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  • Developing Spring Portlet for use inside Weblogic Portal / Webcenter Portal

    - by Murali Veligeti
    We need to understand the main difference between portlet workflow and servlet workflow.The main difference between portlet workflow and servlet workflow is that, the request to the portlet can have two distinct phases: 1) Action phase 2) Render phase. The Action phase is executed only once and is where any 'backend' changes or actions occur, such as making changes in a database. The Render phase then produces what is displayed to the user each time the display is refreshed. The critical point here is that for a single overall request, the action phase is executed only once, but the render phase may be executed multiple times. This provides a clean separation between the activities that modify the persistent state of your system and the activities that generate what is displayed to the user.The dual phases of portlet requests are one of the real strengths of the JSR-168 specification. For example, dynamic search results can be updated routinely on the display without the user explicitly re-running the search. Most other portlet MVC frameworks attempt to completely hide the two phases from the developer and make it look as much like traditional servlet development as possible - we think this approach removes one of the main benefits of using portlets. So, the separation of the two phases is preserved throughout the Spring Portlet MVC framework. The primary manifestation of this approach is that where the servlet version of the MVC classes will have one method that deals with the request, the portlet version of the MVC classes will have two methods that deal with the request: one for the action phase and one for the render phase. For example, where the servlet version of AbstractController has the handleRequestInternal(..) method, the portlet version of AbstractController has handleActionRequestInternal(..) and handleRenderRequestInternal(..) methods.The Spring Portlet Framework is designed around a DispatcherPortlet that dispatches requests to handlers, with configurable handler mappings and view resolution, just as the DispatcherServlet in the Spring Web Framework does.  Developing portlet.xml Let's start the sample development by creating the portlet.xml file in the /WebContent/WEB-INF/ folder as shown below: <?xml version="1.0" encoding="UTF-8"?> <portlet-app version="2.0" xmlns="http://java.sun.com/xml/ns/portlet/portlet-app_2_0.xsd" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <portlet> <portlet-name>SpringPortletName</portlet-name> <portlet-class>org.springframework.web.portlet.DispatcherPortlet</portlet-class> <supports> <mime-type>text/html</mime-type> <portlet-mode>view</portlet-mode> </supports> <portlet-info> <title>SpringPortlet</title> </portlet-info> </portlet> </portlet-app> DispatcherPortlet is responsible for handling every client request. When it receives a request, it finds out which Controller class should be used for handling this request, and then it calls its handleActionRequest() or handleRenderRequest() method based on the request processing phase. The Controller class executes business logic and returns a View name that should be used for rendering markup to the user. The DispatcherPortlet then forwards control to that View for actual markup generation. As you can see, DispatcherPortlet is the central dispatcher for use within Spring Portlet MVC Framework. Note that your portlet application can define more than one DispatcherPortlet. If it does so, then each of these portlets operates its own namespace, loading its application context and handler mapping. The DispatcherPortlet is also responsible for loading application context (Spring configuration file) for this portlet. First, it tries to check the value of the configLocation portlet initialization parameter. If that parameter is not specified, it takes the portlet name (that is, the value of the <portlet-name> element), appends "-portlet.xml" to it, and tries to load that file from the /WEB-INF folder. In the portlet.xml file, we did not specify the configLocation initialization parameter, so let's create SpringPortletName-portlet.xml file in the next section. Developing SpringPortletName-portlet.xml Create the SpringPortletName-portlet.xml file in the /WebContent/WEB-INF folder of your application as shown below: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd"> <bean id="viewResolver" class="org.springframework.web.servlet.view.InternalResourceViewResolver"> <property name="viewClass" value="org.springframework.web.servlet.view.JstlView"/> <property name="prefix" value="/jsp/"/> <property name="suffix" value=".jsp"/> </bean> <bean id="pointManager" class="com.wlp.spring.bo.internal.PointManagerImpl"> <property name="users"> <list> <ref bean="point1"/> <ref bean="point2"/> <ref bean="point3"/> <ref bean="point4"/> </list> </property> </bean> <bean id="point1" class="com.wlp.spring.bean.User"> <property name="name" value="Murali"/> <property name="points" value="6"/> </bean> <bean id="point2" class="com.wlp.spring.bean.User"> <property name="name" value="Sai"/> <property name="points" value="13"/> </bean> <bean id="point3" class="com.wlp.spring.bean.User"> <property name="name" value="Rama"/> <property name="points" value="43"/> </bean> <bean id="point4" class="com.wlp.spring.bean.User"> <property name="name" value="Krishna"/> <property name="points" value="23"/> </bean> <bean id="messageSource" class="org.springframework.context.support.ResourceBundleMessageSource"> <property name="basename" value="messages"/> </bean> <bean name="/users.htm" id="userController" class="com.wlp.spring.controller.UserController"> <property name="pointManager" ref="pointManager"/> </bean> <bean name="/pointincrease.htm" id="pointIncreaseController" class="com.wlp.spring.controller.IncreasePointsFormController"> <property name="sessionForm" value="true"/> <property name="pointManager" ref="pointManager"/> <property name="commandName" value="pointIncrease"/> <property name="commandClass" value="com.wlp.spring.bean.PointIncrease"/> <property name="formView" value="pointincrease"/> <property name="successView" value="users"/> </bean> <bean id="parameterMappingInterceptor" class="org.springframework.web.portlet.handler.ParameterMappingInterceptor" /> <bean id="portletModeParameterHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeParameterHandlerMapping"> <property name="order" value="1" /> <property name="interceptors"> <list> <ref bean="parameterMappingInterceptor" /> </list> </property> <property name="portletModeParameterMap"> <map> <entry key="view"> <map> <entry key="pointincrease"> <ref bean="pointIncreaseController" /> </entry> <entry key="users"> <ref bean="userController" /> </entry> </map> </entry> </map> </property> </bean> <bean id="portletModeHandlerMapping" class="org.springframework.web.portlet.handler.PortletModeHandlerMapping"> <property name="order" value="2" /> <property name="portletModeMap"> <map> <entry key="view"> <ref bean="userController" /> </entry> </map> </property> </bean> </beans> The SpringPortletName-portlet.xml file is an application context file for your MVC portlet. It has a couple of bean definitions: viewController. At this point, remember that the viewController bean definition points to the com.ibm.developerworks.springmvc.ViewController.java class. portletModeHandlerMapping. As we discussed in the last section, whenever DispatcherPortlet gets a client request, it tries to find a suitable Controller class for handling that request. That is where PortletModeHandlerMapping comes into the picture. The PortletModeHandlerMapping class is a simple implementation of the HandlerMapping interface and is used by DispatcherPortlet to find a suitable Controller for every request. The PortletModeHandlerMapping class uses Portlet mode for the current request to find a suitable Controller class to use for handling the request. The portletModeMap property of portletModeHandlerMapping bean is the place where we map the Portlet mode name against the Controller class. In the sample code, we show that viewController is responsible for handling View mode requests. Developing UserController.java In the preceding section, you learned that the viewController bean is responsible for handling all the View mode requests. Your next step is to create the UserController.java class as shown below: public class UserController extends AbstractController { private PointManager pointManager; public void handleActionRequest(ActionRequest request, ActionResponse response) throws Exception { } public ModelAndView handleRenderRequest(RenderRequest request, RenderResponse response) throws ServletException, IOException { String now = (new java.util.Date()).toString(); Map<String, Object> myModel = new HashMap<String, Object>(); myModel.put("now", now); myModel.put("users", this.pointManager.getUsers()); return new ModelAndView("users", "model", myModel); } public void setPointManager(PointManager pointManager) { this.pointManager = pointManager; } } Every controller class in Spring Portlet MVC Framework must implement the org.springframework.web. portlet.mvc.Controller interface directly or indirectly. To make things easier, Spring Framework provides AbstractController class, which is the default implementation of the Controller interface. As a developer, you should always extend your controller from either AbstractController or one of its more specific subclasses. Any implementation of the Controller class should be reusable, thread-safe, and capable of handling multiple requests throughout the lifecycle of the portlet. In the sample code, we create the ViewController class by extending it from AbstractController. Because we don't want to do any action processing in the HelloSpringPortletMVC portlet, we override only the handleRenderRequest() method of AbstractController. Now, the only thing that HelloWorldPortletMVC should do is render the markup of View.jsp to the user when it receives a user request to do so. To do that, return the object of ModelAndView with a value of view equal to View. Developing web.xml According to Portlet Specification 1.0, every portlet application is also a Servlet Specification 2.3-compliant Web application, and it needs a Web application deployment descriptor (that is, web.xml). Let’s create the web.xml file in the /WEB-INF/ folder as shown in listing 4. Follow these steps: Open the existing web.xml file located at /WebContent/WEB-INF/web.xml. Replace the contents of this file with the code as shown below: <servlet> <servlet-name>ViewRendererServlet</servlet-name> <servlet-class>org.springframework.web.servlet.ViewRendererServlet</servlet-class> </servlet> <servlet-mapping> <servlet-name>ViewRendererServlet</servlet-name> <url-pattern>/WEB-INF/servlet/view</url-pattern> </servlet-mapping> <context-param> <param-name>contextConfigLocation</param-name> <param-value>/WEB-INF/applicationContext.xml</param-value> </context-param> <listener> <listener-class>org.springframework.web.context.ContextLoaderListener</listener-class> </listener> The web.xml file for the sample portlet declares two things: ViewRendererServlet. The ViewRendererServlet is the bridge servlet for portlet support. During the render phase, DispatcherPortlet wraps PortletRequest into ServletRequest and forwards control to ViewRendererServlet for actual rendering. This process allows Spring Portlet MVC Framework to use the same View infrastructure as that of its servlet version, that is, Spring Web MVC Framework. ContextLoaderListener. The ContextLoaderListener class takes care of loading Web application context at the time of the Web application startup. The Web application context is shared by all the portlets in the portlet application. In case of duplicate bean definition, the bean definition in the portlet application context takes precedence over the Web application context. The ContextLoader class tries to read the value of the contextConfigLocation Web context parameter to find out the location of the context file. If the contextConfigLocation parameter is not set, then it uses the default value, which is /WEB-INF/applicationContext.xml, to load the context file. The Portlet Controller interface requires two methods that handle the two phases of a portlet request: the action request and the render request. The action phase should be capable of handling an action request and the render phase should be capable of handling a render request and returning an appropriate model and view. While the Controller interface is quite abstract, Spring Portlet MVC offers a lot of controllers that already contain a lot of the functionality you might need – most of these are very similar to controllers from Spring Web MVC. The Controller interface just defines the most common functionality required of every controller - handling an action request, handling a render request, and returning a model and a view. How rendering works As you know, when the user tries to access a page with PointSystemPortletMVC portlet on it or when the user performs some action on any other portlet on that page or tries to refresh that page, a render request is sent to the PointSystemPortletMVC portlet. In the sample code, because DispatcherPortlet is the main portlet class, Weblogic Portal / Webcenter Portal calls its render() method and then the following sequence of events occurs: The render() method of DispatcherPortlet calls the doDispatch() method, which in turn calls the doRender() method. After the doRenderService() method gets control, first it tries to find out the locale of the request by calling the PortletRequest.getLocale() method. This locale is used while making all the locale-related decisions for choices such as which resource bundle should be loaded or which JSP should be displayed to the user based on the locale. After that, the doRenderService() method starts iterating through all the HandlerMapping classes configured for this portlet, calling their getHandler() method to identify the appropriate Controller for handling this request. In the sample code, we have configured only PortletModeHandlerMapping as a HandlerMapping class. The PortletModeHandlerMapping class reads the value of the current portlet mode, and based on that, it finds out, the Controller class that should be used to handle this request. In the sample code, ViewController is configured to handle the View mode request so that the PortletModeHandlerMapping class returns the object of ViewController. After the object of ViewController is returned, the doRenderService() method calls its handleRenderRequestInternal() method. Implementation of the handleRenderRequestInternal() method in ViewController.java is very simple. It logs a message saying that it got control, and then it creates an instance of ModelAndView with a value equal to View and returns it to DispatcherPortlet. After control returns to doRenderService(), the next task is to figure out how to render View. For that, DispatcherPortlet starts iterating through all the ViewResolvers configured in your portlet application, calling their resolveViewName() method. In the sample code we have configured only one ViewResolver, InternalResourceViewResolver. When its resolveViewName() method is called with viewName, it tries to add /WEB-INF/jsp as a prefix to the view name and to add JSP as a suffix. And it checks if /WEB-INF/jsp/View.jsp exists. If it does exist, it returns the object of JstlView wrapping View.jsp. After control is returned to the doRenderService() method, it creates the object PortletRequestDispatcher, which points to /WEB-INF/servlet/view – that is, ViewRendererServlet. Then it sets the object of JstlView in the request and dispatches the request to ViewRendererServlet. After ViewRendererServlet gets control, it reads the JstlView object from the request attribute and creates another RequestDispatcher pointing to the /WEB-INF/jsp/View.jsp URL and passes control to it for actual markup generation. The markup generated by View.jsp is returned to user. At this point, you may question the need for ViewRendererServlet. Why can't DispatcherPortlet directly forward control to View.jsp? Adding ViewRendererServlet in between allows Spring Portlet MVC Framework to reuse the existing View infrastructure. You may appreciate this more when we discuss how easy it is to integrate Apache Tiles Framework with your Spring Portlet MVC Framework. The attached project SpringPortlet.zip should be used to import the project in to your OEPE Workspace. SpringPortlet_Jars.zip contains jar files required for the application. Project is written on Spring 2.5.  The same JSR 168 portlet should work on Webcenter Portal as well.  Downloads: Download WeblogicPotal Project which consists of Spring Portlet. Download Spring Jars In-addition to above you need to download Spring.jar (Spring2.5)

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  • Syncing Data with a Server using Silverlight and HTTP Polling Duplex

    - by dwahlin
    Many applications have the need to stay in-sync with data provided by a service. Although web applications typically rely on standard polling techniques to check if data has changed, Silverlight provides several interesting options for keeping an application in-sync that rely on server “push” technologies. A few years back I wrote several blog posts covering different “push” technologies available in Silverlight that rely on sockets or HTTP Polling Duplex. We recently had a project that looked like it could benefit from pushing data from a server to one or more clients so I thought I’d revisit the subject and provide some updates to the original code posted. If you’ve worked with AJAX before in Web applications then you know that until browsers fully support web sockets or other duplex (bi-directional communication) technologies that it’s difficult to keep applications in-sync with a server without relying on polling. The problem with polling is that you have to check for changes on the server on a timed-basis which can often be wasteful and take up unnecessary resources. With server “push” technologies, data can be pushed from the server to the client as it changes. Once the data is received, the client can update the user interface as appropriate. Using “push” technologies allows the client to listen for changes from the data but stay 100% focused on client activities as opposed to worrying about polling and asking the server if anything has changed. Silverlight provides several options for pushing data from a server to a client including sockets, TCP bindings and HTTP Polling Duplex.  Each has its own strengths and weaknesses as far as performance and setup work with HTTP Polling Duplex arguably being the easiest to setup and get going.  In this article I’ll demonstrate how HTTP Polling Duplex can be used in Silverlight 4 applications to push data and show how you can create a WCF server that provides an HTTP Polling Duplex binding that a Silverlight client can consume.   What is HTTP Polling Duplex? Technologies that allow data to be pushed from a server to a client rely on duplex functionality. Duplex (or bi-directional) communication allows data to be passed in both directions.  A client can call a service and the server can call the client. HTTP Polling Duplex (as its name implies) allows a server to communicate with a client without forcing the client to constantly poll the server. It has the benefit of being able to run on port 80 making setup a breeze compared to the other options which require specific ports to be used and cross-domain policy files to be exposed on port 943 (as with sockets and TCP bindings). Having said that, if you’re looking for the best speed possible then sockets and TCP bindings are the way to go. But, they’re not the only game in town when it comes to duplex communication. The first time I heard about HTTP Polling Duplex (initially available in Silverlight 2) I wasn’t exactly sure how it was any better than standard polling used in AJAX applications. I read the Silverlight SDK, looked at various resources and generally found the following definition unhelpful as far as understanding the actual benefits that HTTP Polling Duplex provided: "The Silverlight client periodically polls the service on the network layer, and checks for any new messages that the service wants to send on the callback channel. The service queues all messages sent on the client callback channel and delivers them to the client when the client polls the service." Although the previous definition explained the overall process, it sounded as if standard polling was used. Fortunately, Microsoft’s Scott Guthrie provided me with a more clear definition several years back that explains the benefits provided by HTTP Polling Duplex quite well (used with his permission): "The [HTTP Polling Duplex] duplex support does use polling in the background to implement notifications – although the way it does it is different than manual polling. It initiates a network request, and then the request is effectively “put to sleep” waiting for the server to respond (it doesn’t come back immediately). The server then keeps the connection open but not active until it has something to send back (or the connection times out after 90 seconds – at which point the duplex client will connect again and wait). This way you are avoiding hitting the server repeatedly – but still get an immediate response when there is data to send." After hearing Scott’s definition the light bulb went on and it all made sense. A client makes a request to a server to check for changes, but instead of the request returning immediately, it parks itself on the server and waits for data. It’s kind of like waiting to pick up a pizza at the store. Instead of calling the store over and over to check the status, you sit in the store and wait until the pizza (the request data) is ready. Once it’s ready you take it back home (to the client). This technique provides a lot of efficiency gains over standard polling techniques even though it does use some polling of its own as a request is initially made from a client to a server. So how do you implement HTTP Polling Duplex in your Silverlight applications? Let’s take a look at the process by starting with the server. Creating an HTTP Polling Duplex WCF Service Creating a WCF service that exposes an HTTP Polling Duplex binding is straightforward as far as coding goes. Add some one way operations into an interface, create a client callback interface and you’re ready to go. The most challenging part comes into play when configuring the service to properly support the necessary binding and that’s more of a cut and paste operation once you know the configuration code to use. To create an HTTP Polling Duplex service you’ll need to expose server-side and client-side interfaces and reference the System.ServiceModel.PollingDuplex assembly (located at C:\Program Files (x86)\Microsoft SDKs\Silverlight\v4.0\Libraries\Server on my machine) in the server project. For the demo application I upgraded a basketball simulation service to support the latest polling duplex assemblies. The service simulates a simple basketball game using a Game class and pushes information about the game such as score, fouls, shots and more to the client as the game changes over time. Before jumping too far into the game push service, it’s important to discuss two interfaces used by the service to communicate in a bi-directional manner. The first is called IGameStreamService and defines the methods/operations that the client can call on the server (see Listing 1). The second is IGameStreamClient which defines the callback methods that a server can use to communicate with a client (see Listing 2).   [ServiceContract(Namespace = "Silverlight", CallbackContract = typeof(IGameStreamClient))] public interface IGameStreamService { [OperationContract(IsOneWay = true)] void GetTeamData(); } Listing 1. The IGameStreamService interface defines server operations that can be called on the server.   [ServiceContract] public interface IGameStreamClient { [OperationContract(IsOneWay = true)] void ReceiveTeamData(List<Team> teamData); [OperationContract(IsOneWay = true, AsyncPattern=true)] IAsyncResult BeginReceiveGameData(GameData gameData, AsyncCallback callback, object state); void EndReceiveGameData(IAsyncResult result); } Listing 2. The IGameStreamClient interfaces defines client operations that a server can call.   The IGameStreamService interface is decorated with the standard ServiceContract attribute but also contains a value for the CallbackContract property.  This property is used to define the interface that the client will expose (IGameStreamClient in this example) and use to receive data pushed from the service. Notice that each OperationContract attribute in both interfaces sets the IsOneWay property to true. This means that the operation can be called and passed data as appropriate, however, no data will be passed back. Instead, data will be pushed back to the client as it’s available.  Looking through the IGameStreamService interface you can see that the client can request team data whereas the IGameStreamClient interface allows team and game data to be received by the client. One interesting point about the IGameStreamClient interface is the inclusion of the AsyncPattern property on the BeginReceiveGameData operation. I initially created this operation as a standard one way operation and it worked most of the time. However, as I disconnected clients and reconnected new ones game data wasn’t being passed properly. After researching the problem more I realized that because the service could take up to 7 seconds to return game data, things were getting hung up. By setting the AsyncPattern property to true on the BeginReceivedGameData operation and providing a corresponding EndReceiveGameData operation I was able to get around this problem and get everything running properly. I’ll provide more details on the implementation of these two methods later in this post. Once the interfaces were created I moved on to the game service class. The first order of business was to create a class that implemented the IGameStreamService interface. Since the service can be used by multiple clients wanting game data I added the ServiceBehavior attribute to the class definition so that I could set its InstanceContextMode to InstanceContextMode.Single (in effect creating a Singleton service object). Listing 3 shows the game service class as well as its fields and constructor.   [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.Single)] public class GameStreamService : IGameStreamService { object _Key = new object(); Game _Game = null; Timer _Timer = null; Random _Random = null; Dictionary<string, IGameStreamClient> _ClientCallbacks = new Dictionary<string, IGameStreamClient>(); static AsyncCallback _ReceiveGameDataCompleted = new AsyncCallback(ReceiveGameDataCompleted); public GameStreamService() { _Game = new Game(); _Timer = new Timer { Enabled = false, Interval = 2000, AutoReset = true }; _Timer.Elapsed += new ElapsedEventHandler(_Timer_Elapsed); _Timer.Start(); _Random = new Random(); }} Listing 3. The GameStreamService implements the IGameStreamService interface which defines a callback contract that allows the service class to push data back to the client. By implementing the IGameStreamService interface, GameStreamService must supply a GetTeamData() method which is responsible for supplying information about the teams that are playing as well as individual players.  GetTeamData() also acts as a client subscription method that tracks clients wanting to receive game data.  Listing 4 shows the GetTeamData() method. public void GetTeamData() { //Get client callback channel var context = OperationContext.Current; var sessionID = context.SessionId; var currClient = context.GetCallbackChannel<IGameStreamClient>(); context.Channel.Faulted += Disconnect; context.Channel.Closed += Disconnect; IGameStreamClient client; if (!_ClientCallbacks.TryGetValue(sessionID, out client)) { lock (_Key) { _ClientCallbacks[sessionID] = currClient; } } currClient.ReceiveTeamData(_Game.GetTeamData()); //Start timer which when fired sends updated score information to client if (!_Timer.Enabled) { _Timer.Enabled = true; } } Listing 4. The GetTeamData() method subscribes a given client to the game service and returns. The key the line of code in the GetTeamData() method is the call to GetCallbackChannel<IGameStreamClient>().  This method is responsible for accessing the calling client’s callback channel. The callback channel is defined by the IGameStreamClient interface shown earlier in Listing 2 and used by the server to communicate with the client. Before passing team data back to the client, GetTeamData() grabs the client’s session ID and checks if it already exists in the _ClientCallbacks dictionary object used to track clients wanting callbacks from the server. If the client doesn’t exist it adds it into the collection. It then pushes team data from the Game class back to the client by calling ReceiveTeamData().  Since the service simulates a basketball game, a timer is then started if it’s not already enabled which is then used to randomly send data to the client. When the timer fires, game data is pushed down to the client. Listing 5 shows the _Timer_Elapsed() method that is called when the timer fires as well as the SendGameData() method used to send data to the client. void _Timer_Elapsed(object sender, ElapsedEventArgs e) { int interval = _Random.Next(3000, 7000); lock (_Key) { _Timer.Interval = interval; _Timer.Enabled = false; } SendGameData(_Game.GetGameData()); } private void SendGameData(GameData gameData) { var cbs = _ClientCallbacks.Where(cb => ((IContextChannel)cb.Value).State == CommunicationState.Opened); for (int i = 0; i < cbs.Count(); i++) { var cb = cbs.ElementAt(i).Value; try { cb.BeginReceiveGameData(gameData, _ReceiveGameDataCompleted, cb); } catch (TimeoutException texp) { //Log timeout error } catch (CommunicationException cexp) { //Log communication error } } lock (_Key) _Timer.Enabled = true; } private static void ReceiveGameDataCompleted(IAsyncResult result) { try { ((IGameStreamClient)(result.AsyncState)).EndReceiveGameData(result); } catch (CommunicationException) { // empty } catch (TimeoutException) { // empty } } LIsting 5. _Timer_Elapsed is used to simulate time in a basketball game. When _Timer_Elapsed() fires the SendGameData() method is called which iterates through the clients wanting to be notified of changes. As each client is identified, their respective BeginReceiveGameData() method is called which ultimately pushes game data down to the client. Recall that this method was defined in the client callback interface named IGameStreamClient shown earlier in Listing 2. Notice that BeginReceiveGameData() accepts _ReceiveGameDataCompleted as its second parameter (an AsyncCallback delegate defined in the service class) and passes the client callback as the third parameter. The initial version of the sample application had a standard ReceiveGameData() method in the client callback interface. However, sometimes the client callbacks would work properly and sometimes they wouldn’t which was a little baffling at first glance. After some investigation I realized that I needed to implement an asynchronous pattern for client callbacks to work properly since 3 – 7 second delays are occurring as a result of the timer. Once I added the BeginReceiveGameData() and ReceiveGameDataCompleted() methods everything worked properly since each call was handled in an asynchronous manner. The final task that had to be completed to get the server working properly with HTTP Polling Duplex was adding configuration code into web.config. In the interest of brevity I won’t post all of the code here since the sample application includes everything you need. However, Listing 6 shows the key configuration code to handle creating a custom binding named pollingDuplexBinding and associate it with the service’s endpoint.   <bindings> <customBinding> <binding name="pollingDuplexBinding"> <binaryMessageEncoding /> <pollingDuplex maxPendingSessions="2147483647" maxPendingMessagesPerSession="2147483647" inactivityTimeout="02:00:00" serverPollTimeout="00:05:00"/> <httpTransport /> </binding> </customBinding> </bindings> <services> <service name="GameService.GameStreamService" behaviorConfiguration="GameStreamServiceBehavior"> <endpoint address="" binding="customBinding" bindingConfiguration="pollingDuplexBinding" contract="GameService.IGameStreamService"/> <endpoint address="mex" binding="mexHttpBinding" contract="IMetadataExchange" /> </service> </services>   Listing 6. Configuring an HTTP Polling Duplex binding in web.config and associating an endpoint with it. Calling the Service and Receiving “Pushed” Data Calling the service and handling data that is pushed from the server is a simple and straightforward process in Silverlight. Since the service is configured with a MEX endpoint and exposes a WSDL file, you can right-click on the Silverlight project and select the standard Add Service Reference item. After the web service proxy is created you may notice that the ServiceReferences.ClientConfig file only contains an empty configuration element instead of the normal configuration elements created when creating a standard WCF proxy. You can certainly update the file if you want to read from it at runtime but for the sample application I fed the service URI directly to the service proxy as shown next: var address = new EndpointAddress("http://localhost.:5661/GameStreamService.svc"); var binding = new PollingDuplexHttpBinding(); _Proxy = new GameStreamServiceClient(binding, address); _Proxy.ReceiveTeamDataReceived += _Proxy_ReceiveTeamDataReceived; _Proxy.ReceiveGameDataReceived += _Proxy_ReceiveGameDataReceived; _Proxy.GetTeamDataAsync(); This code creates the proxy and passes the endpoint address and binding to use to its constructor. It then wires the different receive events to callback methods and calls GetTeamDataAsync().  Calling GetTeamDataAsync() causes the server to store the client in the server-side dictionary collection mentioned earlier so that it can receive data that is pushed.  As the server-side timer fires and game data is pushed to the client, the user interface is updated as shown in Listing 7. Listing 8 shows the _Proxy_ReceiveGameDataReceived() method responsible for handling the data and calling UpdateGameData() to process it.   Listing 7. The Silverlight interface. Game data is pushed from the server to the client using HTTP Polling Duplex. void _Proxy_ReceiveGameDataReceived(object sender, ReceiveGameDataReceivedEventArgs e) { UpdateGameData(e.gameData); } private void UpdateGameData(GameData gameData) { //Update Score this.tbTeam1Score.Text = gameData.Team1Score.ToString(); this.tbTeam2Score.Text = gameData.Team2Score.ToString(); //Update ball visibility if (gameData.Action != ActionsEnum.Foul) { if (tbTeam1.Text == gameData.TeamOnOffense) { AnimateBall(this.BB1, this.BB2); } else //Team 2 { AnimateBall(this.BB2, this.BB1); } } if (this.lbActions.Items.Count > 9) this.lbActions.Items.Clear(); this.lbActions.Items.Add(gameData.LastAction); if (this.lbActions.Visibility == Visibility.Collapsed) this.lbActions.Visibility = Visibility.Visible; } private void AnimateBall(Image onBall, Image offBall) { this.FadeIn.Stop(); Storyboard.SetTarget(this.FadeInAnimation, onBall); Storyboard.SetTarget(this.FadeOutAnimation, offBall); this.FadeIn.Begin(); } Listing 8. As the server pushes game data, the client’s _Proxy_ReceiveGameDataReceived() method is called to process the data. In a real-life application I’d go with a ViewModel class to handle retrieving team data, setup data bindings and handle data that is pushed from the server. However, for the sample application I wanted to focus on HTTP Polling Duplex and keep things as simple as possible.   Summary Silverlight supports three options when duplex communication is required in an application including TCP bindins, sockets and HTTP Polling Duplex. In this post you’ve seen how HTTP Polling Duplex interfaces can be created and implemented on the server as well as how they can be consumed by a Silverlight client. HTTP Polling Duplex provides a nice way to “push” data from a server while still allowing the data to flow over port 80 or another port of your choice.   Sample Application Download

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  • Alert visualization recipe: Get out your blender, drop in some sp_send_dbmail, Google Charts API, add your favorite colors and sprinkle with html. Blend till it’s smooth and looks pretty enough to taste.

