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  • Specify connection timeout in java.nio

    - by miorel
    Using non-blocking I/O, the code for connecting to a remote address looks something like: SocketChannel channel = SelectorProvider.provider().openSocketChannel(); channel.configureBlocking(false); channel.connect(address); The connection process will then have to be finished by invoking finishConnect() on the channel when some selector says the corresponding key isConnectable(). Is there a way to specify the connection timeout when using this idiom?

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  • change the class loading order google app engine java

    - by Shekhar
    I am trying to create an application on google app engine using struts2. Struts2 internally uses freemarker .One of the Freemarker framework classes suppose X internally uses a class javax.swing.Treenode which is not in google app engine jre white list. Now in order to run my application i created a new class X in the same package structure as it was in freemarker framework and copied the class to WEB-INF classes.Then When i run my application it run fine. The problem is that i want to take out the class X from my application sourcecode and move it to newly created jar and place it in WEB-INF/lib folder. So that i can reuse the code in multiple project and my code remains clean of the freemarker code. But when i run the application it picks the old class X from the original freemarker framework.As a result i get ClassNotFoundException. Can anyone provide any help such that i can change the ClassLoading order such that my jar containing X class loads first.

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  • Create a mirrored linked list in Java

    - by glacier89
    Linked-List: Mirror Consider the following private class for a node of a singly-linked list of integers: private class Node{ public int value; public Node next; } A wrapper-class, called, ListImpl, contains a pointer, called start to the first node of a linked list of Node. Write an instance-method for ListImpl with the signature: public void mirror(); That makes a reversed copy of the linked-list pointed to by start and appends that copy to the end of the list. So, for example the list: start 1 2 3 after a call to mirror, becomes: start 1 2 3 3 2 1 Note: in your answer you do not need to dene the rest of the class for ListImpl just the mirror method.

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  • using Java interfaces

    - by mike_hornbeck
    I need to create interface MultiLingual, that allows to display object's data in different languages (not data itself, but introduction like "Author", "Title" etc.). Printed data looks like this : 3 grudnia 1998 10th of June 1924 Autor: Tolkien Tytul: LoTR Wydawnictwo: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37 360,45 PLN 5,850.70 GBP 3rd of December 1998 10th of June 1924 Author: Tolkien Title: LoTR Publishing House: Amazon 2010 Author: Mitch Albom Title: Tuesdays with Morrie Publishing House: Time Warner Books 2003 37,360.45 GBP 5,850.70 GBP Test code looks like this : public class Main { public static void main(String[] args){ MultiLingual gatecrasher[]={ new Data(3,12,1998), new Data(10,6,1924,MultiLingual.ENG), new Book("LoTR", "Tolkien", "Amazon", 2010), new Book("Tuesdays with Morrie", "Mitch Albom", "Time Warner Books",2003, MultiLingual.ENG), new Money(1232895/33.0,MultiLingual.PL), new Money(134566/23.0,MultiLingual.ENG), }; for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i]+"\n"); for(int i=0;i < gatecrasher.length;i++) System.out.println(gatecrasher[i].get(MultiLingual.ENG)+"\n"); } } So i need to introduce constants ENG, PL in MultiLingual interface, as well as method get(int language) : public interface MultiLingual { int ENG = 0; int PL= 1; String get(int lang); } And then I have class Book. Problem starts with the constructors. One of them needs to take MultiLingual.ENG as argument, but how to achieve that ? Is this the proper way? : class Book implements MultiLingual { private String title; private String publisher; private String author; public Book(String t, String a, String p, int y, MultiLingual lang){ } Or should I treat this MultiLingual.ENG as int variable , that will just change automatically constants in interface? Second constructor for book doesn't take MultLingual as argument, but following implementation is somehow wrong : public Book(String t, String a, String p, int y){ Book someBook = new Book(t, a, p, y, MultiLingual m); } I could just send int m in place of MultiLingual m but then I will have no control if language is set to PL or ENG. And finally get() method for Boook but I think at least this should be working fine: public String get(int lang){ String data; if (lang == ENG){ data = "Author: "+this.author+"\n"+ "Title: "+this.title+"\n"+ "Publisher: "+this.publisher+"\n"; } else { data = "Autor: "+this.author+"\n"+ "Tytul: "+this.title+"\n"+ "Wydawca: "+this.publisher+"\n"; } return data; } @Override public String toString(){ return ""; } }

