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  • Extremely CPU Intensive Alarm Clock

    - by SoulBeaver
    For some reason my program, a console alarm clock I made for laughs and practice, is extremely CPU intensive. It consumes about 2mB RAM, which is already quite a bit for such a small program, but it devastates my CPU with over 50% resources at times. Most of the time my program is doing nothing except counting down the seconds, so I guess this part of my program is the one that's causing so much strain on my CPU, though I don't know why. If it is so, could you please recommend a way of making it less, or perhaps a library to use instead if the problem can't be easily solved? /* The wait function waits exactly one second before returning to the * * called function. */ void wait( const int &seconds ) { clock_t endwait; // Type needed to compare with clock() endwait = clock() + ( seconds * CLOCKS_PER_SEC ); while( clock() < endwait ) {} // Nothing need be done here. } In case anybody browses CPlusPlus.com, this is a genuine copy/paste of the clock() function they have written as an example for clock(). Much why the comment //Nothing need be done here is so lackluster. I'm not entirely sure what exactly clock() does yet. The rest of the program calls two other functions that only activate every sixty seconds, otherwise returning to the caller and counting down another second, so I don't think that's too CPU intensive- though I wouldn't know, this is my first attempt at optimizing code. The first function is a console clear using system("cls") which, I know, is really, really slow and not a good idea. I will be changing that post-haste, but, since it only activates every 60 seconds and there is a noticeable lag-spike, I know this isn't the problem most of the time. The second function re-writes the content of the screen with the updated remaining time also only every sixty seconds. I will edit in the function that calls wait, clearScreen and display if it's clear that this function is not the problem. I already tried to reference most variables so they are not copied, as well as avoid endl as I heard that it's a little slow compared to \n.

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  • jquery callback functions failing to finish execution

    - by calumbrodie
    I'm testing a jquery app i've written and have come across some unexpected behaviour $('button.clickme').live('click',function(){ //do x (takes 2 seconds) //do y (takes 4 seconds) //do z (takes 0.5 seconds) }) The event can be triggered by a number of buttons. What I'm finding is that when I click each button slowly (allowing 10 seconds between clicks) - my callback function executes correctly (actions x, y & z complete). However If I rapidly click buttons on my page it appears that the function sometimes only completes up to step x or y before terminating. My question: Is it the case that if this function is fired by a clicking second DOM element, while the first callback function is completing - will jQuery terminate the first callback and start over again? Do I have to write my callback function explicitly outside the event handler and then call it?? function doStuff() { //do x //do y //do z ( } $('button.clickme).live('click',doStuff()) If this is the case can someone explain why this is happening or give me a link to some advice on best practice on closures etc - I'd like to know the BEST way to write jQuery to improve performance etc. Thanks

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  • Python 4 steps setup with progressBars

    - by Samuel Taylor
    I'm having a problem with the code below. When I run it the progress bar will pulse for around 10 secs as meant to and then move on to downloading and will show the progress but when finished it will not move on to the next step it just locks up. import sys import time import pygtk import gtk import gobject import threading import urllib import urlparse class WorkerThread(threading.Thread): def __init__ (self, function, parent, arg = None): threading.Thread.__init__(self) self.function = function self.parent = parent self.arg = arg self.parent.still_working = True def run(self): # when does "run" get executed? self.parent.still_working = True if self.arg == None: self.function() else: self.function(self.arg) self.parent.still_working = False def stop(self): self = None class MainWindow: def __init__(self): gtk.gdk.threads_init() self.wTree = gtk.Builder() self.wTree.add_from_file("gui.glade") self.mainWindows() def mainWindows(self): self.mainWindow = self.wTree.get_object("frmMain") dic = { "on_btnNext_clicked" : self.mainWindowNext, } self.wTree.connect_signals(dic) self.mainWindow.show() self.installerStep = 0 # 0 = none, 1 = preinstall, 2 = download, 3 = install info, 4 = install #gtk.main() self.mainWindowNext() def pulse(self): self.wTree.get_object("progress").pulse() if self.still_working == False: self.mainWindowNext() return self.still_working def preinstallStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 1 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def downloadStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 2 urllib.urlretrieve('http://mozilla.mirrors.evolva.ro//firefox/releases/3.6.3/win32/en-US/Firefox%20Setup%203.6.3.exe', '/tmp/firefox.exe', self.updateHook) self.mainWindowNext() def updateHook(self, blocks, blockSize, totalSize): percentage = float ( blocks * blockSize ) / totalSize if percentage > 1: percentage = 1 self.wTree.get_object("progress").set_fraction(percentage) while gtk.events_pending(): gtk.main_iteration() def installInfoStep(self): self.wTree.get_object("btnNext").set_sensitive(1) self.wTree.get_object("notebook1").set_current_page(1) self.installerStep = 3 def installStep(self): self.wTree.get_object("progress").set_fraction(0) self.wTree.get_object("btnNext").set_sensitive(0) self.wTree.get_object("notebook1").set_current_page(0) self.installerStep = 4 WT = WorkerThread(self.heavyWork, self) #Would do a heavy function here like setup some thing WT.start() gobject.timeout_add(75, self.pulse) def mainWindowNext(self, widget = None): if self.installerStep == 0: self.preinstallStep() elif self.installerStep == 1: self.downloadStep() elif self.installerStep == 2: self.installInfoStep() elif self.installerStep == 3: self.installStep() elif self.installerStep == 4: sys.exit(0) def heavyWork(self): time.sleep(10) if __name__ == '__main__': MainWindow() gtk.main() I have a feeling that its something to do with: while gtk.events_pending(): gtk.main_iteration() Is there a better way of doing this?