    - by Maria Zakourdaev
      I really like database monitoring. My email inbox have a constant flow of different types of alerts coming from our production servers with all kinds of information, sometimes more useful and sometimes less useful. Usually database alerts look really simple, it’s usually a plain text email saying “Prod1 Database data file on Server X is 80% used. You’d better grow it manually before some query triggers the AutoGrowth process”. Imagine you could have received email like the one below.  In addition to the alert description it could have also included the the database file growth chart over the past 6 months. Wouldn’t it give you much more information whether the data growth is natural or extreme? That’s truly what data visualization is for. Believe it or not, I have sent the graph below from SQL Server stored procedure without buying any additional data monitoring/visualization tool.   Would you like to visualize your database alerts like I do? Then like myself, you’d love the Google Charts. All you need to know is a little HTML and have a mail profile configured on your SQL Server instance regardless of the SQL Server version. First of all, I hope you know that the sp_send_dbmail procedure has a great parameter @body_format = ‘HTML’, which allows us to send rich and colorful messages instead of boring black and white ones. All that we need is to dynamically create HTML code. This is how, for instance, you can create a table and populate it with some data: DECLARE @html varchar(max) SET @html = '<html>' + '<H3><font id="Text" style='color: Green;'>Top Databases: </H3>' + '<table border="1" bordercolor="#3300FF" style='background-color:#DDF8CC' width='70%' cellpadding='3' cellspacing='3'>' + '<tr><font color="Green"><th>Database Name</th><th>Size</th><th>Physical Name</th></tr>' + CAST( (SELECT TOP 10                             td = name,'',                             td = size * 8/1024 ,'',                             td = physical_name              FROM sys.master_files               ORDER BY size DESC             FOR XML PATH ('tr'),TYPE ) AS VARCHAR(MAX)) + '</table>' EXEC msdb.dbo.sp_send_dbmail @recipients = '[email protected]', @subject ='Top databases', @body = @html, @body_format = 'HTML' This is the result:   If you want to add more visualization effects, you can use Google Charts Tools https://google-developers.appspot.com/chart/interactive/docs/index which is a free and rich library of data visualization charts, they’re also easy to populate and embed. There are two versions of the Google Charts Image based charts: https://google-developers.appspot.com/chart/image/docs/gallery/chart_gall This is an old version, it’s officially deprecated although it will be up for a next few years or so. I really enjoy using this one because it can be viewed within the email body. For mobile devices you need to change the “Load remote images” property in your email application configuration.           Charts based on JavaScript classes: https://google-developers.appspot.com/chart/interactive/docs/gallery This API is newer, with rich and highly interactive charts, and it’s much more easier to understand and configure. The only downside of it is that they cannot be viewed within the email body. Outlook, Gmail and many other email clients, as part of their security policy, do not run any JavaScript that’s placed within the email body. However, you can still enjoy this API by sending the report as an email attachment. Here is an example of the old version of Google Charts API, sending the same top databases report as in the previous example but instead of a simple table, this script is using a pie chart right from  the T-SQL code DECLARE @html  varchar(8000) DECLARE @Series  varchar(800),@Labels  varchar(8000),@Legend  varchar(8000);     SET @Series = ''; SET @Labels = ''; SET @Legend = ''; SELECT TOP 5 @Series = @Series + CAST(size * 8/1024 as varchar) + ',',                         @Labels = @Labels +CAST(size * 8/1024 as varchar) + 'MB'+'|',                         @Legend = @Legend + name + '|' FROM sys.master_files ORDER BY size DESC SELECT @Series = SUBSTRING(@Series,1,LEN(@Series)-1),         @Labels = SUBSTRING(@Labels,1,LEN(@Labels)-1),         @Legend = SUBSTRING(@Legend,1,LEN(@Legend)-1) SET @html =   '<H3><font color="Green"> '+@@ServerName+' top 5 databases : </H3>'+    '<br>'+    '<img src="http://chart.apis.google.com/chart?'+    'chf=bg,s,DDF8CC&'+    'cht=p&'+    'chs=400x200&'+    'chco=3072F3|7777CC|FF9900|FF0000|4A8C26&'+    'chd=t:'+@Series+'&'+    'chl='+@Labels+'&'+    'chma=0,0,0,0&'+    'chdl='+@Legend+'&'+    'chdlp=b"'+    'alt="'+@@ServerName+' top 5 databases" />'              EXEC msdb.dbo.sp_send_dbmail @recipients = '[email protected]',                             @subject = 'Top databases',                             @body = @html,                             @body_format = 'HTML' This is what you get. Isn’t it great? Chart parameters reference: chf     Gradient fill  bg - backgroud ; s- solid cht     chart type  ( p - pie) chs        chart size width/height chco    series colors chd        chart data string        1,2,3,2 chl        pir chart labels        a|b|c|d chma    chart margins chdl    chart legend            a|b|c|d chdlp    chart legend text        b - bottom of chart   Line graph implementation is also really easy and powerful DECLARE @html varchar(max) DECLARE @Series varchar(max) DECLARE @HourList varchar(max) SET @Series = ''; SET @HourList = ''; SELECT @HourList = @HourList + SUBSTRING(CONVERT(varchar(13),last_execution_time,121), 12,2)  + '|' ,              @Series = @Series + CAST( COUNT(1) as varchar) + ',' FROM sys.dm_exec_query_stats s     CROSS APPLY sys.dm_exec_sql_text(plan_handle) t WHERE last_execution_time > = getdate()-1 GROUP BY CONVERT(varchar(13),last_execution_time,121) ORDER BY CONVERT(varchar(13),last_execution_time,121) SET @Series = SUBSTRING(@Series,1,LEN(@Series)-1) SET @html = '<img src="http://chart.apis.google.com/chart?'+ 'chco=CA3D05,87CEEB&'+ 'chd=t:'+@Series+'&'+ 'chds=1,350&'+ 'chdl= Proc executions from cache&'+ 'chf=bg,s,1F1D1D|c,lg,0,363433,1.0,2E2B2A,0.0&'+ 'chg=25.0,25.0,3,2&'+ 'chls=3|3&'+ 'chm=d,CA3D05,0,-1,12,0|d,FFFFFF,0,-1,8,0|d,87CEEB,1,-1,12,0|d,FFFFFF,1,-1,8,0&'+ 'chs=600x450&'+ 'cht=lc&'+ 'chts=FFFFFF,14&'+ 'chtt=Executions for from' +(SELECT CONVERT(varchar(16),min(last_execution_time),121)          FROM sys.dm_exec_query_stats          WHERE last_execution_time > = getdate()-1) +' till '+ +(SELECT CONVERT(varchar(16),max(last_execution_time),121)     FROM sys.dm_exec_query_stats) + '&'+ 'chxp=1,50.0|4,50.0&'+ 'chxs=0,FFFFFF,12,0|1,FFFFFF,12,0|2,FFFFFF,12,0|3,FFFFFF,12,0|4,FFFFFF,14,0&'+ 'chxt=y,y,x,x,x&'+ 'chxl=0:|1|350|1:|N|2:|'+@HourList+'3:|Hour&'+ 'chma=55,120,0,0" alt="" />' EXEC msdb.dbo.sp_send_dbmail @recipients = '[email protected]', @subject ='Daily number of executions', @body = @html, @body_format = 'HTML' Chart parameters reference: chco    series colors chd        series data chds    scale format chdl    chart legend chf        background fills chg        grid line chls    line style chm        line fill chs        chart size cht        chart type chts    chart style chtt    chart title chxp    axis label positions chxs    axis label styles chxt    axis tick mark styles chxl    axis labels chma    chart margins If you don’t mind to get your charts as an email attachment, you can enjoy the Java based Google Charts which are even easier to configure, and have much more advanced graphics. In the example below, the sp_send_email procedure uses the parameter @query which will be executed at the time that sp_send_dbemail is executed and the HTML result of this execution will be attached to the email. DECLARE @html varchar(max),@query varchar(max) DECLARE @SeriesDBusers  varchar(800);     SET @SeriesDBusers = ''; SELECT @SeriesDBusers = @SeriesDBusers +  ' ["'+DB_NAME(r.database_id) +'", ' +cast(count(1) as varchar)+'],' FROM sys.dm_exec_requests r GROUP BY DB_NAME(database_id) ORDER BY count(1) desc; SET @SeriesDBusers = SUBSTRING(@SeriesDBusers,1,LEN(@SeriesDBusers)-1) SET @query = ' PRINT '' <html>   <head>     <script type="text/javascript" src="https://www.google.com/jsapi"></script>     <script type="text/javascript">       google.load("visualization", "1", {packages:["corechart"]});        google.setOnLoadCallback(drawChart);       function drawChart() {                      var data = google.visualization.arrayToDataTable([                        ["Database Name", "Active users"],                        '+@SeriesDBusers+'                      ]);                        var options = {                        title: "Active users",                        pieSliceText: "value"                      };                        var chart = new google.visualization.PieChart(document.getElementById("chart_div"));                      chart.draw(data, options);       };     </script>   </head>   <body>     <table>     <tr><td>         <div id="chart_div" style='width: 800px; height: 300px;'></div>         </td></tr>     </table>   </body> </html> ''' EXEC msdb.dbo.sp_send_dbmail    @recipients = '[email protected]',    @subject ='Active users',    @body = @html,    @body_format = 'HTML',    @query = @Query,     @attach_query_result_as_file = 1,     @query_attachment_filename = 'Results.htm' After opening the email attachment in the browser you are getting this kind of report: In fact, the above is not only for database alerts. It can be used for applicative reports if you need high levels of customization that you cannot achieve using standard methods like SSRS. If you need more information on how to customize the charts, you can try the following: Image Based Charts wizard https://google-developers.appspot.com/chart/image/docs/chart_wizard  Live Image Charts Playground https://google-developers.appspot.com/chart/image/docs/chart_playground Image Based Charts Parameters List https://google-developers.appspot.com/chart/image/docs/chart_params Java Script Charts Playground https://code.google.com/apis/ajax/playground/?type=visualization Use the above examples as a starting point for your procedures and I’d be more than happy to hear of your implementations of the above techniques. Yours, Maria

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  • What is hogging my connection?

    - by SF.
    At times it seems like dozens, if not hundreds of root-owned HTTP connections spring up. This is not much of a problem on LAN or WLAN as each of them seems to transfer very little, but if I use GPRS link, my ping times go into minutes (seriously, 80000ms is not infrequent!) and all connections grind to a halt waiting till these end. This usually lasts some 15 minutes and ends about when I start troubleshooting it for real. I've managed to capture a fragment of Nethogs output NetHogs version 0.8.0 PID USER PROGRAM DEV SENT RECEIVED ? root 37.209.147.180:59854-141.101.114.59:80 0.013 0.000 KB/sec ? root 37.209.147.180:59853-141.101.114.59:80 0.000 0.000 KB/sec ? root 37.209.147.180:52804-173.194.70.95:80 0.000 0.000 KB/sec 1954 bw /home/bw/.dropbox-dist/dropbox ppp0 0.000 0.000 KB/sec ? root 37.209.147.180:59851-141.101.114.59:80 0.000 0.000 KB/sec ? root 37.209.147.180:59850-141.101.114.59:80 0.000 0.000 KB/sec ? root 37.209.147.180:52801-173.194.70.95:80 0.000 0.000 KB/sec 13301 bw /usr/lib/firefox/firefox ppp0 0.000 0.000 KB/sec ? root unknown TCP 0.000 0.000 KB/sec Unfortunately, it doesn't display the owning process of these. Does anyone recognize these addresses or is able to suggest how to troubleshoot it further or disable it? Is it some automatic update or something like that? EDIT: per request; netstat -n, for obvious reason that normal netstat won't ever launch as all DNS requests are hogged just the same. netstat -n Active Internet connections (w/o servers) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 1 93.154.166.62:51314 198.252.206.16:80 FIN_WAIT1 tcp 0 1 37.209.147.180:44098 198.252.206.16:80 FIN_WAIT1 tcp 0 1 37.209.147.180:59855 141.101.114.59:80 FIN_WAIT1 tcp 1 0 192.168.43.224:38237 213.189.45.39:443 CLOSE_WAIT tcp 1 0 93.154.146.186:35167 75.101.152.29:80 CLOSE_WAIT tcp 1 0 192.168.43.224:32939 199.15.160.100:80 CLOSE_WAIT tcp 1 0 192.168.43.224:55619 63.245.217.207:443 CLOSE_WAIT tcp 1 0 93.154.146.186:60210 75.101.152.29:443 CLOSE_WAIT tcp 1 0 192.168.43.224:32944 199.15.160.100:80 CLOSE_WAIT tcp 0 1 37.209.147.180:52804 173.194.70.95:80 FIN_WAIT1 tcp 1 0 93.154.146.186:46606 23.21.151.181:80 CLOSE_WAIT tcp 1 0 93.154.146.186:52619 107.22.246.76:80 CLOSE_WAIT tcp 415 0 93.154.146.186:36156 82.112.106.104:80 CLOSE_WAIT tcp 1 0 93.154.146.186:50352 107.22.246.76:443 CLOSE_WAIT tcp 1 0 192.168.43.224:55000 213.189.45.44:443 CLOSE_WAIT tcp 0 1 37.209.147.180:59853 141.101.114.59:80 FIN_WAIT1 tcp 1 0 192.168.43.224:32937 199.15.160.100:80 CLOSE_WAIT tcp 1 0 192.168.43.224:56055 93.184.221.40:80 CLOSE_WAIT tcp 415 0 93.154.146.186:36155 82.112.106.104:80 CLOSE_WAIT tcp 0 1 37.209.147.180:44097 198.252.206.16:80 FIN_WAIT1 tcp 1 0 93.154.146.186:35166 75.101.152.29:80 CLOSE_WAIT tcp 1 0 192.168.43.224:32943 199.15.160.100:80 CLOSE_WAIT tcp 1 0 93.154.146.186:46607 23.21.151.181:80 CLOSE_WAIT tcp 1 0 93.154.146.186:36422 23.21.151.181:443 CLOSE_WAIT tcp 1 0 192.168.43.224:36081 93.184.220.148:80 CLOSE_WAIT tcp 1 0 192.168.43.224:44462 213.189.45.29:443 CLOSE_WAIT tcp 1 0 192.168.43.224:32938 199.15.160.100:80 CLOSE_WAIT tcp 1 0 93.154.146.186:36419 23.21.151.181:443 CLOSE_WAIT tcp 0 497 93.154.166.62:51313 198.252.206.16:80 FIN_WAIT1 tcp 0 1 37.209.147.180:59851 141.101.114.59:80 FIN_WAIT1 tcp 0 1 37.209.147.180:44095 198.252.206.16:80 FIN_WAIT1 tcp 1 0 93.154.146.186:46611 23.21.151.181:80 CLOSE_WAIT tcp 1 0 192.168.43.224:38236 213.189.45.39:443 CLOSE_WAIT tcp 0 171 37.209.147.180:45341 173.194.113.146:443 ESTABLISHED tcp 0 1 37.209.147.180:52801 173.194.70.95:80 FIN_WAIT1 tcp 1 0 192.168.43.224:36080 93.184.220.148:80 CLOSE_WAIT tcp 0 1 37.209.147.180:59856 141.101.114.59:80 FIN_WAIT1 tcp 0 1 37.209.147.180:44096 198.252.206.16:80 FIN_WAIT1 tcp 0 1 93.154.166.62:57471 108.160.162.49:80 FIN_WAIT1 tcp 0 1 37.209.147.180:59854 141.101.114.59:80 FIN_WAIT1 tcp 0 171 37.209.147.180:45340 173.194.113.146:443 ESTABLISHED tcp 0 168 37.209.147.180:45334 173.194.113.146:443 FIN_WAIT1 tcp 1 0 93.154.146.186:46609 23.21.151.181:80 CLOSE_WAIT tcp 0 1248 93.154.166.62:58270 64.251.23.59:443 FIN_WAIT1 tcp 0 1 37.209.147.180:59850 141.101.114.59:80 FIN_WAIT1 tcp 1 0 93.154.146.186:35181 75.101.152.29:80 CLOSE_WAIT tcp 232 0 93.154.172.168:46384 198.252.206.25:80 ESTABLISHED tcp 1 0 93.154.146.186:52618 107.22.246.76:80 CLOSE_WAIT tcp 1 0 93.154.172.168:36298 173.194.69.95:443 CLOSE_WAIT tcp 1 0 93.154.146.186:60209 75.101.152.29:443 CLOSE_WAIT tcp 0 168 37.209.147.180:45335 173.194.113.146:443 FIN_WAIT1 tcp 415 0 93.154.146.186:36157 82.112.106.104:80 CLOSE_WAIT tcp 1 0 192.168.43.224:36082 93.184.220.148:80 CLOSE_WAIT tcp 1 0 192.168.43.224:32942 199.15.160.100:80 CLOSE_WAIT tcp 1 0 93.154.146.186:50350 107.22.246.76:443 CLOSE_WAIT tcp 1 0 192.168.43.224:32941 199.15.160.100:80 CLOSE_WAIT tcp 0 534 37.209.147.180:44089 198.252.206.16:80 FIN_WAIT1 tcp 1 0 93.154.146.186:46608 23.21.151.181:80 CLOSE_WAIT tcp 1 0 93.154.146.186:46612 23.21.151.181:80 CLOSE_WAIT udp 0 0 37.209.147.180:49057 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:51631 193.41.112.18:53 ESTABLISHED udp 0 0 37.209.147.180:34827 193.41.112.18:53 ESTABLISHED udp 0 0 37.209.147.180:35908 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:44106 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:42184 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:54485 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:42216 193.41.112.18:53 ESTABLISHED udp 0 0 37.209.147.180:51961 193.41.112.14:53 ESTABLISHED udp 0 0 37.209.147.180:48412 193.41.112.14:53 ESTABLISHED The interesting lines from ping got lost, but the summary over past few hours is: --- 8.8.8.8 ping statistics --- 107459 packets transmitted, 104376 received, +22 duplicates, 2% packet loss, time 195427362ms rtt min/avg/max/mdev = 24.822/528.132/90538.257/2519.263 ms, pipe 90 EDIT: Per request: Happened again, reboot didn't help but cleaned up all "hanging" processes. Currently netstat shows: bw@pony:/var/log$ netstat -n -t Active Internet connections (w/o servers) Proto Recv-Q Send-Q Local Address Foreign Address State tcp 0 0 93.154.188.68:42767 74.125.239.143:443 TIME_WAIT tcp 0 0 93.154.188.68:50270 173.194.69.189:443 ESTABLISHED tcp 0 0 93.154.188.68:45250 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:53488 173.194.32.198:80 ESTABLISHED tcp 0 0 93.154.188.68:53490 173.194.32.198:80 ESTABLISHED tcp 0 159 93.154.188.68:42741 74.125.239.143:443 LAST_ACK tcp 0 0 93.154.188.68:45808 198.252.206.25:80 ESTABLISHED tcp 0 0 93.154.188.68:52449 173.194.32.199:443 ESTABLISHED tcp 0 0 93.154.188.68:52600 173.194.32.199:443 TIME_WAIT tcp 0 0 93.154.188.68:50300 173.194.69.189:443 TIME_WAIT tcp 0 0 93.154.188.68:45253 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:46252 173.194.32.204:443 ESTABLISHED tcp 0 0 93.154.188.68:45246 190.93.244.58:80 ESTABLISHED tcp 0 0 93.154.188.68:47064 173.194.113.143:443 ESTABLISHED tcp 0 0 93.154.188.68:34484 173.194.69.95:443 ESTABLISHED tcp 0 0 93.154.188.68:45252 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:54290 173.194.32.202:443 ESTABLISHED tcp 0 0 93.154.188.68:47063 173.194.113.143:443 ESTABLISHED tcp 0 0 93.154.188.68:53469 173.194.32.198:80 TIME_WAIT tcp 0 0 93.154.188.68:45242 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:53468 173.194.32.198:80 ESTABLISHED tcp 0 0 93.154.188.68:50299 173.194.69.189:443 TIME_WAIT tcp 0 0 93.154.188.68:42764 74.125.239.143:443 TIME_WAIT tcp 0 0 93.154.188.68:45256 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:58047 108.160.162.105:80 ESTABLISHED tcp 0 0 93.154.188.68:45249 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:50297 173.194.69.189:443 TIME_WAIT tcp 0 0 93.154.188.68:53470 173.194.32.198:80 ESTABLISHED tcp 0 0 93.154.188.68:34100 68.232.35.121:443 ESTABLISHED tcp 0 0 93.154.188.68:42758 74.125.239.143:443 ESTABLISHED tcp 0 0 93.154.188.68:42765 74.125.239.143:443 TIME_WAIT tcp 0 0 93.154.188.68:39000 173.194.69.95:80 TIME_WAIT tcp 0 0 93.154.188.68:50296 173.194.69.189:443 TIME_WAIT tcp 0 0 93.154.188.68:53467 173.194.32.198:80 ESTABLISHED tcp 0 0 93.154.188.68:42766 74.125.239.143:443 TIME_WAIT tcp 0 0 93.154.188.68:45251 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:45248 190.93.244.58:80 TIME_WAIT tcp 0 0 93.154.188.68:45247 190.93.244.58:80 ESTABLISHED tcp 0 159 93.154.188.68:50254 173.194.69.189:443 LAST_ACK tcp 0 0 93.154.188.68:34483 173.194.69.95:443 ESTABLISHED Output of ps: USER PID %CPU %MEM VSZ RSS TTY STAT START TIME COMMAND root 1 0.8 0.0 3628 2092 ? Ss 16:52 0:03 /sbin/init root 2 0.0 0.0 0 0 ? S 16:52 0:00 [kthreadd] root 3 0.1 0.0 0 0 ? S 16:52 0:00 [ksoftirqd/0] root 4 0.1 0.0 0 0 ? S 16:52 0:00 [kworker/0:0] root 6 0.0 0.0 0 0 ? S 16:52 0:00 [migration/0] root 7 0.0 0.0 0 0 ? S 16:52 0:00 [watchdog/0] root 8 0.0 0.0 0 0 ? S 16:52 0:00 [migration/1] root 10 0.1 0.0 0 0 ? S 16:52 0:00 [ksoftirqd/1] root 11 0.0 0.0 0 0 ? S 16:52 0:00 [watchdog/1] root 12 0.0 0.0 0 0 ? S 16:52 0:00 [migration/2] root 14 0.1 0.0 0 0 ? S 16:52 0:00 [ksoftirqd/2] root 15 0.0 0.0 0 0 ? S 16:52 0:00 [watchdog/2] root 16 0.0 0.0 0 0 ? S 16:52 0:00 [migration/3] root 17 0.0 0.0 0 0 ? S 16:52 0:00 [kworker/3:0] root 18 0.1 0.0 0 0 ? S 16:52 0:00 [ksoftirqd/3] root 19 0.0 0.0 0 0 ? S 16:52 0:00 [watchdog/3] root 20 0.0 0.0 0 0 ? S< 16:52 0:00 [cpuset] root 21 0.0 0.0 0 0 ? S< 16:52 0:00 [khelper] root 22 0.0 0.0 0 0 ? S 16:52 0:00 [kdevtmpfs] root 23 0.0 0.0 0 0 ? S< 16:52 0:00 [netns] root 24 0.0 0.0 0 0 ? S 16:52 0:00 [sync_supers] root 25 0.0 0.0 0 0 ? S 16:52 0:00 [bdi-default] root 26 0.0 0.0 0 0 ? S< 16:52 0:00 [kintegrityd] root 27 0.0 0.0 0 0 ? S< 16:52 0:00 [kblockd] root 28 0.0 0.0 0 0 ? S< 16:52 0:00 [ata_sff] root 29 0.0 0.0 0 0 ? S 16:52 0:00 [khubd] root 30 0.0 0.0 0 0 ? S< 16:52 0:00 [md] root 42 0.0 0.0 0 0 ? S 16:52 0:00 [khungtaskd] root 43 0.0 0.0 0 0 ? S 16:52 0:00 [kswapd0] root 44 0.0 0.0 0 0 ? SN 16:52 0:00 [ksmd] root 45 0.0 0.0 0 0 ? SN 16:52 0:00 [khugepaged] root 46 0.0 0.0 0 0 ? S 16:52 0:00 [fsnotify_mark] root 47 0.0 0.0 0 0 ? S 16:52 0:00 [ecryptfs-kthrea] root 48 0.0 0.0 0 0 ? S< 16:52 0:00 [crypto] root 59 0.0 0.0 0 0 ? S< 16:52 0:00 [kthrotld] root 70 0.1 0.0 0 0 ? S 16:52 0:00 [kworker/2:1] root 71 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_0] root 72 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_1] root 73 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_2] root 74 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_3] root 75 0.0 0.0 0 0 ? S 16:52 0:00 [kworker/u:2] root 76 0.0 0.0 0 0 ? S 16:52 0:00 [kworker/u:3] root 79 0.0 0.0 0 0 ? S 16:52 0:00 [kworker/1:1] root 99 0.0 0.0 0 0 ? S< 16:52 0:00 [deferwq] root 100 0.0 0.0 0 0 ? S< 16:52 0:00 [charger_manager] root 101 0.0 0.0 0 0 ? S< 16:52 0:00 [devfreq_wq] root 102 0.1 0.0 0 0 ? S 16:52 0:00 [kworker/2:2] root 106 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_4] root 107 0.0 0.0 0 0 ? S 16:52 0:00 [usb-storage] root 108 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_5] root 109 0.0 0.0 0 0 ? S 16:52 0:00 [usb-storage] root 271 0.1 0.0 0 0 ? S 16:52 0:00 [kworker/1:2] root 316 0.0 0.0 0 0 ? S 16:52 0:00 [jbd2/sda1-8] root 317 0.0 0.0 0 0 ? S< 16:52 0:00 [ext4-dio-unwrit] root 440 0.1 0.0 2820 608 ? S 16:52 0:00 upstart-udev-bridge --daemon root 478 0.0 0.0 3460 1648 ? Ss 16:52 0:00 /sbin/udevd --daemon root 632 0.0 0.0 3348 1336 ? S 16:52 0:00 /sbin/udevd --daemon root 633 0.0 0.0 3348 1204 ? S 16:52 0:00 /sbin/udevd --daemon root 782 0.0 0.0 2816 596 ? S 16:52 0:00 upstart-socket-bridge --daemon root 822 0.0 0.0 6684 2400 ? Ss 16:52 0:00 /usr/sbin/sshd -D 102 834 0.2 0.0 4064 1864 ? Ss 16:52 0:01 dbus-daemon --system --fork root 857 0.0 0.1 7420 3380 ? Ss 16:52 0:00 /usr/sbin/modem-manager root 858 0.0 0.0 4784 1636 ? Ss 16:52 0:00 /usr/sbin/bluetoothd syslog 860 0.0 0.0 31068 1496 ? Sl 16:52 0:00 rsyslogd -c5 root 869 0.1 0.1 24280 5564 ? Ssl 16:52 0:00 NetworkManager avahi 883 0.0 0.0 3448 1488 ? S 16:52 0:00 avahi-daemon: running [pony.local] avahi 884 0.0 0.0 3448 436 ? S 16:52 0:00 avahi-daemon: chroot helper root 885 0.0 0.0 0 0 ? S< 16:52 0:00 [kpsmoused] root 892 0.0 0.1 25696 4140 ? Sl 16:52 0:00 /usr/lib/policykit-1/polkitd --no-debug root 923 0.0 0.0 0 0 ? S 16:52 0:00 [scsi_eh_6] root 959 0.0 0.0 0 0 ? S< 16:52 0:00 [krfcommd] root 970 0.0 0.1 7536 3120 ? Ss 16:52 0:00 /usr/sbin/cupsd -F colord 976 0.1 0.3 55080 10396 ? Sl 16:52 0:00 /usr/lib/i386-linux-gnu/colord/colord root 979 0.0 0.0 4632 872 tty4 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty4 root 987 0.0 0.0 4632 884 tty5 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty5 root 994 0.0 0.0 4632 884 tty2 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty2 root 995 0.0 0.0 4632 868 tty3 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty3 root 998 0.0 0.0 4632 876 tty6 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty6 root 1022 0.0 0.0 2176 680 ? Ss 16:52 0:00 acpid -c /etc/acpi/events -s /var/run/acpid.socket root 1029 0.0 0.0 3632 664 ? Ss 16:52 0:00 /usr/sbin/irqbalance daemon 1030 0.0 0.0 2476 120 ? Ss 16:52 0:00 atd root 1031 0.0 0.0 2620 880 ? Ss 16:52 0:00 cron root 1061 0.1 0.0 0 0 ? S 16:52 0:00 [kworker/3:2] root 1064 0.0 1.0 34116 31072 ? SLsl 16:52 0:00 lightdm root 1076 13.4 1.2 118688 37920 tty7 Ssl+ 16:52 0:55 /usr/bin/X :0 -core -auth /var/run/lightdm/root/:0 -nolisten tcp vt7 -novtswit root 1085 0.0 0.0 0 0 ? S 16:52 0:00 [rts_pstor] root 1087 0.0 0.0 0 0 ? S 16:52 0:00 [rtsx-polling] root 1095 0.0 0.0 0 0 ? S< 16:52 0:00 [cfg80211] root 1127 0.0 0.0 0 0 ? S 16:52 0:00 [flush-8:0] root 1130 0.0 0.0 6136 1824 ? Ss 16:52 0:00 /sbin/wpa_supplicant -B -P /run/sendsigs.omit.d/wpasupplicant.pid -u -s -O /va root 1137 0.0 0.1 24604 3164 ? Sl 16:52 0:00 /usr/lib/accountsservice/accounts-daemon root 1140 0.0 0.0 0 0 ? S< 16:52 0:00 [hd-audio0] root 1188 0.0 0.1 34308 3420 ? Sl 16:52 0:00 /usr/sbin/console-kit-daemon --no-daemon root 1425 0.0 0.0 4632 872 tty1 Ss+ 16:52 0:00 /sbin/getty -8 38400 tty1 root 1443 0.1 0.1 29460 4664 ? Sl 16:52 0:00 /usr/lib/upower/upowerd root 1579 0.0 0.1 16540 3272 ? Sl 16:53 0:00 lightdm --session-child 12 19 bw 1623 0.0 0.0 2232 644 ? Ss 16:53 0:00 /bin/sh /usr/bin/startkde bw 1672 0.0 0.0 4092 204 ? Ss 16:53 0:00 /usr/bin/ssh-agent /usr/bin/gpg-agent --daemon --sh --write-env-file=/home/bw/ bw 1673 0.0 0.0 5492 384 ? Ss 16:53 0:00 /usr/bin/gpg-agent --daemon --sh --write-env-file=/home/bw/.gnupg/gpg-agent-in bw 1676 0.0 0.0 3848 792 ? S 16:53 0:00 /usr/bin/dbus-launch --exit-with-session /usr/bin/startkde bw 1677 0.5 0.0 5384 2180 ? Ss 16:53 0:02 //bin/dbus-daemon --fork --print-pid 5 --print-address 7 --session root 1704 0.3 0.1 25348 3600 ? Sl 16:53 0:01 /usr/lib/udisks/udisks-daemon root 1705 0.0 0.0 6620 728 ? S 16:53 0:00 udisks-daemon: not polling any devices bw 1736 0.0 0.0 2008 64 ? S 16:53 0:00 /usr/lib/kde4/libexec/start_kdeinit +kcminit_startup bw 1737 0.0 0.5 115200 15588 ? Ss 16:53 0:00 kdeinit4: kdeinit4 Running... bw 1738 0.1 0.2 116756 8728 ? S 16:53 0:00 kdeinit4: klauncher [kdeinit] --fd=9 bw 1740 0.6 1.0 340524 31264 ? Sl 16:53 0:02 kdeinit4: kded4 [kdeinit] bw 1742 0.0 0.0 8944 2144 ? S 16:53 0:00 /usr/lib/i386-linux-gnu/gconf/gconfd-2 bw 1746 0.2 0.4 92028 14688 ? S 16:53 0:00 /usr/bin/kglobalaccel bw 1748 0.0 0.4 90804 13500 ? S 16:53 0:00 /usr/bin/kwalletd bw 1752 0.1 0.5 103764 15152 ? S 16:53 0:00 /usr/bin/kactivitymanagerd bw 1758 0.0 0.0 2144 280 ? S 16:53 0:00 kwrapper4 ksmserver bw 1759 0.1 0.5 150016 16088 ? Sl 16:53 0:00 kdeinit4: ksmserver [kdeinit] bw 1763 2.2 1.0 178492 32100 ? Sl 16:53 0:08 kwin bw 1772 0.2 0.5 106292 16340 ? Sl 16:53 0:00 /usr/bin/knotify4 bw 1777 0.9 1.1 246120 32912 ? Sl 16:53 0:03 /usr/bin/krunner bw 1778 6.3 2.7 389884 80216 ? Sl 16:53 0:23 /usr/bin/plasma-desktop bw 1785 0.0 0.0 2844 1208 ? S 16:53 0:00 ksysguardd bw 1789 0.1 0.4 82036 14176 ? S 16:53 0:00 /usr/bin/kuiserver bw 1805 0.3 0.1 61560 5612 ? Sl 16:53 0:01 /usr/bin/akonadi_control root 1806 0.0 0.0 0 0 ? S 16:53 0:00 [kworker/0:2] bw 1808 0.1 0.2 211852 8460 ? Sl 16:53 0:00 akonadiserver bw 1810 0.4 0.8 244116 25360 ? Sl 16:53 0:01 /usr/sbin/mysqld --defaults-file=/home/bw/.local/share/akonadi/mysql.conf --da bw 1874 0.0 0.0 35284 2956 ? Sl 16:53 0:00 /usr/bin/xsettings-kde bw 1876 0.0 0.3 68776 9488 ? Sl 16:53 0:00 /usr/bin/nepomukserver bw 1884 0.4 0.9 173876 29240 ? SNl 16:53 0:01 /usr/bin/nepomukservicestub nepomukstorage bw 1902 6.1 2.1 451512 63924 ? Sl 16:53 0:21 /home/bw/.dropbox-dist/dropbox bw 1906 3.8 1.0 142368 32376 ? Rl 16:53 0:13 /usr/bin/yakuake bw 1933 0.0 0.1 54636 4680 ? Sl 16:53 0:00 /usr/bin/zeitgeist-datahub bw 1943 0.5 1.5 164836 46836 ? Sl 16:53 0:01 python /usr/bin/printer-applet bw 1945 0.1 0.1 99636 5048 ? S<l 16:53 0:00 /usr/bin/pulseaudio --start --log-target=syslog rtkit 1947 0.0 0.0 21336 1248 ? SNl 16:53 0:00 /usr/lib/rtkit/rtkit-daemon bw 1958 0.0 0.1 44204 3792 ? Sl 16:53 0:00 /usr/bin/zeitgeist-daemon bw 1972 0.0 0.0 27008 2684 ? Sl 16:53 0:00 /usr/lib/gvfs/gvfsd bw 1974 0.1 0.5 90480 16660 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_akonotes_resource akonadi_akonotes_res bw 1984 0.1 0.5 90472 16636 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_akonotes_resource akonadi_akonotes_res bw 1985 0.3 0.9 148800 28304 ? S 16:53 0:01 /usr/bin/akonadi_archivemail_agent --identifier akonadi_archivemail_agent bw 1992 0.1 0.5 90020 16148 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_contacts_resource akonadi_contacts_res bw 1993 0.1 0.5 90132 16452 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_contacts_resource akonadi_contacts_res bw 1994 0.1 0.5 90564 16332 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_ical_resource akonadi_ical_resource_0 bw 1995 0.1 0.5 90676 16732 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_ical_resource akonadi_ical_resource_1 bw 1996 0.1 0.5 90468 16800 ? Sl 16:53 0:00 /usr/bin/akonadi_agent_launcher akonadi_maildir_resource akonadi_maildir_resou bw 1999 0.2 0.6 99324 19276 ? S 16:53 0:00 /usr/bin/akonadi_maildispatcher_agent --identifier akonadi_maildispatcher_agen bw 2006 0.3 0.9 148808 28332 ? S 16:53 0:01 /usr/bin/akonadi_mailfilter_agent --identifier akonadi_mailfilter_agent bw 2017 0.0 0.1 50256 4716 ? Sl 16:53 0:00 /usr/lib/zeitgeist/zeitgeist-fts bw 2024 0.2 0.6 103632 18376 ? Sl 16:53 0:00 /usr/bin/akonadi_nepomuk_feeder --identifier akonadi_nepomuk_feeder bw 2043 0.0 0.0 4484 280 ? S 16:53 0:00 /bin/cat bw 2101 0.2 0.7 113600 22396 ? Sl 16:53 0:00 /usr/lib/kde4/libexec/polkit-kde-authentication-agent-1 bw 2105 0.2 0.7 114196 22072 ? Sl 16:53 0:00 /usr/bin/nepomukcontroller bw 2156 0.3 1.0 333188 31244 ? Sl 16:54 0:01 /usr/bin/kmix bw 2167 0.0 0.0 6548 2724 pts/2 Ss 16:54 0:00 /bin/bash bw 2177 0.2 0.7 113496 22960 ? Sl 16:54 0:00 /usr/bin/klipper bw 2394 3.5 1.2 52932 35596 ? SNl 16:54 0:11 /usr/bin/virtuoso-t +foreground +configfile /tmp/virtuoso_hX1884.ini +wait root 2460 0.0 0.0 6184 1876 pts/2 S 16:54 0:00 sudo -s root 2500 0.0 0.0 6528 2700 pts/2 S 16:54 0:00 /bin/bash root 2599 0.0 0.0 5444 1280 pts/2 S+ 16:54 0:00 /bin/bash bin/aero root 2606 0.1 0.0 9836 2500 pts/2 S+ 16:54 0:00 wvdial aero2 root 2619 0.0 0.0 3504 1280 pts/2 S 16:54 0:00 /usr/sbin/pppd 57600 modem crtscts defaultroute usehostname -detach user aero bw 2653 0.0 0.0 6600 2880 pts/3 Ss 16:54 0:00 /bin/bash bw 2676 0.4 0.8 130296 24016 ? SNl 16:54 0:01 /usr/bin/nepomukservicestub nepomukfilewatch bw 2679 0.1 0.7 101636 22252 ? SNl 16:54 0:00 /usr/bin/nepomukservicestub nepomukqueryservice bw 2681 0.2 0.8 109836 24280 ? SNl 16:54 0:00 /usr/bin/nepomukservicestub nepomukbackupsync bw 3833 46.0 9.7 829272 288012 ? Rl 16:55 1:46 /usr/lib/firefox/firefox bw 3903 0.0 0.0 35128 2804 ? Sl 16:55 0:00 /usr/lib/at-spi2-core/at-spi-bus-launcher bw 4708 0.1 0.0 6564 2736 pts/4 Ss 16:56 0:00 /bin/bash root 5210 0.0 0.0 0 0 ? S 16:57 0:00 [kworker/u:0] root 6140 0.2 0.0 0 0 ? S 16:58 0:00 [kworker/0:1] root 6371 0.5 0.0 6184 1868 pts/4 S+ 16:59 0:00 sudo nethogs ppp0 root 6411 17.7 0.2 8616 6144 pts/4 S+ 16:59 0:05 nethogs ppp0 bw 6787 0.0 0.0 5464 1220 pts/3 R+ 16:59 0:00 ps auxw

