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  • CodeIgniter load class into class

    - by user355510
    Hello guys, i have start working with CodeIgniter, but i can't understand one think. How do i load one class into another? $this->load->library("hello_world"); This is not working? my class - load - hello_world class class myclass { function test() { $this->load->library("hello_world"); $this->hello_world->hello(); } } Message: Undefined property: myclass::$load

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  • Get derived class type from a base's class static method

    - by Marco Bettiolo
    Hi, i would like to get the type of the derived class from a static method of its base class. How can this be accomplished? Thanks! class BaseClass { static void Ping () { Type t = this.GetType(); // should be DerivedClass, but it is not possible with a static method } } class DerivedClass : BaseClass {} // somewhere in the code DerivedClass.Ping();

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  • Class Design -- Multiple Calls from One Method or One Call from Multiple Methods?

    - by Andrew
    I've been working on some code recently that interfaces with a CMS we use and it's presented me with a question on class design that I think is applicable in a number of situations. Essentially, what I am doing is extracting information from the CMS and transforming this information into objects that I can use programatically for other purposes. This consists of two steps: Retrieve the data from the CMS (we have a DAL that I use, so this is essentially just specifying what data from the CMS I want--no connection logic or anything like that) Map the parsed data to my own [C#] objects There are basically two ways I can approach this: One call from multiple methods public void MainMethodWhereIDoStuff() { IEnumerable<MyObject> myObjects = GetMyObjects(); // Do other stuff with myObjects } private static IEnumerable<MyObject> GetMyObjects() { IEnumerable<CmsDataItem> cmsDataItems = GetCmsDataItems(); List<MyObject> mappedObjects = new List<MyObject>(); // do stuff to map the CmsDataItems to MyObjects return mappedObjects; } private static IEnumerable<CmsDataItem> GetCmsDataItems() { List<CmsDataItem> cmsDataItems = new List<CmsDataItem>(); // do stuff to get the CmsDataItems I want return cmsDataItems; } Multiple calls from one method public void MainMethodWhereIDoStuff() { IEnumerable<CmsDataItem> cmsDataItems = GetCmsDataItems(); IEnumerable<MyObject> myObjects = GetMyObjects(cmsDataItems); // do stuff with myObjects } private static IEnumerable<MyObject> GetMyObjects(IEnumerable<CmsDataItem> itemsToMap) { // ... } private static IEnumerable<CmsDataItem> GetCmsDataItems() { // ... } I am tempted to say that the latter is better than the former, as GetMyObjects does not depend on GetCmsDataItems, and it is explicit in the calling method the steps that are executed to retrieve the objects (I'm concerned that the first approach is kind of an object-oriented version of spaghetti code). On the other hand, the two helper methods are never going to be used outside of the class, so I'm not sure if it really matters whether one depends on the other. Furthermore, I like the fact that in the first approach the objects can be retrieved from one line-- most likely anyone working with the main method doesn't care how the objects are retrieved, they just need to retrieve the objects, and the "daisy chained" helper methods hide the exact steps needed to retrieve them (in practice, I actually have a few more methods but am still able to retrieve the object collection I want in one line). Is one of these methods right and the other wrong? Or is it simply a matter of preference or context dependent?

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  • C++ HTML template framework, templatizing library, HTML generator library

    - by Marcin Gil
    I am looking for template/generator libraries for C++ that are similar to eg. Ruby's Erb, Haml, PHP's Smarty, etc. It would be great if I it would sport some basic features like loops, if/else, int conversion to strings, etc. Parameter passing to template rendering engine is also important if I could pass all of them in a hash map instead of calling some function for each of parameters. Do you have any recommendations? I can see also the possibility of embedding languages like Lua, however I haven't found a templatizing library for that either. Thanks!

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  • PHP extend a class method that is called from another class which extends it and calls the method wi

    - by dan.codes
    I am trying to extend a class and override one of its methods. lets call that class A. My class, class B, is overiding a protected method. Class C extends class A and Class D extends class C. Inside of Class D, the method I am trying to overwrite is also extended here and that calls parent::mymethodimoverriding. That method does not exist in class C so it goes to it in class A. That is the method I am overiding in class B and obviously you can't extend A with B and have those changes show up in D since it does not fall in line with the class hierarchy. I might be wrong, so correct me please. so if my class b is called and ran then class D gets called it runs the method in A and overwrites what I had set. I am thinking there must be a way to get this to work, I am just missing something. here is an example, as you can see in class A there is a call to setTitle and it is set to "Example" In my class I set it to "NewExample". My class is getting called before class D so when class D is called it goes back to the parent and sets the title back to "Example" class A{ protected function _thefunction(){ setTitle("Example"); } } class B extends A{ protected function _thefunction(){ My new code here setTitle("NewExample"); } } class C extends A{ nothing that matters in here for what I am doing } class D extends C{ protected function _thefunction(){ parent::_thefunction(); additional code here } }

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  • Looking for a small, portable, port-mirroring ethernet switch.

