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  • FBX SDK Not Converting Child Node Coordinate Systems

    - by Al Bundy
    I am trying to import a scene into my application from an fbx file. In 3DS Max, the scene and it’s local translations are as follows: Root (0, 0, 0) '-Sphere001 (-15, 30, 0) ' '-Sphere002 (-2, -30, 0) ' '-Sphere003 (-30, -20, 0) '-Cube001 (35, -15, 0) This is the code that I am using to get the translations of each node: FbxDouble3 fbxPosition = pChild->LclTranslation.Get(); FbxDouble3 fbxRotation = pChild->LclRotation.Get(); FbxDouble3 fbxScale = pChild->LclScaling.Get(); When I try to import the scene, the first node from the scene is getting converted to a right handed system, using this conversion: (X, Z, -Y), but none of their child nodes are. after importing the scene, the local translations I get are as follows: Root (0, 0, 0) --Sphere001 (-15, 0, -30) - converted ----Sphere002 (-2, -30, 0) - not converted ------Sphere003 (-30, -20, 0) - not converted --Cube001 (35, 0, 15) - converted Can anybody help me make sense of this? Thanks

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  • What is So Unique About Node.js?

    - by Adrian Shum
    Recently there has been a lot of praise for Node.js. I am not a developer that has had much exposure to network application. From my bare understanding of Nodes.js, its strength is: we have only one thread handling multiple connections, providing an event-based architecture. However, for example in Java, I can create only one thread using NIO/AIO (which is non-blocking APIs from my bare understanding), and handle multiple connections using that thread, and I provide an event-based architecture to implement the data handling logic (shouldn't be that difficult by providing some callback etc) ? Given JVM being a even more mature VM than V8 (I expect it to run faster too), and event-based handling architecture seems to be something not difficult to create, I am not sure why Node.js is attracting so much attention. Did I miss some important points?

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  • What's wrong with my destructor?

    - by Ahmed Sharara
    // Sparse Array Assignment.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include<iostream> using namespace std; struct node{ int row; int col; int value; node* next_in_row; node* next_in_col; }; class MultiLinkedListSparseArray { private: char *logfile; node** rowPtr; node** colPtr; // used in constructor node* find_node(node* out); node* ins_node(node* ins,int col); node* in_node(node* ins,node* z); node* get(node* in,int row,int col); bool exist(node* so,int row,int col); node* dummy; int rowd,cold; //add anything you need public: MultiLinkedListSparseArray(int rows, int cols); ~MultiLinkedListSparseArray(); void setCell(int row, int col, int value); int getCell(int row, int col); void display(); void log(char *s); void dump(); }; MultiLinkedListSparseArray::MultiLinkedListSparseArray(int rows,int cols){ rowPtr=new node* [rows+1]; colPtr=new node* [cols+1]; for(int n=0;n<=rows;n++) rowPtr[n]=NULL; for(int i=0;i<=cols;i++) colPtr[i]=NULL; rowd=rows;cold=cols; } MultiLinkedListSparseArray::~MultiLinkedListSparseArray(){ cout<<"array is deleted"<<endl; for(int i=rowd;i>=0;i--){ for(int j=cold;j>=0;j--){ if(exist(rowPtr[i],i,j)) delete get(rowPtr[i],i,j); } } // it stops in the last loop & doesnt show the done word cout<<"done"<<endl; delete [] rowPtr; delete [] colPtr; delete dummy; } void MultiLinkedListSparseArray::log(char *s){ logfile=s; } void MultiLinkedListSparseArray::setCell(int row,int col,int value){ if(exist(rowPtr[row],row,col)){ (*get(rowPtr[row],row,col)).value=value; } else{ if(rowPtr[row]==NULL){ rowPtr[row]=new node; (*rowPtr[row]).value=value; (*rowPtr[row]).row=row; (*rowPtr[row]).col=col; (*rowPtr[row]).next_in_row=NULL; (*rowPtr[row]).next_in_col=NULL; } else if((*find_node(rowPtr[row])).col<col){ node* out; out=find_node(rowPtr[row]); (*out).next_in_row=new node; (*((*out).next_in_row)).col=col; (*((*out).next_in_row)).row=row; (*((*out).next_in_row)).value=value; (*((*out).next_in_row)).next_in_row=NULL; } else if((*find_node(rowPtr[row])).col>col){ node* ins; ins=in_node(rowPtr[row],ins_node(rowPtr[row],col)); node* g=(*ins).next_in_row; (*ins).next_in_row=new node; (*((*ins).next_in_row)).col=col; (*(*ins).next_in_row).row=row; (*(*ins).next_in_row).value=value; (*(*ins).next_in_row).next_in_row=g; } } } int MultiLinkedListSparseArray::getCell(int row,int col){ return (*get(rowPtr[row],row,col)).value; } void MultiLinkedListSparseArray::display(){ for(int i=1;i<=5;i++){ for(int j=1;j<=5;j++){ if(exist(rowPtr[i],i,j)) cout<<(*get(rowPtr[i],i,j)).value<<" "; else cout<<"0"<<" "; } cout<<endl; } } node* MultiLinkedListSparseArray::find_node(node* out) { while((*out).next_in_row!=NULL) out=(*out).next_in_row; return out; } node* MultiLinkedListSparseArray::ins_node(node* ins,int col){ while(!((*ins).col>col)) ins=(*ins).next_in_row; return ins; } node* MultiLinkedListSparseArray::in_node(node* ins,node* z){ while((*ins).next_in_row!=z) ins=(*ins).next_in_col; return ins; } node* MultiLinkedListSparseArray::get(node* in,int row,int col){ dummy=new node; dummy->value=0; while((*in).col!=col){ if((*in).next_in_row==NULL){ return dummy; } in=(*in).next_in_row; } return in; } bool MultiLinkedListSparseArray::exist(node* so,int row,int col){ if(so==NULL) return false; else{ while((*so).col!=col){ if((*so).next_in_row==NULL) return false; else so=(*so).next_in_row; } return true; } }

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  • Why am I getting a segmentation fault with this code?

