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  • Improving Performance on this Image Creation function

    - by Abs
    Hello all, I am making use of GD2 and the image functions to take in a string and then convert that into an image using different fonts at different sizes. The function I use is below. Currently, its pretty quick but not quick enough. The function gets called about 20 times per user and the images generated are always new ones (different) so caching isn't going to help! I was hoping to get some ideas on how to make this function faster. Maybe supply more RAM to the script running? Anything else that is specific to this PHP function? Anything else that I can do to tweak performance of this function? function generate_image($save_path, $text, $font_path, $font_size){ $font = $font_path; /* * I have simplifed the line below, its actually a function that works out the size of the box * that is need for each image as the image size is different based on font type, font size etc */ $measure = array('width' => 300, 'height'=> 120); if($measure['width'] > 900){ $measure['width'] = 900; } $im = imagecreatetruecolor($measure['width'], $measure['height']); $white = imagecolorallocate($im, 255, 255, 255); $black = imagecolorallocate($im, 0, 0, 0); imagefilledrectangle($im, 0, 0, $measure['width'], $measure['height'], $white); imagettftext($im, $font_size, 0, $measure['left'], $measure['top'], $black, $font, ' '.$text); if(imagepng($im, $save_path)){ $status = true; }else{ $status = false; } imagedestroy($im); return $status; } Thanks all for any help

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  • Weird problem with string function

    - by wrongusername
    I'm having a weird problem with the following function, which returns a string with all the characters in it after a certain point: string after(int after, string word) { char temp[word.size() - after]; cout << word.size() - after << endl; //output here is as expected for(int a = 0; a < (word.size() - after); a++) { cout << word[a + after]; //and so is this temp[a] = word[a + after]; cout << temp[a]; //and this } cout << endl << temp << endl; //but output here does not always match what I want string returnString = temp; return returnString; } The thing is, when the returned string is 7 chars or less, it works just as expected. When the returned string is 8 chars or more, then it starts spewing nonsense at the end of the expected output. For example, the lines cout << after(1, "12345678") << endl; cout << after(1, "123456789") << endl; gives an output of: 7 22334455667788 2345678 2345678 8 2233445566778899 23456789?,?D~ 23456789?,?D~ What can I do to fix this error, and are there any default C++ functions that can do this for me?

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  • How do I improve my performance with this singly linked list struct within my program?