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  • Static initializer in Java

    - by Szere Dyeri
    My question is about one particular usage of static keyword. It is possible to use static keyword to cover a code block within a class which does not belong to any function. For example following code compiles: public class Test { private static final int a; static { a = 5; doSomething(a); } private static int doSomething(int x) { return (x+5); } } If you remove the static keyword it complains because the variable a is final. However it is possible to remove both final and static keywords and make it compile. It is confusing for me in both ways. How am I supposed to have a code section that does not belong to any method? How is it possible to invoke it? In general, what is the purpose of this usage? Or better, where can I find documentation about this?

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  • Quick Java question about variables

    - by Spencer
    I'm declaring a variable: private static final String filename = "filename.txt"; First, does the order of private static final matter? If not, is there a standard excepted sequence or convention? Second, the filename in my application is fixed. Is this the best was to store it's value? Thanks, Spencer

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  • Java : method to to print relative pathname?

    - by HH
    I am hesitant just to look at some env.vars and try to replace things with regexes. So is there a ready method to print relative pathnames system-independently? $ echo ~ /u/user $ pwd /u/user/OH/one/src $ echo "Like relative pathnames ~/OH/one/src, not /u/user/OH/one/src."

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  • Java Charset problem on linux

    - by scot
    Hi, problem: I have a string containing special characters which i convert to bytes and vice versa..the conversion works properly on windows but on linux the special character is not converted properly.the default charset on linux is UTF-8 as seen with Charset.defaultCharset.getdisplayName() however if i run on linux with option -Dfile.encoding=ISO-8859-1 it works properly.. how to make it work using the UTF-8 default charset and not setting the -D option in unix environment. edit: i use jdk1.6.13 edit:code snippet works with cs = "ISO-8859-1"; or cs="UTF-8"; on win but not in linux String x = "½"; System.out.println(x); byte[] ba = x.getBytes(Charset.forName(cs)); for (byte b : ba) { System.out.println(b); } String y = new String(ba, Charset.forName(cs)); System.out.println(y); ~regards daed

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  • java - call web service operation - wrong return type

    - by user1639680
    i have a simple web service with one method that returns List<org.company.data.mp> i've created a simple web service client and specified a web service with wsdl. in netbeans i try to call a web service operation: right click, insert code, ... and i pick my web service operation. the code gets inserted but the method's return type is not List<org.company.data.mp> but it is List<org.company.server.mp>! i don't get it.. in the package "server" there is no class called mp! i check the implementation class of my web service - it says the return type is ...data.mp not ...server.mp

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  • Write Java Method Signature with Annotated paramaters with JDT

    - by Scott
    Hi, I am writing an eclipse plug-in which generates code. I am leveraging eclipse jdt to gen out classes, fields, and methods. One of the requirements I have is to generate methods with annotated paramaters... public returnType foo(@someAnnotation int id) { ..... ..... } Does anybody know how to write out the @someAnnotation using JDT? To write out normal parameters in JDT you could do something like the following Signature.createTypeSignature("int", false)

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  • Java JFrame method pack() problem

    - by Oliver
    Hi, I have a frame with 4 JPanels and 1 JScrollPane, the 4 panels are in border layout north, east, south, west and the scrollpane in the center. I have been trying to get the pack method for a frame fuctioning but when run you just get the title bar of the window. Any Ideas? Thank you in advance. JFrame conFrame; JPanel panel1; JPanel panel2; JPanel panel3; JPanel panel4; JScrollPane listPane; JList list; Object namesAr[]; ... ... ... namesAr= namesA.toArray(); list = new JList(namesAr); list.setSelectionMode(ListSelectionModel.SINGLE_SELECTION); list.setLayoutOrientation(JList.HORIZONTAL_WRAP); list.setVisibleRowCount(-3); list.addListSelectionListener(this); listPane = new JScrollPane(list); panel1 = new JPanel(); panel2 = new JPanel(); panel3 = new JPanel(); panel4 = new JPanel(); conFrame.setLayout(new BorderLayout()); panel1.setPreferredSize(new Dimension(100, 100)); panel2.setPreferredSize(new Dimension(100, 100)); panel3.setPreferredSize(new Dimension(100, 100)); panel4.setPreferredSize(new Dimension(100, 100)); panel1.setBackground(Color.red); panel2.setBackground(Color.red); panel3.setBackground(Color.red); panel4.setBackground(Color.red); conFrame.pack(); conFrame.add(panel1, BorderLayout.NORTH); conFrame.add(panel2, BorderLayout.EAST); conFrame.add(panel3, BorderLayout.SOUTH); conFrame.add(panel4, BorderLayout.WEST); conFrame.add(listPane, BorderLayout.CENTER); conFrame.setVisible(true);

