Search Results

Search found 90245 results on 3610 pages for 'code quality'.

Page 26/3610 | < Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >

  • Host a project on Github and Google Code

    - by Abhi Beckert
    Is it possible to have a project hosted on Github and google code? I've been using Google Code for years, and recently started playing with GitHub. I like GitHub a lot, but there's also a long list of Google Code features I really miss. Is it possible/feasible to host a single project on both? Can I use github as the primary repository for my source, but have all revisions automatically sent over to a git repository on Google Code?

    Read the article

  • Android: how to share code between projects signed with the same certificate

    - by tomash
    In Android documentation concerning code signing we can read: "By signing multiple applications with the same certificate and using signature-based permissions checks, your applications can share code and data in a secure manner." How exactly such code sharing can be done? Is it possible to release main application and multiple exchangeable plugins then discover them at runtime? What does source code looks like and what are advantages over "standard" intents calls from/to different APK packages?

    Read the article

  • Google Code + SVN or GitHub + Git

    - by Nazgulled
    Let me start by telling you that I never used anything besides SVN and I'm also a Windows user. I have a couple of simple projects that are open-source, others are on there way when I'm happy enough to release their source code but either way, I was thinking of using Google Code and SVN to share the source code of my projects instead of providing a link to the source on my website. This as always been a pain cause I had to update the binaries and the code every time I released a new version. This would also help me out to have a backup of my code some where instead of just my local machine (I used to have a local Subversion server running). What I want from a service like this is very simple... I just want a place to store my source code that people can download if they want, allows me to control revisions and provide a simple and easy issue system so people can submit bugs and stuff like that. I guess both of them have this. But I don't want to host any binaries in their websites, I want this to be hosted on my website so I can control download statistics with my own scripts, I also don't have the need for wiki pages as I prefer to have all the documentation in my own website. Does anyone of this services provide a way to "disable" features like wiki and downloads and don't show them at all for my project(s)? Now, I'm sure there are lots of pros and cons about using Google Code with SVN and GitHub with Git (of course) but here's what it's important for me on each one and why I like them: Google Code: As with any Google page, the complexity is almost non-existent Everyone (or almost) as a Google account and this is nice if people want to report problems using the issues system GitHub: May (or may not) be a little more complex (not a problem for me though) than Google's pages but... ...has a much prettier interface than Google's service It needs people to be registered on GitHub to post about issues I like the fact that with Git, you have your own revisions locally (can I use TortoiseGit for this or?) Basically that's it, not much I know... What other, most common, pros and cons can you tell me about each site/software? Keep in mind that my projects are simple, I'm probably the only one who will ever develop these projects on these repositories (or maybe not, for now I will)

    Read the article

  • Re-generate Code Gen Files in Visual Studio

    - by dev.e.loper
    I'm using Visual Studio 2008. I've added a control on a page but can't reference it in code-behind file. When I looked at the Code-Gen file, I didn't find my new control. It looks like Visual Studio didn't update Code Gen file to include my control. Is there a way to manually re-generate that Code Gen file?

    Read the article

  • Compromising design & code quality to integrate with existing modules

    - by filip-fku
    Greetings! I inherited a C#.NET application I have been extending and improving for a while now. Overall it was obviously a rush-job (or whoever wrote it was seemingly less competent than myself). The app pulls some data from an embedded device & displays and manipulates it. At the core is a communications thread in the main application form which executes a 600+ lines of code method which calls functions all over the place, implementing a state machine - lots of if-state-then-do type code. Interaction with the device is done by setting the state/mode globally and letting the thread do it's thing. (This is just one example of the badness of the code - overall it is not very OO-like, it reminds of the style of embedded C code the device firmware is written in). My problem is that this piece of code is central to the application. The software, communications protocol or device firmware are not documented at all. Obviously to carry on with my work I have to interact with this code. What I would like some guidance on, is whether it is worth scrapping this code & trying to piece together something more reasonable from the information I can reverse engineer? I can't decide! The reason I don't want to refactor is because the code already works, and changing it will surely be a long, laborious and unpleasant task. On the flip side, not refactoring means I have to sometimes compromise the design of other modules so that I may call my code from this state machine! I've heard of "If it ain't broke don't fix it!", so I am wondering if it should apply when "it" is influencing the design of future code! Any advice would be appreciated! Thanks!

    Read the article

  • Formatting PHP Code within Vim

    - by gacrux
    I'm currently using Vim as a lightweight IDE. I have NERDTree, bufexplorer, supertab, and ctags plugins which do almost everything I want. Only big thing missing for me is auto code formatting. I'm working with some messy PHP code which has inconsistent indenting and code formatting, ideally I could highlight the code I want formatted (whole files would be fine too) and run a command to tidy it. Does anybody have a nice solution for this working in Vim?

