Search Results

Search found 20978 results on 840 pages for 'input stream'.

Page 26/840 | < Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >

  • deserializing multiple types from a stream

    - by clanier9
    I have a card game program, and so far, the chat works great back and forth over the TCPClient streams between host and client. I want to make it do this with serializing and deserializing so that I can also pass cards between host and client. I tried to create a separate TCPClient stream for the passing of cards but it didn't work and figured it may be easier to keep one TCPClient stream that gets the text messages as well as cards. So I created a class, called cereal, which has the properties for the cards that will help me rebuild the card from an embedded database of cards on the other end. Is there a way to make my program figure out whether a card has been put in the stream or if it's just text in the stream so I can properly deserialize it to a string or to a cereal? Or should I add a string property to my cereal class and when that property is filled in after deserializing to the cereal, i'll know it's just text (if that field is empty after deserializing i'll know it's a card)? I'm thinking a try catch, where it tries to deserialize to a string, and if it fails it will catch and cast as a cereal. Or am I just way off base with this and should choose another route? I'm using visual studio 2011, am using a binaryformatter, and am new to serializing/deserializing.

    Read the article

  • Using two joysticks in Cocos2D

    - by Blade
    Here is what I am trying to do: With the left joystick the player can steer the figure and with the right joystick it can attack. Problem is that the left joystick seems to get all the input, the right one does not even register anything. I enabled multipletouch after the eagleView and gone thoroughly over the code. But I seem to miss something. I initiliaze both sticks and it shows me both of them in game, but like I said, only the left one works. I initialize them both. From the h. file: SneakyJoystick *joystick; SneakyJoystick *joystickRight; And in m.file I synthesize, deallocate and initialize them. In order to use one for controlling and the other for attacking I put this: -(void)updateStateWithDeltaTime:(ccTime)deltaTime andListOfGameObjects:(CCArray*)listOfGameObjects { if ((self.characterState == kStateIdle) || (self.characterState == kStateWalkingBack) || (self.characterState == kStateWalkingLeft) || (self.characterState == kStateWalkingRight)|| (self.characterState == kStateWalkingFront) || (self.characterState == kStateAttackingFront) || (self.characterState == kStateAttackingBack)|| (self.characterState == kStateAttackingRight)|| (self.characterState == kStateAttackingLeft)) { if (joystick.degrees > 60 && joystick.degrees < 120) { if (self.characterState != kStateWalkingBack) [self changeState:kStateWalkingBack]; }else if (joystick.degrees > 1 && joystick.degrees < 59) { if (self.characterState != kStateWalkingRight) [self changeState:kStateWalkingRight]; } else if (joystick.degrees > 211 && joystick.degrees < 300) { if (self.characterState != kStateWalkingFront) [self changeState:kStateWalkingFront]; } else if (joystick.degrees > 301 && joystick.degrees < 360){ if (self.characterState != kStateWalkingRight) [self changeState:kStateWalkingRight]; } else if (joystick.degrees > 121 && joystick.degrees < 210) { if (self.characterState != kStateWalkingLeft) [self changeState:kStateWalkingLeft]; } if (joystickRight.degrees > 60 && joystickRight.degrees < 120) { if (self.characterState != kStateAttackingBack) [self changeState:kStateAttackingBack]; }else if (joystickRight.degrees > 1 && joystickRight.degrees < 59) { if (self.characterState != kStateAttackingRight) [self changeState:kStateAttackingRight]; } else if (joystickRight.degrees > 211 && joystickRight.degrees < 300) { if (self.characterState != kStateAttackingFront) [self changeState:kStateAttackingFront]; } else if (joystickRight.degrees > 301 && joystickRight.degrees < 360){ if (self.characterState != kStateAttackingRight) [self changeState:kStateAttackingRight]; } else if (joystickRight.degrees > 121 && joystickRight.degrees < 210) { if (self.characterState != kStateAttackingLeft) [self changeState:kStateAttackingLeft]; } [self applyJoystick:joystick forTimeDelta:deltaTime]; [self applyJoystick:joystickRight forTimeDelta:deltaTime]; } Maybe it has something to do with putting them both to time delta? I tried working around it, but it did not work. So I am thankful for any input you guys can give me :)