    - by user37244
    I recently had a mac go haywire, taking half a minute or more to get www.google.com loaded. Getting its owner to give up the machine for repair was like pulling teeth - they were insisting that it must be something to do with the network, since so much had changed with the local configuration at about the same time their box went haywire. I eventually set up a port mirror to a box that I could remote to so I could show that the mac was only irregularly getting packets onto the network. Demonstrating this faced an additional challenge: the latency of the remote desktop software I was using meant that I had to point to timestamps instead of just the moment the packet flashed up on the screen as my evidence. This particular user was the reason this was so challenging this time around, but I would like to have a box that I can cart from desk to desk to use wireshark on my laptop at any station where I need it. 3com, cisco, netgear, etc. (ad nauseum), all make switches that can be configured for port mirroring, but in my case, the smaller, the better. For the sake of my sanity, I'll probably end up running it off a battery anyway. If my laptop had two ethernet ports, this would be easy. So, whaddya recommand for a device that requires 0 configuration at each powerup (though I'm fine with poking at it for a while to set it up initially.) Small, light, and cheap enough to get it past purchasing? Thanks,

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  • Lightweight use of Enterprise Library TraceListeners

    - by gWiz
    Is it possible to use the Enterprise Library 4.1 TraceListeners without using the entire Enterprise Library Logging AB? I'd prefer to simply use .NET Diagnostics Tracing, but would like to setup a listener that sends emails on Error events. I figured I could use the Enterprise Library EmailTraceListener. However, my initial attempts to configure it have failed. Here's what I hoped would work: <system.diagnostics> <trace autoflush="false" /> <sources> <source name="SampleSource" switchValue="Verbose" > <listeners> <add name="textFileListener" /> <add name="emailListener" /> </listeners> </source> </sources> <sharedListeners> <add name="textFileListener" type="System.Diagnostics.TextWriterTraceListener" initializeData="..\trace.log" traceOutputOptions="DateTime"> <filter type="System.Diagnostics.EventTypeFilter" initializeData="Verbose" /> </add> <add name="emailListener" type="Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.EmailTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging" toAddress="[email protected]" fromAddress="[email protected]" smtpServer="mail.example.com" > <filter type="System.Diagnostics.EventTypeFilter" initializeData="Verbose" /> </add> </sharedListeners> </system.diagnostics> However I get [ArgumentException: The parameter 'address' cannot be an empty string. Parameter name: address] System.Net.Mail.MailAddress..ctor(String address, String displayName, Encoding displayNameEncoding) +1098157 System.Net.Mail.MailAddress..ctor(String address) +8 Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.EmailMessage.CreateMailMessage() +256 Microsoft.Practices.EnterpriseLibrary.Logging.Configuration.EmailMessage.Send() +39 Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.EmailTraceListener.Write(String message) +96 System.Diagnostics.TraceListener.WriteHeader(String source, TraceEventType eventType, Int32 id) +184 System.Diagnostics.TraceListener.TraceEvent(TraceEventCache eventCache, String source, TraceEventType eventType, Int32 id, String format, Object[] args) +63 System.Diagnostics.TraceSource.TraceEvent(TraceEventType eventType, Int32 id, String format, Object[] args) +198 System.Diagnostics.TraceSource.TraceInformation(String message) +14 Which leads me to believe the .NET Tracing code does not care about the "non-standard" config attributes I've supplied for emailListener. I also tried adding the appropriate LAB configSection declaration and: <loggingConfiguration> <listeners> <add toAddress="[email protected]" fromAddress="[email protected]" smtpServer="mail.example.com" type="Microsoft.Practices.EnterpriseLibrary.Logging.TraceListeners.EmailTraceListener, Microsoft.Practices.EnterpriseLibrary.Logging" name="emailListener" /> </listeners> </loggingConfiguration> This also results in the same exception. I figure it's possible to programmatically configure the EmailTraceListener, but I prefer this to be config-driven. I also understand I can implement my own derivative of TraceListener. So, is it possible to use the Ent Lib TraceListeners, without using the whole Ent Lib LAB, and configure them from the config file? Update: After examining the code, I have discovered it is not possible. The Ent Lib TraceListeners do not actually utilize the config attributes they specify in overriding TraceListener.GetSupportedAttributes(), despite the recommendations in the .NET TraceListener documentation. Bug filed.

