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  • C++ and SDL resource management for 2D game

    - by KuruptedMagi
    My first question is about stateManagers. I do not use the singleton pattern (read many random posts with various reasons not to use it), I have gameStateManager which runs the pointer cCurrentGameState-render(), etc. I want to make a transitioning game, this engine should ideally cover both a platformer and a bird's eye RPG (with some recoding, I just mean the base engine), both of which will load different levels and events, such as world map, dungeon, shops, etc. So I then thought, rather then having to store all this data within all the states, I would break the engine into gameStates, and playStates... when gameState reaches gameStatePlay(), gameStatePlay simply runs the usual handleInput, logic, and render for the playStates, just as the low level gameStateManager does. This lets me store all the player data within the base playstate class without storing useless data in the gameStates. Now I have added a seperate mapEditor, which uses editorStates from gameStateEditor. Is this too much usage of the gameState concept? It seems to work pretty well for me, so I was wondering if I am too far off a common implementation of this. My second question is on image resources. I have my sprite class with nothing but static members, mainly loadImage, applySurface, and my screen pointer. I also have a map pairing imageName enums with actual SDL_Surface pointers, and one pairing clipNumber enums with a wrapper class for a vector of clips, so that each reference in the map can have different amounts of clips with different sizes. I thought it would be better to store all these images, and screen within one static body, since 20 different goblins all use the same sprite sheet, and all need to print to the same screen, and of course, this way I do not need to pass my screen reference to every little entity. The imageMap seems to work very well, I can even add the ability to search through the map at creation of entity type to see if a particular image at creation, creating if it doesnt exist, and destroying the image if the last entity that needs it was just destroyed. The vectored clip map however, seems to take too long to initialize, so if i run past the state that initializes them to fast, the game crashes <. Plus, the clip map call is half of this line =P SPRITE::applySurface( cEditorMap.cTiles[x][y].iX, cEditorMap.cTiles[x][y].iY, SPRITE::mImages[ IMAGE_TILEMAP ], SPRITE::screen, SPRITE::mImageClips[IMAGE_TILEMAP]->clips.at( cEditorMap.cTiles[x][y].iTileType ) ); Again, do I have the right idea? I like the imageMap, but am I better off with each entity storing its own clips? My last question is about collision detection. I only grasp the basics, will look at per-pixel and circular soon, but how can I determine which side the collision comes from with just the basic square collision detection, I tried breaking each entity into 4 collision zones, but that just gave me problems with walking through walls and the like <. Also, is per-pixel color collision a good way to decide what collision just occured, or is checking multiple colors for multiple entities too taxing each cycle?

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  • Project Management Techniques (high level)

    - by Sam J
    Our software dev team is currently using kanban for our development lifecycles, and, from the reasonably short experience of a few months, I think it's going quite well (certainly compared to a few months ago when we didn't really have a methodology). Our team, however, is directed to do work defined by project managers (not software project managers, just general business), and they're using the PMBOK methodology. Question is, how does a traditional methodology like PMBOK, Prince2 etc fit with a lean software development methodology like kanban or scrum? Is it just wasting everyone's time as all the requirements are effectively drawn up to start with (although inevitably changed along the way)?

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  • Master Data Management

    - by Logicalj
    I am looking for a very flexible, easy to integrate and dynamic application with as many features as possible for Master Data Management. As Master Data Management is used to Manage Operational Data, Analytical Data and Master Data so, I want guidance about "What is exactly expected from Master Data Management and What are the Basic and Challenging Scenarios to be covered or resolved in Master Data Management". Please guide me with all the possible aspects of Master Data Management like Data Cleansing, Data Management and Start Data Analyzing, etc.

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  • Does 64bit Windows 8 have the same 75% memory-usage limitation for applications as Windows 7?

