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  • Animating the drawing of a line

    - by jkigel
    I'm trying to animate the drawing of a line by the following way: .h CAShapeLayer *rootLayer; CAShapeLayer *lineLayer; CGMutablePathRef path; .m path = CGPathCreateMutable(); CGPathMoveToPoint(path, nil, self.frame.size.width/2-100, 260); CGPathAddLineToPoint(path, nil, self.frame.size.width/2+100.0, 260); CGPathCloseSubpath(path); self.rootLayer = [CALayer layer]; rootLayer.frame = self.bounds; [self.layer addSublayer:rootLayer]; self.lineLayer = [CAShapeLayer layer]; [lineLayer setPath:path]; [lineLayer setFillColor:[UIColor redColor].CGColor]; [lineLayer setStrokeColor:[UIColor blueColor].CGColor]; [lineLayer setLineWidth:1.5]; [lineLayer setFillRule:kCAFillRuleNonZero]; [rootLayer addSublayer:lineLayer]; [self performSelector:@selector(startTotalLine) withObject:nil afterDelay:1.5]; - (void)startTotalLine { CABasicAnimation *animation = [CABasicAnimation animationWithKeyPath:@"animatePath"]; [animation setDuration:3.5]; animation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseInEaseOut]; [animation setAutoreverses:NO]; [animation setFromValue:(id)path]; [animation setToValue:(id)path]; [lineLayer addAnimation:animation forKey:@"animatePath"]; } The line had drawn before the startTotalLine method is invoked. Also, the startTotalLine method doesn't affect the line. I want it to animate the the line drawing from right to left

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  • System Error when running PyQt4's loadUi()

    - by user633804
    Hello, I'm pretty new to Qt, Python and their combinations. I'm currently writing a QGIS plugin in python (I used QtCreator 2.1 (Qt Designer 4.7) to generate a .ui-file and am now trying to use it for a Quantum GIS plugin that's written in Python 2.5 (and running in the Quantum GIS Python 2.5 console)). I am running into trouble when loading the ui-file dynamically when the program runs the loadUi() function. What throws me off is that the error occurs outside my script. Does that mean, I'm passing something wrong into it? Where does the error come in? Any hints on what could be wrong? code_dir = os.path.dirname(os.path.abspath(__file__)) self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) This is the Error Code I am getting (minus the first paragraph): File "C:/Dokumente und Einstellungen/name.name/.qgis/python/plugins\myfile\myfile_gui.py", line 42, in __ init __ self.ui = loadUi(os.path.join(code_dir, "Ui_myfile.ui"), self) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic__init__.py", line 112, in loadUi return DynamicUILoader().loadUi(uifile, baseinstance) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\Loader\loader.py", line 21, in loadUi return self.parse(filename) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 768, in parse actor(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 616, in createUserInterface self.traverseWidgetTree(elem) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 594, in traverseWidgetTree handler(self, child) File "C:\PROGRA~1\QUANTU~1\apps\Python25\lib\site-packages\PyQt4\uic\uiparser.py", line 233, in createWidget topwidget.setCentralWidget(widget) SystemError: error return without exception set

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  • Elegant and 'correct' multiton implementation in Objective C?

    - by submachine
    Would you call this implementation of a multiton in objective-c 'elegant'? I have programmatically 'disallowed' use of alloc and allocWithZone: because the decision to allocate or not allocate memory needs to be done based on a key. I know for sure that I need to work with only two instances, so I'm using 'switch-case' instead of a map. #import "Multiton.h" static Multiton *firstInstance = nil; static Multiton *secondInstance = nil; @implementation Multiton + (Multiton *) sharedInstanceForDirection:(char)direction { return [[self allocWithKey:direction] init]; } + (id) allocWithKey:(char)key { return [self allocWithZone:nil andKey:key]; } + (id)allocWithZone:(NSZone *)zone andKey:(char)key { Multiton **sharedInstance; @synchronized(self) { switch (key) { case KEY_1: sharedInstance = &firstInstance; break; case KEY_2: sharedInstance = &secondInstance; break; default: [NSException raise:NSInvalidArgumentException format:@"Invalid key"]; break; } if (*sharedInstance == nil) *sharedInstance = [super allocWithZone:zone]; } return *sharedInstance; } + (id) allocWithZone:(NSZone *)zone { //Do not allow use of alloc and allocWithZone [NSException raise:NSObjectInaccessibleException format:@"Use allocWithZone:andKey: or allocWithKey:"]; return nil; } - (id) copyWithZone:(NSZone *)zone { return self; } - (id) retain { return self; } - (unsigned) retainCount { return NSUIntegerMax; } - (void) release { return; } - (id) autorelease { return self; } - (id) init { [super init]; return self; } PS: I've not tried out if this works as yet, but its compiling cleanly :)

