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  • print CSS still showing some background images when printing

    - by RyanP13
    I am receiving some strange begaviour in IE6 when printing a page. For some reason it is printing out parts of a CSS background image sprite. I have overridden all background-image declarations with: * {background-image:none !important;} But to no avail. I didn't think background images were supported by default anyways so this is a new one on me.

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  • print css: fit in one page

    - by user281521
    Hi. In my page there's only one image. Kind of 1500x3000 px. In the printer, I need that this image's maximum width to be the width of the page, so I did: width 100% in the css, and it works. But the height... the old bullshit of height 100% will never work. Because it always will be 100% of the parent container, then someone must have height defined. Or html or body. So, my question is: make this image fit in one page. Any ideas?

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  • Is there a pretty print for PHP?

    - by Aaron Lee
    I'm fixing some PHP scripts and I'm missing ruby's pretty printer. i.e. require 'pp' arr = {:one => 1} pp arr will output {:one = 1}. This even works with fairly complex objects and makes digging into an unknown script much easier. Is there some way to duplicate this functionality in PHP?

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  • Simplest way to print an array in Java

    - by Alex Spurling
    What's the simplest way of printing an array of primitives or of objects in Java? Here are some example inputs and outputs: int[] intArray = new int[] {1, 2, 3, 4, 5}; //output: [1, 2, 3, 4, 5] String[] strArray = new String[] {"John", "Mary", "Bob"}; //output: [John, Mary, Bob]

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  • Finding furthermost point in game world

    - by user13414
    I am attempting to find the furthermost point in my game world given the player's current location and a normalized direction vector in screen space. My current algorithm is: convert player world location to screen space multiply the direction vector by a large number (2000) and add it to the player's screen location to get the distant screen location convert the distant screen location to world space create a line running from the player's world location to the distant world location loop over the bounding "walls" (of which there are always 4) of my game world check whether the wall and the line intersect if so, where they intersect is the furthermost point of my game world in the direction of the vector Here it is, more or less, in code: public Vector2 GetFurthermostWorldPoint(Vector2 directionVector) { var screenLocation = entity.WorldPointToScreen(entity.Location); var distantScreenLocation = screenLocation + (directionVector * 2000); var distantWorldLocation = entity.ScreenPointToWorld(distantScreenLocation); var line = new Line(entity.Center, distantWorldLocation); float intersectionDistance; Vector2 intersectionPoint; foreach (var boundingWall in entity.Level.BoundingWalls) { if (boundingWall.Intersects(line, out intersectionDistance, out intersectionPoint)) { return intersectionPoint; } } Debug.Assert(false, "No intersection found!"); return Vector2.Zero; } Now this works, for some definition of "works". I've found that the further out my distant screen location is, the less chance it has of working. When digging into the reasons why, I noticed that calls to Viewport.Unproject could result in wildly varying return values for points that are "far away". I wrote this stupid little "test" to try and understand what was going on: [Fact] public void wtf() { var screenPositions = new Vector2[] { new Vector2(400, 240), new Vector2(400, -2000), }; var viewport = new Viewport(0, 0, 800, 480); var projectionMatrix = Matrix.CreatePerspectiveFieldOfView(MathHelper.PiOver4, viewport.Width / viewport.Height, 1, 200000); var viewMatrix = Matrix.CreateLookAt(new Vector3(400, 630, 600), new Vector3(400, 345, 0), new Vector3(0, 0, 1)); var worldMatrix = Matrix.Identity; foreach (var screenPosition in screenPositions) { var nearPoint = viewport.Unproject(new Vector3(screenPosition, 0), projectionMatrix, viewMatrix, worldMatrix); var farPoint = viewport.Unproject(new Vector3(screenPosition, 1), projectionMatrix, viewMatrix, worldMatrix); Console.WriteLine("For screen position {0}:", screenPosition); Console.WriteLine(" Projected Near Point = {0}", nearPoint.TruncateZ()); Console.WriteLine(" Projected Far Point = {0}", farPoint.TruncateZ()); Console.WriteLine(); } } The output I get on the console is: For screen position {X:400 Y:240}: Projected Near Point = {X:400 Y:629.571 Z:599.0967} Projected Far Point = {X:392.9302 Y:-83074.98 Z:-175627.9} For screen position {X:400 Y:-2000}: Projected Near Point = {X:400 Y:626.079 Z:600.7554} Projected Far Point = {X:390.2068 Y:-767438.6 Z:148564.2} My question is really twofold: what am I doing wrong with the unprojection such that it varies so wildly and, thus, does not allow me to determine the corresponding world point for my distant screen point? is there a better way altogether to determine the furthermost point in world space given a current world space location, and a directional vector in screen space?

