned short) ~sum); } I assume nwords in the number of 16bits word, not 8bits byte (if there are odd byte, nword is rounded to next large), is it correct? The line sum = (sum 16) + (sum & 0xffff) is to add carry over to make 16bit complement sum += (sum 16); What's the purpose of this step? Add left-over byte? How? Thanks!

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  • How can I get contentWindow for an Object element in IE7

    - by Scott Leis
    I have a HTML object element like this: <object title="Search results as XML" standby="Loading XML document..." type="text/xml" data="/__CA25761100195585.nsf/WebPrintListingXML?OpenAgent&date1=01/06/2009" width="100%" height="100%" border="0" name="resultIFrame" id="resultIFrame" Error: could not embed search results. </object I also have this javascript function (alert() calls added for debugging): function getFrameByName(fParent,fName) { var fArray=fParent.frames; if (!fName) return; if (fArray) { if (fArray.length) { for (var i=0; i<fArray.length; i++) { alert('loop '+i); if (fArray[i]) { if (fArray[i].name==fName) return fArray[i]; } } } } var tmp=document.getElementsByName(fName); if (tmp[0]) { alert('returning '+tmp[0]); if (!(tmp[0].contentWindow)) alert('contentWindow is null'); return tmp[0].contentWindow; } } And finally, this button is meant to print the content of the Object element: <input type="button" value="Print" name="printBtn" onclick="getFrameByName(window,'resultIFrame').print();" The button works perfectly in Firefox. Opera is good enough, though it prints the main document instead of just the object. IE7 gives the following error details: Line: 57 Char: 1 Error: 'undefined' is null or not an object Line 57 is where the button's "input" tag starts in the HTML source. Thanks to the alert('contentWindow is null') call in the JS function, I know that the object I'm getting in IE has no contentWindow property. I have tried changing the object tag to an iframe tag. This changes the JS behaviour, but causes other issues such as the height attribute being ignored and the content not displaying. Sticking with an object tag, how can I get this Object's window in IE7?

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  • Improving my first Clojure program

    - by StackedCrooked
    After a few weekends exploring Clojure I came up with this program. It allows you to move a little rectangle in a window. Here's the code: (import java.awt.Color) (import java.awt.Dimension) (import java.awt.event.KeyListener) (import javax.swing.JFrame) (import javax.swing.JPanel) (def x (ref 0)) (def y (ref 0)) (def panel (proxy [JPanel KeyListener] [] (getPreferredSize [] (Dimension. 100 100)) (keyPressed [e] (let [keyCode (.getKeyCode e)] (if (== 37 keyCode) (dosync (alter x dec)) (if (== 38 keyCode) (dosync (alter y dec)) (if (== 39 keyCode) (dosync (alter x inc)) (if (== 40 keyCode) (dosync (alter y inc)) (println keyCode))))))) (keyReleased [e]) (keyTyped [e]))) (doto panel (.setFocusable true) (.addKeyListener panel)) (def frame (JFrame. "Test")) (doto frame (.add panel) (.pack) (.setDefaultCloseOperation JFrame/EXIT_ON_CLOSE) (.setVisible true)) (defn drawRectangle [p] (doto (.getGraphics p) (.setColor (java.awt.Color/WHITE)) (.fillRect 0 0 100 100) (.setColor (java.awt.Color/BLUE)) (.fillRect (* 10 (deref x)) (* 10 (deref y)) 10 10))) (loop [] (drawRectangle panel) (Thread/sleep 10) (recur)) Despite being an experienced C++ programmer I found it very challenging to write even a simple application in a language that uses a radically different style than what I'm used to. On top of that, this code probably sucks. I suspect the globalness of the various values is a bad thing. It's also not clear to me if it's appropriate to use references here for the x and y values. Any hints for improving this code are welcome.

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  • Get number of posts in a topic PHP

    - by Wayne
    How do I get to display the number of posts on a topic like a forum. I used this... (how very noobish): function numberofposts($n) { $sql = "SELECT * FROM posts WHERE topic_id = '" . $n . "'"; $result = mysql_query($sql) or die(mysql_error()); $count = mysql_num_rows($result); echo number_format($count); } The while loop of listing topics: <div class="topics"> <div class="topic-name"> <p><?php echo $row['topic_title']; ?></p> </div> <div class="topic-posts"> <p><?php echo numberofposts($row['topic_id']); ?></p> </div> </div> Although it is a bad method of doing this... All I need is to know what would be the best method, don't just point me out to a website, do it here, because I'm trying to learn much. Okay? :D Thanks.