    - by Barleyman
    64bit Windows 7 (and Windows Vista) have a built-in limit of not being able to use the last 25% of RAM. You will get a low memory warning when you get close to the limit. Even if you disable that warning, applications will run out of memory and crash since the OS will refuse to allocate memory from that last 25%. That was fine when Vista was designed, when machines had 1 GB of total memory, but is pretty daft for today's 8 GB machines. Yes, the system will run cache, etc. on that extra 2 GB, but running out of memory when you have "merely" 2 GB left.... NB: this has nothing to do with the page file. If you limit the page file to a sensible size like 2 GB, you will still see this behavior. The system will cram the page file to the last byte while refusing to touch that 1/4th of the RAM. Does Windows 8 change this behavior? Is there now some fixed minimum free RAM requirement, like 512 MB, or is it still 25%? Can you actually adjust the low memory limit? EDIT: Here is another older post here which discusses this same behavior on Windows 7. There is fixed 25% limit in Windows 7 and I'd like to know if it's still in Windows 8. Windows 7 / Page File Disabled / 12 GB RAM / 2+ GB RAM free and "your computer is running low on memory" Edit2: Here is another link discussing the low memory warning and how to disable it. Note he claims the limit for RAM usage is 80%, not 75%. It would seem to be correct as you can in fact allocate 6.4GB of RAM with 8GB machine. Anything above and beyond that goes to the pagefile, though. http://halflight.com.au/2011/04/06/how-to-disable-low-memory-warnings-and-the-advantages-of-removing-the-page-file/ Edit3: a Here's couple of process explorer screenshots that demonstrate how it goes down. Exhibit1: https://dl.dropbox.com/u/42068601/sysinfo.jpg Exhibit2: https://dl.dropbox.com/u/42068601/sysint2.jpg You can see that Windows 7 will use the memory 6.4GB as the very last resort. I have low memory warning switched off here so programs crashed at the last screenshot allocation. With low memory warning turned on, it starts nagging before you can push OS to use that remaining 1.6GB. The question is not "Is it OK windows does not want to allocate last 20% of RAM because X", it's "Does Windows 8 still behave this way". With 16GB this really becomes dumb.

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  • PayPal - Account management

    - by Tom
    I'm running an app that gets small donations (Micro payments up to ~11 USD) and also I'm doing some freelancing where I get some higher payments over PayPal too. (~900 USD a month) Is it possible to have 2 accounts on PayPal? (I'm asking because if someone send me money for my freelancing, they get the contact information from the app - Like [email protected] instead of [email protected] ) Thanks.

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  • Power Management - Sleep / Wake up Server when accessed

    - by KP65
    I have a headless HP Proliant Microserver with ubuntu installed. This machine has samba shares on it serving media and I usually rdp or ssh into it. Now my issue is I want the machine to go into sleep mode(so the state is saved from ram to the harddrive) and it will seem like it is turned off after an hour of idling. If there is any attempt to access the samba share through LAN I would like it to wake up. Now my motherboard supports this function, can anyone point me in the right direction for achieving this easily? Thanks

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  • Reducing memory for worker MPM in Apache

    - by ShyM
    I've moved from the prefork MPM to the worker MPM due to a process limit I was hitting on my VPS. However, memory usage increased after switching over (which is odd since the worker MPM is supposed to have a smaller memory footprint?). Most of them belong to php-cgi processes. Is there something I'm doing wrong? I have around 20 sites on it, each with a different fcgi wrapper script. Could that be a reason?

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  • Where is the used memory in Task Manager & Resource Monitor coming from?

    - by Sam Adams
    On a Windows 7, the working set memory usage plus private memory does not add up to the total used memory in Task Manager and Windows 7 Resource Monitor. How do you find out where the used memory is coming from? The cached memory can't be part of it because sometimes the total cache is greater than the total in use. The commit memory plus the working set also doesn't add up to the total in use - but even that shouldn't be significant if it did, since commit is virtual.

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  • overview/history of resident memory usage

    - by kapet
    I have a fairly complicated program (Python with SWIG'ed C++ code, long running server) that shows a constantly growing resident memory usage. I've been digging with the usual tools for the leak (valgrind, Pythons gc module, etc.) but to no avail so far. I'm a bit afraid that the actual problem is memory fragmentation within Python and/or libc managed memory. Anyway, my question is more specific right now: Is there a tool to visualize resident memory usage and ideally show how it develops over time? I think the raw data is in /proc/$PID/smaps but I was hoping there's some tool that shows me a nice graph of the amounts used by mmap'ed files vs. anonymous mmap'ed memory vs. heap over time so that it's easier to see (literally) what's changing. I couldn't find anything though. Does anybody know of a ready to use tool that graphs memory usage over space and time in an intuitive way?

