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  • how to add feedback form in Joomla 1.5.15 website

    - by Amzy
    hi, I am new to Joomla and using joomla1.5.15 hosted on godaddy. Currently no new/additional compenents/extentions have been installed. I want to add a feedback form (with few text/check boxes, radio buttons etc) in my site, which should also send an email to some email id without storing information in database. Kindly guide me how to do that? Is it reuiqred to install any components? If so, kindly suggest the non-commercial component(s). Thanks in advance. Thanks Amzy

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  • MYSQL: Simplify this Query for better performance

    - by Treby
    How can i simplify this code. coz this uses subquerying SELECT ub.id_product as c_pid,DATE(ub.datetime_prchs)AS datePurchased,cb.bookname, (SELECT GROUP_CONCAT(c.userid ORDER BY c.userid ASC SEPARATOR ', ') FROM user_books ub INNER JOIN campus_bookinfo cb ON ub.id_product=cb.idx_campus_bookinfo LEFT JOIN customer c ON ub.id_customer=c.id_customer WHERE ub.id_product = c_pid )as buyer, cb.iAmount FROM user_books ub INNER JOIN campus_bookinfo cb ON ub.id_product=cb.idx_campus_bookinfo LEFT JOIN customer c ON ub.id_customer=c.id_customer WHERE ub.id_customer = 29 GROUP BY bookname ORDER BY ub.datetime_prchs I need a better code for the same output.. Thanks in advance

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  • FLV performance and garbage collection

    - by justinbach
    I'm building a large flash site (AS3) that uses huge FLVs as transition videos from section to section. The FLVs are 1280x800 and are being scaled to 1680x1050 (much of which is not displayed to users with smaller screens), and are around 5-8 seconds apiece. I'm encoding the videos using On2's hi-def codec, VP6-S, and playback is pretty good with native FLV players, Perian-equipped Quicktime, and simple proof-of-concept FLV playback apps built in AS3. The problem I'm having is that in the context of the actual site, playback isn't as smooth; the framerate isn't quite as good as it should be, and more problematically, there's occasional jerkiness and dropped frames (sometimes pausing the video for as long as a quarter of a second or so). My guess is that this is being caused by garbage collection in the Flash player, which happens nondeterministically and is therefore hard to test and control for. I'm using a single instance of FLVPlayback to play the videos; I originally was using NetStream objects and so forth directly but switched to FLVPlayback for this reason. Has anyone experienced this sort of jerkiness with FLVPlayback (or more generally, with hi-def Flash video)? Am I right about GC being the culprit here, and if so, is there any way to prevent it during playback of these system-intensive transitions?

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  • Do Blob properties on entities affect query performance?

    - by Jaroslav Záruba
    Hello I'm trying to make my mind on whether to store a binary representation of an entity as its Blob property, or whether I better keep the blobs in some separate 'wrapping' class. Possible impact on memory heap and/or a query execution time are my concerns in the first case, complexity votes against the other one. I know Blobs are not indexed, i.e. index size is not what I'm worrying about. Also I assume for blobs Datastore puts defaultFetchGroup to false, but does it mean that blobs don't make a difference in queries? Regards J. Záruba

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  • make website page get news articles from feeds

    - by Andy
    Hi, I would like to start publishing some news articles from time to time. An option would be to create a new web page for every article but this sounds like it can be done easier. For instance I noticed clear channel uses some kind of feed, like: http://www.z100.com/cc-common/news/sections/newsarticle.html?feed=104650&article=7011404 I don't know what it means and how it works but looks like a nice way to get the article from some kind of database I guess? Does someone knows how this works, or some other way to create new articles etc, some dynamical functionality for instance to generate links to the articles and get the right article from a database for example. thanks!

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  • Important question about linq to SQL performance on high loaded web applications

    - by Alex
    I started working with linq to SQL several weeks ago. I got really tired of working with SQL server directly through the SQL queries (sqldatareader, sqlcommand and all this good stuff).  After hearing about linq to SQL and mvc I quickly moved all my projects to these technologies. I expected linq to SQL work slower but it suprisongly turned out to be pretty fast, primarily because I always forgot to close my connections when using datareaders. Now I don't have to worry about it. But there's one problem that really bothers me. There's one page that's requested thousands of times a day. The system gets data in the beginning, works with it and updates it. Primarily the updates are ++ @ -- (increase and decrease values). I used to do it like this UPDATE table SET value=value+1 WHERE ID=@I'd It worked with no problems obviously. But with linq to SQL the data is taken in the beginning, moved to the class, changed and then saved. Stats.registeredusers++; Db.submitchanges(); Let's say there were 100 000 users. Linq will say "let it be 100 001" instead of "let it be increased by 1". But if there value of users has already been increased (that happens in my site all the time) then linq will be like oops, this value is already 100 001. Whatever I'll throw an exception" You can change this behavior so that it won't throw an exception but it still will not set the value to 100 002. Like I said, it happened with me all the time. The stas value was increased twice a second on average. I simply had to rewrite this chunk of code with classic ado net. So my question is how can you solve the problem with linq