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  • Java: Last access of 2D HashMap

    - by JamieFlowers
    I have the following structure: HashMap< String, HashMap< String, String Now i want to know the last accessed element in the 2nd dimension. I know there is TreeMap which makes sense in the 1rst dimension but after that it doesn't make any sense. How can I keep track of a 2D HashMap ordering? With access i mean: value = hashmap.get("a").get("1") value = hashmap.get("b").get("2") value = hashmap.get("c").get("3") hashmap.removeLast(); hashmap.removeLast(); hashmap.removeLast();

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  • Java Junit testing problem

    - by agazerboy
    Hi All, I am using Junit 4. My whole program is working fine. I am trying to write a test case. But there is one error... here is very basic sample test public class di extends TestCase{ private static Records testRec; public void testAbc() { Assert.assertTrue( "There should be some thing.", di.testRec.getEmployee() > 0); } } and when i run this it give me error that fName can not be null if i use super and do like this public TestAgnes() { super("testAbc"); } it work all fine. It wasn't this before with JUnit 3.X am I doing wrong or they changed it :( Sorry if I am not clear Is there any way to executre test without super? or calling functions etc. ?

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  • generate excel in java

    - by chetan
    I want to generate excel with enabling auto-filter option.For that I have create one template excel file by enabling auto-filter option but when I write something into that template excel file auto-filter option disabled again. Is there any solution to create excel file by enabling auto-filter option.

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  • loop through HashMap Java jsp

    - by blub
    Hello, the related Questions couldn't help me very much. How can i loop through a HashMap in jsp like this example: <% HashMap<String, String> countries = MainUtils.getCountries(l); %> <select name="ccountry" id="ccountry" > <% //HERE I NEED THE LOOP %> </select>*<br/>

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  • Runtime binding of XML Schema to Java code

    - by Yaneeve
    Hi all, The situation is thus: I have an application which provides editing capabilities to XML an file. This file follows a certain Schema. The Schema belongs to a subset of Schemas which actually follow a line of evolution from one to another - so they are not so different from one another. The main difference between the schemas is an enumeration of string labels. I now have need to save "meta data" in XML format (This is a second type of XML file). This "meta data" contains a list of labels from the set enumerated in the schema. The application can accept a new schema at runtime and adjust itself. Therefore I have an XML file that must be validated by two schemas one static containing the basic structure of the "meta data" stored in the XML and one which contains the 'proper' label enumeration. The latter schema is determined at runtime. I have glanced over JAXB, XMLBeans and JiBX. I can't figure out what technology to choose that would allow for a runtime bind of code and schema in the way that would most benefit my use-case. Any suggestions? Thanks!

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  • Java mail encoding

    - by Argiropoulos Stavros
    Using the code below i can send an email written in non-english and although the subject appears correctly the body appears as gibberish. Any ideas? Thank you public void postMail(String recipient, String subject, String message, String from) throws MessagingException, UnsupportedEncodingException { //Set the host smtp address Properties props = new Properties(); props.put("mail.smtp.host", "mail.infodim.gr"); // create some properties and get the default Session Session session = Session.getDefaultInstance(props, null); // create a message Message msg = new MimeMessage(session); // set the from and to address InternetAddress addressFrom = new InternetAddress(from); msg.setFrom(addressFrom); InternetAddress addressTo=new InternetAddress(recipient); msg.setRecipient(Message.RecipientType.TO, addressTo); // Setting the Subject and Content Type msg.setSubject(subject); msg.setContent(message, "text/plain"); Transport.send(msg); }

