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  • Are there other search options for heroku

    - by Jonathan
    I am about to launch a beta site, and heroku looks like a great option. The only think that is getting me down is that the only search option is $20/mth for the Websolr add-on. I am sure that Websolr is great, but at this very early point in this project, I rather not light up that expense. Are there any free search options to couple with heroku's Blossom (free) plan. I feel like such a cheapskate!

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  • Storing JSON in an msSQL database?

    - by JKirchartz
    I'm developing a form generator, and wondering if it would be bad mojo to store JSON in an SQL database? I want to keep my database & tables simple, so I was going to have `pKey, formTitle, formJSON` on a table, and then store {["firstName":{"required":"true","type":"text"},"lastName":{"required":"true","type":"text"}} in formJSON. would this slow down the DB server too much to set live? Any input is appreciated.

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  • Emulate disk IO speeds in Android SDK

    - by Ben L.
    I don't have a physical Android device to work with, so all I can use is the emulator. I'm wondering if there's something I could use to make the IO speeds more realistic - How do I slow down disk access to the speed it would be on a physical device? Also, this may be unrelated, but when I change the speed and latency options in Eclipse ADT DDMS view, I don't notice any change in internet speed on the emulator. Is this a bug?

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  • Is the video recording possible in the background service?

    - by pyt
    Hello, All. I've tried video recording in the background. But had failed. Under normal circumstances, the recording works properly. However, if HOME key down- Home screen or Other Activity is running, recording terminates. In such a situation, I want to record continuously. I want to record whole process! What should I do? thanks. -Michael

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  • The Math of a Jump in a 2D game.

    - by ONi
    I have been all around with this question and I can't find the correct answer! So, behold, the description of my question: I'm working in J2ME, I have my gameloop that do the following: public void run() { Graphics g = this.getGraphics(); while (running) { long diff = System.currentTimeMillis() - lastLoop; lastLoop = System.currentTimeMillis(); input(); this.level.doLogic(); render(g, diff); try { Thread.sleep(10); } catch (InterruptedException e) { stop(e); } } } so it's just a basic gameloop, the doLogic() function calls for all the logic functions of the characters in the scene and render(g, diff) calls the animateChar function of every character on scene, following this, the animChar function in the Character class sets up everything in the screen as this: protected void animChar(long diff) { this.checkGravity(); this.move((int) ((diff * this.dx) / 1000), (int) ((diff * this.dy) / 1000)); if (this.acumFrame > this.framerate) { this.nextFrame(); this.acumFrame = 0; } else { this.acumFrame += diff; } } This ensures me that everything must to move according to the time that the machine takes to go from cycle to cycle (remember it's a phone, not a gaming rig). I'm sure it's not the most efficient way to achieve this behavior so I'm totally open for criticism of my programming skills in the comments, but here my problem: When I make I character jump, what I do is that I put his dy to a negative value, say -200 and I set the boolean jumping to true, that makes the character go up, and then I have this function called checkGravity() that ensure that everything that goes up has to go down, checkGravity also checks for the character being over platforms so I will strip it down a little for the sake of your time: public void checkGravity() { if (this.jumping) { this.jumpSpeed += 10; if (this.jumpSpeed > 0) { this.jumping = false; this.falling = true; } this.dy = this.jumpSpeed; } if (this.falling) { this.jumpSpeed += 10; if (this.jumpSpeed > 200) this.jumpSpeed = 200; this.dy = this.jumpSpeed; if (this.collidesWithPlatform()) { this.falling = false; this.standing = true; this.jumping = false; this.jumpSpeed = 0; this.dy = this.jumpSpeed; } } } So, the problem is, that this function updates the dy regardless of the diff, making the characters fly like Superman in slow machines, and I have no idea how to implement the diff factor so that when a character is jumping, his speed decrement in a proportional way to the game speed. Can anyone help me fix this issue? or give me pointers on how to make a 2D Jump in J2ME the right way. Thank you very much for your time.

