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  • Call a function from another Class - Obj C

    - by AndrewDK
    I'm trying to figure out how I can call a function from another one of my classes. I'm using a RootViewController to setup one of my views as lets say AnotherViewController So in my AnotherViewController im going to add in on the .h file @class RootViewController And in the .m file im going to import the View #import "RootViewController.h" I have a function called: -(void)toggleView { //do something } And then in my AnotherViewController I have a button assigned out as: -(void)buttonAction { //} In the buttonAction I would like to be able to call the function toggleView in my RootViewController. Can someone clarify on how I do this. I've tried adding this is my buttonAction: RootViewController * returnRootObject = [[RootViewController alloc] init]; [returnRootObject toggleView]; But I dont think that's right. Thanks in advanced.

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  • java string detection of ip

    - by user384706
    Hi, Assume a java string that contains an IP (v4 or v6) or a hostname. What is the best way to detect among these cases? I am not interested so much on whether the IP is in valid range (e.g. 999.999.999.999 for IPv4). I am interested in just a way to detect if a String is a hostname or an IP (v4 or v6). Initially I though this: if(theString.indexOf("@")!=-1){ //Not an Ip } but I am not sure if I should always expect a format containing @ always. Thanks

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  • How exactly do MbUnit's [Parallelizable] and DegreeOfParallelism work?

    - by BenA
    I thought I understood how MbUnit's parallel test execution worked, but the behaviour I'm seeing differs sufficiently much from my expectation that I suspect I'm missing something! I have a set of UI tests that I wish to run concurrently. All of the tests are in the same assembly, split across three different namespaces. All of the tests are completely independent of one another, so I'd like all of them to be eligible for parallel execution. To that end, I put the following in the AssemblyInfo.cs: [assembly: DegreeOfParallelism(8)] [assembly: Parallelizable(TestScope.All)] My understanding was that this combination of assembly attributes should cause all of the tests to be considered [Parallelizable], and that the test runner should use 8 threads during execution. My individual tests are marked with the [Test] attribute, and nothing else. None of them are data-driven. However, what I actually see is at most 5-6 threads being used, meaning that my test runs are taking longer than they should be. Am I missing something? Do I need to do anything else to ensure that all of my 8 threads are being used by the runner? N.B. The behaviour is the same irrespective of which runner I use. The GUI, command line and TD.Net runners all behave the same as described above, again leading me to think I've missed something. EDIT: As pointed out in the comments, I'm running v3.1 of MbUnit (update 2 build 397). The documentation suggests that the assembly level [parallelizable] attribute is available, but it does also seem to reference v3.2 of the framework despite that not yet being available. EDIT 2: To further clarify, the structure of my assembly is as follows: assembly - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute) - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute) - namespace - fixture - tests (each carrying only the [Test] attribute) - fixture - tests (each carrying only the [Test] attribute)

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  • What is the best Linux distribution as a Xen host?

    - by St3fan
    I ordered a server for the home office and I would like to partition it with Xen. I think this will keep things clean and easier to maintain. I will be running things like MySQL, PostgreSQL, Tomcat and my own code on this machine. My question is: what freely available Linux distribution has the best Xen hosting facilities?

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  • Regarding grep in solaris

    - by Arav
    I want grep for a particular work in multiple files. Multiple files are stored in variable testing. TESTING=$(ls -tr *.txt) echo $TESTING test.txt ab.txt bc.txt grep "word" "$TESTING" grep: can't open test.txt ab.txt bc.txt Giving me an error. Is there any other way to do it other than for loop

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  • book with good examples for each implementation?

    - by ajsie
    i've read about design patterns and it seems that there are a lot of different design patterns to use. i wonder if there are some books that acts like a reference. "you want to build a framework, then consider this, this and this pattern". also giving some examples. then jumps to another implementation eg. search engine and gives some patterns and concrete examples to use. in this way you learn about the weakness and strength about each pattern and where they will fit, instead of just reading about every design pattern decoupled from each other. are there good "reference sheets" or other tutorials good for a beginner at this? thanks

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  • Algorithm for non-contiguous netmask match

    - by Gianluca
    Hi, I have to write a really really fast algorithm to match an IP address to a list of groups, where each group is defined using a notation like 192.168.0.0/252.255.0.255. As you can see, the bitmask can contain zeros even in the middle, so the traditional "longest prefix match" algorithms won't work. If an IP matches two groups, it will be assigned to the group containing most 1's in the netmask. I'm not working with many entries (let's say < 1000) and I don't want to use a data structure requiring a large memory footprint (let's say 1-2 MB), but it really has to be fast (of course I can't afford a linear search). Do you have any suggestion? Thanks guys. UPDATE: I found something quite interesting at http://www.cse.usf.edu/~ligatti/papers/grouper-conf.pdf, but it's still too memory-hungry for my utopic use case

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  • Persistent (purely functional) Red-Black trees on disk performance

