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  • Why isn't Xcode building a file in my project

    - by richcollins
    I have a static library project that I inherited from another developer. I added a class to the project and built it. When I include the static lib in another project, the build fails with a symbol not found error for the class that I added. I looked at the build logs for the static lib project and I noticed that the .m file isn't compiled. The file is clearly visible in Xcode, right next to all of the other class files. Can anyone think of a reason that the file wouldn't be built? How does Xcode discover the files that it builds?

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  • What causes my borderless C++/CLI app to crash when overriding WndProc?

    - by Ste
    I use a form with border NONE. I need to override WndProc for resize and move form. However, using this code, my app crashes! static const int WM_NCHITTEST = 0x0084; static const int HTCLIENT = 1; static const int HTCAPTION = 2; protected: virtual void Form1::WndProc(System::Windows::Forms::Message %m) override { switch (m.Msg) { case WM_NCHITTEST: if (m.Result == IntPtr(HTCLIENT)) { m.Result = IntPtr(HTCAPTION); } break; } Form1::WndProc(m); } virtual System::Windows::Forms::CreateParams^ get() override { System::Windows::Forms::CreateParams^ cp = __super::CreateParams; cp->Style |= 0x40000; return cp; } How can I fix my code not to crash but still allow my form to be moved and resized?

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  • When i close window cookies are destroying in flex

    - by praveen
    Hi, I am using external interface to store cookies in client side of application. Like I have created a cookie in html and i am using those methods in flex using External Interface. I am saving a username in cookie when I re use cookie is displaying, I have deployed in server and i ran like http://localhost/[Path]/index.html.in this html I am embedded swf file and I have saved cookie in html JavaScript, now if I open this url cookie is saving if I open a new window what ever the cookies are a raised and it is loading from start. for cookies saving i am using this code in flex:`package Name{ import flash.external.ExternalInterface; /** * The Cookie class provides a simple way to create or access * cookies in the embedding HTML document of the application. * */ public class Cookies { /** * Flag if the class was properly initialized. */ private static var _initialized:Boolean = false; /** * Name of the cookie. */ private var _name:String; /** * Contents of the cookie. */ private var _value:String; /** * Flag indicating if a cookie was just created. It is <code>true</code> * when the cookie did not exist before and <code>false</code> otherwise. */ private var _isNew:Boolean; /** * Name of the external javascript function used for getting * cookie information. */ private static const GET_COOKIE:String = "cookieGetCookie"; /** * Name of the external javascript function used for setting * cookie information. */ private static const SET_COOKIE:String = "cookieSetCookie"; /** * Javascript code to define the GET_COOKIE function. */ private static var FUNCTION_GET_COOKIE:String = "function () { " + "if (document." + GET_COOKIE + " == null) {" + GET_COOKIE + " = function (name) { " + "if (document.cookie) {" + "cookies = document.cookie.split('; ');" + "for (i = 0; i < cookies.length; i++) {" + "param = cookies[i].split('=', 2);" + "if (decodeURIComponent(param[0]) == name) {" + "value = decodeURIComponent(param[1]);" + "return value;" + "}" + "}" + "}" + "return null;" + "};" + "}" + "}"; /** * Javascript code to define the SET_COOKIE function. */ private static var FUNCTION_SET_COOKIE:String = "function () { " + "if (document." + SET_COOKIE + " == null) {" + SET_COOKIE + " = function (name, value) { " + "document.cookie = name + '=' + value;" + "};" + "}" + "}"; /** * Initializes the class by injecting javascript code into * the embedding document. If the class was already initialized * before, this method does nothing. */ private static function initialize():void { if (Cookies._initialized) { return; } if (!ExternalInterface.available) { throw new Error("ExternalInterface is not available in this container. Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime are required."); } // Add functions to DOM if they aren't already there ExternalInterface.call(FUNCTION_GET_COOKIE); ExternalInterface.call(FUNCTION_SET_COOKIE); Cookies._initialized = true; } /** * Creates a new Cookie object. If a cookie with the specified * name already exists, the existing value is used. Otherwise * a new cookie is created as soon as a value is assigned to it. * * @param name The name of the cookie */ public function Cookies(name:String) { Cookies.initialize(); this._name = name; this._value = ExternalInterface.call(GET_COOKIE, name) as String; this._isNew = this._value == null; } /** * The name of the cookie. */ public function get name():String { return this._name; } /** * The value of the cookie. If it is a new cookie, it is not * made persistent until a value is assigned to it. */ public function get value():String { return this._value; } /** * @private */ public function set value(value:String):void { this._value = value; ExternalInterface.call(SET_COOKIE, this._name, this._value); } /** * The <code>isNew</code> property indicates if the cookie * already exists or not. */ public function get isNew():Boolean { return this._isNew; } } } I am using cookie like thisvar anotherCookie:Cookies = new Cookies("username"); anotherCookie.value=[Textinput].text;`.is there any code i need to use save cookie in new window also? Please help me Thanks in Advance.