    - by gooswa
    Trying to make a simple rectangle/bin packer in C. Takes a given area and finds placement for any given size rectangle. About after 4 recursions is when I get the segmentation fault. #include <stdio.h> #include <stdlib.h> typedef struct node_type PackNode; struct node_type { int x , y; int width , height; int used; struct node_type *left; struct node_type *right; }; typedef struct point_type PackPoint; struct point_type { int x,y; }; PackNode _clone(PackNode *node) { PackNode clone; clone.used = 0; clone.x = node->x; clone.y = node->y; clone.width = node->width; clone.height= node->height; clone.left = NULL; clone.right= NULL; return clone; } PackNode root; int rcount; PackPoint* recursiveFind(PackNode *node, int w, int h) { PackPoint rp; PackPoint *p = NULL; rcount++; printf ("rcount = %u\n", rcount); //left is not null go to left, if left didn't work try right. if (node->left!=NULL) { //move down to left branch p = recursiveFind(node->left, w, h); if (p!=NULL) { return p; } else { p = recursiveFind(node->right, w, h); return p; } } else { //If used just return null and possible go to the right branch; if (node->used==1 || w > node->width || h > node->height) { return p; } //if current node is exact size and hasn't been used it return the x,y of the mid-point of the rectangle if (w==node->width && h == node->height) { node->used=1; rp.x = node->x+(w/2); rp.y = node->y+(h/2); p = &rp; return p; } //If rectangle wasn't exact fit, create branches from cloning it's parent. PackNode l_clone = _clone(node); PackNode r_clone = _clone(node); node->left = &l_clone; node->right = &r_clone; //adjust branches accordingly, split up the current unused areas if ( (node->width - w) > (node->height - h) ) { node->left->width = w; node->right->x = node->x + w; node->right->width = node->width - w; } else { node->left->height = h; node->right->y = node->y + h; node->right->height = node->height - h; } p = recursiveFind(node->left, w, h); return p; } return p; } int main(void) { root = malloc( root.x=0; root.y=0; root.used=0; root.width=1000; root.height=1000; root.left=NULL; root.right=NULL; int i; PackPoint *pnt; int rw; int rh; for (i=0;i<10;i++) { rw = random()%20+1; rh = random()%20+1; pnt = recursiveFind(&root, rw, rh); printf("pnt.x,y: %d,%d\n",pnt->x,pnt->y); } return 0; }

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  • Torque and maui node status

    - by Lafada
    I am new for torque and maui. I was checking for node state to looking for which nodes are free and which nodes are in use. For torque one command is pbsnodes. Which gives status and other info related to node. When I was checking for maui then I found command diagnose -n which also shows status of the node. I was wondering between these 2 status. Both are giving different status for the same situation. When I do man pbsnodes I got the possible states for node "free", "offline", "down", "reserve", "job-exclusive", "job-sharing", "busy", "time-shared", or "state-unknown" But this type of different state I cant find for diagnose -n. How pbsnodes and diagnose -n get the status for node. Is there any database like xCAT use for torque or maui? Thx in advance for your valuable time.

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  • MySQL cluster: Error after 1 data node is shutdown and started again

    - by nitins
    MySQL cluster: Error after 1 data node is shutdown and started again. We have configured MySQL cluster(version 7.1) with 2 sql/data nodes. We are using table space instead of in-memory clustering. The setup was working fine. So to test the setup I shutdown one data node, updated a table and and again stated the stopped node. Its giving this error and not starting. Any ideas ? Forced node shutdown completed. Occured during startphase 5. Caused by error 2306: 'Pointer too large(Internal error, programming error or missing error message, please report a bug). Temporary error, restart node'.

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  • puppet propagate variable from node to erb tamplate?

    - by picca
    Is it possible to declare variable in node and than propage it way down to the erb template? Example: node basenode { $myvar = "bar" # default include myclass } node mynode extends basenode { $myvar = "foo" } class myclass { file { "/root/myfile": content => template("myclass/mytemplate.erb") ensure => present, } } Source of mytemplate.erb: myvar has value: <%= myvar %> I know that my example might be complicated. But I'm trying to propagate file on (almost) all my nodes and I want its content to be altered depending on the node which requests the file. The $myvar = "bar" statement should be default when node does not override its value. Is there a solution to my problem? I'm using puppet 0.24.5

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  • Iterate through every node in a XML

    - by Rachel
    Hi I am trying to iterate through every node in a xml, be it the element node, text node or comment. With the below XSL in the very first statement prints the complete xml. How do i copy the very first node in $nodes and call the template process-nodes again removing teh first node in my next iteration? <?xml version='1.0'?> <xsl:stylesheet version="2.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform"> <xsl:template match="/"> <xsl:call-template name="process-nodes"> <xsl:with-param name="nodes" select="//node()" as="node()*"/> </xsl:call-template> </xsl:template> <xsl:template name="process-nodes"> <xsl:param name="nodes" as="node()*" /> <xsl:copy-of select="$nodes[1]"/> <xsl:if test="$nodes"> <xsl:call-template name="process-nodes"> <xsl:with-param name="nodes" select="remove($nodes, 1)" /> </xsl:call-template> </xsl:if> </xsl:template> </xsl:stylesheet> Note: I am looking for fixing the issue in this kind of implementation rather than changing the template match to <xsl:template match="@* | node()"> as I need to have some processing which requires this approach. Thanks.