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  • How to get available memory C++/g++ ?

    - by Agito
    I want to allocate my buffers according to memory available. Such that, when I do processing and memory usage goes up, but still remains in available memory limits. Is there a way to get available memory (I don't know will virtual or physical memory status will make any difference ?). And method has to be platform Independent as its going to be used on Windows, OS X, Linux and AIX. (And if possible then I would also like to allocate some of available memory for my application, someone it doesn't change during the execution).

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  • Virtual Memory and SSD

    - by Zombian
    While studying for the A+ Exam I was reading about SSD's and I thought to myself that if you had a mobo with a low RAM limit you could use a dedicated SSD purely for Virtual RAM. I looked up some info on line and the info I found said that this was a poor practice but didn't explain why. Why shouldn't SSD's be used for Virtual Memory and what are your thoughts on a dedicated Virtual Memory drive? Thank you!

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  • What exactly is a memory page fault?

    - by dontWatchMyProfile
    From the docs: Note: Core Data avoids the term unfaulting because it is confusing. There's no “unfaulting” a virtual memory page fault. Page faults are triggered, caused, fired, or encountered. Of course, you can release memory back to the kernel in a variety of ways (using the functions vm_deallocate, munmap, or sbrk). Core Data describes this as “turning an object into a fault”. Is a Fault in Core Data essentially a memory page fault? I have only a slight idea about what a memory page is. I believe it's a kind of "piece of code in memory" which is needed to execute procedures and stuff like that, and as the app is runing, pieces of code are sucked into memory as "pages" and thrown away as they're not needed anymore. Probably 99% wrong ;) Anyone?

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  • How to research unmanaged memory leaks in .NET?

    - by Brandon
    I have a WCF service running over MSMQ. Memory gradually increases over time, indicating that there is some sort of memory leak. I ran the service locally and monitored some counters using PerfMon. Total CLR memory managed heap bytes remains relatively constant, while the process' private bytes increases over time. This leads me to believe that there is some sort of unmanaged memory leak. Assuming that unmanaged memory leak is the issue, how do I address the issue? Are there any tools I could use to give me hints as to what is causing the unmanaged memory leak? Also, all my service is doing is reading from the transactional queue and writing to a database, all as part of a DTC transaction (handled under the hood by requiring a transaction on the service contract). I am not doing anything explicitly with COM or DllImports. Thanks in advance!

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  • SQL Server Memory Manager Changes in Denali

    - by SQLOS Team
    The next version of SQL Server will contain significant changes to the memory manager component.  The memory manager component has been rewritten for Denali.  In the previous versions of SQL Server there were two distinct memory managers.  There was one memory manager which handled allocation sizes of 8k or less and another for greater than 8k.  For Denali there will be one memory manager for all allocation sizes.   The majority of the changes will be transparent to the end user.  However, some changes will be visible to the user.  These are listed below: ·         The ‘max server memory’ configuration option has new lower limits.  Specifically, 32-bit versions of SQL Server will have a lower limit of 64 MB.  The 64-bit versions will have a lower limit of 128 MB. ·         All memory allocations by SQL Server components will observe the ‘max server memory’ configuration option.  In previous SQL versions only the 8k allocations were limited the ‘max server memory’ configuration option.  Allocations larger than 8k weren’t constrained. ·         DMVs which refer to memory manager internals have been modified.  This includes adding or removing columns and changing column names. ·         The memory manager configuration messages in the error log have minor changes. ·         DBCC memorystatus output has been changed. ·         Address Windowing Extensions (AWE) has been deprecated.   In the next blog post I will discuss the changes to the memory manager DMVs in greater detail.  In future blog posts I will discuss the other changes in greater detail.  

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  • When and why will an OS initialise memory to 0xCD, 0xDD, etc. on malloc/free/new/delete?