    Read the article

  • Play ASX/ASF stream on Android phone

    - by harlev
    I'm looking for an Android media player that will play ASX streams. Specifically I would like to play this radio station http://213.8.138.13/gglz UPDATE: Looks like the full stream path is mms://213.8.138.13/gglz?MSWMExt=.asf

    Read the article

  • How to stream real-time audio between Macs

    - by Mr. Man
    What I am wanting to do is create a home radio station that I can have my friends listen to on our speakers throughout the house. I will use Djay to DJ the station and I was wondering how to stream the audio from Djay on my MacBook (Where I will be DJ'ing) to a Mac Mini (Where the audio will be sent to the speakers from). Thanks in advance!

    Read the article

  • What key on a keyboard can be detected in the browser but won't show up in a text input?

    - by Brady
    I know this one is going to sound weird but hear me out. I have a heart rate monitor that is hooked up like a keyboard to the computer. Each time the heart rate monitor detects a pulse it sends a key stroke. This keystroke is then detected by a web based game running in the browser. Currently I'm sending the following keystroke: (`) In the browser base game I'm detecting the following key fine and if when the user is on any data input screens the (`) character is ignored using a bit of JavaScript. The problem comes when I leave the browser and go back to using the Operating system in other ways the (`) starts appearing everywhere. So my question is: Is there a key that can be sent via the keyboard that is detectable in the browser but wont have any notable output on the screen if I switch to other applications. I'm kind of looking for a null key. A key that is detectable in the browser but has no effect to the browser or any other system application if pressed.

    Read the article

  • Setting Up a Virtual Sound Device To Stream Output via TCP/IP

    - by Martindale
    I'm interested in installing a custom driver / device that will open a socket (or listen) and stream audio via TCP/IP in both Windows and Linux. I would like to be able to specify this device as my "Output" for specific applications so that I can route my audio through a completely unique machine (for example, in complex Synergy setups where my headphones might be connected to one machine, but audio is being generated by another.) In Linux, I expect this to be very easy, but I anticipate having to install a custom driver in Windows.