    - by Jesus
    Hey guys, I have a program that does operations of sets of strings. We have to implement functions such as addition and subtraction of two sets of strings. We are suppose to get it down to the point where performance if of O(N+M), where N,M are sets of strings. Right now, I believe my performance is at O(N*M), since I for each element of N, I go through every element of M. I'm particularly focused on getting the subtraction to the proper performance, as if I can get that down to proper performance, I believe I can carry that knowledge over to the rest of things I have to implement. The '-' operator is suppose to work like this, for example. Declare set1 to be an empty set. Declare set2 to be a set with { a b c } elements Declare set3 to be a set with ( b c d } elements set1 = set2 - set3 And now set1 is suppose to equal { a }. So basically, just remove any element from set3, that is also in set2. For the addition implementation (overloaded '+' operator), I also do the sorting of the strings (since we have to). All the functions work right now btw. So I was wondering if anyone could a) Confirm that currently I'm doing O(N*M) performance b) Give me some ideas/implementations on how to improve the performance to O(N+M) Note: I cannot add any member variables or functions to the class strSet or to the node structure. The implementation of the main program isn't very important, but I will post the code for my class definition and the implementation of the member functions: strSet2.h (Implementation of my class and struct) // Class to implement sets of strings // Implements operators for union, intersection, subtraction, // etc. for sets of strings // V1.1 15 Feb 2011 Added guard (#ifndef), deleted using namespace RCH #ifndef _STRSET_ #define _STRSET_ #include <iostream> #include <vector> #include <string> // Deleted: using namespace std; 15 Feb 2011 RCH struct node { std::string s1; node * next; }; class strSet { private: node * first; public: strSet (); // Create empty set strSet (std::string s); // Create singleton set strSet (const strSet &copy); // Copy constructor ~strSet (); // Destructor int SIZE() const; bool isMember (std::string s) const; strSet operator + (const strSet& rtSide); // Union strSet operator - (const strSet& rtSide); // Set subtraction strSet& operator = (const strSet& rtSide); // Assignment }; // End of strSet class #endif // _STRSET_ strSet2.cpp (implementation of member functions) #include <iostream> #include <vector> #include <string> #include "strset2.h" using namespace std; strSet::strSet() { first = NULL; } strSet::strSet(string s) { node *temp; temp = new node; temp->s1 = s; temp->next = NULL; first = temp; } strSet::strSet(const strSet& copy) { if(copy.first == NULL) { first = NULL; } else { node *n = copy.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } strSet::~strSet() { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } } int strSet::SIZE() const { int size = 0; node *temp = first; while(temp!=NULL) { size++; temp=temp->next; } return size; } bool strSet::isMember(string s) const { node *temp = first; while(temp != NULL) { if(temp->s1 == s) { return true; } temp = temp->next; } return false; } strSet strSet::operator + (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string newEle = temp->s1; if(!isMember(newEle)) { if(newSet.first==NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first = newNode; } else if(newSet.SIZE() == 1) { if(newEle < newSet.first->s1) { node *tempNext = newSet.first; node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = tempNext; newSet.first = newNode; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; newSet.first->next = newNode; } } else { node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if(newEle < curr->s1) { if(prev == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; newSet.first = newNode; break; } else { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = curr; prev->next = newNode; break; } } if(curr->next == NULL) { node *newNode; newNode = new node; newNode->s1 = newEle; newNode->next = NULL; curr->next = newNode; break; } prev = curr; curr = curr->next; } } } temp = temp->next; } return newSet; } strSet strSet::operator - (const strSet& rtSide) { strSet newSet; newSet = *this; node *temp = rtSide.first; while(temp != NULL) { string element = temp->s1; node *prev = NULL; node *curr = newSet.first; while(curr != NULL) { if( element < curr->s1 ) break; if( curr->s1 == element ) { if( prev == NULL) { node *duplicate = curr; newSet.first = newSet.first->next; delete duplicate; break; } else { node *duplicate = curr; prev->next = curr->next; delete duplicate; break; } } prev = curr; curr = curr->next; } temp = temp->next; } return newSet; } strSet& strSet::operator = (const strSet& rtSide) { if(this != &rtSide) { if(first != NULL) { while(first->next != NULL) { node *nextNode = first->next; first->next = nextNode->next; delete nextNode; } } if(rtSide.first == NULL) { first = NULL; } else { node *n = rtSide.first; node *prev = NULL; while (n) { node *newNode = new node; newNode->s1 = n->s1; newNode->next = NULL; if (prev) { prev->next = newNode; } else { first = newNode; } prev = newNode; n = n->next; } } } return *this; }

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  • How to display only one letter in Flex Text Layout Framework ContainerController?

    - by rattkin
    I'm trying to implement dropped initials feature into my Flex application. Since Text Layout Framework does not support floating, the only known solution is to create additional containers that will be linked together, displaying the same textflow. Width and positioning of these containers has to be set in such a way that it will pretend that it's float. I'm using the same solution for dropped initials. Basically, I'm creating three containers, one for the initial letter (first letter in text flow), the other for text floating around, and the 3rd one to display text below these two. All these containers share one textflow. I have big issues with forcing controller to display only one letter from the text flow, and size it accordingly, so that it wont take any unnecessary aditional space and won't get any more text into it. Using ContainerController.getContentBounds() returns me size of whole sprite of the letter (with ascent/descent empty parts), not the height/width of the actual rendered letter. I'm using textFlow.flowComposer.getLineAt(0).getTextLine().getAtomBounds(0), but i think it's still not right. Also, even if I set container for this dimensions, it sometimes display additional text in it, especially for bigger fonts. See screen : Also, if I set width to just 1px less that contentBounds, things are going crazy, containers are moved around, positioned with big margins, etc. How should I solve this? Is it a bug in TLF / Player? Can I fix it somehow? Can I detect the size of the letter, or make containercontroller autosize to fit just one letter only?