    - by LeopardSkinPillBoxHat
    I know that the OS will sometimes initialise memory with certain patterns such as 0xCD and 0xDD. What I want to know is when and why this happens. When Is this specific to the compiler used? Do malloc/new and free/delete work in the same way with regard to this? Is it platform specific? Will it occur on other operating systems, such as Linux or VxWorks? Why My understanding is this only occurs in Win32 debug configuration, and it is used to detect memory overruns and to help the compiler catch exceptions. Can you give any practical examples as to how this initialisation is useful? I remember reading something (maybe in Code Complete 2) that it is good to initialise memory to a known pattern when allocating it, and certain patterns will trigger interrupts in Win32 which will result in exceptions showing in the debugger. How portable is this?

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  • Memory Troubles with UIImagePicker

    - by Dan Ray
    I'm building an app that has several different sections to it, all of which are pretty image-heavy. It ties in with my client's website and they're a "high-design" type outfit. One piece of the app is images uploaded from the camera or the library, and a tableview that shows a grid of thumbnails. Pretty reliably, when I'm dealing with the camera version of UIImagePickerControl, I get hit for low memory. If I bounce around that part of the app for a while, I occasionally and non-repeatably crash with "status:10 (SIGBUS)" in the debugger. On low memory warning, my root view controller for that aspect of the app goes to my data management singleton, cruises through the arrays of cached data, and kills the biggest piece, the image associated with each entry. Thusly: - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Low Memory Warning" message:@"Cleaning out events data" delegate:nil cancelButtonTitle:@"All right then." otherButtonTitles:nil]; [alert show]; [alert release]; NSInteger spaceSaved; DataManager *data = [DataManager sharedDataManager]; for (Event *event in data.eventList) { spaceSaved += [(NSData *)UIImagePNGRepresentation(event.image) length]; event.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(event.image) length]; } NSString *titleString = [NSString stringWithFormat:@"Saved %d on event images", spaceSaved]; for (WondrMark *mark in data.wondrMarks) { spaceSaved += [(NSData *)UIImagePNGRepresentation(mark.image) length]; mark.image = nil; spaceSaved -= [(NSData *)UIImagePNGRepresentation(mark.image) length]; } NSString *messageString = [NSString stringWithFormat:@"And total %d on event and mark images", spaceSaved]; NSLog(@"%@ - %@", titleString, messageString); // Relinquish ownership any cached data, images, etc that aren't in use. } As you can see, I'm making a (poor) attempt to eyeball the memory space I'm freeing up. I know it's not telling me about the actual memory footprint of the UIImages themselves, but it gives me SOME numbers at least, so I can see that SOMETHING'S happening. (Sorry for the hamfisted way I build that NSLog message too--I was going to fire another UIAlertView, but realized it'd be more useful to log it.) Pretty reliably, after toodling around in the image portion of the app for a while, I'll pull up the camera interface and get the low memory UIAlertView like three or four times in quick succession. Here's the NSLog output from the last time I saw it: 2010-05-27 08:55:02.659 EverWondr[7974:207] Saved 109591 on event images - And total 1419756 on event and mark images wait_fences: failed to receive reply: 10004003 2010-05-27 08:55:08.759 EverWondr[7974:207] Saved 4 on event images - And total 392695 on event and mark images 2010-05-27 08:55:14.865 EverWondr[7974:207] Saved 4 on event images - And total 873419 on event and mark images 2010-05-27 08:55:14.969 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images 2010-05-27 08:55:15.064 EverWondr[7974:207] Saved 4 on event images - And total 4 on event and mark images And then pretty soon after that we get our SIGBUS exit. So that's the situation. Now my specific questions: THE time I see this happening is when the UIPickerView's camera iris shuts. I click the button to take the picture, it does the "click" animation, and Instruments shows my memory footprint going from about 10mb to about 25mb, and sitting there until the image is delivered to my UIViewController, where usage drops back to 10 or 11mb again. If we make it through that without a memory warning, we're golden, but most likely we don't. Anything I can do to make that not be so expensive? Second, I have NSZombies enabled. Am I understanding correctly that that's actually preventing memory from being freed? Am I subjecting my app to an unfair test environment? Third, is there some way to programmatically get my memory usage? Or at least the usage for a UIImage object? I've scoured the docs and don't see anything about that.