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  • The best way to assign an immutable instance to a Collection in Java

    - by Ali
    Today I was reading through some Hibernate code and I encounter something interesting. There is a class called CollectionHelper that defines the following constant varibale: public final class CollectionHelper { public static final List EMPTY_LIST = Collections.unmodifiableList( new ArrayList(0 ) ; public static final Collection EMPTY_COLLECTION = Collections.unmodifiableCollection(new ArrayList(0) ); public static final Map EMPTY_MAP = Collections.unmodifiableMap( new HashMap(0) ); They have used these constants to initialize collections with immutable instances. Why they didn't simply use the Collections.EMPTY_LIST for initializing lists? Is there a benefit in using the following method?

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  • How to connect to a network of activemq brokers from a client application?

    - by subh
    I have setup a network of brokers in activemq, how do i connect to that from my client application I tried with network:static:(tcp://master1.IP:61616,tcp://master2.IP:61617) and but I get the following exception javax.jms.JMSException: Uncategorized exception occured during JMS processing; nested exception is javax.jms.JMSException: Could not create Transport. Reason: java.io.IOException: Transport scheme NOT recognized: [network]; With static:(tcp://master1.IP:61616,tcp://master2.IP:61617) I get exception javax.jms.JMSException: Uncategorized exception occured during JMS processing; nested exception is javax.jms.JMSException: Could not create Transport. Reason: java.io.IOException: Transport scheme NOT recognized: [static]; Thanks

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  • Syntax error in SWIG using __thread keyword

    - by user366838
    I am trying to make some code thread safe for use with pthreads. This code is written in C++, but is linked to using SWIG. g++ compiles this correctly, but when swig tries to create a wrapper, I get: fast_alloc.hh:109: Error: Syntax error in input(3) The original, unsafe code that compiles correctly is: static void *freeLists[Num_Buckets]; and the error occurs when I change it to: static __thread void *freeLists[Num_Buckets]; I have made other parts thread safe adding "__thread", for example, this works: static __thread unsigned newCount[Num_Buckets];

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  • What causes my borderless C++ app to crash when overriding WndProc?

    - by Ste
    I use a form with border NONE. I need to override WndProc for resize and move form. However, using this code, my app crashes! static const int WM_NCHITTEST = 0x0084; static const int HTCLIENT = 1; static const int HTCAPTION = 2; protected: virtual void Form1::WndProc(System::Windows::Forms::Message %m) override { switch (m.Msg) { case WM_NCHITTEST: if (m.Result == IntPtr(HTCLIENT)) { m.Result = IntPtr(HTCAPTION); } break; } Form1::WndProc(m); } virtual System::Windows::Forms::CreateParams^ get() override { System::Windows::Forms::CreateParams^ cp = __super::CreateParams; cp->Style |= 0x40000; return cp; } How can I fix my code not to crash but still allow my form to be moved and resized?

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  • Dynamically register constructor methods in an AbstractFactory at compile time using C++ templates