    Read the article

  • Pluralsight Meet the Author Podcast on Structuring JavaScript Code

    - by dwahlin
    I had the opportunity to talk with Fritz Onion from Pluralsight about one of my recent courses titled Structuring JavaScript Code for one of their Meet the Author podcasts. We talked about why JavaScript patterns are important for building more re-useable and maintainable apps, pros and cons of different patterns, and how to go about picking a pattern as a project is started. The course provides a solid walk-through of converting what I call “Function Spaghetti Code” into more modular code that’s easier to maintain, more re-useable, and less susceptible to naming conflicts. Patterns covered in the course include the Prototype Pattern, Revealing Module Pattern, and Revealing Prototype Pattern along with several other tips and techniques that can be used. Meet the Author:  Dan Wahlin on Structuring JavaScript Code   The transcript from the podcast is shown below: [Fritz]  Hello, this is Fritz Onion with another Pluralsight author interview. Today we’re talking with Dan Wahlin about his new course, Structuring JavaScript Code. Hi, Dan, it’s good to have you with us today. [Dan]  Thanks for having me, Fritz. [Fritz]  So, Dan, your new course, which came out in December of 2011 called Structuring JavaScript Code, goes into several patterns of usage in JavaScript as well as ways of organizing your code and what struck me about it was all the different techniques you described for encapsulating your code. I was wondering if you could give us just a little insight into what your motivation was for creating this course and sort of why you decided to write it and record it. [Dan]  Sure. So, I got started with JavaScript back in the mid 90s. In fact, back in the days when browsers that most people haven’t heard of were out and we had JavaScript but it wasn’t great. I was on a project in the late 90s that was heavy, heavy JavaScript and we pretty much did what I call in the course function spaghetti code where you just have function after function, there’s no rhyme or reason to how those functions are structured, they just kind of flow and it’s a little bit hard to do maintenance on it, you really don’t get a lot of reuse as far as from an object perspective. And so coming from an object-oriented background in JAVA and C#, I wanted to put something together that highlighted kind of the new way if you will of writing JavaScript because most people start out just writing functions and there’s nothing with that, it works, but it’s definitely not a real reusable solution. So the course is really all about how to move from just kind of function after function after function to the world of more encapsulated code and more reusable and hopefully better maintenance in the process. [Fritz]  So I am sure a lot of people have had similar experiences with their JavaScript code and will be looking forward to seeing what types of patterns you’ve put forth. Now, a couple I noticed in your course one is you start off with the prototype pattern. Do you want to describe sort of what problem that solves and how you go about using it within JavaScript? [Dan]  Sure. So, the patterns that are covered such as the prototype pattern and the revealing module pattern just as two examples, you know, show these kind of three things that I harp on throughout the course of encapsulation, better maintenance, reuse, those types of things. The prototype pattern specifically though has a couple kind of pros over some of the other patterns and that is the ability to extend your code without touching source code and what I mean by that is let’s say you’re writing a library that you know either other teammates or other people just out there on the Internet in general are going to be using. With the prototype pattern, you can actually write your code in such a way that we’re leveraging the JavaScript property and by doing that now you can extend my code that I wrote without touching my source code script or you can even override my code and perform some new functionality. Again, without touching my code.  And so you get kind of the benefit of the almost like inheritance or overriding in object oriented languages with this prototype pattern and it makes it kind of attractive that way definitely from a maintenance standpoint because, you know, you don’t want to modify a script I wrote because I might roll out version 2 and now you’d have to track where you change things and it gets a little tricky. So with this you just override those pieces or extend them and get that functionality and that’s kind of some of the benefits that that pattern offers out of the box. [Fritz]  And then the revealing module pattern, how does that differ from the prototype pattern and what problem does that solve differently? [Dan]  Yeah, so the prototype pattern and there’s another one that’s kind of really closely lined with revealing module pattern called the revealing prototype pattern and it also uses the prototype key word but it’s very similar to the one you just asked about the revealing module pattern. [Fritz]  Okay. [Dan]  This is a really popular one out there. In fact, we did a project for Microsoft that was very, very heavy JavaScript. It was an HMTL5 jQuery type app and we use this pattern for most of the structure if you will for the JavaScript code and what it does in a nutshell is allows you to get that encapsulation so you have really a single function wrapper that wraps all your other child functions but it gives you the ability to do public versus private members and this is kind of a sort of debate out there on the web. Some people feel that all JavaScript code should just be directly accessible and others kind of like to be able to hide their, truly their private stuff and a lot of people do that. You just put an underscore in front of your field or your variable name or your function name and that kind of is the defacto way to say hey, this is private. With the revealing module pattern you can do the equivalent of what objective oriented languages do and actually have private members that you literally can’t get to as an external consumer of the JavaScript code and then you can expose only those members that you want to be public. Now, you don’t get the benefit though of the prototype feature, which is I can’t easily extend the revealing module pattern type code if you don’t like something I’m doing, chances are you’re probably going to have to tweak my code to fix that because we’re not leveraging prototyping but in situations where you’re writing apps that are very specific to a given target app, you know, it’s not a library, it’s not going to be used in other apps all over the place, it’s a pattern I actually like a lot, it’s very simple to get going and then if you do like that public/private feature, it’s available to you. [Fritz]  Yeah, that’s interesting. So it’s almost, you can either go private by convention just by using a standard naming convention or you can actually enforce it by using the prototype pattern. [Dan]  Yeah, that’s exactly right. [Fritz]  So one of the things that I know I run across in JavaScript and I’m curious to get your take on is we do have all these different techniques of encapsulation and each one is really quite different when you’re using closures versus simply, you know, referencing member variables and adding them to your objects that the syntax changes with each pattern and the usage changes. So what would you recommend for people starting out in a brand new JavaScript project? Should they all sort of decide beforehand on what patterns they’re going to stick to or do you change it based on what part of the library you’re working on? I know that’s one of the points of confusion in this space. [Dan]  Yeah, it’s a great question. In fact, I just had a company ask me about that. So which one do I pick and, of course, there’s not one answer fits all. [Fritz]  Right. [Dan]  So it really depends what you just said is absolutely in my opinion correct, which is I think as a, especially if you’re on a team or even if you’re just an individual a team of one, you should go through and pick out which pattern for this particular project you think is best. Now if it were me, here’s kind of the way I think of it. If I were writing a let’s say base library that several web apps are going to use or even one, but I know that there’s going to be some pieces that I’m not really sure on right now as I’m writing I and I know people might want to hook in that and have some better extension points, then I would look at either the prototype pattern or the revealing prototype. Now, really just a real quick summation between the two the revealing prototype also gives you that public/private stuff like the revealing module pattern does whereas the prototype pattern does not but both of the prototype patterns do give you the benefit of that extension or that hook capability. So, if I were writing a library that I need people to override things or I’m not even sure what I need them to override, I want them to have that option, I’d probably pick a prototype, one of the prototype patterns. If I’m writing some code that is very unique to the app and it’s kind of a one off for this app which is what I think a lot of people are kind of in that mode as writing custom apps for customers, then my personal preference is the revealing module pattern you could always go with the module pattern as well which is very close but I think the revealing module patterns a little bit cleaner and we go through that in the course and explain kind of the syntax there and the differences. [Fritz]  Great, that makes a lot of sense. [Fritz]  I appreciate you taking the time, Dan, and I hope everyone takes a chance to look at your course and sort of make these decisions for themselves in their next JavaScript project. Dan’s course is, Structuring JavaScript Code and it’s available now in the Pluralsight Library. So, thank you very much, Dan. [Dan]  Thanks for having me again.

