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  • How do I declare a constructor for an 'object' class type in Scala? I.e., a one time operation for the singleton.

    - by Zack
    I know that objects are treated pretty much like singletons in scala. However, I have been unable to find an elegant way to specify default behavior on initial instantiation. I can accomplish this by just putting code into the body of the object declaration but this seems overly hacky. Using an apply doesn't really work because it can be called multiple times and doesn't really make sense for this use case. Any ideas on how to do this?

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  • Moving data files failing

    - by Miles Hayler
    Trying to migrate data from C: to D: via the SBS console is failing. The wizard starts running but drops out in the first few seconds. I'll post the full logs, but the important lines appear to be as follows: An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: GetServerBackupTaskStatus: fail to find the task --- ErrorCode:0 I've been googling for days with no luck. I have found that mscorlib is a component of .net, and I've discovered multiple instances of the file in %windir%, %windir%\winsxs, %windir%\Microsoft.net Anyone come across and fixed this one before? --------------------------------------------------------- [1516] 110315.190856.1105: Storage: Initializing...C:\Program Files\Windows Small Business Server\Bin\MoveData.exe [1516] 110315.190856.2875: Storage: Data Store to be moved: Exchange [1516] 110315.190856.5305: TaskScheduler: Exception System.IO.FileNotFoundException: [1516] 110315.190856.5605: Exception: --------------------------------------- An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Timestamp: 03/15/2011 19:08:56 Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) [1516] 110315.190856.5625: Storage: Exception Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException: [1516] 110315.190856.5635: Exception: --------------------------------------- [b]An exception of type 'Type: Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException, Common, Version=6.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' has occurred.[/b] Timestamp: 03/15/2011 19:08:56 Message: Failed to find the task path Stack: at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() --------------------------------------- An exception of type 'Type: System.IO.FileNotFoundException, mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' has occurred. Timestamp: 03/15/2011 19:08:56 Message: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) Stack: at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) [1516] 110315.190856.5665: Storage: Error Retrieving Server Backup Task Status: ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: GetServerBackupTaskStatus: fail to find the task ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Common.WindowsTaskSchedulerException: Failed to find the task path ---> System.IO.FileNotFoundException: The system cannot find the file specified. (Exception from HRESULT: 0x80070002) at TaskScheduler.TaskSchedulerClass.GetFolder(String Path) at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Common.WindowsTaskScheduler..ctor(String taskPath, String taskName) at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.ServerBackupUtility.GetServerBackupTaskStatus() at Microsoft.WindowsServerSolutions.Storage.MoveData.Helper.get_ServerBackupTaskState() [1516] 110315.190857.6216: Storage: Backup Task State: Unknown [1516] 110315.190857.9347: Storage: Launching the Move Data Wizard! [1516] 110315.190857.9397: Wizard: Admin:QueryNextPage(null) = Storage.MoveDataWizard.GettingStartedPage [1516] 110315.190857.9417: Wizard: TOC Storage.MoveDataWizard.GettingStartedPage is on ExpectedPath [1516] 110315.190857.9577: Wizard: Storage.MoveDataWizard.GettingStartedPage entered [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.GettingStartedPage) = Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190857.9657: Wizard: TOC Storage.MoveDataWizard.DiagnoseDataStorePage is on ExpectedPath [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.DiagnoseDataStorePage) = Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190857.9657: Wizard: TOC Storage.MoveDataWizard.NewDataStoreLocationPage is on ExpectedPath [1516] 110315.190857.9657: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.NewDataStoreLocationPage) = null [1516] 110315.190857.9697: Wizard: ---------------------------------- [1516] 110315.190857.9697: Wizard: The pages visted: [1516] 110315.190857.9697: Wizard: Current Page := [TOC Storage.MoveDataWizard.GettingStartedPage] [1516] 110315.190857.9697: Wizard: [TOC] : TOC Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190857.9697: Wizard: [TOC] : TOC Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190857.9697: Wizard: Step 1 of 3 [1516] 110315.190907.0406: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.GettingStartedPage) = Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190907.0416: Wizard: Storage.MoveDataWizard.GettingStartedPage exited with the button: Next [1516] 110315.190907.0416: WizardChainEngine Next Clicked: Going to page {0}.: Storage.MoveDataWizard.DiagnoseDataStorePage [1516] 110315.190907.0496: Wizard: Storage.MoveDataWizard.DiagnoseDataStorePage entered [1516] 110315.190907.0606: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.DiagnoseDataStorePage) = Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190907.0606: Wizard: Admin:QueryNextPage(Storage.MoveDataWizard.NewDataStoreLocationPage) = null [1516] 110315.190907.0606: Wizard: ---------------------------------- [1516] 110315.190907.0606: Wizard: The pages visted: [1516] 110315.190907.0606: Wizard: [TOC] visited: TOC Storage.MoveDataWizard.GettingStartedPage [1516] 110315.190907.0606: Wizard: Current Page := [TOC Storage.MoveDataWizard.DiagnoseDataStorePage] [1516] 110315.190907.0616: Wizard: [TOC] : TOC Storage.MoveDataWizard.NewDataStoreLocationPage [1516] 110315.190907.0616: Wizard: Step 2 of 3 [19772] 110315.190907.0656: Storage: Starting System Diagnosis [19772] 110315.190907.0656: Storage: Getting Data Store Information [19772] 110315.190907.1086: Storage: Create the list of storage and DB directory path [19772] 110315.190907.1246: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks..ctor [19772] 110315.190907.1546: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.Initialize [19772] 110315.190907.1596: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190907.1606: Messaging: Exchange install path: C:\Program Files\Microsoft\Exchange Server\bin [19772] 110315.190908.4157: Messaging: E12 Monad runspace created ID: Microsoft.PowerShell [19772] 110315.190908.4237: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190908.4287: Messaging: Executed management shell command: get-exchangeserver [19772] 110315.190910.2369: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190910.2369: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190910.5699: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.GatherAdminInfo [19772] 110315.190910.5699: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190910.5719: Messaging: Executed management shell command: get-user -Identity "dmagroup.local\Administrator" [19772] 110315.190911.0870: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.0880: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.0880: Messaging: Executed management shell command: get-mailbox -Identity "d2ae2bf0-48a7-4ce9-9e72-bb3c765454ac" [19772] 110315.190911.1300: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1310: Messaging: User Administrator is mail enabled and can use MessagingManagement to send mail. [19772] 110315.190911.1310: Messaging: Email address used for user: [email protected] [19772] 110315.190911.1440: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1440: Messaging: Executed management shell command: get-group -Identity "Domain Admins" [19772] 110315.190911.1630: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1640: Messaging: User Administrator is a member of Domain Admins and can use MessagingManagement to manage Exchange. [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.GatherAdminInfo [19772] 110315.190911.1640: Messaging: MessagingManagement enabled for Exchange management: True [19772] 110315.190911.1640: Messaging: MessagingManagement enabled for mail submission: True [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingTasks.Initialize [19772] 110315.190911.1640: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Tasks.TaskMoveExchangeData.CreateDataStoreDriveList [19772] 110315.190911.1670: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.1670: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.1670: Messaging: Executed management shell command: get-storagegroup -Server "SERVER01" [19772] 110315.190911.2990: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.3070: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.3070: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.3070: Messaging: Executed management shell command: get-mailboxdatabase -Server "SERVER01" [19772] 110315.190911.4440: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.4520: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.Initialize [19772] 110315.190911.4520: Messaging: Begin Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.4520: Messaging: Executed management shell command: get-publicfolderdatabase -Server "SERVER01" [19772] 110315.190911.5240: Messaging: End Microsoft.WindowsServerSolutions.Messaging.Management.MessagingRunspace.StaticExecute [19772] 110315.190911.5510: Storage: Data Store Drive/s Details:Name=C:\,Size=12675712420 [19772] 110315.190911.5510: Storage: Data Store Size Details: Current Total Size=12675712420 Required Size=12675712420 [19772] 110315.190911.5510: Storage: MoveData Task can move the Data Store=True [19772] 110315.190911.8401: Storage: An error was encountered when performing system diagnosis : ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: WMI error occurred while accessing drive ---> System.Management.ManagementException: Not found at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) at Microsoft.WindowsServerSolutions.Storage.Common.DataStoreInfo.LoadAvailableDrives() at Microsoft.WindowsServerSolutions.Storage.Common.MoveDataUtil.CanMoveData(DataStoreInfo storeInfo, MoveDataError& error) at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.DiagnoseDataStore(Object sender, DoWorkEventArgs args) [1516] 110315.190912.0331: Storage: An error occured during the execution: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: Diagnosing the Data Store failed (see the inner exception) ---> ErrorCode:0 BaseException: Microsoft.WindowsServerSolutions.Storage.Common.StorageException: WMI error occurred while accessing drive ---> System.Management.ManagementException: Not found at System.Management.ManagementException.ThrowWithExtendedInfo(ManagementStatus errorCode) at System.Management.ManagementObjectCollection.ManagementObjectEnumerator.MoveNext() at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.Common.DriveUtil.IsDriveRemovable(String drive) at Microsoft.WindowsServerSolutions.Storage.Common.DataStoreInfo.LoadAvailableDrives() at Microsoft.WindowsServerSolutions.Storage.Common.MoveDataUtil.CanMoveData(DataStoreInfo storeInfo, MoveDataError& error) at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.DiagnoseDataStore(Object sender, DoWorkEventArgs args) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) --- End of inner exception stack trace --- at Microsoft.WindowsServerSolutions.Storage.MoveData.DiagnoseDataStorePagePresenter.backgroundWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Delegate.DynamicInvokeImpl(Object[] args) at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj) at System.Threading.ExecutionContext.runTryCode(Object userData) at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme) at System.Windows.Forms.Control.InvokeMarshaledCallbacks() at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.DebuggableCallback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Forms.UnsafeNativeMethods.DispatchMessageW(MSG& msg) at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context) at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context) at Microsoft.WindowsServerSolutions.Common.Wizards.Framework.WizardFrameView.Create() at Microsoft.WindowsServerSolutions.Common.Wizards.Framework.WizardChainEngine.Launch() at Microsoft.WindowsServerSolutions.Storage.MoveData.MainClass.LaunchMoveDataWizard() at Microsoft.WindowsServerSolutions.Storage.MoveData.MainClass.Main(String[] args)

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  • I need help on my C++ assignment using MS Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: o Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. • Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). • Submit your project as an attachment including the code and the output. Company Background: o Three employees: Mark, John, and Mary o The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. o Calculate overtime if input is greater than 40 hours per week. o Provide six test plans to verify the logic within the program. o Plan 1 must display the proper information for employee #1 with overtime pay. o Plan 2 must display the proper information for employee #1 with no overtime pay. o Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: o Define a base class to use for the entire program. o The class holds the function calls and the variables related to the overtime pay calculations. o Define one object per employee. Note there will be three employees. o Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: o Define your base class. o Define your objects from your base class. o Prompt for user input, updating your object classes for all three users. o Implement your overtime pay calculations. o Display overtime or regular time pay calculations. See the sample output below. o Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • Remove redundant xml namespaces from soapenv:Body