    - by Horacio
    When implementing a MessageFactory class to instatiate Message objects I used something like: class MessageFactory { public: static Message *create(int type) { switch(type) { case PING_MSG: return new PingMessage(); case PONG_MSG: return new PongMessage(); .... } } This works ok but every time I add a new message I have to add a new XXX_MSG and modify the switch statement. After some research I found a way to dynamically update the MessageFactory at compile time so I can add as many messages as I want without need to modify the MessageFactory itself. This allows for cleaner and easier to maintain code as I do not need to modify three different places to add/remove message classes: #include <stdio.h> #include <stdlib.h> #include <string.h> #include <inttypes.h> class Message { protected: inline Message() {}; public: inline virtual ~Message() { } inline int getMessageType() const { return m_type; } virtual void say() = 0; protected: uint16_t m_type; }; template<int TYPE, typename IMPL> class MessageTmpl: public Message { enum { _MESSAGE_ID = TYPE }; public: static Message* Create() { return new IMPL(); } static const uint16_t MESSAGE_ID; // for registration protected: MessageTmpl() { m_type = MESSAGE_ID; } //use parameter to instanciate template }; typedef Message* (*t_pfFactory)(); class MessageFactory· { public: static uint16_t Register(uint16_t msgid, t_pfFactory factoryMethod) { printf("Registering constructor for msg id %d\n", msgid); m_List[msgid] = factoryMethod; return msgid; } static Message *Create(uint16_t msgid) { return m_List[msgid](); } static t_pfFactory m_List[65536]; }; template <int TYPE, typename IMPL> const uint16_t MessageTmpl<TYPE, IMPL >::MESSAGE_ID = MessageFactory::Register( MessageTmpl<TYPE, IMPL >::_MESSAGE_ID, &MessageTmpl<TYPE, IMPL >::Create); class PingMessage: public MessageTmpl < 10, PingMessage > {· public: PingMessage() {} virtual void say() { printf("Ping\n"); } }; class PongMessage: public MessageTmpl < 11, PongMessage > {· public: PongMessage() {} virtual void say() { printf("Pong\n"); } }; t_pfFactory MessageFactory::m_List[65536]; int main(int argc, char **argv) { Message *msg1; Message *msg2; msg1 = MessageFactory::Create(10); msg1->say(); msg2 = MessageFactory::Create(11); msg2->say(); delete msg1; delete msg2; return 0; } The template here does the magic by registering into the MessageFactory class, all new Message classes (e.g. PingMessage and PongMessage) that subclass from MessageTmpl. This works great and simplifies code maintenance but I still have some questions about this technique: Is this a known technique/pattern? what is the name? I want to search more info about it. I want to make the array for storing new constructors MessageFactory::m_List[65536] a std::map but doing so causes the program to segfault even before reaching main(). Creating an array of 65536 elements is overkill but I have not found a way to make this a dynamic container. For all message classes that are subclasses of MessageTmpl I have to implement the constructor. If not it won't register in the MessageFactory. For example commenting the constructor of the PongMessage: class PongMessage: public MessageTmpl < 11, PongMessage > { public: //PongMessage() {} /* HERE */ virtual void say() { printf("Pong\n"); } }; would result in the PongMessage class not being registered by the MessageFactory and the program would segfault in the MessageFactory::Create(11) line. The question is why the class won't register? Having to add the empty implementation of the 100+ messages I need feels inefficient and unnecessary.

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  • Deserialize Stream to List<T> or any other type

    - by Sam
    Attempting to deserialize a stream to List<T> (or any other type) and am failing with the error: The type arguments for method 'Foo.Deserialize<T>(System.IO.Stream)' cannot be inferred from the usage. Try specifying the type arguments explicitly. This fails: public static T Deserialize<T>(this Stream stream) { BinaryFormatter bin = new BinaryFormatter(); return (T)bin.Deserialize(stream); } But this works: public static List<MyClass.MyStruct> Deserialize(this Stream stream) { BinaryFormatter bin = new BinaryFormatter(); return (List<MyClass.MyStruct>)bin.Deserialize(stream); } or: public static object Deserialize(this Stream stream) { BinaryFormatter bin = new BinaryFormatter(); return bin.Deserialize(stream); } Is it possible to do this without casting, e.g. (List<MyStruct>)stream.Deserialize()?

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  • htaccess rewriterule

    - by user322731
    I currently have this rule where I want the page to just render my static content. RewriteRule ^videos\/coverage\/view\/236159\-([0-9a-zA-Z-]+) http: //website.com/static/236159.html [NC] However, this doesn't work. It works with a L tag but then the URL is different: RewriteRule ^videos\/coverage\/view\/236159\-([0-9a-zA-Z-]+) http: //website.com/static/236159.html [L, NC] My goal is to keep the URL the same but the content different. Can anyone point out to what flags are needed in order to get this working properly? Thanks!