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  • Popup browser incompability

    - by Cornelis
    I have a popup with drop down menus on it. I've scaled it down and simplified it for test purposes, but it still doesn't work the way I want/it should. <!DOCTYPE html> <html> <head> <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4/jquery.min.js"></script> <script type="text/javascript"> jQuery(document).ready(function(){ jQuery('.trigger').click(function(){ var picker = jQuery('.popup'); jQuery('<div></div>').css({ height: screen.height, width: screen.width, position: 'absolute', 'z-index': -1, top: picker.offset().top*-1, left: picker.offset().left*-1, border: '1px solid red' }).click(function(){ picker.trigger('focusout'); jQuery(this).hide(); }).prependTo(picker); picker.css('visibility', 'visible'); }); jQuery('.popup').live("focusout", function() { jQuery('.popup').fadeTo(500, 0.0, function() { jQuery('.popup').css('visibility', 'hidden'); jQuery('.popup').css('opacity', '1.0'); }); }); }); </script> </head> <body> <p> <input type=text class=trigger /> <div id=popup-div class=popup style="visibility: hidden; border: 1px solid red"> <select> <option>option1</option> </select> <p>Popup text</p> </div> </p> </body> When you click on the input field, a 'popup' appears, if you click outside the red border it fades away. If you click on the select option it shouldn't dissappear! However on this point, Chrome doesn't work the same as IE/FF/Opera/Safari, and makes the div dissappear. (Using Chrome 4.0.295.0) Does anybody knows a work-around for Chrome? Calling event.stopPropagation() on select elements did not work so far

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  • How to abort shutdown in Windows (XP|Vista) programatically?

    - by Piskvor
    I want to be able to detect and abort OS shutdown from my application, preferably by using the Windows API. I know that it is possible to do this manually using the command shutdown -a In the worst case, I could ShellExecute this, but I was wondering if there was a better way. Also, how do I find out programatically that the OS is about to shut down, via the Win32 API?

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  • Strange behaviour when posting CGEvent to PSN

    - by Ben Packard
    If I set up a loop that posts some keyboard events to a PSN, I find that it works fine except for when first launched. The event only seems to post when i do something with the mouse manually - even just moving it slightly. Here's the details, if they help. An external application has a list box of text lines, which I am reading by posting copy commands (and checking the pasteboard). Unfortunately this is my only way to get this text. Sometimes, the application pulls focus away from the list, which I can detect. When this happens, the most reliable way to return focus is by sending a mouse event to click on a text field directly above the list, then send a 'tab' keyboard event to shift the focus onto the list. So at launch, the loop runs fine, scrolling down the list and copying the text. When focus is shifted away, its is detected fine, and the events are sent to move focus back to the list. But nothing seems to happen. The loop continues detecting that focus has changed, but the events only work once I move the mouse. Or even just use the scroll wheel. Strange. Once this has happened the first time, it works fine - each time focus moves, the PSN events switch it back without me having to do anything at all. Here's the code that runs in the loop - verified as working: //copy to pasteboard - CMD-V e3 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, true); CGEventSetFlags(e3, kCGEventFlagMaskCommand); CGEventPostToPSN(&psn, e3); CFRelease(e3); e4 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)8, false); CGEventPostToPSN(&psn, e4); CFRelease(e4); //move cursor down e1 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, true); CGEventPostToPSN(&psn, e1); CFRelease(e1); e2 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)125, false); CGEventPostToPSN(&psn, e2); CFRelease(e2); And here's where I switch focus, also working (except when first required): //click in text input box - point is derived earlier e6 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseDown, point, 0); CGEventPostToPSN(&psn, e6); CFRelease(e6); e7 = CGEventCreateMouseEvent(NULL, kCGEventLeftMouseUp, point, 0); CGEventPostToPSN(&psn, e7); CFRelease(e7); //press tab key to move to chat log table CGEventRef e = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, true); //CGEventPost(kCGSessionEventTap, e); CGEventPostToPSN(&psn, e); CFRelease(e); CGEventRef e11 = CGEventCreateKeyboardEvent(NULL, (CGKeyCode)48, false); CGEventPostToPSN(&psn, e11); CFRelease(e11);

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  • Help with filetype association!

    - by Zachary Brown
    I have the actual assoication part down, but when I open the file that is associated with my Python program, how do I get the filepath of the file opened? I think it is something like sys.argv? But that just returns the path to the python program, not the associated file.