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  • Passing javascript object to webservice via Jquery ajax

    - by kralco626
    I have a webservice that returns an object [WebMethod] public List<User> ContractorApprovals() I also have a webservice that accepcts an object [WebMethod] public bool SaveContractor(Object u) When I make my webservice calls via Jquery: function ServiceCall(method, parameters, onSucess, onFailure) { var parms = "{" + (($.isArray(parameters)) ? parameters.join(',') : parameters) + "}"; // to json $.ajax({ type: "POST", url: "services/"+method, data: parms, contentType: "application/json; charset=utf-8", dataType: "json", success: function(msg) { if (typeof onSucess == 'function' || typeof onSucess == 'object') onSucess(msg.d); }, error: function(msg, err) { $("#dialog-error").dialog('open');} }); I can call the first one just fine. My onSucess function gets passed a javascript object exactly structured like my User object on the service. However, I am now having trouble getting the object back to the server. I'm accepting Object as a parameter on the server side so I can't inagine there is an issue there. So I'm thinking something is wrong with the parms on the client side but i'm not sure what... I am doing something to the effect ServiceCall("AuthorizationManagerWorkManagement.asmx/ContractorApprovals", "", function(data,args){$("#div").data('user',data[0])}, null) then ServiceCall("AuthorizationManagerWorkManagement.asmx/SaveContractor", $("#div").data('user'), //These also do not work: "{'u': ' + $("#div").data("user") + '}", NOR JSON.stringify({u: userObject}) function(data,args){(alert(data)}, null) I know the first service call works, I can get the data. The second one is causing the "onFailure" method to execute rather then "OnSuccess". Any ideas?

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  • Associative Array / Object can't be read in functions

    - by Matrym
    At the very beginning of the javascript file, I have: var lbp = {}; lbp.defaults = { minLength: 40 }; I can successfully alert it afterwards, with: alert(lbp.defaults.minLength); But as soon as I put it inside a function, when I alert, I get "Undefined". What gives, and how do I avoid this? Is it absolutely necessary to pass this variable into each function, for example, by doing: function(lbp) { alert(lbp.defaults.minLength); } I would have thought that defining it first, it would attain global scope and not be required to be passed in? Thanks in advance for enlightening me :) ==================================== EDIT: The problem seems like it might be my initialize function is itself defined within lbp. Is there any way to use this function var, and still use lbp vars inside it? lbp.initialize = function() { alert(lbp.defaults.minLength); }; The full bit of code looks like this: <script type="text/javascript"> var lbp = { defaults: { minLength: 40 } }; lbp.initialize = function() { alert(lbp.defaults.minLength); }; window.onload = lbp.initialize; </script>