    Read the article

  • Is using MultiMaps code smell? If so what alternative data structures fit my needs?

    - by Pureferret
    I'm trying to model nWoD characters for a roleplaying game in a character builder program. The crux is I want to support saving too and loading from yaml documents. One aspect of the character's is their set of skills. Skills are split between exactly three 'types': Mental, Physical, and Social. Each type has a list of skills under if. My Yaml looks like this: PHYSICAL: Athletics: 0 Brawl: 3 MENTAL: Academics: 2 Computers My initial thought was to use a Multimap of some sort, and have the skill type as an Enum, and key to my map. Each Skill is an element in the collection that backs the multimap. However, I've been struggling to get the yaml to work. On explaining this to a colleague outside of work they said this was probably a sign of code smell, and he's never seen it used 'well'. Are multiMaps really code smell? If so what alternate data structures would suit my goals?

    Read the article

  • Should I reuse variables?

    - by IAdapter
    Should I reuse variables? I know that many best practice say you should not do it, however later when different developer is debugging the code and have 3 variables that look a like and only difference is that they are created in different places in the code he might be confused. unit-testing is a great example of this. However I do know that best practice are most of the time against it. For example they say not to "overide" method parameters. Best practice are even are against nulling the previous variables (in Java there is Sonar that has warning when you assign null to variable that you don't need to do it to call garbage collector since Java6. you cant always control what warnings are turned off, most of the time the default is on)

    Read the article

  • How do I encrypt the source code on the webserver?

    - by Ashin k n
    I have a web application developed using Python, HTML, CSS & JavaScript. The customer installs it in any of their own Machine and uses it through their LAN. In short the customer sets up the webserver in any of their own machine. Since its a web application, all the source code is open for the customer in the document root directory of webserver. I want to encrypt the whole source code in the document root directory in such a way that it should not effect the working of the web application. Is there is any way to encrypt the Python, HTML, CSS & JavaScript for this purpose.

    Read the article

  • Best practices for managing deployment of code from dev to production servers?

    - by crosenblum
    I am hoping to find an easy tool or method, that allow's managing our code deployment. Here are the features I hope this solution has: Either web-based or batch file, that given a list of files, will communicate to our production server, to backup those files in different folders, and zip them and put them in a backup code folder. Then it records the name, date/time, and purpose of the deployment. Then it sends the files to their proper spot on the production server. I don't want too complex an interface to doing the deployment's because then they might never use it. Or is what I am asking for too unrealistic? I just know that my self-discipline isn't perfect, and I'd rather have a tool I can rely on to do what needs to be done, then my own memory of what exact steps I have to take every time. How do you guys, make sure everything get's deployed correctly, and have easy rollback in case of any mistakes?

    Read the article

  • How to convince management to deal with technical debt?

    - by Desolate Planet
    This is a question that I often ask myself when working with developers. I've worked at four companies so far, and I've noticed a lack of attention to keeping code clean and dealing with technical debt that hinders future progress in a software app. For example, the first company I worked for had written a database from scratch rather than take something like MySQL and that created hell for the team when refacoring or extending the app. I've always tried to be honest and clear with my manager when he discusses projections, but management doesn't seem interested in fixing what's already there and it's horrible to see the impact it has on team morale and in their attitude towards others. What are your thoughts on the best way to tackle this problem? What I've seen is people packing up and leaving and the company becomes a revolving door with developers coming and and out and making the code worse. How do you communicate this to management to get them interested in sorting out technical debt?