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  • updating multiple nodes in xml with xquery and xdmp:node-replace

    - by morja
    Hi all, I wnat to update an XML document in my xml database (Marklogic). I have xml as input and want to replace each node that exists in the target xml. If a node does not exist it would be great if it gets added, but thats maybe another task. My XML in the database: <user> <username>username</username> <firstname>firstname</firstname> <lastname>lastname</lastname> <email>[email protected]</email> <comment>comment</comment> </user> The value of $user_xml: <user> <firstname>new firstname</firstname> <lastname>new lastname</lastname> </user> My function so far: declare function update-user ( $username as xs:string, $user_xml as node()) as empty-sequence() { let $uri := user-uri($username) return for $node in $user_xml/user return xdmp:node-replace(fn:doc($uri)/user/fn:node-name($node), $node) }; First of all I cannot iterate over $user_xml/user. If I try to iterate over $user_xml I get "arg1 is not of type node()" exception. But maybe its the wrong approach anyway? Does anybody maybe have sample code how to do this?

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  • Insertion into BST without header Node JAVA

    - by Petiatil
    I am working on a recursive insertion method for a BST. This function is suppose to be a recursive helper method and is in a private class called Node. The Node class is in a class called BinarySearchTree which contains an instance variable for the root. When I am trying to insert an element, I get a NullPointerException at : this.left = insert(((Node)left).element); I am unsure about why this occurs. If I understand correctly, in a BST, I am suppose to insert the item at the last spot on the path transversed. Any help is appreciated! private class Node implements BinaryNode<E> { E item; BinaryNode<E> left, right; public BinaryNode<E> insert(E item) { int compare = item.compareTo(((Node)root).item); if(root == null) { root = new Node(); ((Node)root).item = item; } else if(compare < 0) { this.left = insert(((Node)left).item); } else if(compare > 0) { this.right = insert(((Node)right).item); } return root; } }

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  • Compat Wireless Drivers Centrino N-2230