    - by drachenstern
    If you can tell me the magic google term that instantly gives me clarification, that would be helpful. Here's the part that's throwing an issue when I try to manually deserialize from a string: xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0" Here's how I'm deserializing by hand to test it: (in an aspx.cs page with a label on the front to display the value in that I can verify by reading source) (second block of XML duplicates the first but without the extra namespaces) using System; using System.IO; using System.Text; using System.Xml; using System.Xml.Serialization; public partial class test : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { string sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" xsi:type=""ns1:errorObject"" xmlns:ns1=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" xsi:type=""ns2:errorObject"" xmlns:ns2=""http://www.example.org/Version_3.0"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" xsi:type=""ns3:errorObject"" xmlns:ns3=""http://www.example.org/Version_3.0"" /> </InitiateActivityResult> </InitiateActivityResponse> "; sourceXml = @"<?xml version=""1.0""?> <InitiateActivityResponse xmlns=""http://www.example.org/Version_3.0""> <InitiateActivityResult> <errorObject errorString=""string 1"" eventTime=""2010-05-21T21:19:15.775Z"" nounType=""Object"" objectID=""object1"" /> <errorObject errorString=""string 2"" eventTime=""2010-05-21T21:19:15.791Z"" nounType=""Object"" objectID=""object2"" /> <errorObject errorString=""string 3"" eventTime=""2010-05-21T21:19:15.806Z"" nounType=""Object"" objectID=""object3"" /> </InitiateActivityResult> </InitiateActivityResponse> "; InitiateActivityResponse fragment = new InitiateActivityResponse(); Type t = typeof( InitiateActivityResponse ); StringBuilder sb = new StringBuilder(); TextWriter textWriter = new StringWriter( sb ); TextReader textReader = new StringReader( sourceXml ); XmlTextReader xmlTextReader = new XmlTextReader( textReader ); XmlSerializer xmlSerializer = new XmlSerializer( t ); object obj = xmlSerializer.Deserialize( xmlTextReader ); fragment = (InitiateActivityResponse)obj; xmlSerializer.Serialize( textWriter, fragment ); //I have a field on my public page that I write to from sb.ToString(); } } Consuming a webservice, I have a class like thus: (all examples foreshortened to as little as possible to show the problem, if boilerplate is missing, my apologies) (this is where I think I want to remove the troublespot) [System.Diagnostics.DebuggerStepThroughAttribute()] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [System.Web.Services.WebServiceBindingAttribute( Name = "MyServerSoapSoapBinding", Namespace = "http://www.example.org/Version_3.0" )] public partial class MyServer : System.Web.Services.Protocols.SoapHttpClientProtocol { public MsgHeader msgHeader { get; set; } public MyServer () { this.Url = "localAddressOmittedOnPurpose"; } [System.Web.Services.Protocols.SoapHeaderAttribute( "msgHeader" )] [System.Web.Services.Protocols.SoapDocumentMethodAttribute( "http://www.example.org/Version_3.0/InitiateActivity", RequestNamespace = "http://www.example.org/Version_3.0", ResponseNamespace = "http://www.example.org/Version_3.0", Use = System.Web.Services.Description.SoapBindingUse.Literal, ParameterStyle = System.Web.Services.Protocols.SoapParameterStyle.Wrapped )] [return: System.Xml.Serialization.XmlElementAttribute( "InitiateActivityResponse" )] public InitiateActivityResponse InitiateActivity(string inputVar) { object[] results = Invoke( "InitiateActivity", new object[] { inputVar } ); return ( (InitiateActivityResponse)( results[0] ) ); } } Class descriptions [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlType( Namespace = "http://www.example.org/Version_3.0", TypeName = "InitiateActivityResponse" )] [XmlRoot( Namespace = "http://www.example.org/Version_3.0" )] public class InitiateActivityResponse { [XmlArray( ElementName = "InitiateActivityResult", IsNullable = true )] [XmlArrayItem( ElementName = "errorObject", IsNullable = false )] public errorObject[] errorObject { get; set; } } [System.SerializableAttribute] [System.Diagnostics.DebuggerStepThroughAttribute] [System.ComponentModel.DesignerCategoryAttribute( "code" )] [XmlTypeAttribute( Namespace = "http://www.example.org/Version_3.0" )] public class errorObject { private string _errorString; private System.DateTime _eventTime; private bool _eventTimeSpecified; private string _nounType; private string _objectID; [XmlAttributeAttribute] public string errorString { get { return _errorString; } set { _errorString = value; } } [XmlAttributeAttribute] public System.DateTime eventTime { get { return _eventTime; } set { _eventTime = value; } } [XmlIgnoreAttribute] public bool eventTimeSpecified { get { return _eventTimeSpecified; } set { _eventTimeSpecified = value; } } [XmlAttributeAttribute] public string nounType { get { return _nounType; } set { _nounType = value; } } [XmlAttributeAttribute] public string objectID { get { return _objectID; } set { _objectID = value; } } } SOAP as it's being received (as seen by Fiddler2) <?xml version="1.0" encoding="utf-8"?> <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <soapenv:Header> <MsgHeader soapenv:actor="http://schemas.xmlsoap.org/soap/actor/next" soapenv:mustUnderstand="0" AppName="AppName" AppVersion="1.0" Company="Company" Pwd="" UserID="" xmlns="http://www.example.org/Version_3.0"/> </soapenv:Header> <soapenv:Body> <InitiateActivityResponse xmlns="http://www.example.org/Version_3.0"> <InitiateActivityResult> <errorObject errorString="Explanatory string for request 1" eventTime="2010-05-24T21:21:37.477Z" nounType="Object" objectID="12345" xsi:type="ns1:errorObject" xmlns:ns1="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 2" eventTime="2010-05-24T21:21:37.493Z" nounType="Object" objectID="45678" xsi:type="ns2:errorObject" xmlns:ns2="http://www.example.org/Version_3.0"/> <errorObject errorString="Explanatory string for request 3" eventTime="2010-05-24T21:21:37.508Z" nounType="Object" objectID="98765" xsi:type="ns3:errorObject" xmlns:ns3="http://www.example.org/Version_3.0"/> </InitiateActivityResult> </InitiateActivityResponse> </soapenv:Body> </soapenv:Envelope> Okay, what should I have not omitted? No I won't post the WSDL, it's hosted behind a firewall, for a vertical stack product. No, I can't change the data sender. Is this somehow automagically handled elsewhere and I just don't know what I don't know? I think I want to do some sort of message sink leading into this method, to intercept the soapenv:Body, but obviously this is for errors, so I'm not going to get errors every time. I'm not entirely sure how to handle this, but some pointers would be nice.

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  • how do you make a "concurrent queue safe" lazy loader (singleton manager) in objective-c

    - by Rich
    Hi, I made this class that turns any object into a singleton, but I know that it's not "concurrent queue safe." Could someone please explain to me how to do this, or better yet, show me the code. To be clear I want to know how to use this with operation queues and dispatch queues (NSOperationQueue and Grand Central Dispatch) on iOS. Thanks in advance, Rich EDIT: I had an idea for how to do it. If someone could confirm it for me I'll do it and post the code. The idea is that proxies make queues all on their own. So if I make a mutable proxy (like Apple does in key-value coding/observing) for any object that it's supposed to return, and always return the same proxy for the same object/identifier pair (using the same kind of lazy loading technique as I used to create the singletons), the proxies would automatically queue up the any messages to the singletons, and make it totally thread safe. IMHO this seems like a lot of work to do, so I don't want to do it if it's not gonna work, or if it's gonna slow my apps down to a crawl. Here's my non-thread safe code: RMSingletonCollector.h // // RMSingletonCollector.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import <Foundation/Foundation.h> #import "RMWeakObjectRef.h" struct RMInitializerData { // The method may take one argument. // required SEL designatedInitializer; // data to pass to the initializer or nil. id data; }; typedef struct RMInitializerData RMInitializerData; RMInitializerData RMInitializerDataMake(SEL initializer, id data); @interface NSObject (SingletonCollector) // Returns the selector and data to pass to it (if the selector takes an argument) for use when initializing the singleton. // If you override this DO NOT call super. + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier; @end @interface RMSingletonCollector : NSObject { } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier; + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier; + (void)destroyCollection; + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier; @end // ==--==--==--==--==Notifications==--==--==--==--== extern NSString *const willDestroySingletonCollection; extern NSString *const willDestroySingletonCollectionObject; RMSingletonCollector.m // // RMSingletonCollector.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/11/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMSingletonCollector.h" #import <objc/objc-runtime.h> NSString *const willDestroySingletonCollection = @"willDestroySingletonCollection"; NSString *const willDestroySingletonCollectionObject = @"willDestroySingletonCollectionObject"; RMInitializerData RMInitializerDataMake(SEL initializer, id data) { RMInitializerData newData; newData.designatedInitializer = initializer; newData.data = data; return newData; } @implementation NSObject (SingletonCollector) + (RMInitializerData)designatedInitializerForIdentifier:(NSString *)identifier { return RMInitializerDataMake(@selector(init), nil); } @end @interface RMSingletonCollector () + (NSMutableDictionary *)singletonCollection; + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection; @end @implementation RMSingletonCollector static NSMutableDictionary *singletonCollection = nil; + (NSMutableDictionary *)singletonCollection { if (singletonCollection != nil) { return singletonCollection; } NSMutableDictionary *collection = [[NSMutableDictionary alloc] initWithCapacity:1]; [self setSingletonCollection:collection]; [collection release]; return singletonCollection; } + (void)setSingletonCollection:(NSMutableDictionary *)newSingletonCollection { if (newSingletonCollection != singletonCollection) { [singletonCollection release]; singletonCollection = [newSingletonCollection retain]; } } + (id)collectionObjectForType:(NSString *)className identifier:(NSString *)identifier { id obj; NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } if (obj = [[self singletonCollection] objectForKey:key]) { return obj; } // dynamic creation. // get a class for Class classForName = NSClassFromString(className); if (classForName) { obj = objc_msgSend(classForName, @selector(alloc)); // if the initializer takes an argument... RMInitializerData initializerData = [classForName designatedInitializerForIdentifier:identifier]; if (initializerData.data) { // pass it. obj = objc_msgSend(obj, initializerData.designatedInitializer, initializerData.data); } else { obj = objc_msgSend(obj, initializerData.designatedInitializer); } [singletonCollection setObject:obj forKey:key]; [obj release]; } else { // raise an exception if there is no class for the specified name. NSException *exception = [NSException exceptionWithName:@"com.RMDev.RMSingletonCollector.failed_to_find_class" reason:[NSString stringWithFormat:@"SingletonCollector couldn't find class for name: %@", [className description]] userInfo:nil]; [exception raise]; [exception release]; } return obj; } + (id<RMWeakObjectReference>)referenceForObjectOfType:(NSString *)className identifier:(NSString *)identifier { id obj = [self collectionObjectForType:className identifier:identifier]; RMWeakObjectRef *objectRef = [[RMWeakObjectRef alloc] initWithObject:obj identifier:identifier]; return [objectRef autorelease]; } + (void)destroyCollection { NSDictionary *userInfo = [singletonCollection copy]; [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollection object:self userInfo:userInfo]; [userInfo release]; // release the collection and set it to nil. [self setSingletonCollection:nil]; } + (void)destroyCollectionObjectForType:(NSString *)className identifier:(NSString *)identifier { NSString *key; if (identifier) { key = [className stringByAppendingFormat:@".%@", identifier]; } else { key = className; } [[NSNotificationCenter defaultCenter] postNotificationName:willDestroySingletonCollectionObject object:[singletonCollection objectForKey:key] userInfo:nil]; [singletonCollection removeObjectForKey:key]; } @end RMWeakObjectRef.h // // RMWeakObjectRef.h // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // // In order to offset the performance loss from always having to search the dictionary, I made a retainable, weak object reference class. #import <Foundation/Foundation.h> @protocol RMWeakObjectReference <NSObject> @property (nonatomic, assign, readonly) id objectRef; @property (nonatomic, retain, readonly) NSString *className; @property (nonatomic, retain, readonly) NSString *objectIdentifier; @end @interface RMWeakObjectRef : NSObject <RMWeakObjectReference> { id objectRef; NSString *className; NSString *objectIdentifier; } - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier; - (void)objectWillBeDestroyed:(NSNotification *)notification; @end RMWeakObjectRef.m // // RMWeakObjectRef.m // RMSingletonCollector // // Created by Rich Meade-Miller on 2/12/11. // Copyright 2011 Rich Meade-Miller. All rights reserved. // #import "RMWeakObjectRef.h" #import "RMSingletonCollector.h" @implementation RMWeakObjectRef @dynamic objectRef; @synthesize className, objectIdentifier; - (RMWeakObjectRef *)initWithObject:(id)object identifier:(NSString *)identifier { if (self = [super init]) { NSString *classNameForObject = NSStringFromClass([object class]); className = classNameForObject; objectIdentifier = identifier; objectRef = object; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollectionObject object:object]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(objectWillBeDestroyed:) name:willDestroySingletonCollection object:[RMSingletonCollector class]]; } return self; } - (id)objectRef { if (objectRef) { return objectRef; } objectRef = [RMSingletonCollector collectionObjectForType:className identifier:objectIdentifier]; return objectRef; } - (void)objectWillBeDestroyed:(NSNotification *)notification { objectRef = nil; } - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [className release]; [super dealloc]; } @end

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  • Execption Error in c#

    - by Kumu
    using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.IO; using System.Runtime.Serialization.Formatters.Binary; namespace FoolballLeague { public partial class MainMenu : Form { FootballLeagueDatabase footballLeagueDatabase; Game game; Login login; public MainMenu() { InitializeComponent(); changePanel(1); } public MainMenu(FootballLeagueDatabase footballLeagueDatabaseIn) { InitializeComponent(); footballLeagueDatabase = footballLeagueDatabaseIn; } private void Form_Loaded(object sender, EventArgs e) { } private void gameButton_Click(object sender, EventArgs e) { int option = 0; changePanel(option); } private void scoreboardButton_Click(object sender, EventArgs e) { int option = 1; changePanel(option); } private void changePanel(int optionIn) { gamePanel.Hide(); scoreboardPanel.Hide(); string title = "Football League System"; switch (optionIn) { case 0: gamePanel.Show(); this.Text = title + " - Game Menu"; break; case 1: scoreboardPanel.Show(); this.Text = title + " - Display Menu"; break; } } private void logoutButton_Click(object sender, EventArgs e) { login = new Login(); login.Show(); this.Hide(); } private void addGameButton_Click(object sender, EventArgs e) { if ((homeTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Home Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Minimum < 0) MessageBox.Show("You must enter one digit between 0 and 9"); else if ((awayTeamTxt.Text.Length) == 0) MessageBox.Show("You must enter a Away Team"); else if (homeScoreUpDown.Value > 9 || homeScoreUpDown.Value < 0) MessageBox.Show("You must enter one digit between 0 to 9"); else { //checkGameInputFields(); game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); MessageBox.Show("Home Team -" + '\t' + homeTeamTxt.Text + '\t' + "and" + '\r' + "Away Team -" + '\t' + awayTeamTxt.Text + '\t' + "created"); footballLeagueDatabase.AddGame(game); //clearCreateStudentInputFields(); } } private void timer1_Tick(object sender, EventArgs e) { displayDateAndTime(); } private void displayDateAndTime() { dateLabel.Text = DateTime.Today.ToLongDateString(); timeLabel.Text = DateTime.Now.ToShortTimeString(); } private void displayResultsButton_Click(object sender, EventArgs e) { Game game = new Game(homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); gameResultsListView.Items.Clear(); gameResultsListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); gameResultsListView.Items.Add(row); } private void displayGamesButton_Click(object sender, EventArgs e) { Game game = new Game("Home", 2, "Away", 4);//homeTeamTxt.Text, int.Parse(homeScoreUpDown.Value.ToString()), awayTeamTxt.Text, int.Parse(awayScoreUpDown.Value.ToString())); modifyGamesListView.Items.Clear(); modifyGamesListView.View = View.Details; ListViewItem row = new ListViewItem(); row.SubItems.Add(game.HomeTeam.ToString()); row.SubItems.Add(game.HomeScore.ToString()); row.SubItems.Add(game.AwayTeam.ToString()); row.SubItems.Add(game.AwayScore.ToString()); modifyGamesListView.Items.Add(row); } } } This is the whole code and I got same error like previous question. Unhandled Execption has occuredin you application.If you click...............click Quit.the application will close immediately. Object reference not set to an instance of an object. And the following details are in the error message. See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at FoolballLeague.MainMenu.addGameButton_Click(Object sender, EventArgs e) in C:\Users\achini\Desktop\FootballLeague\FootballLeague\MainMenu.cs:line 91 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ***** Loaded Assemblies ******* mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v2.0.50727/mscorlib.dll ---------------------------------------- FootballLeague Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Users/achini/Desktop/FootballLeague/FootballLeague/bin/Debug/FootballLeague.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Configuration Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ***** JIT Debugging ******* To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I need to add the games to using the addGameButton and the save those added games and display them in the list view (gameResultsListView). Now I can added a game and display in the list view.But when I pressed the button addGameButton I got the above error message. If you can please give me a solution to this problem.