    Read the article

  • Programming language features that help to catch bugs early

    - by Christian Neumanns
    Do you know any programming language features that help to detect bugs early in the software development process - ideally at compile-time or else as early as possible at run-time? Examples of well-known and effective bug-reducing features are: Static typing and generic types: type incompatibility errors are detected by the compiler Design by Contract (TM), also called Contract Programming: invalid values are quickly detected at runtime (through preconditions, postconditions and class invariants) Unit testing I ask this question in the context of improving an object-oriented programming language (called Obix) which has been designed from the ground up to 'make it easy to quickly write reliable code'. Besides the features mentioned above this language also incorporates other Fail-fast features such as: Objects are immutable by default Void (null) values are not allowed by default The aim is to add more Fail-fast concepts to the language. If you know other features which help to write less error-prone code then please let us know. Thank you.

    Read the article

  • How to understand Linux kernel source code for a beginner?

    - by Amit Chavan
    Hi, I am a student interested in working on Memory Management, particularly the page replacement component of the linux kernel. What are the different guides that can help me to begin understanding the kernel source? I have tried to read the book Understanding the Linux Virutal Memory Manager by Mel Gorman and Understanding the Linux Kernel by Cesati and Bovet, but they do not explain the flow of control through the code. They only end up explaining various data structures used and the work various functions perform. This makes the code more confusing. My project deals with tweaking the page replacement algorithm in a mainstream kernel and analyse its performance for a set of workloads. Is there a flavor of the linux kernel that would be easier to understand(if not the linux-2.6.xx kernel)?

    Read the article

  • What if you don't have code samples to give a prospective employer?

    - by lucks
    What do you do when you don't have any good code samples available when asked by a prospective employer? I like to consider myself a fairly capable developer but I can't share any of the software I've been writing for my company the last few years. Unfortunately, I haven't been able to find the time to put much work in my personal projects either. Basically, I don't think I can find any code samples that are a good representative of my skills that I can share. Any ideas? Thanks in advance.

    Read the article

  • How come verification does not include actual testing?

    - by user970696
    Having read a lot about this topic, I still did not get it. Verification should prove that you are building the product right, while validation you build the right product. But only static techniques are mentioned as being verification methods (code reviews, requirements checks...). But how can you say if its implemented correctly if you do not test it? It is said that verification checks e.g. code for its correctnes. Verification - ensure that the product meet specified requirements. Again, if the function is specified to work somehow, only by testing I can say that it does. Could anyone explain this to me please? EDIT: As Wiki says: Verification:Preparing of the test cases (based on the analysis of the requireemnts) Validation: Running of the test cases

    Read the article

  • How can I convince management to deal with technical debt?

    - by Desolate Planet
    This is a question that I often ask myself when working with developers. I've worked at four companies so far and I've become aware of a lack of attention to keeping code clean and dealing with technical debt that hinders future progress in a software app. For example, the first company I worked for had written a database from scratch rather than use something like MySQL and that created hell for the team when refactoring or extending the application. I've always tried to be honest and clear with my manager when he discusses projections, but management doesn't seem interested in fixing what's already there and it's horrible to see the impact it has on team morale. What are your thoughts on the best way to tackle this problem? What I've seen is people packing up and leaving. The company then becomes a revolving door with developers coming in and out and making the code worse. How do you communicate this to management to get them interested in sorting out technical debt?

    Read the article

  • What's the best way to create a static utility class in python? Is using metaclasses code smell?

    - by rsimp
    Ok so I need to create a bunch of utility classes in python. Normally I would just use a simple module for this but I need to be able to inherit in order to share common code between them. The common code needs to reference the state of the module using it so simple imports wouldn't work well. I don't like singletons, and classes that use the classmethod decorator do not have proper support for python properties. One pattern I see used a lot is creating an internal python class prefixed with an underscore and creating a single instance which is then explicitly imported or set as the module itself. This is also used by fabric to create a common environment object (fabric.api.env). I've realized another way to accomplish this would be with metaclasses. For example: #util.py class MetaFooBase(type): @property def file_path(cls): raise NotImplementedError def inherited_method(cls): print cls.file_path #foo.py from util import * import env class MetaFoo(MetaFooBase): @property def file_path(cls): return env.base_path + "relative/path" def another_class_method(cls): pass class Foo(object): __metaclass__ = MetaFoo #client.py from foo import Foo file_path = Foo.file_path I like this approach better than the first pattern for a few reasons: First, instantiating Foo would be meaningless as it has no attributes or methods, which insures this class acts like a true single interface utility, unlike the first pattern which relies on the underscore convention to dissuade client code from creating more instances of the internal class. Second, sub-classing MetaFoo in a different module wouldn't be as awkward because I wouldn't be importing a class with an underscore which is inherently going against its private naming convention. Third, this seems to be the closest approximation to a static class that exists in python, as all the meta code applies only to the class and not to its instances. This is shown by the common convention of using cls instead of self in the class methods. As well, the base class inherits from type instead of object which would prevent users from trying to use it as a base for other non-static classes. It's implementation as a static class is also apparent when using it by the naming convention Foo, as opposed to foo, which denotes a static class method is being used. As much as I think this is a good fit, I feel that others might feel its not pythonic because its not a sanctioned use for metaclasses which should be avoided 99% of the time. I also find most python devs tend to shy away from metaclasses which might affect code reuse/maintainability. Is this code considered code smell in the python community? I ask because I'm creating a pypi package, and would like to do everything I can to increase adoption.