    - by user2699451
    So I am using linux and am having trouble installing the Compat Wireless drivers Hardware: Intel Centrino N-2230 OS: Linux Mint 64bit (kernel 13.08-generic) I followed this link http://www.mathyvanhoef.com/2012/09/compat-wireless-injection-patch-for.html Output: apt-get install linux-headers-$(uname -r) Reading package lists... Done Building dependency tree Reading state information... Done linux-headers-3.8.0-19-generic is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 19 not upgraded. charles-W55xEU compat-wireless-2010-10-16 # cd ~ charles-W55xEU ~ # dir adt-bundle-linux-x86_64-20130917.zip Desktop known_hosts_backup charles-W55xEU ~ # wget http://www.orbit-lab.org/kernel/compat-wireless-3-stable/v3.6/compat-wireless-3.6.2-1-snp.tar.bz2 --2013-10-29 10:28:23-- http://www.orbit-lab.org/kernel/compat-wireless-3-stable/v3.6/compat-wireless-3.6.2-1-snp.tar.bz2 Resolving www.orbit-lab.org (www.orbit-lab.org)... 128.6.192.131 Connecting to www.orbit-lab.org (www.orbit-lab.org)|128.6.192.131|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 4443700 (4,2M) [application/x-bzip2] Saving to: ‘compat-wireless-3.6.2-1-snp.tar.bz2’ 100%[======================================>] 4 443 700 13,5KB/s in 11m 3s 2013-10-29 10:39:27 (6,55 KB/s) - ‘compat-wireless-3.6.2-1-snp.tar.bz2’ saved [4443700/4443700] charles-W55xEU ~ # tar -xf compat-wireless-3.6.2-1-snp.tar.bz2 charles-W55xEU ~ # cd compat-wireless-3.6-rc6-1 bash: cd: compat-wireless-3.6-rc6-1: No such file or directory charles-W55xEU ~ # dir adt-bundle-linux-x86_64-20130917.zip Desktop compat-wireless-3.6.2-1-snp known_hosts_backup compat-wireless-3.6.2-1-snp.tar.bz2 charles-W55xEU ~ # cd compat-wireless-3.6.2-1-snp/ charles-W55xEU compat-wireless-3.6.2-1-snp # dir code-metrics.txt defconfigs linux-next-pending pending-stable compat drivers MAINTAINERS README config.mk enable-older-kernels Makefile scripts COPYRIGHT include net udev crap linux-next-cherry-picks patches charles-W55xEU compat-wireless-3.6.2-1-snp # wget http://patches.aircrack-ng.org/mac80211.compat08082009.wl_frag+ack_v1.patch --2013-10-29 10:40:52-- http://patches.aircrack-ng.org/mac80211.compat08082009.wl_frag+ack_v1.patch Resolving patches.aircrack-ng.org (patches.aircrack-ng.org)... 213.186.33.2, 2001:41d0:1:1b00:213:186:33:2 Connecting to patches.aircrack-ng.org (patches.aircrack-ng.org)|213.186.33.2|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 1049 (1,0K) [text/plain] Saving to: ‘mac80211.compat08082009.wl_frag+ack_v1.patch’ 100%[======================================>] 1 049 --.-K/s in 0s 2013-10-29 10:40:56 (180 MB/s) - ‘mac80211.compat08082009.wl_frag+ack_v1.patch’ saved [1049/1049] charles-W55xEU compat-wireless-3.6.2-1-snp # patch -p1 < mac80211.compat08082009.wl_frag+ack_v1.patch patching file net/mac80211/tx.c Hunk #1 succeeded at 792 (offset 115 lines). charles-W55xEU compat-wireless-3.6.2-1-snp # wget -Ocompatwireless_chan_qos_frag.patch http://pastie.textmate.org/pastes/4882675/download --2013-10-29 10:43:18-- http://pastie.textmate.org/pastes/4882675/download Resolving pastie.textmate.org (pastie.textmate.org)... 178.79.137.125 Connecting to pastie.textmate.org (pastie.textmate.org)|178.79.137.125|:80... connected. HTTP request sent, awaiting response... 301 Moved Permanently Location: http://pastie.org/pastes/4882675/download [following] --2013-10-29 10:43:20-- http://pastie.org/pastes/4882675/download Resolving pastie.org (pastie.org)... 96.126.119.119 Connecting to pastie.org (pastie.org)|96.126.119.119|:80... connected. HTTP request sent, awaiting response... 200 OK Length: 2036 (2,0K) [application/octet-stream] Saving to: ‘compatwireless_chan_qos_frag.patch’ 100%[======================================>] 2 036 --.-K/s in 0,001s 2013-10-29 10:43:21 (3,35 MB/s) - ‘compatwireless_chan_qos_frag.patch’ saved [2036/2036] charles-W55xEU compat-wireless-3.6.2-1-snp # patch -p1 < compatwireless_chan_qos_frag.patch patching file drivers/net/wireless/rtl818x/rtl8187/dev.c patching file net/mac80211/tx.c Hunk #1 succeeded at 1495 (offset 8 lines). patching file net/wireless/chan.c charles-W55xEU compat-wireless-3.6.2-1-snp # make ./scripts/gen-compat-autoconf.sh /root/compat-wireless-3.6.2-1-snp/.config /root/compat-wireless-3.6.2-1-snp/config.mk > include/linux/compat_autoconf.h make -C /lib/modules/3.8.0-19-generic/build M=/root/compat-wireless-3.6.2-1-snp modules make[1]: Entering directory `/usr/src/linux-headers-3.8.0-19-generic' CC [M] /root/compat-wireless-3.6.2-1-snp/compat/main.o LD [M] /root/compat-wireless-3.6.2-1-snp/compat/compat.o CC [M] /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.o In file included from /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma.h:8:0, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:8, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8: /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma_driver_pci.h:217:23: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_core_pci_init’ In file included from /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma.h:10:0, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:8, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8: /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma_driver_gmac_cmn.h:95:23: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_core_gmac_cmn_init’ In file included from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8:0: /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:25:15: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_bus_register’ /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:152:15: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_bus_register’ /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:17:21: warning: ‘bcma_bus_next_num’ defined but not used [-Wunused-variable] /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:93:12: warning: ‘bcma_register_cores’ defined but not used [-Wunused-function] make[3]: *** [/root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.o] Error 1 make[2]: *** [/root/compat-wireless-3.6.2-1-snp/drivers/bcma] Error 2 make[1]: *** [_module_/root/compat-wireless-3.6.2-1-snp] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.8.0-19-generic' make: *** [modules] Error 2 charles-W55xEU compat-wireless-3.6.2-1-snp # make install Warning: You may or may not need to update your initframfs, you should if any of the modules installed are part of your initramfs. To add support for your distribution to do this automatically send a patch against ./scripts/update-initramfs. If your distribution does not require this send a patch against the '/usr/bin/lsb_release -i -s': LinuxMint tag for your distribution to avoid this warning. make -C /lib/modules/3.8.0-19-generic/build M=/root/compat-wireless-3.6.2-1-snp modules make[1]: Entering directory `/usr/src/linux-headers-3.8.0-19-generic' CC [M] /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.o In file included from /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma.h:8:0, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:8, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8: /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma_driver_pci.h:217:23: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_core_pci_init’ In file included from /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma.h:10:0, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:8, from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8: /root/compat-wireless-3.6.2-1-snp/include/linux/bcma/bcma_driver_gmac_cmn.h:95:23: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_core_gmac_cmn_init’ In file included from /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:8:0: /root/compat-wireless-3.6.2-1-snp/drivers/bcma/bcma_private.h:25:15: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_bus_register’ /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:152:15: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘__attribute__’ before ‘bcma_bus_register’ /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:17:21: warning: ‘bcma_bus_next_num’ defined but not used [-Wunused-variable] /root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.c:93:12: warning: ‘bcma_register_cores’ defined but not used [-Wunused-function] make[3]: *** [/root/compat-wireless-3.6.2-1-snp/drivers/bcma/main.o] Error 1 make[2]: *** [/root/compat-wireless-3.6.2-1-snp/drivers/bcma] Error 2 make[1]: *** [_module_/root/compat-wireless-3.6.2-1-snp] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.8.0-19-generic' make: *** [modules] Error 2 charles-W55xEU compat-wireless-3.6.2-1-snp # It keeps giving errors, same with other sites, I get the same errors??? I am lost, help needed