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  • I need help on my C++ assignment using Microsoft Visual C++

    - by krayzwytie
    Ok, so I don't want you to do my homework for me, but I'm a little lost with this final assignment and need all the help I can get. Learning about programming is tough enough, but doing it online is next to impossible for me... Now, to get to the program, I am going to paste what I have so far. This includes mostly //comments and what I have written so far. If you can help me figure out where all the errors are and how to complete the assignment, I will really appreciate it. Like I said, I don't want you to do my homework for me (it's my final), but any constructive criticism is welcome. This is my final assignment for this class and it is due tomorrow (Sunday before midnight, Arizona time). This is the assignment: Examine the following situation: Your company, Datamax, Inc., is in the process of automating its payroll systems. Your manager has asked you to create a program that calculates overtime pay for all employees. Your program must take into account the employee’s salary, total hours worked, and hours worked more than 40 in a week, and then provide an output that is useful and easily understood by company management. Compile your program utilizing the following background information and the code outline in Appendix D (included in the code section). Submit your project as an attachment including the code and the output. Company Background: Three employees: Mark, John, and Mary The end user needs to be prompted for three specific pieces of input—name, hours worked, and hourly wage. Calculate overtime if input is greater than 40 hours per week. Provide six test plans to verify the logic within the program. Plan 1 must display the proper information for employee #1 with overtime pay. Plan 2 must display the proper information for employee #1 with no overtime pay. Plans 3-6 are duplicates of plan 1 and 2 but for the other employees. Program Requirements: Define a base class to use for the entire program. The class holds the function calls and the variables related to the overtime pay calculations. Define one object per employee. Note there will be three employees. Your program must take the objects created and implement calculations based on total salaries, total hours, and the total number of overtime hours. See the Employee Summary Data section of the sample output. Logic Steps to Complete Your Program: Define your base class. Define your objects from your base class. Prompt for user input, updating your object classes for all three users. Implement your overtime pay calculations. Display overtime or regular time pay calculations. See the sample output below. Implement object calculations by summarizing your employee objects and display the summary information in the example below. And this is the code: // Final_Project.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <string> #include <iomanip> using namespace std; // //CLASS DECLARATION SECTION // class CEmployee { public: void ImplementCalculations(string EmployeeName, double hours, double wage); void DisplayEmployInformation(void); void Addsomethingup (CEmployee, CEmployee, CEmployee); string EmployeeName ; int hours ; int overtime_hours ; int iTotal_hours ; int iTotal_OvertimeHours ; float wage ; float basepay ; float overtime_pay ; float overtime_extra ; float iTotal_salaries ; float iIndividualSalary ; }; int main() { system("cls"); cout << "Welcome to the Employee Pay Center"; /* Use this section to define your objects. You will have one object per employee. You have only three employees. The format is your class name and your object name. */ std::cout << "Please enter Employee's Name: "; std::cin >> EmployeeName; std::cout << "Please enter Total Hours for (EmployeeName): "; std::cin >> hours; std::cout << "Please enter Base Pay for(EmployeeName): "; std::cin >> basepay; /* Here you will prompt for the first employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Example of Prompts Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the second employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will prompt for the third employee’s information. Prompt the employee name, hours worked, and the hourly wage. For each piece of information, you will update the appropriate class member defined above. Enter the employee name = Enter the hours worked = Enter his or her hourly wage = */ /* Here you will implement a function call to implement the employ calcuations for each object defined above. You will do this for each of the three employees or objects. The format for this step is the following: [(object name.function name(objectname.name, objectname.hours, objectname.wage)] ; */ /* This section you will send all three objects to a function that will add up the the following information: - Total Employee Salaries - Total Employee Hours - Total Overtime Hours The format for this function is the following: - Define a new object. - Implement function call [objectname.functionname(object name 1, object name 2, object name 3)] /* } //End of Main Function void CEmployee::ImplementCalculations (string EmployeeName, double hours, double wage){ //Initialize overtime variables overtime_hours=0; overtime_pay=0; overtime_extra=0; if (hours > 40) { /* This section is for the basic calculations for calculating overtime pay. - base pay = 40 hours times the hourly wage - overtime hours = hours worked – 40 - overtime pay = hourly wage * 1.5 - overtime extra pay over 40 = overtime hours * overtime pay - salary = overtime money over 40 hours + your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // if (hours > 40) else { /* Here you are going to calculate the hours less than 40 hours. - Your base pay is = your hours worked times your wage - Salary = your base pay */ /* Implement function call to output the employee information. Function is defined below. */ } // End of the else } //End of Primary Function void CEmployee::DisplayEmployInformation(); { // This function displays all the employee output information. /* This is your cout statements to display the employee information: Employee Name ............. = Base Pay .................. = Hours in Overtime ......... = Overtime Pay Amount........ = Total Pay ................. = */ } // END OF Display Employee Information void CEmployee::Addsomethingup (CEmployee Employ1, CEmployee Employ2) { // Adds two objects of class Employee passed as // function arguments and saves them as the calling object's data member values. /* Add the total hours for objects 1, 2, and 3. Add the salaries for each object. Add the total overtime hours. */ /* Then display the information below. %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% EMPLOYEE SUMMARY DATA%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%% Total Employee Salaries ..... = 576.43 %%%% Total Employee Hours ........ = 108 %%%% Total Overtime Hours......... = 5 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% */ } // End of function

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  • What would be a correct implemantation of JSF Converter if I need to get an Integer to run a query?

    - by Ignacio
    HI here's my code: List.xhmtl <h:selectOneMenu value="#{produtosController.items}"> <f:selectItems value="#{produtosController.itemsAvailableSelectOne}"/> </h:selectOneMenu> <h:commandButton action="#{produtosController.createByCodigos}" value="Buscar" /> My Controller Class with innner Converter implemantation @ManagedBean (name="produtosController") @SessionScoped public class ProdutosController { private Produtos current; private DataModel items = null; @EJB private controladores.ProdutosFacade ejbFacade; private PaginationHelper pagination; private int selectedItemIndex; public ProdutosController() { } public Produtos getSelected() { if (current == null) { current = new Produtos(); selectedItemIndex = -1; } return current; } private ProdutosFacade getFacade() { return ejbFacade; } public PaginationHelper getPagination() { if (pagination == null) { pagination = new PaginationHelper(10) { @Override public int getItemsCount() { return getFacade().count(); } @Override public DataModel createPageDataModel() { return new ListDataModel(getFacade().findRange(new int[]{getPageFirstItem(), getPageFirstItem()+getPageSize()})); } }; } return pagination; } public String prepareList() { recreateModel(); return "List"; } public String prepareView() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); return "View"; } public String prepareCreate() { current = new Produtos(); selectedItemIndex = -1; return "Create"; } public String create() { try { getFacade().create(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosCreated")); return prepareCreate(); } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); return null; } } public String createByMarcas() { items = new ListDataModel(ejbFacade.findByMarcas(current.getIdMarca())); updateCurrentItem(); return "List"; } public String createByModelos() { items = new ListDataModel(ejbFacade.findByModelos(current.getIdModelo())); updateCurrentItem(); return "List"; } public String createByCodigos(){ items = new ListDataModel(ejbFacade.findByCodigo(current.getCodigo())); updateCurrentItem(); return "List"; } public String prepareEdit() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); return "Edit"; } public String update() { try { getFacade().edit(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosUpdated")); return "View"; } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); return null; } } public String destroy() { current = (Produtos)getItems().getRowData(); selectedItemIndex = pagination.getPageFirstItem() + getItems().getRowIndex(); performDestroy(); recreateModel(); return "List"; } public String destroyAndView() { performDestroy(); recreateModel(); updateCurrentItem(); if (selectedItemIndex >= 0) { return "View"; } else { // all items were removed - go back to list recreateModel(); return "List"; } } private void performDestroy() { try { getFacade().remove(current); JsfUtil.addSuccessMessage(ResourceBundle.getBundle("/Bundle").getString("ProdutosDeleted")); } catch (Exception e) { JsfUtil.addErrorMessage(e, ResourceBundle.getBundle("/Bundle").getString("PersistenceErrorOccured")); } } private void updateCurrentItem() { int count = getFacade().count(); if (selectedItemIndex >= count) { // selected index cannot be bigger than number of items: selectedItemIndex = count-1; // go to previous page if last page disappeared: if (pagination.getPageFirstItem() >= count) { pagination.previousPage(); } } if (selectedItemIndex >= 0) { current = getFacade().findRange(new int[]{selectedItemIndex, selectedItemIndex+1}).get(0); } } public DataModel getItems() { if (items == null) { items = getPagination().createPageDataModel(); } return items; } private void recreateModel() { items = null; } public String next() { getPagination().nextPage(); recreateModel(); return "List"; } public String previous() { getPagination().previousPage(); recreateModel(); return "List"; } public SelectItem[] getItemsAvailableSelectMany() { return JsfUtil.getSelectItems(ejbFacade.findAll(), false); } public SelectItem[] getItemsAvailableSelectOne() { return JsfUtil.getSelectItems(ejbFacade.findAll(), true); } @FacesConverter(forClass=Produtos.class) public static class ProdutosControllerConverter implements Converter{ public Object getAsObject(FacesContext facesContext, UIComponent component, String value) { if (value == null || value.length() == 0) { return null; } ProdutosController controller = (ProdutosController)facesContext.getApplication().getELResolver(). getValue(facesContext.getELContext(), null, "produtosController"); return controller.ejbFacade.find(getKey(value)); } java.lang.Integer getKey(String value) { java.lang.Integer key; key = Integer.decode(value); return key; } String getStringKey(java.lang.Integer value) { StringBuffer sb = new StringBuffer(); sb.append(value); return sb.toString(); } public String getAsString(FacesContext facesContext, UIComponent component, Object object) { if (object == null) { return null; } if (object instanceof Produtos) { Produtos o = (Produtos) object; return getStringKey(o.getCodigo()); } else { throw new IllegalArgumentException("object " + object + " is of type " + object.getClass().getName() + "; expected type: "+ProdutosController.class.getName()); } } } } and my EJB @Entity @ViewScoped @Table(name = "produtos") @NamedQueries({ @NamedQuery(name = "Produtos.findAll", query = "SELECT p FROM Produtos p"), @NamedQuery(name = "Produtos.findById", query = "SELECT p FROM Produtos p WHERE p.id = :id"), @NamedQuery(name = "Produtos.findByCodigo", query = "SELECT p FROM Produtos p WHERE p.codigo = :codigo"), @NamedQuery(name = "Produtos.findByDescripcion", query = "SELECT p FROM Produtos p WHERE p.descripcion = :descripcion"), @NamedQuery(name = "Produtos.findByImagen", query = "SELECT p FROM Produtos p WHERE p.imagen = :imagen"), @NamedQuery(name = "Produtos.findByMarcas", query="SELECT m FROM Produtos m WHERE m.idMarca.id = :idMarca"), @NamedQuery(name = "Produtos.findByModelos", query="SELECT m FROM Produtos m WHERE m.idModelo.id = :idModelo")}) public class Produtos implements Serializable { private static final long serialVersionUID = 1L; @Id @GeneratedValue(strategy = GenerationType.IDENTITY) @Basic(optional = false) @Column(name = "id") private Integer id; @Column(name = "codigo") private Integer codigo; @Column(name = "descripcion") private String descripcion; @Column(name = "imagen") private String imagen; @JoinColumn(name = "id_modelo", referencedColumnName = "id") @ManyToOne(optional = false) private Modelos idModelo; @JoinColumn(name = "id_marca", referencedColumnName = "id") @ManyToOne(optional = false) private Marcas idMarca; public Produtos() { } public Produtos(Integer id) { this.id = id; } public Integer getId() { return id; } public void setId(Integer id) { this.id = id; } public Integer getCodigo() { return codigo; } public void setCodigo(Integer codigo) { this.codigo = codigo; } public String getDescripcion() { return descripcion; } public void setDescripcion(String descripcion) { this.descripcion = descripcion; } public String getImagen() { return imagen; } public void setImagen(String imagen) { this.imagen = imagen; } public Modelos getIdModelo() { return idModelo; } public void setIdModelo(Modelos idModelo) { this.idModelo = idModelo; } public Marcas getIdMarca() { return idMarca; } public void setIdMarca(Marcas idMarca) { this.idMarca = idMarca; } @Override public int hashCode() { int hash = 0; hash += (id != null ? id.hashCode() : 0); return hash; } @Override public boolean equals(Object object) { // TODO: Warning - this method won't work in the case the id fields are not set if (!(object instanceof Produtos)) { return false; } Produtos other = (Produtos) object; if ((this.id == null && other.id != null) || (this.id != null && !this.id.equals(other.id))) { return false; } return true; } @Override public String toString() { return "" + codigo + ""; } }

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  • TFS 2010 SDK: Connecting to TFS 2010 Programmatically&ndash;Part 1