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  • Byte-Pairing for data compression

    - by user1669533
    Question about Byte-Pairing for data compression. If byte pairing converts two byte values to a single byte value, splitting the file in half, then taking a gig file and recusing it 16 times shrinks it to 62,500,000. My question is, is byte-pairing really efficient? Is the creation of a 5,000,000 iteration loop, to be conservative, efficient? I would like some feed back on and some incisive opinions please. Dave, what I read was: "The US patent office no longer grants patents on perpetual motion machines, but has recently granted at least two patents on a mathematically impossible process: compression of truly random data." I was not inferring the Patent Office was actually considering what I am inquiring about. I was merely commenting on the notion of a "mathematically impossible process." If someone has, in some way created a method of having a "single" data byte as a placeholder of 8 individual bytes of data, that would be a consideration for a patent. Now, about the mathematically impossibility of an 8 to 1 compression method, it is not so much a mathematically impossibility, but a series of rules and conditions that can be created. As long as there is the rule of 8 or 16 bit representation of storing data on a medium, there are ways to manipulate data that mirrors current methods, or creation by a new way of thinking.

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  • OpenGL Calls Lock/Freeze

    - by Necrolis
    I am using some dell workstations(running WinXP Pro SP 2 & DeepFreeze) for development, but something was recenlty loaded onto these machines that prevents any opengl call(the call locks) from completing(and I know the code works as I have tested it on 'clean' machines, I also tested with simple opengl apps generated by dev-cpp, which will also lock on the dell machines). I have tried to debug my own apps to see where exactly the gl calls freeze, but there is some global system hook on ZwQueryInformationProcess that messes up calls to ZwQueryInformationThread(used by ExitThread), preventing me from debugging at all(it causes the debugger, OllyDBG, to go into an access violation reporting loop or the program to crash if the exception is passed along). the hook: ntdll.ZwQueryInformationProcess 7C90D7E0 B8 9A000000 MOV EAX,9A 7C90D7E5 BA 0003FE7F MOV EDX,7FFE0300 7C90D7EA FF12 CALL DWORD PTR DS:[EDX] 7C90D7EC - E9 0F28448D JMP 09D50000 7C90D7F1 9B WAIT 7C90D7F2 0000 ADD BYTE PTR DS:[EAX],AL 7C90D7F4 00BA 0003FE7F ADD BYTE PTR DS:[EDX+7FFE0300],BH 7C90D7FA FF12 CALL DWORD PTR DS:[EDX] 7C90D7FC C2 1400 RETN 14 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C the messed up function + call: ntdll.ZwQueryInformationThread 7C90D7F0 8D9B 000000BA LEA EBX,DWORD PTR DS:[EBX+BA000000] 7C90D7F6 0003 ADD BYTE PTR DS:[EBX],AL 7C90D7F8 FE ??? ; Unknown command 7C90D7F9 7F FF JG SHORT ntdll.7C90D7FA 7C90D7FB 12C2 ADC AL,DL 7C90D7FD 14 00 ADC AL,0 7C90D7FF 90 NOP ntdll.ZwQueryInformationToken 7C90D800 B8 9C000000 MOV EAX,9C So firstly, anyone know what if anything would lead to OpenGL calls cause an infinite lock,and if there are any ways around it? and what would be creating such a hook in kernal memory ? Update: After some more fiddling, I have discovered a few more kernal hooks, a lot of them are used to nullify data returned by system information calls(such as the remote debugging port), I also managed to find out the what ever is doing this is using madchook.dll(by madshi) to do this, this dll is also injected into every running process(these seem to be some anti debugging code). Also, on the OpenGL side, it seems Direct X is fine/unaffected(I ran one of the DX 9 demo's without problems), so could one of these kernal hooks somehow affect OpenGL?

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  • jquery - array problem help pls.

    - by russp
    Sorry folks, I really need help with posting an array problem. I would imaging it's quite simple, but beyond me. I have this JQuery function (using sortables) $(function() { $("#col1, #col2, #col3, #col4").sortable({ connectWith: '.column', items: '.portlet:not(.ui-state-disabled)', stop : function () { serial_1 = $('#col1').sortable('serialize'); serial_2 = $('#col2').sortable('serialize'); serial_3 = $('#col3').sortable('serialize'); serial_4 = $('#col4').sortable('serialize'); } }); }); Now I can post it to a database like this, and I can loop this ajax through all 4 "serials" $.ajax({ url: "test.php", type: "post", data: serial_1, error: function(){ alert(testit); } }); But that is not what I want to do as it creates 4 rows in the DB table. I want/need to create a single "nested array" from the 4 serials so that it enters the DB as 1 (one) row. My "base" database data looks like this: a:4:{s:4:"col1";a:3:{i:1;s:6:"forums";i:2;s:4:"chat";i:3;s:5:"blogs";}s:4:"col2";a:2:{i:1;s:5:"pages";i:2;s:7:"members";}s:4:"col3";a:2:{i:1;s:9:"galleries";i:2;s:4:"shop";}s:4:"col4";a:1:{i:1;s:4:"news";}} Therefore the JQuery array should "replicate" and create it (obviously will change on sorting) Help please thanks in advance

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  • How can I strip Python logging calls without commenting them out?