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  • Javascript to use mouse click-hold to navigate?

    - by huy
    I have a scrollable div tag (overflow). Now I'd like to use mouse to click and hold and move to navigate up and down (like how the hand cursor feature in Adobe Reader works). Is there any js script to achieve this? Specifically, I'm using jquery, any jquery plugins to achieve this?

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  • UIImageView Animation Question

    - by James
    Is it possible to run an NSArray UIImageView Animation that plays pictures 1 through 5 only once, plays pictures 5 through 7 on repeat over and over (while holding down IBAction button) then when button is released it plays 7-10 only once?

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  • Tap Status Bar Time

    - by Jim Bonner
    I am using a UITableView in my app. After scrolling down, if I tap on the status bar time, the table is repositioned to the top. Any idea how this is done and is it possible to intercept the action. TIA, Jim B

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  • how to load part of the HTML page which is currently on display ?

    - by ganapati hegde
    Hi, i have an ebook(relatively large size say 800 pages),in HTML format. I am opening that book as webpage using webkit-gtk+. If i load the whole book at a time,it takes too much memory(RAM ).So i dont want to load the whole book at a time, but load the part of the book which is currently on display. and when the user scrolls down, next part should be displayed.How can i implement that ?

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  • Fastest possible way to render 480 x 320 background as iPhone OpenGL ES textures

    - by unknownthreat
    I need to display 480 x 320 background image in OpenGL ES. The thing is I experienced a bit of a slow down in iPhone when I use 512 x 512 texture size. So I am finding an optimum case for rendering iPhone resolution size background in OpenGL ES. How should I slice the background in this case to obtain the best possible performance? My main concern is speed. Should I go for 256 x 256 or other texture sizes here?

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  • Swing's KeyListener and multiple keys pressed at the same time.

    - by Negai
    Hi everyone, is there any conventional way in swing of tracking down the events, when two keyboard keys are pressed at the same time? I have a couple of ideas e.g. remembering the key and event generation time so that we could in a consecutive event handler invocation check the time difference between these two events and decide, whether it's a two-button event or not. Phew. But it looks like a kludge. Thanks in advance.

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  • netcon.h not found with mingw?

    - by cftmon
    I am using the mingw(4.4.0) compiler that is included with QT4 and my IDE is netbeans 6.9. i noticed that i can't find netcon.h when i try to include it.I need netcon.h because i need some kind of API to bring up/down a network adapter,and after some googling i found that netcon.h is most commonly used. Linking netcon.h directly from the microsoft sdk produces lots of errors.Or is there some other library to alows me to reset an adapter, or i had to visual C++ completely to solve this problem?

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  • How to download a folder of files from a web server using Delphi

    - by Brian Frost
    I've checked out the usefule link how to download a file from internet using Delphi and my question related but I would appreciate a pointer to get started. I need to be able to copy all files in a web server folder down to a local folder. I wont know how many files there are, or indeed whether there is an internet connection. Are there component(s) that would help me please? Or can I use Windows API? Thanks Brian

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  • Updating a gridview based on dundas chart callback

    - by Daud
    I have a dundas pie chart which when clicked issues a client callback which updates another chart associated with it. Basically its like a drill down thing. I also want to update my gridview based on the user's selection of the pie. But since the update of chart is being done using dundas client callback I'm unable to rebind my Gridview. Is there any way to do it? .

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  • [C#] Closing a MenuStrip programatically

    - by Nilbert
    I have a MenuStrip that I have added to a form, and in one of the dropdown menus in it, I have a text box. When I hit enter on the textbox, I want a function to run, then the drop down menu to close. I know how to get the enter part done, but I have no idea how to close the MenuStrip dropdown menu. Does anybody know how to do this?

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  • jQuery: color change doesn't work with Chrome and Safari

    - by Patrick
    hi, could you explain me why the following code doesn't work in Chrome and Safari, but only in Firefox ? if ($(this).css("color") == "Fuchsia"){ $(this).css("color","#000000"); } This is the link: http://www.sanstitre.ch/drupal/portfolio?tid[0]=38 If you scroll down and up you'll see "Eternal Tour" becoming purple and black again, because it is not anymore selected. (with FIrefox) With Chrome and Safari it remains black.

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