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  • php oop and mysql

    - by gloris
    I need to get data, to check and send to db. Programming with PHP OOP. Could you tell me if my class structure is good and how dislpay all data?. Thanks <?php class Database{ private $DBhost = 'localhost'; private $DBuser = 'root'; private $DBpass = 'root'; private $DBname = 'blog'; public function connect(){ //Connect to mysql db } public function select($rows){ //select data from db } public function insert($rows){ //Insert data to db } public function delete($rows){ //Delete data from db } } class CheckData{ public $number1; public $number2; public function __construct(){ $this->number1 = $_POST['number1']; $this->number2 = $_POST['number2']; } function ISempty(){ if(!empty($this->$number1)){ echo "Not Empty"; $data = new Database(); $data->insert($this->$number1); } else{ echo "Empty1"; } if(!empty($this->$number2)){ echo "Not Empty"; $data = new Database(); $data->insert($this->$number2); } else{ echo "Empty2"; } } } class DisplayData{ //How print all data? function DisplayNumber(){ $data = new Database(); $data->select(); } } $check = new CheckData(); $check->ISempty(); $display = new DisplayData() $display->DisplayNumber(); ?>

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  • Lambda Functions in PHP aren't Logical

    - by Chacha102
    Note: I have condensed this article into my person wiki: http://wiki.chacha102.com/Lambda - Enjoy I am having some troubles with Lambda style functions in PHP. First, This Works: $foo = function(){ echo "bar"; }; $foo(); Second, This Works: class Bar{ public function foo(){ echo "Bar"; } Third, This works: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $test = $foo->bar; $test(); But, this does not work: $foo = new stdClass; $foo->bar = function(){ echo "bar"; }; $foo->bar(); And, this does not work class Bar{ public function foo(){ echo "Bar"; } $foo = new Bar; $foo->foo = function(){ echo "foo"; }; $foo->foo(); // echo's bar instead of Foo. My Question is Why?, and how can I assure that both this: $foo->bar = function(){ echo "test"; }; $foo->bar(); and this $foo = new Bar; $foo->bar(); are called properly? Extra Points if you can point to documentation stating why this problem occurs.

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  • Should conditional expressions go inside or outside of classes?

    - by Rupert
    It seems that often I will want to execute some methods from a Class when I call it and choosing which function will depend on some condition. This leads me to write classes like in Case 1 because it allows me to rapidly include their functionality. The alternative would be Case 2 which can take a lot of time if there is a lot of code and also means more code being written twice when I drop the Class into different pages. Having said that, Case 1 feels very wrong for some reason that I can't quite put my finger on. I haven't really seen any classes written like this, I suppose. Is there anything wrong with writing classes like in Case 1 or is Case 2 superior? Or is there a better way? What the advantages and disadvantages of each? Case 1 class Foo { public function __construct($bar) { if($bar = 'action1') $this->method1(); else if($bar = 'action2') $this->method2(); else $this->method1(); } public function method1() { } public function method2() { } } $bar = 'action1' $foo = new Foo($bar); Case 2 class Foo { public function __construct() { } public function method1() { } public function method2() { } } $foo = new Foo; $bar = 'action1'; if($bar == 'action1') $foo->method1(); else if($bar == 'action2') $foo->method2(); else $foo->method1();

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  • Unpacking varargin to individual variables

    - by Richie Cotton
    I'm writing a wrapper to a function that takes varargin as its inputs. I want to preserve the function signature in the wrapper, but nesting varargin causes all the variable to be lumped together. function inner(varargin) %#ok<VANUS> % An existing function disp(nargin) end function outer(varargin) % My wrapper inner(varargin); end outer('foo', 1:3, {}) % Uh-oh, this is 1 I need a way to unpack varargin in the outer function, so that I have a list of individual variables. There is a really nasty way to do this by constructing a string of the names of the variables to pass the inner, and calling eval. function outer2(varargin) %#ok<VANUS> % My wrapper, second attempt inputstr = ''; for i = 1:nargin inputstr = [inputstr 'varargin{' num2str(i) '}']; %#ok<AGROW> if i < nargin inputstr = [inputstr ', ']; %#ok<AGROW> end end eval(['inner(' inputstr ')']); end outer2('foo', 1:3, {}) % 3, as it should be Can anyone think of a less hideous way of doing things, please?