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  • Cant correctly install Lazarus

    - by user206316
    I have a little problem with installing and running Lazarus. I just upgrade ubuntu from 13.04 to 13.10. When i had 13.04, i could install lazarus without any problems, but in 13.10 lazarus magicaly dissapeared, and when i tried install it from ubuntu software center, it said something like in my software resources lazarus-ide-0.9.30.4 doesnt exist. After some research on net i tried delete all files from earlier installations, download deb packages from sourceforge and install them, but when i want to instal fpc-src, error shows up with output: (Reading database ... 100% (Reading database ... 239063 files and directories currently installed.) Unpacking fpc-src (from .../Stiahnut/Lazarus/fpc-src.deb) ... dpkg: error processing /home/richi/Stiahnut/Lazarus/fpc-src.deb (--install): trying to overwrite '/usr/share/fpcsrc/2.6.2/rtl/nativent/tthread.inc', which is also in package fpc-source-2.6.2 2.6.2-5 dpkg-deb (subprocess): decompressing archive member: internal gzip write error: Broken pipe dpkg-deb: error: subprocess <decompress> returned error exit status 2 dpkg-deb (subprocess): cannot copy archive member from '/home/richi/Stiahnut/Lazarus/fpc-src.deb' to decompressor pipe: failed to write (Broken pipe) when i started lazarus, it of course tell me that it cant find fpc compier and fpc sources. So, please, i really need program for school and i dont wanna reinstall os anymore or something like that :( (Ubuntu 13.10 64bit) P.S: im not skilled in linux so if u know some commands to fix it just write them for copy and paste :) P.P.S:Sorry for bad English, im Slovak xD P.P.P.S: Thank so much for any answers update: output from sudo dpkg -l | grep "^rc" richi@Richi-Ubuntu:~/lazarus1.0.12$ sudo dpkg -l | grep "^rc" rc account-plugin-generic-oauth 0.10bzr13.03.26-0ubuntu1.1 amd64 GNOME Control Center account plugin for single signon - generic OAuth rc appmenu-gtk:amd64 12.10.3daily13.04.03-0ubuntu1 amd64 Export GTK menus over DBus rc appmenu-gtk3:amd64 12.10.3daily13.04.03-0ubuntu1 amd64 Export GTK menus over DBus rc fp-compiler-2.6.0 2.6.0-9 amd64 Free Pascal - compiler rc fp-utils-2.6.0 2.6.0-9 amd64 Free Pascal - utilities rc lazarus-ide-0.9.30.4 0.9.30.4-4 amd64 IDE for Free Pascal - common IDE files rc lazarus-ide-1.0.10 1.0.10+dfsg-1 amd64 IDE for Free Pascal - common IDE files rc lcl-utils-0.9.30.4 0.9.30.4-4 amd64 Lazarus Components Library - command line build tools rc lcl-utils-1.0.10 1.0.10+dfsg-1 amd64 Lazarus Components Library - command line build tools rc libbamf3-1:amd64 0.4.0daily13.06.19~13.04-0ubuntu1 amd64 Window matching library - shared library rc libboost-filesystem1.49.0 1.49.0-4 amd64 filesystem operations (portable paths, iteration over directories, etc) in C++ rc libboost-signals1.49.0 1.49.0-4 amd64 managed signals and slots library for C++ rc libboost-system1.49.0 1.49.0-4 amd64 Operating system (e.g. diagnostics support) library rc libboost-thread1.49.0 1.49.0-4 amd64 portable C++ multi-threading rc libbrlapi0.5:amd64 4.4-8ubuntu4 amd64 braille display access via BRLTTY - shared library rc libcamel-1.2-40 3.6.4-0ubuntu1.1 amd64 Evolution MIME message handling library rc libcolumbus0-0 0.4.0daily13.04.16~13.04-0ubuntu1 amd64 error tolerant matching engine - shared library rc libdns95 