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  • CodePlex Daily Summary for Saturday, October 29, 2011

    CodePlex Daily Summary for Saturday, October 29, 2011Popular Releasespatterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. 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Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.Image Converter: Image Converter 0.3: New Features: - English and German support Technical Improvements: - Microsoft All Rules using Code Analysis Planned Features for future release: 1. Unit testing 2. Command line interface 3. Automatic UpdatesAcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...DotNetNuke® Events: 05.02.01: This release fixes any know bugs from any previous version. Events 05.02.01 will work for any DNN version 5.5.0 and up. Full details on the changes can be found at http://dnnevents.codeplex.com/workitem/list/basic Please review and rate this release... (stars are welcome)BUG FIXESAdded validation around category cookie RSS feed was missing an explicit close of the file when writing. Fixed. 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  • How to shoot yourself in the foot (DO NOT Read in the office)

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/how-to-shoot-yourself-in-the-foot-do-not-read.aspxLet me make it absolutely clear - the following is:merely collated by your Geek from http://www.codeproject.com/Lounge.aspx?msg=3917012#xx3917012xxvery, very very funny so you read it in the presence of others at your own riskso here is the list - you have been warned!C You shoot yourself in the foot.   C++ You accidently create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical assistance is impossible since you can't tell which are bitwise copies and which are just pointing at others and saying "That's me, over there."   FORTRAN You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception-handling facility.   Modula-2 After realizing that you can't actually accomplish anything in this language, you shoot yourself in the head.   COBOL USEing a COLT 45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied.   Lisp You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds...   BASIC Shoot yourself in the foot with a water pistol. On big systems, continue until entire lower body is waterlogged.   Forth Foot yourself in the shoot.   APL You shoot yourself in the foot; then spend all day figuring out how to do it in fewer characters.   Pascal The compiler won't let you shoot yourself in the foot.   Snobol If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the right foot.   HyperTalk Put the first bullet of the gun into foot left of leg of you. Answer the result.   Prolog You tell your program you want to be shot in the foot. The program figures out how to do it, but the syntax doesn't allow it to explain.   370 JCL You send your foot down to MIS with a 4000-page document explaining how you want it to be shot. Three years later, your foot comes back deep-fried.   FORTRAN-77 You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you still can't do exception-processing.   Modula-2 (alternative) You perform a shooting on what might be currently a foot with what might be currently a bullet shot by what might currently be a gun.   BASIC (compiled) You shoot yourself in the foot with a BB using a SCUD missile launcher.   Visual Basic You'll really only appear to have shot yourself in the foot, but you'll have so much fun doing it that you won't care.   Forth (alternative) BULLET DUP3 * GUN LOAD FOOT AIM TRIGGER PULL BANG! EMIT DEAD IF DROP ROT THEN (This takes about five bytes of memory, executes in two to ten clock cycles on any processor and can be used to replace any existing function of the language as well as in any future words). (Welcome to bottom up programming - where you, too, can perform compiler pre-processing instead of writing code)   APL (alternative) You hear a gunshot and there's a hole in your foot, but you don't remember enough linear algebra to understand what happened. or @#&^$%&%^ foot   Pascal (alternative) Same as Modula-2 except that the bullet is not the right type for the gun and your hand is blown off.   Snobol (alternative) You grab your foot with your hand, then rewrite your hand to be a bullet. The act of shooting the original foot then changes your hand/bullet into yet another foot (a left foot).   Prolog (alternative) You attempt to shoot yourself in the foot, but the bullet, failing to find its mark, backtracks to the gun, which then explodes in your face.   COMAL You attempt to shoot yourself in the foot with a water pistol, but the bore is clogged, and the pressure build-up blows apart both the pistol and your hand. or draw_pistol aim_at_foot(left) pull_trigger hop(swearing)   Scheme As Lisp, but none of the other appendages are aware of this happening.   Algol You shoot yourself in the foot with a musket. The musket is aesthetically fascinating and the wound baffles the adolescent medic in the emergency room.   Ada If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad and tell the soldiers, "Shoot at the feet." or The Department of Defense shoots you in the foot after offering you a blindfold and a last cigarette. or After correctly packaging your foot, you attempt to concurrently load the gun, pull the trigger, scream and shoot yourself in the foot. When you try, however, you discover that your foot is of the wrong type. or After correctly packing your foot, you attempt to concurrently load the gun, pull the trigger, scream, and confidently aim at your foot knowing it is safe. However the cordite in the round does an Unchecked Conversion, fires and shoots you in the foot anyway.   Eiffel   You create a GUN object, two FOOT objects and a BULLET object. The GUN passes both the FOOT objects a reference to the BULLET. The FOOT objects increment their hole counts and forget about the BULLET. A little demon then drives a garbage truck over your feet and grabs the bullet (both of it) on the way. Smalltalk You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation and makes you develop in COBOL on a character terminal. or You send the message shoot to gun, with selectors bullet and myFoot. A window pops up saying Gunpowder doesNotUnderstand: spark. After several fruitless hours spent browsing the methods for Trigger, FiringPin and IdealGas, you take the easy way out and create ShotFoot, a subclass of Foot with an additional instance variable bulletHole. Object Oriented Pascal You perform a shooting on what might currently be a foot with what might currently be a bullet fired from what might currently be a gun.   PL/I You consume all available system resources, including all the offline bullets. The Data Processing & Payroll Department doubles its size, triples its budget, acquires four new mainframes and drops the original one on your foot. Postscript foot bullets 6 locate loadgun aim gun shoot showpage or It takes the bullet ten minutes to travel from the gun to your foot, by which time you're long since gone out to lunch. The text comes out great, though.   PERL You stab yourself in the foot repeatedly with an incredibly large and very heavy Swiss Army knife. or You pick up the gun and begin to load it. The gun and your foot begin to grow to huge proportions and the world around you slows down, until the gun fires. It makes a tiny hole, which you don't feel. Assembly Language You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rabidly shooting at everyone in sight. or You try to shoot yourself in the foot only to discover you must first reinvent the gun, the bullet, and your foot.or The bullet travels to your foot instantly, but it took you three weeks to load the round and aim the gun.   BCPL You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. Concurrent Euclid You shoot yourself in somebody else's foot.   Motif You spend days writing a UIL description of your foot, the trajectory, the bullet and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams.   Powerbuilder While attempting to load the gun you discover that the LoadGun system function is buggy; as a work around you tape the bullet to the outside of the gun and unsuccessfully attempt to fire it with a nail. In frustration you club your foot with the butt of the gun and explain to your client that this approximates the functionality of shooting yourself in the foot and that the next version of Powerbuilder will fix it.   Standard ML By the time you get your code to typecheck, you're using a shoot to foot yourself in the gun.   MUMPS You shoot 583149 AK-47 teflon-tipped, hollow-point, armour-piercing bullets into even-numbered toes on odd-numbered feet of everyone in the building -- with one line of code. Three weeks later you shoot yourself in the head rather than try to modify that line.   Java You locate the Gun class, but discover that the Bullet class is abstract, so you extend it and write the missing part of the implementation. Then you implement the ShootAble interface for your foot, and recompile the Foot class. The interface lets the bullet call the doDamage method on the Foot, so the Foot can damage itself in the most effective way. Now you run the program, and call the doShoot method on the instance of the Gun class. First the Gun creates an instance of Bullet, which calls the doFire method on the Gun. The Gun calls the hit(Bullet) method on the Foot, and the instance of Bullet is passed to the Foot. But this causes an IllegalHitByBullet exception to be thrown, and you die.   Unix You shoot yourself in the foot or % ls foot.c foot.h foot.o toe.c toe.o % rm * .o rm: .o: No such file or directory % ls %   370 JCL (alternative) You shoot yourself in the head just thinking about it.   DOS JCL You first find the building you're in in the phone book, then find your office number in the corporate phone book. Then you have to write this down, then describe, in cubits, your exact location, in relation to the door (right hand side thereof). Then you need to write down the location of the gun (loading it is a proprietary utility), then you load it, and the COBOL program, and run them, and, with luck, it may be run tonight.   VMS   $ MOUNT/DENSITY=.45/LABEL=BULLET/MESSAGE="BYE" BULLET::BULLET$GUN SYS$BULLET $ SET GUN/LOAD/SAFETY=OFF/SIGHT=NONE/HAND=LEFT/CHAMBER=1/ACTION=AUTOMATIC/ LOG/ALL/FULL SYS$GUN_3$DUA3:[000000]GUN.GNU $ SHOOT/LOG/AUTO SYS$GUN SYS$SYSTEM:[FOOT]FOOT.FOOT   %DCL-W-ACTIMAGE, error activating image GUN -CLI-E-IMGNAME, image file $3$DUA240:[GUN]GUN.EXE;1 -IMGACT-F-NOTNATIVE, image is not an OpenVMS Alpha AXP image or %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) sh,csh, etc You can't remember the syntax for anything, so you spend five hours reading manual pages, then your foot falls asleep. You shoot the computer and switch to C.   Apple System 7 Double click the gun icon and a window giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small bomb appears with note "Error of Type 1 has occurred."   Windows 3.1 Double click the gun icon and wait. Eventually a window opens giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small box appears with note "Unable to open Shoot.dll, check that path is correct."   Windows 95 Your gun is not compatible with this OS and you must buy an upgrade and install it before you can continue. Then you will be informed that you don't have enough memory.   CP/M I remember when shooting yourself in the foot with a BB gun was a big deal.   DOS You finally found the gun, but can't locate the file with the foot for the life of you.   MSDOS You shoot yourself in the foot, but can unshoot yourself with add-on software.   Access You try to point the gun at your foot, but it shoots holes in all your Borland distribution diskettes instead.   Paradox Not only can you shoot yourself in the foot, your users can too.   dBase You squeeze the trigger, but the bullet moves so slowly that by the time your foot feels the pain, you've forgotten why you shot yourself anyway. or You buy a gun. Bullets are only available from another company and are promised to work so you buy them. Then you find out that the next version of the gun is the one scheduled to actually shoot bullets.   DBase IV, V1.0 You pull the trigger, but it turns out that the gun was a poorly designed hand grenade and the whole building blows up.   SQL You cut your foot off, send it out to a service bureau and when it returns, it has a hole in it but will no longer fit the attachment at the end of your leg. or Insert into Foot Select Bullet >From Gun.Hand Where Chamber = 'LOADED' And Trigger = 'PULLED'   Clipper You grab a bullet, get ready to insert it in the gun so that you can shoot yourself in the foot and discover that the gun that the bullets fits has not yet been built, but should be arriving in the mail _REAL_SOON_NOW_. Oracle The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL.   English You put your foot in your mouth, then bite it off. (For those who don't know, English is a McDonnell Douglas/PICK query language which allegedly requires 110% of system resources to run happily.) Revelation [an implementation of the PICK Operating System] You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for.   FlagShip Starting at the top of your head, you aim the gun at yourself repeatedly until, half an hour later, the gun is finally pointing at your foot and you pull the trigger. A new foot with a hole in it appears but you can't work out how to get rid of the old one and your gun doesn't work anymore.   FidoNet You put your foot in your mouth, then echo it internationally.   PicoSpan [a UNIX-based computer conferencing system] You can't shoot yourself in the foot because you're not a host. or (host variation) Whenever you shoot yourself in the foot, someone opens a topic in policy about it.   Internet You put your foot in your mouth, shoot it, then spam the bullet so that everybody gets shot in the foot.   troff rmtroff -ms -Hdrwp | lpr -Pwp2 & .*place bullet in footer .B .NR FT +3i .in 4 .bu Shoot! .br .sp .in -4 .br .bp NR HD -2i .*   Genetic Algorithms You create 10,000 strings describing the best way to shoot yourself in the foot. By the time the program produces the optimal solution, humans have evolved wings and the problem is moot.   CSP (Communicating Sequential Processes) You only fail to shoot everything that isn't your foot.   MS-SQL Server MS-SQL Server’s gun comes pre-loaded with an unlimited supply of Teflon coated bullets, and it only has two discernible features: the muzzle and the trigger. If that wasn't enough, MS-SQL Server also puts the gun in your hand, applies local anesthetic to the skin of your forefinger and stitches it to the gun's trigger. Meanwhile, another process has set up a spinal block to numb your lower body. It will then proceeded to surgically remove your foot, cryogenically freeze it for preservation, and attach it to the muzzle of the gun so that no matter where you aim, you will shoot your foot. In order to avoid shooting yourself in the foot, you need to unstitch your trigger finger, remove your foot from the muzzle of the gun, and have it surgically reattached. Then you probably want to get some crutches and go out to buy a book on SQL Server Performance Tuning.   Sybase Sybase's gun requires assembly, and you need to go out and purchase your own clip and bullets to load the gun. Assembly is complicated by the fact that Sybase has hidden the gun behind a big stack of reference manuals, but it hasn't told you where that stack is. While you were off finding the gun, assembling it, buying bullets, etc., Sybase was also busy surgically removing your foot and cryogenically freezing it for preservation. Instead of attaching it to the muzzle of the gun, though, it packed your foot on dry ice and sent it UPS-Ground to an unnamed hookah bar somewhere in the middle east. In order to shoot your foot, you must modify your gun with a GPS system for targeting and hire some guy named "Indy" to find the hookah bar and wire the coordinates back to you. By this time, you've probably become so daunted at the tasks stand between you and shooting your foot that you hire a guy who's read all the books on Sybase to help you shoot your foot. If you're lucky, he'll be smart enough both to find your foot and to stop you from shooting it.   Magic software You spend 1 week looking up the correct syntax for GUN. When you find it, you realise that GUN will not let you shoot in your own foot. It will allow you to shoot almost anything but your foot. You then decide to build your own gun. You can't use the standard barrel since this will only allow for standard bullets, which will not fire if the barrel is pointed at your foot. After four weeks, you have created your own custom gun. It blows up in your hand without warning, because you failed to initialise the safety catch and it doesn't know whether the initial state is "0", 0, NULL, "ZERO", 0.0, 0,0, "0.0", or "0,00". You fix the problem with your remaining hand by nesting 12 safety catches, and then decide to build the gun without safety catch. You then shoot the management and retire to a happy life where you code in languages that will allow you to shoot your foot in under 10 days.FirefoxLets you shoot yourself in as many feet as you'd like, while using multiple great addons! IEA moving target in terms of standard ammunition size and doesn't always work properly with non-Microsoft ammunition, so sometimes you shoot something other than your foot. However, it's the corporate world's standard foot-shooting apparatus. Hackers seem to enjoy rigging websites up to trigger cascading foot-shooting failures. Windows 98 About the same as Windows 95 in terms of overall bullet capacity and triggering mechanisms. Includes updated DirectShot API. A new version was released later on to support USB guns, Windows 98 SE.WPF:You get your baseball glove and a ball and you head out to your backyard, where you throw balls to your pitchback. Then your unkempt-haired-cargo-shorts-and-sandals-with-white-socks-wearing neighbor uses XAML to sculpt your arm into a gun, the ball into a bullet and the pitchback into your foot. By now, however, only the neighbor can get it to work and he's only around from 6:30 PM - 3:30 AM. LOGO: You very carefully lay out the trajectory of the bullet. Then you start the gun, which fires very slowly. You walk precisely to the point where the bullet will travel and wait, but just before it gets to you, your class time is up and one of the other kids has already used the system to hack into Sony's PS3 network. Flash: Someone has designed a beautiful-looking gun that anyone can shoot their feet with for free. It weighs six hundred pounds. All kinds of people are shooting themselves in the feet, and sending the link to everyone else so that they can too. That is, except for the criminals, who are all stealing iOS devices that the gun won't work with.APL: Its (mostly) all greek to me. Lisp: Place ((gun in ((hand sight (foot then shoot))))) (Lots of Insipid Stupid Parentheses)Apple OS/X and iOS Once a year, Steve Jobs returns from sick leave to tell millions of unwavering fans how they will be able to shoot themselves in the foot differently this year. They retweet and blog about it ad nauseam, and wait in line to be the first to experience "shoot different".Windows ME Usually fails, even at shooting you in the foot. Yo dawg, I heard you like shooting yourself in the foot. So I put a gun in your gun, so you can shoot yourself in the foot while you shoot yourself in the foot. (Okay, I'm not especially proud of this joke.) Windows 2000 Now you really do have to log in, before you are allowed to shoot yourself in the foot.Windows XPYou thought you learned your lesson: Don't use Windows ME. Then, along came this new creature, built on top of Windows NT! So you spend the next couple days installing antivirus software, patches and service packs, just so you can get that driver to install, and then proceed to shoot yourself in the foot. Windows Vista Newer! Glossier! Shootier! Windows 7 The bullets come out a lot smoother. Active Directory Each bullet now has an attached Bullet Identifier, and can be uniquely identified. Policies can be applied to dictate fragmentation, and the gun will occasionally have a confusing delay after the trigger has been pulled. PythonYou try to use import foot; foot.shoot() only to realize that's only available in 3.0, to which you can't yet upgrade from 2.7 because of all those extension libs lacking support. Solaris Shoots best when used on SPARC hardware, but still runs the trigger GUI under Java. After weeks of learning the appropriate STOP command to prevent the trigger from automatically being pressed on boot, you think you've got it under control. Then the one time you ever use dtrace, it hits a bug that fires the gun. MySQL The feature that allows you to shoot yourself in the foot has been in development for about 6 years, and they are adding it into the next version, which is coming out REAL SOON NOW, promise! But you can always check it out of source control and try it yourself (just not in any environment where data integrity is important because it will probably explode.) PostgreSQLAllows you to have a smug look on your face while you shoot yourself in the foot, because those MySQL guys STILL don't have that feature. NoSQL Barrel? Who needs a barrel? Just put the bullet on your foot, and strike it with a hammer. See? It's so much simpler and more efficient that way. You can even strike multiple bullets in one swing if you swing with a good enough arc, because hammers are easy to use. Getting them to synchronize is a little difficult, though.Eclipse There are about a dozen different packages for shooting yourself in the foot, with weird interdependencies on outdated components. Once you finally navigate the morass and get one installed, you then have something to look at while you shoot yourself in the foot with that package: You can watch the screen redraw.Outlook Makes it really easy to let everyone know you shot yourself in the foot!Shooting yourself in the foot using delegates.You really need to shoot yourself in the foot but you hate firearms (you don't want any dependency on the specifics of shooting) so you delegate it to somebody else. You don't care how it is done as long is shooting your foot. You can do it asynchronously in case you know you may faint so you are called back/slapped in the face by your shooter/friend (or background worker) when everything is done.C#You prepare the gun and the bullet, carefully modeling all of the physics of a bullet traveling through a foot. Just before you're about to pull the trigger, you stumble on System.Windows.BodyParts.Foot.ShootAt(System.Windows.Firearms.IGun gun) in the extended framework, realize you just wasted the entire afternoon, and shoot yourself in the head.PHP<?phprequire("foot_safety_check.php");?><!DOCTYPE HTML><html><head> <!--Lower!--><title>Shooting me in the foot</title></head> <body> <!--LOWER!!!--><leg> <!--OK, I made this one up...--><footer><?php echo (dungSift($_SERVER['HTTP_USER_AGENT'], "ie"))?("Your foot is safe, but you might want to wear a hard hat!"):("<div class=\"shot\">BANG!</div>"); ?></footer></leg> </body> </html>

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  • Using the jQuery UI Library in a MVC 3 Application to Build a Dialog Form