    Read the article

  • form not identifying the new input fields generated through a javascript

    - by tibin mathew
    Hi, I am developing a site in php. i have some issues with my form i have to more than one software packages at a time. so i have used javascript to append file and a dropdown to my html. i have called ajs function to add the new input fields each time when i click a link. and its displaying correctly. but its not identifying in my action page. i cant take the value of new input fields which i have created through that javascript function. below is the code page which i have used. function addInput(divName){ var newsel= document.createElement('div'); newsel.innerHTML="Operating System: --Select OS--    bc_linux    Linux   Solaris   2000/XP/Vista   XP/Vista   2K/XP/Vista/W7   HP   Windows 2000/XP/Vista zip   Windows 2000/XP/Vista exe   X Server - 2.2M   Fonts - 32.9M"; document.getElementById(divName).appendChild(newsel); var newdiv = document.createElement('div'); newdiv.innerHTML = "Upload Software File: "; document.getElementById(divName).appendChild(newdiv); } <form action="act-add-software.php" method="post" onSubmit="return validate(this);" enctype="multipart/form-data">  Operating System:  Operating System: <select name="frm_os" class="text_area" style="width:200px"> <option value="">--Select OS--</option> <optgroup label="Spind Enabled"> </optgroup> <option value="bc_linux">&nbsp;&nbsp;&nbsp;bc_linux</option> <optgroup label="Packages"> </optgroup> <option value="Linux">&nbsp;&nbsp;&nbsp;Linux</option> <option value="Solaris">&nbsp;&nbsp;&nbsp;Solaris</option> <option value="2000/XP/Vista">&nbsp;&nbsp;&nbsp;2000/XP/Vista</option> <option value="XP/Vista">&nbsp;&nbsp;&nbsp;XP/Vista</option> <option value="2K/XP/Vista/W7">&nbsp;&nbsp;&nbsp;2K/XP/Vista/W7</option> <option value="HP">&nbsp;&nbsp;&nbsp;HP</option> <option value="Windows 2000/XP/Vista zip">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista zip</option> <option value="Windows 2000/XP/Vista exe">&nbsp;&nbsp;&nbsp;Windows 2000/XP/Vista exe</option> <option value="X Server - 2.2M">&nbsp;&nbsp;&nbsp;X Server - 2.2M</option> <option value="Fonts - 32.9M">&nbsp;&nbsp;&nbsp;Fonts - 32.9M</option> </select> <a onClick="addInput('dynamicInput');">Add More Package</a> </td> </td> </tr> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right"> <?if(strstr($frm_server_side_error,'frm_software')){?> <font class="error"><b> <font color="#dd0000">*</font>&nbsp;Upload Software File: </font> <?}else{?> <font class="form_element"> <font color="#dd0000">*</font>&nbsp;Upload Software File: <?}?> </div> </B> </td> <td class="font1" bgcolor="White" align="center" style="padding-left:2px;"><input type="file" name="frm_image[]" class="text_area"> </td> <?if($frm_sfile !=""){?> <td class="font1" bgcolor="White" align="center"></td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <tr> <td colspan="2"> <div id="dynamicInput"> </div> </td> </tr> <? if(isset($_REQUEST['edit'])){?> <tr> <td colspan="2"><table border="0" cellpadding="0" cellspacing="0"> <tr align="center" valign="middle" class="tbl_row1"> <td height="25" align="left" class="font1" width="156" bgcolor="White"><div align="right">&nbsp;Upload Version TXT File: </div> </B> </td> <td class="font1" bgcolor="White" align="right" style="padding-left:2px;"><input type="file" name="frm_version_txt" class="text_area"> </td> <?if($frm_vers_txt !=""){?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: <?echo $frm_vers_txt;?>) </td> <?}else{?> <td class="font1" bgcolor="White" align="center">&nbsp;(Current File: NOT Uploaded Yet) </td> <?}?> </tr> </table></td> </tr> <?}?> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;*</font> Asterisks denote required fields&nbsp;&nbsp;</div></td> </tr> <tr><td colspan="2" height="5" ></td></tr> <tr> <td align="right" width="30%" style="font-size:13px;color:#000000;" colspan="2"><div align="left"><font color="#dd0000">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font>Note: Only one software can be uploaded per Operating System for a particular version. </div></td> </tr> <tr> <td colspan="2" height="5" ></td> </tr> <tr valign="middle" bgcolor="White"> <td nowrap colspan="2"><div align="center"> <table> <tr> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> <input type="hidden" name="edit" value="<?=$faq_id?>"> <input type="hidden" name="add" value="<?=$_REQUEST[add]?>"> <input type="hidden" name="ex_np_link" value="<?=$ex_np_link?>"> <input type="hidden" name="frm_group_show" value="<?=$frm_bc?>"> <input type="hidden" name="frm_pd_id" value="<?=$pdct_id?>"> <input type="hidden" name="count_val" value="1" id="id_count"> <!-- <input type="hidden" name="frm_pdct" value="<?=$pdct_id?>"> <input type="hidden" name="frm_dname" value="<?=$frm_question?>"> <input type="hidden" name="frm_date_created" value="<?=$edit_created_date?>"> --> <input type="hidden" name="frm_txt_else" value="<?=$frm_vers_txt?>"> </tr> </table> </div> </td> </tr> </table> </div> </td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> <tr> <th width="3%" background="../admin_images/bg8.jpg" style="background-repeat:repeat-y "scope="row">&nbsp;</th> <td colspan="2" style="padding-left:5px;padding-bottom:1px;"><table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td colspan="2" valign="top"><div align="right"> <table border="0"> <tr> <td vAlign="right" title="Save">&nbsp; <input type="Image" src="./../admin_images/save.jpg" name="btn_submit" value="<?=$btn_value?>" onClick="return validate(this.form);"> </td> <td title="Cancel"><a href="manage-software.php?field_name=SUnq&sort_meth=<?=$sort_meth?>&like=<?=$sub_like?>&offset=<?=$offset?>&frm_group_show=<?=$frm_bc?>"><img src="./../admin_images/cancel.jpg" border="0" align="absmiddle"></a></td> <input type="hidden" name="like" value="<?=$sub_like?>"> <input type="hidden" name="offset" value="<?=$offset?>"> </tr> </table> </div></td> </tr> </table></td> <th background="../admin_images/bg4.jpg" style="background-repeat:repeat-y "scope="row"></th> </tr> </form> For the simplicity of viewing this code page i have included only required code lines please help me to solve this issue