1:9.9.2.dfsg.P1-2ubuntu2.1 amd64 DNS Shared Library used by BIND rc libdvbpsi7 0.2.2-1 amd64 library for MPEG TS and DVB PSI tables decoding and generating rc libebackend-1.2-5 3.6.4-0ubuntu1.1 amd64 Utility library for evolution data servers rc libedata-book-1.2-15 3.6.4-0ubuntu1.1 amd64 Backend library for evolution address books rc libedata-cal-1.2-18 3.6.4-0ubuntu1.1 amd64 Backend library for evolution calendars rc libgc1c3:amd64 1:7.2d-0ubuntu5 amd64 conservative garbage collector for C and C++ rc libgd2-xpm:amd64 2.0.36~rc1~dfsg-6.1ubuntu1 amd64 GD Graphics Library version 2 rc libgd2-xpm:i386 2.0.36~rc1~dfsg-6.1ubuntu1 i386 GD Graphics Library version 2 rc libgnome-desktop-3-4 3.6.3-0ubuntu1 amd64 Utility library for loading .desktop files - runtime files rc libgphoto2-2:amd64 2.4.14-2 amd64 gphoto2 digital camera library rc libgphoto2-2:i386 2.4.14-2 i386 gphoto2 digital camera library rc libgphoto2-port0:amd64 2.4.14-2 amd64 gphoto2 digital camera port library rc libgphoto2-port0:i386 2.4.14-2 i386 gphoto2 digital camera port library rc libgtksourceview-3.0-0:amd64 3.6.3-0ubuntu1 amd64 shared libraries for the GTK+ syntax highlighting widget rc libgweather-3-1 3.6.2-0ubuntu1 amd64 GWeather shared library rc libharfbuzz0:amd64 0.9.13-1 amd64 OpenType text shaping engine rc libibus-1.0-0:amd64 1.4.2-0ubuntu2 amd64 Intelligent Input Bus - shared library rc libical0 0.48-2 amd64 iCalendar library implementation in C (runtime) rc libimobiledevice3 1.1.4-1ubuntu6.2 amd64 Library for communicating with the iPhone and iPod Touch rc libisc92 1:9.9.2.dfsg.P1-2ubuntu2.1 amd64 ISC Shared Library used by BIND rc libkms1:amd64 2.4.46-1 amd64 Userspace interface to kernel DRM buffer management rc libllvm3.2:i386 1:3.2repack-7ubuntu1 i386 Low-Level Virtual Machine (LLVM), runtime library rc libmikmod2:amd64 3.1.12-5 amd64 Portable sound library rc libpackagekit-glib2-14:amd64 0.7.6-3ubuntu1 amd64 Library for accessing PackageKit using GLib rc libpoppler28:amd64 0.20.5-1ubuntu3 amd64 PDF rendering library rc libraw5:amd64 0.14.7-0ubuntu1.13.04.2 amd64 raw image decoder library rc librhythmbox-core6 2.98-0ubuntu5 amd64 support library for the rhythmbox music player rc libsdl-mixer1.2:amd64 1.2.12-7ubuntu1 amd64 Mixer library for Simple DirectMedia Layer 1.2, libraries rc libsnmp15 5.4.3~dfsg-2.7ubuntu1 amd64 SNMP (Simple Network Management Protocol) library rc libsyncdaemon-1.0-1 4.2.0-0ubuntu1 amd64 Ubuntu One synchronization daemon library rc libunity-core-6.0-5 7.0.0daily13.06.19~13.04-0ubuntu1 amd64 Core library for the Unity interface. rc libusb-0.1-4:i386 2:0.1.12-23.2ubuntu1 i386 userspace USB programming library rc libwayland0:amd64 1.0.5-0ubuntu1 amd64 wayland compositor infrastructure - shared libraries rc linux-image-3.8.0-19-generic 3.8.0-19.30 amd64 Linux kernel image for version 3.8.0 on 64 bit x86 SMP rc linux-image-3.8.0-31-generic 3.8.0-31.46 amd64 Linux kernel image for version 3.8.0 on 64 bit x86 SMP rc linux-image-extra-3.8.0-19-generic 3.8.0-19.30 amd64 Linux kernel image for version 3.8.0 on 64 bit x86 SMP rc linux-image-extra-3.8.0-31-generic 3.8.0-31.46 amd64 Linux kernel image for version 3.8.0 on 64 bit x86 SMP rc screen-resolution-extra 0.15ubuntu1 all Extension for the GNOME screen resolution applet rc unity-common 7.0.0daily13.06.19~13.04-0ubuntu1 all Common files for the Unity interface.