    Read the article

  • Is code like this a "train wreck" (in violation of Law of Demeter)?

    - by Michael Kjörling
    Browsing through some code I've written, I came across the following construct which got me thinking. At a first glance, it seems clean enough. Yes, in the actual code the getLocation() method has a slightly more specific name which better describes exactly which location it gets. service.setLocation(this.configuration.getLocation().toString()); In this case, service is an instance variable of a known type, declared within the method. this.configuration comes from being passed in to the class constructor, and is an instance of a class implementing a specific interface (which mandates a public getLocation() method). Hence, the return type of the expression this.configuration.getLocation() is known; specifically in this case, it is a java.net.URL, whereas service.setLocation() wants a String. Since the two types String and URL are not directly compatible, some sort of conversion is required to fit the square peg in the round hole. However, according to the Law of Demeter as cited in Clean Code, a method f in class C should only call methods on C, objects created by or passed as arguments to f, and objects held in instance variables of C. Anything beyond that (the final toString() in my particular case above, unless you consider a temporary object created as a result of the method invocation itself, in which case the whole Law seems to be moot) is disallowed. Is there a valid reasoning why a call like the above, given the constraints listed, should be discouraged or even disallowed? Or am I just being overly nitpicky? If I were to implement a method URLToString() which simply calls toString() on a URL object (such as that returned by getLocation()) passed to it as a parameter, and returns the result, I could wrap the getLocation() call in it to achieve exactly the same result; effectively, I would just move the conversion one step outward. Would that somehow make it acceptable? (It seems to me, intuitively, that it should not make any difference either way, since all that does is move things around a little. However, going by the letter of the Law of Demeter as cited, it would be acceptable, since I would then be operating directly on a parameter to a function.) Would it make any difference if this was about something slightly more exotic than calling toString() on a standard type? When answering, do keep in mind that altering the behavior or API of the type that the service variable is of is not practical. Also, for the sake of argument, let's say that altering the return type of getLocation() is also impractical.

    Read the article

  • How to understand Linux kernel source code for a beginner?

    - by user16867
    I am a student interested in working on Memory Management, particularly the page replacement component of the linux kernel. What are the different guides that can help me to begin understanding the kernel source? I have tried to read the book Understanding the Linux Virutal Memory Manager by Mel Gorman and Understanding the Linux Kernel by Cesati and Bovet, but they do not explain the flow of control through the code. They only end up explaining various data structures used and the work various functions perform. This makes the code more confusing. My project deals with tweaking the page replacement algorithm in a mainstream kernel and analyse its performance for a set of workloads. Is there a flavor of the linux kernel that would be easier to understand(if not the linux-2.6.xx kernel)?

    Read the article

  • Is there such a thing as having too many private functions/methods?

    - by shovonr
    I understand the importance of well documented code. But I also understand the importance of self-documenting code. The easier it is to visually read a particular function, the faster we can move on during software maintenance. With that said, I like to separate big functions into other smaller ones. But I do so to a point where a class can have upwards of five of them just to serve one public method. Now multiply five private methods by five public ones, and you get around twenty-five hidden methods that are probably going to be called only once by those public ones. Sure, it's now easier to read those public methods, but I can't help but think that having too many functions is bad practice.

    Read the article

  • Is there any benefit to obsession with making code "look pretty"?

    - by TaylorOtwell
    Sometimes I spend ridiculous amounts of time (hours) agonizing over making code "look pretty". I mean making things look symmetrical. I will actually rapidly scroll through an entire class to see if anything jumps out as not looking "pretty" or "clean". Am I wasting my time? Is there any value in this kind of behavior? Sometimes the functionality or design of the code won't even change, I'll just re-structure it so it looks nicer. Am I just being totally OCD or is there some benefit hidden in this?