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  • my server suddenly crashes every 2 days or so. Programmer has no idea, please help find the cause, here is the top

    - by Alex
    Every couple of days my server suddenly crashes and I must request hardware reset at data center to get it back running. Today I came back to my shell and saw the server was dead and "top" was running on it, and see below for the "top" right before the crash. I opened /var/log/messages and scrolled to the reboot time and see nothing, no errors prior to the hard reboot. (I checked in /etc/syslog.conf and I see "*.info;mail.none;authpriv.none;cron.none /var/log/messages" , isn't this good enough to log all problems?) Usually when I look at the top, the swap is never used up like this! I also don't know why mysqld is at 323% cpu (server only runs drupal and its never slow or overloaded). Solver is my application. I don't know whats that 'sh' doing and 'dovecot' doing. Its driving me crazy over the last month, please help me solve this mystery and stop my downtimes. top - 01:10:06 up 6 days, 5 min, 3 users, load average: 34.87, 18.68, 9.03 Tasks: 500 total, 19 running, 481 sleeping, 0 stopped, 0 zombie Cpu(s): 0.0%us, 96.6%sy, 0.0%ni, 1.7%id, 1.8%wa, 0.0%hi, 0.0%si, 0.0%st Mem: 8165600k total, 8139764k used, 25836k free, 428k buffers Swap: 2104496k total, 2104496k used, 0k free, 8236k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 4421 mysql 15 0 571m 105m 976 S 323.5 1.3 9:08.00 mysqld 564 root 20 -5 0 0 0 R 99.5 0.0 2:49.16 kswapd1 25767 apache 19 0 399m 8060 888 D 79.3 0.1 0:06.64 httpd 25781 apache 19 0 398m 5648 492 R 79.0 0.1 0:08.21 httpd 25961 apache 25 0 398m 5700 560 R 76.7 0.1 0:17.81 httpd 25980 apache 25 0 10816 668 520 R 75.0 0.0 0:46.95 sh 563 root 20 -5 0 0 0 D 71.4 0.0 3:12.37 kswapd0 25766 apache 25 0 399m 7256 756 R 69.7 0.1 0:39.83 httpd 25911 apache 25 0 398m 5612 480 R 58.8 0.1 0:17.63 httpd 25782 apache 25 0 440m 38m 648 R 55.2 0.5 0:18.94 httpd 25966 apache 25 0 398m 5640 556 R 55.2 0.1 0:48.84 httpd 4588 root 25 0 74860 596 476 R 53.9 0.0 0:37.90 crond 25939 apache 25 0 2776 172 84 R 48.9 0.0 0:59.46 solver 4575 root 25 0 397m 6004 1144 R 48.6 0.1 1:00.43 httpd 25962 apache 25 0 398m 5628 492 R 47.9 0.1 0:14.58 httpd 25824 apache 25 0 440m 39m 680 D 47.3 0.5 0:57.85 httpd 25968 apache 25 0 398m 5612 528 R 46.6 0.1 0:42.73 httpd 4477 root 25 0 6084 396 280 R 46.3 0.0 0:59.53 dovecot 25982 root 25 0 397m 5108 240 R 45.9 0.1 0:18.01 httpd 25943 apache 25 0 2916 172 8 R 44.0 0.0 0:53.54 solver 30687 apache 25 0 468m 63m 1124 D 42.3 0.8 0:45.02 httpd 25978 apache 25 0 398m 5688 600 R 23.8 0.1 0:40.99 httpd 25983 root 25 0 397m 5272 384 D 14.9 0.1 0:18.99 httpd 935 root 10 -5 0 0 0 D 14.2 0.0 1:54.60 kjournald 25986 root 25 0 397m 5308 420 D 8.9 0.1 0:04.75 httpd 4011 haldaemo 25 0 31568 1476 716 S 5.6 0.0 0:24.36 hald 25956 apache 23 0 398m 5872 644 S 5.6 0.1 0:13.85 httpd 18336 root 18 0 13004 1332 724 R 0.3 0.0 1:46.66 top 1 root 18 0 10372 212 180 S 0.0 0.0 0:05.99 init 2 root RT -5 0 0 0 S 0.0 0.0 0:00.95 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.01 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 0:00.15 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:00 .06 ksoftirqd/1 here is a normal top, when server is working fine: top - 01:50:41 up 21 min, 1 user, load average: 2.98, 2.70, 1.68 Tasks: 271 total, 2 running, 269 sleeping, 0 stopped, 0 zombie Cpu(s): 15.0%us, 1.1%sy, 0.0%ni, 81.4%id, 2.4%wa, 0.1%hi, 0.0%si, 0.0%st Mem: 8165600k total, 2035856k used, 6129744k free, 60840k buffers Swap: 2104496k total, 0k used, 2104496k free, 283744k cached PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND 2204 apache 17 0 466m 83m 19m S 25.9 1.0 0:22.16 httpd 11347 apache 15 0 466m 83m 19m S 25.9 1.0 0:26.10 httpd 18204 apache 18 0 481m 97m 19m D 25.2 1.2 0:13.99 httpd 4644 apache 18 0 481m 100m 19m D 24.6 1.3 1:17.12 httpd 4727 apache 17 0 481m 99m 19m S 24.3 1.2 1:10.77 httpd 4777 apache 17 0 482m 102m 21m S 23.6 1.3 1:38.27 httpd 8924 apache 15 0 483m 99m 19m S 22.3 1.3 1:13.41 httpd 9390 apache 18 0 483m 99m 19m S 18.9 1.2 1:05.35 httpd 4728 apache 16 0 481m 101m 19m S 14.3 1.3 1:12.50 httpd 4648 apache 15 0 481m 107m 27m S 12.6 1.4 1:18.62 httpd 24955 apache 15 0 467m 82m 19m S 3.3 1.0 0:21.80 httpd 4722 apache 15 0 503m 118m 19m R 1.7 1.5 1:17.79 httpd 4647 apache 15 0 484m 105m 20m S 1.3 1.3 1:40.73 httpd 4643 apache 16 0 481m 100m 20m S 0.7 1.3 1:11.80 httpd 1561 root 15 0 12900 1264 828 R 0.3 0.0 0:00.54 top 4434 mysql 15 0 496m 55m 4812 S 0.3 0.7 0:06.69 mysqld 4646 apache 15 0 481m 100m 19m S 0.3 1.3 1:25.51 httpd 1 root 18 0 10372 692 580 S 0.0 0.0 0:02.09 init 2 root RT -5 0 0 0 S 0.0 0.0 0:00.03 migration/0 3 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/0 4 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/0 5 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/1 6 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/1 7 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/1 8 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/2 9 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/2 10 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/2 11 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/3 12 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/3 13 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/3 14 root RT -5 0 0 0 S 0.0 0.0 0:00.03 migration/4 15 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/4 16 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/4 17 root RT -5 0 0 0 S 0.0 0.0 0:00.02 migration/5 18 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/5 19 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/5 20 root RT -5 0 0 0 S 0.0 0.0 0:00.01 migration/6 21 root 34 19 0 0 0 S 0.0 0.0 0:00.00 ksoftirqd/6 22 root RT -5 0 0 0 S 0.0 0.0 0:00.00 watchdog/6 23 root RT -5 0 0 0 S 0.0 0.0 0:00.00 migration/7