    - by Tarun Arora
    Technorati Tags: Team Foundation Server 2010,TFS 2010 SDK,TFS API,TFS Programming,TFS ALM   Download Working Demo Great! You have reached that point where you would like to extend TFS 2010. The first step is to connect to TFS programmatically. 1. Download TFS 2010 SDK => http://visualstudiogallery.msdn.microsoft.com/25622469-19d8-4959-8e5c-4025d1c9183d?SRC=VSIDE 2. Alternatively you can also download this from the visual studio extension manager 3. Create a new Windows Forms Application project and add reference to TFS Common and client dlls Note - If Microsoft.TeamFoundation.Client and Microsoft.TeamFoundation.Common do not appear on the .NET tab of the References dialog box, use the Browse tab to add the assemblies. You can find them at %ProgramFiles%\Microsoft Visual Studio 10.0\Common7\IDE\ReferenceAssemblies\v2.0. using Microsoft.TeamFoundation.Client; using Microsoft.TeamFoundation.Framework.Client; using Microsoft.TeamFoundation.Framework.Common;   4. There are several ways to connect to TFS, the two classes of interest are, Option 1 – Class – TfsTeamProjectCollectionClass namespace Microsoft.TeamFoundation.Client { public class TfsTeamProjectCollection : TfsConnection { public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection); public TfsTeamProjectCollection(Uri uri); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(Uri uri, ICredentials credentials); public TfsTeamProjectCollection(Uri uri, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(Uri uri, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsTeamProjectCollection(RegisteredProjectCollection projectCollection, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public TfsTeamProjectCollection(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public override CatalogNode CatalogNode { get; } public TfsConfigurationServer ConfigurationServer { get; internal set; } public override string Name { get; } public static Uri GetFullyQualifiedUriForName(string name); protected override object GetServiceInstance(Type serviceType, object serviceInstance); protected override object InitializeTeamFoundationObject(string fullName, object instance); } } Option 2 – Class – TfsConfigurationServer namespace Microsoft.TeamFoundation.Client { public class TfsConfigurationServer : TfsConnection { public TfsConfigurationServer(RegisteredConfigurationServer application); public TfsConfigurationServer(Uri uri); public TfsConfigurationServer(RegisteredConfigurationServer application, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(Uri uri, ICredentials credentials); public TfsConfigurationServer(Uri uri, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(Uri uri, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(RegisteredConfigurationServer application, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider); public TfsConfigurationServer(RegisteredConfigurationServer application, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public TfsConfigurationServer(Uri uri, ICredentials credentials, ICredentialsProvider credentialsProvider, IdentityDescriptor identityToImpersonate); public override CatalogNode CatalogNode { get; } public override string Name { get; } protected override object GetServiceInstance(Type serviceType, object serviceInstance); public TfsTeamProjectCollection GetTeamProjectCollection(Guid collectionId); protected override object InitializeTeamFoundationObject(string fullName, object instance); } }   Note – The TeamFoundationServer class is obsolete. Use the TfsTeamProjectCollection or TfsConfigurationServer classes to talk to a 2010 Team Foundation Server. In order to talk to a 2005 or 2008 Team Foundation Server use the TfsTeamProjectCollection class. 5. Sample code for programmatically connecting to TFS 2010 using the TFS 2010 API How do i know what the URI of my TFS server is, Note – You need to be have Team Project Collection view details permission in order to connect, expect to receive an authorization failure message if you do not have sufficient permissions. Case 1: Connect by Uri string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri)); Case 2: Connect by Uri, prompt for credentials string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri), new UICredentialsProvider()); configurationServer.EnsureAuthenticated(); Case 3: Connect by Uri, custom credentials In order to use this method of connectivity you need to implement the interface ICredentailsProvider public class ConnectByImplementingCredentialsProvider : ICredentialsProvider { public ICredentials GetCredentials(Uri uri, ICredentials iCredentials) { return new NetworkCredential("UserName", "Password", "Domain"); } public void NotifyCredentialsAuthenticated(Uri uri) { throw new ApplicationException("Unable to authenticate"); } } And now consume the implementation of the interface, string _myUri = @"https://tfs.codeplex.com:443/tfs/tfs30"; ConnectByImplementingCredentialsProvider connect = new ConnectByImplementingCredentialsProvider(); ICredentials iCred = new NetworkCredential("UserName", "Password", "Domain"); connect.GetCredentials(new Uri(_myUri), iCred); TfsConfigurationServer configurationServer = TfsConfigurationServerFactory.GetConfigurationServer(new Uri(_myUri), connect); configurationServer.EnsureAuthenticated();   6. Programmatically query TFS 2010 using the TFS SDK for all Team Project Collections and retrieve all Team Projects and output the display name and description of each team project. CatalogNode catalogNode = configurationServer.CatalogNode; ReadOnlyCollection<CatalogNode> tpcNodes = catalogNode.QueryChildren( new Guid[] { CatalogResourceTypes.ProjectCollection }, false, CatalogQueryOptions.None); // tpc = Team Project Collection foreach (CatalogNode tpcNode in tpcNodes) { Guid tpcId = new Guid(tpcNode.Resource.Properties["InstanceId"]); TfsTeamProjectCollection tpc = configurationServer.GetTeamProjectCollection(tpcId); // Get catalog of tp = 'Team Projects' for the tpc = 'Team Project Collection' var tpNodes = tpcNode.QueryChildren( new Guid[] { CatalogResourceTypes.TeamProject }, false, CatalogQueryOptions.None); foreach (var p in tpNodes) { Debug.Write(Environment.NewLine + " Team Project : " + p.Resource.DisplayName + " - " + p.Resource.Description + Environment.NewLine); } }   Output   You can download a working demo that uses TFS SDK 2010 to programmatically connect to TFS 2010. Screen Shots of the attached demo application, Share this post :

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  • Using a WPF ListView as a DataGrid

    - by psheriff
    Many people like to view data in a grid format of rows and columns. WPF did not come with a data grid control that automatically creates rows and columns for you based on the object you pass it. However, the WPF Toolkit can be downloaded from CodePlex.com that does contain a DataGrid control. This DataGrid gives you the ability to pass it a DataTable or a Collection class and it will automatically figure out the columns or properties and create all the columns for you and display the data.The DataGrid control also supports editing and many other features that you might not always need. This means that the DataGrid does take a little more time to render the data. If you want to just display data (see Figure 1) in a grid format, then a ListView works quite well for this task. Of course, you will need to create the columns for the ListView, but with just a little generic code, you can create the columns on the fly just like the WPF Toolkit’s DataGrid. Figure 1: A List of Data using a ListView A Simple ListView ControlThe XAML below is what you would use to create the ListView shown in Figure 1. However, the problem with using XAML is you have to pre-define the columns. You cannot re-use this ListView except for “Product” data. <ListView x:Name="lstData"          ItemsSource="{Binding}">  <ListView.View>    <GridView>      <GridViewColumn Header="Product ID"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductId}" />      <GridViewColumn Header="Product Name"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductName}" />      <GridViewColumn Header="Price"                      Width="Auto"               DisplayMemberBinding="{Binding Path=Price}" />    </GridView>  </ListView.View></ListView> So, instead of creating the GridViewColumn’s in XAML, let’s learn to create them in code to create any amount of columns in a ListView. Create GridViewColumn’s From Data TableTo display multiple columns in a ListView control you need to set its View property to a GridView collection object. You add GridViewColumn objects to the GridView collection and assign the GridView to the View property. Each GridViewColumn object needs to be bound to a column or property name of the object that the ListView will be bound to. An ADO.NET DataTable object contains a collection of columns, and these columns have a ColumnName property which you use to bind to the GridViewColumn objects. Listing 1 shows a sample of reading and XML file into a DataSet object. After reading the data a GridView object is created. You can then loop through the DataTable columns collection and create a GridViewColumn object for each column in the DataTable. Notice the DisplayMemberBinding property is set to a new Binding to the ColumnName in the DataTable. C#private void FirstSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");    // Create the GridView  GridView gv = new GridView();   // Create the GridView Columns  foreach (DataColumn item in ds.Tables[0].Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   // Setup the GridView Columns  lstData.View = gv;  // Display the Data  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub FirstSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Create the GridView  Dim gv As New GridView()   ' Create the GridView Columns  For Each item As DataColumn In ds.Tables(0).Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   ' Setup the GridView Columns  lstData.View = gv  ' Display the Data  lstData.DataContext = ds.Tables(0)End SubListing 1: Loop through the DataTable columns collection to create GridViewColumn objects A Generic Method for Creating a GridViewInstead of having to write the code shown in Listing 1 for each ListView you wish to create, you can create a generic method that given any DataTable will return a GridView column collection. Listing 2 shows how you can simplify the code in Listing 1 by setting up a class called WPFListViewCommon and create a method called CreateGridViewColumns that returns your GridView. C#private void DataTableSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(ds.Tables[0]);  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub DataTableSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Setup the GridView Columns  lstData.View = _      WPFListViewCommon.CreateGridViewColumns(ds.Tables(0))  lstData.DataContext = ds.Tables(0)End SubListing 2: Call a generic method to create GridViewColumns. The CreateGridViewColumns MethodThe CreateGridViewColumns method will take a DataTable as a parameter and create a GridView object with a GridViewColumn object in its collection for each column in your DataTable. C#public static GridView CreateGridViewColumns(DataTable dt){  // Create the GridView  GridView gv = new GridView();  gv.AllowsColumnReorder = true;   // Create the GridView Columns  foreach (DataColumn item in dt.Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns _  (ByVal dt As DataTable) As GridView  ' Create the GridView  Dim gv As New GridView()  gv.AllowsColumnReorder = True   ' Create the GridView Columns  For Each item As DataColumn In dt.Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd FunctionListing 3: The CreateGridViewColumns method takes a DataTable and creates GridViewColumn objects in a GridView. By separating this method out into a class you can call this method anytime you want to create a ListView with a collection of columns from a DataTable. SummaryIn this blog you learned how to create a ListView that acts like a DataGrid. You are able to use a DataTable as both the source of the data, and for creating the columns for the ListView. In the next blog entry you will learn how to use the same technique, but for Collection classes. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".

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  • How to Animate Text and Objects in PowerPoint 2010

    - by DigitalGeekery
    Are you looking for an eye catching way to keep your audience interested in your PowerPoint presentations? Today we’ll take a look at how to add animation effects to objects in PowerPoint 2010. Select the object you wish to animate and then click the More button in the Animation group of the Animation tab.   Animations are grouped into four categories. Entrance effects, Exit effects, Emphasis effects, and Motion Paths. You can get a Live Preview of how the animation will look by hovering your mouse over an animation effect.   When you select a Motion Path, your object will move along the dashed path line as shown on the screen. (This path is not displayed in the final output) Certain aspects of the Motion Path effects are editable. When you apply a Motion Path animation to an object, you can select the path and drag the end to change the length or size of the path. The green marker along the motion path marks the beginning of the  path and the red marks the end. The effects can be rotated by clicking and the bar near the center of the effect.   You can display additional effects by choosing one of the options at the bottom. This will pop up a Change Effect window. If you have Preview Effect checked at the lower left you can preview the effects by single clicking.   Apply Multiple Animations to an Object Select the object and then click the Add Animation button to display the animation effects. Just as we did with the first effect, you can hover over to get a live preview. Click to apply the effect. The animation effects will happen in the order they are applied. Animation Pane You can view a list of the animations applied to a slide by opening the Animation Pane. Select the Animation Pane button from the Advanced Animation group to display the Animation Pane on the right. You’ll see that each animation effect in the animation pane has an assigned number to the left.    Timing Animation Effects You can change when your animation starts to play. By default it is On Click. To change it, select the effect in the Animation Pane and then choose one of the options from the Start dropdown list. With Previous starts at the same time as the previous animation and After Previous starts after the last animation. You can also edit the duration that the animations plays and also set a delay.   You can change the order in which the animation effects are applied by selecting the effect in the animation pane and clicking Move Earlier or Move Later from the Timing group on the Animation tab. Effect Options If the Effect Options button is available when your animation is selected, then that particular animation has some additional effect settings that can be configured. You can access the Effect Option by right-clicking on the the animation in the Animation Pane, or by selecting Effect Options on the ribbon.   The available options will vary by effect and not all animation effects will have Effect Options settings. In the example below, you can change the amount of spinning and whether the object will spin clockwise or counterclockwise.   Under Enhancements, you can add sound effects to your animation. When you’re finished click OK.   Animating Text Animating Text works the same as animating an object. Simply select your text box and choose an animation. Text does have some different Effect Options. By selecting a sequence, you decide whether the text appears as one object, all at once, or by paragraph. As is the case with objects, there will be different available Effect Options depending on the animation you choose. Some animations, such as the Fly In animation, will have directional options.   Testing Your Animations Click on the Preview button at any time to test how your animations look. You can also select the Play button on the Animation Pane. Conclusion Animation effects are a great way to focus audience attention on important points and hold viewers interest in your PowerPoint presentations. Another cool way to spice up your PPT 2010 presentations is to add video from the web. What tips do you guys have for making your PowerPoint presentations more interesting? Similar Articles Productive Geek Tips Center Pictures and Other Objects in Office 2007 & 2010Preview Before You Paste with Live Preview in Office 2010Embed True Type Fonts in Word and PowerPoint 2007 DocumentsHow to Add Video from the Web in PowerPoint 2010Add Artistic Effects to Your Pictures in Office 2010 TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Xobni Plus for Outlook All My Movies 5.9 CloudBerry Online Backup 1.5 for Windows Home Server Snagit 10 24 Million Sites Windows Media Player Glass Icons (icons we like) How to Forecast Weather, without Gadgets Outlook Tools, one stop tweaking for any Outlook version Zoofs, find the most popular tweeted YouTube videos Video preview of new Windows Live Essentials

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  • Physics in my game confused after restructuring the Game loop

    - by Julian Assange
    Hello! I'm on my way with making a game in Java. Now I have some trouble with an interpolation based game loop in my calculations. Before I used that system the calculation of a falling object was like this: Delta based system private static final float SPEED_OF_GRAVITY = 500.0f; @Override public void update(float timeDeltaSeconds, Object parentObject) { parentObject.y = parentObject.y + (parentObject.yVelocity * timeDeltaSeconds); parentObject.yVelocity -= SPEED_OF_GRAVITY * timeDeltaSeconds; ...... What you see here is that I used that delta value from previous frame to the current frame to calculate the physics. Now I switched and implement a interpolation based system and I actually left the current system where I used delta to calculate my physics. However, with the interpolation system the delta time is removed - but now are my calculations screwed up and I've tried the whole day to solve this: Interpolation based system private static final float SPEED_OF_GRAVITY = 500.0f; @Override public void update(Object parentObject) { parentObject.y = parentObject.y + (parentObject.yVelocity); parentObject.yVelocity -= SPEED_OF_GRAVITY; ...... I'm totally clueless - how should this be solved? The rendering part is solved with a simple prediction method. With the delta system I could see my object be smoothly rendered to the screen, but with this interpolation/prediction method the object just appear sticky for one second and then it's gone. The core of this game loop is actually from here deWiTTERS Game Loop, where I trying to implement the last solution he describes. Shortly - my physics are in a mess and this need to be solved. Any ideas? Thanks in advance!