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  • Adobe Livecycle performance

    - by Fabio
    I have installed Adobe Livecycle in order to convert MSWORD files to PDF from a web-app. Specifically, I use the DocConverter tool. Previously I have used OpenOffice UNO SDK, but I have found some problems with particular documents. Now, the conversion is ok, but the conversion time is huge. These are the times to convert documents of different sizes via Openoffice and via Livecycle. Could you suggest anything? SIZE (bytes) Openoffice (sec) Adobe LiveCycle (sec) 24064 1 8 50688 0 3 100864 0 3 253952 0 5 509440 1 5 1017856 5 18 2098688 8 10 4042240 19 45 6281216 0 9 8212480 32 125

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  • jquery performance of binding multiple click events.

    - by DA
    I have a situation where I need to bind a click event to an object multiple times. For instance: for(i=0;i<=100;i++){ $myObject.click(function(){ window.location = "myurl"+i+".html"; }) ...do other stuff... } Via that markup, does $myObject end up with 100 click events attached to it? Should I be unbinding the click event first each time? for(i=0;i<=100;i++){ $myObject.unbind('click').click(function(){ window.location = "myurl"+i+".html"; }) ...do other stuff... }

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  • Alternatives to CAT.NET for website security analysis

    - by Gavin Miller
    I'm looking for an alternative tool to CAT.NET for performing static security scans on .NET code. Currently the CAT.NET tooling/development is at a somewhat fragile stage and doesn't offer the reliability that I'm looking for. Are there any alternative static code analyzers that you use for detecting security issues?

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  • Website files caching?

    - by purpler
    I want to know how long certain files like css, html and js are desirable to be cached by .htaccess setting and why different time setting for each file type? In few examples i saw that someone cache html for 10 mins, js for a month and imagery for a year.

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  • What movie website allows people to scrape it?

    - by Sergio Tapia
    I've wanted to make a C# library to scrape movie information and return it to the application, but someone told me that it's against the TOS. RottenTomatoes seems to have no problems with it from what I've read on their licensing page, but I'm not quite sure. Where could I aquire movie information legally and without cost? It's for an open source application hosted here: LINK

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  • Hide *.inc.php from website visitors

    - by Ghostrider
    I have a script myscript.inc.php which handles all urls that look like /script-blah I accomplish this by using following .htaccess RewriteEngine On RewriteRule ^script-(.*)$ myscript.inc.php?s=$1 [QSA,L] However users could also access it this way by typing /myscript.inc.php?s=blah I would like to prevent that. I tried <Files ~ "\.inc\.php$"> Order deny,allow Deny from all </Files> and RewriteCond %{REQUEST_URI} \.inc\.php RewriteRule .* - [F,L,NS] They both prevent users from viewing /myscript.inc.php?s=blah but they also cause /script-blah to return 403... Is there a way to do this correctly?

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  • How to parse a custom XML-style error code response from a website

    - by user1870127
    I'm developing a program that queries and prints out open data from the local transit authority, which is returned in the form of an XML response. Normally, when there are buses scheduled to run in the next few hours (and in other typical situations), the XML response generated by the page is handled correctly by the java.net.URLConnection.getInputStream() function, and I am able to print the individual results afterwards. The problem is when the buses are NOT running, or when some other problem with my queries develops after it is sent to the transit authority's web server. When the authority developed their service, they came up with their own unique error response codes, which are also sent as XMLs. For example, one of these error messages might look like this: <Error xmlns:i="http://www.w3.org/2001/XMLSchema-instance"> <Code>3005</Code> <Message>Sorry, no stop estimates found for given values.</Message> </Error> (This code and similar is all that I receive from the transit authority in such situations.) However, it appears that URLConnection.getInputStream() and some of its siblings are unable to interpret this custom code as a "valid" response that I can handle and print out as an error message. Instead, they give me a more generic HTTP/1.1 404 Not Found error. This problem cascades into my program which then prints out a java.io.FileNotFoundException error pointing to the offending input stream. My question is therefore two-fold: 1. Is there a way to retrieve, parse, and print a custom XML-formatted error code sent by a web service using the plugins that are available in Java? 2. If the above is not possible, what other tools should I use or develop to handle such custom codes as described?