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  • Screen scraping over SSL with .NET

    - by Even Mien
    What solutions exist for screen scraping a site over SSL for use with .NET? My use case is that I need to login to a partner website (https), navigate through a dynamic hierarchy, and download a zipped file of reports. I certainly could use other screen scrapers if there are no good viable options in .NET, either though the framework or OSS.

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  • Brief white screen when loading PHP page?

    - by orbit82
    What would cause a brief flash of white screen while a PHP page is loading? I just noticed it today on a WordPress theme that I am building and am wondering if this is a cause for concern. As a page loads, the screen will flash white before showing the page content. Sometimes this happens on every single page load, other times it only happens intermittently.

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  • What are usability, accessibility, screen-reader or any other development, functionality, cross brow

    - by jitendra
    What are the usability, accessibility, screen-reader, or any other development, functionality, or cross browser issues with <iframe>? Is there any alternative for <iframe>? And are there any JavaScript/jQuery or server-side techniques which can decrease the usability, accessibility, or screen-reader issues with <iframe>? Why has the W3C not included <iframe> in XHTML Strict, while HTML 5 supports <iframe>?

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  • prevent screen rotation android

    - by Sephy
    hi everybody, I have one of my activities which I would like to prevent from rotating because i'm starting an AsynTask, and screen rotation makes it restart... so is there any way to tell this activity "DO NOT ROTATE the screen even if the user is shaking his phone like mad"? Thx for the constant help guys.

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  • How to speed up loading the splash screen.

    - by AngryHacker
    I am optimizing the startup of a WinForms app. One issue I identified is the loading of the splash screen form. It takes about half a second to a second. I know that multi-threading is a no-no on UI pieces, however, seeing how the splash screen is a fairly autonomous piece of the application, is it possible to somehow mitigate its performance hit by throwing it one some other thread (perhaps in the way Chrome does it), so that the important pieces of the application can actually get going.

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  • Multiple View App shows Blank Screen in Simulator

    - by Brett Coburn
    Hello; I am developing a simple app that first shows a menu screen, and when a button is pressed, a game screen appears. I was able to develop the game screen without any issues, but when I changed the code to first display the menu, the simulator showed a blank screen. I've read all the articles on connecting views with IB but I can't figure this out. Any help would be appreciated. This is my code: // Pong_Multiple_ViewAppDelegate.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import <UIKit/UIKit.h> @class MenuViewController; @interface Pong_Multiple_ViewAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; MenuViewController *navigationController; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet MenuViewController *navigationController; @end // // Pong_Multiple_ViewAppDelegate.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright __MyCompanyName__ 2010. All rights reserved. // #import "Pong_Multiple_ViewAppDelegate.h" #import "MenuViewController.h" @implementation Pong_Multiple_ViewAppDelegate @synthesize window; @synthesize navigationController; - (void)application:(UIApplication *)application{ // Override point for customization after application launch [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } - (void)dealloc { [navigationController release]; [window release]; [super dealloc]; } @end // // MenuViewController.h // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import <UIKit/UIKit.h> #import "GameViewController.h" @interface MenuViewController : UIViewController { GameViewController *gameViewController; IBOutlet UIButton *gameButton; } @property(nonatomic, retain) GameViewController *gameViewController; @property(nonatomic, retain) UIButton *gameButton; -(IBAction)switchPage:(id)sender; @end // // MenuViewController.m // Pong Multiple View // // Created by Brett on 10-05-19. // Copyright 2010 __MyCompanyName__. All rights reserved. // #import "MenuViewController.h" #import "GameViewController.h" @implementation MenuViewController @synthesize gameViewController; @synthesize gameButton; -(IBAction)switchPage:(id)sender{ if (self.gameViewController==nil) { GameViewController *gameView = [[GameViewController alloc]initWithNibName:@"GameView" bundle:[NSBundle mainBundle]]; self.gameViewController= gameView; [gameView release]; } [self.navigationController pushViewController:self.gameViewController animated:YES]; } .... @end My code also includes classes: GameViewController.h, GameViewController.m, and nib files: MenuView.xib, and GameView.xib Thanks, B

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  • Crossplatform way to change screen resolution

    - by macropas
    Is there any crossplatform way (Windows, Linux, MacOSX) to change screen resolution? Neither Java nor .Net-Mono can do it. Only through native API invocation. It's very strange situation: there are clear (managed) methods to obtain screen resolution, but method for setting is absent. Is this feature very dangerous or complicated? Does any other crossplatform system (Parrot, RealBasic etc.) do this?