    - by Waneck
    I'm studying the best data structures to implement a simple open-source object temporal database, and currently I'm very fond of using Persistent Red-Black trees to do it. My main reasons for using persistent data structures is first of all to minimize the use of locks, so the database can be as parallel as possible. Also it will be easier to implement ACID transactions and even being able to abstract the database to work in parallel on a cluster of some kind. The great thing of this approach is that it makes possible implementing temporal databases almost for free. And this is something quite nice to have, specially for web and for data analysis (e.g. trends). All of this is very cool, but I'm a little suspicious about the overall performance of using a persistent data structure on disk. Even though there are some very fast disks available today, and all writes can be done asynchronously, so a response is always immediate, I don't want to build all application under a false premise, only to realize it isn't really a good way to do it. Here's my line of thought: - Since all writes are done asynchronously, and using a persistent data structure will enable not to invalidate the previous - and currently valid - structure, the write time isn't really a bottleneck. - There are some literature on structures like this that are exactly for disk usage. But it seems to me that these techniques will add more read overhead to achieve faster writes. But I think that exactly the opposite is preferable. Also many of these techniques really do end up with a multi-versioned trees, but they aren't strictly immutable, which is something very crucial to justify the persistent overhead. - I know there still will have to be some kind of locking when appending values to the database, and I also know there should be a good garbage collecting logic if not all versions are to be maintained (otherwise the file size will surely rise dramatically). Also a delta compression system could be thought about. - Of all search trees structures, I really think Red-Blacks are the most close to what I need, since they offer the least number of rotations. But there are some possible pitfalls along the way: - Asynchronous writes -could- affect applications that need the data in real time. But I don't think that is the case with web applications, most of the time. Also when real-time data is needed, another solutions could be devised, like a check-in/check-out system of specific data that will need to be worked on a more real-time manner. - Also they could lead to some commit conflicts, though I fail to think of a good example of when it could happen. Also commit conflicts can occur in normal RDBMS, if two threads are working with the same data, right? - The overhead of having an immutable interface like this will grow exponentially and everything is doomed to fail soon, so this all is a bad idea. Any thoughts? Thanks! edit: There seems to be a misunderstanding of what a persistent data structure is: http://en.wikipedia.org/wiki/Persistent_data_structure

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  • How to learn a language that has very little coverage?

    - by bennybdbc
    I recently came across the Kogut language, and was interested by it. However, the only website to gain information from is the sourceforge page that hosts the project. I had no idea how to even attempt to look at the language in more depth. So what I'm asking is, has anyone here learnt a language that doesn't have the thousands of resources that Ruby, Python etc. have? What would be the best method to do so?

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  • sending data packet just before closing socket

    - by xopht
    Before disconnect the client, the server wants to send some info to the client - why do I(server) disconnect you(client). If I send packet to the info and close the client socket immediately, closesocket() returns -1 and if I use linger option to work closesocket() successfully, the info cannot be sent completely. How can I complete this and is it possible to know socket buffer is empty(means my packet sent all)? thx.

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  • Manifesto for Integrated Development Environments

    - by Hugo S Ferreira
    Have you recently take a peek at Coda, or Espresso, or Textmate? Or even Google Chrome's Developer Tools? They are well designed, intuitive, interface rich, and extensible. But Coda, Espresso or Textmate, among several, are text editors, not IDEs. On the other side, VIM and Emacs live in the last century, and Eclipse is an overbloated platform. This is more like an outcry for a decent, common infrastructure for REAL IDEs. But there's some questions attached: (i) what features are needed for such a product and (ii) what products are out there that could fullfil this need, and what are they missing. So here's my draft for a manifesto: Manifesto for Integrated Development Environments: We favor interactivity and productivity over syntax and tools. We favor inline, contextual documentation over man and html files. We favor high-definition, graphic-capable color screens over 80x25 character terminals. We favor the use of advanced input schemas over unintuitive keyboard shortcuts. We favor a common, extensible and customizable infrastructure over unmaintained chaintools. We know the difference between search&replace and refactoring. We know the difference between integrated debugging support over a terminal window. We know the difference between semantic-aware code-completion over dumb textual templates. We favor the usage of standards like (E)BNF.

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  • Error in my OO Generics design. How do I workaround it?

    - by John
    I get "E2511 Type parameter 'T' must be a class type" on the third class. type TSomeClass=class end; ParentParentClass<T>=class end; ParentClass<T: class> = class(ParentParentClass<T>) end; ChildClass<T: TSomeClass> = class(ParentClass<T>) end; I'm trying to write a lite Generic Array wrapper for any data type(ParentParentClass) ,but because I'm unable to free type idenitifiers( if T is TObject then Tobject(T).Free) , I created the second class, which is useful for class types, so I can free the objects. The third class is where I use my wrapper, but the compiler throws that error. How do I make it compile?

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • Functional languages & support for memoization

    - by Joel
    Do any of the current crop of popular functional languages have good support for memoization & if I was to pick one on the strength of its memoisation which would you recommend & why? Update: I'm looking to optimise a directed graph (where nodes could be functions or data). When a node in the graph is updated I would like the values of other nodes to be recalculated only if they depend the node that changed. Update2: require free or open-source language/runtime.

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