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  • How to Modify Data Security in Fusion Applications

    - by Elie Wazen
    The reference implementation in Fusion Applications is designed with built-in data security on business objects that implement the most common business practices.  For example, the “Sales Representative” job has the following two data security rules implemented on an “Opportunity” to restrict the list of Opportunities that are visible to an Sales Representative: Can view all the Opportunities where they are a member of the Opportunity Team Can view all the Opportunities where they are a resource of a territory in the Opportunity territory team While the above conditions may represent the most common access requirements of an Opportunity, some customers may have additional access constraints. This blog post explains: How to discover the data security implemented in Fusion Applications. How to customize data security Illustrative example. a.) How to discover seeded data security definitions The Security Reference Manuals explain the Function and Data Security implemented on each job role.  Security Reference Manuals are available on Oracle Enterprise Repository for Oracle Fusion Applications. The following is a snap shot of the security documented for the “Sales Representative” Job. The two data security policies define the list of Opportunities a Sales Representative can view. Here is a sample of data security policies on an Opportunity. Business Object Policy Description Policy Store Implementation Opportunity A Sales Representative can view opportunity where they are a territory resource in the opportunity territory team Role: Opportunity Territory Resource Duty Privilege: View Opportunity (Data) Resource: Opportunity A Sales Representative can view opportunity where they are an opportunity sales team member with view, edit, or full access Role: Opportunity Sales Representative Duty Privilege: View Opportunity (Data) Resource: Opportunity Description of Columns Column Name Description Policy Description Explains the data filters that are implemented as a SQL Where Clause in a Data Security Grant Policy Store Implementation Provides the implementation details of the Data Security Grant for this policy. In this example the Opportunities listed for a “Sales Representative” job role are derived from a combination of two grants defined on two separate duty roles at are inherited by the Sales Representative job role. b.) How to customize data security Requirement 1: Opportunities should be viewed only by members of the opportunity team and not by all the members of all the territories on the opportunity. Solution: Remove the role “Opportunity Territory Resource Duty” from the hierarchy of the “Sales Representative” job role. Best Practice: Do not modify the seeded role hierarchy. Create a custom “Sales Representative” job role and build the role hierarchy with the seeded duty roles. Requirement 2: Opportunities must be more restrictive based on a custom attribute that identifies if a Opportunity is confidential or not. Confidential Opportunities must be visible only the owner of the Opportunity. Solution: Modify the (2) data security policy in the above example as follows: A Sales Representative can view opportunity where they are a territory resource in the opportunity territory team and the opportunity is not confidential. Implementation of this policy is more invasive. The seeded SQL where clause of the data security grant on “Opportunity Territory Resource Duty” has to be modified and the condition that checks for the confidential flag must be added. Best Practice: Do not modify the seeded grant. Create a new grant with the modified condition. End Date the seeded grant. c.) Illustrative Example (Implementing Requirement 2) A data security policy contains the following components: Role Object Instance Set Action Of the above four components, the Role and Instance Set are the only components that are customizable. Object and Actions for that object are seed data and cannot be modified. To customize a seeded policy, “A Sales Representative can view opportunity where they are a territory resource in the opportunity territory team”, Find the seeded policy Identify the Role, Object, Instance Set and Action components of the policy Create a new custom instance set based on the seeded instance set. End Date the seeded policies Create a new data security policy with custom instance set c-1: Find the seeded policy Step 1: 1. Find the Role 2. Open 3. Find Policies Step 2: Click on the Data Security Tab Sort by “Resource Name” Find all the policies with the “Condition” as “where they are a territory resource in the opportunity territory team” In this example, we can see there are 5 policies for “Opportunity Territory Resource Duty” on Opportunity object. Step 3: Now that we know the policy details, we need to create new instance set with the custom condition. All instance sets are linked to the object. Find the object using global search option. Open it and click on “condition” tab Sort by Display name Find the Instance set Edit the instance set and copy the “SQL Predicate” to a notepad. Create a new instance set with the modified SQL Predicate from above by clicking on the icon as shown below. Step 4: End date the seeded data security policies on the duty role and create new policies with your custom instance set. Repeat the navigation in step Edit each of the 5 policies and end date them 3. Create new custom policies with the same information as the seeded policies in the “General Information”, “Roles” and “Action” tabs. 4. In the “Rules” tab, please pick the new instance set that was created in Step 3.

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  • Access Insurance Company Wins 2010 Technology Innovation Award at IASA

    - by [email protected]
    Helen Pitts, senior product marketing manager for Oracle Insurance, is blogging from the 2010 IASA Annual Conference and Business Show this week. For the second time in two weeks an Oracle Insurance customer has earned recognition at an insurance industry event for its innovative use of technology to transform their business. Access Insurance Company received the 2010 Technology Innovation Award during the 2010 IASA Annual Conference and Business Show this week in Grapevine, Texas. The company earned the recognition for its "Instant Access" application, which executes all the business rules and processes needed to provide a quote, bind, and issue a policy. CIO Andy Dunn and Tim Reynolds stopped by the Oracle Insurance Booth at IASA to visit with the team, show their award, and share how the platform has provided a strategic advantage to the company and helped it increase revenue by penetrating new markets, increasing market share and improving customer retention. Since implementing Instant Access in 2009 - a platform that leverages both Oracle Insurance Insbridge Rating and Underwriting and Oracle Documaker - the carrier has: Increased policies in force by 22%, from 140,185 to more than 270,000 Grown market share by 4.6% Increased 2009 revenue by 26.5% Increased ratio of policyholders per CSR by 30% Increased its appointed independent producers by 43 percent Now that's true innovation! You can learn more about the company's formula for success by reading Access Insurance Holdings CEO and president Michael McMenamin's interview with Insurance & Technology, Data Mastery Drives Access Insurance's 'Instant Access' Business Technology Platform. Congratulations to Michael, Andy, Tim and the entire team at Access Insurance on this well deserved honor - and for your role as a technology leader for the industry. Helen Pitts is senior product marketing manager for Oracle Insurance.

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  • Thread Synchronization and Synchronization Primitives

    When considering synchronization in an application, the decision truly depends on what the application and its worker threads are going to do. I would use synchronization if two or more threads could possibly manipulate the same instance of an object at the same time. An example of this in C# can be demonstrated through the use of storing data in a static object. A static object is initialized once per application and the data within the object can be accessed by all threads. I would use the synchronization primitives to prevent any data from being manipulated by multiple threads simultaneously. This would reduce any data corruption from occurring within the object. On the other hand if all the threads used non static objects and were independent of the other tasks there would be no need to use synchronization. Synchronization Primitives in C#: Basic Blocking Locking Signaling Non-Blocking Synchronization Constructs The Basic Blocking methods include Sleep, Join, and Task.Wait.  These methods force threads to wait until other threads have completed. In addition, these methods can also force a thread to wait a set amount of time before continuing to work.   The Locking primitive prevents a thread from entering a critical section of code while another thread is in the same critical section.  If another thread attempts to enter a locked code, it will wait, until the code block is released. The Signaling primitive allows a thread to temporarily pause work until receiving a notification from another thread that it is ok to continue working. The Signaling primitive removes the need for polling.The Non-Blocking Synchronization Constructs protect access to a common field by calling upon processor primitives.

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  • Unstructured Data - The future of Data Administration

    Some have claimed that there is a problem with the way data is currently managed using the relational paradigm do to the rise of unstructured data in modern business. PCMag.com defines unstructured data as data that does not reside in a fixed location. They further explain that unstructured data refers to data in a free text form that is not bound to any specific structure. With the rise of unstructured data in the form of emails, spread sheets, images and documents the critics have a right to argue that the relational paradigm is not as effective as the object oriented data paradigm in managing this type of data. The relational paradigm relies heavily on structure and relationships in and between items of data. This type of paradigm works best in a relation database management system like Microsoft SQL, MySQL, and Oracle because data is forced to conform to a structure in the form of tables and relations can be derived from the existence of one or more tables. These critics also claim that database administrators have not kept up with reality because their primary focus in regards to data administration deals with structured data and the relational paradigm. The relational paradigm was developed in the 1970’s as a way to improve data management when compared to standard flat files. Little has changed since then, and modern database administrators need to know more than just how to handle structured data. That is why critics claim that today’s data professionals do not have the proper skills in order to store and maintain data for modern systems when compared to the skills of system designers, programmers , software engineers, and data designers  due to the industry trend of object oriented design and development. I think that they are wrong. I do not disagree that the industry is moving toward an object oriented approach to development with the potential to use more of an object oriented approach to data.   However, I think that it is business itself that is limiting database administrators from changing how data is stored because of the potential costs, and impact that might occur by altering any part of stored data. Furthermore, database administrators like all technology workers constantly are trying to improve their technical skills in order to excel in their job, so I think that accusing data professional is not just when the root cause of the lack of innovation is controlled by business, and it is business that will suffer for their inability to keep up with technology. One way for database professionals to better prepare for the future of database management is start working with data in the form of objects and so that they can extract data from the objects so that the stored information within objects can be used in relation to the data stored in a using the relational paradigm. Furthermore, I think the use of pattern matching will increase with the increased use of unstructured data because object can be selected, filtered and altered based on the existence of a pattern found within an object.

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  • ASP.NET and HTML5 Local Storage