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  • Writing a Javascript library that is code-completion and code-inspection friendly

    - by Vivin Paliath
    I recently made my own Javascript library and I initially used the following pattern: var myLibrary = (function () { var someProp = "..."; function someFunc() { ... } function someFunc2() { ... } return { func: someFunc, fun2: someFunc2, prop: someProp; } }()); The problem with this is that I can't really use code completion because the IDE doesn't know about the properties that the function literal is returning (I'm using IntelliJ IDEA 9 by the way). I've looked at jQuery code and tried to do this: (function(window, undefined) { var myLibrary = (function () { var someProp = "..."; function someFunc() { ... } function someFunc2() { ... } return { func: someFunc, fun2: someFunc2, prop: someProp; } }()); window.myLibrary = myLibrary; }(window)); I tried this, but now I have a different problem. The IDE doesn't really pick up on myLibrary either. The way I'm solving the problem now is this way: var myLibrary = { func: function() { }, func2: function() { }, prop: "" }; myLibrary = (function () { var someProp = "..."; function someFunc() { ... } function someFunc2() { ... } return { func: someFunc, fun2: someFunc2, prop: someProp; } }()); But that seems kinda clunky, and I can't exactly figure out how jQuery is doing it. Another question I have is how to handle functions with arbitrary numbers of parameters. For example, jQuery.bind can take 2 or 3 parameters, and the IDE doesn't seem to complain. I tried to do the same thing with my library, where a function could take 0 arguments or 1 argument. However, the IDE complains and warns that the correct number of parameters aren't being sent in. How do I handle this?

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  • System.Web.Caching vs. Enterprise Library Caching Block

    - by ESV
    For a .NET component that will be used in both web applications and rich client applications, there seem to be two obvious options for caching: System.Web.Caching or the Ent. Lib. Caching Block. What do you use? Why? System.Web.Caching Is this safe to use outside of web apps? I've seen mixed information, but I think the answer is maybe-kind-of-not-really. a KB article warning against 1.0 and 1.1 non web app use The 2.0 page has a comment that indicates it's OK: http://msdn.microsoft.com/en-us/library/system.web.caching.cache(VS.80).aspx Scott Hanselman is creeped out by the notion The 3.5 page includes a warning against such use Rob Howard encouraged use outside of web apps I don't expect to use one of its highlights, SqlCacheDependency, but the addition of CacheItemUpdateCallback in .NET 3.5 seems like a Really Good Thing. Enterprise Library Caching Application Block other blocks are already in use so the dependency already exists cache persistence isn't necessary; regenerating the cache on restart is OK Some cache items should always be available, but be refreshed periodically. For these items, getting a callback after an item has been removed is not very convenient. It looks like a client will have to just sleep and poll until the cache item is repopulated. Memcached for Win32 + .NET client What are the pros and cons when you don't need a distributed cache?

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  • Abstract class and constructor

    - by Amutha
    As abstract class can be instantiated ,still why constructor is allowed inside abstract class? public abstract class SomeClass { private string _label; public SomeClass(string label) { _label=label; } }

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  • Converting from One Class to another Class using Xml Serialization in C#

    - by nrk
    Hi, In our project we are consuming WCF webservices exposed at Central location as services with basicHttpBinding. In client desktop application we need consume those webservices. I am able to generate proxy class using WSDL.exe. But, I need to convert data/class given by the webservice into my local class, for that now I am xmlserialzing those class/objects given by webservice and deserializing into my local classes as both classes schema matches exactly same. Is there any better way that I can follow? or Do I need to assign each property from one class to another? thanks nRk.

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  • USE case to Class Diagram - How do I?