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  • Javascript cloned object looses its prototype functions

    - by Jake M
    I am attempting to clone an object in Javascript. I have made my own 'class' that has prototype functions. My Problem: When I clone an object, the clone cant access/call any prototype functions. I get an error when I go to access a prototype function of the clone: clone.render is not a function Can you tell me how I can clone an object and keep its prototype functions This simple JSFiddle demonstrates the error I get: http://jsfiddle.net/VHEFb/1/ function cloneObject(obj) { // Handle the 3 simple types, and null or undefined if (null == obj || "object" != typeof obj) return obj; // Handle Date if (obj instanceof Date) { var copy = new Date(); copy.setTime(obj.getTime()); return copy; } // Handle Array if (obj instanceof Array) { var copy = []; for (var i = 0, len = obj.length; i < len; ++i) { copy[i] = cloneObject(obj[i]); } return copy; } // Handle Object if (obj instanceof Object) { var copy = {}; for (var attr in obj) { if (obj.hasOwnProperty(attr)) copy[attr] = cloneObject(obj[attr]); } return copy; } throw new Error("Unable to copy obj! Its type isn't supported."); } function MyObject(name) { this.name = name; // I have arrays stored in this object also so a simple cloneNode(true) call wont copy those // thus the need for the function cloneObject(); } MyObject.prototype.render = function() { alert("Render executing: "+this.name); } var base = new MyObject("base"); var clone = cloneObject(base); clone.name = "clone"; base.render(); clone.render(); // Error here: "clone.render is not a function"

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  • 3 websites 1 Project

    - by godz-gift05
    Hey Guys, OK. we are currently on a plan to develop a website for 3 same company. The main difference would be just the look and maybe a couple of extra question for one or two company. Currently each company have their own website and when they required a new function we have to re-code all three website or when one wants a new function just one website update. What we wanna accomplish is to create ONE website that could house all these 3 website. Most of these website function are the same like 90% function is the same I figure out the different look which can be done changing the website style-theme.. But we have problem tackling the functionality of if one company wanted to add something. So if we wanted to update a function we just wanna do a change in one function and that should apply for all.. And if one function is required for one company then just add the new fucntion and assign it to 1 company... How do u structure something like this.. We wanna be able to control what being displayed based on the company and also the fucntions available. THANK YOU. I just need some direction on how to do this, Right now Inheritance is on my head to solve all this problem.

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  • jQuery .load from another page that contains Javascript

    - by Dave
    I've been using jQuery .load() to load content into a div. The content being .loaded occasionally has a document.ready() function which is called, and works, correctly (i.e. the ready() function is called). However, when I use an element ID in the .load(), such as: .load ("test.php #content"), the Javascript is no longer executed even if I put the script tag inside of the element that is being loaded. Does anyone have a solution to this other than to not use the element ID in the .load()? Thanks in advance. Here is the dynamic content (loadDialogTest.php): <div id="test"> <div> Hello, World! </div> <script type="text/javascript"> $(document).ready (function () { alert ("ready"); }); </script> </div> and here is the page (where the element ID is NOT specified) that loads it (shortened as much as possible while maintaining the form: <head> <script type="text/javascript"> $(document).ready (function () { $("#openDialog").click (function () { $("<div></div>") .load ("loadDialogTest.php") .appendTo ($("#containingDiv")) .dialog ({ autoOpen: 'false', title: 'Test This!', close: function () { $(this).dialog ('destroy').remove (); } }); }); }); </script> </head> <body> <a href="#" id="openDialog">Open it</a> <div id="containingDiv"> </div> </body> If I put #test after the .php file as the div to load, the jQuery ready() function is no longer called.