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  • naming a screen session in linux

    - by Aly
    Hi, I am running multiple screens from one ssh connection, when I list all of the screens via screen -ls the names are not very descriptive and when I have multiple screens it becomes hard to remember what is running on each. Does anyone know how to name these sessions (preferably when creating the screen). Thanks

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  • How to surpress screen savers on Linux?

    - by Die in Sente
    I need to prevent the screen saver from running while my application is running. I know how to do this on the Windows versions, with SendInput calls, but I need to do something similar for Linux ports. It looks complicated, because ideally, I'd like something that would work on multiple Linux distros (SuSe, Red Hat, Ubunutu...) and it looks like there are at least 3 different screen-saver frameworks: xscreensaver, gnome-screensaver, and something else in KDE.

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  • Detection screen disconnection in linux

    - by Dark Templer
    Hey Guys We have a nasty little problem. In short we can detect if a screen is connect when x11 boots (we do this by looking at the log - Xorg.0.log), but we are having trouble detect when are screen is disconnected while the machine is running (ie post x11 boot) Any one have any ideas? Cheers

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  • I am trying to use gnu screen on mac

    - by dorelal
    I have ~/.bash_profile which I would like to be invoked every single time a new GNU screen is created so that all my aliases work in GNU screen as they work in terminal. At this time this is what my ~/.screenrc looks like. hardstatus on hardstatus alwayslastline hardstatus string "%{.bW}%-w%{.rW}%n %t%{-}%+w %=%{..G} %H %{..Y} %m/%d %C%a "

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  • Team Leaders & Authors - Manage and Report Workflow using "Print an Outline" in UPK

    - by [email protected]
    Did you know you can "print an outline?" You can print any outline or portion of an outline. Why might you want to "print an outline" in UPK... Have you ever wondered how many topics you have recorded, how many of your topics are ready for review, or even better, how many topics are complete! Do you need to report your project status to management? Maybe you just like to have a copy of your outline to refer to during development. Included in this output is the outline structure as well as the layout defined in the Details View of the Outline Editor. To print an outline, you must open either a module or section in the Outline Editor. A set of default data columns is automatically included in the output; however, you can configure which columns you want to appear in the report by switching to the Details view and customizing the columns. (To learn more about customizing your columns refer to the Add and Remove Columns section of the Content Development.pdf guide) To print an outline from the Outline Editor: 1. Open a module or section document in the Outline Editor. 2. Expand the documents to display the details that you want included in the report. 3. On the File menu, choose Print and use the toolbar icons to print, view, or save the report to a file. Personally, I opt to save my outline in Microsoft Excel. Using the delivered features of Microsoft Excel you can add columns of information, such as development notes, to your outline or you can graph and chart your Project status. As mentioned above you can configure what columns you want to appear in the outline. When utilizing the Print an Outline feature in conjunction with the Managing Workflow features of the UPK Multi-user instance you as a Team Lead or Author can better report project status. Read more about Managing Workflow below. Managing Workflow: The Properties toolpane contains special properties that allow authors to track document status or State as well as assign Document Ownership. Assign Content State The State property is an editable property for communicating the status of a document. This is particularly helpful when collaborating with other authors in a development team. Authors can assign a state to documents from the master list defined by the administrator. The default list of States includes (blank), Not Started, Draft, In Review, and Final. Administrators can customize the list by adding, deleting or renaming the values. To assign a State value to a document: 1. Make sure you are working online. 2. Display the Properties toolpane. 3. Select the document(s) to which you want to assign a state. Note: You can select multiple documents using the standard Windows selection keys (CTRL+click and SHIFT+click). 4. In the Workflow category, click in the State cell. 5. Select a value from the list. Assign Document Ownership In many enterprises, multiple authors often work together developing content in a team environment. Team leaders typically handle large projects by assigning specific development responsibilities to authors. The Owner property allows team leaders and authors to assign documents to themselves and other authors to track who is responsible for a specific document. You view and change document assignments for a document using the Owner property in the Properties toolpane. To assign a document owner: 1. Make sure you are working online. 2. On the View menu, choose Properties. 3. Select the document(s) to which you want to assign document responsibility. Note: You can select multiple documents using the standard Windows selection keys (CTRL+click and SHIFT+click). 4. In the Workflow category, click in the Owner cell. 5. Select a name from the list. Is anyone out there already using this feature? Share your ideas with the group. Those of you new to this feature, give it a test drive and let us know what you think. - Kathryn Lustenberger, Oracle UPK & Tutor Outbound Product Management