    - by Stephen Walther
    My favorite feature of HTML5, hands-down, is HTML5 local storage (aka DOM storage). By taking advantage of HTML5 local storage, you can dramatically improve the performance of your data-driven ASP.NET applications by caching data in the browser persistently. Think of HTML5 local storage like browser cookies, but much better. Like cookies, local storage is persistent. When you add something to browser local storage, it remains there when the user returns to the website (possibly days or months later). Importantly, unlike the cookie storage limitation of 4KB, you can store up to 10 megabytes in HTML5 local storage. Because HTML5 local storage works with the latest versions of all modern browsers (IE, Firefox, Chrome, Safari), you can start taking advantage of this HTML5 feature in your applications right now. Why use HTML5 Local Storage? I use HTML5 Local Storage in the JavaScript Reference application: http://Superexpert.com/JavaScriptReference The JavaScript Reference application is an HTML5 app that provides an interactive reference for all of the syntax elements of JavaScript (You can read more about the application and download the source code for the application here). When you open the application for the first time, all of the entries are transferred from the server to the browser (all 300+ entries). All of the entries are stored in local storage. When you open the application in the future, only changes are transferred from the server to the browser. The benefit of this approach is that the application performs extremely fast. When you click the details link to view details on a particular entry, the entry details appear instantly because all of the entries are stored on the client machine. When you perform key-up searches, by typing in the filter textbox, matching entries are displayed very quickly because the entries are being filtered on the local machine. This approach can have a dramatic effect on the performance of any interactive data-driven web application. Interacting with data on the client is almost always faster than interacting with the same data on the server. Retrieving Data from the Server In the JavaScript Reference application, I use Microsoft WCF Data Services to expose data to the browser. WCF Data Services generates a REST interface for your data automatically. Here are the steps: Create your database tables in Microsoft SQL Server. For example, I created a database named ReferenceDB and a database table named Entities. Use the Entity Framework to generate your data model. For example, I used the Entity Framework to generate a class named ReferenceDBEntities and a class named Entities. Expose your data through WCF Data Services. I added a WCF Data Service to my project and modified the data service class to look like this:   using System.Data.Services; using System.Data.Services.Common; using System.Web; using JavaScriptReference.Models; namespace JavaScriptReference.Services { [System.ServiceModel.ServiceBehavior(IncludeExceptionDetailInFaults = true)] public class EntryService : DataService<ReferenceDBEntities> { // This method is called only once to initialize service-wide policies. public static void InitializeService(DataServiceConfiguration config) { config.UseVerboseErrors = true; config.SetEntitySetAccessRule("*", EntitySetRights.All); config.DataServiceBehavior.MaxProtocolVersion = DataServiceProtocolVersion.V2; } // Define a change interceptor for the Products entity set. [ChangeInterceptor("Entries")] public void OnChangeEntries(Entry entry, UpdateOperations operations) { if (!HttpContext.Current.Request.IsAuthenticated) { throw new DataServiceException("Cannot update reference unless authenticated."); } } } }     The WCF data service is named EntryService. Notice that it derives from DataService<ReferenceEntitites>. Because it derives from DataService<ReferenceEntities>, the data service exposes the contents of the ReferenceEntitiesDB database. In the code above, I defined a ChangeInterceptor to prevent un-authenticated users from making changes to the database. Anyone can retrieve data through the service, but only authenticated users are allowed to make changes. After you expose data through a WCF Data Service, you can use jQuery to retrieve the data by performing an Ajax call. For example, I am using an Ajax call that looks something like this to retrieve the JavaScript entries from the EntryService.svc data service: $.ajax({ dataType: "json", url: “/Services/EntryService.svc/Entries”, success: function (result) { var data = callback(result["d"]); } });     Notice that you must unwrap the data using result[“d”]. After you unwrap the data, you have a JavaScript array of the entries. I’m transferring all 300+ entries from the server to the client when the application is opened for the first time. In other words, I transfer the entire database from the server to the client, once and only once, when the application is opened for the first time. The data is transferred using JSON. Here is a fragment: { "d" : [ { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(1)", "type": "ReferenceDBModel.Entry" }, "Id": 1, "Name": "Global", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "object", "ShortDescription": "Contains global variables and functions", "FullDescription": "<p>\nThe Global object is determined by the host environment. In web browsers, the Global object is the same as the windows object.\n</p>\n<p>\nYou can use the keyword <code>this</code> to refer to the Global object when in the global context (outside of any function).\n</p>\n<p>\nThe Global object holds all global variables and functions. For example, the following code demonstrates that the global <code>movieTitle</code> variable refers to the same thing as <code>window.movieTitle</code> and <code>this.movieTitle</code>.\n</p>\n<pre>\nvar movieTitle = \"Star Wars\";\nconsole.log(movieTitle === this.movieTitle); // true\nconsole.log(movieTitle === window.movieTitle); // true\n</pre>\n", "LastUpdated": "634298578273756641", "IsDeleted": false, "OwnerId": null }, { "__metadata": { "uri": "http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries(2)", "type": "ReferenceDBModel.Entry" }, "Id": 2, "Name": "eval(string)", "Browsers": "ff3_6,ie8,ie9,c8,sf5,es3,es5", "Syntax": "function", "ShortDescription": "Evaluates and executes JavaScript code dynamically", "FullDescription": "<p>\nThe following code evaluates and executes the string \"3+5\" at runtime.\n</p>\n<pre>\nvar result = eval(\"3+5\");\nconsole.log(result); // returns 8\n</pre>\n<p>\nYou can rewrite the code above like this:\n</p>\n<pre>\nvar result;\neval(\"result = 3+5\");\nconsole.log(result);\n</pre>", "LastUpdated": "634298580913817644", "IsDeleted": false, "OwnerId": 1 } … ]} I worried about the amount of time that it would take to transfer the records. According to Google Chome, it takes about 5 seconds to retrieve all 300+ records on a broadband connection over the Internet. 5 seconds is a small price to pay to avoid performing any server fetches of the data in the future. And here are the estimated times using different types of connections using Fiddler: Notice that using a modem, it takes 33 seconds to download the database. 33 seconds is a significant chunk of time. So, I would not use the approach of transferring the entire database up front if you expect a significant portion of your website audience to connect to your website with a modem. Adding Data to HTML5 Local Storage After the JavaScript entries are retrieved from the server, the entries are stored in HTML5 local storage. Here’s the reference documentation for HTML5 storage for Internet Explorer: http://msdn.microsoft.com/en-us/library/cc197062(VS.85).aspx You access local storage by accessing the windows.localStorage object in JavaScript. This object contains key/value pairs. For example, you can use the following JavaScript code to add a new item to local storage: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You can use the Google Chrome Storage tab in the Developer Tools (hit CTRL-SHIFT I in Chrome) to view items added to local storage: After you add an item to local storage, you can read it at any time in the future by using the window.localStorage.getItem() method: <script type="text/javascript"> window.localStorage.setItem("message", "Hello World!"); </script>   You only can add strings to local storage and not JavaScript objects such as arrays. Therefore, before adding a JavaScript object to local storage, you need to convert it into a JSON string. In the JavaScript Reference application, I use a wrapper around local storage that looks something like this: function Storage() { this.get = function (name) { return JSON.parse(window.localStorage.getItem(name)); }; this.set = function (name, value) { window.localStorage.setItem(name, JSON.stringify(value)); }; this.clear = function () { window.localStorage.clear(); }; }   If you use the wrapper above, then you can add arbitrary JavaScript objects to local storage like this: var store = new Storage(); // Add array to storage var products = [ {name:"Fish", price:2.33}, {name:"Bacon", price:1.33} ]; store.set("products", products); // Retrieve items from storage var products = store.get("products");   Modern browsers support the JSON object natively. If you need the script above to work with older browsers then you should download the JSON2.js library from: https://github.com/douglascrockford/JSON-js The JSON2 library will use the native JSON object if a browser already supports JSON. Merging Server Changes with Browser Local Storage When you first open the JavaScript Reference application, the entire database of JavaScript entries is transferred from the server to the browser. Two items are added to local storage: entries and entriesLastUpdated. The first item contains the entire entries database (a big JSON string of entries). The second item, a timestamp, represents the version of the entries. Whenever you open the JavaScript Reference in the future, the entriesLastUpdated timestamp is passed to the server. Only records that have been deleted, updated, or added since entriesLastUpdated are transferred to the browser. The OData query to get the latest updates looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated%20gt%20634301199890494792L) If you remove URL encoding, the query looks like this: http://superexpert.com/javascriptreference/Services/EntryService.svc/Entries?$filter=(LastUpdated gt 634301199890494792L) This query returns only those entries where the value of LastUpdated > 634301199890494792 (the version timestamp). The changes – new JavaScript entries, deleted entries, and updated entries – are merged with the existing entries in local storage. The JavaScript code for performing the merge is contained in the EntriesHelper.js file. The merge() method looks like this:   merge: function (oldEntries, newEntries) { // concat (this performs the add) oldEntries = oldEntries || []; var mergedEntries = oldEntries.concat(newEntries); // sort this.sortByIdThenLastUpdated(mergedEntries); // prune duplicates (this performs the update) mergedEntries = this.pruneDuplicates(mergedEntries); // delete mergedEntries = this.removeIsDeleted(mergedEntries); // Sort this.sortByName(mergedEntries); return mergedEntries; },   The contents of local storage are then updated with the merged entries. I spent several hours writing the merge() method (much longer than I expected). I found two resources to be extremely useful. First, I wrote extensive unit tests for the merge() method. I wrote the unit tests using server-side JavaScript. I describe this approach to writing unit tests in this blog entry. The unit tests are included in the JavaScript Reference source code. Second, I found the following blog entry to be super useful (thanks Nick!): http://nicksnettravels.builttoroam.com/post/2010/08/03/OData-Synchronization-with-WCF-Data-Services.aspx One big challenge that I encountered involved timestamps. I originally tried to store an actual UTC time as the value of the entriesLastUpdated item. I quickly discovered that trying to work with dates in JSON turned out to be a big can of worms that I did not want to open. Next, I tried to use a SQL timestamp column. However, I learned that OData cannot handle the timestamp data type when doing a filter query. Therefore, I ended up using a bigint column in SQL and manually creating the value when a record is updated. I overrode the SaveChanges() method to look something like this: public override int SaveChanges(SaveOptions options) { var changes = this.ObjectStateManager.GetObjectStateEntries( EntityState.Modified | EntityState.Added | EntityState.Deleted); foreach (var change in changes) { var entity = change.Entity as IEntityTracking; if (entity != null) { entity.LastUpdated = DateTime.Now.Ticks; } } return base.SaveChanges(options); }   Notice that I assign Date.Now.Ticks to the entity.LastUpdated property whenever an entry is modified, added, or deleted. Summary After building the JavaScript Reference application, I am convinced that HTML5 local storage can have a dramatic impact on the performance of any data-driven web application. If you are building a web application that involves extensive interaction with data then I recommend that you take advantage of this new feature included in the HTML5 standard.

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  • Loading a Template From a User Control

    - by Ricardo Peres
    What if you wanted to load a template (ITemplate property) from an external user control (.ascx) file? Yes, it is possible; there are a number of ways to do this, the one I'll talk about here is through a type converter. You need to apply a TypeConverterAttribute to your ITemplate property where you specify a custom type converter that does the job. This type converter relies on InstanceDescriptor. Here is the code for it: public class TemplateTypeConverter: TypeConverter { public override Boolean CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { return ((sourceType == typeof(String)) || (base.CanConvertFrom(context, sourceType) == true)); } public override Boolean CanConvertTo(ITypeDescriptorContext context, Type destinationType) { return ((destinationType == typeof(InstanceDescriptor)) || (base.CanConvertTo(context, destinationType) == true)); } public override Object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, Object value, Type destinationType) { if (destinationType == typeof(InstanceDescriptor)) { Object objectFactory = value.GetType().GetField("_objectFactory", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(value); Object builtType = objectFactory.GetType().BaseType.GetField("_builtType", BindingFlags.NonPublic | BindingFlags.Instance).GetValue(objectFactory); MethodInfo loadTemplate = typeof(TemplateTypeConverter).GetMethod("LoadTemplate"); return (new InstanceDescriptor(loadTemplate, new Object [] { "~/" + (builtType as Type).Name.Replace('_', '/').Replace("/ascx", ".ascx") })); } return base.ConvertTo(context, culture, value, destinationType); } public static ITemplate LoadTemplate(String virtualPath) { using (Page page = new Page()) { return (page.LoadTemplate(virtualPath)); } } } And, on your control: public class MyControl: Control { [Browsable(false)] [TypeConverter(typeof(TemplateTypeConverter))] public ITemplate Template { get; set; } } This allows the following declaration: Hope this helps! SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.brushes.Xml.aliases = ['xml']; SyntaxHighlighter.all();

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  • Ubuntu 13.10 unity won't load from this morning

    - by user287957
    I turned on my pc this morning and unity will not load at all. I have tried loading it manually using ctrl+alt+f1 and all i got from it was the following:- compiz (core) - Info: Loading plugin: core compiz (core) - Info: Starting plugin: core compiz (core) - Info: Loading plugin: ccp compiz (core) - Info: Starting plugin: ccp compizconfig - Info: Backend : gsettings compizconfig - Info: Integration : true compizconfig - Info: Profile : unity compiz (core) - Info: Loading plugin: composite compiz (core) - Info: Starting plugin: composite compiz (core) - Info: Loading plugin: opengl compiz (core) - Info: Starting plugin: opengl libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/r600_dri.so failed (/usr/lib/x86_64- linux-gnu/dri/r600_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/r600_dri.so failed (${ORIGIN}/dri/r600_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/r600_dri.so failed (/usr/lib/dri/r600_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: r600_dri.so libGL error: driver pointer missing libGL error: failed to load driver: r600 libGL error: dlopen /usr/lib/x86_64-linux-gnu/dri/swrast_dri.so failed (/usr/lib/x86_64-linux-gnu/dri/swrast_dri.so: undefined symbol: _glapi_tls_Dispatch) libGL error: dlopen ${ORIGIN}/dri/swrast_dri.so failed (${ORIGIN}/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: dlopen /usr/lib/dri/swrast_dri.so failed (/usr/lib/dri/swrast_dri.so: cannot open shared object file: No such file or directory) libGL error: unable to load driver: swrast_dri.so libGL error: failed to load driver: swrast compiz (core) - Info: Loading plugin: compiztoolbox compiz (core) - Info: Starting plugin: compiztoolbox compiz (core) - Info: Loading plugin: decor compiz (core) - Info: Starting plugin: decor compiz (core) - Info: Loading plugin: copytex compiz (core) - Info: Starting plugin: copytex compiz (core) - Info: Loading plugin: snap compiz (core) - Info: Starting plugin: snap compiz (core) - Info: Loading plugin: resize compiz (core) - Info: Starting plugin: resize compiz (core) - Info: Loading plugin: gnomecompat compiz (core) - Info: Starting plugin: gnomecompat compiz (core) - Info: Loading plugin: move compiz (core) - Info: Starting plugin: move compiz (core) - Info: Loading plugin: place compiz (core) - Info: Starting plugin: place compiz (core) - Info: Loading plugin: mousepoll compiz (core) - Info: Starting plugin: mousepoll compiz (core) - Info: Loading plugin: regex compiz (core) - Info: Starting plugin: regex compiz (core) - Info: Loading plugin: imgpng compiz (core) - Info: Starting plugin: imgpng compiz (core) - Info: Loading plugin: vpswitch compiz (core) - Info: Starting plugin: vpswitch compiz (core) - Info: Loading plugin: grid compiz (core) - Info: Starting plugin: grid compiz (core) - Info: Loading plugin: animation compiz (core) - Info: Starting plugin: animation compiz (core) - Info: Loading plugin: expo compiz (core) - Info: Starting plugin: expo compiz (core) - Info: Loading plugin: session compiz (core) - Info: Starting plugin: session compiz (core) - Info: Loading plugin: wall compiz (core) - Info: Starting plugin: wall compiz (core) - Info: Loading plugin: fade compiz (core) - Info: Starting plugin: fade compiz (core) - Info: Loading plugin: unitymtgrabhandles compiz (core) - Info: Starting plugin: unitymtgrabhandles compiz (core) - Info: Loading plugin: ezoom compiz (core) - Info: Starting plugin: ezoom compiz (core) - Info: Loading plugin: workarounds compiz (core) - Info: Starting plugin: workarounds compiz (core) - Info: Loading plugin: scale compiz (core) - Info: Starting plugin: scale compiz (core) - Info: Loading plugin: unityshell compiz (core) - Info: Starting plugin: unityshell WARN 2014-06-03 10:55:31 unity.glib.dbus.server GLibDBusServer.cpp:586 Can't register object 'com.canonical.Autopilot.Introspection' yet as we don't have a connection, waiting for it... WARN 2014-06-03 10:55:31 unity.glib.dbus.server GLibDBusServer.cpp:586 Can't register object 'com.canonical.Unity.Debug.Logging' yet as we don't have a connection, waiting for it... compiz (unityshell) - Error: GL_ARB_vertex_buffer_object not supported compiz (core) - Error: Plugin initScreen failed: unityshell compiz (core) - Error: Failed to start plugin: unityshell compiz (core) - Info: Unloading plugin: unityshell X Error of failed request: BadWindow (invalid Window parameter) Major opcode of failed request: 18 (X_ChangeProperty) Resource id in failed request: 0x4000006 Serial number of failed request: 9909 Current serial number in output stream: 9913 It was all working fine yesterday but this morning there was nothing. Please help Many Thanks

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  • The last MVVM you'll ever need?