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  • WmiPrvSE memory leak on Windows 2008 *R2*

    - by MichaelGG
    I've seen references on Windows 2008 to WmiPrvSE leaks, but nothing about Windows 2008 R2. We're running R2 on top of Hyper-V (2008). We are also running NSClient++ for monitoring from opsview. Over time, WmiPrvSE.exe starts to use a lot of memory, causing memory alert issues (less than 10% free). VM has 2GB, WmiPrvSE consumes up to 500-600MB before I kill it. Killing the process doesn't seem to have any negative effect; it starts up again and I haven't noticed any problems. But after a day or two, it's back in the same situation. Any ideas on what to do? Resource Monitor doesn't show any Disk or Network IO by WmiPrvSE.exe. Just slowly climbing private memory... Edited to add: We aren't running clustering, or Windows System Resource Manager. The only regular WMI user I can guess is NSClient++, but we don't seem to have this problem on other servers.

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  • MPMoviePlayerController on large videos causes massive memory spike, and a level 1 memory warning

    - by Shizam
    When viewing images my application hums along nicely with low memory consumption, once I try to watch a video using MPMoviePlayerController memory usage spikes way up, dwarfing the previous memory graph and if I play the video it causes a 'memory warning. Level=1' message. The video files (mp4) aren't even that big, 40MB or so, and it doesn't matter if I play the file streamed from a URL or loaded from a local file, actually the memory spike is even worse if I try to stream it. Here is the code I use to create the player: if (_photo.videoPath != nil) { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL fileURLWithPath:_photo.videoPath]]; } else { _movieViewController=[[MPMoviePlayerViewController alloc] initWithContentURL:[NSURL URLWithString:_photo.videoURL]]; } [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(videoMetaListener:) name:MPMovieDurationAvailableNotification object:_movieViewController.moviePlayer]; _movieViewController.moviePlayer.scalingMode=MPMovieScalingModeAspectFit; _movieViewController.moviePlayer.shouldAutoplay = YES; _movieViewController.moviePlayer.controlStyle = MPMovieControlStyleEmbedded; Anybody else running into issues playing video? Also I checked for leaks, there are none reported.

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  • Throttling Postfix memory

    - by teddybeard
    I have a VPS on 1and1 similar to this configuration (512MB, burst up to 2GB). I run a web service where I crawl the web and notify my users through email and sms when a certain online data feed changes. When I send the emails out, I just have PHP loop through the recipients list and send the emails out using the mail() function. Whenever I try to send a large volume of these messages out, my server starts acting funny. I can't even run an 'ls' sometimes because the shell tells me it 'cannot allocate memory'. The shell is unusable and yet my website is being served up fine. Mail.err contains: Nov 14 17:30:09 s15351477 postfix/smtp[26000]: fatal: inet_addr_local[getifaddrs]: getifaddrs: Cannot allocate memory Nov 14 17:30:09 s15351477 postfix/sendmail[25999]: fatal: username(1000): unable to execute /usr/sbin/postdrop -r: Success Nov 14 18:29:14 s15351477 postfix/smtp[9911]: fatal: inet_addr_local[getifaddrs]: getifaddrs: Cannot allocate memory Nov 14 18:29:14 s15351477 postfix/sendmail[9910]: fatal: username(1000): unable to execute /usr/sbin/postdrop -r: Success Also, if relevant, my bean counters are: Version: 2.5 uid resource held maxheld barrier limit failcnt 53907331: kmemsize 20779422 21041560 31457280 34603008 2989403 lockedpages 0 0 512 512 0 privvmpages 81488 82498 524288 576716 94640 shmpages 2831 2831 32768 32768 0 dummy 0 0 9223372036854775807 9223372036854775807 0 numproc 90 91 128 128 6603 physpages 32692 33531 2147483647 2147483647 0 vmguarpages 0 0 131072 2147483647 0 oomguarpages 32942 33781 9223372036854775807 2147483647 0 numtcpsock 22 23 720 720 0 numflock 27 28 376 413 0 numpty 1 1 32 32 0 numsiginfo 0 1 512 512 0 tcpsndbuf 425888 441064 3440640 5406720 0 tcprcvbuf 369200 376832 3440640 5406720 0 othersockbuf 268000 268464 2252160 4194304 0 dgramrcvbuf 0 8472 524288 576716 0 numothersock 180 182 720 720 0 dcachesize 952146 966231 5242880 5767168 0 numfile 3609 3683 8192 8192 0 dummy 0 0 0 0 0 dummy 0 0 0 0 0 dummy 0 0 0 0 0 numiptent 25 25 200 205 0 Is there some way I can throttle postfix to keep it from swamping the system like this? Also wondering: why does email use so many resources, these emails are just short text?