    - by 01010011
    Hi, I would like your guidance on how to create classes and their relationships (generalization, association, aggregation and composition) accurately from my USE case diagram (please see below). I am trying to create this class diagram so I can use it to create a simple online PHP application that allows the user to register an account, login and logout, and store, search and retrieve data from a MySQL database. Are my classes correct? Or should I create more classes? And if so, what classes are missing? What relationships should I use when connecting the register, login, logout, search_database and add_to_database to the users? I'm new to design patterns and UML class diagrams but from my understanding, the association relationship relates one object with another object; the aggregation relationship is a special kind of association that allows "a part" to belong to more than one "whole" (e.g. a credit card and its PIN - the PIN class can also be used in a debit card class); and a composition relationship is a special form of aggregation that allows each part to belong to only one whole at a time. I feel like I have left out some classes or something because I just can't seem to find the relationships from my understanding of relationships. Any assistance will be really appreciated. Thanks in advance. USE CASE DIAGRAM CLASS DIAGRAM

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  • Python - help on custom wx.Python (pyDev) class

    - by Wallter
    I have been hitting a dead end with this program. I am trying to build a class that will let me control the BIP's of a button when it is in use. so far this is what i have (see following.) It keeps running this weird error TypeError: 'module' object is not callable - I, coming from C++ and C# (for some reason the #include... is so much easier) , have no idea what that means, Google is of no help so... I know I need some real help with sintax and such - anything woudl be helpful. Note: The base code found here was used to create a skeleton for this 'custom button class' Custom Button import wx from wxPython.wx import * class Custom_Button(wx.PyControl): # The BMP's # AM I DOING THIS RIGHT? - I am trying to get empty 'global' # variables within the class Mouse_over_bmp = None #wxEmptyBitmap(1,1,1) # When the mouse is over Norm_bmp = None #wxEmptyBitmap(1,1,1) # The normal BMP Push_bmp = None #wxEmptyBitmap(1,1,1) # The down BMP Pos_bmp = wx.Point(0,0) # The posisition of the button def __init__(self, parent, NORM_BMP, PUSH_BMP, MOUSE_OVER_BMP, pos, size, text="", id=-1, **kwargs): wx.PyControl.__init__(self,parent, id, **kwargs) # The conversions, hereafter, were to solve another but. I don't know if it is # necessary to do this since the source being given to the class (in this case) # is a BMP - is there a better way to prevent an error that i have not # stumbled accost? # Set the BMP's to the ones given in the constructor self.Mouse_over_bmp = wx.Bitmap(wx.Image(MOUSE_OVER_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Norm_bmp = wx.Bitmap(wx.Image(NORM_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Push_bmp = wx.Bitmap(wx.Image(PUSH_BMP, wx.BITMAP_TYPE_ANY).ConvertToBitmap()) self.Pos_bmp = self.pos self.Bind(wx.EVT_LEFT_DOWN, self._onMouseDown) self.Bind(wx.EVT_LEFT_UP, self._onMouseUp) self.Bind(wx.EVT_LEAVE_WINDOW, self._onMouseLeave) self.Bind(wx.EVT_ENTER_WINDOW, self._onMouseEnter) self.Bind(wx.EVT_ERASE_BACKGROUND,self._onEraseBackground) self.Bind(wx.EVT_PAINT,self._onPaint) self._mouseIn = self._mouseDown = False def _onMouseEnter(self, event): self._mouseIn = True def _onMouseLeave(self, event): self._mouseIn = False def _onMouseDown(self, event): self._mouseDown = True def _onMouseUp(self, event): self._mouseDown = False self.sendButtonEvent() def sendButtonEvent(self): event = wx.CommandEvent(wx.wxEVT_COMMAND_BUTTON_CLICKED, self.GetId()) event.SetInt(0) event.SetEventObject(self) self.GetEventHandler().ProcessEvent(event) def _onEraseBackground(self,event): # reduce flicker pass def _onPaint(self, event): dc = wx.BufferedPaintDC(self) dc.SetFont(self.GetFont()) dc.SetBackground(wx.Brush(self.GetBackgroundColour())) dc.Clear() dc.DrawBitmap(self.Norm_bmp) # draw whatever you want to draw # draw glossy bitmaps e.g. dc.DrawBitmap if self._mouseIn: # If the Mouse is over the button dc.DrawBitmap(self, self.Mouse_over_bmp, self.Pos_bmp, useMask=False) if self._mouseDown: # If the Mouse clicks the button dc.DrawBitmap(self, self.Push_bmp, self.Pos_bmp, useMask=False) Main.py import wx import Custom_Button from wxPython.wx import * ID_ABOUT = 101 ID_EXIT = 102 class MyFrame(wx.Frame): def __init__(self, parent, ID, title): wxFrame.__init__(self, parent, ID, title, wxDefaultPosition, wxSize(400, 400)) self.CreateStatusBar() self.SetStatusText("Program testing custom button overlays") menu = wxMenu() menu.Append(ID_ABOUT, "&About", "More information about this program") menu.AppendSeparator() menu.Append(ID_EXIT, "E&xit", "Terminate the program") menuBar = wxMenuBar() menuBar.Append(menu, "&File"); self.SetMenuBar(menuBar) self.Button1 = Custom_Button(self, parent, -1, "D:/Documents/Python/Normal.bmp", "D:/Documents/Python/Clicked.bmp", "D:/Documents/Python/Over.bmp", wx.Point(200,200), wx.Size(300,100)) EVT_MENU(self, ID_ABOUT, self.OnAbout) EVT_MENU(self, ID_EXIT, self.TimeToQuit) def OnAbout(self, event): dlg = wxMessageDialog(self, "Testing the functions of custom " "buttons using pyDev and wxPython", "About", wxOK | wxICON_INFORMATION) dlg.ShowModal() dlg.Destroy() def TimeToQuit(self, event): self.Close(true) class MyApp(wx.App): def OnInit(self): frame = MyFrame(NULL, -1, "wxPython | Buttons") frame.Show(true) self.SetTopWindow(frame) return true app = MyApp(0) app.MainLoop() Errors (and traceback) /home/wallter/python/Custom Button overlay/src/Custom_Button.py:8: DeprecationWarning: The wxPython compatibility package is no longer automatically generated or actively maintained. Please switch to the wx package as soon as possible. I have never been able to get this to go away whenever using wxPython any help? from wxPython.wx import * Traceback (most recent call last): File "/home/wallter/python/Custom Button overlay/src/Main.py", line 57, in <module> app = MyApp(0) File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7978, in __init__ self._BootstrapApp() File "/usr/lib/python2.6/dist-packages/wx-2.8-gtk2-unicode/wx/_core.py", line 7552, in _BootstrapApp return _core_.PyApp__BootstrapApp(*args, **kwargs) File "/home/wallter/python/Custom Button overlay/src/Main.py", line 52, in OnInit frame = MyFrame(NULL, -1, "wxPython | Buttons") File "/home/wallter/python/Custom Button overlay/src/Main.py", line 32, in __init__ wx.Point(200,200), wx.Size(300,100)) TypeError: 'module' object is not callable I have tried removing the "wx.Point(200,200), wx.Size(300,100))" just to have the error move up to the line above. Have I declared it right? help?