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  • CherryPy always returning HTTP 200 [closed]

    - by DarkArctic
    I'm having a bit of a problem when browsing to a non-existent resource. I get a response code of 200 instead of 404. I'm using the MethodDispatcher and I have a class that overloads the __getattr__ method to instantiate a resource if a child exists or to return AttributeError if one doesn't. My class is always returning the AttributeError correctly, but the data I actually get is always from the last good resource. Here's a simplified (except for __getattr__) version of my class: class BaseResource(object): exposed = True def __init__(self, name): self.children = [] # Pretend this has child resources def __getattr__(self, name): if name in self._children: uuid, application, obj_type, server = self._children[name] try: resource = getattr(app[application], obj_type) except AttributeError as e: raise cherrypy.HTTPError(500, e) return resource(uuid) else: raise AttributeError('Child with name \'{}\' could not be found.'.format(name)) def GET(self): cherrypy.log.error('*** {} not found, raising AttributeError'.format(name)) return 'GET request for {}'.format(self._name) So fetching I get the following when I browse to the following resources: http://localhost:8000/users - This resource exists, so it returns it correctly. http://localhost:8000/users/fake - This returns the "users" resource giving an HTTP 200. http://localhost:8000/users/fake/reallyfake - This returns the "users" resource again. So my question is, where can I start looking to find out why my code isn't returning a 404 for a non-existent resource. I'm sure I've done something wrong, but I'm not sure what. Whatever I did wrong I've undone and I'm now getting a 404 returned correctly. I'm sorry I can't give any detail on what the issue was, but I'm honestly not sure what I did.

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  • Trie Backtracking in Recursion

    - by Darksky
    I am building a tree for a spell checker with suggestions. Each node contains a key (a letter) and a value (array of letters down that path). So assume the following sub-trie in my big trie: W / \ a e | | k k | | is word--> e e | ... This is just a subpath of a sub-trie. W is a node and a and e are two nodes in its value array etc... At each node, I check if the next letter in the word is a value of the node. I am trying to support mistyped vowels for now. So 'weke' will yield 'wake' as a suggestion. Here's my searchWord function in my trie: def searchWord(self, word, path=""): if len(word) > 0: key = word[0] word = word[1:] if self.values.has_key(key): path = path + key nextNode = self.values[key] return nextNode.searchWord(word, path) else: # check here if key is a vowel. If it is, check for other vowel substitutes else: if self.isWord: return path # this is the word found else: return None Given 'weke', at the end when word is of length zero and path is 'weke', my code will hit the second big else block. weke is not marked as a word and so it will return with None. This will return out of searchWord with None. To avoid this, at each stack unwind or recursion backtrack, I need to check if a letter is a vowel and if it is, do the checking again. I changed the if self.values.has_key(key) loop to the following: if self.values.has_key(key): path = path + key nextNode = self.values[key] ret = nextNode.searchWord(word, path) if ret == None: # check if key == vowel and replace path # return nextNode.searchWord(... return ret What am I doing wrong here? What can I do when backtracking to achieve what I'm trying to do?

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  • How can I store and access a filehandle in a Perl class?

    - by Haiyuan Zhang
    please look at the following code first. #! /usr/bin/perl package foo; sub new { my $pkg = shift; my $self = {}; my $self->{_fd} = undef; bless $self, $pkg; return $self; } sub Setfd { my $self = shift; my $fd = shift; $self_->{_fd} = $fd; } sub write { my $self = shift; print $self->{_fd} "hello word"; } my $foo = new foo; My intention is to store a file handle within a class using hash. the file handle is undefined at first, but can be initilized afterwards by calling Setfd function. then write can be called to actually write string "hello word" to a file indicated by the file handle, supposed that the file handle is the result of a success "write" open. but, perl compiler just complains that there are syntax error in the "print" line. can anyone of you tells me what's wrong here? thanks in advance.