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  • PHP OOP: Method Chaining

    - by Isis
    I have the following code, <?php class Templater { static $params = array(); public static function assign($name, $value) { self::$params[] = array($name => $value); } public static function draw() { self::$params; } } $test = Templater::assign('key', 'value'); $test = Templater::draw(); print_r($test); How can I alter this script so I could use this? $test = Templater::assign('key', 'value')->assign('key2', 'value2')->draw(); print_r($test);

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  • Notes on implementing Visual Studio 2010 Navigate To

    - by cyberycon
    One of the many neat functions added to Visual Studio in VS 2010 was the Navigate To feature. You can find it by clicking Edit, Navigate To, or by using the keyboard shortcut Ctrl, (yes, that's control plus the comma key). This pops up the Navigate To dialog that looks like this: As you type, Navigate To starts searching through a number of different search providers for your term. The entries in the list change as you type, with most providers doing some kind of fuzzy or at least substring matching. If you have C#, C++ or Visual Basic projects in your solution, all symbols defined in those projects are searched. There's also a file search provider, which displays all matching filenames from projects in the current solution as well. And, if you have a Visual Studio package of your own, you can implement a provider too. Micro Focus (where I work) provide the Visual COBOL language inside Visual Studio (http://visualstudiogallery.msdn.microsoft.com/ef9bc810-c133-4581-9429-b01420a9ea40 ), and we wanted to provide this functionality too. This post provides some notes on the things I discovered mainly through trial and error, but also with some kind help from devs inside Microsoft. The expectation of Navigate To is that it searches across the whole solution, not just the current project. So in our case, we wanted to search for all COBOL symbols inside all of our Visual COBOL projects inside the solution. So first of all, here's the Microsoft documentation on Navigate To: http://msdn.microsoft.com/en-us/library/ee844862.aspx . It's the reference information on the Microsoft.VisualStudio.Language.NavigateTo.Interfaces Namespace, and it lists all the interfaces you will need to implement to create your own Navigate To provider. Navigate To uses Visual Studio's latest mechanism for integrating external functionality and services, Managed Extensibility Framework (MEF). MEF components don't require any registration with COM or any other registry entries to be found by Visual Studio. Visual Studio looks in several well-known locations for manifest files (extension.vsixmanifest). It then uses reflection to scan for MEF attributes on classes in the assembly to determine which functionality the assembly provides. MEF itself is actually part of the .NET framework, and you can learn more about it here: http://mef.codeplex.com/. To get started with Visual Studio and MEF you could do worse than look at some of the editor examples on the VSX page http://archive.msdn.microsoft.com/vsx . I've also written a small application to help with switching between development and production MEF assemblies, which you can find on Codeproject: http://www.codeproject.com/KB/miscctrl/MEF_Switch.aspx. The Navigate To interfaces Back to Navigate To, and summarizing the MSDN reference documentation, you need to implement the following interfaces: INavigateToItemProviderFactoryThis is Visual Studio's entry point to your Navigate To implementation, and you must decorate your implementation with the following MEF export attribute: [Export(typeof(INavigateToItemProviderFactory))]  INavigateToItemProvider Your INavigateToItemProviderFactory needs to return your implementation of INavigateToItemProvider. This class implements StartSearch() and StopSearch(). StartSearch() is the guts of your provider, and we'll come back to it in a minute. This object also needs to implement IDisposeable(). INavigateToItemDisplayFactory Your INavigateToItemProvider hands back NavigateToItems to the NavigateTo framework. But to give you good control over what appears in the NavigateTo dialog box, these items will be handed back to your INavigateToItemDisplayFactory, which must create objects implementing INavigateToItemDisplay  INavigateToItemDisplay Each of these objects represents one result in the Navigate To dialog box. As well as providing the description and name of the item, this object also has a NavigateTo() method that should be capable of displaying the item in an editor when invoked. Carrying out the search The lifecycle of your INavigateToItemProvider is the same as that of the Navigate To dialog. This dialog is modal, which makes your implementation a little easier because you know that the user can't be changing things in editors and the IDE while this dialog is up. But the Navigate To dialog DOES NOT run on the main UI thread of the IDE – so you need to be aware of that if you want to interact with editors or other parts of the IDE UI. When the user invokes the Navigate To dialog, your INavigateToItemProvider gets sent a TryCreateNavigateToItemProvider() message. Instantiate your INavigateToItemProvider and hand this back. The sequence diagram below shows what happens next. Your INavigateToItemProvider will get called with StartSearch(), and passed an INavigateToCallback. StartSearch() is an asynchronous request – you must return from this method as soon as possible, and conduct your search on a separate thread. For each match to the search term, instantiate a NavigateToItem object and send it to INavigateToCallback.AddItem(). But as the user types in the Search Terms field, NavigateTo will invoke your StartSearch() method repeatedly with the changing search term. When you receive the next StartSearch() message, you have to abandon your current search, and start a new one. You can't rely on receiving a StopSearch() message every time. Finally, when the Navigate To dialog box is closed by the user, you will get a Dispose() message – that's your cue to abandon any uncompleted searches, and dispose any resources you might be using as part of your search. While you conduct your search invoke INavigateToCallback.ReportProgress() occasionally to provide feedback about how close you are to completing the search. There does not appear to be any particular requirement to how often you invoke ReportProgress(), and you report your progress as the ratio of two integers. In my implementation I report progress in terms of the number of symbols I've searched over the total number of symbols in my dictionary, and send a progress report every 16 symbols. Displaying the Results The Navigate to framework invokes INavigateToItemDisplayProvider.CreateItemDisplay() once for each result you passed to the INavigateToCallback. CreateItemDisplay() is passed the NavigateToItem you handed to the callback, and must return an INavigateToItemDisplay object. NavigateToItem is a sealed class which has a few properties, including the name of the symbol. It also has a Tag property, of type object. This enables you to stash away all the information you will need to create your INavigateToItemDisplay, which must implement an INavigateTo() method to display a symbol in an editor IDE when the user double-clicks an entry in the Navigate To dialog box. Since the tag is of type object, it is up to you, the implementor, to decide what kind of object you store in here, and how it enables the retrieval of other information which is not included in the NavigateToItem properties. Some of the INavigateToItemDisplay properties are self-explanatory, but a couple of them are less obvious: Additional informationThe string you return here is displayed inside brackets on the same line as the Name property. In English locales, Visual Studio includes the preposition "of". If you look at the first line in the Navigate To screenshot at the top of this article, Book_WebRole.Default is the additional information for textBookAuthor, and is the namespace qualified type name the symbol appears in. For procedural COBOL code we display the Program Id as the additional information DescriptionItemsYou can use this property to return any textual description you want about the item currently selected. You return a collection of DescriptionItem objects, each of which has a category and description collection of DescriptionRun objects. A DescriptionRun enables you to specify some text, and optional formatting, so you have some control over the appearance of the displayed text. The DescriptionItems property is displayed at the bottom of the Navigate To dialog box, with the Categories on the left and the Descriptions on the right. The Visual COBOL implementation uses it to display more information about the location of an item, making it easier for the user to know disambiguate duplicate names (something there can be a lot of in large COBOL applications). Summary I hope this article is useful for anyone implementing Navigate To. It is a fantastic navigation feature that Microsoft have added to Visual Studio, but at the moment there still don't seem to be any examples on how to implement it, and the reference information on MSDN is a little brief for anyone attempting an implementation.