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  • How to design shape class

    - by Tomek Tarczynski
    I want to design shape class. I need to distinguish several different shapes: -Point -Line -Triangle -Circle -Polygons The main purpose of this class is to calculate distance between two shapes. I've all methods for calculating those distances, but I want to have a single method that can be used, it should looks like this: float Distance(Shape a, Shape b) Simplest way to do it is to put a lot of if statements and then invoke proper method but this is deffinitely not OOP. How to design such class in OOP style?

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  • Alternative Python standard library reference

    - by Ender
    I love Python; I absolutely despise its official documentation. Tutorials do not count as library references, but that appears to be what they're attempting. What I really want is the ability to find a class in the standard library and view documentation for all of its properties and methods. Actionscript, MSDN, and Java all do this just fine (although each with their odd quirks). Where is this for python? For example, I wanted to sort a list. mylist.sort(). Awesome. But what if I wanted it sorted in descending order? Official documentation is not - much - help. Or what if I wanted to specify a key function? That's also supported: mylist.sort(key=lamba item: item.customVar)- but documented...where? I understand that Python's approach to OOP may not be equivalent to Java et. al. Maybe list isn't actually a class - maybe it's just a function that returns an iterable when the tachyon beams are set to glorious and the unboxed hyper enumeration is quantized, but...I don't care. I just want to know how to sort lists. (Apologies for the angst - too much caffeine today)

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  • Class Self-Reference

    - by Free Bullets
    I have the following code. The angle function needs some information from the class it was called from. What's the best way to do this? class MyScannedRobotEvent extends robocode.ScannedRobotEvent { public int angle(robocode.Robot myRobot) { return (int) Math.toRadians((myRobot.getHeading() + getBearing()) % 360); } } public class MyRobot extends robocode.Robot { int a = angle(**WHATDOIPUTHERE?**) }

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