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  • how to install a file handle in perl class

    - by Haiyuan Zhang
    please looku up the following code first. #! /usr/bin/perl package foo; sub new { my $pkg = shift; my $self = {}; my $self->{_fd} = undef; bless $self, $pkg; return $self; } sub Setfd { my $self = shift; my $fd = shift; $self_->{_fd} = $fd; } sub write { my $self = shift; print $self->{_fd} "hello word"; } my $foo = new foo; My intention is to store a file handle within a class using hash. the file handle is undefined at first, but can be initilized afterwards by calling Setfd function. then write can be called to actually write string "hello word" to a file indicated by the file handle, supposed that the file handle is the result of a success "write" open. but, perl compiler just complains that there are syntax error in the "print" line. can anyone of you tells me what's wrong here? thanks in advance.

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  • Instance of method leaking, iPhone

    - by Wolfert
    The following method shows up as leaking while performing a memory-leaks test with Instruments: - (NSDictionary*) initSigTrkLstWithNiv:(int)pm_SigTrkNiv SigTrkSig:(int)pm_SigTrkSig SigResIdt:(int)pm_SigResIdt SigResVal:(int)pm_SigResVal { NSArray *objectArray; NSArray *keyArray; if (self = [super init]) { self.SigTrkNiv = [NSNumber numberWithInt:pm_SigTrkNiv]; self.SigTrkSig = [NSNumber numberWithInt:pm_SigTrkSig]; self.SigResIdt = [NSNumber numberWithInt:pm_SigResIdt]; self.SigResVal = [NSNumber numberWithInt:pm_SigResVal]; objectArray = [NSArray arrayWithObjects:SigTrkNiv,SigTrkSig,SigResIdt,SigResVal, nil]; keyArray = [NSArray arrayWithObjects:@"SigTrkNiv", @"SigTrkSig", @"SigResIdt", @"SigResVal", nil]; self = [NSDictionary dictionaryWithObjects:objectArray forKeys:keyArray]; } return self; } code that invokes the instance: NSDictionary *lv_SigTrkLst = [[SigTrkLst alloc]initSigTrkLstWithNiv:[[tempDict objectForKey:@"SigTrkNiv"] intValue] SigTrkSig:[[tempDict objectForKey:@"SigTrkSig"] intValue] SigResIdt:[[tempDict objectForKey:@"SigResIdt"] intValue] SigResVal:[[tempDict objectForKey:@"SigResVal"] intValue]]; [[QBDataContainer sharedDataContainer].SigTrkLstArray addObject:lv_SigTrkLst]; [lv_SigTrkLst release]; Instruments informs that 'SigTrkLst' is leaking. Even though I have released the instance? (I know that adding it to the array increments the retainCount by 1 but releasing it twice removes it from the array?)

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  • Saving an ActiveRecord non-transactionally.

    - by theFunkyEngineer
    My application accepts file uploads, with some metadata being stored in the DB, and the file itself on the file system. I am trying to make the metadata visible in the application before the file upload and post-processing are finished, but because saves are transactional, I have had no success. I have tried the callbacks and calling create_or_update() instead of save(), all to no avail. Is there a way to do this without re-writing the guts of ActiveRecord::Base? I've even attempted naming the method make() instead of save(), but perplexingly that had no effect. The code below "works" fine, but the database is not modified until everything else is finished. def save(upload) uploadFile = upload['datafile'] originalName = uploadFile.original_filename self.fileType = File.extname(originalName) create_or_update() # write the file File.open(self.filePath, "wb") { |f| f.write(uploadFile.read) } begin musicFile = TagLib::File.new(self.filePath()) self.id3Title = musicFile.title self.id3Artist = musicFile.artist self.id3Length = musicFile.length rescue TagLib::BadFile => exc logger.error("Failed to id track: \n #{exc}") end if(self.fileType == '.mp3') convertToOGG(); end create_or_update() end Any ideas would be quite welcome, thanks.