    Read the article

  • Sent Item code in java

    - by Farhan Khan
    I need urgent help, if any one can resolve my issue it will be very highly appriciated. I have create a SMS composer on jAVA netbians its on urdu language. the probelm is its not saving sent sms on Sent items.. i have tried my best to make the code but failed. Tomorrow is my last day to present the code on university please help me please below is the code that i have made till now. Please any one.... /* * To change this template, choose Tools | Templates * and open the template in the editor. */ package newSms; import javax.microedition.io.Connector; import javax.microedition.midlet.*; import javax.microedition.lcdui.*; import javax.wireless.messaging.MessageConnection; import javax.wireless.messaging.TextMessage; import org.netbeans.microedition.util.SimpleCancellableTask; /** * @author AHTISHAM */ public class composeurdu extends MIDlet implements CommandListener, ItemCommandListener, ItemStateListener { private boolean midletPaused = false; private boolean isUrdu; String numb=" "; Alert alert; //<editor-fold defaultstate="collapsed" desc=" Generated Fields ">//GEN-BEGIN:|fields|0| private Form form; private TextField number; private TextField textUrdu; private StringItem stringItem; private StringItem send; private Command exit; private Command sendMesg; private Command add; private Command urdu; private Command select; private SimpleCancellableTask task; //</editor-fold>//GEN-END:|fields|0| MessageConnection clientConn; private Display display; public composeurdu() { display = Display.getDisplay(this); } private void showMessage(){ display=Display.getDisplay(this); //numb=number.getString(); if(number.getString().length()==0 || textUrdu.getString().length()==0){ Alert alert=new Alert("error "); alert.setString(" Enter phone number"); alert.setTimeout(5000); display.setCurrent(alert); } else if(number.getString().length()>11){ Alert alert=new Alert("error "); alert.setString("invalid number"); alert.setTimeout(5000); display.setCurrent(alert); } else{ Alert alert=new Alert("error "); alert.setString("success"); alert.setTimeout(5000); display.setCurrent(alert); } } void showMessage(String message, Displayable displayable) { Alert alert = new Alert(""); alert.setTitle("Error"); alert.setString(message); alert.setType(AlertType.ERROR); alert.setTimeout(5000); display.setCurrent(alert, displayable); } //<editor-fold defaultstate="collapsed" desc=" Generated Methods ">//GEN-BEGIN:|methods|0| //</editor-fold>//GEN-END:|methods|0| //<editor-fold defaultstate="collapsed" desc=" Generated Method: initialize ">//GEN-BEGIN:|0-initialize|0|0-preInitialize /** * Initializes the application. It is called only once when the MIDlet is * started. The method is called before the * <code>startMIDlet</code> method. */ private void initialize() {//GEN-END:|0-initialize|0|0-preInitialize // write pre-initialize user code here //GEN-LINE:|0-initialize|1|0-postInitialize // write post-initialize user code here }//GEN-BEGIN:|0-initialize|2| //</editor-fold>//GEN-END:|0-initialize|2| //<editor-fold defaultstate="collapsed" desc=" Generated Method: startMIDlet ">//GEN-BEGIN:|3-startMIDlet|0|3-preAction /** * Performs an action assigned to the Mobile Device - MIDlet Started point. */ public void startMIDlet() {//GEN-END:|3-startMIDlet|0|3-preAction // write pre-action user code here switchDisplayable(null, getForm());//GEN-LINE:|3-startMIDlet|1|3-postAction // write post-action user code here form.setCommandListener(this); form.setItemStateListener(this); }//GEN-BEGIN:|3-startMIDlet|2| //</editor-fold>//GEN-END:|3-startMIDlet|2| //<editor-fold defaultstate="collapsed" desc=" Generated Method: resumeMIDlet ">//GEN-BEGIN:|4-resumeMIDlet|0|4-preAction /** * Performs an action assigned to the Mobile Device - MIDlet Resumed point. */ public void resumeMIDlet() {//GEN-END:|4-resumeMIDlet|0|4-preAction // write pre-action user code here //GEN-LINE:|4-resumeMIDlet|1|4-postAction // write post-action user code here }//GEN-BEGIN:|4-resumeMIDlet|2| //</editor-fold>//GEN-END:|4-resumeMIDlet|2| //<editor-fold defaultstate="collapsed" desc=" Generated Method: switchDisplayable ">//GEN-BEGIN:|5-switchDisplayable|0|5-preSwitch /** * Switches a current displayable in a display. The * <code>display</code> instance is taken from * <code>getDisplay</code> method. This method is used by all actions in the * design for switching displayable. * * @param alert the Alert which is temporarily set to the display; if * <code>null</code>, then * <code>nextDisplayable</code> is set immediately * @param nextDisplayable the Displayable to be set */ public void switchDisplayable(Alert alert, Displayable nextDisplayable) {//GEN-END:|5-switchDisplayable|0|5-preSwitch // write pre-switch user code here Display display = getDisplay();//GEN-BEGIN:|5-switchDisplayable|1|5-postSwitch if (alert == null) { display.setCurrent(nextDisplayable); } else { display.setCurrent(alert, nextDisplayable); }//GEN-END:|5-switchDisplayable|1|5-postSwitch // write post-switch user code here }//GEN-BEGIN:|5-switchDisplayable|2| //</editor-fold>//GEN-END:|5-switchDisplayable|2| //<editor-fold defaultstate="collapsed" desc=" Generated Method: commandAction for Displayables ">//GEN-BEGIN:|7-commandAction|0|7-preCommandAction /** * Called by a system to indicated that a command has been invoked on a * particular displayable. * * @param command the Command that was invoked * @param displayable the Displayable where the command was invoked */ public void commandAction(Command