    - by ChrisD
    Using a simulated dialog window is a nice way to handle inline data editing. The jQuery UI has a UI widget for a dialog window that makes it easy to get up and running with it in your application. With the release of ASP.NET MVC 3, Microsoft included the jQuery UI scripts and files in the MVC 3 project templates for Visual Studio. With the release of the MVC 3 Tools Update, Microsoft implemented the inclusion of those with NuGet as packages. That means we can get up and running using the latest version of the jQuery UI with minimal effort. To the code! Another that might interested you about JQuery Mobile and ASP.NET MVC 3 with C#. If you are starting with a new MVC 3 application and have the Tools Update then you are a NuGet update and a <link> and <script> tag away from adding the jQuery UI to your project. If you are using an existing MVC project you can still get the jQuery UI library added to your project via NuGet and then add the link and script tags. Assuming that you have pulled down the latest version (at the time of this publish it was 1.8.13) you can add the following link and script tags to your <head> tag: < link href = "@Url.Content(" ~ / Content / themes / base / jquery . ui . all . css ")" rel = "Stylesheet" type = "text/css" /> < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > The jQuery UI library relies upon the CSS scripts and some image files to handle rendering of its widgets (you can choose a different theme or role your own if you like). Adding these to the stock _Layout.cshtml file results in the following markup: <!DOCTYPE html> < html > < head >     < meta charset = "utf-8" />     < title > @ViewBag.Title </ title >     < link href = "@Url.Content(" ~ / Content / Site . css ")" rel = "stylesheet" type = "text/css" />     <link href="@Url.Content("~/Content/themes/base/jquery.ui.all.css")" rel="Stylesheet" type="text/css" />     <script src="@Url.Content("~/Scripts/jquery-1.5.1.min.js")" type="text/javascript"></script>     <script src="@Url.Content("~/Scripts/modernizr-1.7.min . js ")" type = "text/javascript" ></ script >     < script src = "@Url.Content(" ~ / Scripts / jquery-ui-1 . 8 . 13 . min . js ")" type = "text/javascript" ></ script > </ head > < body >     @RenderBody() </ body > </ html > Our example will involve building a list of notes with an id, title and description. Each note can be edited and new notes can be added. The user will never have to leave the single page of notes to manage the note data. The add and edit forms will be delivered in a jQuery UI dialog widget and the note list content will get reloaded via an AJAX call after each change to the list. To begin, we need to craft a model and a data management class. We will do this so we can simulate data storage and get a feel for the workflow of the user experience. The first class named Note will have properties to represent our data model. namespace Website . Models {     public class Note     {         public int Id { get ; set ; }         public string Title { get ; set ; }         public string Body { get ; set ; }     } } The second class named NoteManager will be used to set up our simulated data storage and provide methods for querying and updating the data. We will take a look at the class content as a whole and then walk through each method after. using System . Collections . ObjectModel ; using System . Linq ; using System . Web ; namespace Website . Models {     public class NoteManager     {         public Collection < Note > Notes         {             get             {                 if ( HttpRuntime . Cache [ "Notes" ] == null )                     this . loadInitialData ();                 return ( Collection < Note >) HttpRuntime . Cache [ "Notes" ];             }         }         private void loadInitialData ()         {             var notes = new Collection < Note >();             notes . Add ( new Note                           {                               Id = 1 ,                               Title = "Set DVR for Sunday" ,                               Body = "Don't forget to record Game of Thrones!"                           });             notes . Add ( new Note                           {                               Id = 2 ,                               Title = "Read MVC article" ,                               Body = "Check out the new iwantmymvc.com post"                           });             notes . Add ( new Note                           {                               Id = 3 ,                               Title = "Pick up kid" ,                               Body = "Daughter out of school at 1:30pm on Thursday. Don't forget!"                           });             notes . Add ( new Note                           {                               Id = 4 ,                               Title = "Paint" ,                               Body = "Finish the 2nd coat in the bathroom"                           });             HttpRuntime . Cache [ "Notes" ] = notes ;         }         public Collection < Note > GetAll ()         {             return Notes ;         }         public Note GetById ( int id )         {             return Notes . Where ( i => i . Id == id ). FirstOrDefault ();         }         public int Save ( Note item )         {             if ( item . Id <= 0 )                 return saveAsNew ( item );             var existingNote = Notes . Where ( i => i . Id == item . Id ). FirstOrDefault ();             existingNote . Title = item . Title ;             existingNote . Body = item . Body ;             return existingNote . Id ;         }         private int saveAsNew ( Note item )         {             item . Id = Notes . Count + 1 ;             Notes . Add ( item );             return item . Id ;         }     } } The class has a property named Notes that is read only and handles instantiating a collection of Note objects in the runtime cache if it doesn't exist, and then returns the collection from the cache. This property is there to give us a simulated storage so that we didn't have to add a full blown database (beyond the scope of this post). The private method loadInitialData handles pre-filling the collection of Note objects with some initial data and stuffs them into the cache. Both of these chunks of code would be refactored out with a move to a real means of data storage. The GetAll and GetById methods access our simulated data storage to return all of our notes or a specific note by id. The Save method takes in a Note object, checks to see if it has an Id less than or equal to zero (we assume that an Id that is not greater than zero represents a note that is new) and if so, calls the private method saveAsNew . If the Note item sent in has an Id , the code finds that Note in the simulated storage, updates the Title and Description , and returns the Id value. The saveAsNew method sets the Id , adds it to the simulated storage, and returns the Id value. The increment of the Id is simulated here by getting the current count of the note collection and adding 1 to it. The setting of the Id is the only other chunk of code that would be refactored out when moving to a different data storage approach. With our model and data manager code in place we can turn our attention to the controller and views. We can do all of our work in a single controller. If we use a HomeController , we can add an action method named Index that will return our main view. An action method named List will get all of our Note objects from our manager and return a partial view. We will use some jQuery to make an AJAX call to that action method and update our main view with the partial view content returned. Since the jQuery AJAX call will cache the call to the content in Internet Explorer by default (a setting in jQuery), we will decorate the List, Create and Edit action methods with the OutputCache attribute and a duration of 0. This will send the no-cache flag back in the header of the content to the browser and jQuery will pick that up and not cache the AJAX call. The Create action method instantiates a new Note model object and returns a partial view, specifying the NoteForm.cshtml view file and passing in the model. The NoteForm view is used for the add and edit functionality. The Edit action method takes in the Id of the note to be edited, loads the Note model object based on that Id , and does the same return of the partial view as the Create method. The Save method takes in the posted Note object and sends it to the manager to save. It is decorated with the HttpPost attribute to ensure that it will only be available via a POST. It returns a Json object with a property named Success that can be used by the UX to verify everything went well (we won't use that in our example). Both the add and edit actions in the UX will post to the Save action method, allowing us to reduce the amount of unique jQuery we need to write in our view. The contents of the HomeController.cs file: using System . Web . Mvc ; using Website . Models ; namespace Website . Controllers {     public class HomeController : Controller     {         public ActionResult Index ()         {             return View ();         }         [ OutputCache ( Duration = 0 )]         public ActionResult List ()         {             var manager = new NoteManager ();             var model = manager . GetAll ();             return PartialView ( model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Create ()         {             var model = new Note ();             return PartialView ( "NoteForm" , model );         }         [ OutputCache ( Duration = 0 )]         public ActionResult Edit ( int id )         {             var manager = new NoteManager ();             var model = manager . GetById ( id );             return PartialView ( "NoteForm" , model );         }         [ HttpPost ]         public JsonResult Save ( Note note )         {             var manager = new NoteManager ();             var noteId = manager . Save ( note );             return Json ( new { Success = noteId > 0 });         }     } } The view for the note form, NoteForm.cshtml , looks like so: @model Website . Models . Note @using ( Html . BeginForm ( "Save" , "Home" , FormMethod . Post , new { id = "NoteForm" })) { @Html . Hidden ( "Id" ) < label class = "Title" >     < span > Title < /span><br / >     @Html . TextBox ( "Title" ) < /label> <label class="Body">     <span>Body</ span >< br />     @Html . TextArea ( "Body" ) < /label> } It is a strongly typed view for our Note model class. We give the <form> element an id attribute so that we can reference it via jQuery. The <label> and <span> tags give our UX some structure that we can style with some CSS. The List.cshtml view is used to render out a <ul> element with all of our notes. @model IEnumerable < Website . Models . Note > < ul class = "NotesList" >     @foreach ( var note in Model )     {     < li >         @note . Title < br />         @note . Body < br />         < span class = "EditLink ButtonLink" noteid = "@note.Id" > Edit < /span>     </ li >     } < /ul> This view is strongly typed as well. It includes a <span> tag that we will use as an edit button. We add a custom attribute named noteid to the <span> tag that we can use in our jQuery to identify the Id of the note object we want to edit. The view, Index.cshtml , contains a bit of html block structure and all of our jQuery logic code. @ {     ViewBag . Title = "Index" ; } < h2 > Notes < /h2> <div id="NoteListBlock"></ div > < span class = "AddLink ButtonLink" > Add New Note < /span> <div id="NoteDialog" title="" class="Hidden"></ div > < script type = "text/javascript" >     $ ( function () {         $ ( "#NoteDialog" ). dialog ({             autoOpen : false , width : 400 , height : 330 , modal : true ,             buttons : {                 "Save" : function () {                     $ . post ( "/Home/Save" ,                         $ ( "#NoteForm" ). serialize (),                         function () {                             $ ( "#NoteDialog" ). dialog ( "close" );                             LoadList ();                         });                 },                 Cancel : function () { $ ( this ). dialog ( "close" ); }             }         });         $ ( ".EditLink" ). live ( "click" , function () {             var id = $ ( this ). attr ( "noteid" );             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Edit Note" )                 . load ( "/Home/Edit/" + id , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         $ ( ".AddLink" ). click ( function () {             $ ( "#NoteDialog" ). html ( "" )                 . dialog ( "option" , "title" , "Add Note" )                 . load ( "/Home/Create" , function () { $ ( "#NoteDialog" ). dialog ( "open" ); });         });         LoadList ();     });     function LoadList () {         $ ( "#NoteListBlock" ). load ( "/Home/List" );     } < /script> The <div> tag with the id attribute of "NoteListBlock" is used as a container target for the load of the partial view content of our List action method. It starts out empty and will get loaded with content via jQuery once the DOM is loaded. The <div> tag with the id attribute of "NoteDialog" is the element for our dialog widget. The jQuery UI library will use the title attribute for the text in the dialog widget top header bar. We start out with it empty here and will dynamically change the text via jQuery based on the request to either add or edit a note. This <div> tag is given a CSS class named "Hidden" that will set the display:none style on the element. Since our call to the jQuery UI method to make the element a dialog widget will occur in the jQuery document ready code block, the end user will see the <div> element rendered in their browser as the page renders and then it will hide after that jQuery call. Adding the display:hidden to the <div> element via CSS will ensure that it is never rendered until the user triggers the request to open the dialog. The jQuery document load block contains the setup for the dialog node, click event bindings for the edit and add links, and a call to a JavaScript function called LoadList that handles the AJAX call to the List action method. The .dialog() method is called on the "NoteDialog" <div> element and the options are set for the dialog widget. The buttons option defines 2 buttons and their click actions. The first is the "Save" button (the text in quotations is used as the text for the button) that will do an AJAX post to our Save action method and send the serialized form data from the note form (targeted with the id attribute "NoteForm"). Upon completion it will close the dialog widget and call the LoadList to update the UX without a redirect. The "Cancel" button simply closes the dialog widget. The .live() method handles binding a function to the "click" event on all elements with the CSS class named EditLink . We use the .live() method because it will catch and bind our function to elements even as the DOM changes. Since we will be constantly changing the note list as we add and edit we want to ensure that the edit links get wired up with click events. The function for the click event on the edit links gets the noteid attribute and stores it in a local variable. Then it clears out the HTML in the dialog element (to ensure a fresh start), calls the .dialog() method and sets the "title" option (this sets the title attribute value), and then calls the .load() AJAX method to hit our Edit action method and inject the returned content into the "NoteDialog" <div> element. Once the .load() method is complete it opens the dialog widget. The click event binding for the add link is similar to the edit, only we don't need to get the id value and we load the Create action method. This binding is done via the .click() method because it will only be bound on the initial load of the page. The add button will always exist. Finally, we toss in some CSS in the Content/Site.css file to style our form and the add/edit links. . ButtonLink { color : Blue ; cursor : pointer ; } . ButtonLink : hover { text - decoration : underline ; } . Hidden { display : none ; } #NoteForm label { display:block; margin-bottom:6px; } #NoteForm label > span { font-weight:bold; } #NoteForm input[type=text] { width:350px; } #NoteForm textarea { width:350px; height:80px; } With all of our code in place we can do an F5 and see our list of notes: If we click on an edit link we will get the dialog widget with the correct note data loaded: And if we click on the add new note link we will get the dialog widget with the empty form: The end result of our solution tree for our sample:

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  • SSL / HTTP / No Response to Curl

    - by Alex McHale
    I am trying to send commands to a SOAP service, and getting nothing in reply. The SOAP service is at a completely separate site from either server I am testing with. I have written a dummy script with the SOAP XML embedded. When I run it at my local site, on any of three machines -- OSX, Ubuntu, or CentOS 5.3 -- it completes successfully with a good response. I then sent the script to our public host at Slicehost, where I fail to get the response back from the SOAP service. It accepts the TCP socket and proceeds with the SSL handshake. I do not however receive any valid HTTP response. This is the case whether I use my script or curl on the command line. I have rewritten the script using SOAP4R, Net::HTTP and Curb. All of which work at my local site, none of which work at the Slicehost site. I have tried to assemble the CentOS box as closely to match my Slicehost server as possible. I rebuilt the Slice to be a stock CentOS 5.3 and stock CentOS 5.4 with the same results. When I look at a tcpdump of the bad sessions on Slicehost, I see my script or curl send the XML to the remote server, and nothing comes back. When I look at the tcpdump at my local site, I see the response just fine. I have entirely disabled iptables on the Slice. Does anyone have any ideas what could be causing these results? Please let me know what additional information I can furnish. Thank you! Below is a wire trace of a sample session. The IP that starts with 173 is my server while the IP that starts with 12 is the SOAP server's. No. Time Source Destination Protocol Info 1 0.000000 173.45.x.x 12.36.x.x TCP 36872 > https [SYN] Seq=0 Win=5840 Len=0 MSS=1460 TSV=137633469 TSER=0 WS=6 Frame 1 (74 bytes on wire, 74 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 0, Len: 0 No. Time Source Destination Protocol Info 2 0.040000 12.36.x.x 173.45.x.x TCP https > 36872 [SYN, ACK] Seq=0 Ack=1 Win=8760 Len=0 MSS=1460 Frame 2 (62 bytes on wire, 62 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 0, Ack: 1, Len: 0 No. Time Source Destination Protocol Info 3 0.040000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=1 Ack=1 Win=5840 Len=0 Frame 3 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 1, Ack: 1, Len: 0 No. Time Source Destination Protocol Info 4 0.050000 173.45.x.x 12.36.x.x SSLv2 Client Hello Frame 4 (156 bytes on wire, 156 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 1, Ack: 1, Len: 102 Secure Socket Layer No. Time Source Destination Protocol Info 5 0.130000 12.36.x.x 173.45.x.x TCP [TCP segment of a reassembled PDU] Frame 5 (1434 bytes on wire, 1434 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 1, Ack: 103, Len: 1380 Secure Socket Layer No. Time Source Destination Protocol Info 6 0.130000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=103 Ack=1381 Win=8280 Len=0 Frame 6 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 1381, Len: 0 No. Time Source Destination Protocol Info 7 0.130000 12.36.x.x 173.45.x.x TLSv1 Server Hello, Certificate, Server Hello Done Frame 7 (1280 bytes on wire, 1280 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 1381, Ack: 103, Len: 1226 [Reassembled TCP Segments (2606 bytes): #5(1380), #7(1226)] Secure Socket Layer No. Time Source Destination Protocol Info 8 0.130000 173.45.x.x 12.36.x.x TCP 36872 > https [ACK] Seq=103 Ack=2607 Win=11040 Len=0 Frame 8 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 2607, Len: 0 No. Time Source Destination Protocol Info 9 0.130000 173.45.x.x 12.36.x.x TLSv1 Client Key Exchange, Change Cipher Spec, Encrypted Handshake Message Frame 9 (236 bytes on wire, 236 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 103, Ack: 2607, Len: 182 Secure Socket Layer No. Time Source Destination Protocol Info 10 0.190000 12.36.x.x 173.45.x.x TLSv1 Change Cipher Spec, Encrypted Handshake Message Frame 10 (97 bytes on wire, 97 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2607, Ack: 285, Len: 43 Secure Socket Layer No. Time Source Destination Protocol Info 11 0.190000 173.45.x.x 12.36.x.x TLSv1 Application Data Frame 11 (347 bytes on wire, 347 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 285, Ack: 2650, Len: 293 Secure Socket Layer No. Time Source Destination Protocol Info 12 0.190000 173.45.x.x 12.36.x.x TCP [TCP segment of a reassembled PDU] Frame 12 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 13 0.450000 12.36.x.x 173.45.x.x TCP https > 36872 [ACK] Seq=2650 Ack=578 Win=64958 Len=0 Frame 13 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2650, Ack: 578, Len: 0 No. Time Source Destination Protocol Info 14 0.450000 173.45.x.x 12.36.x.x TCP [TCP segment of a reassembled PDU] Frame 14 (206 bytes on wire, 206 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 2038, Ack: 2650, Len: 152 No. Time Source Destination Protocol Info 15 0.510000 12.36.x.x 173.45.x.x TCP [TCP Dup ACK 13#1] https > 36872 [ACK] Seq=2650 Ack=578 Win=64958 Len=0 Frame 15 (54 bytes on wire, 54 bytes captured) Ethernet II, Src: Dell_fb:49:a1 (00:21:9b:fb:49:a1), Dst: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6) Internet Protocol, Src: 12.36.x.x (12.36.x.x), Dst: 173.45.x.x (173.45.x.x) Transmission Control Protocol, Src Port: https (443), Dst Port: 36872 (36872), Seq: 2650, Ack: 578, Len: 0 No. Time Source Destination Protocol Info 16 0.850000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 16 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 17 1.650000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 17 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 18 3.250000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 18 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer No. Time Source Destination Protocol Info 19 6.450000 173.45.x.x 12.36.x.x TCP [TCP Retransmission] [TCP segment of a reassembled PDU] Frame 19 (1514 bytes on wire, 1514 bytes captured) Ethernet II, Src: 40:40:17:3a:f4:e6 (40:40:17:3a:f4:e6), Dst: Dell_fb:49:a1 (00:21:9b:fb:49:a1) Internet Protocol, Src: 173.45.x.x (173.45.x.x), Dst: 12.36.x.x (12.36.x.x) Transmission Control Protocol, Src Port: 36872 (36872), Dst Port: https (443), Seq: 578, Ack: 2650, Len: 1460 Secure Socket Layer

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  • FreeBSD performance tuning. Sysctls, loader.conf, kernel.

    - by SaveTheRbtz
    I wanted to share knowledge of tuning FreeBSD via sysctls, so i'm posting them with comments. Based on Igor Sysoev (author of nginx) presentation about FreeBSD tuning up to 100,000-200,000 active connections. Sysctls are for 7.x FreeBSD. Since 7.2 amd64 some of them are tuned well by default. Prior 7.0 some of them are boot only (set via /boot/loader.conf) or does not exist at all. Highload web server sysctls: # Max. backlog size kern.ipc.somaxconn=4096 # Shared memory // 7.2+ can use shared memory > 2Gb kern.ipc.shmmax=2147483648 # Sockets kern.ipc.maxsockets=204800 # Do not use lager sockbufs on 8.0 # ( http://old.nabble.com/Significant-performance-regression-for-increased-maxsockbuf-on-8.0-RELEASE-tt26745981.html#a26745981 ) kern.ipc.maxsockbuf=262144 # Recive clusters (on amd64 7.2+ 65k is default) # For such high value vm.kmem_size must be increased to 3G #kern.ipc.nmbclusters=229376 # Jumbo pagesize(4k/8k) clusters # Used as general packet storage for jumbo frames # can be monitored via `netstat -m` #kern.ipc.nmbjumbop=192000 # Jumbo 9k/16k clusters # If you are using them #kern.ipc.nmbjumbo9=24000 #kern.ipc.nmbjumbo16=10240 # Every socket is a file, so increase them kern.maxfiles=204800 kern.maxfilesperproc=200000 kern.maxvnodes=200000 # Turn off receive autotuning #net.inet.tcp.recvbuf_auto=0 # Small receive space, only usable on http-server, on file server this # should be increased to 65535 or even more #net.inet.tcp.recvspace=8192 # Small send space is useful for http servers that serve small files # Autotuned since 7.x net.inet.tcp.sendspace=16384 # This should be enabled if you going to use big spaces (>64k) #net.inet.tcp.rfc1323=1 # Turn this off on highspeed, lossless connections (LAN 1Gbit+) #net.inet.tcp.delayed_ack=0 # This feature is useful if you are serving data over modems, Gigabit Ethernet, # or even high speed WAN links (or any other link with a high bandwidth delay product), # especially if you are also using window scaling or have configured a large send window. # You can try setting it to 0 on fileserver with 1GBit+ interfaces # Automatically disables on small RTT ( http://www.freebsd.org/cgi/cvsweb.cgi/src/sys/netinet/tcp_subr.c?#rev1.237 ) #net.inet.tcp.inflight.enable=0 # Disable randomizing of ports to avoid false RST # Before usage check SA here www.bsdcan.org/2006/papers/ImprovingTCPIP.pdf # (it's also says that port randomization auto-disables at some conn.rates, but I didn't tested it thou) #net.inet.ip.portrange.randomized=0 # Increase portrange # For outgoing connections only. Good for seed-boxes and ftp servers. net.inet.ip.portrange.first=1024 net.inet.ip.portrange.last=65535 # Security net.inet.ip.redirect=0 net.inet.ip.sourceroute=0 net.inet.ip.accept_sourceroute=0 net.inet.icmp.maskrepl=0 net.inet.icmp.log_redirect=0 net.inet.icmp.drop_redirect=1 net.inet.tcp.drop_synfin=1 # Security net.inet.udp.blackhole=1 net.inet.tcp.blackhole=2 # Increases default TTL, sometimes useful # Default is 64 net.inet.ip.ttl=128 # Lessen max segment life to conserve resources # ACK waiting time in miliseconds (default: 30000 from RFC) net.inet.tcp.msl=5000 # Max bumber of timewait sockets net.inet.tcp.maxtcptw=40960 # Don't use tw on local connections # As of 15 Apr 2009. Igor Sysoev says that nolocaltimewait has some buggy realization. # So disable it or now till get fixed #net.inet.tcp.nolocaltimewait=1 # FIN_WAIT_2 state fast recycle net.inet.tcp.fast_finwait2_recycle=1 # Time before tcp keepalive probe is sent # default is 2 hours (7200000) #net.inet.tcp.keepidle=60000 # Should be increased until net.inet.ip.intr_queue_drops is zero net.inet.ip.intr_queue_maxlen=4096 # Interrupt handling via multiple CPU, but with context switch. # You can play with it. Default is 1; #net.isr.direct=0 # This is for routers only #net.inet.ip.forwarding=1 #net.inet.ip.fastforwarding=1 # This speed ups dummynet when channel isn't saturated net.inet.ip.dummynet.io_fast=1 # Increase dummynet(4) hash #net.inet.ip.dummynet.hash_size=2048 #net.inet.ip.dummynet.max_chain_len # Should be increased when you have A LOT of files on server # (Increase until vfs.ufs.dirhash_mem becames lower) vfs.ufs.dirhash_maxmem=67108864 # Explicit Congestion Notification (see http://en.wikipedia.org/wiki/Explicit_Congestion_Notification) net.inet.tcp.ecn.enable=1 # Flowtable - flow caching mechanism # Useful for routers #net.inet.flowtable.enable=1 #net.inet.flowtable.nmbflows=65535 # Extreme polling tuning #kern.polling.burst_max=1000 #kern.polling.each_burst=1000 #kern.polling.reg_frac=100 #kern.polling.user_frac=1 #kern.polling.idle_poll=0 # IPFW dynamic rules and timeouts tuning # Increase dyn_buckets till net.inet.ip.fw.curr_dyn_buckets is lower net.inet.ip.fw.dyn_buckets=65536 net.inet.ip.fw.dyn_max=65536 net.inet.ip.fw.dyn_ack_lifetime=120 net.inet.ip.fw.dyn_syn_lifetime=10 net.inet.ip.fw.dyn_fin_lifetime=2 net.inet.ip.fw.dyn_short_lifetime=10 # Make packets pass firewall only once when using dummynet # i.e. packets going thru pipe are passing out from firewall with accept #net.inet.ip.fw.one_pass=1 # shm_use_phys Wires all shared pages, making them unswappable # Use this to lessen Virtual Memory Manager's work when using Shared Mem. # Useful for databases #kern.ipc.shm_use_phys=1 /boot/loader.conf: # Accept filters for data, http and DNS requests # Usefull when your software uses select() instead of kevent/kqueue or when you under DDoS # DNS accf available on 8.0+ accf_data_load="YES" accf_http_load="YES" accf_dns_load="YES" # Async IO system calls aio_load="YES" # Adds NCQ support in FreeBSD # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ # 8.0+ only #ahci_load= #siis_load= # Increase kernel memory size to 3G. # # Use ONLY if you have KVA_PAGES in kernel configuration, and you have more than 3G RAM # Otherwise panic will happen on next reboot! # # It's required for high buffer sizes: kern.ipc.nmbjumbop, kern.ipc.nmbclusters, etc # Useful on highload stateful firewalls, proxies or ZFS fileservers # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #vm.kmem_size="3G" # Older versions of FreeBSD can't tune maxfiles on the fly #kern.maxfiles="200000" # Useful for databases # Sets maximum data size to 1G # (FreeBSD 7.2+ amd64 users: Check that current value is lower!) #kern.maxdsiz="1G" # Maximum buffer size(vfs.maxbufspace) # You can check current one via vfs.bufspace # Should be lowered/upped depending on server's load-type # Usually decreased to preserve kmem # (default is 200M) #kern.maxbcache="512M" # Sendfile buffers # For i386 only #kern.ipc.nsfbufs=10240 # syncache Hash table tuning net.inet.tcp.syncache.hashsize=1024 net.inet.tcp.syncache.bucketlimit=100 # Incresed hostcache net.inet.tcp.hostcache.hashsize="16384" net.inet.tcp.hostcache.bucketlimit="100" # TCP control-block Hash table tuning net.inet.tcp.tcbhashsize=4096 # Enable superpages, for 7.2+ only # Also read http://lists.freebsd.org/pipermail/freebsd-hackers/2009-November/030094.html vm.pmap.pg_ps_enabled=1 # Usefull if you are using Intel-Gigabit NIC #hw.em.rxd=4096 #hw.em.txd=4096 #hw.em.rx_process_limit="-1" # Also if you have ALOT interrupts on NIC - play with following parameters # NOTE: You should set them for every NIC #dev.em.0.rx_int_delay: 250 #dev.em.0.tx_int_delay: 250 #dev.em.0.rx_abs_int_delay: 250 #dev.em.0.tx_abs_int_delay: 250 # There is also multithreaded version of em drivers can be found here: # http://people.yandex-team.ru/~wawa/ # # for additional em monitoring and statistics use # `sysctl dev.em.0.stats=1 ; dmesg` # #Same tunings for igb #hw.igb.rxd=4096 #hw.igb.txd=4096 #hw.igb.rx_process_limit=100 # Some useful netisr tunables. See sysctl net.isr #net.isr.defaultqlimit=4096 #net.isr.maxqlimit: 10240 # Bind netisr threads to CPUs #net.isr.bindthreads=1 # Nicer boot logo =) loader_logo="beastie" And finally here is my additions to GENERIC kernel # Just some of them, see also # cat /sys/{i386,amd64,}/conf/NOTES # This one useful only on i386 #options KVA_PAGES=512 # You can play with HZ in environments with high interrupt rate (default is 1000) # 100 is for my notebook to prolong it's battery life #options HZ=100 # Polling is goot on network loads with high packet rates and low-end NICs # NB! Do not enable it if you want more than one netisr thread #options DEVICE_POLLING # Eliminate datacopy on socket read-write # To take advantage with zero copy sockets you should have an MTU of 8K(amd64) # (4k for i386). This req. is only for receiving data. # Read more in man zero_copy_sockets #options ZERO_COPY_SOCKETS # Support TCP sign. Used for IPSec options TCP_SIGNATURE options IPSEC # This ones can be loaded as modules. They described in loader.conf section #options ACCEPT_FILTER_DATA #options ACCEPT_FILTER_HTTP # Adding ipfw, also can be loaded as modules options IPFIREWALL options IPFIREWALL_VERBOSE options IPFIREWALL_VERBOSE_LIMIT=10 options IPFIREWALL_DEFAULT_TO_ACCEPT options IPFIREWALL_FORWARD # Adding kernel NAT options IPFIREWALL_NAT options LIBALIAS # Traffic shaping options DUMMYNET # Divert, i.e. for userspace NAT options IPDIVERT # This is for OpenBSD's pf firewall device pf device pflog # pf's QoS - ALTQ options ALTQ options ALTQ_CBQ # Class Bases Queuing (CBQ) options ALTQ_RED # Random Early Detection (RED) options ALTQ_RIO # RED In/Out options ALTQ_HFSC # Hierarchical Packet Scheduler (HFSC) options ALTQ_PRIQ # Priority Queuing (PRIQ) options ALTQ_NOPCC # Required for SMP build # Pretty console # Manual can be found here http://forums.freebsd.org/showthread.php?t=6134 #options VESA #options SC_PIXEL_MODE # Disable reboot on Ctrl Alt Del #options SC_DISABLE_REBOOT # Change normal|kernel messages color options SC_NORM_ATTR=(FG_GREEN|BG_BLACK) options SC_KERNEL_CONS_ATTR=(FG_YELLOW|BG_BLACK) # More scroll space options SC_HISTORY_SIZE=8192 # Adding hardware crypto device device crypto device cryptodev # Useful network interfaces device vlan device tap #Virtual Ethernet driver device gre #IP over IP tunneling device if_bridge #Bridge interface device pfsync #synchronization interface for PF device carp #Common Address Redundancy Protocol device enc #IPsec interface device lagg #Link aggregation interface device stf #IPv4-IPv6 port # Also for my notebook, but may be used with Opteron #device amdtemp # Support for ECMP. More than one route for destination # Works even with default route so one can use it as LB for two ISP # For now code is unstable and panics (panic: rtfree 2) on route deletions. #options RADIX_MPATH # Multicast routing #options MROUTING #options PIM # DTrace options KDTRACE_HOOKS # all architectures - enable general DTrace hooks options DDB_CTF # all architectures - kernel ELF linker loads CTF data #options KDTRACE_FRAME # amd64-only # Adaptive spining in lockmgr (8.x+) # See http://www.mail-archive.com/[email protected]/msg10782.html options ADAPTIVE_LOCKMGRS # UTF-8 in console (9.x+) #options TEKEN_UTF8 #options TEKEN_XTERM # NCQ support # WARNING! all ad[0-9]+ devices will be renamed to ada[0-9]+ #options ATA_CAM # FreeBSD 9+ # Deadlock resolver thread # For additional information see http://www.mail-archive.com/[email protected]/msg18124.html #options DEADLKRES PS. Also most of FreeBSD's limits can be monitored by # vmstat -z and # limits PPS. variety of network counters can be monitored via # netstat -s In FreeBSD-9 netstat's -Q option appeared, try following command to display netisr stats # netstat -Q PPPS. also see # man 7 tuning PPPPS. I wanted to thank FreeBSD community, especially author of nginx - Igor Sysoev, nginx-ru@ and FreeBSD-performance@ mailing lists for providing useful information about FreeBSD tuning. So here is the question: What tunings are you using on yours FreeBSD servers? You can also post your /etc/sysctl.conf, /boot/loader.conf, kernel options, etc with description of its' meaning (do not copy-paste from sysctl -d). Don't forget to specify server type (web, smb, gateway, etc) Let's share experience!