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  • Programmatically Update UITableView in Response to Button Press

    - by Kyle Begeman
    I have a completely custom view that holds a UITableView and a Custom Tab Bar (basically a UIView that contains 6 UIButtons). I am loading data from a plist file, and then I am sorting the data into multiple arrays based on categories (an array for misc items, and array for mail items, etc.) Each button in the tab bar represents a category, and when I press the button I call the custom function "miscSelected" and so on. How can I have the table view completely reload and then display the tableview based on the array selected (select the misc category and the tableview clears itself and loads the misc array data, same for any other category)? The method I have experimented with is created and NSString named "selection" and then in each button function I set selected to equal whatever section I am selecting. In my cellForRoxAtIndexPath method I have this: if ([self.selection isEqualToString:@"All Items"]) { NSArray *mainDataArray = [NSArray arrayWithContentsOfFile:self.plistFile]; NSSortDescriptor *brandDescriptor = [[NSSortDescriptor alloc] initWithKey:@"name" ascending:YES]; NSArray *sortDescriptors = [NSArray arrayWithObject:brandDescriptor]; self.sortedData = [mainDataArray sortedArrayUsingDescriptors:sortDescriptors]; } else if ([self.selection isEqualToString:@"Misc Items"]){ self.sortedData = [NSArray arrayWithContentsOfFile:self.plistFile]; } cell.itemTitle.text = [[self.sortedData objectAtIndex:indexPath.row] objectForKey:@"name"]; For the sake of example and testing I am simply displaying the same data, just one button displays it in alphabetical order and the other does not. This code works only when I start to scroll down and back up, but it does not actually update on button press. Calling myTable reloadData does not do anything either. Any help would be great, thanks!

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  • How to drag only one image with SDK Iphone

    - by loka
    Hi! I want to create a little app that takes two images and i want to make only the image over draggable. After research, i found this solution : -(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [[ event allTouches] anyObject]; image.alpha = 0.7; if([touch view] == image){ CGPoint location = [touch locationInView:self.view]; image.center = location; } It works but the problem is that the image is draggable from its center and i don't want that. So i found another solution : - (void) touchesBegan:(NSSet*)touches withEvent:(UIEvent*)event { // Retrieve the touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; startLocation = pt; [[self view] bringSubviewToFront:self.view]; } - (void) touchesMoved:(NSSet*)touches withEvent:(UIEvent*)event { // Move relative to the original touch point CGPoint pt = [[touches anyObject] locationInView:self.view]; frame = [self.view frame]; frame.origin.x += pt.x - startLocation.x; frame.origin.y += pt.y - startLocation.y; [self.view setFrame:frame]; } It works very well but when i add another image, all the images of the view are draggable at the same time.I'm a beginner with the iphone programmation and i have no idea of how i can only make the image over draggable. Thank you in advance for your help!!

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  • Python: Behavior of object in set operations

    - by Josh Arenberg
    I'm trying to create a custom object that behaves properly in set operations. I've generally got it working, but I want to make sure I fully understand the implications. In particular, I'm interested in the behavior when there is additional data in the object that is not included in the equal / hash methods. It seems that in the 'intersection' operation, it returns the set of objects that are being compared to, where the 'union' operations returns the set of objects that are being compared. To illustrate: class MyObject: def __init__(self,value,meta): self.value = value self.meta = meta def __eq__(self,other): if self.value == other.value: return True else: return False def __hash__(self): return hash(self.value) a = MyObject('1','left') b = MyObject('1','right') c = MyObject('2','left') d = MyObject('2','right') e = MyObject('3','left') print a == b # True print a == c # False for i in set([a,c,e]).intersection(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 right #2 right for i in set([a,c,e]).union(set([b,d])): print "%s %s" % (i.value,i.meta) #returns: #1 left #3 left #2 left Is this behavior documented somewhere and deterministic? If so, what is the governing principle?