command, Displayable displayable) {//GEN-END:|7-commandAction|0|7-preCommandAction // write pre-action user code here if (displayable == form) {//GEN-BEGIN:|7-commandAction|1|16-preAction if (command == exit) {//GEN-END:|7-commandAction|1|16-preAction // write pre-action user code here exitMIDlet();//GEN-LINE:|7-commandAction|2|16-postAction // write post-action user code here } else if (command == sendMesg) {//GEN-LINE:|7-commandAction|3|18-preAction // write pre-action user code here String mno=number.getString(); String msg=textUrdu.getString(); if(mno.equals("")) { alert = new Alert("Alert"); alert.setString("Enter Mobile Number!!!"); alert.setTimeout(2000); display.setCurrent(alert); } else { try { clientConn=(MessageConnection)Connector.open("sms://"+mno); } catch(Exception e) { alert = new Alert("Alert"); alert.setString("Unable to connect to Station because of network problem"); alert.setTimeout(2000); display.setCurrent(alert); } try { TextMessage textmessage = (TextMessage) clientConn.newMessage(MessageConnection.TEXT_MESSAGE); textmessage.setAddress("sms://"+mno); textmessage.setPayloadText(msg); clientConn.send(textmessage); } catch(Exception e) { Alert alert=new Alert("Alert","",null,AlertType.INFO); alert.setTimeout(Alert.FOREVER); alert.setString("Unable to send"); display.setCurrent(alert); } } //GEN-LINE:|7-commandAction|4|18-postAction // write post-action user code here }//GEN-BEGIN:|7-commandAction|5|7-postCommandAction }//GEN-END:|7-commandAction|5|7-postCommandAction // write post-action user code here }//GEN-BEGIN:|7-commandAction|6| //</editor-fold>//GEN-END:|7-commandAction|6| //<editor-fold defaultstate="collapsed" desc=" Generated Method: commandAction for Items ">//GEN-BEGIN:|8-itemCommandAction|0|8-preItemCommandAction /** * Called by a system to indicated that a command has been invoked on a * particular item. * * @param command the Command that was invoked * @param displayable the Item where the command was invoked */ public void commandAction(Command command, Item item) {//GEN-END:|8-itemCommandAction|0|8-preItemCommandAction // write pre-action user code here if (item == number) {//GEN-BEGIN:|8-itemCommandAction|1|21-preAction if (command == add) {//GEN-END:|8-itemCommandAction|1|21-preAction // write pre-action user code here //GEN-LINE:|8-itemCommandAction|2|21-postAction // write post-action user code here }//GEN-BEGIN:|8-itemCommandAction|3|28-preAction } else if (item == send) { if (command == select) {//GEN-END:|8-itemCommandAction|3|28-preAction // write pre-action user code here //GEN-LINE:|8-itemCommandAction|4|28-postAction // write post-action user code here }//GEN-BEGIN:|8-itemCommandAction|5|24-preAction } else if (item == textUrdu) { if (command == urdu) {//GEN-END:|8-itemCommandAction|5|24-preAction // write pre-action user code here if (isUrdu) isUrdu = false; else { isUrdu = true; TextField tf = (TextField)item; } //GEN-LINE:|8-itemCommandAction|6|24-postAction // write post-action user code here }//GEN-BEGIN:|8-itemCommandAction|7|8-postItemCommandAction }//GEN-END:|8-itemCommandAction|7|8-postItemCommandAction // write post-action user code here }//GEN-BEGIN:|8-itemCommandAction|8| //</editor-fold>//GEN-END:|8-itemCommandAction|8| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: form ">//GEN-BEGIN:|14-getter|0|14-preInit /** * Returns an initialized instance of form component. * * @return the initialized component instance */ public Form getForm() { if (form == null) {//GEN-END:|14-getter|0|14-preInit // write pre-init user code here form = new Form("form", new Item[]{getNumber(), getTextUrdu(), getStringItem(), getSend()});//GEN-BEGIN:|14-getter|1|14-postInit form.addCommand(getExit()); form.addCommand(getSendMesg()); form.setCommandListener(this);//GEN-END:|14-getter|1|14-postInit // write post-init user code here form.setItemStateListener(this); // form.setCommandListener(this); }//GEN-BEGIN:|14-getter|2| return form; } //</editor-fold>//GEN-END:|14-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: number ">//GEN-BEGIN:|19-getter|0|19-preInit /** * Returns an initialized instance of number component. * * @return the initialized component instance */ public TextField getNumber() { if (number == null) {//GEN-END:|19-getter|0|19-preInit // write pre-init user code here number = new TextField("Number ", null, 11, TextField.PHONENUMBER);//GEN-BEGIN:|19-getter|1|19-postInit number.addCommand(getAdd()); number.setItemCommandListener(this); number.setDefaultCommand(getAdd());//GEN-END:|19-getter|1|19-postInit // write post-init user code here }//GEN-BEGIN:|19-getter|2| return number; } //</editor-fold>//GEN-END:|19-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: textUrdu ">//GEN-BEGIN:|22-getter|0|22-preInit /** * Returns an initialized instance of textUrdu component. * * @return the initialized component instance */ public TextField getTextUrdu() { if (textUrdu == null) {//GEN-END:|22-getter|0|22-preInit // write pre-init user code here textUrdu = new TextField("Message", null, 2000, TextField.ANY);//GEN-BEGIN:|22-getter|1|22-postInit textUrdu.addCommand(getUrdu()); textUrdu.setItemCommandListener(this);//GEN-END:|22-getter|1|22-postInit // write post-init user code here }//GEN-BEGIN:|22-getter|2| return textUrdu; } //</editor-fold>//GEN-END:|22-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: exit ">//GEN-BEGIN:|15-getter|0|15-preInit /** * Returns an initialized instance of exit component. * * @return the initialized component instance */ public Command getExit() { if (exit == null) {//GEN-END:|15-getter|0|15-preInit // write pre-init user code here exit = new Command("Exit", Command.EXIT, 0);//GEN-LINE:|15-getter|1|15-postInit // write post-init user code here }//GEN-BEGIN:|15-getter|2| return exit; } //</editor-fold>//GEN-END:|15-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: sendMesg ">//GEN-BEGIN:|17-getter|0|17-preInit /** * Returns an initialized instance of sendMesg component. * * @return the initialized component instance */ public Command getSendMesg() { if (sendMesg == null) {//GEN-END:|17-getter|0|17-preInit // write pre-init user code here sendMesg = new Command("send", Command.OK, 0);//GEN-LINE:|17-getter|1|17-postInit // write post-init user code here }//GEN-BEGIN:|17-getter|2| return sendMesg; } //</editor-fold>//GEN-END:|17-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: add ">//GEN-BEGIN:|20-getter|0|20-preInit /** * Returns an initialized instance of add component. * * @return the initialized component instance */ public Command getAdd() { if (add == null) {//GEN-END:|20-getter|0|20-preInit // write pre-init user code here add = new Command("add", Command.OK, 0);//GEN-LINE:|20-getter|1|20-postInit // write post-init user code here }//GEN-BEGIN:|20-getter|2| return add; } //</editor-fold>//GEN-END:|20-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: urdu ">//GEN-BEGIN:|23-getter|0|23-preInit /** * Returns an initialized instance of urdu component. * * @return the initialized component instance */ public Command getUrdu() { if (urdu == null) {//GEN-END:|23-getter|0|23-preInit // write pre-init user code here urdu = new Command("urdu", Command.OK, 0);//GEN-LINE:|23-getter|1|23-postInit // write post-init user code here }//GEN-BEGIN:|23-getter|2| return urdu; } //</editor-fold>//GEN-END:|23-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: stringItem ">//GEN-BEGIN:|25-getter|0|25-preInit /** * Returns an initialized instance of stringItem component. * * @return the initialized component instance */ public StringItem getStringItem() { if (stringItem == null) {//GEN-END:|25-getter|0|25-preInit // write pre-init user code here stringItem = new StringItem("string", null);//GEN-LINE:|25-getter|1|25-postInit // write post-init user code here }//GEN-BEGIN:|25-getter|2| return stringItem; } //</editor-fold>//GEN-END:|25-getter|2| //</editor-fold> //<editor-fold defaultstate="collapsed" desc=" Generated Getter: send ">//GEN-BEGIN:|26-getter|0|26-preInit /** * Returns an initialized instance of send component. * * @return the initialized component instance */ public StringItem getSend() { if (send == null) {//GEN-END:|26-getter|0|26-preInit // write pre-init user code here send = new StringItem("", "send", Item.BUTTON);//GEN-BEGIN:|26-getter|1|26-postInit send.addCommand(getSelect()); send.setItemCommandListener(this); send.setDefaultCommand(getSelect());//GEN-END:|26-getter|1|26-postInit // write post-init user code here }//GEN-BEGIN:|26-getter|2| return send; } //</editor-fold>//GEN-END:|26-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: select ">//GEN-BEGIN:|27-getter|0|27-preInit /** * Returns an initialized instance of select component. * * @return the initialized component instance */ public Command getSelect() { if (select == null) {//GEN-END:|27-getter|0|27-preInit // write pre-init user code here select = new Command("select", Command.OK, 0);//GEN-LINE:|27-getter|1|27-postInit // write post-init user code here }//GEN-BEGIN:|27-getter|2| return select; } //</editor-fold>//GEN-END:|27-getter|2| //<editor-fold defaultstate="collapsed" desc=" Generated Getter: task ">//GEN-BEGIN:|40-getter|0|40-preInit /** * Returns an initialized instance of task component. * * @return the initialized component instance */ public SimpleCancellableTask getTask() { if (task == null) {//GEN-END:|40-getter|0|40-preInit // write pre-init user code here task = new SimpleCancellableTask();//GEN-BEGIN:|40-getter|1|40-execute task.setExecutable(new org.netbeans.microedition.util.Executable() { public void execute() throws Exception {//GEN-END:|40-getter|1|40-execute // write task-execution user code here }//GEN-BEGIN:|40-getter|2|40-postInit });//GEN-END:|40-getter|2|40-postInit // write post-init user code here }//GEN-BEGIN:|40-getter|3| return task; } //</editor-fold>//GEN-END:|40-getter|3| /** * Returns a display instance. * @return the display instance. */ public Display getDisplay () { return Display.getDisplay(this); } /** * Exits MIDlet. */ public void exitMIDlet() { switchDisplayable (null, null); destroyApp(true); notifyDestroyed(); } /** * Called when MIDlet is started. * Checks whether the MIDlet have been already started and initialize/starts or resumes the MIDlet. */ public void startApp() { startMIDlet(); display.setCurrent(form); } /** * Called when MIDlet is paused. */ public void pauseApp() { midletPaused = true; } /** * Called to signal the MIDlet to terminate. * @param unconditional if true, then the MIDlet has to be unconditionally terminated and all resources has to be released. */ public void destroyApp(boolean unconditional) { } public void itemStateChanged(Item item) { if (item == textUrdu) { if (isUrdu) { stringItem.setText("urdu"); TextField tf = (TextField)item; String s = tf.getString(); char ch = s.charAt(s.length() - 1); s = s.substring(0, s.length() - 1); ch = Urdu.ToUrdu(ch); s = s + String.valueOf(ch); tf.setString(""); tf.setString(s); }//end if throw new UnsupportedOperationException("Not supported yet."); } } }

    Read the article

< Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >