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  • How to make code-review feel less like a way to *shift* the responsibility? [duplicate]

    - by One Two Three
    This question already has an answer here: How do you make people accept code review? 33 answers Sometimes it seems to me that people ask for code-reviews just so they would be able to say "Xyz reviewed my code!"(1) when something broke. Question, is that ever the case? (Or is it just my imagination) If it is, how do I handle this? (1): What s/he really meant: It's Xyz's fault or something along those lines.

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  • Using Rich Text Editor (WYSIWYG) in ASP.NET MVC

    - by imran_ku07
       Introduction:          In ASP.NET MVC forum I found some question regarding a sample HTML Rich Text Box Editor(also known as wysiwyg).So i decided to create a sample ASP.NET MVC web application which will use a Rich Text Box Editor. There are are lot of Html Editors are available, but for creating a sample application, i decided to use cross-browser WYSIWYG editor from openwebware. In this article I will discuss what changes needed to work this editor with ASP.NET MVC. Also I had attached the sample application for download at http://www.speedfile.org/155076. Also note that I will only show the important features, not discuss every feature in detail.   Description:          So Let's start create a sample ASP.NET MVC application. You need to add the following script files,         jquery-1.3.2.min.js        jquery_form.js        wysiwyg.js        wysiwyg-settings.js        wysiwyg-popup.js          Just put these files inside Scripts folder. Also put wysiwyg.css in your Content Folder and add the following folders in your project        addons        popups          Also create a empty folder Uploads to store the uploaded images. Next open wysiwyg.js and set your configuration                  // Images Directory        this.ImagesDir = "/addons/imagelibrary/images/";                // Popups Directory        this.PopupsDir = "/popups/";                // CSS Directory File        this.CSSFile = "/Content/wysiwyg.css";              Next create a simple View TextEditor.aspx inside View / Home Folder and add the folllowing HTML.        <%@ Page Language="C#" Inherits="System.Web.Mvc.ViewPage" %>            <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">        <html >            <head runat="server">                <title>TextEditor</title>                <script src="../../Scripts/wysiwyg.js" type="text/javascript"></script>                <script src="../../Scripts/wysiwyg-settings.js" type="text/javascript"></script>                <script type="text/javascript">                            WYSIWYG.attach('text', full);                            </script>            </head>            <body>                <% using (Html.BeginForm()){ %>                    <textarea id="text" name="test2" style="width:850px;height:200px;">                    </textarea>                    <input type="submit" value="submit" />                <%} %>            </body>        </html>                  Here i have just added a text area control and a submit button inside a form. Note the id of text area and WYSIWYG.attach function's first parameter is same and next to watch is the HomeController.cs        using System;        using System.Collections.Generic;        using System.Linq;        using System.Web;        using System.Web.Mvc;        using System.IO;        namespace HtmlTextEditor.Controllers        {            [HandleError]            public class HomeController : Controller            {                public ActionResult Index()                {                    ViewData["Message"] = "Welcome to ASP.NET MVC!";                    return View();                }                    public ActionResult About()                {                                return View();                }                        public ActionResult TextEditor()                {                    return View();                }                [AcceptVerbs(HttpVerbs.Post)]                [ValidateInput(false)]                public ActionResult TextEditor(string test2)                {                    Session["html"] = test2;                            return RedirectToAction("Index");                }                        public ActionResult UploadImage()                {                    if (Request.Files[0].FileName != "")                    {                        Request.Files[0].SaveAs(Server.MapPath("~/Uploads/" + Path.GetFileName(Request.Files[0].FileName)));                        return Content(Url.Content("~/Uploads/" + Path.GetFileName(Request.Files[0].FileName)));                    }                    return Content("a");                }            }        }          So simple code, just save the posted Html into Session. Here the parameter of TextArea action is test2 which is same as textarea control name of TextArea.aspx View. Also note ValidateInputAttribute is false, so it's up to you to defends against XSS. Also there is an Action method which simply saves the file inside Upload Folder.          I am uploading the file using Jquery Form Plugin. Here is the code which is found in insert_image.html inside addons folder,        function ChangeImage() {            var myform=document.getElementById("formUpload");                    $(myform).ajaxSubmit({success: function(responseText){                insertImage(responseText);                        window.close();                }            });        }          and here is the Index View which simply renders the html of Editor which was saved in Session        <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage" %>        <asp:Content ID="indexTitle" ContentPlaceHolderID="TitleContent" runat="server">            Home Page        </asp:Content>        <asp:Content ID="indexContent" ContentPlaceHolderID="MainContent" runat="server">            <h2><%= Html.Encode(ViewData["Message"]) %></h2>            <p>                To learn more about ASP.NET MVC visit <a href="http://asp.net/mvc" title="ASP.NET MVC Website">http://asp.net/mvc</a>.            </p>            <%if (Session["html"] != null){                  Response.Write(Session["html"].ToString());            } %>                    </asp:Content>   Summary:          Hopefully you will enjoy this article. Just download the code and see the effect. From security point, you must handle the XSS attack your self. I had uploaded the sample application in http://www.speedfile.org/155076

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  • Good way to backup code projects

    - by rkmax
    I work as a developer, and I have many projects for most of them use GIT for versioning the code, I have some projects that are not code such as interfaces sketches, idea, etc.. currently I have a disorder with the backups before Dejadup used, but the downside comes when I want to restore my backups from Windows. Periodically change of operating system (Windows or Linux). my question is which is better, copy each folder (project) directly to my external disk or create a repository (git - bare init) for each project I need or should do?

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  • svn: Syncing main source code with committed source code

    - by alam
    To manage my source code I have created SVN subversion server by using command svnadmin create /myrepos svn import /root/MySourceCode file:///myrepos I have created user and provided rw access to him. User can easily commit their changes in repository. How can I update my sourcecode (/root/MySourceCode) used in command svn import ? Is there any svn command to update my MySourceCode with commited code?

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  • Multiline code in Word 2007

    - by WaelJ
    I am using word 2007 and am inserting code into the document. I have a style with a fixed-width font and light grey background and all, and I use Notepad++ for syntax highlighting. My problem is with a "line" of code that is too long to display, so is there a way to auto-insert an arrow symbol at the beginning of a such lines to indicate that it is the same line (kind of like hyphenating, except on long lines instead of long words) So for e.g. something like this: public static void foo(String abcdefg, Boolean 123, ?String xyz)

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  • What is a good program for storing "chunks" of commonly used source code

    - by Rob Wiley
    I've looked at CodeLocker (poorly styled and relatively unflexible, but free) and Source Code Library (Overzone software - very nicely styled, looks flexible, but very expensive - $80). Ideally, I'm looking for a relatively simple, inexpensive program (not an online website) that I can save text data (source code) with a title and keywords, maybe even a description. It would also have some type of search functionality.

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  • Inline code from iPhone keyboard [closed]

    - by lc
    When I'm writing a post here or on any of the sister sites (especially SO), I want to use the backquote for inline code blocks. Now, as far as it looks, there doesn't seem to be a backquote (backtick) on the iPhone keyboard. Under the single quote key, I've found two curly/angled quotes, but those (’ and ‘) don't seem to do the trick... So, how do I create an inline code block from iPhone/Safari?

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  • The Beginner’s Guide to Nano, the Linux Command-Line Text Editor

    - by YatriTrivedi
    New to the Linux command-line? Confused by all of the other advanced text editors? How-To Geek’s got your back with this tutorial to Nano, a simple text-editor that’s very newbie-friendly. When getting used to the command-line, Linux novices are often put off by other, more advanced text editors such as vim and emacs. While they are excellent programs, they do have a bit of a learning curve. Enter Nano, an easy-to-use text editor that proves itself versatile and simple. Nano is installed by default in Ubuntu and many other Linux distros and works well in conjunction with sudo, which is why we love it so much Latest Features How-To Geek ETC The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines RGB? CMYK? Alpha? What Are Image Channels and What Do They Mean? How to Recover that Photo, Picture or File You Deleted Accidentally How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin How to Determine What Kind of Comment to Leave on Facebook [Humorous Flow Chart] View the Cars of Tomorrow Through the Eyes of the Past [Historical Video] Add Romance to Your Desktop with These Two Valentine’s Day Themes for Windows 7 Gmail’s Priority Inbox Now Available for Mobile Web Browsers Touchpad Blocker Locks Down Your Touchpad While Typing Arrival of the Viking Fleet Wallpaper