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  • Trouble getting QMainWindow to scroll

    - by random
    A minimal example: class MainWindow(QtGui.QMainWindow): def __init__(self, parent = None): QtGui.QMainWindow.__init__(self, parent) winWidth = 683 winHeight = 784 screen = QtGui.QDesktopWidget().availableGeometry() screenCenterX = (screen.width() - winWidth) / 2 screenCenterY = (screen.height() - winHeight) / 2 self.setGeometry(screenCenterX, screenCenterY, winWidth, winHeight) layout = QtGui.QVBoxLayout() layout.addWidget(FormA()) mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) FormA is a QFrame with a VBoxLayout that can expand to an arbitrary number of entries. In the code posted above, if the entries in the forms can't fit in the window then the window itself grows. I'd prefer for the window to become scrollable. I've also tried the following... replacing mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) with mainWidget = QtGui.QScrollArea() mainWidget.setLayout(layout) self.setCentralWidget(mainWidget) results in the forms and entries shrinking if they can't fit in the window. Replacing it with mainWidget = QtGui.QWidget() mainWidget.setLayout(layout) scrollWidget = QtGui.QScrollArea() scrollWidget.setWidget(mainWidget) self.setCentralWidget(scrollWidget) results in the mainwidget (composed of the forms) being scrunched in the top left corner of the window, leaving large blank areas on the right and bottom of it, and still isn't scrollable. I can't set a limit on the size of the window because I wish for it to be resizable. How can I make this window scrollable?

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  • Waiting for thread to finish Python

    - by lunchtime
    Alright, here's my problem. I have a thread that creates another thread in a pool, applies async so I can work with the returned data, which is working GREAT. But I need the current thread to WAIT until the result is returned. Here is the simplified code, as the current script is over 300 lines. I'm sure i've included everything for you to make sense of what I'm attempting: from multiprocessing.pool import ThreadPool import threading pool = ThreadPool(processes=1) class MyStreamer(TwythonStreamer): #[...] def on_success(self, data): #### Everytime data comes in, this is called #[...] #<Pseudocode> if score >= limit if list exists: Do stuff elif list does not exist: #</Pseudocode> dic = [] dic.append([k1, v1]) did = dict(dic) async_result = pool.apply_async(self.list_step, args=(did)) return_val = async_result.get() slug = return_val[0] idd = return_val[1] #[...] def list_step(self, *args): ## CREATE LIST ## RETURN 2 VALUES class threadStream (threading.Thread): def __init__(self, auth): threading.Thread.__init__(self) self.auth = auth def run(self): stream = MyStreamer(auth = auth[0], *auth[0]) stream.statuses.filter(track=auth[1]) t = threadStream(auth=AuthMe) t.start() I receive the results as intended, which is great, but how do I make it so this thread t waits for the async_result to come in?? My problem is everytime new data comes in, it seems that the ## CREATE LIST function is called multiple times if similar data comes in quickly enough. So I'm ending up with many lists of the same name when I have code in place to ensure that a list will never be created if the name already exists. So to reiterate: How do I make this thread wait on the function to complete before accepting new data / continuing. I don't think time.sleep() works because on_success is called when data enters the stream. I don't think Thread.Join() will work either since I have to use a ThreadPool.apply_async to receive the data I need. Is there a hack I can make in the MyStreamer class somehow? I'm kind of at a loss here. Am I over complicating things and can this be simplified to do what I want?

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  • how to clear a data in tableviewcell again start reload?

    - by Ios_learner
    i'm developing a bluetooth apps.1) I want to hide a tableview when i start the apps..after i pressed a action button i want to enable a tableview.. 2)if i again press a action button means tableviewcell clear the data and show empty before searching..give me an idea.. some of the code- - (IBAction)connectButtonTouched:(id)sender { [self.deviceTable reloadData]; self.connectButton.enabled = YES; [self.deviceTable reloadData]; peripheralManager = [[PeripheralManager alloc] init]; peripheralManager.delegate = self; [peripheralManager scanForPeripheralsAndConnect]; [self.deviceTable reloadData]; [NSTimer scheduledTimerWithTimeInterval:(float)5.0 target:self selector:@selector (connectionTimer:) userInfo:nil repeats:YES]; alert=[[UIAlertView alloc] initWithTitle:@"Bluetooth" message:@"Scanning" delegate:nil cancelButtonTitle:@"Cancel" otherButtonTitles:nil]; UIActivityIndicatorView *progress=[[UIActivityIndicatorView alloc] initWithFrame:CGRectMake(125, 50, 30, 30)]; [alert addSubview:progress]; [progress startAnimating]; [alert show]; } tableview -(NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } -(NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [device count]; } -(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier=@"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if(cell==nil) { cell =[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier]; } cell.textLabel.text=[device objectAtIndex:indexPath.row]; cell.accessoryType=UITableViewCellAccessoryDetailDisclosureButton; return cell; } TableView Delegate - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { UITableViewCell *cell=[tableView cellForRowAtIndexPath:indexPath]; [self performSegueWithIdentifier:@"TableDetails" sender:tableView]; }