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  • Canon Mx772 printer recognized, drivers loaded...but all print jobs "Held"

    - by user212169
    BRAND NEW to Ubuntu but loving it so far. I have a Canon MX772 wireless printing running on my network and am able to print fine from a PC and Mac. Using the printers IP, Ubuntu was able to find it and I accepted all of the "recommended" items (it found a Canon MX770 driver). Everything seems to load fine...but the test page does not print, nor does any print commands make it to the printer. If I open the print dialogue jobs are shown as "held" and when I look at the jobs attributes, I see "Job printer state message=cannot specify model number" and then a few lines down "job state reasons=aborted by system". If I try to "resume" it immediately goes back to "held". I can successfully ping the IP of the printer. Would be very appreciative of other ideas...printing is the last check in the box before I am all set up. Thanks!

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  • How Do I Print Photos?

    - by Takkat
    Other than for Windows in Ubuntu there are no fancy utilities provided from printer manufacturers to print photos. I am aware of Gnome Photo Printer and of Photoprint, the first being easy to handle, the latter having more options. However I wonder if there are any other or maybe even better alternatives (including plugins) to perform the following tasks: Print photos in the best photo-resolution the driver offers Adjust paper size for standard values of photo papers Choose paper tray if the printer has more than one Print out multiple photos on one page including mixed sizes (grids) Multiple prints with same settings Borderless printing if the printer is capable of this Any additional options like pre-processing for color correction or noise reduction would be nice to have but are not so essential. Update According to this spec it seems not to so easy to accomplish the simple task of printing photos. Indeed all applications I have gone through have major drawbacks that make printing photos almost impossible. Below I will list what put me off using them for photo printing: Gnome Photo Printer: no thumbnails, no grids Photoprint: does not keep settings, GUI broken, no standard photo size, no thumbs Eye Of Gnome: no multiple pages, no grids Gimp + Images Grid Layout: far too many steps to finally find that prints are always different to their previews. F-Spot: no grids Picasa 3: no grids, very few fixed paper sizes, 300 dpi only flPhoto: strange GUI, no thumbs, no printer settings, did not print at all Windows: Ooops - everything works fine! But I want Ubuntu to do this! After half a pack of ink cartridges and half a pack of photo paper cards I am getting tired of testing. At least Gimp and Picasa looked promising but both don't keep their promise when it comes to printing. I'd already be happy to quickly print a few photos with EOG if bug #80220 was fixed - but it's still on "wishlist".

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  • Is it possible to print on a networked Windows Print server from an AIX server, without using remote

    - by Stringent Software
    I have an application on an AIX server (v5.3) that needs to print via a Windows Print Server over the LAN. The simplest way to do this is to use SMIT to setup a remote print queue - which I've done on the test environment - but the IT department have refused to set up a remote print queue on the Production server. I don't have root access to the Production server. Is there any other method for connecting the app to the print server that doesn't involve print queues on the AIX box?

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  • LWJGL Determining whether or not a polygon is on-screen.

    - by Brandon oubiub
    Not sure whether this is an LWJGL or math question. I want to check whether a shape is on-screen, so that I don't have to render it if it isn't. First of all, is there any simple way to do this that I am overlooking? Like some method or something that I haven't found? I'm going to assume there isn't. I tried using my trigonometry skills, but it is hard to do this because of how glRotate also distorts the image a little for perspective and realism. Or, is there any way to easily determine if a ray starting from the camera, and going outward in a straight line intersects a shape? (I can probably do it with my math skillz, but is there an easier way?) By the way, I can easily determine the angle at which the camera is facing around the x and y axis. EDIT: Or, possibly, I could get the angles of a vector from the camera to the object, and compare those angles to my camera angles. But I have a feeling that the distorts from glRotate and glTranslate would be an issue. I'll try it though.

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  • How can I get a Windows 2008 print server to deploy to child domains?

    - by Tyler Benson
    I am setting up a print server for our company that has a parent domain and 2 child domains. The print server is on the parent domain and I have no problems getting the print server to deploy printers through group policy to users on its own domain. The problem I am having is that it isn't deploying the printers to users that are in it's child domains. Some other info that may help: I am not sharing or listing printers in the directory I have added pushprinterconnections.exe to the group policy login script Does anything come to mind?

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