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  • How to start writing out an existing AudioQueue in response to an event?

    - by Halle
    Hello, I am writing a class that opens an AudioQueue and analyzes its characteristics, and then under certain conditions can begin or end writing out a file from that AudioQueue that is already instantiated. This is my code (entirely based on SpeakHere) that opens the AudioQueue without writing anything out to tmp: void AQRecorder::StartListen() { int i, bufferByteSize; UInt32 size; try { SetupAudioFormat(kAudioFormatLinearPCM); XThrowIfError(AudioQueueNewInput(&mRecordFormat, MyInputBufferHandler, this, NULL, NULL, 0, &mQueue), "AudioQueueNewInput failed"); mRecordPacket = 0; size = sizeof(mRecordFormat); XThrowIfError(AudioQueueGetProperty(mQueue, kAudioQueueProperty_StreamDescription, &mRecordFormat, &size), "couldn't get queue's format"); bufferByteSize = ComputeRecordBufferSize(&mRecordFormat, kBufferDurationSeconds); for (i = 0; i < kNumberRecordBuffers; ++i) { XThrowIfError(AudioQueueAllocateBuffer(mQueue, bufferByteSize, &mBuffers[i]), "AudioQueueAllocateBuffer failed"); XThrowIfError(AudioQueueEnqueueBuffer(mQueue, mBuffers[i], 0, NULL), "AudioQueueEnqueueBuffer failed"); } mIsRunning = true; XThrowIfError(AudioQueueStart(mQueue, NULL), "AudioQueueStart failed"); } catch (CAXException &e) { char buf[256]; fprintf(stderr, "Error: %s (%s)\n", e.mOperation, e.FormatError(buf)); } catch (...) { fprintf(stderr, "An unknown error occurred\n"); } } But I'm a little unclear on how to write a function that will tell this queue "from now until the stop signal, start writing out this queue to tmp as a file". I understand how to tell an AudioQueue to write out as a file at the time that it's created, how to set files format, etc, but not how to tell it to start and stop midstream. Much appreciative of any pointers, thanks.

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  • upload picture to and send path to database

    - by opa.mido
    I am trying to upload picture and link it to my database and I used the codes below : Upload2.php <?php // Check if a file has been uploaded if(isset($_FILES['uploaded_file'])) { // Make sure the file was sent without errors if($_FILES['uploaded_file']['error'] == 0) { // Connect to the database $dbLink = new mysqli('localhost', 'root', '1234', 'fyp'); if(mysqli_connect_errno()) { die("MySQL connection failed: ". mysqli_connect_error()); } // Gather all required data $name = $dbLink->real_escape_string($_FILES['uploaded_file']['name']); $mime = $dbLink->real_escape_string($_FILES['uploaded_file']['type']); $data = $dbLink->real_escape_string(file_get_contents($_FILES ['uploaded_file']['tmp_name'])); $size = intval($_FILES['uploaded_file']['size']); // Create the SQL query $query = " INSERT INTO `pic` ( `Name`, `size`, `data`, `created` ) VALUES ( '{$name}', '{$mime}', {$size}, '{$data}', NOW() )"; // Execute the query $result = $dbLink->query($query); // Check if it was successfull if($result) { echo 'Success! Your file was successfully added!'; } else { echo 'Error! Failed to insert the file' . "<pre>{$dbLink->error}</pre>"; } } else { echo 'An error accured while the file was being uploaded. ' . 'Error code: '. intval($_FILES['uploaded_file']['error']); } // Close the mysql connection $dbLink->close(); } else { echo 'Error! A file was not sent!'; } // Echo a link back to the main page echo '<p>Click <a href="index.html">here</a> to go back</p>'; ?> I reached the last stage and its give error a file was not sent I don't know where I have missed. thank you

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  • Java Binary Tree. Priting InOrder traversal