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  • jQuery validate plugin radio with optional text

    - by timborden
    I'm trying to figure out how to validate a form element with a mix of radio inputs and a text input: <label>Question?</label> <input type="radio" class="mandatory" name="questions[1][]" value="1" />answer 1<br/> <input type="radio" class="mandatory" name="questions[1][]" value="2" />answer 2<br/> <input class="ignore" type="radio" id="questions[1][]" />Other (please specify)<br/> <input class="optional mandatory" type="text" name="questions[1][]" value="" /> I've figured out how to get the form to behave as expected (select and unselect) with the following code: $("input.optional").focus(function () { var this_name = $(this).attr("name"); $("input:radio").filter(function() {return $(this).attr('name') == this_name; }).attr('checked', false); $("input").filter(function() {return $(this).attr('id') == this_name; }).attr('checked', true); }); $(':radio').click(function () { var this_name = $(this).attr("name"); $("input").filter(function() {return $(this).attr('id') == this_name; }).attr('checked', false); $("input.optional").filter(function() {return $(this).attr('name') == this_name; }).val(''); }); I was hoping I could use the class "mandatory" to validate the mix of radio and text inputs: $("form .manditory").each(function () { $(this).rules("add", {required: true}); }); But it's not working as expected. With the radio (id="questions[1][]") selected, and the text input containing content, the form element is still flagged as invalid. Suggestions...maybe a better approach? Thanks in advance. UPDATE Sorry, I should have clarified that I'm using the validate plugin: $("form").validate({ ... });

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  • Ajax div can't access address bar variable

    - by Elaine Adams
    Can someone please advise me on how my Ajax div can get an address bar variable. The usual way just doesn't work. My address bar currently looks like this: http://localhost/social3/browse/?locationName=Cambridge Usually, I would use a little php and do this: $searchResult = $_POST['locationName']; echo $searchResult; But because I'm in an Ajax div, I can't seem to get to the variable. Do I need to add some JavaScript wizardry to my Ajax coding? (I have little knowledge of this) My Ajax: <script> window.onload = function () { var everyone = document.getElementById('everyone'), searching = document.getElementById('searching'), searchingSubmit = document.getElementById('searchingSubmit'); everyone.onclick = function() { loadXMLDoc('indexEveryone'); everyone.className = 'filterOptionActive'; searching.className = 'filterOption'; } searching.onclick = function() { loadXMLDoc('indexSearching'); searching.className = 'filterOptionActive'; everyone.className = 'filterOption'; } searchingSubmit.onclick = function() { loadXMLDoc('indexSearchingSubmit'); } function loadXMLDoc(pageName) { var xmlhttp; if (window.XMLHttpRequest) {// code for IE7+, Firefox, Chrome, Opera, Safari xmlhttp=new XMLHttpRequest(); } else {// code for IE6, IE5 xmlhttp=new ActiveXObject("Microsoft.XMLHTTP"); } xmlhttp.onreadystatechange=function() { if (xmlhttp.readyState==4 && xmlhttp.status==200) { document.getElementById("leftCont").innerHTML=xmlhttp.responseText; } } function get_query(){ var url = location.href; var qs = url.substring(url.indexOf('?') + 1).split('&'); for(var i = 0, result = {}; i < qs.length; i++){ qs[i] = qs[i].split('='); result[qs[i][0]] = decodeURIComponent(qs[i][1]); } return result; } xmlhttp.open("GET","../browse/" + pageName + ".php?user=" + get_query()['user'],true); xmlhttp.send(); } } </script> <!-- ends ajax script -->

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  • In jQuery datepicker beforeShowDay if fails

    - by michalzuber
    HI. I'm having problem to highlight more days. Somehow the if statement in beforeShowDay isn't true when it should be :( dateString typeof is string and an example is available in the screenshot at http://mikaelz.host.sk/datepicker.png Pasted code: var dates = new Array(); function addDate(date) {if (jQuery.inArray(date, dates) < 0) dates.push(date);} function removeDate(index) {dates.splice(index, 1);} function addOrRemoveDate(date) { var index = jQuery.inArray(date, dates); if (index >= 0) removeDate(index); else addDate(date); } function padNumber(number) { var ret = new String(number); if (ret.length == 1) ret = "0" + ret; return ret; } jQuery(document).ready(function(){ jQuery("#pick-date").datepicker({ onSelect: function(dateText, inst) { addOrRemoveDate(dateText); }, beforeShowDay: function (date){ var year = date.getFullYear(); var month = padNumber(date.getMonth()); var day = padNumber(date.getDate()); var dateString = day + "." + month + "." + year; if (dates.indexOf(dateString) >= 0) { return [true,"ui-state-highlight"]; } return [true, ""]; } }); }); Big thanks for any good ideas what could be wrong.