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  • SSL certificate performance issue

    - by sparagi
    There are some cheaper SSL certificates out there. Would a certificate from Verisign perform better/faster than a certificate from a discount provider? My gut is telling me that it does not make a difference b/c ultimately the certificate is installed on the server.

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  • .Net 3.5 Asynchronous Socket Server Performance Problem

    - by iBrAaAa
    I'm developing an Asynchronous Game Server using .Net Socket Asynchronous Model( BeginAccept/EndAccept...etc.) The problem I'm facing is described like that: When I have only one client connected, the server response time is very fast but once a second client connects, the server response time increases too much. I've measured the time from a client sends a message to the server until it gets the reply in both cases. I found that the average time in case of one client is about 17ms and in case of 2 clients about 280ms!!! What I really see is that: When 2 clients are connected and only one of them is moving(i.e. requesting service from the server) it is equivalently equal to the case when only one client is connected(i.e. fast response). However, when the 2 clients move at the same time(i.e. requests service from the server at the same time) their motion becomes very slow (as if the server replies each one of them in order i.e. not simultaneously). Basically, what I am doing is that: When a client requests a permission for motion from the server and the server grants him the request, the server then broadcasts the new position of the client to all the players. So if two clients are moving in the same time, the server is eventually trying to broadcast to both clients the new position of each of them at the same time. EX: Client1 asks to go to position (2,2) Client2 asks to go to position (5,5) Server sends to each of Client1 & Client2 the same two messages: message1: "Client1 at (2,2)" message2: "Client2 at (5,5)" I believe that the problem comes from the fact that Socket class is thread safe according MSDN documentation http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.aspx. (NOT SURE THAT IT IS THE PROBLEM) Below is the code for the server: /// /// This class is responsible for handling packet receiving and sending /// public class NetworkManager { /// /// An integer to hold the server port number to be used for the connections. Its default value is 5000. /// private readonly int port = 5000; /// /// hashtable contain all the clients connected to the server. /// key: player Id /// value: socket /// private readonly Hashtable connectedClients = new Hashtable(); /// /// An event to hold the thread to wait for a new client /// private readonly ManualResetEvent resetEvent = new ManualResetEvent(false); /// /// keeps track of the number of the connected clients /// private int clientCount; /// /// The socket of the server at which the clients connect /// private readonly Socket mainSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); /// /// The socket exception that informs that a client is disconnected /// private const int ClientDisconnectedErrorCode = 10054; /// /// The only instance of this class. /// private static readonly NetworkManager networkManagerInstance = new NetworkManager(); /// /// A delegate for the new client connected event. /// /// the sender object /// the event args public delegate void NewClientConnected(Object sender, SystemEventArgs e); /// /// A delegate for the position update message reception. /// /// the sender object /// the event args public delegate void PositionUpdateMessageRecieved(Object sender, PositionUpdateEventArgs e); /// /// The event which fires when a client sends a position message /// public PositionUpdateMessageRecieved PositionUpdateMessageEvent { get; set; } /// /// keeps track of the number of the connected clients /// public int ClientCount { get { return clientCount; } } /// /// A getter for this class instance. /// /// only instance. public static NetworkManager NetworkManagerInstance { get { return networkManagerInstance; } } private NetworkManager() {} /// Starts the game server and holds this thread alive /// public void StartServer() { //Bind the mainSocket to the server IP address and port mainSocket.Bind(new IPEndPoint(IPAddress.Any, port)); //The server starts to listen on the binded socket with max connection queue //1024 mainSocket.Listen(1024); //Start accepting clients asynchronously mainSocket.BeginAccept(OnClientConnected, null); //Wait until there is a client wants to connect resetEvent.WaitOne(); } /// /// Receives connections