    - by user69514
    I am having some problems printing an inOrder traversal of my binary tree. Even after inserting many items into the tree it's only printing 3 items. public class BinaryTree { private TreeNode root; private int size; public BinaryTree(){ this.size = 0; } public boolean insert(TreeNode node){ if( root == null) root = node; else{ TreeNode parent = null; TreeNode current = root; while( current != null){ if( node.getData().getValue().compareTo(current.getData().getValue()) <0){ parent = current; current = current.getLeft(); } else if( node.getData().getValue().compareTo(current.getData().getValue()) >0){ parent = current; current = current.getRight(); } else return false; if(node.getData().getValue().compareTo(parent.getData().getValue()) < 0) parent.setLeft(node); else parent.setRight(node); } } size++; return true; } /** * */ public void inOrder(){ inOrder(root); } private void inOrder(TreeNode root){ if( root.getLeft() !=null) this.inOrder(root.getLeft()); System.out.println(root.getData().getValue()); if( root.getRight() != null) this.inOrder(root.getRight()); } }

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  • How to display a Dialog on window created using XCreateWindow in QT 4.5.2

    - by Ummar
    I am doing work on project. In which I have developed a full size screen displaying images using XCreateWindow. Now I want to display a dialog on this screen. I have created a QDialog it does'nt show on the full size screen but it is displayed on screen when it is not full size. Any Help. My code for creating screen and dialogbox is as follows XSetWindowAttributes attribs; XClassHint *classhints; XSizeHints *sizehints; int wndwidth, wndheight; long input_mask, ic_input_mask; XEvent xevent; wndwidth = fullscreen ? WidthOfScreen(screen) : width; wndheight = fullscreen ? HeightOfScreen(screen) : height; attribs.background_pixel = BlackPixelOfScreen(screen); attribs.backing_store = ownbackstore ? NotUseful : Always; attribs.override_redirect = fullscreen; wnd = XCreateWindow(display, RootWindowOfScreen(screen), 0, 0, wndwidth, wndheight, 0, CopyFromParent, InputOutput, CopyFromParent, CWBackPixel | CWBackingStore | CWOverrideRedirect, &attribs); XRaiseWindow(display, wnd); //QDialog I want to show on wnd(XCreateWindow) ToolbarDialog *objToolbarDialog= new ToolbarDialog(); objToolbarDialog->setVisible(true); objToolbarDialog->showNormal();

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  • problem in printing fonts

    - by user1400
    hello i have a application on php that i show a report in the table , i want to print this page i can see my page fine in print preview , but when i send thuis page to printer ,the fonts are small and diffrent fonts that i set in css file this is my css file @page { size: A4 landscape; margin-top:2cm; margin-bottom:1cm; margin-left:1cm; margin-right:1cm; } table.print{ text-align:right; border:#999 1px solid; } table.print td.e1{ border-top:#999 1px solid; padding:5px 2px; text-align: right; font-size: 20pt; font-family:"stencil"; } table.print td.e2{ border-top:#999 1px solid; padding:5px 2px; text-align: right; font-size: 120%; font-family:"tahoma"; } thanks

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  • UIImageView is resizing

    - by dawatson833
    I have an issue with uiimageviews resizing at run time. On one view I have more than a dozen uiimageviews contained within a uiscrollview. The images are assigned at design time. The uiimageview's are all the same size. The mode is set to Aspect Fill for all uiimageviews. At run time the images appear correctly in the view. On a second view I have only 9 uiimageviews. These uiimageviews will display up to nine of the images selected from the first view. There are three images across and three images down. The uiimageview at design time is the same size as on the first view. The uiimageview image is assigned an image that is loaded into an array. All the uiimageviews are sized the same and they also have the mode set to Aspect Fill. The images are assigned at run time using image1.image = xxx. Where xxx is an image stored in an array. However, on this second view, the images are not all the same size. The height of the image changes dynamically. The same image displayed in a different uiimageview on the view will be different sizes. It is the height of the uiimageview that changes. In some cases the image will fill the uiimageview differently. It is like the mode changes dynamically. I've tried using different modes and nothing changes. Any ideas on what is happening?