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  • How to create art assets for a 3d avatar editor

    - by Andrew Garrison
    I am currently prototyping an idea for an iPhone game. I'd like to create an avatar editor inside the game so that the player can create a 3d avatar face and modify certain features (using slider controls), such as nose shape, eye color, mouth size, etc. This has been done in several games, but what I'm looking to do would be fairly cartoon-ish/caricature-ish, similar to the Mii editor on the Nintendo Wii (http://www.myavatareditor.com/). I'd also like the final result to have the ability to use some canned animations, such as simple speech animations, smiling, frowning, etc. I am not an artist, so I would be unable to create these assets, but what kind of effort is required for an artist to create the 3d models necessary for this type of game? Also what mechanism would be required to tweak the face's characteristics? Would you use bones or morph targets? How would the final result be animated? Would facial animation use bones or morph targets? I've seen several tools that do this sort of thing too, such as FacialStudio. Are there any facial generation tools out there you'd recommend for generating some base content for this game, or should I just hire an artist to do this type of work. Thanks!

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  • disable all hotkeys with dconf-editor

    - by Gijs
    I'm building a deb package that will create a kiosk user account. When you login to this account, the browser automatically starts and navigates to a pre-given website. Also all the hotkeys should be disabled except for one you defined. Now I'm at the part that the browser starts and my disable script is excecuted on logon but for exaple, I can still close the browser with Alt + F4. And when i check the dconf-editor for the hotkeys, for every single one the bind is deleted, but mine for close isn't added. Like you can see in the printscreen. I disabled all these keys with this code, one line for evere hotkey gsettings set org.gnome.desktop.wm.keybindings begin-resize [] So this seams to work, but at the bottom of my disable script this line should be executed. gsettings set org.gnome.desktop.wm.keybindings close ['<Alt>b'] Does anyone know why i'm able to unbind all these hotkeys in my dconf-editor but they are able to still do their job? And when it is possible to unbind them, why cant I bind mine? I searched the web for a solution but couldn't find one fitting my needs, I hope some of you know the answer to this. Regards Gijs

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  • SQL Developer: BLOBs and the External Editor

    - by thatjeffsmith
    We already know how easy it is to view images and plain text with the BLOB editor, yes? But what if I have in my column a bunch of PDFs stored? I want to see that stuff without having to save the file, finding it, and then opening it. Why can’t I just automatically open it directly from the database? Well, it seems you can. Here’s how. External Editors Step 1: Make sure you have the file types and associated editors defined in the preferences. External editors available from the BLOB viewer Based on what’s going on in your OS, you’ll have several of these already defined. If not, it’s pretty simple to add them manually. Now, assuming you’ve got some fun data loaded up, let’s try it out. A PDF As you can see in the screenshot above, PDF is mapped to Adobe Reader. I just happen to have a PDF loaded into a BLOB, let’s send it to the external editor. Click on the hyperlinked text to load the PDF straight to Adobe Here’s it working in action (click on the image to see the animation): If it’s a big file, you will see a dialog where we’re downloading the data. Now if I were to edit said document and save it back to the database via the ‘Load’ mechanism, then we’ve come full circle.

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  • Installing e text editor