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  • Is this right in the use case of exec method of child_process? is there away to cody the envirorment along with the require module too?

    - by L2L2L
    I'm learning node. I am using child_process to move data to another script to be executed. But it seem that it does not copy the hold environment or I could be doing something wrong. To copy the hold environment --require modules too-- or is this when I use spawn, I'm not so clear or understanding spawn exec and execfile --although execfile is like what I'm doing at the bottom, but with exec... right?-- And I would just love to have some clarity on this matter. Please anyone? Thank you. parent.js - "use strict"; var fs, path, _err; fs = require("fs"), path = require("path"), _err = require("./err.js"); var url; url= process.argv[1]; var dirname, locate_r; dirname = path.dirname(url); locate_r = dirname + "/" + "test.json";//path.join(dirname,"/", "test.json"); var flag, str; flag = "r", str = ""; fs.open(locate_r, flag, function opd(error, fd){ if (error){_err(error, function(){ fs.close(fd,function(){ process.stderr.write("\n" + "In Finally Block: File Closed!" + "\n");});})} var readBuff, buffOffset, buffLength, filePos; readBuff = new Buffer(15), buffOffset = 0, buffLength = readBuff.length, filePos = 0; fs.read(fd, readBuff, buffOffset, buffLength, filePos, function rd(error, readBytes){ error&&_err(error, fd); str = readBuff.toString("utf8"); process.env.str = str; process.stdout.write("str: "+ str + "\n" + "readBuff: " + readBuff + "\n"); fs.close(fd, function(){process.stdout.write( "Read and Closed File." + "\n" )}); //write(str); //run test for process.exec** var env, varName, envCopy, exec; env = process.env, varName, envCopy = {}, exec = require("child_process").exec; for(varName in env){ envCopy[varName] = env[varName]; } process.env.fs = fs, process.env.path = path, process.env.dirname = dirname, process.env.flag = flag, process.env.str = str, process.env._err = _err; process.env.fd = fd; exec("node child.js", env, function(error, stdout, stderr){ if(error){throw (new Error(error));} }); }); }); child.js - "use strict"; var fs, path, _err; fs = require("fs"), path = require("path"), _err = require("./err.js"); var fd, fs, flag, path, dirname, str, _err; fd = process.env.fd, //fs = process.env.fs, //path = process.env.path, dirname = process.env.dirname, flag = process.env.flag, str = process.env.str, _err = process.env._err; var url; url= process.argv[1]; var locate_r; dirname = path.dirname(url); locate_r = dirname + "/" + "test.json";//path.join(dirname,"/", "test.json"); //function write(str){ var locate_a; locate_a = dirname + "/" + "test.json"; //path.join(dirname,"/", "test.json"); flag = "a"; fs.open(locate_a, flag, function opd(error, fd){ error&&_err(error, fs, fd); var writeBuff, buffPos, buffLgh, filePs; writeBuff = new Buffer(str), process.stdout.write( "writeBuff: " + writeBuff + "\n" + "str: " + str + "\n"), buffPos = 0, buffLgh = writeBuff.length, filePs = buffLgh;//null; fs.write(fd, writeBuff, buffPos, buffLgh, filePs-3, function(error, written){ error&&_err(error, function(){ fs.close(fd,function(){ process.stderr.write("\n" + "In Finally Block: File Closed!" + "\n"); }); }); fs.close(fd, function(){process.stdout.write( "Written and Closed File." + "\n");}); }); }); //} err.js - "use strict"; var fs; fs = require("fs"); module.exports = function _err(err, scp, cd){ try{ throw (new Error(err)); }catch(e){ process.stderr.write(e + "\n"); }finally{ cd; } }

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  • libssh2 and simultaneous connections

    - by Florian Margaine
    I'm writing a node.js C++ module using the C library libssh2. The module is supposed to be a bridge to connect to SSH over HTTPS. Right now, I'm still in the design/learning phase of v8 API and C++, and I have a design question: libssh2 is a C library, all its methods are global. From what I see in the examples, libssh2 can only handle one connection at a time. If I want to allow simultaneous connections to different SSH servers, do I have to fork a process to completely separate the libssh2 "instances", or is forking a thread enough? I don't know enough of the separation limit used there. Any idea on how to handle this is appreciated.