of new clients and fire the NewClientConnected event /// private void OnClientConnected(IAsyncResult asyncResult) { Interlocked.Increment(ref clientCount); ClientInfo newClient = new ClientInfo { WorkerSocket = mainSocket.EndAccept(asyncResult), PlayerId = clientCount }; //Add the new client to the hashtable and increment the number of clients connectedClients.Add(newClient.PlayerId, newClient); //fire the new client event informing that a new client is connected to the server if (NewClientEvent != null) { NewClientEvent(this, System.EventArgs.Empty); } newClient.WorkerSocket.BeginReceive(newClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), newClient); //Start accepting clients asynchronously again mainSocket.BeginAccept(OnClientConnected, null); } /// Waits for the upcoming messages from different clients and fires the proper event according to the packet type. /// /// private void WaitForData(IAsyncResult asyncResult) { ClientInfo sendingClient = null; try { //Take the client information from the asynchronous result resulting from the BeginReceive sendingClient = asyncResult.AsyncState as ClientInfo; // If client is disconnected, then throw a socket exception // with the correct error code. if (!IsConnected(sendingClient.WorkerSocket)) { throw new SocketException(ClientDisconnectedErrorCode); } //End the pending receive request sendingClient.WorkerSocket.EndReceive(asyncResult); //Fire the appropriate event FireMessageTypeEvent(sendingClient.ConvertBytesToPacket() as BasePacket); // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } catch (SocketException e) { if (e.ErrorCode == ClientDisconnectedErrorCode) { // Close the socket. if (sendingClient.WorkerSocket != null) { sendingClient.WorkerSocket.Close(); sendingClient.WorkerSocket = null; } // Remove it from the hash table. connectedClients.Remove(sendingClient.PlayerId); if (ClientDisconnectedEvent != null) { ClientDisconnectedEvent(this, new ClientDisconnectedEventArgs(sendingClient.PlayerId)); } } } catch (Exception e) { // Begin receiving data from this client sendingClient.WorkerSocket.BeginReceive(sendingClient.Buffer, 0, BasePacket.GetMaxPacketSize(), SocketFlags.None, new AsyncCallback(WaitForData), sendingClient); } } /// /// Broadcasts the input message to all the connected clients /// /// public void BroadcastMessage(BasePacket message) { byte[] bytes = message.ConvertToBytes(); foreach (ClientInfo client in connectedClients.Values) { client.WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, client); } } /// /// Sends the input message to the client specified by his ID. /// /// /// The message to be sent. /// The id of the client to receive the message. public void SendToClient(BasePacket message, int id) { byte[] bytes = message.ConvertToBytes(); (connectedClients[id] as ClientInfo).WorkerSocket.BeginSend(bytes, 0, bytes.Length, SocketFlags.None, SendAsync, connectedClients[id]); } private void SendAsync(IAsyncResult asyncResult) { ClientInfo currentClient = (ClientInfo)asyncResult.AsyncState; currentClient.WorkerSocket.EndSend(asyncResult); } /// Fires the event depending on the type of received packet /// /// The received packet. void FireMessageTypeEvent(BasePacket packet) { switch (packet.MessageType) { case MessageType.PositionUpdateMessage: if (PositionUpdateMessageEvent != null) { PositionUpdateMessageEvent(this, new PositionUpdateEventArgs(packet as PositionUpdatePacket)); } break; } } } The events fired are handled in a different class, here are the event handling code for the PositionUpdateMessage (Other handlers are irrelevant): private readonly Hashtable onlinePlayers = new Hashtable(); /// /// Constructor that creates a new instance of the GameController class. /// private GameController() { //Start the server server = new Thread(networkManager.StartServer); server.Start(); //Create an event handler for the NewClientEvent of networkManager networkManager.PositionUpdateMessageEvent += OnPositionUpdateMessageReceived; } /// /// this event handler is called when a client asks for movement. /// private void OnPositionUpdateMessageReceived(object sender, PositionUpdateEventArgs e) { Point currentLocation = ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position; Point locationRequested = e.PositionUpdatePacket.Position; ((PlayerData)onlinePlayers[e.PositionUpdatePacket.PlayerId]).Position = locationRequested; // Broadcast the new position networkManager.BroadcastMessage(new PositionUpdatePacket { Position = locationRequested, PlayerId = e.PositionUpdatePacket.PlayerId }); }

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  • FormsAuthentication redirecting to login page when visiting root of website