    - by kristian nissen
    I am trying to get e-text editor to run. I read http://www.e-texteditor.com/forum/viewtopic.php?p=14953#14953 and Compile e-text editor on Linux as well. But on my 10.04 Lucid it fails at the following step: ./build_externals_linux.sh debug with the following error messages: Building debug binaries Building 32-bit binaries Going to place output in /opt/etexteditor/external/out.debug ./build_externals_linux.sh: line 41: pushd: bakefile: No such file or directory ./build_externals_linux.sh: line 42: ./configure: No such file or directory Cannot compile bakefile ./build_externals_linux.sh: line 46: popd: directory stack empty ./build_externals_linux.sh: line 49: pushd: metakit: No such file or directory ./build_externals_linux.sh: line 50: cd: builds: No such file or directory Cannot compile MetaKit ./build_externals_linux.sh: line 56: popd: directory stack empty ./build_externals_linux.sh: line 59: pushd: pcre: No such file or directory ./build_externals_linux.sh: line 60: ./configure: No such file or directory Cannot compile pcre ./build_externals_linux.sh: line 66: popd: directory stack empty ./build_externals_linux.sh: line 69: pushd: tinyxml: No such file or directory make: *** No rule to make target `clean'. Stop. cannot compile TinyXML ./build_externals_linux.sh: line 77: popd: directory stack empty ./build_externals_linux.sh: line 80: pushd: libtommath: No such file or directory make: *** No rule to make target `clean'. Stop. Cannot compile LTM ./build_externals_linux.sh: line 85: popd: directory stack empty ./build_externals_linux.sh: line 88: pushd: libtomcrypt: No such file or directory make: *** No rule to make target `clean'. Stop. Cannot compile LTC ./build_externals_linux.sh: line 93: popd: directory stack empty ./build_externals_linux.sh: line 96: pushd: wxwidgets: No such file or directory ./build_externals_linux.sh: line 97: ./configure: No such file or directory Cannot compile wxWidgets ./build_externals_linux.sh: line 104: popd: directory stack empty ./build_externals_linux.sh: line 107: pushd: webkit: No such file or directory make: *** No rule to make target `clean'. Stop. ./build_externals_linux.sh: line 109: ./WebKitTools/Scripts/build-webkit: No such file or directory Cannot compile WebKit ./build_externals_linux.sh: line 113: popd: directory stack empty what am I missing?

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  • NetBeans 7.1 RC1 now available - JavaFX 2, Enhanced Java Editor, Improved JavaEE, WebLogic 12 support

    - by arungupta
    NetBeans 7.1 RC1 is now available! What's new in NetBeans 7.1 ? Support for JavaFX 2 Full compile/debug/profile development cycle Many editor enhancements Deployment tools  Customized UI controls using CSS3 Enhanced Java editor Upgrade projects completely to JDK 7 Import statement organizer Rectangular block selection Getters/Setters included in refactoring Java EE  50+ CDI improvements RichFaces4 and ICEFaces2 component libraries EJB Timer creation wizard Code completion for table, column, and PU names CSS3, GUI Builder, Git, Maven3, and several other features listed at New and Noteworthy Download and give us your feedback using NetBeans Community Acceptance Testing by Dec 7th. Check out the latest tutorials. To me the best part was creating a Java EE 6 application, deploying on GlassFish, and then re-deploying the same application by changing the target to Oracle WebLogic Server 12c (internal build). And now see the same application deployed to both the servers: Don't miss the Oracle WebLogic Server 12c Launch Event on Dec 1. You can provide additional feedback about NetBeans on mailing lists and forums, file reports, and contact us via Twitter. The final release of NetBeans IDE 7.1 is planned for December.

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  • New CAM Editor v2.3 with Open-XDX for Open Data APIs

    - by drrwebber
    Creating actual working XML exchanges, loading data from data stores, generating XML, testing, integrating with web services and then deployment delivery takes a lot of coding and effort. Then writing the documentation, models, schema and doing naming and design rule (NDR) checks and packaging all this together (such as for NIEM IEPD use). What if there was a tool that helped you do all that easily and simply? Welcome to the new Open-XDX and the CAM Editor! Open-XDX uses code-free techniques in combination with CAM templates and visual drag and drop to rapidly design your XML exchange. Then Open-XDX will automatically generate all the SQL for you, read the database data, generate and populate the valid output XML, and filter with parameters. To complete the processing solution Open-XDX works with web services and JDBC database connections as a callable module that can be deployed plug and play with your middleware stack, all with just a few lines of Java code (about 5 actually). You can build either Query/Response or Publish/Subscribe services from existing data stores to XML literally in minutes. To see a demonstration of using Open-XDX, a MySQL data store and integrating with Oracle Web Logic server please see this short few minutes video - http://youtube.com/user/TheCameditor There is also a Quick Guide available that provides more technical insights along with a sample pack download of templates and SQL that you can try for yourself. Head on over to our project resource site to learn more, download the latest CAM Editor and see links to all the resources and materials. We look forward to seeing how the developer community is able to jump start information sharing initiatives using this new innovative approach.