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  • vectorizing loops in Matlab - performance issues

    - by Gacek
    This question is related to these two: http://stackoverflow.com/questions/2867901/introduction-to-vectorizing-in-matlab-any-good-tutorials http://stackoverflow.com/questions/2561617/filter-that-uses-elements-from-two-arrays-at-the-same-time Basing on the tutorials I read, I was trying to vectorize some procedure that takes really a lot of time. I've rewritten this: function B = bfltGray(A,w,sigma_r) dim = size(A); B = zeros(dim); for i = 1:dim(1) for j = 1:dim(2) % Extract local region. iMin = max(i-w,1); iMax = min(i+w,dim(1)); jMin = max(j-w,1); jMax = min(j+w,dim(2)); I = A(iMin:iMax,jMin:jMax); % Compute Gaussian intensity weights. F = exp(-0.5*(abs(I-A(i,j))/sigma_r).^2); B(i,j) = sum(F(:).*I(:))/sum(F(:)); end end into this: function B = rngVect(A, w, sigma) W = 2*w+1; I = padarray(A, [w,w],'symmetric'); I = im2col(I, [W,W]); H = exp(-0.5*(abs(I-repmat(A(:)', size(I,1),1))/sigma).^2); B = reshape(sum(H.*I,1)./sum(H,1), size(A, 1), []); But this version seems to be as slow as the first one, but in addition it uses a lot of memory and sometimes causes memory problems. I suppose I've made something wrong. Probably some logic mistake regarding vectorizing. Well, in fact I'm not surprised - this method creates really big matrices and probably the computations are proportionally longer. I have also tried to write it using nlfilter (similar to the second solution given by Jonas) but it seems to be hard since I use Matlab 6.5 (R13) (there are no sophisticated function handles available). So once again, I'm asking not for ready solution, but for some ideas that would help me to solve this in reasonable time. Maybe you will point me what I did wrong.

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  • Accessing global variable in multithreaded Tomcat server

    - by jwegan
    I have a singleton object that I construct like thus: private static volatile KeyMapper mapper = null; public static KeyMapper getMapper() { if(mapper == null) { synchronized(Utils.class) { if(mapper == null) { mapper = new LocalMemoryMapper(); } } } return mapper; } The class KeyMapper is basically a synchronized wrapper to HashMap with only two functions, one to add a mapping and one to remove a mapping. When running in Tomcat 6.24 on my 32bit Windows machine everything works fine. However when running on a 64 bit Linux machine (CentOS 5.4 with OpenJDK 1.6.0-b09) I add one mapping and print out the size of the HashMap used by KeyMapper to verify the mapping got added (i.e. verify size = 1). Then I try to retrieve the mapping with another request and I keep getting null and when I checked the size of the HashMap it was 0. I'm confident the mapping isn't accidentally being removed since I've commented out all calls to remove (and I don't use clear or any other mutators, just get and put). The requests are going through Tomcat 6.24 (configured to use 200 threads with a minimum of 4 threads) and I passed -Xnoclassgc to the jvm to ensure the class isn't inadvertently getting garbage collected (jvm is also running in -server mode). I also added a finalize method to KeyMapper to print to stderr if it ever gets garbage collected to verify that it wasn't being garbage collected. I'm at my wits end and I can't figure out why one minute the entry in HashMap is there and the next it isn't :(

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  • d2: assigning ranges/iterators to array slices

    - by modchan
    Consider following code: enum size = 16; double[size] arr1 = [...]; double[size] arr2 = [...]; process = (double x) { return (x + 1); }; arr2[] = map!(process)(arr1[]); // here I have trouble converting results of map back to my plain array. Problem applies not only to map, but also to take, repeat and all those fine tools from std.algorithm and std.range that operate on ranges. On this assignment, I get Error: cannot implicitly convert expression (map(arr1[])) of type Result to double[]. How can I evaluate range to array without using uint i = 0; foreach (x; map!(process)(arr1[])) { arr2[i] = x; i++; } ? Additionally, can someone please explain, why I must call map!(process)(arr1[]) instead of map!(process)(arr1) with static arrays? Shouldn't static arrays be compatible with dynamic for means of iteration, or I don't get something? Also, it seems that straightforward enumeration syntax foreach (index, item; sequence) does not work for ranges - are there workarounds? I guess the reason is the same as why ranges cannot be assigned to array slices.