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  • SQL Server Express 2008 R2 Installation error at Windows 7

    - by Shai Sherman
    Hello, I created install script that will install SQL Server 2008 R2 on windows XP SP3, windows vista and windows 7. One of the command that i used in the installation is for silent installation of SQL Server 2008 R2. When i install it on windows XP everything works just fine but when i try to install it on Windows 7 i get an error. What am I doing wrong? Here is the command line that i use: "Setup.exe /ConfigurationFile=Mysetup.ini" Mysetup.ini file: -------------------------------------Start of ini file --------------------------------- ;SQL SERVER 2008 R2 Configuration File ;Version 1.0, 5 May 2010 ; [SQLSERVER2008] ; Specify the Instance ID for the SQL Server features you have specified. SQL Server directory structure, registry structure, and service names will reflect the instance ID of the SQL Server instance. INSTANCEID="MSSQLSERVER" ; Specifies a Setup work flow, like INSTALL, UNINSTALL, or UPGRADE. This is a required parameter. ACTION="Install" ; Specifies features to install, uninstall, or upgrade. The list of top-level features include SQL, AS, RS, IS, and Tools. The SQL feature will install the database engine, replication, and full-text. The Tools feature will install Management Tools, Books online, Business Intelligence Development Studio, and other shared components. FEATURES=SQLENGINE ; Displays the command line parameters usage HELP="False" ; Specifies that the detailed Setup log should be piped to the console. INDICATEPROGRESS="False" ; Setup will not display any user interface. QUIET="False" ; Setup will display progress only without any user interaction. QUIETSIMPLE="True" ; Specifies that Setup should install into WOW64. This command line argument is not supported on an IA64 or a 32-bit system. ;X86="False" ; Specifies the path to the installation media folder where setup.exe is located. ;MEDIASOURCE="z:\" ; Detailed help for command line argument ENU has not been defined yet. ENU="True" ; Parameter that controls the user interface behavior. Valid values are Normal for the full UI, and AutoAdvance for a simplied UI. ; UIMODE="Normal" ; Specify if errors can be reported to Microsoft to improve future SQL Server releases. Specify 1 or True to enable and 0 or False to disable this feature. ERRORREPORTING="False" ; Specify the root installation directory for native shared components. ;INSTALLSHAREDDIR="D:\Program Files\Microsoft SQL Server" ; Specify the root installation directory for the WOW64 shared components. ;INSTALLSHAREDWOWDIR="D:\Program Files (x86)\Microsoft SQL Server" ; Specify the installation directory. ;INSTANCEDIR="D:\Program Files\Microsoft SQL Server" ; Specify that SQL Server feature usage data can be collected and sent to Microsoft. Specify 1 or True to enable and 0 or False to disable this feature. SQMREPORTING="False" ; Specify a default or named instance. MSSQLSERVER is the default instance for non-Express editions and SQLExpress for Express editions. This parameter is required when installing the SQL Server Database Engine (SQL), Analysis Services (AS), or Reporting Services (RS). INSTANCENAME="SQLEXPRESS" SECURITYMODE=SQL SAPWD=SystemAdmin ; Agent account name AGTSVCACCOUNT="NT AUTHORITY\NETWORK SERVICE" ; Auto-start service after installation. AGTSVCSTARTUPTYPE="Manual" ; Startup type for Integration Services. ;ISSVCSTARTUPTYPE="Automatic" ; Account for Integration Services: Domain\User or system account. ;ISSVCACCOUNT="NT AUTHORITY\NetworkService" ; Controls the service startup type setting after the service has been created. ;ASSVCSTARTUPTYPE="Automatic" ; The collation to be used by Analysis Services. ;ASCOLLATION="Latin1_General_CI_AS" ; The location for the Analysis Services data files. ;ASDATADIR="Data" ; The location for the Analysis Services log files. ;ASLOGDIR="Log" ; The location for the Analysis Services backup files. ;ASBACKUPDIR="Backup" ; The location for the Analysis Services temporary files. ;ASTEMPDIR="Temp" ; The location for the Analysis Services configuration files. ;ASCONFIGDIR="Config" ; Specifies whether or not the MSOLAP provider is allowed to run in process. ;ASPROVIDERMSOLAP="1" ; A port number used to connect to the SharePoint Central Administration web application. ;FARMADMINPORT="0" ; Startup type for the SQL Server service. SQLSVCSTARTUPTYPE="Automatic" ; Level to enable FILESTREAM feature at (0, 1, 2 or 3). FILESTREAMLEVEL="0" ; Set to "1" to enable RANU for SQL Server Express. ENABLERANU="1" ; Specifies a Windows collation or an SQL collation to use for the Database Engine. SQLCOLLATION="SQL_Latin1_General_CP1_CI_AS" ; Account for SQL Server service: Domain\User or system account. SQLSVCACCOUNT="NT Authority\System" ; Default directory for the Database Engine user databases. ;SQLUSERDBDIR="K:\Microsoft SQL Server\MSSQL\Data" ; Default directory for the Database Engine user database logs. ;SQLUSERDBLOGDIR="L:\Microsoft SQL Server\MSSQL\Data\Logs" ; Directory for Database Engine TempDB files. ;SQLTEMPDBDIR="T:\Microsoft SQL Server\MSSQL\Data" ; Directory for the Database Engine TempDB log files. ;SQLTEMPDBLOGDIR="T:\Microsoft SQL Server\MSSQL\Data\Logs" ; Provision current user as a Database Engine system administrator for SQL Server 2008 R2 Express. ADDCURRENTUSERASSQLADMIN="True" ; Specify 0 to disable or 1 to enable the TCP/IP protocol. TCPENABLED="1" ; Specify 0 to disable or 1 to enable the Named Pipes protocol. NPENABLED="0" ; Startup type for Browser Service. BROWSERSVCSTARTUPTYPE="Automatic" ; Specifies how the startup mode of the report server NT service. When ; Manual - Service startup is manual mode (default). ; Automatic - Service startup is automatic mode. ; Disabled - Service is disabled ;RSSVCSTARTUPTYPE="Automatic" ; Specifies which mode report server is installed in. ; Default value: “FilesOnly” ;RSINSTALLMODE="FilesOnlyMode" ; Accept SQL Server 2008 R2 license terms IACCEPTSQLSERVERLICENSETERMS="TRUE" ;setup.exe /CONFIGURATIONFILE=Mysetup.ini /INDICATEPROGRESS --------------------------- End of ini file ------------------------------------- And i get this error: 2010-08-31 18:05:53 Slp: Error result: -2068119551 2010-08-31 18:05:53 Slp: Result facility code: 1211 2010-08-31 18:05:53 Slp: Result error code: 1 2010-08-31 18:05:53 Slp: Sco: Attempting to create base registry key HKEY_LOCAL_MACHINE, machine 2010-08-31 18:05:53 Slp: Sco: Attempting to open registry subkey 2010-08-31 18:05:53 Slp: Sco: Attempting to open registry subkey Software\Microsoft\PCHealth\ErrorReporting\DW\Installed 2010-08-31 18:05:53 Slp: Sco: Attempting to get registry value DW0200 2010-08-31 18:05:53 Slp: Submitted 1 of 1 failures to the Watson data repository What the meaning of this? What do i need to do to fix that problem? Here is the Summary file: Overall summary: Final result: SQL Server installation failed. To continue, investigate the reason for the failure, correct the problem, uninstall SQL Server, and then rerun SQL Server Setup. Exit code (Decimal): -2068119551 Exit facility code: 1211 Exit error code: 1 Exit message: SQL Server installation failed. To continue, investigate the reason for the failure, correct the problem, uninstall SQL Server, and then rerun SQL Server Setup. Start time: 2010-08-31 18:03:44 End time: 2010-08-31 18:05:51 Requested action: Install Log with failure: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20100831_180236\Detail.txt Exception help link: http%3a%2f%2fgo.microsoft.com%2ffwlink%3fLinkId%3d20476%26ProdName%3dMicrosoft%2bSQL%2bServer%26EvtSrc%3dsetup.rll%26EvtID%3d50000%26ProdVer%3d10.50.1600.1%26EvtType%3d0x6121810A%400xC24842DB Machine Properties: Machine name: NVR Machine processor count: 2 OS version: Windows 7 OS service pack: OS region: United States OS language: English (United States) OS architecture: x86 Process architecture: 32 Bit OS clustered: No Product features discovered: Product Instance Instance ID Feature Language Edition Version Clustered Package properties: Description: SQL Server Database Services 2008 R2 ProductName: SQL Server 2008 R2 Type: RTM Version: 10 SPLevel: 0 Installation location: C:\Disk1\setupsql\x86\setup\ Installation edition: EXPRESS User Input Settings: ACTION: Install ADDCURRENTUSERASSQLADMIN: True AGTSVCACCOUNT: NT AUTHORITY\NETWORK SERVICE AGTSVCPASSWORD: * AGTSVCSTARTUPTYPE: Disabled ASBACKUPDIR: Backup ASCOLLATION: Latin1_General_CI_AS ASCONFIGDIR: Config ASDATADIR: Data ASDOMAINGROUP: ASLOGDIR: Log ASPROVIDERMSOLAP: 1 ASSVCACCOUNT: ASSVCPASSWORD: * ASSVCSTARTUPTYPE: Automatic ASSYSADMINACCOUNTS: ASTEMPDIR: Temp BROWSERSVCSTARTUPTYPE: Automatic CONFIGURATIONFILE: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20100831_180236\ConfigurationFile.ini CUSOURCE: ENABLERANU: True ENU: True ERRORREPORTING: False FARMACCOUNT: FARMADMINPORT: 0 FARMPASSWORD: * FEATURES: SQLENGINE FILESTREAMLEVEL: 0 FILESTREAMSHARENAME: FTSVCACCOUNT: FTSVCPASSWORD: * HELP: False IACCEPTSQLSERVERLICENSETERMS: True INDICATEPROGRESS: False INSTALLSHAREDDIR: C:\Program Files\Microsoft SQL Server\ INSTALLSHAREDWOWDIR: C:\Program Files\Microsoft SQL Server\ INSTALLSQLDATADIR: INSTANCEDIR: C:\Program Files\Microsoft SQL Server\ INSTANCEID: MSSQLSERVER INSTANCENAME: SQLEXPRESS ISSVCACCOUNT: NT AUTHORITY\NetworkService ISSVCPASSWORD: * ISSVCSTARTUPTYPE: Automatic NPENABLED: 0 PASSPHRASE: * PCUSOURCE: PID: * QUIET: False QUIETSIMPLE: True ROLE: AllFeatures_WithDefaults RSINSTALLMODE: FilesOnlyMode RSSVCACCOUNT: NT AUTHORITY\NETWORK SERVICE RSSVCPASSWORD: * RSSVCSTARTUPTYPE: Automatic SAPWD: * SECURITYMODE: SQL SQLBACKUPDIR: SQLCOLLATION: SQL_Latin1_General_CP1_CI_AS SQLSVCACCOUNT: NT Authority\System SQLSVCPASSWORD: * SQLSVCSTARTUPTYPE: Automatic SQLSYSADMINACCOUNTS: SQLTEMPDBDIR: SQLTEMPDBLOGDIR: SQLUSERDBDIR: SQLUSERDBLOGDIR: SQMREPORTING: False TCPENABLED: 1 UIMODE: AutoAdvance X86: False Configuration file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20100831_180236\ConfigurationFile.ini Detailed results: Feature: Database Engine Services Status: Failed: see logs for details MSI status: Passed Configuration status: Failed: see details below Configuration error code: 0x0A2FBD17@1211@1 Configuration error description: The process cannot access the file because it is being used by another process. Configuration log: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20100831_180236\Detail.txt Rules with failures: Global rules: Scenario specific rules: Rules report file: C:\Program Files\Microsoft SQL Server\100\Setup Bootstrap\Log\20100831_180236\SystemConfigurationCheck_Report.htm What should I do and why does this problem occur? Thanks , Shai.

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  • Error when reloading supervisord: unix:///tmp/supervisor.sock no such file

    - by Yarin
    I'm running supervisord on my CentOS 6 box like so, /usr/bin/supervisord -c /etc/supervisord.conf and when I launch supervisorctl all process status are fine, but if I try to reload using supervisorctl I get unix:///tmp/supervisor.sock no such file I'm using the same config file I've used successfully on other boxes, and im running everything as root. I can't undesrtand what the problem is... Config file: ; Sample supervisor config file. [unix_http_server] file=/tmp/supervisor.sock ; (the path to the socket file) ;chmod=0700 ; socket file mode (default 0700) ;chown=nobody:nogroup ; socket file uid:gid owner ;username=user ; (default is no username (open server)) ;password=123 ; (default is no password (open server)) ;[inet_http_server] ; inet (TCP) server disabled by default ;port=127.0.0.1:9001 ; (ip_address:port specifier, *:port for all iface) ;username=user ; (default is no username (open server)) ;password=123 ; (default is no password (open server)) [supervisord] logfile=/tmp/supervisord.log ; (main log file;default $CWD/supervisord.log) logfile_maxbytes=50MB ; (max main logfile bytes b4 rotation;default 50MB) logfile_backups=10 ; (num of main logfile rotation backups;default 10) loglevel=info ; (log level;default info; others: debug,warn,trace) pidfile=/tmp/supervisord.pid ; (supervisord pidfile;default supervisord.pid) nodaemon=false ; (start in foreground if true;default false) minfds=1024 ; (min. avail startup file descriptors;default 1024) minprocs=200 ; (min. avail process descriptors;default 200) ;umask=022 ; (process file creation umask;default 022) ;user=chrism ; (default is current user, required if root) ;identifier=supervisor ; (supervisord identifier, default is 'supervisor') ;directory=/tmp ; (default is not to cd during start) ;nocleanup=true ; (don't clean up tempfiles at start;default false) ;childlogdir=/tmp ; ('AUTO' child log dir, default $TEMP) ;environment=KEY=value ; (key value pairs to add to environment) ;strip_ansi=false ; (strip ansi escape codes in logs; def. false) ; the below section must remain in the config file for RPC ; (supervisorctl/web interface) to work, additional interfaces may be ; added by defining them in separate rpcinterface: sections [rpcinterface:supervisor] supervisor.rpcinterface_factory = supervisor.rpcinterface:make_main_rpcinterface [supervisorctl] serverurl=unix:///tmp/supervisor.sock ; use a unix:// URL for a unix socket ;serverurl=http://127.0.0.1:9001 ; use an http:// url to specify an inet socket ;username=chris ; should be same as http_username if set ;password=123 ; should be same as http_password if set ;prompt=mysupervisor ; cmd line prompt (default "supervisor") ;history_file=~/.sc_history ; use readline history if available ; The below sample program section shows all possible program subsection values, ; create one or more 'real' program: sections to be able to control them under ; supervisor. ;[program:foo] ;command=/bin/cat [program:embed_scheduler] command=/opt/web-apps/mywebsite/custom_process.py process_name=%(program_name)s_%(process_num)d numprocs=3 ;[program:theprogramname] ;command=/bin/cat ; the program (relative uses PATH, can take args) ;process_name=%(program_name)s ; process_name expr (default %(program_name)s) ;numprocs=1 ; number of processes copies to start (def 1) ;directory=/tmp ; directory to cwd to before exec (def no cwd) ;umask=022 ; umask for process (default None) ;priority=999 ; the relative start priority (default 999) ;autostart=true ; start at supervisord start (default: true) ;autorestart=unexpected ; whether/when to restart (default: unexpected) ;startsecs=1 ; number of secs prog must stay running (def. 1) ;startretries=3 ; max # of serial start failures (default 3) ;exitcodes=0,2 ; 'expected' exit codes for process (default 0,2) ;stopsignal=QUIT ; signal used to kill process (default TERM) ;stopwaitsecs=10 ; max num secs to wait b4 SIGKILL (default 10) ;killasgroup=false ; SIGKILL the UNIX process group (def false) ;user=chrism ; setuid to this UNIX account to run the program ;redirect_stderr=true ; redirect proc stderr to stdout (default false) ;stdout_logfile=/a/path ; stdout log path, NONE for none; default AUTO ;stdout_logfile_maxbytes=1MB ; max # logfile bytes b4 rotation (default 50MB) ;stdout_logfile_backups=10 ; # of stdout logfile backups (default 10) ;stdout_capture_maxbytes=1MB ; number of bytes in 'capturemode' (default 0) ;stdout_events_enabled=false ; emit events on stdout writes (default false) ;stderr_logfile=/a/path ; stderr log path, NONE for none; default AUTO ;stderr_logfile_maxbytes=1MB ; max # logfile bytes b4 rotation (default 50MB) ;stderr_logfile_backups=10 ; # of stderr logfile backups (default 10) ;stderr_capture_maxbytes=1MB ; number of bytes in 'capturemode' (default 0) ;stderr_events_enabled=false ; emit events on stderr writes (default false) ;environment=A=1,B=2 ; process environment additions (def no adds) ;serverurl=AUTO ; override serverurl computation (childutils) ; The below sample eventlistener section shows all possible ; eventlistener subsection values, create one or more 'real' ; eventlistener: sections to be able to handle event notifications ; sent by supervisor. ;[eventlistener:theeventlistenername] ;command=/bin/eventlistener ; the program (relative uses PATH, can take args) ;process_name=%(program_name)s ; process_name expr (default %(program_name)s) ;numprocs=1 ; number of processes copies to start (def 1) ;events=EVENT ; event notif. types to subscribe to (req'd) ;buffer_size=10 ; event buffer queue size (default 10) ;directory=/tmp ; directory to cwd to before exec (def no cwd) ;umask=022 ; umask for process (default None) ;priority=-1 ; the relative start priority (default -1) ;autostart=true ; start at supervisord start (default: true) ;autorestart=unexpected ; whether/when to restart (default: unexpected) ;startsecs=1 ; number of secs prog must stay running (def. 1) ;startretries=3 ; max # of serial start failures (default 3) ;exitcodes=0,2 ; 'expected' exit codes for process (default 0,2) ;stopsignal=QUIT ; signal used to kill process (default TERM) ;stopwaitsecs=10 ; max num secs to wait b4 SIGKILL (default 10) ;killasgroup=false ; SIGKILL the UNIX process group (def false) ;user=chrism ; setuid to this UNIX account to run the program ;redirect_stderr=true ; redirect proc stderr to stdout (default false) ;stdout_logfile=/a/path ; stdout log path, NONE for none; default AUTO ;stdout_logfile_maxbytes=1MB ; max # logfile bytes b4 rotation (default 50MB) ;stdout_logfile_backups=10 ; # of stdout logfile backups (default 10) ;stdout_events_enabled=false ; emit events on stdout writes (default false) ;stderr_logfile=/a/path ; stderr log path, NONE for none; default AUTO ;stderr_logfile_maxbytes=1MB ; max # logfile bytes b4 rotation (default 50MB) ;stderr_logfile_backups ; # of stderr logfile backups (default 10) ;stderr_events_enabled=false ; emit events on stderr writes (default false) ;environment=A=1,B=2 ; process environment additions ;serverurl=AUTO ; override serverurl computation (childutils) ; The below sample group section shows all possible group values, ; create one or more 'real' group: sections to create "heterogeneous" ; process groups. ;[group:thegroupname] ;programs=progname1,progname2 ; each refers to 'x' in [program:x] definitions ;priority=999 ; the relative start priority (default 999) ; The [include] section can just contain the "files" setting. This ; setting can list multiple files (separated by whitespace or ; newlines). It can also contain wildcards. The filenames are ; interpreted as relative to this file. Included files *cannot* ; include files themselves. ;[include] ;files = relative/directory/*.ini

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  • Can ping IP address and nslookup hostname but cannot ping hostname

    - by jao
    On a windows 2003 server I can nslookup www.google.com which returns Server: localhost Address: 127.0.0.1 Non-authoritative answer: Name: www.l.google.com Addresses: 74.125.79.104, 74.125.79.147, 74.125.79.99 Aliases: www.google.com I can then ping 74.125.79.104: Pinging 74.125.79.104 with 32 bytes of data: Reply from 74.125.79.104: bytes=32 time=16ms TTL=54 Reply from 74.125.79.104: bytes=32 time=32ms TTL=54 Reply from 74.125.79.104: bytes=32 time=15ms TTL=54 Reply from 74.125.79.104: bytes=32 time=15ms TTL=54 Ping statistics for 74.125.79.104: Packets: Sent = 4, Received = 4, Lost = 0 (0% loss), Approximate round trip times in milli-seconds: Minimum = 15ms, Maximum = 32ms, Average = 19ms But I cannot ping www.google.com: Ping request could not find host www.google.com. Please check the name and try again. (this one is different from the other question in that this one has a TLD, it is not a local domain.) Update: I am running a dns server at localhost (127.0.0.1). Even when I change it to use for example opendns, it still can nslookup hostname and ping ip address, but not ping hostname. So what is wrong? Update 2: here is the ipconfig /all result: Windows IP Configuration Host Name . . . . . . . . . . . . : SERVER Primary Dns Suffix . . . . . . . : NETWORK.local Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : No WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : NETWORK.local Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : Broadcom NetXtreme Gigabit Ethernet #2 Physical Address. . . . . . . . . : 00-0F-1F-56-3B-AA DHCP Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : 192.168.7.2 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.7.1 DNS Servers . . . . . . . . . . . : 127.0.0.1 Update 3: Thanks everyone for their help and suggestions. I appreciate that. Ipconfig /flushdns returns: Sucessfully flushed the DNS resolver cache Ipconfig /displaydns returns: 2.7.168.192.in-addr.arpa ---------------------------------------- Record Name . . . . . : 2.7.168.192.in-addr.arpa. Record Type . . . . . : 12 Time To Live . . . . : 0 Data Length . . . . . : 4 Section . . . . . . . : Answer PTR Record . . . . . : webserver.mydomainname.com 1.0.0.127.in-addr.arpa ---------------------------------------- Record Name . . . . . : 1.0.0.127.in-addr.arpa. Record Type . . . . . : 12 Time To Live . . . . : 0 Data Length . . . . . : 4 Section . . . . . . . : Answer PTR Record . . . . . : localhost Update 4: Wireshark shows the following: 3 11.540542 208.67.220.220 192.168.7.2 DNS Standard query response A 74.125.79.99 A 74.125.79.104 A 74.125.79.147 6 42.056794 192.168.7.2 192.168.7.255 NBNS Name query NB WWW.GOOGLE.COM<00> which is weird: when I ping, it sends a packet to 192.168.7.255 instead of asking the DNS server for an address

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  • TCP packets larger than 4 KB don't get a reply from Linux

    - by pts
    I'm running Linux 3.2.51 in a virtual machine (192.168.33.15). I'm sending Ethernet frames to it. I'm writing custom software trying to emulate a TCP peer, the other peer is Linux running in the virtual machine guest. I've noticed that TCP packets larger than about 4 KB are ignored (i.e. dropped without an ACK) by the Linux guest. If I decrease the packet size by 50 bytes, I get an ACK. I'm not sending new payload data until the Linux guest fully ACKs the previous one. I've increased ifconfig eth0 mtu 51000, and ping -c 1 -s 50000 goes through (from guest to my emulator) and the Linux guest gets a reply of the same size. I've also increased sysctl -w net.ipv4.tcp_rmem='70000 87380 87380 and tried with sysctl -w net.ipv4.tcp_mtu_probing=1 (and also =0). There is no IPv3 packet fragmentation, all packets have the DF flag set. It works the other way round: the Linux guest can send TCP packets of 6900 bytes of payload and my emulator understands them. This is very strange to me, because only TCP packets seem to be affected (large ICMP packets go through). Any idea what can be imposing this limit? Any idea how to do debug it in the Linux kernel? See the tcpdump -n -vv output below. tcpdump was run on the Linux guest. The last line is interesting: 4060 bytes of TCP payload is sent to the guest, and it doesn't get any reply packet from the Linux guest for half a minute. 14:59:32.000057 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [S], cksum 0x8da0 (correct), seq 10000000, win 14600, length 0 14:59:32.000086 IP (tos 0x10, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 44) 192.168.33.15.22 > 192.168.33.1.36522: Flags [S.], cksum 0xc37f (incorrect -> 0x5999), seq 1415680476, ack 10000001, win 19920, options [mss 9960], length 0 14:59:32.000218 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0xa752 (correct), ack 1, win 14600, length 0 14:59:32.000948 IP (tos 0x10, ttl 64, id 53777, offset 0, flags [DF], proto TCP (6), length 66) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], cksum 0xc395 (incorrect -> 0xfa01), seq 1:27, ack 1, win 19920, length 26 14:59:32.001575 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0xa738 (correct), ack 27, win 14600, length 0 14:59:32.001585 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 65) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], cksum 0x48d6 (correct), seq 1:26, ack 27, win 14600, length 25 14:59:32.001589 IP (tos 0x10, ttl 64, id 53778, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x9257), ack 26, win 19920, length 0 14:59:32.001680 IP (tos 0x10, ttl 64, id 53779, offset 0, flags [DF], proto TCP (6), length 496) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 27:483, ack 26, win 19920, length 456 14:59:32.001784 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0xa557 (correct), ack 483, win 14600, length 0 14:59:32.006367 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 1136) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 26:1122, ack 483, win 14600, length 1096 14:59:32.044150 IP (tos 0x10, ttl 64, id 53780, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x8c47), ack 1122, win 19920, length 0 14:59:32.045310 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 312) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 1122:1394, ack 483, win 14600, length 272 14:59:32.045322 IP (tos 0x10, ttl 64, id 53781, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x8b37), ack 1394, win 19920, length 0 14:59:32.925726 IP (tos 0x10, ttl 64, id 53782, offset 0, flags [DF], proto TCP (6), length 1112) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], seq 483:1555, ack 1394, win 19920, length 1072 14:59:32.925750 IP (tos 0x10, ttl 64, id 53784, offset 0, flags [DF], proto TCP (6), length 312) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 1555:1827, ack 1394, win 19920, length 272 14:59:32.927131 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x9bcf (correct), ack 1555, win 14600, length 0 14:59:32.927148 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x9abf (correct), ack 1827, win 14600, length 0 14:59:32.932248 IP (tos 0x10, ttl 64, id 53785, offset 0, flags [DF], proto TCP (6), length 56) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], cksum 0xc38b (incorrect -> 0xd247), seq 1827:1843, ack 1394, win 19920, length 16 14:59:32.932366 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x9aaf (correct), ack 1843, win 14600, length 0 14:59:32.964295 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 104) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 1394:1458, ack 1843, win 14600, length 64 14:59:32.964310 IP (tos 0x10, ttl 64, id 53786, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x85a7), ack 1458, win 19920, length 0 14:59:32.964561 IP (tos 0x10, ttl 64, id 53787, offset 0, flags [DF], proto TCP (6), length 88) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 1843:1891, ack 1458, win 19920, length 48 14:59:32.965185 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x9a3f (correct), ack 1891, win 14600, length 0 14:59:32.965196 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 104) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 1458:1522, ack 1891, win 14600, length 64 14:59:32.965233 IP (tos 0x10, ttl 64, id 53788, offset 0, flags [DF], proto TCP (6), length 88) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 1891:1939, ack 1522, win 19920, length 48 14:59:32.965970 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x99cf (correct), ack 1939, win 14600, length 0 14:59:32.965979 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 568) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 1522:2050, ack 1939, win 14600, length 528 14:59:32.966112 IP (tos 0x10, ttl 64, id 53789, offset 0, flags [DF], proto TCP (6), length 520) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 1939:2419, ack 2050, win 19920, length 480 14:59:32.970059 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x95df (correct), ack 2419, win 14600, length 0 14:59:32.970089 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 616) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 2050:2626, ack 2419, win 14600, length 576 14:59:32.981159 IP (tos 0x10, ttl 64, id 53790, offset 0, flags [DF], proto TCP (6), length 72) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], cksum 0xc39b (incorrect -> 0xa84f), seq 2419:2451, ack 2626, win 19920, length 32 14:59:32.982347 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x937f (correct), ack 2451, win 14600, length 0 14:59:32.982357 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 104) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 2626:2690, ack 2451, win 14600, length 64 14:59:32.982401 IP (tos 0x10, ttl 64, id 53791, offset 0, flags [DF], proto TCP (6), length 88) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 2451:2499, ack 2690, win 19920, length 48 14:59:32.982570 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x930f (correct), ack 2499, win 14600, length 0 14:59:32.982702 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 104) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 2690:2754, ack 2499, win 14600, length 64 14:59:33.020066 IP (tos 0x10, ttl 64, id 53792, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x7e07), ack 2754, win 19920, length 0 14:59:33.983503 IP (tos 0x10, ttl 64, id 53793, offset 0, flags [DF], proto TCP (6), length 72) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], cksum 0xc39b (incorrect -> 0x2aa7), seq 2499:2531, ack 2754, win 19920, length 32 14:59:33.983810 IP (tos 0x10, ttl 64, id 53794, offset 0, flags [DF], proto TCP (6), length 88) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 2531:2579, ack 2754, win 19920, length 48 14:59:33.984100 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x92af (correct), ack 2531, win 14600, length 0 14:59:33.984139 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x927f (correct), ack 2579, win 14600, length 0 14:59:34.022914 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 104) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 2754:2818, ack 2579, win 14600, length 64 14:59:34.022939 IP (tos 0x10, ttl 64, id 53795, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.15.22 > 192.168.33.1.36522: Flags [.], cksum 0xc37b (incorrect -> 0x7d77), ack 2818, win 19920, length 0 14:59:34.023554 IP (tos 0x10, ttl 64, id 53796, offset 0, flags [DF], proto TCP (6), length 88) 192.168.33.15.22 > 192.168.33.1.36522: Flags [P.], seq 2579:2627, ack 2818, win 19920, length 48 14:59:34.027571 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 40) 192.168.33.1.36522 > 192.168.33.15.22: Flags [.], cksum 0x920f (correct), ack 2627, win 14600, length 0 14:59:34.027603 IP (tos 0x0, ttl 64, id 0, offset 0, flags [DF], proto TCP (6), length 4100) 192.168.33.1.36522 > 192.168.33.15.22: Flags [P.], seq 2818:6878, ack 2627, win 14600, length 4060

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  • How to automatically remove Flash history/privacy trail? Or stop Flash from storing it?