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  • Accessing the project system from a Visual Studio MEF Editor extension

    - by Daniel Plaisted
    I'm writing a Visual Studio editor extension using the VS 2010 SDK RC. I'd like to be able to figure out what the references of the current project are. How do I get access to the project corresponding to the current editor? The documentation on editor extensions doesn't seem to include information on how to access non-editor parts of Visual Studio. I did some searching and it looks like in VS2008 you could write add-ins that would access the project system, but I'm trying to get at this functionality from a MEF editor extension.

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  • Why do XSLT editors insert tab or space characters into XSLT to format it?

    - by pgfearo
    All XSLT editors I've tried till now add tab or space characters to the XSLT to indent it for formatting. This is done even in places within the XSLT where these characters are significant to the XSLT processor. XSLT modified for formatting in this way can produce output very different to that of the original XSLT if it had no formatting. To prevent this, xsl:text elements or other XSLT must be added to a sequence constructor to help separate formatting from content, this additional XSLT impacts on maintainability. Formatting characters also adversely impact on general usability of the tool in a number of ways (this is why word-processors don't use them I guess) and add to the size of the file. As part of a larger project I've had to develop a light-weight XSLT editor, it's designed to format XSLT properly, but without tab or space characters, just a dynamic left-margin for each new line. The XSLT therefore doesn't need additional elements to separate formatting tab or space characters from content. The problem with this is that if XSLT from this editor is opened in other XSLT editors, characters will be added for formatting reasons and the XSLT may therefore no longer behave as intended. Why then do existing XSLT editors use tabs or spaces for formatting in the first place? I feel there must be valid reasons, perhaps historical, perhaps practical. An answer will help me understand whether I need to put compatibility options in place in my XSLT editor somehow, whether I should simply revert to using tabs or spaces for both XSLT content and formatting (though this seems like a backwards step to me), or even whether enough XSLT users might be able to persuade their tools vendors to include alternative formatting methods to tabs or spaces. Note: I provided an XSLT sample demonstrating formatting differences in this answer to the question: Tabs versus spaces—what is the proper indentation character for everything, in every situation, ever?

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  • HTML5 game engine for a 2D or 2.5D RPG style "map walk"

    - by stargazer
    please help me to choose a HTML5 game engine or Javascript libraries I want to do the following in the game: when the game starts a part the huge map (full size of the map: about 7 screens) is shown. The map itself is completely designed in the editor mapeditor.org (or in some comparable editor - if you know a good alternative to mapeditor.org - let me know) and loaded at runtime or at design time. The game engine should support loading of isometric maps (well, in worst case only orthogonal maps will be sufficient) both "tile layer" and "object layer" from mapeditor.org should be supported. Scrolling/performance of this map should be fast enough. The map and the game should be either in 2D (orthogonal map) or in 2.5D (isometric map) The game engine should support movement of sprites with animation. Let say I have a sprite for "human" with animation sequences showing "walking" in 8 directions - it should be imported into game engine and should "walk" on the map without writing a lot of Javascript code. Automatic scrolling of the map the "human" nears the screen border. Collision detection, "solid" objects. The mapeditor.org supports properies on tiles. Let say I assign a "solid" property to some tiles in editor. It should be easy to check this "solid" property in the game engine and implement kind of "solid" behavior, so the animanted sprites do not walk through the walls. Collision detection - it should be easy to implement some custom functionality like "when sprite A is close to sprite B - call this function" Showing "dialogs" or popup windows on top of the map - should be easy to implement. Cross-browser audio support - (it is implemented quite well in construct 2 from scirra, so I'm looking for the comparable audio quality) The game itself is a king of RPG but without fighting scenes and without huge "inventory". The main character just walking on the map, discovers some things, there are dialogs and sounds. The functionality of this example from sprite.js http://batiste.dosimple.ch/sprite.js/tests/mapeditor/map_reader.html is very close to what I'm developing. But I'm not a Javascript guru (and a very lazy guy) and would like to write even less Javascript code as in the example...