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  • Getting 'this' pointer inside dependency property changed callback

    - by mizipzor
    I have the following dependency property inside a class: class FooHolder { public static DependencyProperty CurrentFooProperty = DependencyProperty.Register( "CurrentFoo", typeof(Foo), typeof(FooHandler), new PropertyMetadata(OnCurrentFooChanged)); private static void OnCurrentFooChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { FooHolder holder = (FooHolder) d.Property.Owner; // <- something like this // do stuff with holder } } I need to be able to retrieve a reference to the class instance in which the changed property belongs. This is since FooHolder has some event handlers that needs to be hooked/unhooked when the value of the property is changed. The property changed callback must be static, but the event handler is not.

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  • how to implement windows service loop that waits for a period in C# / .NET2.0

    - by matti
    My question is that is this the best practice to do this. Couldn't find any good examples. I have following code in file created by VS2005: public partial class ObjectFolder : ServiceBase { protected override void OnStart(string[] args) { ObjectFolderApp.Initialize(); ObjectFolderApp.StartMonitorAndWork(); } protected override void OnStop() { // TODO: Add code here to perform any tear-down necessary to stop yourservice. } } then: class ObjectFolderApp { public static bool Initialize() { //all init stuff return true; } public static void StartMonitorAndWork() { Thread worker = new Thread(MonitorAndWork); worker.Start(); } private static void MonitorAndWork() { int loopTime = 60000; if (int.TryParse(_cfgValues.GetConfigValue("OfWaitLoop"), out loopTime)) loopTime = 1000 * loopTime; while (true) { /* create+open connection and fill DataSet */ DataSet ofDataSet = new DataSet("ObjectFolderSet"); using (_cnctn = _dbFactory.CreateConnection()) { _cnctn.Open(); //do all kinds of database stuff } Thread.Sleep(loopTime); } } }

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  • How to manage db connections on server?