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  • jQuery / Loading content into div and changing url's (working but buggy)

    - by Bruno
    This is working, but I'm not being able to set an index.html file on my server root where i can specify the first page to go. It also get very buggy in some situations. Basically it's a common site (menu content) but the idea is to load the content without refreshing the page, defining the div to load the content, and make each page accessible by the url. One of the biggest problems here it's dealing with all url situations that may occur. The ideal would be to have a rel="divToLoadOn" and then pass it on my loadContent() function... so I would like or ideas/solutions for this please. Thanks in advance! //if page comes from URL if(window.location.hash != ''){ var url = window.location.hash; url = '..'+url.substr(1, url.length); loadContent(url); } //if page comes from an internal link $("a:not([target])").click(function(e){ e.preventDefault(); var url = $(this).attr("href"); if(url != '#'){ loadContent($(this).attr("href")); } }); //LOAD CONTENT function loadContent(url){ var contentContainer = $("#content"); //set load animation $(contentContainer).ajaxStart(function() { $(this).html('loading...'); }); $.ajax({ url: url, dataType: "html", success: function(data){ //store data globally so it can be used on complete window.data = data; }, complete: function(){ var content = $(data).find("#content").html(); var contentTitle = $(data).find("title").text(); //change url var parsedUrl = url.substr(2,url.length) window.location.hash = parsedUrl; //change title var titleRegex = /(.*)<\/title/.exec(data); contentTitle = titleRegex[1]; document.title = contentTitle; //renew content $(contentContainer).fadeOut(function(){ $(this).html(content).fadeIn(); }); }); }

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  • callback on a variable which is inside a .each() loop

    - by Stoic
    I have this function, which is doing an asynchronous call to FB.api method. Now, i am looping over some data and capturing result of the above method call successfully. However, I am using a .each loop and I really can not figure out how to place my callback in this method, so that the outer method is only executed once. Here are the functions I am using: ask_for_perms($(this).val(),function(result) { $('#some-div').html('<a onclick = "get_perms(result);" >get perms</a>'); }); function ask_for_perms(perms_requested,cb) { var request = []; $.each(perms_requested,function(i,permission) { FB.api({ method: 'users.hasAppPermission', ext_perm: permission }, function(response) { if (response == 0) request.push(permission); request.join(','); cb(request); // cb is called many times here. }); }); } I am trying to return the request string from ask_for_perms function. Can anyone suggest me on where to place a proper callback to ask_for_perms. Right now, however, it works for me, but the callback is being called many times since it is inside a for loop. referencing: returning a variable from the callback of a function

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  • Javascript (using jQuery) in a large Project... organization, passing data, private method, etc.

    - by gaoshan88
    I'm working on a large project that is organized like so: Multiple javascript files are included as needed and most code is wrapped in anonymous functions... // wutang.js //Included Files Go Here // Public stuff var MethodMan; // Private stuff (function() { var someVar1; MethodMan = function(){...}; var APrivateMethod = function(){...}; $(function(){ //jquery page load stuff here $('#meh').click(APrivateMethod); }); })(); I'm wondering about a few things here. Assuming that there are a number of these files included on a page, what has access to what and what is the best way to pass data between the files? For example, I assume that MethodMan() can be accessed by anything on any included page. It is public, yes? var someVar1 is only accessible to the methods inside that particular anonymous function and nowhere else, yes? Also true of var APrivateMethod(), yes? What if I want APrivateMethod() to make something available to some other method in a different anonymous wrapped method in a different included page. What's the best way to pass data between these private, anonymous functions on different included pages? Do I simply have to make whatever I want to use between them public? How about if I want to minimize global variables? What about the following: var PootyTang = function(){ someVar1 = $('#someid').text(); //some stuff }; and in another included file used by that same page I have: var TangyPoot = function(){ someVar1 = $('#someid').text(); //some completely different stuff }; What's the best way to share the value of someVar1 across these anonymous (they are wrapped as the first example) functions?

