Search Results

Search found 11088 results on 444 pages for '2d engine'.

Page 256/444 | < Previous Page | 252 253 254 255 256 257 258 259 260 261 262 263  | Next Page >

  • Missing launcher, top panel without icons, an ATI driver problem?

    - by jlotero
    After upgrading to Ubuntu 11.10, the following problems occurs when accesing in ubuntu mode (3D): the launcher is missing, top panel without icons on the right side, and I can only restart with Terminal (Alt-T and then sudo reboot). No problems in 2D. It occurs on my PC with AMD Athlon (tm) II X4 640 Processor, Radeon HD5670 and both with the 32-bit and 64 bits versions of Ubuntu. Both versions work well on an older PC with AMD Athlon 64 x2 Dual Core 4200 + processor, and an Nvidia integrated graphics card (C61 GeForce 6150SE nForce 430). Could it be a problem with the ATI driver?

    Read the article

  • How to create a bookmark under "computer" in the Sidebar of the nautilus file manager in 12.04?

    - by Jiskya
    Somehow, I removed the Downloads bookmark in the Sidebar under "Computer". Is there any way I can make a new one? Possibly with the same icon? I still have my Downloads directory. I just don't have the bookmark under "Computer" anymore, and it has the ordinary folder icon. I know it's not the most significant question, but it's a question nonetheless. Also, I'm not sure, but it may be important to note that I'm using unity 2d.

    Read the article

  • How SEO Services by a SEO Company Can Boost Your Sales

    If we look at the present scenario the importance of growing your business and expanding your online brand recognition using all the strategic SEO elements available can just not be overstated. Today to be the very best at marketing the business or even the websites has to reach to its potential customers and hiring SEO companies and SEO experts is proving best method to keep track of the latest developments in search engine optimization. In this article, know how taking help of SEO services from any SEO company can actually boost up your sales.

    Read the article

  • Find The Best Keywords For Your Site

    Keyword optimisation is probably the most important thing that you want to concentrate on with regards to search engine optimisation (SEO). Unfortunately, not many people know this, or do enough to optimise their sites' keywords.

    Read the article

  • Get Your Web Site to the Top

    Search engine optimization began to be used widely in the 1990s. Businesses, whether their annual turnover was in the millions bracket or the thousands bracket, began to use SEO to attract more organic visitors to their sites.

    Read the article

  • New Software Running ScottOnWriting.NET

    When I started this blog in July 2003 there weren't many available blog engines build atop ASP.NET. One of the more interesting ones at the time was Scott Watermasysk 's .Text blog engine (which eventually became part of Community Server . Over the past...(read more)Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Keyword Analysis - Plan Before Implementing SEO!

    If you have spent some time learning things about search engine optimization, you would have realized by now that choosing the right keywords is of major importance in order to attract more visitors to your site. Are you a blogger who is starving for some quality traffic to view your content?

    Read the article

  • Do I lose/gain performance for discarding pixels even if I don't use depth testing?

    - by Gajoo
    When I first searched for discard instruction, I've found experts saying using discard will result in performance drain. They said discarding pixels will break GPU's ability to use zBuffer properly because GPU have to first run Fragment shader for both objects to check if the one nearer to camera is discarded or not. For a 2D game I'm currently working on, I've disabled both depth-test and depth-write. I'm drawing all objects sorted by their depth and that's all, no need for GPU to do fancy things. now I'm wondering is it still bad if I discard pixels in my fragment shader?

    Read the article

  • AndEngine player, background and camera

    - by valdemar593
    I'm developing a 2D shooter using AndEngine. At the moment I'm trying to make the camera follow the player. As I've understood the common approach is to use the SmoothCamera zooming it and setting the chased entity. The problem is that the camera follows the player WITH background moving also (RepeatingSpriteBackground), so it looks like the player doesn't move at all though the actual position changes. So I don't really get how to make the camera follow the player and have the background not moving. Thanks in advance.

    Read the article

  • 5 Easy SEO Tips to Improve Your Rankings

    SEO stands for Search Engine Optimization, and it is a collection of techniques to help your website rank better for certain search terms. Below are 5 tips to help you optimize your website and have the best chance of succeeding online. With anything related to SEO, you have to ensure that you choose the right keywords.

    Read the article

  • XNA Spritebatch sorting by texture vs depth

    - by Motig
    I am refining my 2D game engine, and I want to look in to sorting sprite batches by texture (because I'm quite often using the same textures repeatedly). However, I also want to retain a few 'layers' of depth (i.e. ground < buildings < units < GUI etc). My question is, which of the following is the best approach (in terms of performance)? Create multiple SpriteBatches and Begin() and End() them in order; or... Create a single SpriteBatch and call Begin() and End() multiple times, once for each layer (in order)?

    Read the article

  • Does the windows 8 store only support windows RT?

    - by Need4Sleep
    I'm in a project for creating a game engine and eventually a game, and we need ideas on how to get our game out into the internet. I had an idea with putting it onto the windows 8 store at a low cost(or free) in order to get the word out, but does the windows 8 store only support apps programmed in windows RT? our game will be built in C++ / OpenGL / GLEW / Actionscript / GLM / etc.. , so we wont be using any windows RT functionality at all.