    - by Arjan van Bentem
    Many people have heard about third-party cookies, and some browsers even block those by default. Some people may even be using Private Browsing modes. However, only few seem to realise that Adobe's Flash player also leaves a cross-browser trail on your local hard drive, and allows for sending cookie-like information back to the server, including third-party sites. And because it is a plugin, Flash does not take any of the browser's privacy settings into account. Sorry for the long post, but first some details about why using Flash raises a privacy concern, followed by the results of my tests: The Flash player keeps a cross-browser history of the domain names of the Flash-sites your computer has visited. Unlike your browser's history, this history is not limited to a certain number of days. History is also recorded while using so-called Private Browsing modes. It is stored on your hard drive (though, as described below, without going to Adobe's site you won't know what is stored). I am not sure if any date and time information is kept about each visit, but to see the domain names: right-click on some Flash content, open the settings dialog, and click the Help icon or click the Advanced button within the Privacy tab. This opens a browser to the help pages on Adobe.com, where one can click through to the Website Storage Settings panel. One can clear the existing list, but one cannot stop it from being recorded again. Flash allows for storing data on your local hard drive, using so-called Local Shared Objects (aka "Flash Cookies"). Just like HTTP cookies, this data can be sent back to the server, for tracking purposes. They are cross-browser, have no expiration date, and no user defined maximum lifetime can be set in the Flash preferences either. These not being HTTP cookies, they are (of course) not blocked by a browser's cookies preferences and are not removed when the normal HTTP cookies are deleted. Adobe has announced that version 10.1 will obey Private Browsing in most popular browsers, but unfortunately no word about also removing the data whenever normal cookies are deleted manually. And its implementation might be confusing: [..] if the browser is in normal browsing mode when the Flash Player instance is created, then that particular instance will forever be in normal browsing mode (private browsing is turned off). Accordingly, toggling private browsing on or off without refreshing the page or closing the private browsing window will not impact Flash Player. Local Shared Objects are not limited to the site you visit, and third-party storage is enabled by default. At the Global Storage Settings panel one can deselect the default Allow third-party Flash content to store data on your computer. Because of the cross-browser and expiration-less nature (and the fact that few people know about it), I feel that the cross-browser third-party Flash Cookies are more dangerous for visitor tracking than third-party normal HTTP cookies. They are even used to restore plain HTTP cookies that the user tried to delete: "All advertisers, websites and networks use cookies for targeted advertising, but cookies are under attack. According to current research they are being erased by 40% of users creating serious problems," says Mookie Tenembaum, founder of United Virtualities. "From simple frequency capping to the more sophisticated behavioral targeting, cookies are an essential part of any online ad campaign. PIE ["Persistent Identification Element"] will give publishers and third-party providers a persistent backup to cookies effectively rendering them unassailable", adds Tenembaum. [..] To justify this tracking mechanism, UV's Tenembaum said, "The user is not proficient enough in technology to know if the cookie is good or bad, or how it works." When selecting None (zero KB) for Specify the amount of disk space that website websites that you haven't yet visited can use to store information on your computer, and checking Never ask again then some sites do not work. However, the same site might work when setting it to None but without selecting Never ask again, and then choose Deny whenever prompted. Both options would result in zero KB of data being allowed, but the behaviour differs. The plugin also provides a Flash Player cache for Adobe-signed files. I guess these files are not an issue. So: how to automatically delete that information? On a Mac, one can find a settings.sol file and a folder for each visited Flash-website in: $HOME/Library/Preferences/Macromedia/Flash Player/macromedia.com/support/flashplayer/sys/ Deleting the settings.sol file and all the folders in sys, removes the trail from the settings panels. However, the actual Local Shared Ojects are elsewhere (see Wikipedia for locations on other operating systems), in a randomly named subfolder of: $HOME/Library/Preferences/Macromedia/Flash Player/#SharedObjects But then: how to remove this automatically? Simply removing the folders and the settings.sol file every now and then (like by using launchd or Windows' Task Scheduler) may interfere with active browsers. Or is it safe to assume that, given the cross-browser nature, the plugin would not care if things are removed while it is active? Only clearing during log-off may not work for those who hibernate all the time. Firefox users can install BetterPrivacy or Objection to delete the Local Shared Objects (for all others browsers as well). I don't know if that also deletes the trail of website domain names. Or: how to stop Flash from storing a history trail? Change of plans: I'm currently testing prohibiting Flash to write to its own sys and #SharedObjects folders. So far, Flash has not tried to restore permissions (though, when deleting the folders, Flash will of course recreate them). I've not encountered any problems but this may take some while to validate, using multiple browsers and sites. I've not yet found a log that reports errors. On a Mac: cd "$HOME/Library/Preferences/Macromedia/Flash Player/macromedia.com/support/flashplayer" rm -r sys/* chmod u-w sys cd "$HOME/Library/Preferences/Macromedia/Flash Player" # preserve the randomly named subfolders (only preserving the latest would suffice; see below) rm -r \#SharedObjects/*/* chmod -R u-w \#SharedObjects I guess the above chmods cannot be achieved on an old Windows system (I'm not sure about XP and Vista?). Though maybe on Windows one could replace the folders sys and #SharedObjects with dummy files with the same names? Anyone? Obviously, keeping Flash from storing those Local Shared Objects for all sites may cause problems. Some test results (Flash 10 on Mac OS X): When blocking the sys folder (even when leaving the #SharedObjects folder writable) then YouTube won't remember your volume settings while viewing multiple videos. Temporarily allowing write access to the blocked folders while visiting trusted sites (to only create folders for domains you like, maybe including references in settings.sol) solves that. This way, for YouTube, Flash could be allowed to write to sys/#s.ytimg.com and #SharedObjects/s.ytimg.com, while Flash could not create new folders for other domains. One may also need to make settings.sol read-only afterwards, or delete it again. When blocking both the sys and #SharedObjects folders, YouTube and Vimeo work fine (though they might not remember any settings). However, Bits on the Run refuses to even show the video player. This is solved by temporarily unblocking the #SharedObjects folder, to allow Flash to create a subfolder with some random name. Within this folder, it would create yet another folder for the current Flash website (content.bitsontherun.com). Removing that website-specific folder, and blocking both #SharedObjects and the randomly named subfolder, still seems to allow Bits on the Run to operate, even though it still cannot write anything to disk. So: the existence of the randomly named subfolder (even when write protected) is important for some sites. When I first found the #SharedObjects folder, it held many subfolders with random names, some created on the very same day. I wonder when Flash decides it wants a new folder, and how it determines (and remembers) that random name. For a moment I considered not blocking write access for sys and #SharedObjects, but explicitly creating read-only folders for well-known third-party tracking domains (like based on a list from, for example, AdBlock Plus). That way, any other domain could still create Local Shared Objects. But the list would be long, and the domains from AdBlock Plus are probably all third-party domains anyway, so disabling Allow third-party Flash content to store data on your computer might have the very same result. Any experience anyone? (Final notes: if the above links to the settings panels do not work in the future, then use the URL that is known to Flash player as a starting point: www.adobe.com/go/settingsmanager. See also "You Deleted Your Cookies? Think Again" at Wired.com -- which uses Flash cookies itself as well... For the very suspicious using Time Machine: you may want to exclude both folders, for each user, and remove the trace that is already on your backup.)

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  • Redmine install not working and displaying directory contents - Ubuntu 10.04

    - by Casey Flynn
    I've gone through the steps to set up and install the redmine project tracking web app on my VPS with Apache2 but I'm running into a situation where instead of displaying the redmine app, I just see the directory contents: Does anyone know what could be the problem? I'm not sure what other files might be of use to diagnose what's going on. Thanks! # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # Define an access log for VirtualHosts that don't define their own logfile CustomLog /var/log/apache2/other_vhosts_access.log vhost_combined # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ # Enable fastcgi for .fcgi files # (If you're using a distro package for mod_fcgi, something like # this is probably already present) #<IfModule mod_fcgid.c> # AddHandler fastcgi-script .fcgi # FastCgiIpcDir /var/lib/apache2/fastcgi #</IfModule> LoadModule fcgid_module /usr/lib/apache2/modules/mod_fcgid.so LoadModule passenger_module /var/lib/gems/1.8/gems/passenger-3.0.7/ext/apache2/mod_passenger.so PassengerRoot /var/lib/gems/1.8/gems/passenger-3.0.7 PassengerRuby /usr/bin/ruby1.8 ServerName demo and my vhosts file #No DNS server, default ip address v-host #domain: none #public: /home/casey/public_html/app/ <VirtualHost *:80> ServerAdmin webmaster@localhost # ScriptAlias /redmine /home/casey/public_html/app/redmine/dispatch.fcgi DirectoryIndex index.html DocumentRoot /home/casey/public_html/app/public <Directory "/home/casey/trac/htdocs"> Order allow,deny Allow from all </Directory> <Directory /var/www/redmine> RailsBaseURI /redmine PassengerResolveSymlinksInDocumentRoot on </Directory> # <Directory /> # Options FollowSymLinks # AllowOverride None # </Directory> # <Directory /var/www/> # Options Indexes FollowSymLinks MultiViews # AllowOverride None # Order allow,deny # allow from all # </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /home/casey/public_html/app/log/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel debug CustomLog /home/casey/public_html/app/log/access.log combined # Alias /doc/ "/usr/share/doc/" # <Directory "/usr/share/doc/"> # Options Indexes MultiViews FollowSymLinks # AllowOverride None # Order deny,allow # Deny from all # Allow from 127.0.0.0/255.0.0.0 ::1/128 # </Directory> </VirtualHost>

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  • BES Express - configure MDS to push messages from 3rd party web application

    - by Max Gontar
    Hi! I have developed IIS web service to send PAP messages using Blackberry Push API over MDS. And there is an application installed on device, configured to receive push messages on appropriate port. Everything works well on MDS simulator. But it's not working well in real environment: I have installed BES Express and register several devices. I can browse MDS url with appropriate port, so url is correct. Also port enabled for reliable pushes is used in push message and in device application. Here is MDS simulator log: <2011-01-12 14:00:03.456 EET>:[272]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = PapServlet: request from 0:0:0:0:0:0:0:1 564 bytes...> <2011-01-12 14:00:03.476 EET>:[273]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Mapping PAP request to push request for pushID:pushID:asdas> <2011-01-12 14:00:03.479 EET>:[274]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = PushServlet: POST request from [UNKNOWN @ 0:0:0:0:0:0:0:1] to [PAPDEST=WAPPUSH%3D2100000A%253A100%2FTYPE%3DUSER%40rim.net&PORT=100&REQUESTURI=/] : -1 bytes...> <2011-01-12 14:00:03.480 EET>:[275]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = submitting push message with id:pushID:asdas> <2011-01-12 14:00:03.482 EET>:[276]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Executing push submit command for pushID:pushID:asdas> <2011-01-12 14:00:03.483 EET>:[278]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Pushing message to: 2100000a> <2011-01-12 14:00:03.484 EET>:[279]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Number of active push connections:1> <2011-01-12 14:00:03.489 EET>:[280]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = added server-initiated connection = -872546301, push id = pushID:asdas> <2011-01-12 14:00:03.491 EET>:[281]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Available threads in DefaultJobPool = 9 running JobRunner: DefaultJobRunner-7> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION => <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Transmission Line Section]:> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = POST / HTTP/1.1> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Headers Section]: 8 headers> <2011-01-12 14:00:03.494 EET>:[282]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = ReceivedFromServer, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Parameters Section]: 3 parameters> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION => <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Transmission Line Section]:> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = POST / HTTP/1.1> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Headers Section]: 9 headers> <2011-01-12 14:00:03.499 EET>:[283]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, HANDLER = HTTP, EVENT = SentToDevice, DEVICEPIN = 2100000a, CONNECTIONID = -872546301, HTTPTRANSMISSION = [Parameters Section]: 3 parameters> <2011-01-12 14:00:03.501 EET>:[284]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Finished JobRunner: DefaultJobRunner-7, available threads in DefaultJobPool = 10, time spent = 8ms> <2011-01-12 14:00:03.521 EET>:[287]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = CreatedSendingQueue, DEVICEPIN = 2100000a> <2011-01-12 14:00:03.526 EET>:[290]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = Sending, TAG = 1288699908, DEVICEPIN = 2100000a, VERSION = 16, CONNECTIONID = -872546301, SEQUENCE = 0, TYPE = NOTIFY-REQUEST, CONNECTIONHANDLER = http, PROTOCOL = TCP, PARAMETERS = [MGONTAR/10.10.0.35:100], SIZE = 339> <2011-01-12 14:00:03.531 EET>:[291]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Number of active push connections:0> <2011-01-12 14:00:03.591 EET>:[292]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = Notification, TAG = 1288699908, STATE = DELIVERED> <2011-01-12 14:00:03.600 EET>:[296]:<MDS-CS_MDS>:<DEBUG>:<LAYER = SCM, EVENT = Device connections: AVG latency (msecs)79> <2011-01-12 14:00:03.600 EET>:[297]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, Removed push connection:-872546301> <2011-01-12 14:00:07.015 EET>:[298]:<MDS-CS_MDS>:<DEBUG>:<LAYER = IPPP, EVENT = RemovedSendingQueue, DEVICEPIN = 2100000a> And here is real MDS log: <2011-01-12 11:35:02.763 GMT>:[3932]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, PapServlet: request from 192.168.1.241 583 bytes...> <2011-01-12 11:35:02.897 GMT>:[3933]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Mapping PAP request to push request for pushID:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.909 GMT>:[3934]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, PushServlet: POST request from [UNKNOWN @ 192.168.1.241] to [PAPDEST=WAPPUSH%3D22D7F6BD%253A7874%2FTYPE%3DUSER%40rim.net&PORT=7874&REQUESTURI=/]> <2011-01-12 11:35:02.909 GMT>:[3934]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<push id: pushID:sdfsdfwerwer> <2011-01-12 11:35:02.910 GMT>:[3935]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, submitting push message with id:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.910 GMT>:[3936]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Executing push submit command for pushID:pushID:sdfsdfwerwer> <2011-01-12 11:35:02.911 GMT>:[3937]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Pushing message to: 22d7f6bd> <2011-01-12 11:35:02.912 GMT>:[3938]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Number of active push connections:1> <2011-01-12 11:35:02.931 GMT>:[3939]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, added server-initiated connection = -1848311806, push id = pushID:sdfsdfwerwer> <2011-01-12 11:35:03.240 GMT>:[3940]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = CreatedSendingQueue, DEVICEPIN = 22d7f6bd, USERID = u3> <2011-01-12 11:35:03.241 GMT>:[3941]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = Sending, TAG = 536543251, DEVICEPIN = 22d7f6bd, USERID = u3, VERSION = 16, CONNECTIONID = -1848311806, SEQUENCE = 0, TYPE = NOTIFY-REQUEST, CONNECTIONHANDLER = http, PROTOCOL = TCP, PARAMETERS = [LDN-Server1/192.168.1.240:7874], SIZE = 383> <2011-01-12 11:35:03.241 GMT>:[3942]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Number of active push connections:0> <2011-01-12 11:35:03.253 GMT>:[3943]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Sending, VERSION = 1, COMMAND = SEND, TAG = 536543251, SIZE = 570> <2011-01-12 11:35:03.838 GMT>:[3944]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Receiving, VERSION = 1, COMMAND = STATUS, TAG = 536543251, SIZE = 10, STATE = DELIVERED> <2011-01-12 11:35:04.104 GMT>:[3945]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = Notification, TAG = 536543251, STATE = DELIVERED> <2011-01-12 11:35:04.121 GMT>:[3946]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Device connections: AVG latency (msecs)893> <2011-01-12 11:35:04.135 GMT>:[3947]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<INFO >:<LAYER = IPPP, DEVICEPIN = 22d7f6bd, DOMAINNAME = LDN-Server1/192.168.1.240, CONNECTION_TYPE = PUSH_CONN, ConnectionId = -1848311806, DURATION(ms) = 1151, MFH_KBytes = 0, MTH_KBytes = 0.374, MFH_PACKET_COUNT = 0, MTH_PACKET_COUNT = 1> <2011-01-12 11:35:04.144 GMT>:[3948]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, Removed push connection:-1848311806> <2011-01-12 11:35:09.264 GMT>:[3949]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = IPPP, EVENT = RemovedSendingQueue, DEVICEPIN = 22d7f6bd, USERID = u3> <2011-01-12 11:35:58.187 GMT>:[3950]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SRP, SRPID = S27700165[LDN-SERVER1:3200], EVENT = Sending, VERSION = 1, COMMAND = INFO, SIZE = 46> <2011-01-12 11:35:58.187 GMT>:[3951]:<MDS-CS_LDN-SERVER1_MDS-CS_1>:<DEBUG>:<LAYER = SCM, Sent health to S27700165[LDN-SERVER1:3200] Health=[0x 0000 0007 0000 0000],Mask=[0x 0000 0007 0000 0000],Load=[60]> As you can see, logs not really differs, message is marked as delivered. But my app on device not really gets this message (as it works in mds simulator) Please advice me, what may be wrong? Is there some certificate to install or security settings I should configure to make this push message came to device application? Thank you! same question on bbforums

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  • Apache + Codeigniter + New Server + Unexpected Errors

    - by ngl5000
    Alright here is the situation: I use to have my codeigniter site at bluehost were I did not have root access, I have since moved that site to rackspace. I have not changed any of the PHP code yet there has been some unexpected behavior. Unexpected Behavior: http://mysite.com/robots.txt Both old and new resolve to the robots file http://mysite.com/robots.txt/ The old bluehost setup resolves to my codeigniter 404 error page. The rackspace config resolves to: Not Found The requested URL /robots.txt/ was not found on this server. **This instance leads me to believe that there could be a problem with my mod rewrites or lack there of. The first one produces the error correctly through php while it seems the second senario lets the server handle this error. The next instance of this problem is even more troubling: 'http://mysite.com/search/term/9 x 1-1%2F2 white/' New site results in: Bad Request Your browser sent a request that this server could not understand. Old site results in: The actual page being loaded and the search term being unencoded. I have to assume that this has something to do with the fact that when I went to the new server I went from root level htaccess file to httpd.conf file and virtual server default and default-ssl. Here they are: Default file: <VirtualHost *:80> ServerAdmin webmaster@localhost ServerName mysite.com DocumentRoot /var/www <Directory /> Options +FollowSymLinks AllowOverride None </Directory> <Directory /var/www> Options -Indexes +FollowSymLinks -MultiViews AllowOverride None Order allow,deny allow from all RewriteEngine On RewriteBase / # force no www. (also does the IP thing) RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} !^mysite\.com [NC] RewriteRule ^(.*)$ http://mysite.com/$1 [R=301,L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] # codeigniter direct RewriteCond $0 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^.*$ index.php [L] </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> </VirtualHost> Default-ssl File <IfModule mod_ssl.c> <VirtualHost _default_:443> ServerAdmin webmaster@localhost ServerName mysite.com DocumentRoot /var/www <Directory /> Options +FollowSymLinks AllowOverride None </Directory> <Directory /var/www> Options -Indexes +FollowSymLinks -MultiViews AllowOverride None Order allow,deny allow from all RewriteEngine On RewriteBase / RewriteCond %{SERVER_PORT} !^443 RewriteRule ^ https://mysite.com%{REQUEST_URI} [R=301,L] RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule ^(.+)\.(\d+)\.(js|css|png|jpg|gif)$ $1.$3 [L] # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] # codeigniter direct RewriteCond $0 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^.*$ index.php [L] </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog ${APACHE_LOG_DIR}/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog ${APACHE_LOG_DIR}/ssl_access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> # SSL Engine Switch: # Enable/Disable SSL for this virtual host. SSLEngine on # Use our self-signed certificate by default SSLCertificateFile /etc/apache2/ssl/certs/www.mysite.com.crt SSLCertificateKeyFile /etc/apache2/ssl/private/www.mysite.com.key # A self-signed (snakeoil) certificate can be created by installing # the ssl-cert package. See # /usr/share/doc/apache2.2-common/README.Debian.gz for more info. # If both key and certificate are stored in the same file, only the # SSLCertificateFile directive is needed. # SSLCertificateFile /etc/ssl/certs/ssl-cert-snakeoil.pem # SSLCertificateKeyFile /etc/ssl/private/ssl-cert-snakeoil.key # Server Certificate Chain: # Point SSLCertificateChainFile at a file containing the # concatenation of PEM encoded CA certificates which form the # certificate chain for the server certificate. Alternatively # the referenced file can be the same as SSLCertificateFile # when the CA certificates are directly appended to the server # certificate for convinience. #SSLCertificateChainFile /etc/apache2/ssl.crt/server-ca.crt # Certificate Authority (CA): # Set the CA certificate verification path where to find CA # certificates for client authentication or alternatively one # huge file containing all of them (file must be PEM encoded) # Note: Inside SSLCACertificatePath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCACertificatePath /etc/ssl/certs/ #SSLCACertificateFile /etc/apache2/ssl.crt/ca-bundle.crt # Certificate Revocation Lists (CRL): # Set the CA revocation path where to find CA CRLs for client # authentication or alternatively one huge file containing all # of them (file must be PEM encoded) # Note: Inside SSLCARevocationPath you need hash symlinks # to point to the certificate files. Use the provided # Makefile to update the hash symlinks after changes. #SSLCARevocationPath /etc/apache2/ssl.crl/ #SSLCARevocationFile /etc/apache2/ssl.crl/ca-bundle.crl # Client Authentication (Type): # Client certificate verification type and depth. Types are # none, optional, require and optional_no_ca. Depth is a # number which specifies how deeply to verify the certificate # issuer chain before deciding the certificate is not valid. #SSLVerifyClient require #SSLVerifyDepth 10 # Access Control: # With SSLRequire you can do per-directory access control based # on arbitrary complex boolean expressions containing server # variable checks and other lookup directives. The syntax is a # mixture between C and Perl. See the mod_ssl documentation # for more details. #<Location /> #SSLRequire ( %{SSL_CIPHER} !~ m/^(EXP|NULL)/ \ # and %{SSL_CLIENT_S_DN_O} eq "Snake Oil, Ltd." \ # and %{SSL_CLIENT_S_DN_OU} in {"Staff", "CA", "Dev"} \ # and %{TIME_WDAY} >= 1 and %{TIME_WDAY} <= 5 \ # and %{TIME_HOUR} >= 8 and %{TIME_HOUR} <= 20 ) \ # or %{REMOTE_ADDR} =~ m/^192\.76\.162\.[0-9]+$/ #</Location> # SSL Engine Options: # Set various options for the SSL engine. # o FakeBasicAuth: # Translate the client X.509 into a Basic Authorisation. This means that # the standard Auth/DBMAuth methods can be used for access control. The # user name is the `one line' version of the client's X.509 certificate. # Note that no password is obtained from the user. Every entry in the user # file needs this password: `xxj31ZMTZzkVA'. # o ExportCertData: # This exports two additional environment variables: SSL_CLIENT_CERT and # SSL_SERVER_CERT. These contain the PEM-encoded certificates of the # server (always existing) and the client (only existing when client # authentication is used). This can be used to import the certificates # into CGI scripts. # o StdEnvVars: # This exports the standard SSL/TLS related `SSL_*' environment variables. # Per default this exportation is switched off for performance reasons, # because the extraction step is an expensive operation and is usually # useless for serving static content. So one usually enables the # exportation for CGI and SSI requests only. # o StrictRequire: # This denies access when "SSLRequireSSL" or "SSLRequire" applied even # under a "Satisfy any" situation, i.e. when it applies access is denied # and no other module can change it. # o OptRenegotiate: # This enables optimized SSL connection renegotiation handling when SSL # directives are used in per-directory context. #SSLOptions +FakeBasicAuth +ExportCertData +StrictRequire <FilesMatch "\.(cgi|shtml|phtml|php)$"> SSLOptions +StdEnvVars </FilesMatch> <Directory /usr/lib/cgi-bin> SSLOptions +StdEnvVars </Directory> # SSL Protocol Adjustments: # The safe and default but still SSL/TLS standard compliant shutdown # approach is that mod_ssl sends the close notify alert but doesn't wait for # the close notify alert from client. When you need a different shutdown # approach you can use one of the following variables: # o ssl-unclean-shutdown: # This forces an unclean shutdown when the connection is closed, i.e. no # SSL close notify alert is send or allowed to received. This violates # the SSL/TLS standard but is needed for some brain-dead browsers. Use # this when you receive I/O errors because of the standard approach where # mod_ssl sends the close notify alert. # o ssl-accurate-shutdown: # This forces an accurate shutdown when the connection is closed, i.e. a # SSL close notify alert is send and mod_ssl waits for the close notify # alert of the client. This is 100% SSL/TLS standard compliant, but in # practice often causes hanging connections with brain-dead browsers. Use # this only for browsers where you know that their SSL implementation # works correctly. # Notice: Most problems of broken clients are also related to the HTTP # keep-alive facility, so you usually additionally want to disable # keep-alive for those clients, too. Use variable "nokeepalive" for this. # Similarly, one has to force some clients to use HTTP/1.0 to workaround # their broken HTTP/1.1 implementation. Use variables "downgrade-1.0" and # "force-response-1.0" for this. BrowserMatch "MSIE [2-6]" \ nokeepalive ssl-unclean-shutdown \ downgrade-1.0 force-response-1.0 # MSIE 7 and newer should be able to use keepalive BrowserMatch "MSIE [17-9]" ssl-unclean-shutdown httpd.conf File Just a lot of stuff from html5 boiler plate, I will post it if need be Old htaccess file <IfModule mod_rewrite.c> # index.php remove any index.php parts RewriteCond %{THE_REQUEST} /index\.(php|html) RewriteRule (.*)index\.(php|html)(.*)$ /$1$3 [r=301,L] RewriteCond $1 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^(.*)/$ /$1 [r=301,L] # codeigniter direct RewriteCond $1 !^(index\.php|assets|robots\.txt|sitemap\.xml|favicon\.ico) RewriteRule ^(.*)$ /index.php/$1 [L] </IfModule> Any Help would be hugely appreciated!!

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  • Why is Windows Update trying to install an update I don't need?