    - by simpatico
    I have a severe problem with my database connection in my web application. Since I use a single database connection for the whole application from singleton Database class, if i try concurrent db operations (two users) the database rollsback the transactions. This is my static method used: All threads/servlets call static Database.doSomething(...) methods, which in turn call the the below method. private static /* synchronized*/ Connection getConnection(final boolean autoCommit) throws SQLException { if (con == null) { con = new MyRegistrationBean().getConnection(); } con.setAutoCommit(true); //TODO return con; } What's the recommended way to manage this db connection/s I have, so that I don't incurr in the same problem.

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  • use callback function to report stack backtrace

    - by user353394
    Assume I have the following: typedef struct { char *name; char binding; int address; } Fn_Symbol //definition of function symbol static Fn_Symbol *fnSymbols; //array of function symbols in a file statc int total; //number of symbol functions in the array and file static void PrintBacktrace(int sigum, siginfo_t * siginfo, void *context) { printf("\nSignal received %d (%s)\n", signum, strsignal(signum)); const int eip_index = 14; void *eip = (void *)((struct ucontext *)context)->uc_mcontext.gregs[eip_index]; printf("Error at [%p] %s (+0x%x), eip, fnName, offset from start); //????? exit(0); } I have this so far, but what is the best way using the fnSymbols static global pointer to identify the function where the error occured and then back trace through the stack to identify each calling function by address, name, and offset?

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  • [JavaScript] Loading Google Maps API after the page is displayed

    - by Goro
    Hello, My landing page contains a big google maps portion, which slows down the loading time. I am trying to do the following: Load the static elements first so the page loads fast initially. Display a loading notification in the map placeholder so that the user knows that the map is coming up Load and display the map I have done this: $(document).ready(function() { map_initialize(); } map_initialize() being the function which loads the map into its container div. However, this still will not display the static elements fist. The page will wait until the map_initialize() is finished, then load the static elements at the same time as the map. Thanks,

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  • ...may not be used in this context...while serialization

    - by phenevo
    Hi, I've webservice and WebMethod [webMethod] public object GetObjects(Cars[] cars) { return Translator.ToObjects(Facade.GetObjects(cars); } public static object GetObjects(Cars cars) { List<Car> cars =new List<Country(...fillingcollection) return cars.ToArray(), } public static object ToObjects(object collection) { if(collection is Car[]) { return ConvertModelCarsToContractCars(collection), } public ModelCar[] ConvertModelCarsToContractCars(Cars[] collection) { ...there is rewriting pool... } And I get exception at side of client: There was an error generating the XML document. I'm using this function to check collection which I would send to the client and it works, doesn't return exceptions: public static void SerializeContainer(object obj) { try { // Make sure even the construsctor runs inside a // try-catch block XmlSerializer ser = new XmlSerializer(typeof(object)); TextWriter w = new StreamWriter(@"c:\list.xml"); ser.Serialize(w, obj); w.Close(); } catch (Exception ex) { DumpException(ex); } } Interesting is when collection has only One element [webmethod] works fine, but when is more it brokes

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  • Ruby class variable is reset after rails app initialized

    - by Phuong Nguy?n
    I tried to assign a class static variable like this class QueryLogger < Logger @@query_logger_default_instance = nil def self.default_instance # Use global variable because static variable doesn't work @@query_logger_default_instance ||= self.new(STDOUT) end end In initializers folder of my rails app, I added a file with this code block ActiveRecord::Base.logger = QueryLogger.default_instance In a request (action of controller), I make a call to this: QueryLogger.default_instance. My assumption is that the call to default_instance will always report the same. However, it does not. Now I try to watch stuff in NetBeans by setting breakpoint inside default_instance. Thing happen as expected, the default_instance get called twice, one due to the initializer block and one due to the call to my action. Surprising thing is, in both times, @@query_logger_default_instance report nil inside NetBeans inspector. The first nil report is correct, but the second shocked me. It's look like static variable gets reset after rails app initialized. Is there some magic there?