    Read the article

  • Add keyframes to a stream (FLV from RTMP)

    - by acidzombie24
    I downloaded a RTMP stream to my desktop. It uses the FLV (Flash) video codec. I do not want to reprocess/transcode/whatever to this video. VirtualDub can delete sections of video and since it's not encoding again the quality is the same and the filesize shrinks. I want to do something similar but instead add keyframes and not encode. What can I use?

    Read the article

  • Checking rtp stream audio quality.

    - by chills42
    We are working in a test environment and need to monitor the audio quality of an rtp stream that is being captured using tshark. Right now we are able to capture the audio and access the file through wireshark, but we would like to find a way to save the audio to a .wav file (or similar) via the command line. Does anyone know of a tool that can do this?

    Read the article

  • Software to Stream Media Content from Dedicated Server [closed]

    - by Christian
    We have Windows 2008 R2 Servers and we want to stream content (avi, wmv, mpeg etc) to Windows/Mac OS X/iOS etc devices. The visitor must be able to select the file (s)he want to view withing the library. We tried to accomplish this using: VLC Windows Media Service (WMS) Mediaportal VLC: We didnt find a solution to publish the content in a library WMS: only supports WMV/WMA, needs MediaPlayer MediaPortal: it is not supported on W2k8R2 Server Any suggestions? /chris

    Read the article

  • best app to stream movies over the web

    - by rashcroft
    Hi. I have an old box that I'd like to use as a private sever to stream movies off of. My upload speed is about 0.5/Mb/s, so I need something that compresses well. I'd like to be able to access these movies from anywhere, through the web, through some interface (maybe the divx web player? flash player? some other protocol?) Can anyone recommend anything good? (Using Windows XP) Thanks!

    Read the article

  • mod_secdownload in lighttpd support subdirectories for secure stream?

    - by zomail
    i want to know that lighttpd supports secure stream for subdirectories ? I want to secure my subdirectories within a directory but looks like its not working on subdirectories . I want to secure my subdirectories within download-area directory given below secdownload.secret = "MySecretSecurePassword" secdownload.document-root = "/home/lighttpd/download-area/" secdownload.uri-prefix = "/dl/" secdownload.timeout = 3600

    Read the article

  • Microsoft IME + Japanese: Force Hiragana input by default?

    - by Mica
    I am using Windows XP SP3 and Windows 7. On both machines, I cannot make Hiragana the default input method. Is there a way to do this? In the IME tool bar, there is the option to set the "Input Mode." This is always defaulted to "Direct Input." I would like to default to Hirgana or Katakana. I have found the setting dialog for this, by right clicking on the IME toolbar - settings - Japanese IME Standard - Properties - Default Input Mode. This setting seems to have no effect, no matter the combination of selections in the dialogs. Is there a way to reliably set the default Input Mode?

    Read the article

  • Microsoft IME + Japanese: Force Hiragana input by default?

    - by Mica
    I am using Windows XP SP3 and Windows 7. On both machines, I cannot make Hiragana the default input method. Is there a way to do this? In the IME tool bar, there is the option to set the "Input Mode." This is always defaulted to "Direct Input." I would like to default to Hirgana or Katakana. I have found the setting dialog for this, by right clicking on the IME toolbar - settings - Japanese IME Standard - Properties - Default Input Mode. This setting seems to have no effect, no matter the combination of selections in the dialogs. Is there a way to reliably set the default Input Mode?