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  • How can I generate a 2d navigation mesh in a dynamic environment at runtime?

    - by Stephen
    So I've grasped how to use A* for path-finding, and I am able to use it on a grid. However, my game world is huge and I have many enemies moving toward the player, which is a moving target, so a grid system is too slow for path-finding. I need to simplify my node graph by using a navigational mesh. I grasp the concept of "how" a mesh works (finding a path through nodes on the vertices and/or the centers of the edges of polygons). My game uses dynamic obstacles that are procedurally generated at run-time. I can't quite wrap my head around how to take a plane that has multiple obstacles in it and programatically divide the walkable area up into polygons for the navigation mesh, like the following image. Where do I start? How do I know when a segment of walk-able area is already defined, or worse, when I realize I need to subdivide a previously defined walk-able area as the algorithm "walks" through the map? I'm using javascript in nodejs, if it matters.

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  • Cannot login to ISCSI Target - hangs after sending login details

    - by Frank
    I have an ISCSI target volume, to which i am trying to connect using CentOS Linux server. Everything works fine, but cannot its stuck at login. Here are the steps i am performing: [root@neon ~]# iscsiadm -m node -l iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session20 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session21 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session22 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session23 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session30 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session31 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session78 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session79 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session80 iscsiadm: could not read session targetname: 5 iscsiadm: could not find session info for session81 Logging in to [iface: eql.eth2, target: iqn.2001-05.com.equallogic:0-8a0906-ab4764e0b-55ed2ef5cf350a66-neon105, portal: 10.10.1.1,3260] (multiple) After this step, its stucks, waits for some time and then gives this output: Logging in to [iface: iface1, target: iqn.2001-05.com.equallogic:0-8a0906-ab4764e0b-55ed2ef5cf350a66-neon105, portal: 10.10.1.1,3260] (multiple) iscsiadm: Could not login to [iface: eql.eth2, target: iqn.2001-05.com.equallogic:0-8a0906-ab4764e0b-55ed2ef5cf350a66-neon105, portal: 10.10.1.1,3260]. My iscsi.conf is this: node.startup = automatic node.session.timeo.replacement_timeout = 15 # default 120; RedHat recommended node.conn[0].timeo.login_timeout = 15 node.conn[0].timeo.logout_timeout = 15 node.conn[0].timeo.noop_out_interval = 5 node.conn[0].timeo.noop_out_timeout = 5 node.session.err_timeo.abort_timeout = 15 node.session.err_timeo.lu_reset_timeout = 20 node.session.initial_login_retry_max = 8 # default 8; Dell recommended node.session.cmds_max = 1024 # default 128; Equallogic recommended node.session.queue_depth = 32 # default 32; Equallogic recommended node.session.iscsi.InitialR2T = No node.session.iscsi.ImmediateData = Yes node.session.iscsi.FirstBurstLength = 262144 node.session.iscsi.MaxBurstLength = 16776192 node.conn[0].iscsi.MaxRecvDataSegmentLength = 262144 discovery.sendtargets.iscsi.MaxRecvDataSegmentLength = 32768 node.conn[0].iscsi.HeaderDigest = None node.session.iscsi.FastAbort = Yes Also, in access control, i have given full access to Any IP, Any CHAP user and fixed iscsi initiator name. With same access level, all other volumes on rest of servers are working, except this one.

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  • Comunicate NodeJS and PHP

    - by Zenth
    i need ideas to solve this: I have a entire website in PHP (5.2) in a PHP "shared server", only i can use apache+PHP, CGI & NodeJS, no memcached, redis or another software. And i need to comunicate the PHP and the NodeJS Script. My first approach is using socket connection, creating in NodeJS a socket listener and connect to it witch PHP, and then, send commands, whait for response, and close connection (and end PHP Script). To the other side, i can call PHP script via ¿httprequest? ¿or using sockets again? The problem of using sockets fron Node to PHP, i CANT leave PHP script runing with set_time_limit(0) because the fuc... server, need to "call" PHP for another way. The NodeJS and Apache + PHP are in the same machine, i need to make the code for the fast response time (sockets better than web-calls). Better ideas or other solutions? thanks!