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  • C# 4.0 dynamics

    - by mehanik
    Hi. Code bellow is working well until I have class ClassSameAssembly in same assembly as class Program. But when I move class ClassSameAssembly to separate assembly I have runtime error. Is it posible to resolve it? using System; namespace ConsoleApplication2 { public static class ClassSameAssembly { public static dynamic GetValues() { return new { Name = "Michael", Age = 20 }; } } internal class Program { private static void Main(string[] args) { var d = ClassSameAssembly.GetValues(); Console.WriteLine("{0} is {1} years old", d.Name, d.Age); } } }

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  • How to show a ProgressDialog while changing from a activity to another activity?

    - by AndroidUser99
    i want to show a PD when my activity A starts another activity B. But in that onclick method, my A activity haves to do some work before start B, and B also haves to do some work because it haves to load a lot of data for the UI. I need a PD that is viewed by the user in all the process of the loading data of changin from activity A to B. ¿how can do it? i tryed storing a static ProgressDialog on MyApplication.java, and with these methods: public static void showProgressDialog(Context c) { pd = ProgressDialog.show(c, c.getResources().getString(R.string.app_name), c.getResources().getString(R.string.loading), true, false); } public static void dismissProgressDialog(){ pd.dismiss(); } but it doesn't works, it doesn't shows nothing, i dont know why how to achieve this by a easy way? i know that i can do it with async task, but that is too hard for me, i can't understand the code examples i am finding on this web and google code examples are welcome thanks

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  • C# ref question again?

    - by TheMachineCharmer
    class Foo { public int A { get; set; } } class Program { static void Main(string[] args) { var f = new Foo(); var ff = f; Console.WriteLine(f.GetHashCode()); Console.WriteLine(ff.GetHashCode()); FooFoo(ref f); BarBar(f); } private static void BarBar(Foo f) { Console.WriteLine(f.GetHashCode()); } private static void FooFoo(ref Foo f) { Console.WriteLine(f.GetHashCode()); } } OUTPUT: 58225482 58225482 58225482 58225482 What is the difference between FooFoo and BarBar?

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  • C# Windows CE 5.0 error: Can't find entry point ExitWindowsEx in PInvoke DLL coredll

    - by JackN
    I need to programatically shutdown a Windows CE 5.0 tablet using Microsoft.NET SDK CompactFramework v2.0. I tried using the solution here but got the error message Can't find entry point ExitWindowsEx in PInvoke DLL coredll Is there a way to add ExitWindowsEx to my build? Do I need a different coredll? [Flags] public enum ExitFlags { Reboot = 0x02, PowerOff = 0x08 } [DllImport("coredll")] public static extern int ExitWindowsEx(ExitFlags flags, int reserved); private static void buttonShutdown_Click(object sender, EventArgs e) { ExitWindowsEx(ExitFlags.PowerOff, 0); } private static void buttonRestart_Click(object sender, EventArgs e) { ExitWindowsEx(ExitFlags.Reboot, 0); }

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  • new vs2008 user

    - by user245823
    Hello, I am trying to build a release version of my project. Our prof made us create a static library which i built using debug version. then i made a release version of that static library using /mt as my c runtime now in my test application (release version) I use the same runtime option and add that static library and also ignore the libcmd.lib in the ignore settings for the linker. i resolved most of the problem this is the last part lnk4075 /edit and continue due to /opt:icf specification compositelib.lib (my staticlib) lnk2001 unresolved external symbol _winmain@16. libcmtd.lib these are the last two that i can't seem to figure out.

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  • nullable type and a ReSharper warning

    - by Sarah Vessels
    I have the following code: private static LogLevel? _logLevel = null; public static LogLevel LogLevel { get { if (!_logLevel.HasValue) { _logLevel = readLogLevelFromFile(); } return _logLevel.Value; } } private static LogLevel readLogLevelFromFile() { ... } I get a ReSharper warning on the return statement about a possible System.InvalidOperationException and it suggests I check _logLevel to see if it is null first. However, readLogLevelFromFile returns LogLevel, not LogLevel?, so there is no way the return statement could be reached when _logLevel is null. Is this just an oversight by ReSharper, or am I missing something?

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