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  • How to dynamically load a progressive jpeg/jpg in actionscrip-3 using Flash and know it's width/heig

    - by didibus
    Hi, I am trying to dynamically load a progressive jpeg using actionscript 3. To do so, I have created a class called Progressiveloader that creates a URLStream and uses it to streamload the progressive jpeg bytes into a byteArray. Everytime the byteArray grows, I use a Loader to loadBytes the byteArray. This works, to some extent, because if I addChild the Loader, I am able to see the jpeg as it is streamed, but I am unable to access the Loader's content and most importantly, I can not change the width and height of the Loader. After a lot of testing, I seem to have figured out the cause of the problem is that until the Loader has completely loaded the jpg, meaning until he actually sees the end byte of the jpg, he does not know the width and height and he does not create a content DisplayObject to be associated with the Loader's content. My question is, would there be a way to actually know the width and height of the jpeg before it is loaded? P.S.: I would believe this would be possible, because of the nature of a progressive jpeg, it is loaded to it's full size, but with less detail, so size should be known. Even when loading a normal jpeg in this way, the size is seen on screen, except the pixels which are not loaded yet are showing as gray. Thank You.

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  • Passing PHP variables trough functions?

    - by Mateus Nunes
    I'm facing some troubles to pass php variables value trough functions,every time i try to use a variable inside one of my functions its value becomes nil,let me be more specific.I have the following code in my php file: $myvar = $Session['username']; function updateuserinformation(){ if(trim($_FILES["fileUpload"]["tmp_name"]) != ""){ $images = $_FILES["fileUpload"]["tmp_name"]; $new_images = "thumbnails_".$_FILES["fileUpload"]["name"]; copy($_FILES["fileUpload"]["tmp_name"],"Photos/".$_FILES["fileUpload"]["name"]); $width=200; //*** Fix Width & Heigh (Autu caculate) ***// $size=GetimageSize($images); $height=round($width*$size[1]/$size[0]); $images_orig = ImageCreateFromJPEG($images); $photoX = ImagesX($images_orig); $photoY = ImagesY($images_orig); $images_fin = ImageCreateTrueColor($width, $height); ImageCopyResampled($images_fin, $images_orig, 0, 0, 0, 0, $width+1, $height+1, $photoX, $photoY); ImageJPEG($images_fin,"Photos/".$new_images); ImageDestroy($images_orig); ImageDestroy($images_fin); print $data["foo"]; echo"$myvar"; mysql_query("UPDATE users SET userpictureaddress = 'http://www.litsdevelopment.com/litsapplication/userimages/MATEUS' WHERE username = 'Mateus' "); } } I trying to use the $myvar value in my function but every time i run the code it just doesn't work,i've already tried global,globals,arrays and session for nothing worked.Of corse i'm making a little mistake in some part of it,but anyone know what is the correct way to do this?

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  • Declaration, allocation and assignment of an array of pointers to function pointers

    - by manneorama
    Hello Stack Overflow! This is my first post, so please be gentle. I've been playing around with C from time to time in the past. Now I've gotten to the point where I've started a real project (a 2D graphics engine using SDL, but that's irrelevant for the question), to be able to say that I have some real C experience. Yesterday, while working on the event system, I ran into a problem which I couldn't solve. There's this typedef, //the void parameter is really an SDL_Event*. //but that is irrelevant for this question. typedef void (*event_callback)(void); which specifies the signature of a function to be called on engine events. I want to be able to support multiple event_callbacks, so an array of these callbacks would be an idea, but do not want to limit the amount of callbacks, so I need some sort of dynamic allocation. This is where the problem arose. My first attempt went like this: //initial size of callback vector static const int initial_vecsize = 32; //our event callback vector static event_callback* vec = 0; //size static unsigned int vecsize = 0; void register_event_callback(event_callback func) { if (!vec) __engine_allocate_vec(vec); vec[vecsize++] = func; //error here! } static void __engine_allocate_vec(engine_callback* vec) { vec = (engine_callback*) malloc(sizeof(engine_callback*) * initial_vecsize); } First of all, I have omitted some error checking as well as the code that reallocates the callback vector when the number of callbacks exceed the vector size. However, when I run this code, the program crashes as described in the code. I'm guessing segmentation fault but I can't be sure since no output is given. I'm also guessing that the error comes from a somewhat flawed understanding on how to declare and allocate an array of pointers to function pointers. Please Stack Overflow, guide me.