    Read the article

  • Is it possible to play multiple audio streams from one "jukebox" to multiple Airport Express devices?

    - by Alex Reynolds
    I have set up a Mac mini as a jukebox that streams audio to an Airport Express in another room in the house, using the AirPlay/AirTunes feature in iTunes. I control this with the iOS Remote app, and this works great. At the present time, it looks like the Mac mini's copy of iTunes gets taken over by the Remote app, while streaming. If I set up a second Airport Express in room B, is there a way to set it up (as well as the jukebox) so that it can receive and play its own unique music stream ("stream B"), separate from what's going on at the Mac mini, or in room A, which is playing stream A? To accomplish this, I would be happy to buy a copy of Rogue Amoeba's AirFoil if it will allow sending multiple, separate audio streams from one computer to the multiple wireless bridges, while using the Remote app (or a Rogue Amoeba equivalent for iOS). However, it is unclear to me from their site documentation, whether that is possible or not. I'd prefer to give the points to an answer that solves this problem. If you don't know if it can be done, or do not think it can be done, please allow others to answer. I appreciate your help. Thanks for your advice.

    Read the article

  • Methods to Validate User Supplied Data

    - by clifgray
    I am working on a website where users record data from certain locations and they input an address to tag that location with a GPS coordinate. Pretty frequently those locations are tagged more than a mile away from the actual location and I am trying to implement a few ways to validate the data. Right now I am thinkiing of: having a tag of location pages for other users to say "incorrect location" so I can go one by one and fix it letting users with a decent amount of experience (reputation) edit the location GPS coordinates making the location be validated by a mod before it goes live and they make sure it is a good location Are these reasonable? I know the first will take a lot of my time and I would love some suggestions.

    Read the article

  • Mouse buttons and all keyboard buttons except alt and super randomly stops working

    - by bobbaluba
    A couple of times lately, unity appears to not accept button presses from neither the mouse or the keyboard. This happens after a random amount of time, usually a couple of hours, or right after boot. The weird thing is: I can still move the mouse around. I can press alt to get the unity menu thingy (but i can't type anything in it) I can press super to show/hide the unity search. None of the applications seem to get the input Ive tried connecting a second mouse, same issue I can press ctrl+alt+f1 to drop to a shell tty The shell works fine Now, this is definitely a bug, probably in unity(?), but it's hard to search for when I don't know what's causing it. Is there something I can do to debug? I've found some people that appears to be having the same problem with the mouse only, but most of the time, their questions are unanswered or closed for being too specific. What would be a good strategy to fix this? Should I report it as a bug?

    Read the article

  • Getting Wacom Bamboo Pen + Touch pressure sensitivy in GIMP

    - by Bart van Heukelom
    I've installed my Wacom Bamboo Pen + Touch (CTH-460) in Ubuntu (at least on one system, not another) and the pen works well for controlling the mouse cursor. However, I can't get pressure sensitivity to work in GIMP. I have 4 extra devices in the input devices settings screen now, two of which are the pen and eraser. I've set them both from Disabled to Screen, and left the default settings intact. However, after saving I still don't see any pressure options in the brush tool's options. I've also tried setting the mode to Window instead, but it makes no difference regarding pressure sensitivity. There are no other modes. The pressure works out-of-the-box in Blender (grease pen) so it must be something in GIMP. What can be wrong? Why don't the options appear? How can I debug this?

    Read the article

  • Detecting extremely fast joystick button presses?

    - by DBRalir
    Is it usually possible for the player to press and release a button within a single frame, so that the game engine doesn't have time to detect it? How do programmers usually handle this situation? Is it even necessary to handle it? Specifically, I am asking about GLFW's joystick input capabilities. I am currently using GLFW to make a game, and I've noticed that keyboard and mouse have callback functions, while joysticks do not. Also, it does not appear to be possible to enable "sticky keys" for a joystick. (I have only recently started using GLFW, so please correct me if I am wrong, as having either of those would solve the problem.)