    - by Oliver Salzburg
    I have a Windows 7 system that currently has a single update pending: Windows Internet Explorer 9 for Windows 7 for x64-based Systems If I try to install the update, Windows Update will: Create a restore point Fail with the error: Code 9C48 Windows Update encountered an error. The event log for the event reads: Installation Failure: Windows failed to install the following update with error 0x80070643: Windows Internet Explorer 9 for Windows 7 for x64-based Systems. If you search the web for that error, there are many other people with the exact same issue. Sadly, I am unable to apply the proposed solutions to my case, because I just installed this system. There is nothing on it, except Windows 7. I installed the system and ran through the updates. I also did the exact same process with this machine several times over the past few days due to a long-term test we just started. I didn't have any problems with any Windows Update on the previous installation runs and I know I didn't do anything different this time because I followed the installation procedures instructions which are to be used during the test. How did this happen and how do I solve it? Further Investigation So, as I always like to do, I ran the update again while running Process Monitor and dug up further details. WindowsUpdate.log First of all, there is a Windows Update log file located at C:\Windows\WindowsUpdate.log which I didn't know about. But I fail to see any significant entry in it, maybe you're more lucky: 2012-04-10 22:46:58:017 956 728 AU AU received approval from Ux for 1 updates 2012-04-10 22:46:58:017 956 728 AU AU setting pending client directive to 'Progress Ux' 2012-04-10 22:46:58:095 956 728 AU BeginInteractiveInstall invoked for Download 2012-04-10 22:46:58:095 956 728 AU Auto-approving update for download, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, ForUx=1, IsOwnerUx=1, HasDeadline=0, IsMinor=0 2012-04-10 22:46:58:095 956 728 AU Auto-approved 1 update(s) for download (for Ux) 2012-04-10 22:46:58:110 956 728 AU UpdateDownloadProperties: 0 download(s) are still in progress. 2012-04-10 22:46:58:110 956 728 AU ############# 2012-04-10 22:46:58:110 956 728 AU ## START ## AU: Download updates 2012-04-10 22:46:58:110 956 728 AU ######### 2012-04-10 22:46:58:110 956 728 AU # Approved updates = 1 2012-04-10 22:46:58:110 956 728 AU AU initiated download, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, callId = {35DF928B-B428-4BAC-8C63-55295967EFBB} 2012-04-10 22:46:58:110 956 728 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:46:58:110 956 728 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:110 956 728 AU Currently showing Progress UX client - so not launching any other client 2012-04-10 22:46:58:110 956 bb8 DnldMgr ************* 2012-04-10 22:46:58:110 956 bb8 DnldMgr ** START ** DnldMgr: Downloading updates [CallerId = AutomaticUpdatesWuApp] 2012-04-10 22:46:58:110 956 bb8 DnldMgr ********* 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Call ID = {35DF928B-B428-4BAC-8C63-55295967EFBB} 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Priority = 3, Interactive = 1, Owner is system = 0, Explicit proxy = 0, Proxy session id = 1, ServiceId = {9482F4B4-E343-43B6-B170-9A65BC822C77} 2012-04-10 22:46:58:110 956 bb8 DnldMgr * Updates to download = 1 2012-04-10 22:46:58:110 956 bb8 Agent * Title = Windows Internet Explorer 9 for Windows 7 for x64-based Systems 2012-04-10 22:46:58:110 956 bb8 Agent * UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100 2012-04-10 22:46:58:110 956 bb8 Agent * Bundles 1 updates: 2012-04-10 22:46:58:110 956 bb8 Agent * {6D9A90B7-FAF9-4A47-9EFE-A506264873B3}.100 2012-04-10 22:46:58:110 956 bb8 DnldMgr *********** DnldMgr: New download job [UpdateId = {6D9A90B7-FAF9-4A47-9EFE-A506264873B3}.100] *********** 2012-04-10 22:46:58:110 956 728 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:110 956 728 AU # Pending download calls = 1 2012-04-10 22:46:58:110 956 728 AU ## RESUMED ## AU: Download update [UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}, succeeded] 2012-04-10 22:46:58:313 956 bb8 Agent ** END ** Agent: Downloading updates [CallerId = AutomaticUpdatesWuApp] 2012-04-10 22:46:58:313 956 bb8 Agent ************* 2012-04-10 22:46:58:313 956 718 AU ######### 2012-04-10 22:46:58:313 956 718 AU ## END ## AU: Download updates 2012-04-10 22:46:58:313 956 718 AU ############# 2012-04-10 22:46:58:313 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:46:58:313 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:313 956 718 AU Currently showing Progress UX client - so not launching any other client 2012-04-10 22:46:58:313 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:46:58:313 956 aac AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:46:58:313 956 aac AU No featured updates available. 2012-04-10 22:47:00:107 956 aac AU BeginInteractiveInstall invoked for Install 2012-04-10 22:47:00:107 956 aac AU Auto-approving update for install, updateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}.100, ForUx=1, IsOwnerUx=1, HasDeadline=0, IsMinor=0 2012-04-10 22:47:00:107 956 aac AU Auto-approved 1 update(s) for install (for Ux), installType=1 2012-04-10 22:47:00:107 956 aac AU ############# 2012-04-10 22:47:00:107 956 aac AU ## START ## AU: Install updates 2012-04-10 22:47:00:107 956 aac AU ######### 2012-04-10 22:47:00:107 956 aac AU # Initiating manual install 2012-04-10 22:47:00:107 956 aac AU # Approved updates = 1 2012-04-10 22:47:00:107 956 aac AU ## RESUMED ## AU: Installing update [UpdateId = {B33ACEC1-3265-4D01-9C37-AC0892E95ED9}] 2012-04-10 22:47:13:773 2232 9fc Handler : WARNING: Exit code = 0x8024200B 2012-04-10 22:47:13:773 956 718 AU # WARNING: Install failed, error = 0x80070643 / 0x00009C48 2012-04-10 22:47:13:773 2232 9fc Handler ::::::::: 2012-04-10 22:47:13:773 2232 9fc Handler :: END :: Handler: Command Line Install 2012-04-10 22:47:13:773 2232 9fc Handler ::::::::::::: 2012-04-10 22:47:13:851 956 a7c Agent ********* 2012-04-10 22:47:13:851 956 a7c Agent ** END ** Agent: Installing updates [CallerId = AutomaticUpdates] 2012-04-10 22:47:13:851 956 718 AU Install call completed. 2012-04-10 22:47:13:851 956 a7c Agent ************* 2012-04-10 22:47:13:851 956 718 AU # WARNING: Install call completed, reboot required = No, error = 0x00000000 2012-04-10 22:47:13:851 956 718 AU ######### 2012-04-10 22:47:13:851 956 718 AU ## END ## AU: Installing updates [CallId = {FCFF2A5C-25AB-4FB9-AB2B-35C65CCA6A9F}] 2012-04-10 22:47:13:851 956 718 AU ############# 2012-04-10 22:47:13:851 956 718 AU Install complete for all calls, reboot NOT needed 2012-04-10 22:47:13:851 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:47:13:851 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:13:851 956 498 AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:47:13:851 956 498 AU No featured updates available. 2012-04-10 22:47:14:366 956 168 AU No featured updates notifications to show 2012-04-10 22:47:14:366 956 168 AU UpdateDownloadProperties: 0 download(s) are still in progress. 2012-04-10 22:47:14:366 956 168 AU Triggering Offline detection (non-interactive) 2012-04-10 22:47:14:366 956 168 AU AU setting pending client directive to 'Install Complete Ux' 2012-04-10 22:47:14:366 956 168 AU Changing existing AU client directive from 'Progress Ux' to 'Install Complete Ux', session id = 0x1 2012-04-10 22:47:14:366 956 168 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:14:366 956 b78 AU ############# 2012-04-10 22:47:14:366 956 b78 AU ## START ## AU: Search for updates 2012-04-10 22:47:14:366 956 b78 AU ######### 2012-04-10 22:47:14:366 956 b78 AU ## RESUMED ## AU: Search for updates [CallId = {0198DD3A-D7B0-48F5-A77D-795F8A1BDCE8}] 2012-04-10 22:47:16:097 956 718 AU # 1 updates detected 2012-04-10 22:47:16:097 956 718 AU ######### 2012-04-10 22:47:16:097 956 718 AU ## END ## AU: Search for updates [CallId = {0198DD3A-D7B0-48F5-A77D-795F8A1BDCE8}] 2012-04-10 22:47:16:097 956 718 AU ############# 2012-04-10 22:47:16:097 956 718 AU No featured updates notifications to show 2012-04-10 22:47:16:097 956 718 AU Setting AU scheduled install time to 2012-04-11 01:00:00 2012-04-10 22:47:16:097 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:16:097 956 718 AU Successfully wrote event for AU health state:0 2012-04-10 22:47:16:113 956 55c AU Getting featured update notifications. fIncludeDismissed = true 2012-04-10 22:47:16:113 956 55c AU No featured updates available. 2012-04-10 22:47:18:780 956 bb8 Report REPORT EVENT: {27479C66-E930-4F9C-AFF2-27EDD76DED8F} 2012-04-10 22:47:13:773+0200 1 182 101 {B33ACEC1-3265-4D01-9C37-AC0892E95ED9} 100 80070643 AutomaticUpdates Failure Content Install Installation Failure: Windows failed to install the following update with error 0x80070643: Windows Internet Explorer 9 for Windows 7 for x64-based Systems. 2012-04-10 22:47:18:780 956 bb8 Report CWERReporter::HandleEvents - WER report upload completed with status 0x8 2012-04-10 22:47:18:780 956 bb8 Report WER Report sent: 7.5.7601.17514 0x80070643 B33ACEC1-3265-4D01-9C37-AC0892E95ED9 Install 101 Unmanaged 2012-04-10 22:47:18:780 956 bb8 Report CWERReporter finishing event handling. (00000000) WU-IE9-Windows7-x64.exe The actual update that is executed is downloaded and stored at the following location: C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe Executing that file manually, results in the following error message: IE9_main.log The IE9 installer/updater also creates an own log file located at C:\Windows\IE9_main.log For the update session in question, the installer logged: 00:00.000: ==================================================================== 00:00.016: Started: 2012/04/10 (Y/M/D) 23:10:53.897 (local) 00:00.032: Time Format in this log: MM:ss.mmm (minutes:seconds.milliseconds) 00:00.063: Command line: "C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe" 00:00.078: INFO: Setup installer for Internet Explorer: 9.0.8112.16421 00:00.094: INFO: Previous version of Internet Explorer: 9.0.8112.16443 00:00.110: INFO: Checking if iexplore.exe's current version is between 9.0.6001.0... 00:00.125: INFO: ...and 9.1.0.0... 00:00.141: INFO: Maximum version on which to run IEAK branding is: 9.1.0.0... 00:00.156: ERROR: A newer version of Internet Explorer is already installed on the system. 00:00.188: ERROR: Internet Explorer version check failed. 01:03.789: INFO: Setup exit code: 0x00009C48 (40008) - A more recent version of Internet Explorer is installed. 01:03.820: INFO: Scheduling upload to IE SQM server: http://sqm.microsoft.com/sqm/ie/sqmserver.dll 01:03.852: INFO: SQM Upload returned 403 01:03.867: INFO: Cleaning up temporary files in: C:\Windows\TEMP\IE978E.tmp 01:03.883: INFO: Unable to remove directory C:\Windows\TEMP\IE978E.tmp, marking for deletion on reboot. 01:03.898: INFO: Released Internet Explorer Installer Mutex Which pretty much confirms what the error message says when executing the update manually; it's simply already installed or even obsolete because a newer version is installed. So, why does it try to keep installing the update? Possible solutions? Uninstalling Windows Internet Explorer 9 and manually installing the cached C:\Windows\SoftwareDistribution\Download\Install\WU-IE9-Windows7-x64.exe will result in the same error after applying all pending updates. Applying the FixIt for the issue You receive “0x80070643” or “0x643” error codes when you try to install .NET Framework updates through Windows Update or Microsoft Updates will not resolve the issue. Applying the suggested solution for the issue Error message when you try to install updates by using the Windows Update or Microsoft Update Web site: "0x80070003" will not resolve the issue. Running the FixIt Automatically diagnose and fix common problems with Windows Update does report having resolved issues with Windows Update, but didn't resolve the issue. Running the FixIt for the issue How to troubleshoot Windows Update or Microsoft Update when you are repeatedly offered an update does not resolve the issue. Neither with normal nor with aggressive settings.

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  • Async ignored on AJAX requests on Nginx server

    - by eComEvo
    Despite sending an async request to the server over AJAX, the server will not respond until the previous unrelated request has finished. The following code is only broken in this way on Nginx, but runs perfectly on Apache. This call will start a background process and it waits for it to complete so it can display the final result. $.ajax({ type: 'GET', async: true, url: $(this).data('route'), data: $('input[name=data]').val(), dataType: 'json', success: function (data) { /* do stuff */} error: function (data) { /* handle errors */} }); The below is called after the above, which on Apache requires 100ms to execute and repeats itself, showing progress for data being written in the background: checkStatusInterval = setInterval(function () { $.ajax({ type: 'GET', async: false, cache: false, url: '/process-status?process=' + currentElement.attr('id'), dataType: 'json', success: function (data) { /* update progress bar and status message */ } }); }, 1000); Unfortunately, when this script is run from nginx, the above progress request never even finishes a single request until the first AJAX request that sent the data is done. If I change the async to TRUE in the above, it executes one every interval, but none of them complete until that very first AJAX request finishes. Here is the main nginx conf file: #user nobody; worker_processes 1; #error_log logs/error.log; #error_log logs/error.log notice; #error_log logs/error.log info; #pid logs/nginx.pid; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; server_names_hash_bucket_size 64; # configure temporary paths # nginx is started with param -p, setting nginx path to serverpack installdir fastcgi_temp_path temp/fastcgi; uwsgi_temp_path temp/uwsgi; scgi_temp_path temp/scgi; client_body_temp_path temp/client-body 1 2; proxy_temp_path temp/proxy; log_format main '$remote_addr - $remote_user [$time_local] "$request" ' '$status $body_bytes_sent "$http_referer" ' '"$http_user_agent" "$http_x_forwarded_for"'; #access_log logs/access.log main; # Sendfile copies data between one FD and other from within the kernel. # More efficient than read() + write(), since the requires transferring data to and from the user space. sendfile on; # Tcp_nopush causes nginx to attempt to send its HTTP response head in one packet, # instead of using partial frames. This is useful for prepending headers before calling sendfile, # or for throughput optimization. tcp_nopush on; # don't buffer data-sends (disable Nagle algorithm). Good for sending frequent small bursts of data in real time. tcp_nodelay on; types_hash_max_size 2048; # Timeout for keep-alive connections. Server will close connections after this time. keepalive_timeout 90; # Number of requests a client can make over the keep-alive connection. This is set high for testing. keepalive_requests 100000; # allow the server to close the connection after a client stops responding. Frees up socket-associated memory. reset_timedout_connection on; # send the client a "request timed out" if the body is not loaded by this time. Default 60. client_header_timeout 20; client_body_timeout 60; # If the client stops reading data, free up the stale client connection after this much time. Default 60. send_timeout 60; # Size Limits client_body_buffer_size 64k; client_header_buffer_size 4k; client_max_body_size 8M; # FastCGI fastcgi_connect_timeout 60; fastcgi_send_timeout 120; fastcgi_read_timeout 300; # default: 60 secs; when step debugging with XDEBUG, you need to increase this value fastcgi_buffer_size 64k; fastcgi_buffers 4 64k; fastcgi_busy_buffers_size 128k; fastcgi_temp_file_write_size 128k; # Caches information about open FDs, freqently accessed files. open_file_cache max=200000 inactive=20s; open_file_cache_valid 30s; open_file_cache_min_uses 2; open_file_cache_errors on; # Turn on gzip output compression to save bandwidth. # http://wiki.nginx.org/HttpGzipModule gzip on; gzip_disable "MSIE [1-6]\.(?!.*SV1)"; gzip_http_version 1.1; gzip_vary on; gzip_proxied any; #gzip_proxied expired no-cache no-store private auth; gzip_comp_level 6; gzip_buffers 16 8k; gzip_types text/plain text/css application/json application/x-javascript text/xml application/xml application/xml+rss text/javascript application/javascript; # show all files and folders autoindex on; server { # access from localhost only listen 127.0.0.1:80; server_name localhost; root www; # the following default "catch-all" configuration, allows access to the server from outside. # please ensure your firewall allows access to tcp/port 80. check your "skype" config. # listen 80; # server_name _; log_not_found off; charset utf-8; access_log logs/access.log main; # handle files in the root path /www location / { index index.php index.html index.htm; } #error_page 404 /404.html; # redirect server error pages to the static page /50x.html # error_page 500 502 503 504 /50x.html; location = /50x.html { root www; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 # location ~ \.php$ { try_files $uri =404; fastcgi_pass 127.0.0.1:9100; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } # add expire headers location ~* ^.+.(gif|ico|jpg|jpeg|png|flv|swf|pdf|mp3|mp4|xml|txt|js|css)$ { expires 30d; } # deny access to .htaccess files (if Apache's document root concurs with nginx's one) # deny access to git & svn repositories location ~ /(\.ht|\.git|\.svn) { deny all; } } # include config files of "enabled" domains include domains-enabled/*.conf; } Here is the enabled domain conf file: access_log off; access_log C:/server/www/test.dev/logs/access.log; error_log C:/server/www/test.dev/logs/error.log; # HTTP Server server { listen 127.0.0.1:80; server_name test.dev; root C:/server/www/test.dev/public; index index.php; rewrite_log on; default_type application/octet-stream; #include /etc/nginx/mime.types; # Include common configurations. include domains-common/location.conf; } # HTTPS server server { listen 443 ssl; server_name test.dev; root C:/server/www/test.dev/public; index index.php; rewrite_log on; default_type application/octet-stream; #include /etc/nginx/mime.types; # Include common configurations. include domains-common/location.conf; include domains-common/ssl.conf; } Contents of ssl.conf: # OpenSSL for HTTPS connections. ssl on; ssl_certificate C:/server/bin/openssl/certs/cert.pem; ssl_certificate_key C:/server/bin/openssl/certs/cert.key; ssl_session_timeout 5m; ssl_protocols SSLv3 TLSv1 TLSv1.1 TLSv1.2; ssl_ciphers HIGH:!aNULL:!MD5; ssl_prefer_server_ciphers on; # Pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 location ~ \.php$ { try_files $uri =404; fastcgi_param HTTPS on; fastcgi_pass 127.0.0.1:9100; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; } Contents of location.conf: # Remove trailing slash to please Laravel routing system. if (!-d $request_filename) { rewrite ^/(.+)/$ /$1 permanent; } location / { try_files $uri $uri/ /index.php?$query_string; } # We don't need .ht files with nginx. location ~ /(\.ht|\.git|\.svn) { deny all; } # Added cache headers for images. location ~* \.(png|jpg|jpeg|gif)$ { expires 30d; log_not_found off; } # Only 3 hours on CSS/JS to allow me to roll out fixes during early weeks. location ~* \.(js|css)$ { expires 3h; log_not_found off; } # Add expire headers. location ~* ^.+.(gif|ico|jpg|jpeg|png|flv|swf|pdf|mp3|mp4|xml|txt)$ { expires 30d; } # Pass the PHP scripts to FastCGI server listening on 127.0.0.1:9100 location ~ \.php$ { try_files $uri /index.php =404; fastcgi_index index.php; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; include fastcgi_params; fastcgi_pass 127.0.0.1:9100; } Any ideas where this is going wrong?

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  • OS X won't see Windows 7 in network (and vice versa)

    - by meds
    I've enabled SMB sharing in OS X Lion and have added folders to share, it says 'Windows Sharing: On' with a green circle next to it (from the sharing window) and that to access the volume I will need to to go to \\192.168.0.17. It also says that the OS X should be visible as 'macbook' in the network. Both my WIndows 7 and OS X are connected to the same network, yet when I try to go to \\192.168.0.17 or from the Mac try to go to my Windows system (smb://192.168.0.6) the two OSs don't see each other. Any ideas why? Attempting to ping the Mac from Windows results in this output in the command prompt: Pinging 192.168.0.17 with 32 bytes of data: Reply from 192.168.0.6: Destination host unreachable. Request timed out. Request timed out. Request timed out. Ping statistics for 192.168.0.17: Packets: Sent = 4, Received = 1, Lost = 3 (75% loss), ipconfig in Windows is: Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::8918:efd1:b05c:890f%21 IPv4 Address. . . . . . . . . . . : 192.168.0.6 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.0.1 Ethernet adapter Bluetooth Network Connection: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Ethernet adapter VMware Network Adapter VMnet1: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::98ab:63fc:3c07:d837%13 IPv4 Address. . . . . . . . . . . : 192.168.74.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Ethernet adapter VMware Network Adapter VMnet8: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::80ff:c575:7b50:3a10%14 IPv4 Address. . . . . . . . . . . : 192.168.21.1 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : Tunnel adapter isatap.{2E97D0AE-9E18-4072-AC23-1979BA0DCB79}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{E260CE43-E9A7-4DE0-A88E-4EAFF68ACDDB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{A5130812-59CE-4DDF-9C35-9433BCED9831}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter Teredo Tunneling Pseudo-Interface: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{134BCAE7-CFFF-4A98-8DA0-3708806AABEB}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : Tunnel adapter isatap.{8D9E3B8F-161C-4ACE-B211-3EDD694416B2}: Media State . . . . . . . . . . . : Media disconnected Connection-specific DNS Suffix . : in OS X: lo0: flags=8049<UP,LOOPBACK,RUNNING,MULTICAST> mtu 16384 options=3<RXCSUM,TXCSUM> inet6 fe80::1%lo0 prefixlen 64 scopeid 0x1 inet 127.0.0.1 netmask 0xff000000 inet6 ::1 prefixlen 128 gif0: flags=8010<POINTOPOINT,MULTICAST> mtu 1280 stf0: flags=0<> mtu 1280 en0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 options=2b<RXCSUM,TXCSUM,VLAN_HWTAGGING,TSO4> ether c8:2a:14:01:24:c1 media: autoselect (none) status: inactive en1: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 1500 ether e0:f8:47:0c:fe:04 inet6 fe80::e2f8:47ff:fe0c:fe04%en1 prefixlen 64 scopeid 0x5 inet 192.168.0.17 netmask 0xffffff00 broadcast 192.168.0.255 media: autoselect status: active p2p0: flags=8843<UP,BROADCAST,RUNNING,SIMPLEX,MULTICAST> mtu 2304 ether 02:f8:47:0c:fe:04 media: autoselect status: inactive fw0: flags=8863<UP,BROADCAST,SMART,RUNNING,SIMPLEX,MULTICAST> mtu 4078 lladdr 70:cd:60:ff:fe:d8:f1:32 media: autoselect <full-duplex> status: inactive

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  • Can't get simple Apache VHost up and running

    - by TK Kocheran
    Unfortunately, I can't seem to get a simple Apache VHost online. I used to simply have one VHost which bound to all: <VirtualHost *:80>, but this isn't appropriate for security anymore. I need to have one VHost for localhost requests (ie my dev server) and one for incoming requests via my domain name. Here's my new VHost: NameVirtualHost domain1.com <VirtualHost domain1.com:80> DocumentRoot /var/www ServerName domain1.com </VirtualHost> <VirtualHost domain2.com:80> DocumentRoot /var/www ServerName domain2.com </VirtualHost> After I restart my server, I see the following errors in my log: [Wed Feb 16 11:26:36 2011] [error] [client ####.###.###.###] File does not exist: /htdocs [Wed Feb 16 11:26:36 2011] [error] [client ####.###.###.###] File does not exist: /htdocs What am I doing wrong? EDIT As per the answer give below, I have modified my configuration. Here are my configuration files: /etc/apache2/ports.conf: Listen 80 <IfModule mod_ssl.c> # If you add NameVirtualHost *:443 here, you will also have to change # the VirtualHost statement in /etc/apache2/sites-available/default-ssl # to <VirtualHost *:443> # Server Name Indication for SSL named virtual hosts is currently not # supported by MSIE on Windows XP. Listen 443 </IfModule> <IfModule mod_gnutls.c> Listen 443 </IfModule> Here are my actual defined sites: /etc/apache2/sites-enabled/000-localhost: NameVirtualHost 127.0.0.1:80 <VirtualHost 127.0.0.1:80> ServerAdmin ######### DocumentRoot /var/www <Directory /> Options FollowSymLinks AllowOverride None </Directory> <Directory /var/www/> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> ScriptAlias /cgi-bin/ /usr/lib/cgi-bin/ <Directory "/usr/lib/cgi-bin"> AllowOverride None Options +ExecCGI -MultiViews +SymLinksIfOwnerMatch Order allow,deny Allow from all </Directory> ErrorLog /var/log/apache2/error.log # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. LogLevel warn CustomLog /var/log/apache2/access.log combined Alias /doc/ "/usr/share/doc/" <Directory "/usr/share/doc/"> Options Indexes MultiViews FollowSymLinks AllowOverride None Order deny,allow Deny from all Allow from 127.0.0.0/255.0.0.0 ::1/128 </Directory> RewriteEngine On RewriteLog "/var/log/apache2/mod_rewrite.log" RewriteLogLevel 9 <Location /> <Limit GET POST PUT> order allow,deny allow from all deny from 65.34.248.110 deny from 69.122.239.3 deny from 58.218.199.147 deny from 65.34.248.110 </Limit> </Location> </VirtualHost> /etc/apache2/sites-enabled/001-rfkrocktk.dyndns.org: NameVirtualHost rfkrocktk.dyndns.org:80 <VirtualHost rfkrocktk.dyndns.org:80> DocumentRoot /var/www ServerName rfkrocktk.dyndns.org </VirtualHost> And, just for kicks, my main file: /etc/apache2/apache2.conf: # # Based upon the NCSA server configuration files originally by Rob McCool. # # This is the main Apache server configuration file. It contains the # configuration directives that give the server its instructions. # See http://httpd.apache.org/docs/2.2/ for detailed information about # the directives. # # Do NOT simply read the instructions in here without understanding # what they do. They're here only as hints or reminders. If you are unsure # consult the online docs. You have been warned. # # The configuration directives are grouped into three basic sections: # 1. Directives that control the operation of the Apache server process as a # whole (the 'global environment'). # 2. Directives that define the parameters of the 'main' or 'default' server, # which responds to requests that aren't handled by a virtual host. # These directives also provide default values for the settings # of all virtual hosts. # 3. Settings for virtual hosts, which allow Web requests to be sent to # different IP addresses or hostnames and have them handled by the # same Apache server process. # # Configuration and logfile names: If the filenames you specify for many # of the server's control files begin with "/" (or "drive:/" for Win32), the # server will use that explicit path. If the filenames do *not* begin # with "/", the value of ServerRoot is prepended -- so "/var/log/apache2/foo.log" # with ServerRoot set to "" will be interpreted by the # server as "//var/log/apache2/foo.log". # ### Section 1: Global Environment # # The directives in this section affect the overall operation of Apache, # such as the number of concurrent requests it can handle or where it # can find its configuration files. # # # ServerRoot: The top of the directory tree under which the server's # configuration, error, and log files are kept. # # NOTE! If you intend to place this on an NFS (or otherwise network) # mounted filesystem then please read the LockFile documentation (available # at <URL:http://httpd.apache.org/docs-2.1/mod/mpm_common.html#lockfile>); # you will save yourself a lot of trouble. # # Do NOT add a slash at the end of the directory path. # ServerRoot "/etc/apache2" # # The accept serialization lock file MUST BE STORED ON A LOCAL DISK. # #<IfModule !mpm_winnt.c> #<IfModule !mpm_netware.c> LockFile /var/lock/apache2/accept.lock #</IfModule> #</IfModule> # # PidFile: The file in which the server should record its process # identification number when it starts. # This needs to be set in /etc/apache2/envvars # PidFile ${APACHE_PID_FILE} # # Timeout: The number of seconds before receives and sends time out. # Timeout 300 # # KeepAlive: Whether or not to allow persistent connections (more than # one request per connection). Set to "Off" to deactivate. # KeepAlive On # # MaxKeepAliveRequests: The maximum number of requests to allow # during a persistent connection. Set to 0 to allow an unlimited amount. # We recommend you leave this number high, for maximum performance. # MaxKeepAliveRequests 100 # # KeepAliveTimeout: Number of seconds to wait for the next request from the # same client on the same connection. # KeepAliveTimeout 15 ## ## Server-Pool Size Regulation (MPM specific) ## # prefork MPM # StartServers: number of server processes to start # MinSpareServers: minimum number of server processes which are kept spare # MaxSpareServers: maximum number of server processes which are kept spare # MaxClients: maximum number of server processes allowed to start # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_prefork_module> StartServers 5 MinSpareServers 5 MaxSpareServers 10 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # worker MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_worker_module> StartServers 2 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxClients 150 MaxRequestsPerChild 0 </IfModule> # event MPM # StartServers: initial number of server processes to start # MaxClients: maximum number of simultaneous client connections # MinSpareThreads: minimum number of worker threads which are kept spare # MaxSpareThreads: maximum number of worker threads which are kept spare # ThreadsPerChild: constant number of worker threads in each server process # MaxRequestsPerChild: maximum number of requests a server process serves <IfModule mpm_event_module> StartServers 2 MaxClients 150 MinSpareThreads 25 MaxSpareThreads 75 ThreadLimit 64 ThreadsPerChild 25 MaxRequestsPerChild 0 </IfModule> # These need to be set in /etc/apache2/envvars User ${APACHE_RUN_USER} Group ${APACHE_RUN_GROUP} # # AccessFileName: The name of the file to look for in each directory # for additional configuration directives. See also the AllowOverride # directive. # AccessFileName .htaccess # # The following lines prevent .htaccess and .htpasswd files from being # viewed by Web clients. # <Files ~ "^\.ht"> Order allow,deny Deny from all Satisfy all </Files> # # DefaultType is the default MIME type the server will use for a document # if it cannot otherwise determine one, such as from filename extensions. # If your server contains mostly text or HTML documents, "text/plain" is # a good value. If most of your content is binary, such as applications # or images, you may want to use "application/octet-stream" instead to # keep browsers from trying to display binary files as though they are # text. # DefaultType text/plain # # HostnameLookups: Log the names of clients or just their IP addresses # e.g., www.apache.org (on) or 204.62.129.132 (off). # The default is off because it'd be overall better for the net if people # had to knowingly turn this feature on, since enabling it means that # each client request will result in AT LEAST one lookup request to the # nameserver. # HostnameLookups Off # ErrorLog: The location of the error log file. # If you do not specify an ErrorLog directive within a <VirtualHost> # container, error messages relating to that virtual host will be # logged here. If you *do* define an error logfile for a <VirtualHost> # container, that host's errors will be logged there and not here. # ErrorLog /var/log/apache2/error.log # # LogLevel: Control the number of messages logged to the error_log. # Possible values include: debug, info, notice, warn, error, crit, # alert, emerg. # LogLevel warn # Include module configuration: Include /etc/apache2/mods-enabled/*.load Include /etc/apache2/mods-enabled/*.conf # Include all the user configurations: Include /etc/apache2/httpd.conf # Include ports listing Include /etc/apache2/ports.conf # # The following directives define some format nicknames for use with # a CustomLog directive (see below). # If you are behind a reverse proxy, you might want to change %h into %{X-Forwarded-For}i # LogFormat "%v:%p %h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" vhost_combined LogFormat "%h %l %u %t \"%r\" %>s %O \"%{Referer}i\" \"%{User-Agent}i\"" combined LogFormat "%h %l %u %t \"%r\" %>s %O" common LogFormat "%{Referer}i -> %U" referer LogFormat "%{User-agent}i" agent # # Define an access log for VirtualHosts that don't define their own logfile CustomLog /var/log/apache2/other_vhosts_access.log vhost_combined # Include of directories ignores editors' and dpkg's backup files, # see README.Debian for details. # Include generic snippets of statements Include /etc/apache2/conf.d/ # Include the virtual host configurations: Include /etc/apache2/sites-enabled/ what else do I need to do to fix it? Should I be telling apache to listen on 127.0.0.1:80, or isn't it already listening there?

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  • OpenVPN Client timing out

    - by Austin
    I recently installed OpenVPN on my Ubuntu VPS. Whenenver I try to connect to it, I can establish a connection just fine. However, everything I try to connect to times out. If I try to ping something, it will resolve the IP, but will time out after resolving the IP. (So DNS Server seems to be working correctly) My server.conf has this relevant information (At least I think it's relevant. I'm not sure if you need more or not) # Which local IP address should OpenVPN # listen on? (optional) ;local a.b.c.d # Which TCP/UDP port should OpenVPN listen on? # If you want to run multiple OpenVPN instances # on the same machine, use a different port # number for each one. You will need to # open up this port on your firewall. port 1194 # TCP or UDP server? ;proto tcp proto udp # "dev tun" will create a routed IP tunnel, # "dev tap" will create an ethernet tunnel. # Use "dev tap0" if you are ethernet bridging # and have precreated a tap0 virtual interface # and bridged it with your ethernet interface. # If you want to control access policies # over the VPN, you must create firewall # rules for the the TUN/TAP interface. # On non-Windows systems, you can give # an explicit unit number, such as tun0. # On Windows, use "dev-node" for this. # On most systems, the VPN will not function # unless you partially or fully disable # the firewall for the TUN/TAP interface. ;dev tap dev tun # Windows needs the TAP-Win32 adapter name # from the Network Connections panel if you # have more than one. On XP SP2 or higher, # you may need to selectively disable the # Windows firewall for the TAP adapter. # Non-Windows systems usually don't need this. ;dev-node MyTap # SSL/TLS root certificate (ca), certificate # (cert), and private key (key). Each client # and the server must have their own cert and # key file. The server and all clients will # use the same ca file. # # See the "easy-rsa" directory for a series # of scripts for generating RSA certificates # and private keys. Remember to use # a unique Common Name for the server # and each of the client certificates. # # Any X509 key management system can be used. # OpenVPN can also use a PKCS #12 formatted key file # (see "pkcs12" directive in man page). ca ca.crt cert server.crt key server.key # This file should be kept secret # Diffie hellman parameters. # Generate your own with: # openssl dhparam -out dh1024.pem 1024 # Substitute 2048 for 1024 if you are using # 2048 bit keys. dh dh1024.pem # Configure server mode and supply a VPN subnet # for OpenVPN to draw client addresses from. # The server will take 10.8.0.1 for itself, # the rest will be made available to clients. # Each client will be able to reach the server # on 10.8.0.1. Comment this line out if you are # ethernet bridging. See the man page for more info. server 10.8.0.0 255.255.255.0 # Maintain a record of client <-> virtual IP address # associations in this file. If OpenVPN goes down or # is restarted, reconnecting clients can be assigned # the same virtual IP address from the pool that was # previously assigned. ifconfig-pool-persist ipp.txt # Configure server mode for ethernet bridging. # You must first use your OS's bridging capability # to bridge the TAP interface with the ethernet # NIC interface. Then you must manually set the # IP/netmask on the bridge interface, here we # assume 10.8.0.4/255.255.255.0. Finally we # must set aside an IP range in this subnet # (start=10.8.0.50 end=10.8.0.100) to allocate # to connecting clients. Leave this line commented # out unless you are ethernet bridging. ;server-bridge 10.8.0.4 255.255.255.0 10.8.0.50 10.8.0.100 # Configure server mode for ethernet bridging # using a DHCP-proxy, where clients talk # to the OpenVPN server-side DHCP server # to receive their IP address allocation # and DNS server addresses. You must first use # your OS's bridging capability to bridge the TAP # interface with the ethernet NIC interface. # Note: this mode only works on clients (such as # Windows), where the client-side TAP adapter is # bound to a DHCP client. ;server-bridge # Push routes to the client to allow it # to reach other private subnets behind # the server. Remember that these # private subnets will also need # to know to route the OpenVPN client # address pool (10.8.0.0/255.255.255.0) # back to the OpenVPN server. ;push "route 192.168.10.0 255.255.255.0" ;push "route 192.168.20.0 255.255.255.0" # To assign specific IP addresses to specific # clients or if a connecting client has a private # subnet behind it that should also have VPN access, # use the subdirectory "ccd" for client-specific # configuration files (see man page for more info). # EXAMPLE: Suppose the client # having the certificate common name "Thelonious" # also has a small subnet behind his connecting # machine, such as 192.168.40.128/255.255.255.248. # First, uncomment out these lines: ;client-config-dir ccd ;route 192.168.40.128 255.255.255.248 # Then create a file ccd/Thelonious with this line: # iroute 192.168.40.128 255.255.255.248 # This will allow Thelonious' private subnet to # access the VPN. This example will only work # if you are routing, not bridging, i.e. you are # using "dev tun" and "server" directives. # EXAMPLE: Suppose you want to give # Thelonious a fixed VPN IP address of 10.9.0.1. # First uncomment out these lines: ;client-config-dir ccd ;route 10.9.0.0 255.255.255.252 # Then add this line to ccd/Thelonious: # ifconfig-push 10.9.0.1 10.9.0.2 # Suppose that you want to enable different # firewall access policies for different groups # of clients. There are two methods: # (1) Run multiple OpenVPN daemons, one for each # group, and firewall the TUN/TAP interface # for each group/daemon appropriately. # (2) (Advanced) Create a script to dynamically # modify the firewall in response to access # from different clients. See man # page for more info on learn-address script. ;learn-address ./script # If enabled, this directive will configure # all clients to redirect their default # network gateway through the VPN, causing # all IP traffic such as web browsing and # and DNS lookups to go through the VPN # (The OpenVPN server machine may need to NAT # or bridge the TUN/TAP interface to the internet # in order for this to work properly). push "redirect-gateway def1 bypass-dhcp" push "dhcp-option DNS 8.8.8.8" # Certain Windows-specific network settings # can be pushed to clients, such as DNS # or WINS server addresses. CAVEAT: # http://openvpn.net/faq.html#dhcpcaveats # The addresses below refer to the public # DNS servers provided by opendns.com. ;push "dhcp-option DNS 8.8.8.8" push "dhcp-option DNS 8.8.4.4" # Uncomment this directive to allow different # clients to be able to "see" each other. # By default, clients will only see the server. # To force clients to only see the server, you # will also need to appropriately firewall the # server's TUN/TAP interface. ;client-to-client # Uncomment this directive if multiple clients # might connect with the same certificate/key # files or common names. This is recommended # only for testing purposes. For production use, # each client should have its own certificate/key # pair. # # IF YOU HAVE NOT GENERATED INDIVIDUAL # CERTIFICATE/KEY PAIRS FOR EACH CLIENT, # EACH HAVING ITS OWN UNIQUE "COMMON NAME", # UNCOMMENT THIS LINE OUT. ;duplicate-cn # The keepalive directive causes ping-like # messages to be sent back and forth over # the link so that each side knows when # the other side has gone down. # Ping every 10 seconds, assume that remote # peer is down if no ping received during # a 120 second time period. keepalive 10 120 # For extra security beyond that provided # by SSL/TLS, create an "HMAC firewall" # to help block DoS attacks and UDP port flooding. # # Generate with: # openvpn --genkey --secret ta.key # # The server and each client must have # a copy of this key. # The second parameter should be '0' # on the server and '1' on the clients. ;tls-auth ta.key 0 # This file is secret # Select a cryptographic cipher. # This config item must be copied to # the client config file as well. ;cipher BF-CBC # Blowfish (default) ;cipher AES-128-CBC # AES ;cipher DES-EDE3-CBC # Triple-DES # Enable compression on the VPN link. # If you enable it here, you must also # enable it in the client config file. comp-lzo # The maximum number of concurrently connected # clients we want to allow. ;max-clients 100 # It's a good idea to reduce the OpenVPN # daemon's privileges after initialization. # # You can uncomment this out on # non-Windows systems. ;user nobody ;group nogroup # The persist options will try to avoid # accessing certain resources on restart # that may no longer be accessible because # of the privilege downgrade. persist-key persist-tun # Output a short status file showing # current connections, truncated # and rewritten every minute. status openvpn-status.log # By default, log messages will go to the syslog (or # on Windows, if running as a service, they will go to # the "\Program Files\OpenVPN\log" directory). # Use log or log-append to override this default. # "log" will truncate the log file on OpenVPN startup, # while "log-append" will append to it. Use one # or the other (but not both). ;log openvpn.log ;log-append openvpn.log # Set the appropriate level of log # file verbosity. # # 0 is silent, except for fatal errors # 4 is reasonable for general usage # 5 and 6 can help to debug connection problems # 9 is extremely verbose verb 3 # Silence repeating messages. At most 20 # sequential messages of the same message # category will be output to the log. ;mute 20 I've tried on multiple computers by the way. The same result on all of them. What could be wrong? Thanks in advance, and if you need other information I'll gladly post it. Information for new comments root@vps:~# iptables -L -n -v Chain INPUT (policy ACCEPT 862K packets, 51M bytes) pkts bytes target prot opt in out source destination Chain FORWARD (policy ACCEPT 3 packets, 382 bytes) pkts bytes target prot opt in out source destination 0 0 ACCEPT all -- * * 0.0.0.0/0 0.0.0.0/0 state RELATED,ESTABLISHED 4641 298K ACCEPT all -- * * 10.8.0.0/24 0.0.0.0/0 0 0 REJECT all -- * * 0.0.0.0/0 0.0.0.0/0 reject-with icmp-port-unreachable Chain OUTPUT (policy ACCEPT 1671K packets, 2378M bytes) pkts bytes target prot opt in out source destination And root@vps:~# iptables -t nat -L -n -v Chain PREROUTING (policy ACCEPT 17937 packets, 2013K bytes) pkts bytes target prot opt in out source destination Chain POSTROUTING (policy ACCEPT 8975 packets, 562K bytes) pkts bytes target prot opt in out source destination 1579 103K SNAT all -- * * 10.8.0.0/24 0.0.0.0/0 to:SERVERIP Chain OUTPUT (policy ACCEPT 8972 packets, 562K bytes) pkts bytes target prot opt in out source destination

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  • What is auto-mounting my media volume?

    - by user285277
    Something is repeatedly mounting my "media" share, doing something with it, then quietly un-mounting it with no notifications at the user level. from the little I can gleaned from the console messages below, I thought I'd managed to stop it, if not understand it last night when I followed instructions for deleting all traces of the Google Update Daemon. I've not been using any Google apps whatsoever, so I was surprised to see that in Console. What's more surprising, and perhaps a little distressing, is that the same thing occurred this evening, when the Google Daemon is long gone. I don't have that log because I can't recall precisely what time it occurred. I'll do a search and provide it if you wish, though. In the meantime, any help with this would be extremely appreciated. I've asked over at Apple Discussions but I think it might be a little deeper than those manning the boards this weekend are comfortable with. It's certainly beyond my meager skills. With apologies in advance if this is more lines thank you need. Please note that I've transformed the Google links a little because the forum here requires more reputation points before one can post more than two links. 12/27/13 10:47:31.000 PM kernel[0]: memorystatus_thread: idle exiting pid 53629 [distnoted] 12/27/13 10:48:10.433 PM com.apple.Preview.TrustedBookmarksService[53640]: Failed to resolve bookmark data at index: 0; not stale; error: The file doesn’t exist. 12/27/13 10:48:10.434 PM com.apple.Preview.TrustedBookmarksService[53640]: Failed to resolve bookmark data at index: 1; not stale; error: The file doesn’t exist. 12/27/13 10:48:10.950 PM com.apple.SecurityServer[17]: Session 103257 created 12/27/13 10:48:34.328 PM com.apple.Preview.TrustedBookmarksService[53640]: Failed to resolve bookmark data at index: 2; not stale; error: The file doesn’t exist. 12/27/13 10:48:34.000 PM kernel[0]: AFP_VFS afpfs_mount: /Volumes/Media Archive-1, pid 53641 12/27/13 10:48:34.000 PM kernel[0]: AFP_VFS afpfs_mount : succeeded on volume 0xffffff80d6355008 /Volumes/Media Archive-1 (error = 0, retval = 0) 12/27/13 10:49:32.000 PM kernel[0]: wlEvent: en0 en0 Link DOWN virtIf = 0 12/27/13 10:49:32.000 PM kernel[0]: AirPort: Link Down on en0. Reason 8 (Disassociated because station leaving). 12/27/13 10:49:32.000 PM kernel[0]: en0::IO80211Interface::postMessage bssid changed 12/27/13 10:49:33.681 PM configd[16]: network changed: v4(en0-:10.0.1.12) DNS- Proxy- SMB 12/27/13 10:49:33.697 PM configd[16]: network changed: DNS* Proxy 12/27/13 10:49:35.475 PM KernelEventAgent[57]: tid 00000000 received event(s) VQ_NOTRESP (1) 12/27/13 10:49:35.000 PM kernel[0]: ASP_TCP Disconnect: triggering reconnect by bumping reconnTrigger from curr value 0 on so 0xffffff802176b4a0 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect started /Volumes/Media Archive-1 prevTrigger 0 currTrigger 1 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: doing reconnect on /Volumes/Media Archive-1 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: posting to KEA EINPROGRESS for /Volumes/Media Archive-1 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: Max reconnect time: 600 secs, Connect timeout: 15 secs for /Volumes/Media Archive-1 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect to the server /Volumes/Media Archive-1 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect on /Volumes/Media Archive-1 failed 65. 12/27/13 10:49:35.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: sleep for 1 seconds and then try again 12/27/13 10:49:35.479 PM KernelEventAgent[57]: tid 00000000 type 'afpfs', mounted on '/Volumes/Media Archive-1', from '//Me@Capsule._afpovertcp._tcp.local/Media%20Archive', not responding 12/27/13 10:49:35.487 PM KernelEventAgent[57]: tid 00000000 found 1 filesystem(s) with problem(s) 12/27/13 10:49:36.692 PM com.bourgeoisbits.cloak.agent[14503]: NetworkProfile: (null), (null), (null) (Connected: NO, Airport: NO, Open: NO) [trusted] 12/27/13 10:49:36.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect to the server /Volumes/Media Archive-1 12/27/13 10:49:36.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect on /Volumes/Media Archive-1 failed 65. 12/27/13 10:49:36.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: sleep for 2 seconds and then try again 12/27/13 10:49:38.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect to the server /Volumes/Media Archive-1 12/27/13 10:49:38.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect on /Volumes/Media Archive-1 failed 65. 12/27/13 10:49:38.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: sleep for 4 seconds and then try again 12/27/13 10:49:41.000 PM kernel[0]: CODE SIGNING: cs_invalid_page(0x1000): p=53662[GoogleSoftwareUp] clearing CS_VALID 12/27/13 10:49:42.102 PM GoogleSoftwareUpdateDaemon[53663]: -[KeystoneDaemon logServiceState] GoogleSoftwareUpdate daemon (1.1.0.3659) vending: com.google.Keystone.Daemon.UpdateEngine: 2 connection(s) com.google.Keystone.Daemon.Administration: 0 connection(s) 12/27/13 10:49:42.113 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateEngine updateProductID:] KSUpdateEngine updating product ID: "com.google.Keystone" 12/27/13 10:49:42.116 PM GoogleSoftwareUpdateDaemon[53663]: -[KSCheckAction performAction] KSCheckAction checking 1 ticket(s). 12/27/13 10:49:42.121 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction performAction] KSUpdateCheckAction starting update check for ticket(s): {( <KSTicket:0x531870 productID=com.google.Keystone version=1.1.0.3659 xc=<KSPathExistenceChecker:0x5302d0 path=/Library/Google/GoogleSoftwareUpdate/GoogleSoftwareUpdate.bundle/> serverType=Omaha url=htt[PeeEs]://tools.google.com/service/update2 creationDate=2012-08-12 14:47:10 > )} Using server: <KSOmahaServer:0x534340 engine=<KSDaemonUpdateEngine:0x52e530> params={ EngineVersion = "1.1.0.3659"; ActivesInfo = { "com.google.talkplugin" = { LastRollCallPingDate = 2013-10-06 07:00:00 +0000; }; "com.google.Keystone" = { LastRollCallPingDate = 2013-10-06 07:00:00 +0000; LastActivePingDate = 2013-10-06 07:00:00 +0000; LastActiveDate = 2013-12-28 03:49:42 +0000; }; "com.google.picasa" = { LastActiveDate = 2012-08-29 10:15:42 +0000; }; }; UserInitiated = 0; IsSystem = 1; OmahaOSVersion = "10.8.5_i486"; Identity = KeystoneDaemon; AllowedSubdomains = ( ".omaha.sandbox.google.com", ".tools.google.com", ".www.google.com", ".corp.google.com" ); } > 12/27/13 10:49:42.130 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction performAction] KSUpdateCheckAction running KSServerUpdateRequest: <KSOmahaServerUpdateRequest:0x1a31a90 server=<KSOmahaServer:0x534340> url="htt[PeeEs]://tools.google.com/service/update2" runningFetchers=0 tickets=1 activeTickets=1 rollCallTickets=1 body= <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <o:gupdate xmlns:o="htt[Pee]://www.google.com/update2/request" protocol="2.0" version="KeystoneDaemon-1.1.0.3659" ismachine="1"> <o:os platform="mac" version="MacOSX" sp="10.8.5_i486"></o:os> <o:app appid="com.google.Keystone" version="1.1.0.3659" lang="en-us" installage="502" brand="GGLG"> <o:ping r="82" a="82"></o:ping> <o:updatecheck></o:updatecheck> </o:app> </o:gupdate> > 12/27/13 10:49:42.291 PM GoogleSoftwareUpdateDaemon[53663]: -[KSOutOfProcessFetcher(PrivateMethods) helperDidTerminate:] The Internet connection appears to be offline. [NSURLErrorDomain:-1009] 12/27/13 10:49:42.291 PM GoogleSoftwareUpdateDaemon[53663]: -[KSServerUpdateRequest(PrivateMethods) fetcher:failedWithError:] KSServerUpdateRequest fetch failed. (productIDs: com.google.Keystone) [com.google.UpdateEngine.CoreErrorDomain:702 - 'htt[PeeEs]://tools.google.com/service/update2'] (The Internet connection appears to be offline. [NSURLErrorDomain:-1009]) 12/27/13 10:49:42.292 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction(PrivateMethods) finishAction] KSUpdateCheckAction found updates: {( )} 12/27/13 10:49:42.295 PM GoogleSoftwareUpdateDaemon[53663]: -[KSPrefetchAction performAction] KSPrefetchAction no updates to prefetch. 12/27/13 10:49:42.295 PM GoogleSoftwareUpdateDaemon[53663]: -[KSMultiUpdateAction performAction] KSSilentUpdateAction had no updates to apply. 12/27/13 10:49:42.296 PM GoogleSoftwareUpdateDaemon[53663]: -[KSMultiUpdateAction performAction] KSPromptAction had no updates to apply. 12/27/13 10:49:42.299 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateEngine(PrivateMethods) updateFinish] KSUpdateEngine update processing complete. 12/27/13 10:49:42.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect to the server /Volumes/Media Archive-1 12/27/13 10:49:42.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect on /Volumes/Media Archive-1 failed 65. 12/27/13 10:49:42.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: sleep for 8 seconds and then try again 12/27/13 10:49:43.152 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateEngine updateAllProducts] KSUpdateEngine updating all installed products. 12/27/13 10:49:43.153 PM GoogleSoftwareUpdateDaemon[53663]: -[KSCheckAction performAction] KSCheckAction checking 2 ticket(s). 12/27/13 10:49:43.158 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction performAction] KSUpdateCheckAction starting update check for ticket(s): {( <KSTicket:0x18367a0 productID=com.google.Keystone version=1.1.0.3659 xc=<KSPathExistenceChecker:0x1837e10 path=/Library/Google/GoogleSoftwareUpdate/GoogleSoftwareUpdate.bundle/> serverType=Omaha url=htt[PeeEs]://tools.google.com/service/update2 creationDate=2012-08-12 14:47:10 >, <KSTicket:0x1834750 productID=com.google.talkplugin version=4.7.0.15362 xc=<KSPathExistenceChecker:0x1833890 path=/Library/Application Support/Google/GoogleTalkPlugin.app> serverType=Omaha url=htt[PeeEs]://tools.google.com/service/update2 creationDate=2012-08-12 14:47:10 > )} Using server: <KSOmahaServer:0x52e930 engine=<KSDaemonUpdateEngine:0x52e530> params={ EngineVersion = "1.1.0.3659"; ActivesInfo = { "com.google.talkplugin" = { LastRollCallPingDate = 2013-10-06 07:00:00 +0000; }; "com.google.Keystone" = { LastRollCallPingDate = 2013-10-06 07:00:00 +0000; LastActivePingDate = 2013-10-06 07:00:00 +0000; LastActiveDate = 2013-12-28 03:49:42 +0000; }; "com.google.picasa" = { LastActiveDate = 2012-08-29 10:15:42 +0000; }; }; UserInitiated = 0; IsSystem = 1; OmahaOSVersion = "10.8.5_i486"; Identity = KeystoneDaemon; AllowedSubdomains = ( ".omaha.sandbox.google.com", ".tools.google.com", ".www.google.com", ".corp.google.com" ); } > 12/27/13 10:49:43.159 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction performAction] KSUpdateCheckAction running KSServerUpdateRequest: <KSOmahaServerUpdateRequest:0x53a210 server=<KSOmahaServer:0x52e930> url="htt[PeeEs]://tools.google.com/service/update2" runningFetchers=0 tickets=2 activeTickets=1 rollCallTickets=2 body= <?xml version="1.0" encoding="UTF-8" standalone="yes"?> <o:gupdate xmlns:o="htt[Pee]://www.google.com/update2/request" protocol="2.0" version="KeystoneDaemon-1.1.0.3659" ismachine="1"> <o:os platform="mac" version="MacOSX" sp="10.8.5_i486"></o:os> <o:app appid="com.google.Keystone" version="1.1.0.3659" lang="en-us" installage="502" brand="GGLG"> <o:ping r="82" a="82"></o:ping> <o:updatecheck></o:updatecheck> </o:app> <o:app appid="com.google.talkplugin" version="4.7.0.15362" lang="en-us" installage="502" brand="GGLG"> <o:ping r="82"></o:ping> <o:updatecheck></o:updatecheck> </o:app> </o:gupdate> > 12/27/13 10:49:43.243 PM GoogleSoftwareUpdateDaemon[53663]: -[KSOutOfProcessFetcher(PrivateMethods) helperDidTerminate:] The Internet connection appears to be offline. [NSURLErrorDomain:-1009] 12/27/13 10:49:43.243 PM GoogleSoftwareUpdateDaemon[53663]: -[KSServerUpdateRequest(PrivateMethods) fetcher:failedWithError:] KSServerUpdateRequest fetch failed. (productIDs: com.google.Keystone, ... (2)) [com.google.UpdateEngine.CoreErrorDomain:702 - 'htt[PeeEs]://tools.google.com/service/update2'] (The Internet connection appears to be offline. [NSURLErrorDomain:-1009]) 12/27/13 10:49:43.244 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateCheckAction(PrivateMethods) finishAction] KSUpdateCheckAction found updates: {( )} 12/27/13 10:49:43.247 PM GoogleSoftwareUpdateDaemon[53663]: -[KSPrefetchAction performAction] KSPrefetchAction no updates to prefetch. 12/27/13 10:49:43.248 PM GoogleSoftwareUpdateDaemon[53663]: -[KSMultiUpdateAction performAction] KSSilentUpdateAction had no updates to apply. 12/27/13 10:49:43.248 PM GoogleSoftwareUpdateDaemon[53663]: -[KSMultiUpdateAction performAction] KSPromptAction had no updates to apply. 12/27/13 10:49:43.250 PM GoogleSoftwareUpdateDaemon[53663]: -[KSUpdateEngine(PrivateMethods) updateFinish] KSUpdateEngine update processing complete. 12/27/13 10:49:45.570 PM GoogleSoftwareUpdateDaemon[53663]: -[KeystoneDaemon logServiceState] GoogleSoftwareUpdate daemon (1.1.0.3659) vending: com.google.Keystone.Daemon.UpdateEngine: 1 connection(s) com.google.Keystone.Daemon.Administration: 0 connection(s) 12/27/13 10:49:50.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect to the server /Volumes/Media Archive-1 12/27/13 10:49:50.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: connect on /Volumes/Media Archive-1 failed 65. 12/27/13 10:49:50.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: sleep for 10 seconds and then try again 12/27/13 10:49:53.828 PM KernelEventAgent[57]: tid 00000000 unmounting 1 filesystems 12/27/13 10:49:53.000 PM kernel[0]: AFP_VFS afpfs_unmount: /Volumes/Media Archive-1, flags 524288, pid 57 12/27/13 10:49:54.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: get the reconnect token 12/27/13 10:49:54.000 PM kernel[0]: AFP_VFS afpfs_DoReconnect: GetReconnectToken failed 32 /Volumes/Media Archive-1 12/27/13 10:49:54.000 PM kernel[0]: AFP_VFS afpfs_unmount : afpfs_DoReconnect sent signal for unmount to proceed 12/27/13 10:50:12.104 PM GoogleSoftwareUpdateDaemon[53663]: -[KeystoneDaemon main] GoogleSoftwareUpdateDaemon inactive, shutdown. 12/27/13 10:50:29.396 PM Dock[93157]: no information back from LS about running process

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  • network routing between mac & virtual XP

    - by Kevin
    Hi - I have a max laptop running XP inside VirtualBox. The network is setup to be a "Bridged Adapter" so that the IPs for both the host & guest OS's are assigned by my wireless routed. My guest XP has Nortel VPN connecting to corporate lan. When this is connected, I want to allow my host Mac OS to access the corporate network. But I'm struggling. Without Nortel VPN running, I can change routing on the mac so all traffic is sent via the guest XP - this works. But once I activate the VPN, this no longer works. If I try to change the routing on mac to run through the IP address assigned to the Nortel adapter, I get a "Network is unreachable" error. Below is the output from ipconfig /all on the guest XP OS. I'm beginning to believe that what I want to do is not possible because of the way Nortel secure the VPN - but before I give up I thought I'd post the problem here. Thanks, Kevin z:\eclipseworkspace\RESMobileSuite\trunk>ipconfig /all Windows IP Configuration Host Name . . . . . . . . . . . . : zzzz-3177b42dd0 Primary Dns Suffix . . . . . . . : Node Type . . . . . . . . . . . . : Unknown IP Routing Enabled. . . . . . . . : Yes WINS Proxy Enabled. . . . . . . . : No DNS Suffix Search List. . . . . . : zzzz.zzz Ethernet adapter Local Area Connection: Connection-specific DNS Suffix . : Description . . . . . . . . . . . : AMD PCNET Family PCI Ethernet Adapter Physical Address. . . . . . . . . : 08-00-XX-XX-XX-XX Dhcp Enabled. . . . . . . . . . . : Yes Autoconfiguration Enabled . . . . : Yes IP Address. . . . . . . . . . . . : 192.168.1.3 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.1.1 DHCP Server . . . . . . . . . . . : 192.168.1.1 DNS Servers . . . . . . . . . . . : 192.168.1.1 Lease Obtained. . . . . . . . . . : 30 April 2010 12:22:02 Lease Expires . . . . . . . . . . : 01 May 2010 12:22:02 Ethernet adapter {8EB7A442-9683-45FB-A602-56110A4B3434}: Connection-specific DNS Suffix . : zzzz.zz Description . . . . . . . . . . . : Nortel IPSECSHM Adapter - Packet Scheduler Miniport Physical Address. . . . . . . . . : 44-45-YY-YY-YY-YY Dhcp Enabled. . . . . . . . . . . : No IP Address. . . . . . . . . . . . : XXX.4.52.62 Subnet Mask . . . . . . . . . . . : 255.255.254.0 Default Gateway . . . . . . . . . : XXX.4.52.62 DNS Servers . . . . . . . . . . . : XXX.6.21.36 XXX.6.21.100

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  • C# .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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