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  • JSON onFailure issue

    - by Mikey1980
    I’m having trouble getting a AJAX/JSON function to work correctly. I had this function grabbing value from a drop down box but now I want to use an anchor tag to set it's value. I thought it would be easy to just use the onClick event to pass string to the function I was using for the drop down box but I get the alert in JSON onFailure event even though data gets added to MySQL. I tried removing the alert from onFailure event but then it doesn't add the data. The drop down still continues work work fine, no alerts. (I should note that removing the alert also broke my drop down box) 1st I add an onClick event… <a href="<?php echo Settings::get('app.webroot'); ?>?view=schedule&action=questions" onmouseout="MM_swapImgRestore();" onmouseover="MM_swapImage('bre','','template/images/schedule/bre_f2.gif',1)" onclick="assignCallType('testing')";> 2nd I check main.js.php function assignCallType(type) { alert(type); new Request.JSON({ url: "ajax.php", onSuccess: function(rtndata,txt){ if (rtndata['STATUS'] != 'OK') alert('Status was not okay'); }, onFailure : function () { alert("onFailure") } }).get({ 'action': 'assignCallType', 'call_type': type }); } 3rd Ajax.php: the variable is back in PHP and values get added to MySQL but I get the Alert in the JSON onFailure event if ($_GET['action'] == "assignCallType") { if ($USER->isInsideSales()) { $call_type = $_GET['call_type']; $_SESSION['callinfo']->setCallType($call_type); $_SESSION['callinfo']->save($callid); echo json_encode(array('STATUS'=>'OK')); } else { echo json_encode(array('STATUS'=>'DENIED')); } } Any idea where I am going wrong. The only difference between this and the working drop down is how the function was called, I used onchange="assignCallType(this.value)".

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  • Problem with using Jquery.ajax over .load on Zend

    - by Matthew
    Right now, what i'm trying to do is to replace a label on the front page with a block of html. Right now, the page basically has: <label id="replace"></label> the js currently has: $(document).ready(function(){ $("#replace").load('/test'); }); the Zend class function has: public function indexAction(){ $this->_helper->layout()->disableLayout(); $this->_view->message = "This is from TestController index"; } and finally the index.phtml template simply has: <?php echo $this->message;?> Right now, I want to change the code around so that instead of just replacing that label with the same message, it would do a POST where the function will pull out a parameter, do something (like for instance, go to the database and pull something out with the POST parameter) and then return the message. I've tried editing the js so that it would look like: $.post('/test', {param : "test_param"}, function(data) {$("#replace").html(data);}); or $.ajax({ type: 'POST', url: '/test', data: "{param:test_param}", contentType: "application/json; charset=utf-8", dataType: "json", success: function(data) {$("#replace").html(data);} }); and neither worked. I took a step back and tried to replicate the .load functionality and do: $.ajax({ url: '/test', success: function(data) { $('#replace').html(data); alert('Load was performed.'); } }); and it doesn't work either. Anyone have any tips on how to go about doing this?

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  • Been asked a dozen times, but no luck from what I've read. Prevent Anchor Jumping on page load

    - by jasenmp
    I'm currently working with WP theme that can be found here: sanjay.dmediastudios.com I'm currently using 'smooth scroll' on my page, I'm attempting to have the page smoothly scroll to the requested section when coming from an external link (for instance coming from the blog page takes you to sanjay.dmediastudios.com/#portfolio) from there I want the page to start at the top and THEN scroll to the portfolio section. What's happening is it briefly displays the 'portfolio section' (anchor jump) and THEN resets to the top and scrolls down. It's driving me nuts :(. Here is the code I'm using: Click function for smooth scroll: $(function() { $('.menu li a').click(function() { if (location.pathname.replace(/^\//, '') == this.pathname.replace(/^\//, '') && location.hostname == this.hostname) { var target = $(this.hash); target = target.length ? target : $('[name=' + this.hash.slice(1) + ']'); if (target.length) { $root.animate({ scrollTop: target.offset().top - 75 }, 800, 'swing'); return false; } } }); //end of click function }); The page load function: $(window).on("load", function() { if (location.hash) { // do the test straight away window.scrollTo(0, 0); // execute it straight away setTimeout(function() { window.scrollTo(0, 0); // run it a bit later also for browser compatibility }, 1); } var urlHash = window.location.href.split("#")[1]; if (urlHash && $('#' + urlHash).length) $('html,body').animate({ scrollTop: $('#' + urlHash).offset().top - 75 }, 800, 'swing'); }); Any help would be MUCH appreciated.