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  • My UITextView delegate method doesn't respond

    - by user611967
    Hi guys. I would like to start we that i'm not a very good english speaker, so excuse me if something is wrong. So I have this code header file : import @interface macViewController : UIViewController { UINavigationItem *navItem; UITextView *iTextView; } @property (nonatomic, retain) IBOutlet UINavigationItem *navItem; @property (nonatomic, retain) IBOutlet UITextView *iTextView; (IBAction) btnClicked; @end implementation file : import "macViewController.h" @implementation macViewController @synthesize navItem, iTextView; (IBAction) btnClicked { if (self.editing == YES) { self.editing = NO; [iTextView resignFirstResponder]; UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Data Saved" message:@"Your data was saved" delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil]; [alert show]; } else { self.editing = YES; [iTextView becomeFirstResponder]; } NSLog(@"works"); self.navItem.rightBarButtonItem = self.editButtonItem; self.navItem.rightBarButtonItem.action = @selector(btnClicked); } (void) textViewDidChangeUITextView *)textView { NSLog(@"works"); } So like you guess it's a view based app wich when i tap Edit button the keyboard pops-up then i press Done button and keyboard disappear and appear a alert view. SO I WANTED TO MAKE THEN I TOUCH THE TEXTVIEW, EDIT BUTTON TO BECOME DONE BUTTON ... THE PROBLEM IS THAT THE METHOD I DELEGATE TO IT DOESN'T RESPOND ... (USING CONSOLE I SAW THAT NOTHING HAPPENS) ... I TRIED DIFFERENT CODE BUT ALL = 0 ... PLEASE HELP I'M NEW ...

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  • How to change webservice url endpoint ?

    - by EugeneP
    I generated a web-service client using JBoss utils (JAX-WS compatible) using Eclipse 'web service client from a wsdl'. So, the only thing I provided was a url to a web-service. Now, the web service provider tells me to change the "client endpoint" of the web-service. What is it and how to change it?

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  • JbossESB jmsProvider cannot convert IBMMQ JMS Message JMSTextMessage

    - by Himanshu
    I am trying to integrate IBMMQ v6.0.2 with jbossESB. we have local Queue available on IBMMQ on one of our QA QUEUEMANAGER. I am able to listen to the QUEUE using JMSprovider of jboss ESB. As soon as a message (of type jms_text ) is dropped , esb listen to it and pick it up and before it hit the next action it throws following error message. ERROR [JmsComposer] Unsupported JMS message type: com.ibm.jms.JMSTextMessage Here are the steps I followed. jboss-service.mxl : Defined Connection Factory and QUEUE added jars ( com.ibm.mq.* ) to ${jbossesb}/server/${mynode}/lib Added jms lsinterner configuration on jboss-esb.xml Please guide me what I m missing here... Do I need to create custom MessagePlugin ? jboss-esb looks like this <jms-provider name="WSMQ" connection-factory="MQQueueConnectionFactory"> <jms-bus busid="queuestartGwChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" acknowledge-mode ="AUTO_ACKNOWLEDGE" /> </jms-bus> <jms-bus busid="queuestartEsbChannel"> <jms-message-filter dest-type="QUEUE" dest-name="wsmq/SerivceOrderQueue" /> </jms-bus> </jms-provider> jboss-service.xml looks like this <mbean code="jmx.service.wsmq.WSMQConnectionFactory" name="jmx.service.wsmq:service=MQQueueConnectionFactory"> <attribute name="JndiName">MQQueueConnectionFactory</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="IsXA">false</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="HostName">111.111.111.111</attribute> <attribute name="Port">1415</attribute> <attribute name="Channel">MYCO.SVRCONN</attribute> <attribute name="TransportType">CLIENT</attribute> <depends>jboss:service=Naming</depends> </mbean> <mbean code="jmx.service.wsmq.WSMQDestination" name="jmx.service.wsmq:service=WSMQRequestQueue"> <attribute name="JndiName">wsmq/SerivceOrderQueue</attribute> <attribute name="JMSStyle">Queue</attribute> <attribute name="QueueManagerName">SQAT0083</attribute> <attribute name="DestinationName">MYCO.SERVICEORDER.QA01.QL01</attribute> <attribute name="TargetClient">MQ</attribute> <depends>jboss:service=Naming</depends> </mbean> I am using jboss-eap-4.3. Really appreciate any help.