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  • Fixing parent controller's elements after screen orientation

    - by Jonas Anderson
    I have a tab bar application with mixed orientation support for only some views. One of the child view controller shown from one of the tab's navigation controller is displayed only in Landscape mode. In order to accomplish this, I've done the view transformation for the child view as suggested here: Is there a documented way to set the iPhone orientation? The only problem I'm seeing is that after I've performed the orientation adjustment for the child controller and then readjusted orientation back to normal on its dismissal, the contents of the (parent) navigation controller is still shown with Landscape mode dimensions despite the navigation controller reporting the correct value for the interfaceOrientation. How do I ensure that view's size is reset to match the orientation without hardcoding screen dimensions? I have the following in the root navigation controller's viewWillAppear (invoked after the child controller is dismissed): - (void)viewWillAppear:(BOOL)animated { NSLog(@"viewFrame: (%2f, %2f), width: %2f, height: %2f\n", self.view.frame.origin.x, self.view.frame.origin.y, self.view.frame.size.width, self.view.frame.size.height); // Frame values are (0, 0) for (x,y) width: 320, height: 367 before I // displayed child controller. // Frame values are (0,0) width: 480, height: 219 after returning from child // controller -- still has the landscape dimensions NSLog(@"orientation: %d", self.interfaceOrientation); // reports portrait as expected } I've tried to invoke 'layoutIfNeeded' as well as 'setNeedsDisplay' on the view but neither of them bring the view contents into the correct display. Any suggestions would be greatly appreciated.

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  • How to enjoy DVD on Apple iPad

    - by user44251
    I believe many people spent a sleepless night yesterday waiting for the new Apple Tablet to come, just a few days ago or perhaps longer I noticed fierce debate about it, its name, size, capacity, processor, main features, price etc. And now, they can take a long breath with the new Apple Tablet named iPad officially released on 28, January, 2010 (Beijing Time). But I know a new battle just begins. iPad, sounds somewhat like iPod and it really shares some similarities in terms of shape like smart, light and portable. It has a 9.7-inch, LED-backlit, IPS display with a remarkable precise Multi-Touch screen. And yet, at just 1.5 lbs and 0.5 inches thin, it's easy to carry and use everywhere. It can greatly facilitates your experience with the web, emails, photos and videos. Right now, it can run almost 140.000 of the apps on the Apple store. It can even run the apps you have downloaded for your iPhone or iPod touch. But so far, I haven't seen any possibility that it can work with DVD, probability there is no built-in DVD-ROM or DVD player which can play DVD directly. As Apple iPad states, the video formats supported are MPEG-4 (MP4, M4V), H.264, MOV etc and audio formats accepted are AAC, Proteceted AAC, MP3, AIFF and WAV etc, those are formats that are commonly used with iMac. This could really a hard nut to crack if you want to watch your favourite DVD on this magic Apple iPad. But don't worry, there is still way out, you just need a few steps for ripping and importing DVD movies to Apple iPad with a simple application DVD to iPad converter What's on DVD to iPad Converter for Mac DVD to iPad converter for Mac is a powerful and professional application designed for the newly released Apple iPad which can rip, convert your DVD contents to Apple iPad compatible MPEG-4 (MP4, M4V), H.264, MOV etc, and other popular file formats like AVI, WMV, MPG, MKV, VOB, 3GP, FLV etc can also be converted so that you can put on your portable devices like iPod, iPhone, iRiver, BlackBerry etc. Besides, it can also extract audio from DVD videos and save as MP3, AIFF, AAC, WAV etc. Mac DVD to iPad converter has also been enhanced that can run both on PowerPC and Intel (Snow Leopard included). It can offer versatile editing features which allows you to make your own DVD videos. For example, you can cut your DVD to whatever length you like by Trim, crop off unwanted parts from DVD clips by Crop, add special effect like Gray, Emboss and Old film to make your videos more artistic. Besides, its built-in merging feature and batch mode allows you to join several DVD clips into a single one and do batch conversion. And more features can be expected if you afford a few minutes to try.