    Read the article

  • How to achieve excellence in iOS Development? [on hold]

    - by Ashish Pisey
    I have been developing iOS apps for six months now and every day i find something new and exciting to learn. i feel blessed with apple docs and 3rd party APIs.I have four apps on the App Store.i have tried almost all the basic core features of iOS except core-data. MY recent interests are dynamic UI,physics(sprite kit) and social apps.As i feel lost in vast pool of knowledge,i would like to know from you expert iOS developers, what particular features should i concentrate on for the future? should i try opengl-es for 3d gaming for 64 bit processors or stick to basic 2d physics gaming for some time or the evergreen social apps category ? appreciate your help, thanx

    Read the article

  • Are there any good Java/JVM libraries for my Expression Tree architecture?

    - by Snuggy
    My team and I are developing an enterprise-level application and I have devised an architecture for it that's best described as an "Expression Tree". The basic idea is that the leaf nodes of the tree are very simple expressions (perhaps simple values or strings). Nodes closer to the trunk will get more and more complex, taking the simpler nodes as their inputs and returning more complex results for their parents. Looking at it the other way, the application performs some task, and for this it creates a root expression. The root expression divides its input into smaller units and creates child expressions, which when evaluated it can use to build it's own result. The subdividing process continues until the simplest leaf nodes. There are two very important aspects of this architecture: It must be possible to manipulate nodes of the tree after it is built. The nodes may be given new input values to work with and any change in result for that node needs to be propagated back up the tree to the root node. The application must make best use of available processors and ultimately be scalable to other computers in a grid or in the cloud. Nodes in the tree will often be updating concurrently and notifying other interested nodes in the tree when they get a new value. Unfortunately, I'm not at liberty to discuss my actual application, but to aid understanding a little bit, you might imagine a kind of spreadsheet application being implemented with a similar architecture, where changes to cells in the table are propagated all over the place to other cells that need the result. The spreadsheet could get so massive that applying multi-core multi-computer distributed system to solve it would be of benefit. I've got my prototype "Expression Engine" working nicely on a single multi-core PC but I've started to run into a few concurrency issues (as expected because I haven't been taking too much care so far) so it's now time to start thinking about migrating the Engine to a more robust library, and that leads to a number of related questions: Is there any precedent for my "Expression Tree" architecture that I could research? What programming concepts should I consider. I realise this approach has many similarities to a functional programming style, and I'm already aware of the concepts of using futures and actors. Are there any others? Are there any languages or libraries that I should study? This question is inspired by my accidental discovery of Scala and the Akka library (which has good support for Actors, Futures, Distributed workloads etc.) and I'm wondering if there is anything else I should be looking at as well?

    Read the article

  • META Tags in SEO - Should You Use Them?

    Onsite SEO is going by the wayside and not being used by the search engines much anymore but it may still benefit you to optimize each of your web pages. The search engines have a formula to determine keyword relevancy on each page of your web site. The technical term is an algorithm, which each engine has its own unique algorithm that it uses to rank pages.

    Read the article

  • What Elements Are Important in SEO?

    When it comes to search engine optimisation, what elements are the important ones? I've seen some people's research focus purely on targeting highly competitive keywords with minimal budget and wondering why they aren't achieving the P1 listings they have promised their clients. In my opinion, I would look a little wider than purely on the keyword.

    Read the article

  • Earn Cash, Make Money Online Use SEO

    Search engine optimization is a great way to help increase traffic to your site which in return helps you earn cash and make money online. In this two part article we are going to give you a few simple tips to help you start using SEO in your online business.

    Read the article

  • Beginner's steps to game programming [on hold]

    - by CodeTrasher
    I have graduated from university less than 6 months ago and became a B.Eng in Software Engineering. I have moderate understanding of programming experience from languages like C++, Java and C#. But mostly on simple desktop and mobile applications. I've tried some simple Pong-like games but never finished even the smallest game. I have a couple of nice ideas growing (IMO, at least...) in my mind but don't really know where to begin. 2D is way to go, of course, at the beginning. I just want to hear from more experienced game devs how they started out. Should I make a rough outline of the core idea and mechanics and start working on a prototype of core gameplay? Or should I just practice more by making Pong, Asteroids and that sort of games and get an understanding of those before moving on? Thanks to all!

    Read the article

  • i got mysql error on this statement i don't know why [closed]

    - by John Smiith
    i got mysql error on this statement i don't know why error is: #1064 - You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'CONSTRAINT fk_objet_code FOREIGN KEY (objet_code) REFERENCES objet(code) ) ENG' at line 6 sql code is CREATE TABLE IF NOT EXISTS `class` ( `numero` int(11) NOT NULL AUTO_INCREMENT, `type_class` varchar(100) DEFAULT NULL, `images` varchar(200) NOT NULL, PRIMARY KEY (`numero`) CONSTRAINT fk_objet_code FOREIGN KEY (objet_code) REFERENCES objet(code) ) ENGINE=InnoDB;;

    Read the article

  • SEO and Product Life Cycle

    Search Engine Optimization or SEO is one of the most important online marketing activities in order to popularize a product on the Internet and generate sales. However if you analyse a lot of success stories you'll realize that it is the right time in the PLC or product life cycle when you need to capitalize on.

    Read the article

  • SEO and Its Importance

    Today it is a proven fact that a successful and efficient Search Engine Optimization campaign can work wonders for any online business. Today the business owners, individual or Internet marketers can take advantage of so many business opportunities that the internet offers.

    Read the article

  • What Are Keyword Tools and How Do You Use Them?

    Keyword Tools are a group of tools that provide analysis and reporting on the use of keywords or phrases on your (or your competitors) website. They are a vital set of tools in terms of optimising your website for high search engine ranking and also for analyzing your competitor's websites.

    Read the article

< Previous Page | 252 253 254 255 256 257 258 259 260 261 262 263  | Next Page >