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  • How to Consume a WebService(created by C#) using Https protocol

    - by Navaneeth A Krishnan
    I'm developing a small project, that is an C# web service, i did that but now i want to run the web service using the protocol HTTPS, for that i have installed web authentication certificate in my system and my IIS 5.1 server is running under HTTPS protocol(i have configured in that directory security) But now i want to invoke the web service using the HTTPS protocol, somebody told that, i need to modify the WSDL file for that web service but i don't know how to do it... now my service url is like this.... http://localhost:2335/SWebService.asmx here i would like to use https instead of http

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  • django sort by manytomany relationship

    - by Marconi
    I have the following model: class Service(models.Model): ratings = models.ManyToManyField(User) Now if I wanna get all the service with ratings sorted in descending order I did something: services_list = Service.objects.filter(ratings__gt=0).distinct() services_list = list(services_list) services_list.sort(key=lambda service: service.ratings.all().count(), reverse=True) As you can see its a three step process and I don't feel right about this. Anybody who knows a better way to do this?

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  • WCF proxy: Do I need to create a new and different proxy for each binding?

    - by WCFDeveloper
    Hi, Let's say that I have created a WCF proxy from a WCF service (which is configured with wsHttpBinding) using Add Service (in Visual Studio 2008). Later I want to use basicHttpBinding so I'll go and change the WCF service to use basicHttpBinding. But what about the WCF proxy? Can I just change this via Web.config or do I need to create the WCF proxy again from the WCF service via Add Service? Thanks

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  • Making a WCF call with AJAX

    - by DotnetDude
    Is it required to use a RESTful service to be able to make a ajax call to a wcf service (for example: by using WebInvoke attribute on Operation contracts) Once a service is made RESTful by adding a webHttp binding on the service host, can the host have other endpoints as well? (wsHttp or netTcp) Is it required that the aspNetCompatibilityEnabled be set to true for a service that has webHttp binding (and can this setting coexist for other endpoints) I understand I can use both JQuery and ScriptManager for making WCF calls on the client. Why should I use one over the other?

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  • Is it possible in .NET to set the local endpoint (IP address) when using webclient to consume a web

    - by Tom
    I'm wondering if it is possible using .NET to call a remote web service and in effect specify which IP the call is made on. I'm consuming a service that limits the number of calls I can make based on IP. The service costs in the 20k range after the free limit is used up. I'm very close to enough calls but not quite there using the free service. My server has 3 IP so I could in effect triple the number of calls I could make to the remote service by changing the IP.

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  • communication foundation showing plain text / code behind

    - by Michel
    Hi, i have a wcf service which runs perfectly on my dev machine (vs2010, target 3.5) but once deployed, it shows me the code behind of the service (actually the plain text of the .svc file) and not the normal service page: <%@ ServiceHost Language="C#" Debug="true" Service="SilverlightPoc.Web.FinanceData" CodeBehind="FinanceData.svc.cs" %> Anyone any idea why the .svc file is rendered as plain text and not as wcf service?

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  • Throwing exception or retuning value

    - by user274737
    I am using another service in a Service Oriented Architecture. My service used the other service to save data into the database. Is is good practice for me to rethrow the exception which i get from save service or should i catch the exception and encapsulate it in my result and then just send the result back.

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