    - by Ryan Lattimer
    I wanted to use FormsAuthentication to secure my static files as well on my site, so I followed the instructions located here http://learn.iis.net/page.aspx/244/how-to-take-advantage-of-the-iis7-integrated-pipeline/ under title "Enabling Forms Authentication for the Entire Application". Now though, when I try to visit the site by going directly to http://www.mysite.com I get redirected to http://www.mysite.com/Login.aspx?ReturnUrl=%2f instead of it using my DefaultDocument I have set. I can go to my default document by just visiting http://www.mysite.com/Home.aspx without any issues because it is set to allow anonymous access. Is there something I need to add into my web.config file to make iis7 allow anonymous access to the root? I tried adding with anonymous access but no such luck. Any help would be much appreciated. Both Home and the Login form allow anonymous. <location path="Home.aspx"> <system.web> <authorization> <allow users="*" /> </authorization> </system.web> </location> <location path="Login.aspx"> <system.web> <authorization> <allow users="*" /> </authorization> </system.web> </location> Login form is set as the loginUrl <authentication mode="Forms"> <forms protection="All" loginUrl="Login.aspx"> </forms> </authentication> Default document is set as Home.aspx <defaultDocument> <files> <add value="Home.aspx" /> </files> </defaultDocument> I have not removed any of the iis7 default documents. However, Home.aspx is first in the priority.

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  • Visualizing the SiteMap of a large (page number) website

    - by Michael
    I'm looking for a tool or service that can spider a web domain with a large number of pages, create a sitemap, and then visualize that map in a way that will help me see, understand and group content (I'm new to the site) Something like a tree-view or other standard Site Map visualizations would be great. I am yet unable to find a tool that does this (I've found plenty of things to spider the site and create an xml file, nothing to visualize it) Thanks!

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  • Generics and Performance question.

    - by Tarmon
    Hey Everyone, I was wondering if anyone could look over a class I wrote, I am receiving generic warnings in Eclipse and I am just wondering if it could be cleaned up at all. All of the warnings I received are surrounded in ** in my code below. The class takes a list of strings in the form of (hh:mm AM/PM) and converts them into HourMinute objects in order to find the first time in the list that comes after the current time. I am also curious about if there are more efficient ways to do this. This works fine but the student in me just wants to find out how I could do this better. public class FindTime { private String[] hourMinuteStringArray; public FindTime(String[] hourMinuteStringArray){ this.hourMinuteStringArray = hourMinuteStringArray; } public int findTime(){ HourMinuteList hourMinuteList = convertHMStringArrayToHMArray(hourMinuteStringArray); Calendar calendar = new GregorianCalendar(); int hour = calendar.get(Calendar.HOUR_OF_DAY); int minute = calendar.get(Calendar.MINUTE); HourMinute now = new HourMinute(hour,minute); int nearestTimeIndex = findNearestTimeIndex(hourMinuteList, now); return nearestTimeIndex; } private int findNearestTimeIndex(HourMinuteList hourMinuteList, HourMinute now){ HourMinute current; int position = 0; Iterator<HourMinute> iterator = **hourMinuteList.iterator()**; while(iterator.hasNext()){ current = (HourMinute) iterator.next(); if(now.compareTo(current) == -1){ return position; } position++; } return position; } private static HourMinuteList convertHMStringArrayToHMArray(String[] times){ FindTime s = new FindTime(new String[1]); HourMinuteList list = s.new HourMinuteList(); String[] splitTime = new String[3]; for(String time : times ){ String[] tempFirst = time.split(":"); String[] tempSecond = tempFirst[1].split(" "); splitTime[0] = tempFirst[0]; splitTime[1] = tempSecond[0]; splitTime[2] = tempSecond[1]; int hour = Integer.parseInt(splitTime[0]); int minute = Integer.parseInt(splitTime[1]); HourMinute hm; if(splitTime[2] == "AM"){ hm = s.new HourMinute(hour,minute); } else if((splitTime[2].equals("PM")) && (hour < 12)){ hm = s.new HourMinute(hour + 12,minute); } else{ hm = s.new HourMinute(hour,minute); } **list.add(hm);** } return list; } class **HourMinuteList** extends **ArrayList** implements RandomAccess{ } class HourMinute implements **Comparable** { int hour; int minute; public HourMinute(int hour, int minute) { setHour(hour); setMinute(minute); } int getMinute() { return this.minute; } String getMinuteString(){ if(this.minute < 10){ return "0" + this.minute; }else{ return "" + this.minute; } } int getHour() { return this.hour; } void setHour(int hour) { this.hour = hour; } void setMinute(int minute) { this.minute = minute; } @Override public int compareTo(Object aThat) { if (aThat instanceof HourMinute) { HourMinute that = (HourMinute) aThat; if (this.getHour() == that.getHour()) { if (this.getMinute() > that.getMinute()) { return 1; } else if (this.getMinute() < that.getMinute()) { return -1; } else { return 0; } } else if (this.getHour() > that.getHour()) { return 1; } else if (this.getHour() < that.getHour()) { return -1; } else { return 0; } } return 0; } } If you have any questions let me know. Thanks, Rob

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  • Problem pulling data from website in .NET and C#

    - by Cptcecil
    I have written a web scraping program to go to a list of pages and write all the html to a file. The problem is that when I pull a block of text some of the characters get written as '?'. How do I pull those characters into my text file? Here is my code: string baseUri = String.Format("http://www.rogersmushrooms.com/gallery/loadimage.asp?did={0}&blockName={1}", id.ToString(), name.Trim()); // our third request is for the actual webpage after the login. HttpWebRequest request = (HttpWebRequest)WebRequest.Create(baseUri); request.Method = "GET"; request.UserAgent = "Mozilla/4.0 (compatible; MSIE 8.0; Windows NT 6.1)"; //get the response object, so that we may get the session cookie. HttpWebResponse response = (HttpWebResponse)request.GetResponse(); StreamReader reader = new StreamReader(response.GetResponseStream()); // and read the response string page = reader.ReadToEnd(); StreamWriter SW; string filename = string.Format("{0}.txt", id.ToString()); SW = File.AppendText("C:\\Share\\" + filename); SW.Write(page); reader.Close(); response.Close();

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  • Good programming website like Stack Overflow?

    - by hhafez
    What other good collaborative programming/software development/engineering websites do you know of? I'm not looking for language or platform specific websites. Nor am I looking for something similar to the format of Stack Overflow. My main criteria is that the community is knowledgeable, helpful active friendly I know the question is open ended/subjective but I'd like to know as many places where I can get the help of my peers. The accepted answer will contain links to your recommended sites have a short description be concise be highly voted by your peers

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  • CUDA, more threads for same work = Longer run time despite better occupancy, Why?

    - by zenna
    I encountered a strange problem where increasing my occupancy by increasing the number of threads reduced performance. I created the following program to illustrate the problem: #include <stdio.h> #include <stdlib.h> #include <cuda_runtime.h> __global__ void less_threads(float * d_out) { int num_inliers; for (int j=0;j<800;++j) { //Do 12 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; num_inliers += threadIdx.x*5; num_inliers += threadIdx.x*6; num_inliers += threadIdx.x*7; num_inliers += threadIdx.x*8; num_inliers += threadIdx.x*9; num_inliers += threadIdx.x*10; num_inliers += threadIdx.x*11; num_inliers += threadIdx.x*12; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } __global__ void more_threads(float *d_out) { int num_inliers; for (int j=0;j<800;++j) { // Do 4 computations num_inliers += threadIdx.x*1; num_inliers += threadIdx.x*2; num_inliers += threadIdx.x*3; num_inliers += threadIdx.x*4; } if (threadIdx.x == -1) d_out[blockIdx.x*blockDim.x+threadIdx.x] = num_inliers; } int main(int argc, char* argv[]) { float *d_out = NULL; cudaMalloc((void**)&d_out,sizeof(float)*25000); more_threads<<<780,128>>>(d_out); less_threads<<<780,32>>>(d_out); return 0; } Note both kernels should do the same amount of work in total, the (if threadIdx.x == -1 is a trick to stop the compiler optimising everything out and leaving an empty kernel). The work should be the same as more_threads is using 4 times as many threads but with each thread doing 4 times less work. Significant results form the profiler results are as followsL: more_threads: GPU runtime = 1474 us,reg per thread = 6,occupancy=1,branch=83746,divergent_branch = 26,instructions = 584065,gst request=1084552 less_threads: GPU runtime = 921 us,reg per thread = 14,occupancy=0.25,branch=20956,divergent_branch = 26,instructions = 312663,gst request=677381 As I said previously, the run time of the kernel using more threads is longer, this could be due to the increased number of instructions. Why are there more instructions? Why is there any branching, let alone divergent branching, considering there is no conditional code? Why are there any gst requests when there is no global memory access? What is going on here! Thanks

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  • Mssql dilemma, performance

    - by Woland
    Hello I am creating app where user can save options witch one is better? 1) to save into user table varchar feeld smthing like ('1,23,4354,34,3') query for this is select * from data where CHARINDEX ( 'L', Providers , 0 ) 0 2) create other table where user options are and just add rows select * from data where Providers in (select Providers from userdata where userid=100) thanks for help

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