    - by Nuri Halperin
    As my MVC projects mature and grow, the need to have some omnipresent, ambient model properties quickly emerge. The application no longer has only one dynamic pieced of data on the page: A sidebar with a shopping cart, some news flash on the side – pretty common stuff. The rub is that a controller is invoked in context of a single intended request. The rest of the data, even though it could be just as dynamic, is expected to appear on it's own. There are many solutions to this scenario. MVVM prescribes creating elaborate objects which expose your new data as a property on some uber-object with more properties exposing the "side show" ambient data. The reason I don't love this approach is because it forces fairly acute awareness of the view, and soon enough you have many MVVM objects laying around, and views have to start doing null-checks in order to ensure you really supplied all the values before binding to them. Ick. Just as unattractive is the ViewData dictionary. It's not strongly typed, and in both this and the MVVM approach someone has to populate these properties – n'est pas? Where does that live? With MVC2, we get the formerly-futures  feature Html.RenderAction(). The feature allows you plant a line in a view, of the format: <% Html.RenderAction("SessionInterest", "Session"); %> While this syntax looks very clean, I can't help being bothered by it. MVC was touting a very strong separation of concerns, the Model taking on the role of the business logic, the controller handling route and performing minimal view-choosing operations and the views strictly focused on rendering out angled-bracket tags. The RenderAction() syntax has the view calling some controller and invoking it inline with it's runtime rendering. This – to my taste – embeds too much  knowledge of controllers into the view's code – which was allegedly forbidden.  The one way flow "Controller Receive Data –> Controller invoke Model –> Controller select view –> Controller Hand data to view" now gets a "View calls controller and gets it's own data" which is not so one-way anymore. Ick. I toyed with some other solutions a bit, including some base controllers, special view classes etc. My current favorite though is making use of the ExpandoObject and dynamic features with C# 4.0. If you follow Phil Haack or read a bit from David Heyden you can see the general picture emerging. The game changer is that using the new dynamic syntax, one can sprout properties on an object and make use of them in the view. Well that beats having a bunch of uni-purpose MVVM's any day! Rather than statically exposed properties, we'll just use the capability of adding members at runtime. Armed with new ideas and syntax, I went to work: First, I created a factory method to enrich the focuse object: public static class ModelExtension { public static dynamic Decorate(this Controller controller, object mainValue) { dynamic result = new ExpandoObject(); result.Value = mainValue; result.SessionInterest = CodeCampBL.SessoinInterest(); result.TagUsage = CodeCampBL.TagUsage(); return result; } } This gives me a nice fluent way to have the controller add the rest of the ambient "side show" items (SessionInterest, TagUsage in this demo) and expose them all as the Model: public ActionResult Index() { var data = SyndicationBL.Refresh(TWEET_SOURCE_URL); dynamic result = this.Decorate(data); return View(result); } So now what remains is that my view knows to expect a dynamic object (rather than statically typed) so that the ASP.NET page compiler won't barf: <%@ Page Language="C#" Title="Ambient Demo" MasterPageFile="~/Views/Shared/Ambient.Master" Inherits="System.Web.Mvc.ViewPage<dynamic>" %> Notice the generic ViewPage<dynamic>. It doesn't work otherwise. In the page itself, Model.Value property contains the main data returned from the controller. The nice thing about this, is that the master page (Ambient.Master) also inherits from the generic ViewMasterPage<dynamic>. So rather than the page worrying about all this ambient stuff, the side bars and panels for ambient data all reside in a master page, and can be rendered using the RenderPartial() syntax: <% Html.RenderPartial("TagCloud", Model.SessionInterest as Dictionary<string, int>); %> Note here that a cast is necessary. This is because although dynamic is magic, it can't figure out what type this property is, and wants you to give it a type so its binder can figure out the right property to bind to at runtime. I use as, you can cast if you like. So there we go – no violation of MVC, no explosion of MVVM models and voila – right? Well, I could not let this go without a tweak or two more. The first thing to improve, is that some views may not need all the properties. In that case, it would be a waste of resources to populate every property. The solution to this is simple: rather than exposing properties, I change d the factory method to expose lambdas - Func<T> really. So only if and when a view accesses a member of the dynamic object does it load the data. public static class ModelExtension { // take two.. lazy loading! public static dynamic LazyDecorate(this Controller c, object mainValue) { dynamic result = new ExpandoObject(); result.Value = mainValue; result.SessionInterest = new Func<Dictionary<string, int>>(() => CodeCampBL.SessoinInterest()); result.TagUsage = new Func<Dictionary<string, int>>(() => CodeCampBL.TagUsage()); return result; } } Now that lazy loading is in place, there's really no reason not to hook up all and any possible ambient property. Go nuts! Add them all in – they won't get invoked unless used. This now requires changing the signature of usage on the ambient properties methods –adding some parenthesis to the master view: <% Html.RenderPartial("TagCloud", Model.SessionInterest() as Dictionary<string, int>); %> And, of course, the controller needs to call LazyDecorate() rather than the old Decorate(). The final touch is to introduce a convenience method to the my Controller class , so that the tedium of calling Decorate() everywhere goes away. This is done quite simply by adding a bunch of methods, matching View(object), View(string,object) signatures of the Controller class: public ActionResult Index() { var data = SyndicationBL.Refresh(TWEET_SOURCE_URL); return AmbientView(data); } //these methods can reside in a base controller for the solution: public ViewResult AmbientView(dynamic data) { dynamic result = ModelExtension.LazyDecorate(this, data); return View(result); } public ViewResult AmbientView(string viewName, dynamic data) { dynamic result = ModelExtension.LazyDecorate(this, data); return View(viewName, result); } The call to AmbientView now replaces any call the View() that requires the ambient data. DRY sattisfied, lazy loading and no need to replace core pieces of the MVC pipeline. I call this a good MVC day. Enjoy!

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  • Are `break` and `continue` bad programming practices?

    - by Mikhail
    My boss keeps mentioning nonchalantly that bad programmers use break and continue in loops. I use them all the time because they make sense; let me show you the inspiration: function verify(object) { if (object->value < 0) return false; if (object->value > object->max_value) return false; if (object->name == "") return false; ... } The point here is that first the function checks that the conditions are correct, then executes the actual functionality. IMO same applies with loops: while (primary_condition) { if (loop_count > 1000) break; if (time_exect > 3600) break; if (this->data == "undefined") continue; if (this->skip == true) continue; ... } I think this makes it easier to read & debug; but I also don't see a downside. Please comment.

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  • 5 ways the Exceptional DBA Award could boost your career

    - by Rebecca Amos
    Winning the Exceptional DBA Award won’t just get you full conference registration for the PASS Summit – it could also change your life and career. With a little help from our past winners, here are the top 5 ways the Exceptional DBA Award could take your career to the next level: 1. Recognition from your peers As 2009 winner Josef Richberg says, “Being recognized by your peers is the highest honor one can receive.” Whether you enter yourself, or are nominated by a friend or colleague, the fact that the winner is selected by the SQL Server community is a great chance for your peers to recognize your achievements as a DBA. 2. Boost your CV Winning the Exceptional DBA Award not only shows that you excel as a DBA, but that SQL Server experts think so too – a huge vote of confidence for any prospective employer. 2008 winner Dan McClain agrees, “It brings another level of 'wow' to my resume”. 3. Networking opportunities within the community Whether you want to increase your experience as a writer, speaker or blogger, winning the Exceptional DBA Award can open up new opportunities within the SQL Server community. Plus you’ll make new friends along the way, as Josef has discovered: “It is an unbelievable community that has become an extended family.” 4. Award ceremony at the world's largest technical SQL Server conference The Exceptional DBA Award is presented at the PASS Summit, giving you great networking opportunities and a chance to be seen by people throughout the SQL Server community. 5. Increased personal confidence Finally, the Exceptional DBA Award should give a huge boost to your personal confidence. Last year’s winner, Tracy Hamlin has certainly found this: “The recognition has given me new confidence and the drive to accomplish even loftier goals.” Read the full interview with our past winners to find out how why they’re encouraging you to enter this year’s Exceptional DBA Awards. Already inspired? Then why not get started on your entry straightaway: www.exceptionaldba.com

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  • Metro: Namespaces and Modules

    - by Stephen.Walther
    The goal of this blog entry is to describe how you can use the Windows JavaScript (WinJS) library to create namespaces. In particular, you learn how to use the WinJS.Namespace.define() and WinJS.Namespace.defineWithParent() methods. You also learn how to hide private methods by using the module pattern. Why Do We Need Namespaces? Before we do anything else, we should start by answering the question: Why do we need namespaces? What function do they serve? Do they just add needless complexity to our Metro applications? After all, plenty of JavaScript libraries do just fine without introducing support for namespaces. For example, jQuery has no support for namespaces and jQuery is the most popular JavaScript library in the universe. If jQuery can do without namespaces, why do we need to worry about namespaces at all? Namespaces perform two functions in a programming language. First, namespaces prevent naming collisions. In other words, namespaces enable you to create more than one object with the same name without conflict. For example, imagine that two companies – company A and company B – both want to make a JavaScript shopping cart control and both companies want to name the control ShoppingCart. By creating a CompanyA namespace and CompanyB namespace, both companies can create a ShoppingCart control: a CompanyA.ShoppingCart and a CompanyB.ShoppingCart control. The second function of a namespace is organization. Namespaces are used to group related functionality even when the functionality is defined in different physical files. For example, I know that all of the methods in the WinJS library related to working with classes can be found in the WinJS.Class namespace. Namespaces make it easier to understand the functionality available in a library. If you are building a simple JavaScript application then you won’t have much reason to care about namespaces. If you need to use multiple libraries written by different people then namespaces become very important. Using WinJS.Namespace.define() In the WinJS library, the most basic method of creating a namespace is to use the WinJS.Namespace.define() method. This method enables you to declare a namespace (of arbitrary depth). The WinJS.Namespace.define() method has the following parameters: · name – A string representing the name of the new namespace. You can add nested namespace by using dot notation · members – An optional collection of objects to add to the new namespace For example, the following code sample declares two new namespaces named CompanyA and CompanyB.Controls. Both namespaces contain a ShoppingCart object which has a checkout() method: // Create CompanyA namespace with ShoppingCart WinJS.Namespace.define("CompanyA"); CompanyA.ShoppingCart = { checkout: function (){ return "Checking out from A"; } }; // Create CompanyB.Controls namespace with ShoppingCart WinJS.Namespace.define( "CompanyB.Controls", { ShoppingCart: { checkout: function(){ return "Checking out from B"; } } } ); // Call CompanyA ShoppingCart checkout method console.log(CompanyA.ShoppingCart.checkout()); // Writes "Checking out from A" // Call CompanyB.Controls checkout method console.log(CompanyB.Controls.ShoppingCart.checkout()); // Writes "Checking out from B" In the code above, the CompanyA namespace is created by calling WinJS.Namespace.define(“CompanyA”). Next, the ShoppingCart is added to this namespace. The namespace is defined and an object is added to the namespace in separate lines of code. A different approach is taken in the case of the CompanyB.Controls namespace. The namespace is created and the ShoppingCart object is added to the namespace with the following single line of code: WinJS.Namespace.define( "CompanyB.Controls", { ShoppingCart: { checkout: function(){ return "Checking out from B"; } } } ); Notice that CompanyB.Controls is a nested namespace. The top level namespace CompanyB contains the namespace Controls. You can declare a nested namespace using dot notation and the WinJS library handles the details of creating one namespace within the other. After the namespaces have been defined, you can use either of the two shopping cart controls. You call CompanyA.ShoppingCart.checkout() or you can call CompanyB.Controls.ShoppingCart.checkout(). Using WinJS.Namespace.defineWithParent() The WinJS.Namespace.defineWithParent() method is similar to the WinJS.Namespace.define() method. Both methods enable you to define a new namespace. The difference is that the defineWithParent() method enables you to add a new namespace to an existing namespace. The WinJS.Namespace.defineWithParent() method has the following parameters: · parentNamespace – An object which represents a parent namespace · name – A string representing the new namespace to add to the parent namespace · members – An optional collection of objects to add to the new namespace The following code sample demonstrates how you can create a root namespace named CompanyA and add a Controls child namespace to the CompanyA parent namespace: WinJS.Namespace.define("CompanyA"); WinJS.Namespace.defineWithParent(CompanyA, "Controls", { ShoppingCart: { checkout: function () { return "Checking out"; } } } ); console.log(CompanyA.Controls.ShoppingCart.checkout()); // Writes "Checking out" One significant advantage of using the defineWithParent() method over the define() method is the defineWithParent() method is strongly-typed. In other words, you use an object to represent the base namespace instead of a string. If you misspell the name of the object (CompnyA) then you get a runtime error. Using the Module Pattern When you are building a JavaScript library, you want to be able to create both public and private methods. Some methods, the public methods, are intended to be used by consumers of your JavaScript library. The public methods act as your library’s public API. Other methods, the private methods, are not intended for public consumption. Instead, these methods are internal methods required to get the library to function. You don’t want people calling these internal methods because you might need to change them in the future. JavaScript does not support access modifiers. You can’t mark an object or method as public or private. Anyone gets to call any method and anyone gets to interact with any object. The only mechanism for encapsulating (hiding) methods and objects in JavaScript is to take advantage of functions. In JavaScript, a function determines variable scope. A JavaScript variable either has global scope – it is available everywhere – or it has function scope – it is available only within a function. If you want to hide an object or method then you need to place it within a function. For example, the following code contains a function named doSomething() which contains a nested function named doSomethingElse(): function doSomething() { console.log("doSomething"); function doSomethingElse() { console.log("doSomethingElse"); } } doSomething(); // Writes "doSomething" doSomethingElse(); // Throws ReferenceError You can call doSomethingElse() only within the doSomething() function. The doSomethingElse() function is encapsulated in the doSomething() function. The WinJS library takes advantage of function encapsulation to hide all of its internal methods. All of the WinJS methods are defined within self-executing anonymous functions. Everything is hidden by default. Public methods are exposed by explicitly adding the public methods to namespaces defined in the global scope. Imagine, for example, that I want a small library of utility methods. I want to create a method for calculating sales tax and a method for calculating the expected ship date of a product. The following library encapsulates the implementation of my library in a self-executing anonymous function: (function (global) { // Public method which calculates tax function calculateTax(price) { return calculateFederalTax(price) + calculateStateTax(price); } // Private method for calculating state tax function calculateStateTax(price) { return price * 0.08; } // Private method for calculating federal tax function calculateFederalTax(price) { return price * 0.02; } // Public method which returns the expected ship date function calculateShipDate(currentDate) { currentDate.setDate(currentDate.getDate() + 4); return currentDate; } // Export public methods WinJS.Namespace.define("CompanyA.Utilities", { calculateTax: calculateTax, calculateShipDate: calculateShipDate } ); })(this); // Show expected ship date var shipDate = CompanyA.Utilities.calculateShipDate(new Date()); console.log(shipDate); // Show price + tax var price = 12.33; var tax = CompanyA.Utilities.calculateTax(price); console.log(price + tax); In the code above, the self-executing anonymous function contains four functions: calculateTax(), calculateStateTax(), calculateFederalTax(), and calculateShipDate(). The following statement is used to expose only the calcuateTax() and the calculateShipDate() functions: // Export public methods WinJS.Namespace.define("CompanyA.Utilities", { calculateTax: calculateTax, calculateShipDate: calculateShipDate } ); Because the calculateTax() and calcuateShipDate() functions are added to the CompanyA.Utilities namespace, you can call these two methods outside of the self-executing function. These are the public methods of your library which form the public API. The calculateStateTax() and calculateFederalTax() methods, on the other hand, are forever hidden within the black hole of the self-executing function. These methods are encapsulated and can never be called outside of scope of the self-executing function. These are the internal methods of your library. Summary The goal of this blog entry was to describe why and how you use namespaces with the WinJS library. You learned how to define namespaces using both the WinJS.Namespace.define() and WinJS.Namespace.defineWithParent() methods. We also discussed how to hide private members and expose public members using the module pattern.