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  • Introduction to vectorizing in MATLAB - any good tutorials?

    - by Gacek
    I'm looking for any good tutorials on vectorizing (loops) in MATLAB. I have quite simple algorithm, but it uses two for loops. I know that it should be simple to vectorize it and I would like to learn how to do it instead of asking you for the solution. But to let you know what problem I have, so you would be able to suggest best tutorials that are showing how to solve similar problems, here's the outline of my problem: B = zeros(size(A)); % //A is a given matrix. for i=1:size(A,1) for j=1:size(A,2) H = ... %// take some surrounding elements of the element at position (i,j) (i.e. using mask 3x3 elements) B(i,j) = computeSth(H); %// compute something on selected elements and place it in B end end So, I'm NOT asking for the solution. I'm asking for a good tutorials, examples of vectorizing loops in MATLAB. I would like to learn how to do it and do it on my own.

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  • Windows PE autorun scripts

    - by tearman
    I've set up a Windows Preinstallation Environment on a USB Thumb Drive (version from the latest iteration of the Windows Automated Install Kit/WAIK), and I'm working on getting a deployment environment set up. However, we'd like to make it so our Level 1 technicians can use the deployment system, and because of this, I've written several batch files to minimize the amount of command line work the technicians have to do. Is there a way I can get these scripts to autorun after the PE environment has finished initializing?

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  • Sorting by custom field and fetching whole tree from DB

    - by Niaxon
    Hello everyone, I am trying to do file browser in a tree form and have a problem to sort it somehow. I use PHP and MySQL for that. I've created mixed (nested set + adjacency) table 'element' with the following fields: element_id, left_key, right_key, level, parent_id, element_name, element_type (enum: 'folder','file'), element_size. Let's not discuss right now that it is better to move information about element (name, type, size) into other table. Function to scan specified directory and fill table work correctly. Noteworthy, i am adding elements to tree in specific order: folders first and then files. After that i can easily fetch and display whole table on the page using simple query: SELECT * FROM element WHERE 1=1 ORDER BY left_key With the result of that query and another function i can generate correct html code (<ul><li>... and so on). to display tree. Now back to the question (finally, huh?). I am struggling to add sorting functionality. For example i want to order my result by size. Here i need to keep in my mind whole hierarchy of tree and rule: folders first, files later. I believe i can do that by generating in PHP recursive query: SELECT * FROM element WHERE parent_id = {$parentId} ORDER BY element_type (so folders would be first), size (or name for example) asc/desc After that for each result which has type = 'folder' i will send another query to get it's content. Also it's possible to fetch whole tree by left_key and after that sort it in PHP as array but i guess that would be worse :) I wonder if there is better and more efficient way to do such a thing?

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  • Memorystream and Large Object Heap

    - by Flo
    I have to transfer large files between computers on via unreliable connections using WCF. Because I want to be able to resume the file and I don't want to be limited in my filesize by WCF, I am chunking the files into 1MB pieces. These "chunk" are transported as stream. Which works quite nice, so far. My steps are: open filestream read chunk from file into byet[] and create memorystream transfer chunk back to 2. until the whole file is sent My problem is in step 2. I assume that when I create a memory stream from a byte array, it will end up on the LOH and ultimately cause an outofmemory exception. I could not actually create this error, maybe I am wrong in my assumption. Now, I don't want to send the byte[] in the message, as WCF will tell me the array size is too big. I can change the max allowed array size and/or the size of my chunk, but I hope there is another solution. My actual question(s): Will my current solution create objects on the LOH and will that cause me problem? Is there a better way to solve this? Btw.: On the receiving side I simple read smaller chunks from the arriving stream and write them directly into the file, so no large byte arrays involved.

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  • SSRS reports print button missing in IE 8

    - by Will Sams
    Seems like this is broken again (http://serverfault.com/questions/177268/ssrs-report-unable-to-load-client-print-control and SQL 2008 SP2 RsClientPrint ActiveX - "Unable to load client print control"). We updated all of our Windows 7 clients last Friday and it looks like the mighty "Unable to load client print control" has returned since then. Anyone aware of possible problems with the latest batch of Windows Updates?

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