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  • mocha testing for the lazies, single key-press for all possible tests

    - by laggingreflex
    I have a batch file that lists all the test files I have and asks me which test I want to perform, like Test. [U]nit, [I]ntegration : i (user input) Integration. [A]ll, [2][U]serInteraction, [3][R]esultGeneration : u 2 User Interaction. Running "mocha integration\2userint.js" ... So essentially I have configured a batch "option" for each test file I have, which I can choose to run individually or all together. But adding and removing tests is a pain. Is there something that does this or anything like this automatically? Like reads all the files and asks me which file(s) I want to test. A GUI with checkboxes would be ultimate! but I'll take anything. I'm working in node.js

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  • How to handle shoot instructions, in a multiplayer TD

    - by Martin Elvar Jensen
    I'm currently working on a Multiplayer Tower Defense game, using ImpactJS & Node. I seek some clarification about how to handle projectiles from towers, let me explain. So the server is running the master game, and the clients just follow the instruction from the server. Lets say there is about 20 towers on the stage, all needs instructions for which creeps to shoot at. Now lets say each towers fires twice in a second, that's 40 shots each second, (worst case scenario) which is 40 request per second to each client, would't this casue alot of stress to the server, saying that we have 50 games running the same time. So what i am really asking, is this method inefficient, and is there a smarter way to handle all these instructions. Thank you.

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  • Software, script or a tool to automate managing which tests to run

    - by laggingreflex
    I have a batch file that lists all the test files I have and asks me which test I want to perform, like Test. [U]nit, [I]ntegration : i (user input) Integration. [A]ll, [2][U]serInteraction, [3][R]esultGeneration : u 2 User Interaction. Running "mocha integration\2userint.js" ... So essentially I have configured a batch "option" for each test file I have, which I can choose to run individually or all together. But adding and removing tests is a pain. I have to update the batch file everytime a new file is added or changed. Is there a software, script or a tool, that does this automatically, or makes it easier for me to do so? I basically need it to be aware of and ask me which file(s) I want to test. A GUI with checkboxes would be ultimate! but I'll take anything. I'm working in node.js

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  • Optimization of a Hybrid Pagination Scheme

    - by Kaustubh Karkare
    I'm working on a Web Application using node.js in which I'm building a partial copy of the database on the client-side to decrease the load on my server. Right now, I have a function like this (expressed as python-style pseudocode, but implemented in JavaScript): get(table_name,primary_key): if primary_key in cache[table_name]: return cache[table_name][primary_key] else: x = get_data_from_server(table_name,primary_key) # socket.io return cache[table_name][primary_key] = x While this scheme works perfectly well for caching individual rows, I'd like to extend it to support the creation of paginated tables ordered according to the primary_key, and loading additional data using the above function for only the current and possibly the adjacent pages. Now, I don't want to keep the list of primary keys on the server to be retrieved every time I need to change the page (which, for reasons beyond the scope here, will be very frequent), and keeping it on the client side, subject to real-time create/delete events from the server, doesn't seem that good an idea, even after compression (using ranges, instead of individual values). What is the best way to calculate which items are to be displayed on a random page, minimizing the space requirements & the need for communication with the server?

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  • What are deferred callbacks?

    - by tentimes
    I understand the idea of a callback, where I pass a function into another function and that function then uses the supplied function at will. I am struggling to understand deferred callbacks, even after googling it. Could someone provide a simple explanation please? I program in Ruby, but also know C/C++ a bit, but most of all I was a experienced assembly language programmer. So I am wondering is it a bit like a stack of callback addresses that get pop'd? I am hoping to learn jquery or node.js and these deferred callbacks seem integral to both. I understand basic threading principles (though mutex object makes my head hurt ;)

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  • How to synchronise the acceleration, velocity and position of the monsters on the server with the players?

    - by Nick
    I'm building an MMO using Node.js, and there are monsters roaming around. I can make them move around on the server using vector variables acceleration, velocity and position. acceleration = steeringForce / mass; velocity += acceleration * dTime; position += velocity * dTime; Right now I just send the positions over, and tell the players these are the "target positions" of the monsters, and let the monsters move towards the target positions on the client with a speed dependant on the distance of the target position. It works but looks rather strange. How do I synchronise these properly with the players without looking funny to them, taking into account the server lag? The problem is that I don't know how to make use of the correct acceleration/velocity values here; right now they just move directly in a straight line to the target position instead of accelerating/braking there properly. How can I implement such behaviour?

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  • How to move linux executables to a ramdisk?

    - by alfa64
    i've made a ramdisk this way: mkdir -p /media/ramdisk mount -t tmpfs -o size=512M tmpfs /media/ramdisk/ The reason for this is because i run a lot of node.js scripts and their execution time is very small, but i suspect that the time overhead is because it reloads the node.js executable from disk and destroys it on each subsecuent run. So i think this might be the solution to gain a bit, if not much, performance. How can i move a program like node to the ramdisk and run it from there? The idea is to have a startup script that creates the ramdisk and puts the node files inside of it. Note that i'm currently using fedora 16 for what's it's worth. Thanks in advance.

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  • Where does Rundesk execute local tasks from

    - by Leon Stafford
    I'm trying to interact with the nodejs Azure sdk from a CentOS installation of Rundeck. If I try from the "run" adhoc virtual shell, I am able to after running azure account import <mykey> and can then also execute other Azure commands inside of jobs if I set them as Rundeck node tasks and not selecting "dispatch to nodes" in the job settings. Trying to run the Azure sdk commands as commands to be dispatched to the node (local) fails with the error: localhost1-NodeDispatch-localexec 04:53:04 /usr/bin/env: node: No such file or directory 04:53:04 Failed: NonZeroResultCode: Result code was 127 I am not able to "jumpstart" the same environment by running azure account import <mykey> I am assuming this is a permissions/environmental issue, though not sure how to fix it. UPDATE: Executing whoami from the same job returns rundeck, so I assume I will need to either modify that to execute tasks as my system user or grant permissions to get the rundeck user into the node environment the Azure sdk is running in?

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