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  • C#/.NET Little Wonders: The EventHandler and EventHandler&lt;TEventArgs&gt; delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the last two weeks, we examined the Action family of delegates (and delegates in general), and the Func family of delegates and how they can be used to support generic, reusable algorithms and classes. So this week, we are going to look at a handy pair of delegates that can be used to eliminate the need for defining custom delegates when creating events: the EventHandler and EventHandler<TEventArgs> delegates. Events and delegates Before we begin, let’s quickly consider events in .NET.  According to the MSDN: An event in C# is a way for a class to provide notifications to clients of that class when some interesting thing happens to an object. So, basically, you can create an event in a type so that users of that type can subscribe to notifications of things of interest.  How is this different than some of the delegate programming that we talked about in the last two weeks?  Well, you can think of an event as a special access modifier on a delegate.  Some differences between the two are: Events are a special access case of delegates They behave much like delegates instances inside the type they are declared in, but outside of that type they can only be (un)subscribed to. Events can specify add/remove behavior explicitly If you want to do additional work when someone subscribes or unsubscribes to an event, you can specify the add and remove actions explicitly. Events have access modifiers, but these only specify the access level of those who can (un)subscribe A public event, for example, means anyone can (un)subscribe, but it does not mean that anyone can raise (invoke) the event directly.  Events can only be raised by the type that contains them In contrast, if a delegate is visible, it can be invoked outside of the object (not even in a sub-class!). Events tend to be for notifications only, and should be treated as optional Semantically speaking, events typically don’t perform work on the the class directly, but tend to just notify subscribers when something of note occurs. My basic rule-of-thumb is that if you are just wanting to notify any listeners (who may or may not care) that something has happened, use an event.  However, if you want the caller to provide some function to perform to direct the class about how it should perform work, make it a delegate. Declaring events using custom delegates To declare an event in a type, we simply use the event keyword and specify its delegate type.  For example, let’s say you wanted to create a new TimeOfDayTimer that triggers at a given time of the day (as opposed to on an interval).  We could write something like this: 1: public delegate void TimeOfDayHandler(object source, ElapsedEventArgs e); 2:  3: // A timer that will fire at time of day each day. 4: public class TimeOfDayTimer : IDisposable 5: { 6: // Event that is triggered at time of day. 7: public event TimeOfDayHandler Elapsed; 8:  9: // ... 10: } The first thing to note is that the event is a delegate type, which tells us what types of methods may subscribe to it.  The second thing to note is the signature of the event handler delegate, according to the MSDN: The standard signature of an event handler delegate defines a method that does not return a value, whose first parameter is of type Object and refers to the instance that raises the event, and whose second parameter is derived from type EventArgs and holds the event data. If the event does not generate event data, the second parameter is simply an instance of EventArgs. Otherwise, the second parameter is a custom type derived from EventArgs and supplies any fields or properties needed to hold the event data. So, in a nutshell, the event handler delegates should return void and take two parameters: An object reference to the object that raised the event. An EventArgs (or a subclass of EventArgs) reference to event specific information. Even if your event has no additional information to provide, you are still expected to provide an EventArgs instance.  In this case, feel free to pass the EventArgs.Empty singleton instead of creating new instances of EventArgs (to avoid generating unneeded memory garbage). The EventHandler delegate Because many events have no additional information to pass, and thus do not require custom EventArgs, the signature of the delegates for subscribing to these events is typically: 1: // always takes an object and an EventArgs reference 2: public delegate void EventHandler(object sender, EventArgs e) It would be insane to recreate this delegate for every class that had a basic event with no additional event data, so there already exists a delegate for you called EventHandler that has this very definition!  Feel free to use it to define any events which supply no additional event information: 1: public class Cache 2: { 3: // event that is raised whenever the cache performs a cleanup 4: public event EventHandler OnCleanup; 5:  6: // ... 7: } This will handle any event with the standard EventArgs (no additional information).  But what of events that do need to supply additional information?  Does that mean we’re out of luck for subclasses of EventArgs?  That’s where the generic for of EventHandler comes into play… The generic EventHandler<TEventArgs> delegate Starting with the introduction of generics in .NET 2.0, we have a generic delegate called EventHandler<TEventArgs>.  Its signature is as follows: 1: public delegate void EventHandler<TEventArgs>(object sender, TEventArgs e) 2: where TEventArgs : EventArgs This is similar to EventHandler except it has been made generic to support the more general case.  Thus, it will work for any delegate where the first argument is an object (the sender) and the second argument is a class derived from EventArgs (the event data). For example, let’s say we wanted to create a message receiver, and we wanted it to have a few events such as OnConnected that will tell us when a connection is established (probably with no additional information) and OnMessageReceived that will tell us when a new message arrives (probably with a string for the new message text). So for OnMessageReceived, our MessageReceivedEventArgs might look like this: 1: public sealed class MessageReceivedEventArgs : EventArgs 2: { 3: public string Message { get; set; } 4: } And since OnConnected needs no event argument type defined, our class might look something like this: 1: public class MessageReceiver 2: { 3: // event that is called when the receiver connects with sender 4: public event EventHandler OnConnected; 5:  6: // event that is called when a new message is received. 7: public event EventHandler<MessageReceivedEventArgs> OnMessageReceived; 8:  9: // ... 10: } Notice, nowhere did we have to define a delegate to fit our event definition, the EventHandler and generic EventHandler<TEventArgs> delegates fit almost anything we’d need to do with events. Sidebar: Thread-safety and raising an event When the time comes to raise an event, we should always check to make sure there are subscribers, and then only raise the event if anyone is subscribed.  This is important because if no one is subscribed to the event, then the instance will be null and we will get a NullReferenceException if we attempt to raise the event. 1: // This protects against NullReferenceException... or does it? 2: if (OnMessageReceived != null) 3: { 4: OnMessageReceived(this, new MessageReceivedEventArgs(aMessage)); 5: } The above code seems to handle the null reference if no one is subscribed, but there’s a problem if this is being used in multi-threaded environments.  For example, assume we have thread A which is about to raise the event, and it checks and clears the null check and is about to raise the event.  However, before it can do that thread B unsubscribes to the event, which sets the delegate to null.  Now, when thread A attempts to raise the event, this causes the NullReferenceException that we were hoping to avoid! To counter this, the simplest best-practice method is to copy the event (just a multicast delegate) to a temporary local variable just before we raise it.  Since we are inside the class where this event is being raised, we can copy it to a local variable like this, and it will protect us from multi-threading since multicast delegates are immutable and assignments are atomic: 1: // always make copy of the event multi-cast delegate before checking 2: // for null to avoid race-condition between the null-check and raising it. 3: var handler = OnMessageReceived; 4: 5: if (handler != null) 6: { 7: handler(this, new MessageReceivedEventArgs(aMessage)); 8: } The very slight trade-off is that it’s possible a class may get an event after it unsubscribes in a multi-threaded environment, but this is a small risk and classes should be prepared for this possibility anyway.  For a more detailed discussion on this, check out this excellent Eric Lippert blog post on Events and Races. Summary Generic delegates give us a lot of power to make generic algorithms and classes, and the EventHandler delegate family gives us the flexibility to create events easily, without needing to redefine delegates over and over.  Use them whenever you need to define events with or without specialized EventArgs.   Tweet Technorati Tags: .NET, C#, CSharp, Little Wonders, Generics, Delegates, EventHandler

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  • Dynamic Code for type casting Generic Types 'generically' in C#

    - by Rick Strahl
    C# is a strongly typed language and while that's a fundamental feature of the language there are more and more situations where dynamic types make a lot of sense. I've written quite a bit about how I use dynamic for creating new type extensions: Dynamic Types and DynamicObject References in C# Creating a dynamic, extensible C# Expando Object Creating a dynamic DataReader for dynamic Property Access Today I want to point out an example of a much simpler usage for dynamic that I use occasionally to get around potential static typing issues in C# code especially those concerning generic types. TypeCasting Generics Generic types have been around since .NET 2.0 I've run into a number of situations in the past - especially with generic types that don't implement specific interfaces that can be cast to - where I've been unable to properly cast an object when it's passed to a method or assigned to a property. Granted often this can be a sign of bad design, but in at least some situations the code that needs to be integrated is not under my control so I have to make due with what's available or the parent object is too complex or intermingled to be easily refactored to a new usage scenario. Here's an example that I ran into in my own RazorHosting library - so I have really no excuse, but I also don't see another clean way around it in this case. A Generic Example Imagine I've implemented a generic type like this: public class RazorEngine<TBaseTemplateType> where TBaseTemplateType : RazorTemplateBase, new() You can now happily instantiate new generic versions of this type with custom template bases or even a non-generic version which is implemented like this: public class RazorEngine : RazorEngine<RazorTemplateBase> { public RazorEngine() : base() { } } To instantiate one: var engine = new RazorEngine<MyCustomRazorTemplate>(); Now imagine that the template class receives a reference to the engine when it's instantiated. This code is fired as part of the Engine pipeline when it gets ready to execute the template. It instantiates the template and assigns itself to the template: var template = new TBaseTemplateType() { Engine = this } The problem here is that possibly many variations of RazorEngine<T> can be passed. I can have RazorTemplateBase, RazorFolderHostTemplateBase, CustomRazorTemplateBase etc. as generic parameters and the Engine property has to reflect that somehow. So, how would I cast that? My first inclination was to use an interface on the engine class and then cast to the interface.  Generally that works, but unfortunately here the engine class is generic and has a few members that require the template type in the member signatures. So while I certainly can implement an interface: public interface IRazorEngine<TBaseTemplateType> it doesn't really help for passing this generically templated object to the template class - I still can't cast it if multiple differently typed versions of the generic type could be passed. I have the exact same issue in that I can't specify a 'generic' generic parameter, since there's no underlying base type that's common. In light of this I decided on using object and the following syntax for the property (and the same would be true for a method parameter): public class RazorTemplateBase :MarshalByRefObject,IDisposable { public object Engine {get;set; } } Now because the Engine property is a non-typed object, when I need to do something with this value, I still have no way to cast it explicitly. What I really would need is: public RazorEngine<> Engine { get; set; } but that's not possible. Dynamic to the Rescue Luckily with the dynamic type this sort of thing can be mitigated fairly easily. For example here's a method that uses the Engine property and uses the well known class interface by simply casting the plain object reference to dynamic and then firing away on the properties and methods of the base template class that are common to all templates:/// <summary> /// Allows rendering a dynamic template from a string template /// passing in a model. This is like rendering a partial /// but providing the input as a /// </summary> public virtual string RenderTemplate(string template,object model) { if (template == null) return string.Empty; // if there's no template markup if(!template.Contains("@")) return template; // use dynamic to get around generic type casting dynamic engine = Engine; string result = engine.RenderTemplate(template, model); if (result == null) throw new ApplicationException("RenderTemplate failed: " + engine.ErrorMessage); return result; } Prior to .NET 4.0  I would have had to use Reflection for this sort of thing which would have a been a heck of a lot more verbose, but dynamic makes this so much easier and cleaner and in this case at least the overhead is negliable since it's a single dynamic operation on an otherwise very complex operation call. Dynamic as  a Bailout Sometimes this sort of thing often reeks of a design flaw, and I agree that in hindsight this could have been designed differently. But as is often the case this particular scenario wasn't planned for originally and removing the generic signatures from the base type would break a ton of other code in the framework. Given the existing fairly complex engine design, refactoring an interface to remove generic types just to make this particular code work would have been overkill. Instead dynamic provides a nice and simple and relatively clean solution. Now if there were many other places where this occurs I would probably consider reworking the code to make this cleaner but given this isolated instance and relatively low profile operation use of dynamic seems a valid choice for me. This solution really works anywhere where you might end up with an inheritance structure that doesn't have a common base or interface that is sufficient. In the example above I know what I'm getting but there's no common base type that I can cast to. All that said, it's a good idea to think about use of dynamic before you rush in. In many situations there are alternatives that can still work with static typing. Dynamic definitely has some overhead compared to direct static access of objects, so if possible we should definitely stick to static typing. In the example above the application already uses dynamics extensively for dynamic page page templating and passing models around so introducing dynamics here has very little additional overhead. The operation itself also fires of a fairly resource heavy operation where the overhead of a couple of dynamic member accesses are not a performance issue. So, what's your experience with dynamic as a bailout mechanism? © Rick Strahl, West Wind Technologies, 2005-2012Posted in CSharp   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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