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  • 1GB cached memory - Do I need more RAM?

    - by Martin
    The server runs well but I wonder if I should get more RAM. I only have a few MB of "free" memory and 1.2GB of "cached" memory: free: total used free shared buffers cached Mem: 3945 3893 51 0 28 1216 -/+ buffers/cache: 2648 1296 Swap: 3895 857 3038 I learned that cached memory is used while it's free and not. Is the cached value an indicator for the need of more RAM? cat /proc/meminfo 1 day after flushing the cache: MemTotal: 4040048 kB MemFree: 32844 kB Buffers: 18956 kB Cached: 1249092 kB SwapCached: 161576 kB Active: 3611328 kB Inactive: 189104 kB SwapTotal: 3989496 kB SwapFree: 2894200 kB Dirty: 20520 kB Writeback: 0 kB AnonPages: 2523496 kB Mapped: 217744 kB Slab: 70940 kB SReclaimable: 36756 kB SUnreclaim: 34184 kB PageTables: 99648 kB NFS_Unstable: 0 kB Bounce: 0 kB CommitLimit: 6009520 kB Committed_AS: 6401716 kB VmallocTotal: 34359738367 kB VmallocUsed: 18852 kB VmallocChunk: 34359719439 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB top: top - 17:20:10 up 112 days, 3:06, 1 user, load average: 1.01, 1.62, 1.48 Tasks: 208 total, 1 running, 207 sleeping, 0 stopped, 0 zombie Cpu(s): 0.6%us, 0.6%sy, 0.0%ni, 97.5%id, 1.3%wa, 0.0%hi, 0.1%si, 0.0%st Mem: 4040048k total, 3953108k used, 86940k free, 16348k buffers Swap: 3989496k total, 1095712k used, 2893784k free, 1235436k cached

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  • Libvirt / QEmu Machine Fails and Refuses Restart Because of Memory Allocation Errors

    - by Elmar Weber
    I'm having a problem with libvirt. On a system restart all virtual machines (VMs) are started without a problem and keep running. Then at some point in time a set of machines shuts down according to their log. When I try to restart the machine, I'm getting an error that the memory allocation failed, although more than enough memory is free. server ~ # free total used free shared buffers cached Mem: 16176648 16025476 151172 0 285432 950300 -/+ buffers/cache: 14789744 1386904 Swap: 0 0 0 server ~ # virsh start zimbra error: Failed to start domain zimbra error: Unable to read from monitor: Connection reset by peer server ~ # tail -n 4 /var/log/libvirt/qemu/zimbra.log LC_ALL=C PATH=/usr/local/sbin:/usr/local/bin:/usr/bin:/usr/sbin:/sbin:/bin QEMU_AUDIO_DRV=none /usr/bin/kvm -S -M pc-0.12 -enable-kvm -m 3072 -smp 2,sockets=2,cores=1,threads=1 -name zimbra -uuid d05ddb7a-83c4-a77b-d8bc-a322648520cf -nodefconfig -nodefaults -chardev socket,id=charmonitor,path=/var/lib/libvirt/qemu/zimbra.monitor,server,nowait -mon chardev=charmonitor,id=monitor,mode=control -rtc base=utc -no-shutdown -drive file=/var/lib/libvirt/images/zimbra.img,if=none,id=drive-ide0-0-0,format=raw -device ide-drive,bus=ide.0,unit=0,drive=drive-ide0-0-0,id=ide0-0-0,bootindex=1 -netdev tap,fd=19,id=hostnet0 -device rtl8139,netdev=hostnet0,id=net0,mac=52:54:00:21:a9:ad,bus=pci.0,addr=0x3 -chardev pty,id=charserial0 -device isa-serial,chardev=charserial0,id=serial0 -usb -vnc 192.168.1.2:25 -k de -vga cirrus -device virtio-balloon-pci,id=balloon0,bus=pci.0,addr=0x4 char device redirected to /dev/pts/2 Failed to allocate 3221225472 B: Cannot allocate memory 2012-07-06 08:42:56.076+0000: shutting down server ~ # uname -a Linux server 3.2.0-26-generic #41-Ubuntu SMP Thu Jun 14 17:49:24 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux The system is a Ubuntu 12.04 server. The problem seems to occurs since the last restart, which was due to a number of package upgrades and a kernel upgrade. I tried booting with the previous kernel, the problem persists. I was not able to pinpoint an exact event when the machines fail, they do it at nearly the same time. The last time a duplicity job was running, this was not always the case however. Any suggestions on how to debug this? Best regards, elm