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  • Constant isolate of hovered elements

    - by nailer
    I'm trying to make an element isolation tool, where: All elements are shaded Selected elements, while hovered, are not shaded Originally, looking at the image lightbox implementations, I thought of appending an overlay to the document, then raising the z-index of elements upon hover. However this technique does not work in this case, as the overlay blocks additional mouse hovers: $(function() { window.alert('started'); $('<div id="overlay" />').hide().appendTo('body').fadeIn('slow'); $("p").hover( function () { $(this).css( {"z-index":5} ); }, function () { $(this).css( {"z-index":0} ); } ); Alternatively, JQueryTools has an 'expose' and 'mask' tool, which I have tried with the code below: $(function() { $("a").click(function() { alert("Hello world!"); }); // Mask whole page $(document).mask("#222"); // Mask and expose on however / unhover $("p").hover( function () { $(this).expose(); }, function () { $(this).mask(); } ); }); Hovering does not work unless I disable the initial page masking. Any thoughts of how best to achieve this, with plain JQuery, JQuery tools expose, or some other technique? Thankyou!

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  • How would you update 100+ variables if something is changed in a different class?

    - by N. Lucas
    I have a class Grid which produces a graph paper like grid on in the drawing area. I then have 5 other classes for different shapes to draw with; Line, Polygon, Ellipse, Curve, Arc Now, these 5 classes use an instance of Grid because Grid has a resolution and a scale. Inside Grid I have: public function set resolution(x:Number):void { _gap = (modBy10(x) / 10); _scale = (modBy10(x) / (this.resolution * _scale)); draw(); } public function get resolution():Number { return (_gap * 10); } public function set scale(x:Number):void { _scale = (this.resolution / x); } public function get scale():Number { return _scale; } /**/ public function scaleLength(x:Number):Number { return (x * this.scale); } public function scaleLengthDown(x:Number):Number { return (x / this.scale); } public function scaleArea(x:Number):Number { return (x / Math.pow(this.scale, 2)); } I'm just lost for a solution on how to update every instance of my 5 drawing classes when Grid is changed. For instance, Polygon is made up of multiple instances of Line, Line(length, angle) where "length" is in either in, ft, cm, or m. If the user wishes to change the scale from say 10ft per 100px resolution.. Is there an easier way than re-drawing every Line inside Polygon?

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  • What is a good "Error Checking" Pattern (Java)?

    - by Jack
    I'll explain what I mean by input error checking. Say you have a function doSomething(x). If the function completes successfully doSomething does something and returns nothing. However, if there are errors I'd like to be notified. That is what I mean by error checking. I'm looking for, in general, the best way to check for errors. I've thought of the following solutions, each with a potential problem. Flag error checking. If doSomething(x) completes successfully return null. Otherwise, it returns a boolean or an error string. Problem: Side effects. Throwing an exception. Throw an exception if doSomething(x) encounters an error. Problem: If you are performing error checking for parameters only, throwing an IllegalArgumentExceptionseems inappropriate. Validating input prior to function call. If the error checking is only meant for the parameters of the function, then you can call a validator function before calling the doSomething(x) function. Problem: What if a client of the class forgets to call the validator function before calling doSomething(x)? I often encounter this problem and any help or a point in the right direction would be much appreciated.

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  • Any way to define getters for lazy variables in Javascript arrays?

    - by LLer
    I'm trying to add elements to an array that are lazy-evaluated. This means that the value for them will not be calculated or known until they are accessed. This is like a previous question I asked but for objects. What I ended up doing for objects was Object.prototype.lazy = function(var_name, value_function) { this.__defineGetter__(var_name, function() { var saved_value = value_function(); this.__defineGetter__(var_name, function() { return saved_value; }); return saved_value; }); } lazy('exampleField', function() { // the code that returns the value I want }); But I haven't figured out a way to do it for real Arrays. Arrays don't have setters like that. You could push a function to an array, but you'd have to call it as a function for it to return the object you really want. What I'm doing right now is I created an object that I treat as an array. Object.prototype.lazy_push = function(value_function) { if(!this.length) this.length = 0; this.lazy(this.length++, value_function); } So what I want to know is, is there a way to do this while still doing it on an array and not a fake array?

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