    - by cdleary
    Today I was thinking about a Python project I wrote about a year back where I used logging pretty extensively. I remember having to comment out a lot of logging calls in inner-loop-like scenarios (the 90% code) because of the overhead (hotshot indicated it was one of my biggest bottlenecks). I wonder now if there's some canonical way to programmatically strip out logging calls in Python applications without commenting and uncommenting all the time. I'd think you could use inspection/recompilation or bytecode manipulation to do something like this and target only the code objects that are causing bottlenecks. This way, you could add a manipulator as a post-compilation step and use a centralized configuration file, like so: [Leave ERROR and above] my_module.SomeClass.method_with_lots_of_warn_calls [Leave WARN and above] my_module.SomeOtherClass.method_with_lots_of_info_calls [Leave INFO and above] my_module.SomeWeirdClass.method_with_lots_of_debug_calls Of course, you'd want to use it sparingly and probably with per-function granularity -- only for code objects that have shown logging to be a bottleneck. Anybody know of anything like this? Note: There are a few things that make this more difficult to do in a performant manner because of dynamic typing and late binding. For example, any calls to a method named debug may have to be wrapped with an if not isinstance(log, Logger). In any case, I'm assuming all of the minor details can be overcome, either by a gentleman's agreement or some run-time checking. :-)

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  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

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  • R: manipulating data.frames containing strings and booleans.

    - by Mike Dewar
    Hello. I have a data.frame in R; it's called p. Each element in the data.frame is either True or False. My variable p has, say, m rows and n columns. For every row there is strictly only one TRUE element. It also has column names, which are strings. What I would like to do is the following: For every row in p I see a TRUE I would like to replace with the name of the corresponding column I would then like to collapse the data.frame, which now contains FALSEs and column names, to a single vector, which will have m elements. I would like to do this in an R-thonic manner, so as to continue my enlightenment in R and contribute to a world without for-loops. I can do step 1 using the following for loop: for (i in seq(length(colnames(p)))) { p[p[,i]==TRUE,i]=colnames(p)[i] } but theres's no beauty here and I have totally subscribed to this for-loops-in-R-are-probably-wrong mentality. Maybe wrong is too strong but they're certainly not great. I don't really know how to do step 2. I kind of hoped that the sum of a string and FALSE would return the string but it doesn't. I kind of hoped I could use an OR operator of some kind but can't quite figure that out (Python responds to False or 'bob' with 'bob'). Hence, yet again, I appeal to you beautiful Rstats people for help!

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  • Unable to Get a Correct Time when I am Calling serverTime using jquery.countdown.js + Asp.net ?

    - by user312891
    When i am calling the below function I unable to get a correct Answer. Both var Shortly and newTime having same time one coming from the client site other sync with server. http://keith-wood.name/countdown.html I am waiting from your response. Thanks $(function() { var shortly = new Date('April 9, 2010 20:38:10'); var newTime = new Date('April 9, 2010 20:38:10'); //for loop divid /// $('#defaultCountdown').countdown({ until: shortly, onExpiry: liftOff, onTick: watchCountdown, serverSync: serverTime }); $('#div1').countdown({ until: newTime }); }); function serverTime() { var time = null; $.ajax({ type: "POST", //Page Name (in which the method should be called) and method name url: "Default.aspx/GetTime", // If you want to pass parameter or data to server side function you can try line contentType: "application/json; charset=utf-8", dataType: "json", data: "{}", async: false, //else If you don't want to pass any value to server side function leave the data to blank line below //data: "{}", success: function(msg) { //Got the response from server and render to the client time = new Date(msg.d); alert(time); }, error: function(msg) { time = new Date(); alert('1'); } }); return time; }

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  • Initializing objects on the fly

    - by pocoa
    I have a vector called players and a class called Player. And what I'm trying to do is to write: players.push_back(Player(name, Weapon(bullets))); So I want to be able to create players in a loop. But I see an error message says "no matching function for call Player::Player..." Then I've changed that to: Weapon w(bullets); Player p(name, w); players.push_back(p); Here is my Player definition: class Player { public: Player(string &name, Weapon &weapon); private string name; Weapon weapon; } I'm just trying to learn what is the difference between these definitions. And is this the right way to pass an object to an object constructor. Note: These are not my actual class definitions. I'm just trying to learn something about object oriented programming in C++ with coding it. I mean I know that Weapon should be initialized in Player :)

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  • Easy way to lock a file on a remote machine (windows)?

    - by roufamatic
    I've tracked down an error in my logs, and am trying to reproduce it. My theory is that a file sometimes gets locked in a specific folder, and when the application (ASP.NET) tries to delete that folder it hangs. I don't have the application running on my own machine so I'm debugging this on a remote server. But for the life of me, I can't seem to figure out a way to lock a file that prevents it from being deleted by the process. My first thought was to map the network path to a local drive and just leave a command prompt open to that folder. Locally that always fouls up my folder deletes, but apparently SMB is a bit more robust and doesn't grant me a lock. After that I created an infinte loop vbscript in the folder and executed it remotely. The file was deleted out from underneath the executing code. Man! I then tried creating a file on the server in that folder and removing all permissions. That didn't do the trick. I don't have access to the IIS settings so perhaps it's running under a privileged system account. So: what's a program that you know is free and I can quickly use to create an exclusive lock on a file so I can test my delete theory? Like a really, really bad Notepad clone or something. :-)

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