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  • Reduce "Metafile" memory usage?

    - by Jay Conrod
    My work computer (Windows 7 64-bit) spends a lot of time swapping memory when I switch between programs. This surprises me since I have 4 GB of RAM, and the programs I use aren't particularly RAM hungry (Outlook, Emacs, p4win, Firefox, various build tools). I downloaded RAMMap, and it shows over a gigabyte of memory used by "Metafile". From the Sysinternals blog: Metafile is part of the system cache and consists of NTFS metadata. NTFS metadata includes the MFT as well as the other various NTFS metadata files. ... In the MFT each file attribute record takes 1k and each file has at least one attribute record. Add to this the other NTFS metadata files and you can see why the Metafile category can grow quite large on servers with lots of files. So I understand what the "Metafile" data is... I work on large builds comprising hundreds of thousands of files (none are that big, but they add up to several gigabytes). My question is how can I reduce the amount of memory used by "Metafile"? I'm not actively using all those files at once, so why does Windows need to keep info in RAM? Restarting my machine every time I sync a new build is really annoying.

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  • Upgrading memory in a laptop

    - by ulidtko
    I'm a bit confused about all the memory types and various bus frequencies of modern consumer PCs. Requesting expert help on the subject. So far I'm confident that: I have an Asus X51L laptop with an unknown set of configuration options. The CPU in there supports PAE, so I still have a chance to extend the memory beyond 3GiB; and the upper limit of the system is 8GiB. (?) The laptop has two SODIMM slots, one of which is occupied by a 2GiB bank, and the other one is empty. dmidecode and lshw tools consistently state 533 Mhz frequency of the bank. The last one confuses me the most. I failed to find out characteristics of the northbridge in this laptop, and still can't figure out what DDR2 to seek for. Is it DDR2-1066? Or, rather, PC2-8500/PC2-8600? Wouldn't a DDR2-800 bank harm the system's performance? Which kind of modules should I look up in stores? Update: I have bought a 2 GiB DDR2-800 SODIMM, and it seams that the system can't handle 4 GiB of memory. When installed by itself in either slot, both new and old bank (which btw happens to be marked GDDR2-677) work just perfectly; i.e. any configuration resulting in 2 GiB works. When both banks are installed though (totalling in 4 GiB), the memcheck86 tool produces horrible artifacts and crashes, and system reboots; an Ubuntu system can be started and even logged into a Unity session, but the system reboots too in this case from even a minor RAM load. So it's pretty obvious to me now that this laptop doesn't support 4 GiB of RAM or more.

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  • Which tool should I use for finding out my memory allocation in Perl?

    - by Colin Newell
    I've slurped in a big file using File::Slurp but given the size of the file I can see that I must have it in memory twice or perhaps it's getting inflated by being turned into 16 bit unicode. How can I best diagnose that sort of a problem in Perl? The file I pulled in is 800mb in size and my perl process that's analysing that data has roughly 1.6gb allocated at runtime. I realise that I may be wrong about my reason for the problem but I'm not sure the most efficient way to prove/disprove my theory.

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