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  • java recursion on array

    - by user69514
    I have to create a program that finds all the possible ways of filling a board of size 3xN You place a domino which takes up 2 spaces to completely fill the board. So far, this is my thought process on how it should be done based on what the teacher has said as well as my own thoughts. Get input and check if its even or odd If it's odd, the board can't be filled all the way and the program ends If it's even, place a domino horizontally in the top right corner of the board Test if you can place a domino vertically in that spot. Repeat those two steps as many times as possible. The problem is I don't know how to code it to the point where you can remember the placements of each domino. I can get it to where it fills the board completely once and maybe twice, but nothing past that. I also know that I'm supposed to use recursion to figure this out fwiw. Here is the code I started on so far. There is also a main method and I have the initial even/odd check working fine. This is the part I have no idea on. public void recurDomino(int row, int column) { if (Board[2][x - 1] != false) { } else if(Board[1][x-1]!=false) { } else { for (int n=0; n < x - 1; n++) { Board[row][column] = true; Board[row][column+1] = true; column++; counter++; } recurDomino(1, 0); recurDomino(2, 0); } } Thank you for any help you guys can give me.

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  • Sync between ms exchange calendar and Java app

    - by arkadiy
    Hi, we are developing a CRM app which holds customer meeting info. Users have requested that their Outlook calendars should reflect the activity they have booked in the CRM application and vice versa. Is there any solution to achieve this? Preferably not using any plugins or installs on the end user's PC?

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  • Managing the layout of a Java MainFrame of Canvas3d

    - by John N
    Hi, Im trying to organise the layout of four canvas3d objects in a single MainFrame. Iv tried using some layout managers but none are working (or im doing it wrong). Can anyone give me advice or point me to a way to get this to display the four canvas's as a grid of four? Thanks, John public class Main { public static void Main(){ Window win = new Window(); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } } import javax.media.j3d.BranchGroup; import javax.media.j3d.Canvas3D; import javax.media.j3d.Locale; import javax.media.j3d.PhysicalBody; import javax.media.j3d.PhysicalEnvironment; import javax.media.j3d.Transform3D; import javax.media.j3d.TransformGroup; import javax.media.j3d.View; import javax.media.j3d.ViewPlatform; import javax.media.j3d.VirtualUniverse; import javax.vecmath.Vector3f; import com.sun.j3d.utils.picking.PickCanvas; public class Universe { boolean camera = true; Canvas3D canvas1, canvas2, canvas3, canvas4; VirtualUniverse universe; Locale locale; TransformGroup vpTrans1, vpTransRight, vpTransFront, vpTransPers; TransformGroup mouseTransform = null; View view1, view2, view3, view4; BranchGroup scene; PickCanvas pickCanvas1 = null; PickCanvas pickCanvas2 = null; PickCanvas pickCanvas3 = null; PickCanvas pickCanvas4 = null; BranchGroup obj = new BranchGroup(); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); //Temp vars for cam movement public Universe(Canvas3D c1, Canvas3D c2, Canvas3D c3, Canvas3D c4, BranchGroup scene) { this.canvas1 = c1; this.canvas2 = c2; this.canvas3 = c3; this.canvas4 = c4; this.scene = scene; // Establish a virtual universe that has a single // hi-res Locale universe = new VirtualUniverse(); locale = new Locale(universe); // Create a PhysicalBody and PhysicalEnvironment object PhysicalBody body = new PhysicalBody(); PhysicalEnvironment environment = new PhysicalEnvironment(); // Create a View and attach the Canvas3D and the physical // body and environment to the view. view1 = new View(); view1.addCanvas3D(c1); view1.addCanvas3D(c2); view1.addCanvas3D(c3); view1.addCanvas3D(c4); view1.setPhysicalBody(body); view1.setPhysicalEnvironment(environment); // Create a BranchGroup node for the view platform BranchGroup vpRoot = new BranchGroup(); // Create a ViewPlatform object, and its associated // TransformGroup object, and attach it to the root of the // subgraph. Attach the view to the view platform. Transform3D t = new Transform3D(); t.set(new Vector3f(0.0f, 0.0f, 2.0f)); ViewPlatform vp = new ViewPlatform(); vpTrans1 = new TransformGroup(t); vpTrans1.addChild(vp); vpRoot.addChild(vpTrans1); vpRoot.addChild(scene); view1.attachViewPlatform(vp); // Attach the branch graph to the universe, via the // Locale. The scene graph is now live! locale.addBranchGraph(vpRoot); } }

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