    Read the article

  • IDirect3DDevice9Ex and D3DPOOL_MANAGED?

    - by bluescrn
    So I wanted to switch to IDirect3DDevice9Ex, purely for the SetFrameLatency function, as fullscreen vsynced D3D seemed to produce noticable input lag. But then it tells me 'ha ha ha! now you can't use D3DPOOL_MANAGED!': Direct3D9: (ERROR) :D3DPOOL_MANAGED is not valid with IDirect3DDevice9Ex Is this really as unpleasant as it looks (when you're relying quite heavily on managed resources) - or is there a simple solution? If it really does mean manual management of everything (reloading all static textures, VBs, and IBs on a device reset), is it worth the hassle, will IDirect3DDevice9Ex bring enough benefit to make it worth writing a new resource manager? Starting to think I must be doing something wrong, due to this: Direct3D9: (ERROR) :Lock is not supported for textures allocated with POOL_DEFAULT unless they are marked D3DUSAGE_DYNAMIC. So if I put my (static) textures in POOL_DEFAULT, they need flagging as D3DUSAGE_DYNAMIC, just because I lock them once to load the data in?

    Read the article

  • Joystick acts as mouse; won't stop

    - by Shazzner
    Joystick acts as a mouse, even when I'm playing a game that uses a joystick so I get random mouse events going on. I plugged a joystick in to play Spiral Knights, also installed joystick and jcalibrate. Everything is working good, except by default the joystick moves the mouse around and the button activate mouse keys. Now normally this would be good behavior if I'm on a Myth-box or something, unfortunately when I play Spiral Knights with joystick input I see my mouse cursor moving in the back ground and when I hit a button it thinks I'm pressing right-click so it minimizes everything. Also it creates folders and probably deletes stuff. So, basically how the heck do I stop it from acting as a mouse?

    Read the article

  • How to fix a gstreamer error

    - by BJsgoodlife
    I upgraded to 14.04 and now gstreamer is not working. What I am trying to accomplish is to hear the audio input on my computer coming from a ham radio. This is the command that I am using: gst-launch pulserc ! pulseink. This is the error message that I am receiving: ERROR: pipeline could not be constructed: no element "pulserc". I am wondering if I should purge gstreamer, or if there is another command that I should put it. Thank you again everyone for all of your help.

    Read the article

  • WPD MTP data stream hanging on Release

    - by Jonathan Potter
    I've come across a weird problem when reading data from a MTP-compatible mobile device using the WPD (Windows Portable Devices) API, under Windows 8 (not tried any other Windows versions yet). The symptom is, when calling Release on an IStream interface obtained via the IPortableDeviceResources::GetStream function, occasionally the Release call will hang and not return until the device is disconnected from the PC. After some experimentation I've discovered that this never happens as long as the entire contents of the stream have been read. But if the stream has only been partially read (say, the first 256Kb of the file), it can happen seemingly at random (although quite frequently). This has been reproduced with an iPhone and a Windows Phone 8 mobile, so it does not seem to be device-specific. Has anyone come across this sort of issue before? And more importantly, does anyone know of a way to solve it other than by always reading the entire contents of the stream? Thanks!

    Read the article

  • Getting Permissions error while using stream.publish method of facebook API

    - by tek3
    Hi I want to publsh a post on user's wall but am getting this "permission error" error code 200 when trying to use stream.publish method of facebook api...i hve requested for extended permissions as: http://m.facebook.com/login.php?api%5Fkey="+API_KEY&....&req_perms=read_stream,publish_stream,offline_access but when i make call to the method stream.publish i am getting this permission error..it seems that req_perms in above url is simply getting ignored.. i am passing "method(stream.publish)","api_key","message","session_key","v","sig" as parametres to url http://api.facebook.com/restserver.php? will be greatful if anyone helps meout in this problem or provide me with proper steps for publishing a post on user's wall...the application is being developed on blackbery platform..

    Read the article

< Previous Page | 22 23 24 25 26 27 28 29 30 31 32 33  | Next Page >