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  • How to comment out a block of Python code in VIM

    - by Rishabh Manocha
    I was wondering if there was any key mapping in VIM to allow me to indent certain lines of code (whether those lines have been selected in visual mode, or n lines above/below current cursor position). So basically something that converts the following def my_fun(x, y): return x + y to #def my_fun(x, y): # return x + y I am ok with using either # or """ for commenting out the relevant lines. Ideally, I would also like the same keymapping to uncomment the lines if the given lines have been commented out. Thanks

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  • How to share malicious source code?

    - by darma
    I have a client whose site (not one i developed) is infected by a trojan/malicious code. I have asked him to send me the dirty files in a zip but either gmail or unzipping is blocking them. I've tried text files and word files, and i'm suspecting many different file types will be blocked the same way, either by my mail client, anti-malware software, browser etc. (which is normal). Do you know a way he could share those lines so i can read them and do some research about the malicious source code? An image/screenshot of his text editor would be an idea but the files are long + i'd prefer to be able to copy/paste from them. Thank you!

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  • ruby nl2br outside <code> ... </code>

    - by Julien P.
    Hi everyone, I've been struggling on this thing for a week without being able to find what I'm looking for. Here is what I'd like to do: I'm setting up a wiki where I can post all my knowledge to (yes, I know a couple things :p) but I can't render it the way I'd like to. The bodies of my posts are text fields. In order to render them the right way I run the following command: @post.body.gsub("\n", "<br />") I also have some tags with some code inside that looks like this < code my code < /code. Here come's the issue. Every line between the < code and < /code tags are changed to but it doesn'r render properly since I'm using a code render template. Therefore, I'd like to know if there is a way to change all \n to < br / except for those between < code and < /code Thank you everyone for reading this and helping me out. PS: Please do not consider the spaces after the < in each tag. I had to do this to "espace" them. Julien

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  • How should I unit test a code-generator?

    - by jkp
    This is a difficult and open-ended question I know, but I thought I'd throw it to the floor and see if anyone had any interesting suggestions. I have developed a code-generator that takes our python interface to our C++ code (generated via SWIG) and generates code needed to expose this as WebServices. When I developed this code I did it using TDD, but I've found my tests to be brittle as hell. Because each test essentially wanted to verify that for a given bit of input code (which happens to be a C++ header) I'd get a given bit of outputted code I wrote a small engine that reads test definitions from XML input files and generates test cases from these expectations. The problem is I dread going in to modify the code at all. That and the fact that the unit tests themselves are a: complex, and b: brittle. So I'm trying to think of alternative approaches to this problem, and it strikes me I'm perhaps tackling it the wrong way. Maybe I need to focus more on the outcome, IE: does the code I generate actually run and do what I want it to, rather than, does the code look the way I want it to. Has anyone got any experiences of something similar to this they would care to share?

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  • ASMX Web Service online works when all of the code is in one file without code-behind

    - by Ben McCormack
    I have an ASMX Web Service that has its code entirely in a code-behind file, so that the entire contents of the .asmx file is: <%@ WebService Language="C#" CodeBehind="~/App_Code/AddressValidation.cs" Class="AddressValidation" %> On my test machine (Windows XP with IIS 5), I set up a virtual directory just for this ASP.NET 2.0 solution and everything works great. All my code is separated nicely and it just works. However, when we deployed this solution to our Windows Server 2003 development environment, we noticed that the code only compiled when all of the code was dropped directly into the .asmx file, meaning that the solution didn't work with code-behind. We can't figure out why this is happening. One thing that's different about our setup in our development environment is that instead of creating a separate virual directory just for this solution, we dropped it into an existing directory that runs a classic ASP application. So here we have a folder with an ASP.NET 2.0 application within a directory that contains a classic ASP application. Granted, everything in the ASP.NET 2.0 application works if all of the code is within the .asmx file and not in code-behind, but we'd really like to know why it's not recognizing the code-behind files and compiling it correctly.

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